From da092a06cf42902de4f5a042fd0b314b34e4392d Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Tue, 8 Nov 2011 14:37:50 -0600 Subject: SH-2608 Fix for debug beacons not rendering properly. --- indra/newview/pipeline.cpp | 8 ++++++++ 1 file changed, 8 insertions(+) (limited to 'indra/newview') diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 171bd2fa71..49f83fdb0d 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -4250,8 +4250,16 @@ void LLPipeline::renderDebug() bool hud_only = hasRenderType(LLPipeline::RENDER_TYPE_HUD); + if (!hud_only && !mDebugBlips.empty()) { //render debug blips + if (LLGLSLShader::sNoFixedFunction) + { + gUIProgram.bind(); + } + + gGL.getTexUnit(0)->bind(LLViewerFetchedTexture::sWhiteImagep, true); + glPointSize(8.f); LLGLDepthTest depth(GL_TRUE, GL_TRUE, GL_ALWAYS); -- cgit v1.2.3