From b625f9cd9956d135760da0053e46cf01692779c5 Mon Sep 17 00:00:00 2001 From: "Brad Payne (Vir Linden)" Date: Thu, 16 Nov 2017 20:33:11 +0000 Subject: SL-763 - disabling the use_quantum optimization in LLMotionController until it can be fixed. --- indra/newview/llcontrolavatar.cpp | 5 +++-- indra/newview/llvoavatar.cpp | 5 ++++- 2 files changed, 7 insertions(+), 3 deletions(-) (limited to 'indra/newview') diff --git a/indra/newview/llcontrolavatar.cpp b/indra/newview/llcontrolavatar.cpp index 7600bc6959..7e89a97c03 100644 --- a/indra/newview/llcontrolavatar.cpp +++ b/indra/newview/llcontrolavatar.cpp @@ -52,8 +52,9 @@ LLControlAvatar::~LLControlAvatar() // virtual void LLControlAvatar::initInstance() { - // AXON - potential optimizations here - avoid creating system - // avatar mesh since it's not used. + // AXON - potential optimizations here: avoid creating system + // avatar mesh content since it's not used. For now we just clean some + // things up after the fact in releaseMeshData(). LLVOAvatar::initInstance(); } diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index b1ae7f543a..1eddf92df9 100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -3896,8 +3896,11 @@ void LLVOAvatar::updateTimeStep() stopMotion(ANIM_AGENT_WALK_ADJUST); removeAnimationData("Walk Speed"); } - // AXON: see SL-763 - playback with altered time step does not + // See SL-763 - playback with altered time step does not // appear to work correctly, odd behavior for distant avatars. + // As of 11-2017, LLMotionController::updateMotions() will + // ignore the value here. Need to re-enable if it's every + // fixed. mMotionController.setTimeStep(time_step); } -- cgit v1.2.3