From b2906b594470ced996f102f4797eef7671ad009c Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Wed, 12 May 2010 17:17:39 -0500 Subject: Moved LLPhysicsDecomp to llmeshrepository. Better convex hull visualization. --- indra/newview/llspatialpartition.cpp | 22 +++++++++------------- 1 file changed, 9 insertions(+), 13 deletions(-) (limited to 'indra/newview') diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp index 6787018f5a..ed99f8648f 100644 --- a/indra/newview/llspatialpartition.cpp +++ b/indra/newview/llspatialpartition.cpp @@ -2671,10 +2671,8 @@ void renderPhysicsShape(LLDrawable* drawable) if (decomp) { gGL.pushMatrix(); - glLoadMatrixd(gGLModelView); - gGL.flush(); - glPointSize(4.f); - gGL.begin(LLRender::POINTS); + glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); + glMultMatrixf((F32*) volume->getRelativeXform().mMatrix); static std::vector color; for (U32 i = 0; i < decomp->mHull.size(); ++i) @@ -2683,17 +2681,15 @@ void renderPhysicsShape(LLDrawable* drawable) { color.push_back(LLColor4U(rand()%128+127, rand()%128+127, rand()%128+127)); } - gGL.color4ubv(color[i].mV); - for (U32 j = 0; j < decomp->mHull[i].size(); ++j) - { - LLVector3 v = volume->volumePositionToAgent(decomp->mHull[i][j]); - gGL.vertex3fv(v.mV); - } + glColor4ubv(color[i].mV); + + LLVertexBuffer* buff = decomp->mMesh; + + buff->setBuffer(LLVertexBuffer::MAP_VERTEX); + buff->drawArrays(LLRender::TRIANGLES, 0, buff->getNumVerts()); } - gGL.end(); - gGL.flush(); + glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); gGL.popMatrix(); - glPointSize(1.f); } } } -- cgit v1.2.3