From c68d6c794c8f6654ad83bf56977886c8d30c599f Mon Sep 17 00:00:00 2001 From: Seth ProductEngine Date: Fri, 19 Nov 2010 16:50:10 +0200 Subject: STORM-584 FIXED color setting to apply to bubble chat text. --- indra/newview/llhudnametag.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'indra/newview') diff --git a/indra/newview/llhudnametag.cpp b/indra/newview/llhudnametag.cpp index fc758569e4..c099a3964b 100644 --- a/indra/newview/llhudnametag.cpp +++ b/indra/newview/llhudnametag.cpp @@ -87,7 +87,6 @@ LLHUDNameTag::LLHUDNameTag(const U8 type) mZCompare(TRUE), mVisibleOffScreen(FALSE), mOffscreen(FALSE), - mColor(1.f, 1.f, 1.f, 1.f), // mScale(), mWidth(0.f), mHeight(0.f), @@ -109,6 +108,8 @@ LLHUDNameTag::LLHUDNameTag(const U8 type) { LLPointer ptr(this); sTextObjects.insert(ptr); + + mColor = LLUIColorTable::instance().getColor("BackgroundChatColor"); } LLHUDNameTag::~LLHUDNameTag() @@ -256,6 +257,7 @@ void LLHUDNameTag::renderText(BOOL for_select) LLColor4 shadow_color(0.f, 0.f, 0.f, 1.f); F32 alpha_factor = 1.f; + mColor = LLUIColorTable::instance().getColor("BackgroundChatColor"); LLColor4 text_color = mColor; if (mDoFade) { @@ -521,7 +523,6 @@ void LLHUDNameTag::renderText(BOOL for_select) x_offset += 1; } - text_color = segment_iter->mColor; text_color.mV[VALPHA] *= alpha_factor; hud_render_text(segment_iter->getText(), render_position, *fontp, style, shadow, x_offset, y_offset, text_color, FALSE); -- cgit v1.2.3