From c1b14fb7bf70a54d9cfb3f86e83ff76d27c0bc03 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Fri, 27 Jan 2012 14:58:51 -0600 Subject: SH-2646 Fix for shiny HUD objects not being fullbright --- indra/newview/llvovolume.cpp | 15 +++++++++++---- 1 file changed, 11 insertions(+), 4 deletions(-) (limited to 'indra/newview') diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp index 7492a06784..6354230796 100644 --- a/indra/newview/llvovolume.cpp +++ b/indra/newview/llvovolume.cpp @@ -4939,6 +4939,11 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: fullbright = TRUE; } + if (hud_group) + { //all hud attachments are fullbright + fullbright = TRUE; + } + const LLTextureEntry* te = facep->getTextureEntry(); tex = facep->getTexture(); @@ -4964,7 +4969,6 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: } } else if (gPipeline.canUseVertexShaders() - && group->mSpatialPartition->mPartitionType != LLViewerRegion::PARTITION_HUD && LLPipeline::sRenderBump && te->getShiny()) { //shiny @@ -5029,9 +5033,12 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: } } - //not sure why this is here -- shiny HUD attachments maybe? -- davep 5/11/2010 - if (!is_alpha && te->getShiny() && LLPipeline::sRenderBump) - { + + if (!gPipeline.canUseVertexShaders() && + !is_alpha && + te->getShiny() && + LLPipeline::sRenderBump) + { //shiny as an extra pass when shaders are disabled registerFace(group, facep, LLRenderPass::PASS_SHINY); } } -- cgit v1.2.3