From 8b4b2e375d2478f106a3d918ec8dbb839bb045ab Mon Sep 17 00:00:00 2001 From: Loren Shih Date: Tue, 3 May 2011 15:31:30 -0400 Subject: Fix for line endings style (dos2unix). Updated header blocks for llphysicsshapebuilderutil classes. --- indra/newview/llphysicsshapebuilderutil.cpp | 44 +- indra/newview/llphysicsshapebuilderutil.h | 94 +- indra/newview/llvoavatar.h | 2180 +++++++++++++-------------- indra/newview/llvocache.cpp | 1512 +++++++++---------- 4 files changed, 1919 insertions(+), 1911 deletions(-) (limited to 'indra/newview') diff --git a/indra/newview/llphysicsshapebuilderutil.cpp b/indra/newview/llphysicsshapebuilderutil.cpp index 54d54bfcb9..5bfe5c9941 100644 --- a/indra/newview/llphysicsshapebuilderutil.cpp +++ b/indra/newview/llphysicsshapebuilderutil.cpp @@ -1,24 +1,28 @@ /** -* @file llphysicsshapebuilder.cpp -* @brief Generic system to convert LL(Physics)VolumeParams to physics shapes -* @author falcon@lindenlab.com -* -* $LicenseInfo:firstyear=2010&license=internal$ -* -* Copyright (c) 2010, Linden Research, Inc. -* -* The following source code is PROPRIETARY AND CONFIDENTIAL. Use of -* this source code is governed by the Linden Lab Source Code Disclosure -* Agreement ("Agreement") previously entered between you and Linden -* Lab. By accessing, using, copying, modifying or distributing this -* software, you acknowledge that you have been informed of your -* obligations under the Agreement and agree to abide by those obligations. -* -* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO -* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, -* COMPLETENESS OR PERFORMANCE. -* $/LicenseInfo$ -*/ + * @file llphysicsshapebuilder.cpp + * @brief Generic system to convert LL(Physics)VolumeParams to physics shapes + * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ #include "llviewerprecompiledheaders.h" diff --git a/indra/newview/llphysicsshapebuilderutil.h b/indra/newview/llphysicsshapebuilderutil.h index 3de9afcb25..7dedfb05e2 100644 --- a/indra/newview/llphysicsshapebuilderutil.h +++ b/indra/newview/llphysicsshapebuilderutil.h @@ -1,22 +1,26 @@ /** * @file llphysicsshapebuilder.h - * @author falcon@lindenlab.com * @brief Generic system to convert LL(Physics)VolumeParams to physics shapes * - * $LicenseInfo:firstyear=2010&license=internal$ + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. * - * Copyright (c) 2010, Linden Research, Inc. + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. * - * The following source code is PROPRIETARY AND CONFIDENTIAL. Use of - * this source code is governed by the Linden Lab Source Code Disclosure - * Agreement ("Agreement") previously entered between you and Linden - * Lab. By accessing, using, copying, modifying or distributing this - * software, you acknowledge that you have been informed of your - * obligations under the Agreement and agree to abide by those obligations. + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. * - * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO - * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, - * COMPLETENESS OR PERFORMANCE. + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ @@ -42,39 +46,39 @@ const F32 SHAPE_BUILDER_ENTRY_SNAP_PARAMETER_BIN_SIZE = 0.010f; const F32 SHAPE_BUILDER_CONVEXIFICATION_SIZE = 2.f * COLLISION_TOLERANCE; const F32 SHAPE_BUILDER_MIN_GEOMETRY_SIZE = 0.5f * COLLISION_TOLERANCE; -class LLPhysicsVolumeParams : public LLVolumeParams -{ -public: - - LLPhysicsVolumeParams( const LLVolumeParams& params, bool forceConvex ) : - LLVolumeParams( params ), - mForceConvex(forceConvex) {} - - bool operator==(const LLPhysicsVolumeParams ¶ms) const - { - return ( LLVolumeParams::operator==(params) && (mForceConvex == params.mForceConvex) ); - } - - bool operator!=(const LLPhysicsVolumeParams ¶ms) const - { - return !operator==(params); - } - - bool operator<(const LLPhysicsVolumeParams ¶ms) const - { - if ( LLVolumeParams::operator!=(params) ) - { - return LLVolumeParams::operator<(params); - } - return (params.mForceConvex == false) && (mForceConvex == true); - } - - bool shouldForceConvex() const { return mForceConvex; } - -private: - bool mForceConvex; -}; - +class LLPhysicsVolumeParams : public LLVolumeParams +{ +public: + + LLPhysicsVolumeParams( const LLVolumeParams& params, bool forceConvex ) : + LLVolumeParams( params ), + mForceConvex(forceConvex) {} + + bool operator==(const LLPhysicsVolumeParams ¶ms) const + { + return ( LLVolumeParams::operator==(params) && (mForceConvex == params.mForceConvex) ); + } + + bool operator!=(const LLPhysicsVolumeParams ¶ms) const + { + return !operator==(params); + } + + bool operator<(const LLPhysicsVolumeParams ¶ms) const + { + if ( LLVolumeParams::operator!=(params) ) + { + return LLVolumeParams::operator<(params); + } + return (params.mForceConvex == false) && (mForceConvex == true); + } + + bool shouldForceConvex() const { return mForceConvex; } + +private: + bool mForceConvex; +}; + class LLPhysicsShapeBuilderUtil { diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h index fdf4f5bdaa..295799fd24 100644 --- a/indra/newview/llvoavatar.h +++ b/indra/newview/llvoavatar.h @@ -1,1090 +1,1090 @@ -/** - * @file llvoavatar.h - * @brief Declaration of LLVOAvatar class which is a derivation of - * LLViewerObject - * - * $LicenseInfo:firstyear=2001&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifndef LL_LLVOAVATAR_H -#define LL_LLVOAVATAR_H - -#include -#include -#include -#include - -#include - -#include "imageids.h" // IMG_INVISIBLE -#include "llchat.h" -#include "lldrawpoolalpha.h" -#include "llviewerobject.h" -#include "llcharacter.h" -#include "llviewerjointmesh.h" -#include "llviewerjointattachment.h" -#include "llrendertarget.h" -#include "llvoavatardefines.h" -#include "lltexglobalcolor.h" -#include "lldriverparam.h" -#include "material_codes.h" // LL_MCODE_END - -extern const LLUUID ANIM_AGENT_BODY_NOISE; -extern const LLUUID ANIM_AGENT_BREATHE_ROT; -extern const LLUUID ANIM_AGENT_PHYSICS_MOTION; -extern const LLUUID ANIM_AGENT_EDITING; -extern const LLUUID ANIM_AGENT_EYE; -extern const LLUUID ANIM_AGENT_FLY_ADJUST; -extern const LLUUID ANIM_AGENT_HAND_MOTION; -extern const LLUUID ANIM_AGENT_HEAD_ROT; -extern const LLUUID ANIM_AGENT_PELVIS_FIX; -extern const LLUUID ANIM_AGENT_TARGET; -extern const LLUUID ANIM_AGENT_WALK_ADJUST; - -class LLTexLayerSet; -class LLVoiceVisualizer; -class LLHUDNameTag; -class LLHUDEffectSpiral; -class LLTexGlobalColor; -class LLVOAvatarBoneInfo; -class LLVOAvatarSkeletonInfo; - -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -// LLVOAvatar -// -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -class LLVOAvatar : - public LLViewerObject, - public LLCharacter, - public boost::signals2::trackable -{ -public: - friend class LLVOAvatarSelf; -protected: - struct LLVOAvatarXmlInfo; - struct LLMaskedMorph; - -/******************************************************************************** - ** ** - ** INITIALIZATION - **/ - -public: - LLVOAvatar(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp); - virtual void markDead(); - static void initClass(); // Initialize data that's only init'd once per class. - static void cleanupClass(); // Cleanup data that's only init'd once per class. - virtual void initInstance(); // Called after construction to initialize the class. -protected: - virtual ~LLVOAvatar(); - BOOL loadSkeletonNode(); - BOOL loadMeshNodes(); - virtual BOOL loadLayersets(); - -/** Initialization - ** ** - *******************************************************************************/ - -/******************************************************************************** - ** ** - ** INHERITED - **/ - - //-------------------------------------------------------------------- - // LLViewerObject interface and related - //-------------------------------------------------------------------- -public: - virtual void updateGL(); - virtual LLVOAvatar* asAvatar(); - virtual U32 processUpdateMessage(LLMessageSystem *mesgsys, - void **user_data, - U32 block_num, - const EObjectUpdateType update_type, - LLDataPacker *dp); - virtual BOOL idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time); - virtual BOOL updateLOD(); - BOOL updateJointLODs(); - void updateLODRiggedAttachments( void ); - virtual BOOL isActive() const; // Whether this object needs to do an idleUpdate. - virtual void updateTextures(); - virtual S32 setTETexture(const U8 te, const LLUUID& uuid); // If setting a baked texture, need to request it from a non-local sim. - virtual void onShift(const LLVector4a& shift_vector); - virtual U32 getPartitionType() const; - virtual const LLVector3 getRenderPosition() const; - virtual void updateDrawable(BOOL force_damped); - virtual LLDrawable* createDrawable(LLPipeline *pipeline); - virtual BOOL updateGeometry(LLDrawable *drawable); - virtual void setPixelAreaAndAngle(LLAgent &agent); - virtual void updateRegion(LLViewerRegion *regionp); - virtual void updateSpatialExtents(LLVector4a& newMin, LLVector4a &newMax); - virtual void getSpatialExtents(LLVector4a& newMin, LLVector4a& newMax); - virtual BOOL lineSegmentIntersect(const LLVector3& start, const LLVector3& end, - S32 face = -1, // which face to check, -1 = ALL_SIDES - BOOL pick_transparent = FALSE, - S32* face_hit = NULL, // which face was hit - LLVector3* intersection = NULL, // return the intersection point - LLVector2* tex_coord = NULL, // return the texture coordinates of the intersection point - LLVector3* normal = NULL, // return the surface normal at the intersection point - LLVector3* bi_normal = NULL); // return the surface bi-normal at the intersection point - - //-------------------------------------------------------------------- - // LLCharacter interface and related - //-------------------------------------------------------------------- -public: - virtual LLVector3 getCharacterPosition(); - virtual LLQuaternion getCharacterRotation(); - virtual LLVector3 getCharacterVelocity(); - virtual LLVector3 getCharacterAngularVelocity(); - virtual LLJoint* getCharacterJoint(U32 num); - virtual BOOL allocateCharacterJoints(U32 num); - - virtual LLUUID remapMotionID(const LLUUID& id); - virtual BOOL startMotion(const LLUUID& id, F32 time_offset = 0.f); - virtual BOOL stopMotion(const LLUUID& id, BOOL stop_immediate = FALSE); - virtual void stopMotionFromSource(const LLUUID& source_id); - virtual void requestStopMotion(LLMotion* motion); - LLMotion* findMotion(const LLUUID& id) const; - void startDefaultMotions(); - void dumpAnimationState(); - - virtual LLJoint* getJoint(const std::string &name); - virtual LLJoint* getRootJoint() { return &mRoot; } - - void resetJointPositions( void ); - void resetJointPositionsToDefault( void ); - void resetSpecificJointPosition( const std::string& name ); - - virtual const char* getAnimationPrefix() { return "avatar"; } - virtual const LLUUID& getID(); - virtual LLVector3 getVolumePos(S32 joint_index, LLVector3& volume_offset); - virtual LLJoint* findCollisionVolume(U32 volume_id); - virtual S32 getCollisionVolumeID(std::string &name); - virtual void addDebugText(const std::string& text); - virtual F32 getTimeDilation(); - virtual void getGround(const LLVector3 &inPos, LLVector3 &outPos, LLVector3 &outNorm); - virtual F32 getPixelArea() const; - virtual LLPolyMesh* getHeadMesh(); - virtual LLPolyMesh* getUpperBodyMesh(); - virtual LLVector3d getPosGlobalFromAgent(const LLVector3 &position); - virtual LLVector3 getPosAgentFromGlobal(const LLVector3d &position); - virtual void updateVisualParams(); - - -/** Inherited - ** ** - *******************************************************************************/ - -/******************************************************************************** - ** ** - ** STATE - **/ - -public: - virtual bool isSelf() const { return false; } // True if this avatar is for this viewer's agent - bool isBuilt() const { return mIsBuilt; } - -private: //aligned members - LLVector4a mImpostorExtents[2]; - -private: - BOOL mSupportsAlphaLayers; // For backwards compatibility, TRUE for 1.23+ clients - - //-------------------------------------------------------------------- - // Updates - //-------------------------------------------------------------------- -public: - virtual BOOL updateCharacter(LLAgent &agent); - void idleUpdateVoiceVisualizer(bool voice_enabled); - void idleUpdateMisc(bool detailed_update); - virtual void idleUpdateAppearanceAnimation(); - void idleUpdateLipSync(bool voice_enabled); - void idleUpdateLoadingEffect(); - void idleUpdateWindEffect(); - void idleUpdateNameTag(const LLVector3& root_pos_last); - void idleUpdateNameTagText(BOOL new_name); - LLVector3 idleUpdateNameTagPosition(const LLVector3& root_pos_last); - void idleUpdateNameTagAlpha(BOOL new_name, F32 alpha); - LLColor4 getNameTagColor(bool is_friend); - void clearNameTag(); - static void invalidateNameTag(const LLUUID& agent_id); - // force all name tags to rebuild, useful when display names turned on/off - static void invalidateNameTags(); - void addNameTagLine(const std::string& line, const LLColor4& color, S32 style, const LLFontGL* font); - void idleUpdateRenderCost(); - void idleUpdateBelowWater(); - - //-------------------------------------------------------------------- - // Static preferences (controlled by user settings/menus) - //-------------------------------------------------------------------- -public: - static S32 sRenderName; - static BOOL sRenderGroupTitles; - static U32 sMaxVisible; //(affected by control "RenderAvatarMaxVisible") - static F32 sRenderDistance; //distance at which avatars will render. - static BOOL sShowAnimationDebug; // show animation debug info - static BOOL sUseImpostors; //use impostors for far away avatars - static BOOL sShowFootPlane; // show foot collision plane reported by server - static BOOL sShowCollisionVolumes; // show skeletal collision volumes - static BOOL sVisibleInFirstPerson; - static S32 sNumLODChangesThisFrame; - static S32 sNumVisibleChatBubbles; - static BOOL sDebugInvisible; - static BOOL sShowAttachmentPoints; - static F32 sLODFactor; // user-settable LOD factor - static F32 sPhysicsLODFactor; // user-settable physics LOD factor - static BOOL sJointDebug; // output total number of joints being touched for each avatar - static BOOL sDebugAvatarRotation; - - //-------------------------------------------------------------------- - // Region state - //-------------------------------------------------------------------- -public: - LLHost getObjectHost() const; - - //-------------------------------------------------------------------- - // Loading state - //-------------------------------------------------------------------- -public: - BOOL isFullyLoaded() const; - bool visualParamWeightsAreDefault(); -protected: - virtual BOOL getIsCloud(); - BOOL updateIsFullyLoaded(); - BOOL processFullyLoadedChange(bool loading); - void updateRuthTimer(bool loading); - F32 calcMorphAmount(); -private: - BOOL mFullyLoaded; - BOOL mPreviousFullyLoaded; - BOOL mFullyLoadedInitialized; - S32 mFullyLoadedFrameCounter; - LLFrameTimer mFullyLoadedTimer; - LLFrameTimer mRuthTimer; -protected: - LLFrameTimer mInvisibleTimer; - -/** State - ** ** - *******************************************************************************/ - -/******************************************************************************** - ** ** - ** SKELETON - **/ - -public: - void updateHeadOffset(); - F32 getPelvisToFoot() const { return mPelvisToFoot; } - void setPelvisOffset( bool hasOffset, const LLVector3& translation, F32 offset ) ; - bool hasPelvisOffset( void ) { return mHasPelvisOffset; } - void postPelvisSetRecalc( void ); - void setPelvisOffset( F32 pelvixFixupAmount ); - - bool mHasPelvisOffset; - LLVector3 mPelvisOffset; - F32 mLastPelvisToFoot; - F32 mPelvisFixup; - F32 mLastPelvisFixup; - - LLVector3 mHeadOffset; // current head position - LLViewerJoint mRoot; -protected: - static BOOL parseSkeletonFile(const std::string& filename); - void buildCharacter(); - virtual BOOL loadAvatar(); - - BOOL setupBone(const LLVOAvatarBoneInfo* info, LLViewerJoint* parent, S32 ¤t_volume_num, S32 ¤t_joint_num); - BOOL buildSkeleton(const LLVOAvatarSkeletonInfo *info); -private: - BOOL mIsBuilt; // state of deferred character building - S32 mNumJoints; - LLViewerJoint* mSkeleton; - - //-------------------------------------------------------------------- - // Pelvis height adjustment members. - //-------------------------------------------------------------------- -public: - LLVector3 mBodySize; - S32 mLastSkeletonSerialNum; -private: - F32 mPelvisToFoot; - - //-------------------------------------------------------------------- - // Cached pointers to well known joints - //-------------------------------------------------------------------- -public: - LLViewerJoint* mPelvisp; - LLViewerJoint* mTorsop; - LLViewerJoint* mChestp; - LLViewerJoint* mNeckp; - LLViewerJoint* mHeadp; - LLViewerJoint* mSkullp; - LLViewerJoint* mEyeLeftp; - LLViewerJoint* mEyeRightp; - LLViewerJoint* mHipLeftp; - LLViewerJoint* mHipRightp; - LLViewerJoint* mKneeLeftp; - LLViewerJoint* mKneeRightp; - LLViewerJoint* mAnkleLeftp; - LLViewerJoint* mAnkleRightp; - LLViewerJoint* mFootLeftp; - LLViewerJoint* mFootRightp; - LLViewerJoint* mWristLeftp; - LLViewerJoint* mWristRightp; - - //-------------------------------------------------------------------- - // XML parse tree - //-------------------------------------------------------------------- -private: - static LLXmlTree sXMLTree; // avatar config file - static LLXmlTree sSkeletonXMLTree; // avatar skeleton file - -/** Skeleton - ** ** - *******************************************************************************/ - -/******************************************************************************** - ** ** - ** RENDERING - **/ - -public: - U32 renderImpostor(LLColor4U color = LLColor4U(255,255,255,255), S32 diffuse_channel = 0); - U32 renderRigid(); - U32 renderSkinned(EAvatarRenderPass pass); - F32 getLastSkinTime() { return mLastSkinTime; } - U32 renderSkinnedAttachments(); - U32 renderTransparent(BOOL first_pass); - void renderCollisionVolumes(); - static void deleteCachedImages(bool clearAll=true); - static void destroyGL(); - static void restoreGL(); - BOOL mIsDummy; // for special views - S32 mSpecialRenderMode; // special lighting -private: - bool shouldAlphaMask(); - - BOOL mNeedsSkin; // avatar has been animated and verts have not been updated - F32 mLastSkinTime; //value of gFrameTimeSeconds at last skin update - - S32 mUpdatePeriod; - S32 mNumInitFaces; //number of faces generated when creating the avatar drawable, does not inculde splitted faces due to long vertex buffer. - - //-------------------------------------------------------------------- - // Morph masks - //-------------------------------------------------------------------- -public: - BOOL morphMaskNeedsUpdate(LLVOAvatarDefines::EBakedTextureIndex index = LLVOAvatarDefines::BAKED_NUM_INDICES); - void addMaskedMorph(LLVOAvatarDefines::EBakedTextureIndex index, LLPolyMorphTarget* morph_target, BOOL invert, std::string layer); - void applyMorphMask(U8* tex_data, S32 width, S32 height, S32 num_components, LLVOAvatarDefines::EBakedTextureIndex index = LLVOAvatarDefines::BAKED_NUM_INDICES); - - //-------------------------------------------------------------------- - // Visibility - //-------------------------------------------------------------------- -protected: - void updateVisibility(); -private: - U32 mVisibilityRank; - BOOL mVisible; - - //-------------------------------------------------------------------- - // Shadowing - //-------------------------------------------------------------------- -public: - void updateShadowFaces(); - LLDrawable* mShadow; -private: - LLFace* mShadow0Facep; - LLFace* mShadow1Facep; - LLPointer mShadowImagep; - - //-------------------------------------------------------------------- - // Impostors - //-------------------------------------------------------------------- -public: - BOOL isImpostor() const; - BOOL needsImpostorUpdate() const; - const LLVector3& getImpostorOffset() const; - const LLVector2& getImpostorDim() const; - void getImpostorValues(LLVector4a* extents, LLVector3& angle, F32& distance) const; - void cacheImpostorValues(); - void setImpostorDim(const LLVector2& dim); - static void resetImpostors(); - static void updateImpostors(); - LLRenderTarget mImpostor; - BOOL mNeedsImpostorUpdate; -private: - LLVector3 mImpostorOffset; - LLVector2 mImpostorDim; - BOOL mNeedsAnimUpdate; - LLVector3 mImpostorAngle; - F32 mImpostorDistance; - F32 mImpostorPixelArea; - LLVector3 mLastAnimExtents[2]; - - //-------------------------------------------------------------------- - // Wind rippling in clothes - //-------------------------------------------------------------------- -public: - LLVector4 mWindVec; - F32 mRipplePhase; - BOOL mBelowWater; -private: - F32 mWindFreq; - LLFrameTimer mRippleTimer; - F32 mRippleTimeLast; - LLVector3 mRippleAccel; - LLVector3 mLastVel; - - //-------------------------------------------------------------------- - // Culling - //-------------------------------------------------------------------- -public: - static void cullAvatarsByPixelArea(); - BOOL isCulled() const { return mCulled; } -private: - BOOL mCulled; - - //-------------------------------------------------------------------- - // Freeze counter - //-------------------------------------------------------------------- -public: - static void updateFreezeCounter(S32 counter = 0); -private: - static S32 sFreezeCounter; - - //-------------------------------------------------------------------- - // Constants - //-------------------------------------------------------------------- -public: - virtual LLViewerTexture::EBoostLevel getAvatarBoostLevel() const { return LLViewerTexture::BOOST_AVATAR; } - virtual LLViewerTexture::EBoostLevel getAvatarBakedBoostLevel() const { return LLViewerTexture::BOOST_AVATAR_BAKED; } - virtual S32 getTexImageSize() const; - virtual S32 getTexImageArea() const { return getTexImageSize()*getTexImageSize(); } - -/** Rendering - ** ** - *******************************************************************************/ - -/******************************************************************************** - ** ** - ** TEXTURES - **/ - - //-------------------------------------------------------------------- - // Loading status - //-------------------------------------------------------------------- -public: - virtual BOOL isTextureDefined(LLVOAvatarDefines::ETextureIndex type, U32 index = 0) const; - virtual BOOL isTextureVisible(LLVOAvatarDefines::ETextureIndex type, U32 index = 0) const; - virtual BOOL isTextureVisible(LLVOAvatarDefines::ETextureIndex type, LLWearable *wearable) const; - -protected: - BOOL isFullyBaked(); - static BOOL areAllNearbyInstancesBaked(S32& grey_avatars); - - //-------------------------------------------------------------------- - // Baked textures - //-------------------------------------------------------------------- -public: - void releaseComponentTextures(); // ! BACKWARDS COMPATIBILITY ! -protected: - static void onBakedTextureMasksLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata); - static void onInitialBakedTextureLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata); - static void onBakedTextureLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata); - virtual void removeMissingBakedTextures(); - void useBakedTexture(const LLUUID& id); - - typedef std::deque morph_list_t; - struct BakedTextureData - { - LLUUID mLastTextureIndex; - LLTexLayerSet* mTexLayerSet; // Only exists for self - bool mIsLoaded; - bool mIsUsed; - LLVOAvatarDefines::ETextureIndex mTextureIndex; - U32 mMaskTexName; - // Stores pointers to the joint meshes that this baked texture deals with - std::vector< LLViewerJointMesh * > mMeshes; // std::vector mJoints[i]->mMeshParts - morph_list_t mMaskedMorphs; - }; - typedef std::vector bakedtexturedata_vec_t; - bakedtexturedata_vec_t mBakedTextureDatas; - LLLoadedCallbackEntry::source_callback_list_t mCallbackTextureList ; - BOOL mLoadedCallbacksPaused; - //-------------------------------------------------------------------- - // Local Textures - //-------------------------------------------------------------------- -protected: - virtual void setLocalTexture(LLVOAvatarDefines::ETextureIndex type, LLViewerTexture* tex, BOOL baked_version_exits, U32 index = 0); - virtual void addLocalTextureStats(LLVOAvatarDefines::ETextureIndex type, LLViewerFetchedTexture* imagep, F32 texel_area_ratio, BOOL rendered, BOOL covered_by_baked, U32 index = 0); - // MULTI-WEARABLE: make self-only? - virtual void setBakedReady(LLVOAvatarDefines::ETextureIndex type, BOOL baked_version_exists, U32 index = 0); - - //-------------------------------------------------------------------- - // Texture accessors - //-------------------------------------------------------------------- -private: - virtual void setImage(const U8 te, LLViewerTexture *imagep, const U32 index); - virtual LLViewerTexture* getImage(const U8 te, const U32 index) const; - - virtual const LLTextureEntry* getTexEntry(const U8 te_num) const; - virtual void setTexEntry(const U8 index, const LLTextureEntry &te); - - void checkTextureLoading() ; - //-------------------------------------------------------------------- - // Layers - //-------------------------------------------------------------------- -protected: - void deleteLayerSetCaches(bool clearAll = true); - void addBakedTextureStats(LLViewerFetchedTexture* imagep, F32 pixel_area, F32 texel_area_ratio, S32 boost_level); - - //-------------------------------------------------------------------- - // Composites - //-------------------------------------------------------------------- -public: - virtual void invalidateComposite(LLTexLayerSet* layerset, BOOL upload_result); - virtual void invalidateAll(); - virtual void setCompositeUpdatesEnabled(bool b) {} - virtual void setCompositeUpdatesEnabled(U32 index, bool b) {} - virtual bool isCompositeUpdateEnabled(U32 index) { return false; } - - //-------------------------------------------------------------------- - // Static texture/mesh/baked dictionary - //-------------------------------------------------------------------- -public: - static BOOL isIndexLocalTexture(LLVOAvatarDefines::ETextureIndex i); - static BOOL isIndexBakedTexture(LLVOAvatarDefines::ETextureIndex i); -private: - static const LLVOAvatarDefines::LLVOAvatarDictionary *getDictionary() { return sAvatarDictionary; } - static LLVOAvatarDefines::LLVOAvatarDictionary* sAvatarDictionary; - static LLVOAvatarSkeletonInfo* sAvatarSkeletonInfo; - static LLVOAvatarXmlInfo* sAvatarXmlInfo; - - //-------------------------------------------------------------------- - // Messaging - //-------------------------------------------------------------------- -public: - void onFirstTEMessageReceived(); -private: - BOOL mFirstTEMessageReceived; - BOOL mFirstAppearanceMessageReceived; - -/** Textures - ** ** - *******************************************************************************/ - -/******************************************************************************** - ** ** - ** MESHES - **/ - -public: - void updateMeshTextures(); - void updateSexDependentLayerSets(BOOL upload_bake); - void dirtyMesh(); // Dirty the avatar mesh - void updateMeshData(); -protected: - void releaseMeshData(); - virtual void restoreMeshData(); -private: - void dirtyMesh(S32 priority); // Dirty the avatar mesh, with priority - S32 mDirtyMesh; // 0 -- not dirty, 1 -- morphed, 2 -- LOD - BOOL mMeshTexturesDirty; - - typedef std::multimap polymesh_map_t; - polymesh_map_t mMeshes; - std::vector mMeshLOD; - - //-------------------------------------------------------------------- - // Destroy invisible mesh - //-------------------------------------------------------------------- -protected: - BOOL mMeshValid; - LLFrameTimer mMeshInvisibleTime; - -/** Meshes - ** ** - *******************************************************************************/ - -/******************************************************************************** - ** ** - ** APPEARANCE - **/ - -public: - void processAvatarAppearance(LLMessageSystem* mesgsys); - void hideSkirt(); - void startAppearanceAnimation(); - - //-------------------------------------------------------------------- - // Appearance morphing - //-------------------------------------------------------------------- -public: - BOOL getIsAppearanceAnimating() const { return mAppearanceAnimating; } -private: - BOOL mAppearanceAnimating; - LLFrameTimer mAppearanceMorphTimer; - F32 mLastAppearanceBlendTime; - - //-------------------------------------------------------------------- - // Clothing colors (convenience functions to access visual parameters) - //-------------------------------------------------------------------- -public: - void setClothesColor(LLVOAvatarDefines::ETextureIndex te, const LLColor4& new_color, BOOL upload_bake); - LLColor4 getClothesColor(LLVOAvatarDefines::ETextureIndex te); - static BOOL teToColorParams(LLVOAvatarDefines::ETextureIndex te, U32 *param_name); - - //-------------------------------------------------------------------- - // Global colors - //-------------------------------------------------------------------- -public: - LLColor4 getGlobalColor(const std::string& color_name ) const; - void onGlobalColorChanged(const LLTexGlobalColor* global_color, BOOL upload_bake); -private: - LLTexGlobalColor* mTexSkinColor; - LLTexGlobalColor* mTexHairColor; - LLTexGlobalColor* mTexEyeColor; - - //-------------------------------------------------------------------- - // Visibility - //-------------------------------------------------------------------- -public: - BOOL isVisible() const; - void setVisibilityRank(U32 rank); - U32 getVisibilityRank() const { return mVisibilityRank; } // unused - static S32 sNumVisibleAvatars; // Number of instances of this class - static LLColor4 getDummyColor(); -/** Appearance - ** ** - *******************************************************************************/ - -/******************************************************************************** - ** ** - ** WEARABLES - **/ - -public: - virtual BOOL isWearingWearableType(LLWearableType::EType type ) const; - - //-------------------------------------------------------------------- - // Attachments - //-------------------------------------------------------------------- -public: - void clampAttachmentPositions(); - virtual const LLViewerJointAttachment* attachObject(LLViewerObject *viewer_object); - virtual BOOL detachObject(LLViewerObject *viewer_object); - void cleanupAttachedMesh( LLViewerObject* pVO ); - static LLVOAvatar* findAvatarFromAttachment(LLViewerObject* obj); -protected: - LLViewerJointAttachment* getTargetAttachmentPoint(LLViewerObject* viewer_object); - void lazyAttach(); - void rebuildRiggedAttachments( void ); - - //-------------------------------------------------------------------- - // Map of attachment points, by ID - //-------------------------------------------------------------------- -public: - S32 getAttachmentCount(); // Warning: order(N) not order(1) // currently used only by -self - typedef std::map attachment_map_t; - attachment_map_t mAttachmentPoints; - std::vector > mPendingAttachment; - - //-------------------------------------------------------------------- - // HUD functions - //-------------------------------------------------------------------- -public: - BOOL hasHUDAttachment() const; - LLBBox getHUDBBox() const; - void rebuildHUD(); - void resetHUDAttachments(); - BOOL canAttachMoreObjects() const; - BOOL canAttachMoreObjects(U32 n) const; -protected: - U32 getNumAttachments() const; // O(N), not O(1) - -/** Wearables - ** ** - *******************************************************************************/ - -/******************************************************************************** - ** ** - ** ACTIONS - **/ - - //-------------------------------------------------------------------- - // Animations - //-------------------------------------------------------------------- -public: - BOOL isAnyAnimationSignaled(const LLUUID *anim_array, const S32 num_anims) const; - void processAnimationStateChanges(); -protected: - BOOL processSingleAnimationStateChange(const LLUUID &anim_id, BOOL start); - void resetAnimations(); -private: - LLTimer mAnimTimer; - F32 mTimeLast; - - //-------------------------------------------------------------------- - // Animation state data - //-------------------------------------------------------------------- -public: - typedef std::map::iterator AnimIterator; - std::map mSignaledAnimations; // requested state of Animation name/value - std::map mPlayingAnimations; // current state of Animation name/value - - typedef std::multimap AnimationSourceMap; - typedef AnimationSourceMap::iterator AnimSourceIterator; - AnimationSourceMap mAnimationSources; // object ids that triggered anim ids - - //-------------------------------------------------------------------- - // Chat - //-------------------------------------------------------------------- -public: - void addChat(const LLChat& chat); - void clearChat(); - void startTyping() { mTyping = TRUE; mTypingTimer.reset(); } - void stopTyping() { mTyping = FALSE; } -private: - BOOL mVisibleChat; - - //-------------------------------------------------------------------- - // Lip synch morphs - //-------------------------------------------------------------------- -private: - bool mLipSyncActive; // we're morphing for lip sync - LLVisualParam* mOohMorph; // cached pointers morphs for lip sync - LLVisualParam* mAahMorph; // cached pointers morphs for lip sync - - //-------------------------------------------------------------------- - // Flight - //-------------------------------------------------------------------- -public: - BOOL mInAir; - LLFrameTimer mTimeInAir; - -/** Actions - ** ** - *******************************************************************************/ - -/******************************************************************************** - ** ** - ** PHYSICS - **/ - -private: - F32 mSpeedAccum; // measures speed (for diagnostics mostly). - BOOL mTurning; // controls hysteresis on avatar rotation - F32 mSpeed; // misc. animation repeated state - - //-------------------------------------------------------------------- - // Collision volumes - //-------------------------------------------------------------------- -public: - S32 mNumCollisionVolumes; - LLViewerJointCollisionVolume* mCollisionVolumes; -protected: - BOOL allocateCollisionVolumes(U32 num); - - //-------------------------------------------------------------------- - // Dimensions - //-------------------------------------------------------------------- -public: - void resolveHeightGlobal(const LLVector3d &inPos, LLVector3d &outPos, LLVector3 &outNorm); - bool distanceToGround( const LLVector3d &startPoint, LLVector3d &collisionPoint, F32 distToIntersectionAlongRay ); - void resolveHeightAgent(const LLVector3 &inPos, LLVector3 &outPos, LLVector3 &outNorm); - void resolveRayCollisionAgent(const LLVector3d start_pt, const LLVector3d end_pt, LLVector3d &out_pos, LLVector3 &out_norm); - void slamPosition(); // Slam position to transmitted position (for teleport); -protected: - void computeBodySize(); - - //-------------------------------------------------------------------- - // Material being stepped on - //-------------------------------------------------------------------- -private: - BOOL mStepOnLand; - U8 mStepMaterial; - LLVector3 mStepObjectVelocity; - -/** Physics - ** ** - *******************************************************************************/ - -/******************************************************************************** - ** ** - ** HIERARCHY - **/ - -public: - virtual BOOL setParent(LLViewerObject* parent); - virtual void addChild(LLViewerObject *childp); - virtual void removeChild(LLViewerObject *childp); - - //-------------------------------------------------------------------- - // Sitting - //-------------------------------------------------------------------- -public: - void sitDown(BOOL bSitting); - BOOL isSitting(){return mIsSitting;} - void sitOnObject(LLViewerObject *sit_object); - void getOffObject(); -private: - // set this property only with LLVOAvatar::sitDown method - BOOL mIsSitting; - -/** Hierarchy - ** ** - *******************************************************************************/ - -/******************************************************************************** - ** ** - ** NAME - **/ - -public: - std::string getFullname() const; // Returns "FirstName LastName" -protected: - static void getAnimLabels(LLDynamicArray* labels); - static void getAnimNames(LLDynamicArray* names); -private: - std::string mNameString; // UTF-8 title + name + status - std::string mTitle; - bool mNameAway; - bool mNameBusy; - bool mNameMute; - bool mNameAppearance; - bool mNameFriend; - bool mNameCloud; - F32 mNameAlpha; - BOOL mRenderGroupTitles; - - //-------------------------------------------------------------------- - // Display the name (then optionally fade it out) - //-------------------------------------------------------------------- -public: - LLFrameTimer mChatTimer; - LLPointer mNameText; -private: - LLFrameTimer mTimeVisible; - std::deque mChats; - BOOL mTyping; - LLFrameTimer mTypingTimer; - -/** Name - ** ** - *******************************************************************************/ - -/******************************************************************************** - ** ** - ** SOUNDS - **/ - - //-------------------------------------------------------------------- - // Voice visualizer - //-------------------------------------------------------------------- -public: - // Responsible for detecting the user's voice signal (and when the - // user speaks, it puts a voice symbol over the avatar's head) and gesticulations - LLPointer mVoiceVisualizer; - int mCurrentGesticulationLevel; - - //-------------------------------------------------------------------- - // Step sound - //-------------------------------------------------------------------- -protected: - const LLUUID& getStepSound() const; -private: - // Global table of sound ids per material, and the ground - const static LLUUID sStepSounds[LL_MCODE_END]; - const static LLUUID sStepSoundOnLand; - - //-------------------------------------------------------------------- - // Foot step state (for generating sounds) - //-------------------------------------------------------------------- -public: - void setFootPlane(const LLVector4 &plane) { mFootPlane = plane; } - LLVector4 mFootPlane; -private: - BOOL mWasOnGroundLeft; - BOOL mWasOnGroundRight; - -/** Sounds - ** ** - *******************************************************************************/ - -/******************************************************************************** - ** ** - ** DIAGNOSTICS - **/ - - //-------------------------------------------------------------------- - // General - //-------------------------------------------------------------------- -public: - static void dumpArchetypeXML(void*); - static void dumpBakedStatus(); - const std::string getBakedStatusForPrintout() const; - void dumpAvatarTEs(const std::string& context) const; - - static F32 sUnbakedTime; // Total seconds with >=1 unbaked avatars - static F32 sUnbakedUpdateTime; // Last time stats were updated (to prevent multiple updates per frame) - static F32 sGreyTime; // Total seconds with >=1 grey avatars - static F32 sGreyUpdateTime; // Last time stats were updated (to prevent multiple updates per frame) -protected: - S32 getUnbakedPixelAreaRank(); - BOOL mHasGrey; -private: - F32 mMinPixelArea; - F32 mMaxPixelArea; - F32 mAdjustedPixelArea; - std::string mDebugText; - - - //-------------------------------------------------------------------- - // Avatar Rez Metrics - //-------------------------------------------------------------------- -public: - F32 debugGetExistenceTimeElapsedF32() const { return mDebugExistenceTimer.getElapsedTimeF32(); } -protected: - LLFrameTimer mRuthDebugTimer; // For tracking how long it takes for av to rez - LLFrameTimer mDebugExistenceTimer; // Debugging for how long the avatar has been in memory. - -/** Diagnostics - ** ** - *******************************************************************************/ - -/******************************************************************************** - ** ** - ** SUPPORT CLASSES - **/ - -protected: // Shared with LLVOAvatarSelf - - struct LLVOAvatarXmlInfo - { - LLVOAvatarXmlInfo(); - ~LLVOAvatarXmlInfo(); - - BOOL parseXmlSkeletonNode(LLXmlTreeNode* root); - BOOL parseXmlMeshNodes(LLXmlTreeNode* root); - BOOL parseXmlColorNodes(LLXmlTreeNode* root); - BOOL parseXmlLayerNodes(LLXmlTreeNode* root); - BOOL parseXmlDriverNodes(LLXmlTreeNode* root); - BOOL parseXmlMorphNodes(LLXmlTreeNode* root); - - struct LLVOAvatarMeshInfo - { - typedef std::pair morph_info_pair_t; - typedef std::vector morph_info_list_t; - - LLVOAvatarMeshInfo() : mLOD(0), mMinPixelArea(.1f) {} - ~LLVOAvatarMeshInfo() - { - morph_info_list_t::iterator iter; - for (iter = mPolyMorphTargetInfoList.begin(); iter != mPolyMorphTargetInfoList.end(); iter++) - { - delete iter->first; - } - mPolyMorphTargetInfoList.clear(); - } - - std::string mType; - S32 mLOD; - std::string mMeshFileName; - std::string mReferenceMeshName; - F32 mMinPixelArea; - morph_info_list_t mPolyMorphTargetInfoList; - }; - typedef std::vector mesh_info_list_t; - mesh_info_list_t mMeshInfoList; - - typedef std::vector skeletal_distortion_info_list_t; - skeletal_distortion_info_list_t mSkeletalDistortionInfoList; - - struct LLVOAvatarAttachmentInfo - { - LLVOAvatarAttachmentInfo() - : mGroup(-1), mAttachmentID(-1), mPieMenuSlice(-1), mVisibleFirstPerson(FALSE), - mIsHUDAttachment(FALSE), mHasPosition(FALSE), mHasRotation(FALSE) {} - std::string mName; - std::string mJointName; - LLVector3 mPosition; - LLVector3 mRotationEuler; - S32 mGroup; - S32 mAttachmentID; - S32 mPieMenuSlice; - BOOL mVisibleFirstPerson; - BOOL mIsHUDAttachment; - BOOL mHasPosition; - BOOL mHasRotation; - }; - typedef std::vector attachment_info_list_t; - attachment_info_list_t mAttachmentInfoList; - - LLTexGlobalColorInfo *mTexSkinColorInfo; - LLTexGlobalColorInfo *mTexHairColorInfo; - LLTexGlobalColorInfo *mTexEyeColorInfo; - - typedef std::vector layer_info_list_t; - layer_info_list_t mLayerInfoList; - - typedef std::vector driver_info_list_t; - driver_info_list_t mDriverInfoList; - - struct LLVOAvatarMorphInfo - { - LLVOAvatarMorphInfo() - : mInvert(FALSE) {} - std::string mName; - std::string mRegion; - std::string mLayer; - BOOL mInvert; - }; - - typedef std::vector morph_info_list_t; - morph_info_list_t mMorphMaskInfoList; - }; - - struct LLMaskedMorph - { - LLMaskedMorph(LLPolyMorphTarget *morph_target, BOOL invert, std::string layer) : - mMorphTarget(morph_target), - mInvert(invert), - mLayer(layer) - { - morph_target->addPendingMorphMask(); - } - - LLPolyMorphTarget *mMorphTarget; - BOOL mInvert; - std::string mLayer; - }; - -/** Support classes - ** ** - *******************************************************************************/ - -}; // LLVOAvatar -extern const F32 SELF_ADDITIONAL_PRI; -extern const S32 MAX_TEXTURE_VIRTURE_SIZE_RESET_INTERVAL; - -#endif // LL_VO_AVATAR_H +/** + * @file llvoavatar.h + * @brief Declaration of LLVOAvatar class which is a derivation of + * LLViewerObject + * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_LLVOAVATAR_H +#define LL_LLVOAVATAR_H + +#include +#include +#include +#include + +#include + +#include "imageids.h" // IMG_INVISIBLE +#include "llchat.h" +#include "lldrawpoolalpha.h" +#include "llviewerobject.h" +#include "llcharacter.h" +#include "llviewerjointmesh.h" +#include "llviewerjointattachment.h" +#include "llrendertarget.h" +#include "llvoavatardefines.h" +#include "lltexglobalcolor.h" +#include "lldriverparam.h" +#include "material_codes.h" // LL_MCODE_END + +extern const LLUUID ANIM_AGENT_BODY_NOISE; +extern const LLUUID ANIM_AGENT_BREATHE_ROT; +extern const LLUUID ANIM_AGENT_PHYSICS_MOTION; +extern const LLUUID ANIM_AGENT_EDITING; +extern const LLUUID ANIM_AGENT_EYE; +extern const LLUUID ANIM_AGENT_FLY_ADJUST; +extern const LLUUID ANIM_AGENT_HAND_MOTION; +extern const LLUUID ANIM_AGENT_HEAD_ROT; +extern const LLUUID ANIM_AGENT_PELVIS_FIX; +extern const LLUUID ANIM_AGENT_TARGET; +extern const LLUUID ANIM_AGENT_WALK_ADJUST; + +class LLTexLayerSet; +class LLVoiceVisualizer; +class LLHUDNameTag; +class LLHUDEffectSpiral; +class LLTexGlobalColor; +class LLVOAvatarBoneInfo; +class LLVOAvatarSkeletonInfo; + +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// LLVOAvatar +// +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +class LLVOAvatar : + public LLViewerObject, + public LLCharacter, + public boost::signals2::trackable +{ +public: + friend class LLVOAvatarSelf; +protected: + struct LLVOAvatarXmlInfo; + struct LLMaskedMorph; + +/******************************************************************************** + ** ** + ** INITIALIZATION + **/ + +public: + LLVOAvatar(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp); + virtual void markDead(); + static void initClass(); // Initialize data that's only init'd once per class. + static void cleanupClass(); // Cleanup data that's only init'd once per class. + virtual void initInstance(); // Called after construction to initialize the class. +protected: + virtual ~LLVOAvatar(); + BOOL loadSkeletonNode(); + BOOL loadMeshNodes(); + virtual BOOL loadLayersets(); + +/** Initialization + ** ** + *******************************************************************************/ + +/******************************************************************************** + ** ** + ** INHERITED + **/ + + //-------------------------------------------------------------------- + // LLViewerObject interface and related + //-------------------------------------------------------------------- +public: + virtual void updateGL(); + virtual LLVOAvatar* asAvatar(); + virtual U32 processUpdateMessage(LLMessageSystem *mesgsys, + void **user_data, + U32 block_num, + const EObjectUpdateType update_type, + LLDataPacker *dp); + virtual BOOL idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time); + virtual BOOL updateLOD(); + BOOL updateJointLODs(); + void updateLODRiggedAttachments( void ); + virtual BOOL isActive() const; // Whether this object needs to do an idleUpdate. + virtual void updateTextures(); + virtual S32 setTETexture(const U8 te, const LLUUID& uuid); // If setting a baked texture, need to request it from a non-local sim. + virtual void onShift(const LLVector4a& shift_vector); + virtual U32 getPartitionType() const; + virtual const LLVector3 getRenderPosition() const; + virtual void updateDrawable(BOOL force_damped); + virtual LLDrawable* createDrawable(LLPipeline *pipeline); + virtual BOOL updateGeometry(LLDrawable *drawable); + virtual void setPixelAreaAndAngle(LLAgent &agent); + virtual void updateRegion(LLViewerRegion *regionp); + virtual void updateSpatialExtents(LLVector4a& newMin, LLVector4a &newMax); + virtual void getSpatialExtents(LLVector4a& newMin, LLVector4a& newMax); + virtual BOOL lineSegmentIntersect(const LLVector3& start, const LLVector3& end, + S32 face = -1, // which face to check, -1 = ALL_SIDES + BOOL pick_transparent = FALSE, + S32* face_hit = NULL, // which face was hit + LLVector3* intersection = NULL, // return the intersection point + LLVector2* tex_coord = NULL, // return the texture coordinates of the intersection point + LLVector3* normal = NULL, // return the surface normal at the intersection point + LLVector3* bi_normal = NULL); // return the surface bi-normal at the intersection point + + //-------------------------------------------------------------------- + // LLCharacter interface and related + //-------------------------------------------------------------------- +public: + virtual LLVector3 getCharacterPosition(); + virtual LLQuaternion getCharacterRotation(); + virtual LLVector3 getCharacterVelocity(); + virtual LLVector3 getCharacterAngularVelocity(); + virtual LLJoint* getCharacterJoint(U32 num); + virtual BOOL allocateCharacterJoints(U32 num); + + virtual LLUUID remapMotionID(const LLUUID& id); + virtual BOOL startMotion(const LLUUID& id, F32 time_offset = 0.f); + virtual BOOL stopMotion(const LLUUID& id, BOOL stop_immediate = FALSE); + virtual void stopMotionFromSource(const LLUUID& source_id); + virtual void requestStopMotion(LLMotion* motion); + LLMotion* findMotion(const LLUUID& id) const; + void startDefaultMotions(); + void dumpAnimationState(); + + virtual LLJoint* getJoint(const std::string &name); + virtual LLJoint* getRootJoint() { return &mRoot; } + + void resetJointPositions( void ); + void resetJointPositionsToDefault( void ); + void resetSpecificJointPosition( const std::string& name ); + + virtual const char* getAnimationPrefix() { return "avatar"; } + virtual const LLUUID& getID(); + virtual LLVector3 getVolumePos(S32 joint_index, LLVector3& volume_offset); + virtual LLJoint* findCollisionVolume(U32 volume_id); + virtual S32 getCollisionVolumeID(std::string &name); + virtual void addDebugText(const std::string& text); + virtual F32 getTimeDilation(); + virtual void getGround(const LLVector3 &inPos, LLVector3 &outPos, LLVector3 &outNorm); + virtual F32 getPixelArea() const; + virtual LLPolyMesh* getHeadMesh(); + virtual LLPolyMesh* getUpperBodyMesh(); + virtual LLVector3d getPosGlobalFromAgent(const LLVector3 &position); + virtual LLVector3 getPosAgentFromGlobal(const LLVector3d &position); + virtual void updateVisualParams(); + + +/** Inherited + ** ** + *******************************************************************************/ + +/******************************************************************************** + ** ** + ** STATE + **/ + +public: + virtual bool isSelf() const { return false; } // True if this avatar is for this viewer's agent + bool isBuilt() const { return mIsBuilt; } + +private: //aligned members + LLVector4a mImpostorExtents[2]; + +private: + BOOL mSupportsAlphaLayers; // For backwards compatibility, TRUE for 1.23+ clients + + //-------------------------------------------------------------------- + // Updates + //-------------------------------------------------------------------- +public: + virtual BOOL updateCharacter(LLAgent &agent); + void idleUpdateVoiceVisualizer(bool voice_enabled); + void idleUpdateMisc(bool detailed_update); + virtual void idleUpdateAppearanceAnimation(); + void idleUpdateLipSync(bool voice_enabled); + void idleUpdateLoadingEffect(); + void idleUpdateWindEffect(); + void idleUpdateNameTag(const LLVector3& root_pos_last); + void idleUpdateNameTagText(BOOL new_name); + LLVector3 idleUpdateNameTagPosition(const LLVector3& root_pos_last); + void idleUpdateNameTagAlpha(BOOL new_name, F32 alpha); + LLColor4 getNameTagColor(bool is_friend); + void clearNameTag(); + static void invalidateNameTag(const LLUUID& agent_id); + // force all name tags to rebuild, useful when display names turned on/off + static void invalidateNameTags(); + void addNameTagLine(const std::string& line, const LLColor4& color, S32 style, const LLFontGL* font); + void idleUpdateRenderCost(); + void idleUpdateBelowWater(); + + //-------------------------------------------------------------------- + // Static preferences (controlled by user settings/menus) + //-------------------------------------------------------------------- +public: + static S32 sRenderName; + static BOOL sRenderGroupTitles; + static U32 sMaxVisible; //(affected by control "RenderAvatarMaxVisible") + static F32 sRenderDistance; //distance at which avatars will render. + static BOOL sShowAnimationDebug; // show animation debug info + static BOOL sUseImpostors; //use impostors for far away avatars + static BOOL sShowFootPlane; // show foot collision plane reported by server + static BOOL sShowCollisionVolumes; // show skeletal collision volumes + static BOOL sVisibleInFirstPerson; + static S32 sNumLODChangesThisFrame; + static S32 sNumVisibleChatBubbles; + static BOOL sDebugInvisible; + static BOOL sShowAttachmentPoints; + static F32 sLODFactor; // user-settable LOD factor + static F32 sPhysicsLODFactor; // user-settable physics LOD factor + static BOOL sJointDebug; // output total number of joints being touched for each avatar + static BOOL sDebugAvatarRotation; + + //-------------------------------------------------------------------- + // Region state + //-------------------------------------------------------------------- +public: + LLHost getObjectHost() const; + + //-------------------------------------------------------------------- + // Loading state + //-------------------------------------------------------------------- +public: + BOOL isFullyLoaded() const; + bool visualParamWeightsAreDefault(); +protected: + virtual BOOL getIsCloud(); + BOOL updateIsFullyLoaded(); + BOOL processFullyLoadedChange(bool loading); + void updateRuthTimer(bool loading); + F32 calcMorphAmount(); +private: + BOOL mFullyLoaded; + BOOL mPreviousFullyLoaded; + BOOL mFullyLoadedInitialized; + S32 mFullyLoadedFrameCounter; + LLFrameTimer mFullyLoadedTimer; + LLFrameTimer mRuthTimer; +protected: + LLFrameTimer mInvisibleTimer; + +/** State + ** ** + *******************************************************************************/ + +/******************************************************************************** + ** ** + ** SKELETON + **/ + +public: + void updateHeadOffset(); + F32 getPelvisToFoot() const { return mPelvisToFoot; } + void setPelvisOffset( bool hasOffset, const LLVector3& translation, F32 offset ) ; + bool hasPelvisOffset( void ) { return mHasPelvisOffset; } + void postPelvisSetRecalc( void ); + void setPelvisOffset( F32 pelvixFixupAmount ); + + bool mHasPelvisOffset; + LLVector3 mPelvisOffset; + F32 mLastPelvisToFoot; + F32 mPelvisFixup; + F32 mLastPelvisFixup; + + LLVector3 mHeadOffset; // current head position + LLViewerJoint mRoot; +protected: + static BOOL parseSkeletonFile(const std::string& filename); + void buildCharacter(); + virtual BOOL loadAvatar(); + + BOOL setupBone(const LLVOAvatarBoneInfo* info, LLViewerJoint* parent, S32 ¤t_volume_num, S32 ¤t_joint_num); + BOOL buildSkeleton(const LLVOAvatarSkeletonInfo *info); +private: + BOOL mIsBuilt; // state of deferred character building + S32 mNumJoints; + LLViewerJoint* mSkeleton; + + //-------------------------------------------------------------------- + // Pelvis height adjustment members. + //-------------------------------------------------------------------- +public: + LLVector3 mBodySize; + S32 mLastSkeletonSerialNum; +private: + F32 mPelvisToFoot; + + //-------------------------------------------------------------------- + // Cached pointers to well known joints + //-------------------------------------------------------------------- +public: + LLViewerJoint* mPelvisp; + LLViewerJoint* mTorsop; + LLViewerJoint* mChestp; + LLViewerJoint* mNeckp; + LLViewerJoint* mHeadp; + LLViewerJoint* mSkullp; + LLViewerJoint* mEyeLeftp; + LLViewerJoint* mEyeRightp; + LLViewerJoint* mHipLeftp; + LLViewerJoint* mHipRightp; + LLViewerJoint* mKneeLeftp; + LLViewerJoint* mKneeRightp; + LLViewerJoint* mAnkleLeftp; + LLViewerJoint* mAnkleRightp; + LLViewerJoint* mFootLeftp; + LLViewerJoint* mFootRightp; + LLViewerJoint* mWristLeftp; + LLViewerJoint* mWristRightp; + + //-------------------------------------------------------------------- + // XML parse tree + //-------------------------------------------------------------------- +private: + static LLXmlTree sXMLTree; // avatar config file + static LLXmlTree sSkeletonXMLTree; // avatar skeleton file + +/** Skeleton + ** ** + *******************************************************************************/ + +/******************************************************************************** + ** ** + ** RENDERING + **/ + +public: + U32 renderImpostor(LLColor4U color = LLColor4U(255,255,255,255), S32 diffuse_channel = 0); + U32 renderRigid(); + U32 renderSkinned(EAvatarRenderPass pass); + F32 getLastSkinTime() { return mLastSkinTime; } + U32 renderSkinnedAttachments(); + U32 renderTransparent(BOOL first_pass); + void renderCollisionVolumes(); + static void deleteCachedImages(bool clearAll=true); + static void destroyGL(); + static void restoreGL(); + BOOL mIsDummy; // for special views + S32 mSpecialRenderMode; // special lighting +private: + bool shouldAlphaMask(); + + BOOL mNeedsSkin; // avatar has been animated and verts have not been updated + F32 mLastSkinTime; //value of gFrameTimeSeconds at last skin update + + S32 mUpdatePeriod; + S32 mNumInitFaces; //number of faces generated when creating the avatar drawable, does not inculde splitted faces due to long vertex buffer. + + //-------------------------------------------------------------------- + // Morph masks + //-------------------------------------------------------------------- +public: + BOOL morphMaskNeedsUpdate(LLVOAvatarDefines::EBakedTextureIndex index = LLVOAvatarDefines::BAKED_NUM_INDICES); + void addMaskedMorph(LLVOAvatarDefines::EBakedTextureIndex index, LLPolyMorphTarget* morph_target, BOOL invert, std::string layer); + void applyMorphMask(U8* tex_data, S32 width, S32 height, S32 num_components, LLVOAvatarDefines::EBakedTextureIndex index = LLVOAvatarDefines::BAKED_NUM_INDICES); + + //-------------------------------------------------------------------- + // Visibility + //-------------------------------------------------------------------- +protected: + void updateVisibility(); +private: + U32 mVisibilityRank; + BOOL mVisible; + + //-------------------------------------------------------------------- + // Shadowing + //-------------------------------------------------------------------- +public: + void updateShadowFaces(); + LLDrawable* mShadow; +private: + LLFace* mShadow0Facep; + LLFace* mShadow1Facep; + LLPointer mShadowImagep; + + //-------------------------------------------------------------------- + // Impostors + //-------------------------------------------------------------------- +public: + BOOL isImpostor() const; + BOOL needsImpostorUpdate() const; + const LLVector3& getImpostorOffset() const; + const LLVector2& getImpostorDim() const; + void getImpostorValues(LLVector4a* extents, LLVector3& angle, F32& distance) const; + void cacheImpostorValues(); + void setImpostorDim(const LLVector2& dim); + static void resetImpostors(); + static void updateImpostors(); + LLRenderTarget mImpostor; + BOOL mNeedsImpostorUpdate; +private: + LLVector3 mImpostorOffset; + LLVector2 mImpostorDim; + BOOL mNeedsAnimUpdate; + LLVector3 mImpostorAngle; + F32 mImpostorDistance; + F32 mImpostorPixelArea; + LLVector3 mLastAnimExtents[2]; + + //-------------------------------------------------------------------- + // Wind rippling in clothes + //-------------------------------------------------------------------- +public: + LLVector4 mWindVec; + F32 mRipplePhase; + BOOL mBelowWater; +private: + F32 mWindFreq; + LLFrameTimer mRippleTimer; + F32 mRippleTimeLast; + LLVector3 mRippleAccel; + LLVector3 mLastVel; + + //-------------------------------------------------------------------- + // Culling + //-------------------------------------------------------------------- +public: + static void cullAvatarsByPixelArea(); + BOOL isCulled() const { return mCulled; } +private: + BOOL mCulled; + + //-------------------------------------------------------------------- + // Freeze counter + //-------------------------------------------------------------------- +public: + static void updateFreezeCounter(S32 counter = 0); +private: + static S32 sFreezeCounter; + + //-------------------------------------------------------------------- + // Constants + //-------------------------------------------------------------------- +public: + virtual LLViewerTexture::EBoostLevel getAvatarBoostLevel() const { return LLViewerTexture::BOOST_AVATAR; } + virtual LLViewerTexture::EBoostLevel getAvatarBakedBoostLevel() const { return LLViewerTexture::BOOST_AVATAR_BAKED; } + virtual S32 getTexImageSize() const; + virtual S32 getTexImageArea() const { return getTexImageSize()*getTexImageSize(); } + +/** Rendering + ** ** + *******************************************************************************/ + +/******************************************************************************** + ** ** + ** TEXTURES + **/ + + //-------------------------------------------------------------------- + // Loading status + //-------------------------------------------------------------------- +public: + virtual BOOL isTextureDefined(LLVOAvatarDefines::ETextureIndex type, U32 index = 0) const; + virtual BOOL isTextureVisible(LLVOAvatarDefines::ETextureIndex type, U32 index = 0) const; + virtual BOOL isTextureVisible(LLVOAvatarDefines::ETextureIndex type, LLWearable *wearable) const; + +protected: + BOOL isFullyBaked(); + static BOOL areAllNearbyInstancesBaked(S32& grey_avatars); + + //-------------------------------------------------------------------- + // Baked textures + //-------------------------------------------------------------------- +public: + void releaseComponentTextures(); // ! BACKWARDS COMPATIBILITY ! +protected: + static void onBakedTextureMasksLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata); + static void onInitialBakedTextureLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata); + static void onBakedTextureLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata); + virtual void removeMissingBakedTextures(); + void useBakedTexture(const LLUUID& id); + + typedef std::deque morph_list_t; + struct BakedTextureData + { + LLUUID mLastTextureIndex; + LLTexLayerSet* mTexLayerSet; // Only exists for self + bool mIsLoaded; + bool mIsUsed; + LLVOAvatarDefines::ETextureIndex mTextureIndex; + U32 mMaskTexName; + // Stores pointers to the joint meshes that this baked texture deals with + std::vector< LLViewerJointMesh * > mMeshes; // std::vector mJoints[i]->mMeshParts + morph_list_t mMaskedMorphs; + }; + typedef std::vector bakedtexturedata_vec_t; + bakedtexturedata_vec_t mBakedTextureDatas; + LLLoadedCallbackEntry::source_callback_list_t mCallbackTextureList ; + BOOL mLoadedCallbacksPaused; + //-------------------------------------------------------------------- + // Local Textures + //-------------------------------------------------------------------- +protected: + virtual void setLocalTexture(LLVOAvatarDefines::ETextureIndex type, LLViewerTexture* tex, BOOL baked_version_exits, U32 index = 0); + virtual void addLocalTextureStats(LLVOAvatarDefines::ETextureIndex type, LLViewerFetchedTexture* imagep, F32 texel_area_ratio, BOOL rendered, BOOL covered_by_baked, U32 index = 0); + // MULTI-WEARABLE: make self-only? + virtual void setBakedReady(LLVOAvatarDefines::ETextureIndex type, BOOL baked_version_exists, U32 index = 0); + + //-------------------------------------------------------------------- + // Texture accessors + //-------------------------------------------------------------------- +private: + virtual void setImage(const U8 te, LLViewerTexture *imagep, const U32 index); + virtual LLViewerTexture* getImage(const U8 te, const U32 index) const; + + virtual const LLTextureEntry* getTexEntry(const U8 te_num) const; + virtual void setTexEntry(const U8 index, const LLTextureEntry &te); + + void checkTextureLoading() ; + //-------------------------------------------------------------------- + // Layers + //-------------------------------------------------------------------- +protected: + void deleteLayerSetCaches(bool clearAll = true); + void addBakedTextureStats(LLViewerFetchedTexture* imagep, F32 pixel_area, F32 texel_area_ratio, S32 boost_level); + + //-------------------------------------------------------------------- + // Composites + //-------------------------------------------------------------------- +public: + virtual void invalidateComposite(LLTexLayerSet* layerset, BOOL upload_result); + virtual void invalidateAll(); + virtual void setCompositeUpdatesEnabled(bool b) {} + virtual void setCompositeUpdatesEnabled(U32 index, bool b) {} + virtual bool isCompositeUpdateEnabled(U32 index) { return false; } + + //-------------------------------------------------------------------- + // Static texture/mesh/baked dictionary + //-------------------------------------------------------------------- +public: + static BOOL isIndexLocalTexture(LLVOAvatarDefines::ETextureIndex i); + static BOOL isIndexBakedTexture(LLVOAvatarDefines::ETextureIndex i); +private: + static const LLVOAvatarDefines::LLVOAvatarDictionary *getDictionary() { return sAvatarDictionary; } + static LLVOAvatarDefines::LLVOAvatarDictionary* sAvatarDictionary; + static LLVOAvatarSkeletonInfo* sAvatarSkeletonInfo; + static LLVOAvatarXmlInfo* sAvatarXmlInfo; + + //-------------------------------------------------------------------- + // Messaging + //-------------------------------------------------------------------- +public: + void onFirstTEMessageReceived(); +private: + BOOL mFirstTEMessageReceived; + BOOL mFirstAppearanceMessageReceived; + +/** Textures + ** ** + *******************************************************************************/ + +/******************************************************************************** + ** ** + ** MESHES + **/ + +public: + void updateMeshTextures(); + void updateSexDependentLayerSets(BOOL upload_bake); + void dirtyMesh(); // Dirty the avatar mesh + void updateMeshData(); +protected: + void releaseMeshData(); + virtual void restoreMeshData(); +private: + void dirtyMesh(S32 priority); // Dirty the avatar mesh, with priority + S32 mDirtyMesh; // 0 -- not dirty, 1 -- morphed, 2 -- LOD + BOOL mMeshTexturesDirty; + + typedef std::multimap polymesh_map_t; + polymesh_map_t mMeshes; + std::vector mMeshLOD; + + //-------------------------------------------------------------------- + // Destroy invisible mesh + //-------------------------------------------------------------------- +protected: + BOOL mMeshValid; + LLFrameTimer mMeshInvisibleTime; + +/** Meshes + ** ** + *******************************************************************************/ + +/******************************************************************************** + ** ** + ** APPEARANCE + **/ + +public: + void processAvatarAppearance(LLMessageSystem* mesgsys); + void hideSkirt(); + void startAppearanceAnimation(); + + //-------------------------------------------------------------------- + // Appearance morphing + //-------------------------------------------------------------------- +public: + BOOL getIsAppearanceAnimating() const { return mAppearanceAnimating; } +private: + BOOL mAppearanceAnimating; + LLFrameTimer mAppearanceMorphTimer; + F32 mLastAppearanceBlendTime; + + //-------------------------------------------------------------------- + // Clothing colors (convenience functions to access visual parameters) + //-------------------------------------------------------------------- +public: + void setClothesColor(LLVOAvatarDefines::ETextureIndex te, const LLColor4& new_color, BOOL upload_bake); + LLColor4 getClothesColor(LLVOAvatarDefines::ETextureIndex te); + static BOOL teToColorParams(LLVOAvatarDefines::ETextureIndex te, U32 *param_name); + + //-------------------------------------------------------------------- + // Global colors + //-------------------------------------------------------------------- +public: + LLColor4 getGlobalColor(const std::string& color_name ) const; + void onGlobalColorChanged(const LLTexGlobalColor* global_color, BOOL upload_bake); +private: + LLTexGlobalColor* mTexSkinColor; + LLTexGlobalColor* mTexHairColor; + LLTexGlobalColor* mTexEyeColor; + + //-------------------------------------------------------------------- + // Visibility + //-------------------------------------------------------------------- +public: + BOOL isVisible() const; + void setVisibilityRank(U32 rank); + U32 getVisibilityRank() const { return mVisibilityRank; } // unused + static S32 sNumVisibleAvatars; // Number of instances of this class + static LLColor4 getDummyColor(); +/** Appearance + ** ** + *******************************************************************************/ + +/******************************************************************************** + ** ** + ** WEARABLES + **/ + +public: + virtual BOOL isWearingWearableType(LLWearableType::EType type ) const; + + //-------------------------------------------------------------------- + // Attachments + //-------------------------------------------------------------------- +public: + void clampAttachmentPositions(); + virtual const LLViewerJointAttachment* attachObject(LLViewerObject *viewer_object); + virtual BOOL detachObject(LLViewerObject *viewer_object); + void cleanupAttachedMesh( LLViewerObject* pVO ); + static LLVOAvatar* findAvatarFromAttachment(LLViewerObject* obj); +protected: + LLViewerJointAttachment* getTargetAttachmentPoint(LLViewerObject* viewer_object); + void lazyAttach(); + void rebuildRiggedAttachments( void ); + + //-------------------------------------------------------------------- + // Map of attachment points, by ID + //-------------------------------------------------------------------- +public: + S32 getAttachmentCount(); // Warning: order(N) not order(1) // currently used only by -self + typedef std::map attachment_map_t; + attachment_map_t mAttachmentPoints; + std::vector > mPendingAttachment; + + //-------------------------------------------------------------------- + // HUD functions + //-------------------------------------------------------------------- +public: + BOOL hasHUDAttachment() const; + LLBBox getHUDBBox() const; + void rebuildHUD(); + void resetHUDAttachments(); + BOOL canAttachMoreObjects() const; + BOOL canAttachMoreObjects(U32 n) const; +protected: + U32 getNumAttachments() const; // O(N), not O(1) + +/** Wearables + ** ** + *******************************************************************************/ + +/******************************************************************************** + ** ** + ** ACTIONS + **/ + + //-------------------------------------------------------------------- + // Animations + //-------------------------------------------------------------------- +public: + BOOL isAnyAnimationSignaled(const LLUUID *anim_array, const S32 num_anims) const; + void processAnimationStateChanges(); +protected: + BOOL processSingleAnimationStateChange(const LLUUID &anim_id, BOOL start); + void resetAnimations(); +private: + LLTimer mAnimTimer; + F32 mTimeLast; + + //-------------------------------------------------------------------- + // Animation state data + //-------------------------------------------------------------------- +public: + typedef std::map::iterator AnimIterator; + std::map mSignaledAnimations; // requested state of Animation name/value + std::map mPlayingAnimations; // current state of Animation name/value + + typedef std::multimap AnimationSourceMap; + typedef AnimationSourceMap::iterator AnimSourceIterator; + AnimationSourceMap mAnimationSources; // object ids that triggered anim ids + + //-------------------------------------------------------------------- + // Chat + //-------------------------------------------------------------------- +public: + void addChat(const LLChat& chat); + void clearChat(); + void startTyping() { mTyping = TRUE; mTypingTimer.reset(); } + void stopTyping() { mTyping = FALSE; } +private: + BOOL mVisibleChat; + + //-------------------------------------------------------------------- + // Lip synch morphs + //-------------------------------------------------------------------- +private: + bool mLipSyncActive; // we're morphing for lip sync + LLVisualParam* mOohMorph; // cached pointers morphs for lip sync + LLVisualParam* mAahMorph; // cached pointers morphs for lip sync + + //-------------------------------------------------------------------- + // Flight + //-------------------------------------------------------------------- +public: + BOOL mInAir; + LLFrameTimer mTimeInAir; + +/** Actions + ** ** + *******************************************************************************/ + +/******************************************************************************** + ** ** + ** PHYSICS + **/ + +private: + F32 mSpeedAccum; // measures speed (for diagnostics mostly). + BOOL mTurning; // controls hysteresis on avatar rotation + F32 mSpeed; // misc. animation repeated state + + //-------------------------------------------------------------------- + // Collision volumes + //-------------------------------------------------------------------- +public: + S32 mNumCollisionVolumes; + LLViewerJointCollisionVolume* mCollisionVolumes; +protected: + BOOL allocateCollisionVolumes(U32 num); + + //-------------------------------------------------------------------- + // Dimensions + //-------------------------------------------------------------------- +public: + void resolveHeightGlobal(const LLVector3d &inPos, LLVector3d &outPos, LLVector3 &outNorm); + bool distanceToGround( const LLVector3d &startPoint, LLVector3d &collisionPoint, F32 distToIntersectionAlongRay ); + void resolveHeightAgent(const LLVector3 &inPos, LLVector3 &outPos, LLVector3 &outNorm); + void resolveRayCollisionAgent(const LLVector3d start_pt, const LLVector3d end_pt, LLVector3d &out_pos, LLVector3 &out_norm); + void slamPosition(); // Slam position to transmitted position (for teleport); +protected: + void computeBodySize(); + + //-------------------------------------------------------------------- + // Material being stepped on + //-------------------------------------------------------------------- +private: + BOOL mStepOnLand; + U8 mStepMaterial; + LLVector3 mStepObjectVelocity; + +/** Physics + ** ** + *******************************************************************************/ + +/******************************************************************************** + ** ** + ** HIERARCHY + **/ + +public: + virtual BOOL setParent(LLViewerObject* parent); + virtual void addChild(LLViewerObject *childp); + virtual void removeChild(LLViewerObject *childp); + + //-------------------------------------------------------------------- + // Sitting + //-------------------------------------------------------------------- +public: + void sitDown(BOOL bSitting); + BOOL isSitting(){return mIsSitting;} + void sitOnObject(LLViewerObject *sit_object); + void getOffObject(); +private: + // set this property only with LLVOAvatar::sitDown method + BOOL mIsSitting; + +/** Hierarchy + ** ** + *******************************************************************************/ + +/******************************************************************************** + ** ** + ** NAME + **/ + +public: + std::string getFullname() const; // Returns "FirstName LastName" +protected: + static void getAnimLabels(LLDynamicArray* labels); + static void getAnimNames(LLDynamicArray* names); +private: + std::string mNameString; // UTF-8 title + name + status + std::string mTitle; + bool mNameAway; + bool mNameBusy; + bool mNameMute; + bool mNameAppearance; + bool mNameFriend; + bool mNameCloud; + F32 mNameAlpha; + BOOL mRenderGroupTitles; + + //-------------------------------------------------------------------- + // Display the name (then optionally fade it out) + //-------------------------------------------------------------------- +public: + LLFrameTimer mChatTimer; + LLPointer mNameText; +private: + LLFrameTimer mTimeVisible; + std::deque mChats; + BOOL mTyping; + LLFrameTimer mTypingTimer; + +/** Name + ** ** + *******************************************************************************/ + +/******************************************************************************** + ** ** + ** SOUNDS + **/ + + //-------------------------------------------------------------------- + // Voice visualizer + //-------------------------------------------------------------------- +public: + // Responsible for detecting the user's voice signal (and when the + // user speaks, it puts a voice symbol over the avatar's head) and gesticulations + LLPointer mVoiceVisualizer; + int mCurrentGesticulationLevel; + + //-------------------------------------------------------------------- + // Step sound + //-------------------------------------------------------------------- +protected: + const LLUUID& getStepSound() const; +private: + // Global table of sound ids per material, and the ground + const static LLUUID sStepSounds[LL_MCODE_END]; + const static LLUUID sStepSoundOnLand; + + //-------------------------------------------------------------------- + // Foot step state (for generating sounds) + //-------------------------------------------------------------------- +public: + void setFootPlane(const LLVector4 &plane) { mFootPlane = plane; } + LLVector4 mFootPlane; +private: + BOOL mWasOnGroundLeft; + BOOL mWasOnGroundRight; + +/** Sounds + ** ** + *******************************************************************************/ + +/******************************************************************************** + ** ** + ** DIAGNOSTICS + **/ + + //-------------------------------------------------------------------- + // General + //-------------------------------------------------------------------- +public: + static void dumpArchetypeXML(void*); + static void dumpBakedStatus(); + const std::string getBakedStatusForPrintout() const; + void dumpAvatarTEs(const std::string& context) const; + + static F32 sUnbakedTime; // Total seconds with >=1 unbaked avatars + static F32 sUnbakedUpdateTime; // Last time stats were updated (to prevent multiple updates per frame) + static F32 sGreyTime; // Total seconds with >=1 grey avatars + static F32 sGreyUpdateTime; // Last time stats were updated (to prevent multiple updates per frame) +protected: + S32 getUnbakedPixelAreaRank(); + BOOL mHasGrey; +private: + F32 mMinPixelArea; + F32 mMaxPixelArea; + F32 mAdjustedPixelArea; + std::string mDebugText; + + + //-------------------------------------------------------------------- + // Avatar Rez Metrics + //-------------------------------------------------------------------- +public: + F32 debugGetExistenceTimeElapsedF32() const { return mDebugExistenceTimer.getElapsedTimeF32(); } +protected: + LLFrameTimer mRuthDebugTimer; // For tracking how long it takes for av to rez + LLFrameTimer mDebugExistenceTimer; // Debugging for how long the avatar has been in memory. + +/** Diagnostics + ** ** + *******************************************************************************/ + +/******************************************************************************** + ** ** + ** SUPPORT CLASSES + **/ + +protected: // Shared with LLVOAvatarSelf + + struct LLVOAvatarXmlInfo + { + LLVOAvatarXmlInfo(); + ~LLVOAvatarXmlInfo(); + + BOOL parseXmlSkeletonNode(LLXmlTreeNode* root); + BOOL parseXmlMeshNodes(LLXmlTreeNode* root); + BOOL parseXmlColorNodes(LLXmlTreeNode* root); + BOOL parseXmlLayerNodes(LLXmlTreeNode* root); + BOOL parseXmlDriverNodes(LLXmlTreeNode* root); + BOOL parseXmlMorphNodes(LLXmlTreeNode* root); + + struct LLVOAvatarMeshInfo + { + typedef std::pair morph_info_pair_t; + typedef std::vector morph_info_list_t; + + LLVOAvatarMeshInfo() : mLOD(0), mMinPixelArea(.1f) {} + ~LLVOAvatarMeshInfo() + { + morph_info_list_t::iterator iter; + for (iter = mPolyMorphTargetInfoList.begin(); iter != mPolyMorphTargetInfoList.end(); iter++) + { + delete iter->first; + } + mPolyMorphTargetInfoList.clear(); + } + + std::string mType; + S32 mLOD; + std::string mMeshFileName; + std::string mReferenceMeshName; + F32 mMinPixelArea; + morph_info_list_t mPolyMorphTargetInfoList; + }; + typedef std::vector mesh_info_list_t; + mesh_info_list_t mMeshInfoList; + + typedef std::vector skeletal_distortion_info_list_t; + skeletal_distortion_info_list_t mSkeletalDistortionInfoList; + + struct LLVOAvatarAttachmentInfo + { + LLVOAvatarAttachmentInfo() + : mGroup(-1), mAttachmentID(-1), mPieMenuSlice(-1), mVisibleFirstPerson(FALSE), + mIsHUDAttachment(FALSE), mHasPosition(FALSE), mHasRotation(FALSE) {} + std::string mName; + std::string mJointName; + LLVector3 mPosition; + LLVector3 mRotationEuler; + S32 mGroup; + S32 mAttachmentID; + S32 mPieMenuSlice; + BOOL mVisibleFirstPerson; + BOOL mIsHUDAttachment; + BOOL mHasPosition; + BOOL mHasRotation; + }; + typedef std::vector attachment_info_list_t; + attachment_info_list_t mAttachmentInfoList; + + LLTexGlobalColorInfo *mTexSkinColorInfo; + LLTexGlobalColorInfo *mTexHairColorInfo; + LLTexGlobalColorInfo *mTexEyeColorInfo; + + typedef std::vector layer_info_list_t; + layer_info_list_t mLayerInfoList; + + typedef std::vector driver_info_list_t; + driver_info_list_t mDriverInfoList; + + struct LLVOAvatarMorphInfo + { + LLVOAvatarMorphInfo() + : mInvert(FALSE) {} + std::string mName; + std::string mRegion; + std::string mLayer; + BOOL mInvert; + }; + + typedef std::vector morph_info_list_t; + morph_info_list_t mMorphMaskInfoList; + }; + + struct LLMaskedMorph + { + LLMaskedMorph(LLPolyMorphTarget *morph_target, BOOL invert, std::string layer) : + mMorphTarget(morph_target), + mInvert(invert), + mLayer(layer) + { + morph_target->addPendingMorphMask(); + } + + LLPolyMorphTarget *mMorphTarget; + BOOL mInvert; + std::string mLayer; + }; + +/** Support classes + ** ** + *******************************************************************************/ + +}; // LLVOAvatar +extern const F32 SELF_ADDITIONAL_PRI; +extern const S32 MAX_TEXTURE_VIRTURE_SIZE_RESET_INTERVAL; + +#endif // LL_VO_AVATAR_H diff --git a/indra/newview/llvocache.cpp b/indra/newview/llvocache.cpp index 1f9be20c75..b888a263d0 100644 --- a/indra/newview/llvocache.cpp +++ b/indra/newview/llvocache.cpp @@ -1,756 +1,756 @@ -/** - * @file llvocache.cpp - * @brief Cache of objects on the viewer. - * - * $LicenseInfo:firstyear=2003&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#include "llviewerprecompiledheaders.h" -#include "llvocache.h" -#include "llerror.h" -#include "llregionhandle.h" -#include "llviewercontrol.h" - -BOOL check_read(LLAPRFile* apr_file, void* src, S32 n_bytes) -{ - return apr_file->read(src, n_bytes) == n_bytes ; -} - -BOOL check_write(LLAPRFile* apr_file, void* src, S32 n_bytes) -{ - return apr_file->write(src, n_bytes) == n_bytes ; -} - - -//--------------------------------------------------------------------------- -// LLVOCacheEntry -//--------------------------------------------------------------------------- - -LLVOCacheEntry::LLVOCacheEntry(U32 local_id, U32 crc, LLDataPackerBinaryBuffer &dp) - : - mLocalID(local_id), - mCRC(crc), - mHitCount(0), - mDupeCount(0), - mCRCChangeCount(0) -{ - mBuffer = new U8[dp.getBufferSize()]; - mDP.assignBuffer(mBuffer, dp.getBufferSize()); - mDP = dp; -} - -LLVOCacheEntry::LLVOCacheEntry() - : - mLocalID(0), - mCRC(0), - mHitCount(0), - mDupeCount(0), - mCRCChangeCount(0), - mBuffer(NULL) -{ - mDP.assignBuffer(mBuffer, 0); -} - -LLVOCacheEntry::LLVOCacheEntry(LLAPRFile* apr_file) - : mBuffer(NULL) -{ - S32 size = -1; - BOOL success; - - success = check_read(apr_file, &mLocalID, sizeof(U32)); - if(success) - { - success = check_read(apr_file, &mCRC, sizeof(U32)); - } - if(success) - { - success = check_read(apr_file, &mHitCount, sizeof(S32)); - } - if(success) - { - success = check_read(apr_file, &mDupeCount, sizeof(S32)); - } - if(success) - { - success = check_read(apr_file, &mCRCChangeCount, sizeof(S32)); - } - if(success) - { - success = check_read(apr_file, &size, sizeof(S32)); - - // Corruption in the cache entries - if ((size > 10000) || (size < 1)) - { - // We've got a bogus size, skip reading it. - // We won't bother seeking, because the rest of this file - // is likely bogus, and will be tossed anyway. - llwarns << "Bogus cache entry, size " << size << ", aborting!" << llendl; - success = FALSE; - } - } - if(success && size > 0) - { - mBuffer = new U8[size]; - success = check_read(apr_file, mBuffer, size); - - if(success) - { - mDP.assignBuffer(mBuffer, size); - } - else - { - delete[] mBuffer ; - mBuffer = NULL ; - } - } - - if(!success) - { - mLocalID = 0; - mCRC = 0; - mHitCount = 0; - mDupeCount = 0; - mCRCChangeCount = 0; - mBuffer = NULL; - } -} - -LLVOCacheEntry::~LLVOCacheEntry() -{ - if(mBuffer) - { - delete[] mBuffer; - } -} - - -// New CRC means the object has changed. -void LLVOCacheEntry::assignCRC(U32 crc, LLDataPackerBinaryBuffer &dp) -{ - if ( (mCRC != crc) - ||(mDP.getBufferSize() == 0)) - { - mCRC = crc; - mHitCount = 0; - mCRCChangeCount++; - - mDP.freeBuffer(); - mBuffer = new U8[dp.getBufferSize()]; - mDP.assignBuffer(mBuffer, dp.getBufferSize()); - mDP = dp; - } -} - -LLDataPackerBinaryBuffer *LLVOCacheEntry::getDP(U32 crc) -{ - if ( (mCRC != crc) - ||(mDP.getBufferSize() == 0)) - { - //llinfos << "Not getting cache entry, invalid!" << llendl; - return NULL; - } - mHitCount++; - return &mDP; -} - - -void LLVOCacheEntry::recordHit() -{ - mHitCount++; -} - - -void LLVOCacheEntry::dump() const -{ - llinfos << "local " << mLocalID - << " crc " << mCRC - << " hits " << mHitCount - << " dupes " << mDupeCount - << " change " << mCRCChangeCount - << llendl; -} - -BOOL LLVOCacheEntry::writeToFile(LLAPRFile* apr_file) const -{ - BOOL success; - success = check_write(apr_file, (void*)&mLocalID, sizeof(U32)); - if(success) - { - success = check_write(apr_file, (void*)&mCRC, sizeof(U32)); - } - if(success) - { - success = check_write(apr_file, (void*)&mHitCount, sizeof(S32)); - } - if(success) - { - success = check_write(apr_file, (void*)&mDupeCount, sizeof(S32)); - } - if(success) - { - success = check_write(apr_file, (void*)&mCRCChangeCount, sizeof(S32)); - } - if(success) - { - S32 size = mDP.getBufferSize(); - success = check_write(apr_file, (void*)&size, sizeof(S32)); - - if(success) - { - success = check_write(apr_file, (void*)mBuffer, size); - } - } - - return success ; -} - -//------------------------------------------------------------------- -//LLVOCache -//------------------------------------------------------------------- -// Format string used to construct filename for the object cache -static const char OBJECT_CACHE_FILENAME[] = "objects_%d_%d.slc"; - -const U32 MAX_NUM_OBJECT_ENTRIES = 128 ; -const U32 MIN_ENTRIES_TO_PURGE = 16 ; -const U32 INVALID_TIME = 0 ; -const char* object_cache_dirname = "objectcache"; -const char* header_filename = "object.cache"; - -LLVOCache* LLVOCache::sInstance = NULL; - -//static -LLVOCache* LLVOCache::getInstance() -{ - if(!sInstance) - { - sInstance = new LLVOCache() ; - } - return sInstance ; -} - -//static -BOOL LLVOCache::hasInstance() -{ - return sInstance != NULL ; -} - -//static -void LLVOCache::destroyClass() -{ - if(sInstance) - { - delete sInstance ; - sInstance = NULL ; - } -} - -LLVOCache::LLVOCache(): - mInitialized(FALSE), - mReadOnly(TRUE), - mNumEntries(0), - mCacheSize(1) -{ - mEnabled = gSavedSettings.getBOOL("ObjectCacheEnabled"); - mLocalAPRFilePoolp = new LLVolatileAPRPool() ; -} - -LLVOCache::~LLVOCache() -{ - if(mEnabled) - { - writeCacheHeader(); - clearCacheInMemory(); - } - delete mLocalAPRFilePoolp; -} - -void LLVOCache::setDirNames(ELLPath location) -{ - std::string delem = gDirUtilp->getDirDelimiter(); - - mHeaderFileName = gDirUtilp->getExpandedFilename(location, object_cache_dirname, header_filename); - mObjectCacheDirName = gDirUtilp->getExpandedFilename(location, object_cache_dirname); -} - -void LLVOCache::initCache(ELLPath location, U32 size, U32 cache_version) -{ - if(!mEnabled) - { - llwarns << "Not initializing cache: Cache is currently disabled." << llendl; - return ; - } - - if(mInitialized) - { - llwarns << "Cache already initialized." << llendl; - return ; - } - mInitialized = TRUE ; - - setDirNames(location); - if (!mReadOnly) - { - LLFile::mkdir(mObjectCacheDirName); - } - mCacheSize = llclamp(size, MIN_ENTRIES_TO_PURGE, MAX_NUM_OBJECT_ENTRIES); - mMetaInfo.mVersion = cache_version; - readCacheHeader(); - - if(mMetaInfo.mVersion != cache_version) - { - mMetaInfo.mVersion = cache_version ; - if(mReadOnly) //disable cache - { - clearCacheInMemory(); - } - else //delete the current cache if the format does not match. - { - removeCache(); - } - } -} - -void LLVOCache::removeCache(ELLPath location) -{ - if(mReadOnly) - { - llwarns << "Not removing cache at " << location << ": Cache is currently in read-only mode." << llendl; - return ; - } - - llinfos << "about to remove the object cache due to settings." << llendl ; - - std::string delem = gDirUtilp->getDirDelimiter(); - std::string mask = delem + "*"; - std::string cache_dir = gDirUtilp->getExpandedFilename(location, object_cache_dirname); - llinfos << "Removing cache at " << cache_dir << llendl; - gDirUtilp->deleteFilesInDir(cache_dir, mask); //delete all files - LLFile::rmdir(cache_dir); - - clearCacheInMemory(); - mInitialized = FALSE ; -} - -void LLVOCache::removeCache() -{ - llassert_always(mInitialized) ; - if(mReadOnly) - { - llwarns << "Not clearing object cache: Cache is currently in read-only mode." << llendl; - return ; - } - - llinfos << "about to remove the object cache due to some error." << llendl ; - - std::string delem = gDirUtilp->getDirDelimiter(); - std::string mask = delem + "*"; - llinfos << "Removing cache at " << mObjectCacheDirName << llendl; - gDirUtilp->deleteFilesInDir(mObjectCacheDirName, mask); - - clearCacheInMemory() ; - writeCacheHeader(); -} - -void LLVOCache::removeEntry(HeaderEntryInfo* entry) -{ - llassert_always(mInitialized) ; - if(mReadOnly) - { - return ; - } - if(!entry) - { - return ; - } - - header_entry_queue_t::iterator iter = mHeaderEntryQueue.find(entry) ; - if(iter != mHeaderEntryQueue.end()) - { - mHandleEntryMap.erase(entry->mHandle) ; - mHeaderEntryQueue.erase(iter) ; - removeFromCache(entry) ; - delete entry ; - - mNumEntries = mHandleEntryMap.size() ; - } -} - -void LLVOCache::removeEntry(U64 handle) -{ - handle_entry_map_t::iterator iter = mHandleEntryMap.find(handle) ; - if(iter == mHandleEntryMap.end()) //no cache - { - return ; - } - HeaderEntryInfo* entry = iter->second ; - removeEntry(entry) ; -} - -void LLVOCache::clearCacheInMemory() -{ - if(!mHeaderEntryQueue.empty()) - { - for(header_entry_queue_t::iterator iter = mHeaderEntryQueue.begin(); iter != mHeaderEntryQueue.end(); ++iter) - { - delete *iter ; - } - mHeaderEntryQueue.clear(); - mHandleEntryMap.clear(); - mNumEntries = 0 ; - } - -} - -void LLVOCache::getObjectCacheFilename(U64 handle, std::string& filename) -{ - U32 region_x, region_y; - - grid_from_region_handle(handle, ®ion_x, ®ion_y); - filename = gDirUtilp->getExpandedFilename(LL_PATH_CACHE, object_cache_dirname, - llformat(OBJECT_CACHE_FILENAME, region_x, region_y)); - - return ; -} - -void LLVOCache::removeFromCache(HeaderEntryInfo* entry) -{ - if(mReadOnly) - { - llwarns << "Not removing cache for handle " << entry->mHandle << ": Cache is currently in read-only mode." << llendl; - return ; - } - - std::string filename; - getObjectCacheFilename(entry->mHandle, filename); - LLAPRFile::remove(filename, mLocalAPRFilePoolp); - entry->mTime = INVALID_TIME ; - updateEntry(entry) ; //update the head file. -} - -void LLVOCache::readCacheHeader() -{ - if(!mEnabled) - { - llwarns << "Not reading cache header: Cache is currently disabled." << llendl; - return; - } - - //clear stale info. - clearCacheInMemory(); - - bool success = true ; - if (LLAPRFile::isExist(mHeaderFileName, mLocalAPRFilePoolp)) - { - LLAPRFile apr_file(mHeaderFileName, APR_READ|APR_BINARY, mLocalAPRFilePoolp); - - //read the meta element - success = check_read(&apr_file, &mMetaInfo, sizeof(HeaderMetaInfo)) ; - - if(success) - { - HeaderEntryInfo* entry = NULL ; - mNumEntries = 0 ; - U32 num_read = 0 ; - while(num_read++ < MAX_NUM_OBJECT_ENTRIES) - { - if(!entry) - { - entry = new HeaderEntryInfo() ; - } - success = check_read(&apr_file, entry, sizeof(HeaderEntryInfo)); - - if(!success) //failed - { - llwarns << "Error reading cache header entry. (entry_index=" << mNumEntries << ")" << llendl; - delete entry ; - entry = NULL ; - break ; - } - else if(entry->mTime == INVALID_TIME) - { - continue ; //an empty entry - } - - entry->mIndex = mNumEntries++ ; - mHeaderEntryQueue.insert(entry) ; - mHandleEntryMap[entry->mHandle] = entry ; - entry = NULL ; - } - if(entry) - { - delete entry ; - } - } - - //--------- - //debug code - //---------- - //std::string name ; - //for(header_entry_queue_t::iterator iter = mHeaderEntryQueue.begin() ; success && iter != mHeaderEntryQueue.end(); ++iter) - //{ - // getObjectCacheFilename((*iter)->mHandle, name) ; - // llinfos << name << llendl ; - //} - //----------- - } - else - { - writeCacheHeader() ; - } - - if(!success) - { - removeCache() ; //failed to read header, clear the cache - } - else if(mNumEntries >= mCacheSize) - { - purgeEntries(mCacheSize) ; - } - - return ; -} - -void LLVOCache::writeCacheHeader() -{ - if (!mEnabled) - { - llwarns << "Not writing cache header: Cache is currently disabled." << llendl; - return; - } - - if(mReadOnly) - { - llwarns << "Not writing cache header: Cache is currently in read-only mode." << llendl; - return; - } - - bool success = true ; - { - LLAPRFile apr_file(mHeaderFileName, APR_CREATE|APR_WRITE|APR_BINARY, mLocalAPRFilePoolp); - - //write the meta element - success = check_write(&apr_file, &mMetaInfo, sizeof(HeaderMetaInfo)) ; - - - mNumEntries = 0 ; - for(header_entry_queue_t::iterator iter = mHeaderEntryQueue.begin() ; success && iter != mHeaderEntryQueue.end(); ++iter) - { - (*iter)->mIndex = mNumEntries++ ; - success = check_write(&apr_file, (void*)*iter, sizeof(HeaderEntryInfo)); - } - - mNumEntries = mHeaderEntryQueue.size() ; - if(success && mNumEntries < MAX_NUM_OBJECT_ENTRIES) - { - HeaderEntryInfo* entry = new HeaderEntryInfo() ; - entry->mTime = INVALID_TIME ; - for(S32 i = mNumEntries ; success && i < MAX_NUM_OBJECT_ENTRIES ; i++) - { - //fill the cache with the default entry. - success = check_write(&apr_file, entry, sizeof(HeaderEntryInfo)) ; - - } - delete entry ; - } - } - - if(!success) - { - clearCacheInMemory() ; - mReadOnly = TRUE ; //disable the cache. - } - return ; -} - -BOOL LLVOCache::updateEntry(const HeaderEntryInfo* entry) -{ - LLAPRFile apr_file(mHeaderFileName, APR_WRITE|APR_BINARY, mLocalAPRFilePoolp); - apr_file.seek(APR_SET, entry->mIndex * sizeof(HeaderEntryInfo) + sizeof(HeaderMetaInfo)) ; - - return check_write(&apr_file, (void*)entry, sizeof(HeaderEntryInfo)) ; -} - -void LLVOCache::readFromCache(U64 handle, const LLUUID& id, LLVOCacheEntry::vocache_entry_map_t& cache_entry_map) -{ - if(!mEnabled) - { - llwarns << "Not reading cache for handle " << handle << "): Cache is currently disabled." << llendl; - return ; - } - llassert_always(mInitialized); - - handle_entry_map_t::iterator iter = mHandleEntryMap.find(handle) ; - if(iter == mHandleEntryMap.end()) //no cache - { - llwarns << "No handle map entry for " << handle << llendl; - return ; - } - - bool success = true ; - { - std::string filename; - getObjectCacheFilename(handle, filename); - LLAPRFile apr_file(filename, APR_READ|APR_BINARY, mLocalAPRFilePoolp); - - LLUUID cache_id ; - success = check_read(&apr_file, cache_id.mData, UUID_BYTES) ; - - if(success) - { - if(cache_id != id) - { - llinfos << "Cache ID doesn't match for this region, discarding"<< llendl; - success = false ; - } - - if(success) - { - S32 num_entries; - success = check_read(&apr_file, &num_entries, sizeof(S32)) ; - - for (S32 i = 0; success && i < num_entries; i++) - { - LLVOCacheEntry* entry = new LLVOCacheEntry(&apr_file); - if (!entry->getLocalID()) - { - llwarns << "Aborting cache file load for " << filename << ", cache file corruption!" << llendl; - delete entry ; - success = false ; - } - cache_entry_map[entry->getLocalID()] = entry; - } - } - } - } - - if(!success) - { - if(cache_entry_map.empty()) - { - removeEntry(iter->second) ; - } - } - - return ; -} - -void LLVOCache::purgeEntries(U32 size) -{ - while(mHeaderEntryQueue.size() > size) - { - header_entry_queue_t::iterator iter = mHeaderEntryQueue.begin() ; - HeaderEntryInfo* entry = *iter ; - mHandleEntryMap.erase(entry->mHandle); - mHeaderEntryQueue.erase(iter) ; - removeFromCache(entry) ; - delete entry; - } - mNumEntries = mHandleEntryMap.size() ; -} - -void LLVOCache::writeToCache(U64 handle, const LLUUID& id, const LLVOCacheEntry::vocache_entry_map_t& cache_entry_map, BOOL dirty_cache) -{ - if(!mEnabled) - { - llwarns << "Not writing cache for handle " << handle << "): Cache is currently disabled." << llendl; - return ; - } - llassert_always(mInitialized); - - if(mReadOnly) - { - llwarns << "Not writing cache for handle " << handle << "): Cache is currently in read-only mode." << llendl; - return ; - } - - HeaderEntryInfo* entry; - handle_entry_map_t::iterator iter = mHandleEntryMap.find(handle) ; - if(iter == mHandleEntryMap.end()) //new entry - { - if(mNumEntries >= mCacheSize - 1) - { - purgeEntries(mCacheSize - 1) ; - } - - entry = new HeaderEntryInfo(); - entry->mHandle = handle ; - entry->mTime = time(NULL) ; - entry->mIndex = mNumEntries++; - mHeaderEntryQueue.insert(entry) ; - mHandleEntryMap[handle] = entry ; - } - else - { - // Update access time. - entry = iter->second ; - - //resort - mHeaderEntryQueue.erase(entry) ; - - entry->mTime = time(NULL) ; - mHeaderEntryQueue.insert(entry) ; - } - - //update cache header - if(!updateEntry(entry)) - { - llwarns << "Failed to update cache header index " << entry->mIndex << ". handle = " << handle << llendl; - return ; //update failed. - } - - if(!dirty_cache) - { - llwarns << "Skipping write to cache for handle " << handle << ": cache not dirty" << llendl; - return ; //nothing changed, no need to update. - } - - //write to cache file - bool success = true ; - { - std::string filename; - getObjectCacheFilename(handle, filename); - LLAPRFile apr_file(filename, APR_CREATE|APR_WRITE|APR_BINARY, mLocalAPRFilePoolp); - - success = check_write(&apr_file, (void*)id.mData, UUID_BYTES) ; - - - if(success) - { - S32 num_entries = cache_entry_map.size() ; - success = check_write(&apr_file, &num_entries, sizeof(S32)); - - for (LLVOCacheEntry::vocache_entry_map_t::const_iterator iter = cache_entry_map.begin(); success && iter != cache_entry_map.end(); ++iter) - { - success = iter->second->writeToFile(&apr_file) ; - } - } - } - - if(!success) - { - removeEntry(entry) ; - - } - - return ; -} - +/** + * @file llvocache.cpp + * @brief Cache of objects on the viewer. + * + * $LicenseInfo:firstyear=2003&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" +#include "llvocache.h" +#include "llerror.h" +#include "llregionhandle.h" +#include "llviewercontrol.h" + +BOOL check_read(LLAPRFile* apr_file, void* src, S32 n_bytes) +{ + return apr_file->read(src, n_bytes) == n_bytes ; +} + +BOOL check_write(LLAPRFile* apr_file, void* src, S32 n_bytes) +{ + return apr_file->write(src, n_bytes) == n_bytes ; +} + + +//--------------------------------------------------------------------------- +// LLVOCacheEntry +//--------------------------------------------------------------------------- + +LLVOCacheEntry::LLVOCacheEntry(U32 local_id, U32 crc, LLDataPackerBinaryBuffer &dp) + : + mLocalID(local_id), + mCRC(crc), + mHitCount(0), + mDupeCount(0), + mCRCChangeCount(0) +{ + mBuffer = new U8[dp.getBufferSize()]; + mDP.assignBuffer(mBuffer, dp.getBufferSize()); + mDP = dp; +} + +LLVOCacheEntry::LLVOCacheEntry() + : + mLocalID(0), + mCRC(0), + mHitCount(0), + mDupeCount(0), + mCRCChangeCount(0), + mBuffer(NULL) +{ + mDP.assignBuffer(mBuffer, 0); +} + +LLVOCacheEntry::LLVOCacheEntry(LLAPRFile* apr_file) + : mBuffer(NULL) +{ + S32 size = -1; + BOOL success; + + success = check_read(apr_file, &mLocalID, sizeof(U32)); + if(success) + { + success = check_read(apr_file, &mCRC, sizeof(U32)); + } + if(success) + { + success = check_read(apr_file, &mHitCount, sizeof(S32)); + } + if(success) + { + success = check_read(apr_file, &mDupeCount, sizeof(S32)); + } + if(success) + { + success = check_read(apr_file, &mCRCChangeCount, sizeof(S32)); + } + if(success) + { + success = check_read(apr_file, &size, sizeof(S32)); + + // Corruption in the cache entries + if ((size > 10000) || (size < 1)) + { + // We've got a bogus size, skip reading it. + // We won't bother seeking, because the rest of this file + // is likely bogus, and will be tossed anyway. + llwarns << "Bogus cache entry, size " << size << ", aborting!" << llendl; + success = FALSE; + } + } + if(success && size > 0) + { + mBuffer = new U8[size]; + success = check_read(apr_file, mBuffer, size); + + if(success) + { + mDP.assignBuffer(mBuffer, size); + } + else + { + delete[] mBuffer ; + mBuffer = NULL ; + } + } + + if(!success) + { + mLocalID = 0; + mCRC = 0; + mHitCount = 0; + mDupeCount = 0; + mCRCChangeCount = 0; + mBuffer = NULL; + } +} + +LLVOCacheEntry::~LLVOCacheEntry() +{ + if(mBuffer) + { + delete[] mBuffer; + } +} + + +// New CRC means the object has changed. +void LLVOCacheEntry::assignCRC(U32 crc, LLDataPackerBinaryBuffer &dp) +{ + if ( (mCRC != crc) + ||(mDP.getBufferSize() == 0)) + { + mCRC = crc; + mHitCount = 0; + mCRCChangeCount++; + + mDP.freeBuffer(); + mBuffer = new U8[dp.getBufferSize()]; + mDP.assignBuffer(mBuffer, dp.getBufferSize()); + mDP = dp; + } +} + +LLDataPackerBinaryBuffer *LLVOCacheEntry::getDP(U32 crc) +{ + if ( (mCRC != crc) + ||(mDP.getBufferSize() == 0)) + { + //llinfos << "Not getting cache entry, invalid!" << llendl; + return NULL; + } + mHitCount++; + return &mDP; +} + + +void LLVOCacheEntry::recordHit() +{ + mHitCount++; +} + + +void LLVOCacheEntry::dump() const +{ + llinfos << "local " << mLocalID + << " crc " << mCRC + << " hits " << mHitCount + << " dupes " << mDupeCount + << " change " << mCRCChangeCount + << llendl; +} + +BOOL LLVOCacheEntry::writeToFile(LLAPRFile* apr_file) const +{ + BOOL success; + success = check_write(apr_file, (void*)&mLocalID, sizeof(U32)); + if(success) + { + success = check_write(apr_file, (void*)&mCRC, sizeof(U32)); + } + if(success) + { + success = check_write(apr_file, (void*)&mHitCount, sizeof(S32)); + } + if(success) + { + success = check_write(apr_file, (void*)&mDupeCount, sizeof(S32)); + } + if(success) + { + success = check_write(apr_file, (void*)&mCRCChangeCount, sizeof(S32)); + } + if(success) + { + S32 size = mDP.getBufferSize(); + success = check_write(apr_file, (void*)&size, sizeof(S32)); + + if(success) + { + success = check_write(apr_file, (void*)mBuffer, size); + } + } + + return success ; +} + +//------------------------------------------------------------------- +//LLVOCache +//------------------------------------------------------------------- +// Format string used to construct filename for the object cache +static const char OBJECT_CACHE_FILENAME[] = "objects_%d_%d.slc"; + +const U32 MAX_NUM_OBJECT_ENTRIES = 128 ; +const U32 MIN_ENTRIES_TO_PURGE = 16 ; +const U32 INVALID_TIME = 0 ; +const char* object_cache_dirname = "objectcache"; +const char* header_filename = "object.cache"; + +LLVOCache* LLVOCache::sInstance = NULL; + +//static +LLVOCache* LLVOCache::getInstance() +{ + if(!sInstance) + { + sInstance = new LLVOCache() ; + } + return sInstance ; +} + +//static +BOOL LLVOCache::hasInstance() +{ + return sInstance != NULL ; +} + +//static +void LLVOCache::destroyClass() +{ + if(sInstance) + { + delete sInstance ; + sInstance = NULL ; + } +} + +LLVOCache::LLVOCache(): + mInitialized(FALSE), + mReadOnly(TRUE), + mNumEntries(0), + mCacheSize(1) +{ + mEnabled = gSavedSettings.getBOOL("ObjectCacheEnabled"); + mLocalAPRFilePoolp = new LLVolatileAPRPool() ; +} + +LLVOCache::~LLVOCache() +{ + if(mEnabled) + { + writeCacheHeader(); + clearCacheInMemory(); + } + delete mLocalAPRFilePoolp; +} + +void LLVOCache::setDirNames(ELLPath location) +{ + std::string delem = gDirUtilp->getDirDelimiter(); + + mHeaderFileName = gDirUtilp->getExpandedFilename(location, object_cache_dirname, header_filename); + mObjectCacheDirName = gDirUtilp->getExpandedFilename(location, object_cache_dirname); +} + +void LLVOCache::initCache(ELLPath location, U32 size, U32 cache_version) +{ + if(!mEnabled) + { + llwarns << "Not initializing cache: Cache is currently disabled." << llendl; + return ; + } + + if(mInitialized) + { + llwarns << "Cache already initialized." << llendl; + return ; + } + mInitialized = TRUE ; + + setDirNames(location); + if (!mReadOnly) + { + LLFile::mkdir(mObjectCacheDirName); + } + mCacheSize = llclamp(size, MIN_ENTRIES_TO_PURGE, MAX_NUM_OBJECT_ENTRIES); + mMetaInfo.mVersion = cache_version; + readCacheHeader(); + + if(mMetaInfo.mVersion != cache_version) + { + mMetaInfo.mVersion = cache_version ; + if(mReadOnly) //disable cache + { + clearCacheInMemory(); + } + else //delete the current cache if the format does not match. + { + removeCache(); + } + } +} + +void LLVOCache::removeCache(ELLPath location) +{ + if(mReadOnly) + { + llwarns << "Not removing cache at " << location << ": Cache is currently in read-only mode." << llendl; + return ; + } + + llinfos << "about to remove the object cache due to settings." << llendl ; + + std::string delem = gDirUtilp->getDirDelimiter(); + std::string mask = delem + "*"; + std::string cache_dir = gDirUtilp->getExpandedFilename(location, object_cache_dirname); + llinfos << "Removing cache at " << cache_dir << llendl; + gDirUtilp->deleteFilesInDir(cache_dir, mask); //delete all files + LLFile::rmdir(cache_dir); + + clearCacheInMemory(); + mInitialized = FALSE ; +} + +void LLVOCache::removeCache() +{ + llassert_always(mInitialized) ; + if(mReadOnly) + { + llwarns << "Not clearing object cache: Cache is currently in read-only mode." << llendl; + return ; + } + + llinfos << "about to remove the object cache due to some error." << llendl ; + + std::string delem = gDirUtilp->getDirDelimiter(); + std::string mask = delem + "*"; + llinfos << "Removing cache at " << mObjectCacheDirName << llendl; + gDirUtilp->deleteFilesInDir(mObjectCacheDirName, mask); + + clearCacheInMemory() ; + writeCacheHeader(); +} + +void LLVOCache::removeEntry(HeaderEntryInfo* entry) +{ + llassert_always(mInitialized) ; + if(mReadOnly) + { + return ; + } + if(!entry) + { + return ; + } + + header_entry_queue_t::iterator iter = mHeaderEntryQueue.find(entry) ; + if(iter != mHeaderEntryQueue.end()) + { + mHandleEntryMap.erase(entry->mHandle) ; + mHeaderEntryQueue.erase(iter) ; + removeFromCache(entry) ; + delete entry ; + + mNumEntries = mHandleEntryMap.size() ; + } +} + +void LLVOCache::removeEntry(U64 handle) +{ + handle_entry_map_t::iterator iter = mHandleEntryMap.find(handle) ; + if(iter == mHandleEntryMap.end()) //no cache + { + return ; + } + HeaderEntryInfo* entry = iter->second ; + removeEntry(entry) ; +} + +void LLVOCache::clearCacheInMemory() +{ + if(!mHeaderEntryQueue.empty()) + { + for(header_entry_queue_t::iterator iter = mHeaderEntryQueue.begin(); iter != mHeaderEntryQueue.end(); ++iter) + { + delete *iter ; + } + mHeaderEntryQueue.clear(); + mHandleEntryMap.clear(); + mNumEntries = 0 ; + } + +} + +void LLVOCache::getObjectCacheFilename(U64 handle, std::string& filename) +{ + U32 region_x, region_y; + + grid_from_region_handle(handle, ®ion_x, ®ion_y); + filename = gDirUtilp->getExpandedFilename(LL_PATH_CACHE, object_cache_dirname, + llformat(OBJECT_CACHE_FILENAME, region_x, region_y)); + + return ; +} + +void LLVOCache::removeFromCache(HeaderEntryInfo* entry) +{ + if(mReadOnly) + { + llwarns << "Not removing cache for handle " << entry->mHandle << ": Cache is currently in read-only mode." << llendl; + return ; + } + + std::string filename; + getObjectCacheFilename(entry->mHandle, filename); + LLAPRFile::remove(filename, mLocalAPRFilePoolp); + entry->mTime = INVALID_TIME ; + updateEntry(entry) ; //update the head file. +} + +void LLVOCache::readCacheHeader() +{ + if(!mEnabled) + { + llwarns << "Not reading cache header: Cache is currently disabled." << llendl; + return; + } + + //clear stale info. + clearCacheInMemory(); + + bool success = true ; + if (LLAPRFile::isExist(mHeaderFileName, mLocalAPRFilePoolp)) + { + LLAPRFile apr_file(mHeaderFileName, APR_READ|APR_BINARY, mLocalAPRFilePoolp); + + //read the meta element + success = check_read(&apr_file, &mMetaInfo, sizeof(HeaderMetaInfo)) ; + + if(success) + { + HeaderEntryInfo* entry = NULL ; + mNumEntries = 0 ; + U32 num_read = 0 ; + while(num_read++ < MAX_NUM_OBJECT_ENTRIES) + { + if(!entry) + { + entry = new HeaderEntryInfo() ; + } + success = check_read(&apr_file, entry, sizeof(HeaderEntryInfo)); + + if(!success) //failed + { + llwarns << "Error reading cache header entry. (entry_index=" << mNumEntries << ")" << llendl; + delete entry ; + entry = NULL ; + break ; + } + else if(entry->mTime == INVALID_TIME) + { + continue ; //an empty entry + } + + entry->mIndex = mNumEntries++ ; + mHeaderEntryQueue.insert(entry) ; + mHandleEntryMap[entry->mHandle] = entry ; + entry = NULL ; + } + if(entry) + { + delete entry ; + } + } + + //--------- + //debug code + //---------- + //std::string name ; + //for(header_entry_queue_t::iterator iter = mHeaderEntryQueue.begin() ; success && iter != mHeaderEntryQueue.end(); ++iter) + //{ + // getObjectCacheFilename((*iter)->mHandle, name) ; + // llinfos << name << llendl ; + //} + //----------- + } + else + { + writeCacheHeader() ; + } + + if(!success) + { + removeCache() ; //failed to read header, clear the cache + } + else if(mNumEntries >= mCacheSize) + { + purgeEntries(mCacheSize) ; + } + + return ; +} + +void LLVOCache::writeCacheHeader() +{ + if (!mEnabled) + { + llwarns << "Not writing cache header: Cache is currently disabled." << llendl; + return; + } + + if(mReadOnly) + { + llwarns << "Not writing cache header: Cache is currently in read-only mode." << llendl; + return; + } + + bool success = true ; + { + LLAPRFile apr_file(mHeaderFileName, APR_CREATE|APR_WRITE|APR_BINARY, mLocalAPRFilePoolp); + + //write the meta element + success = check_write(&apr_file, &mMetaInfo, sizeof(HeaderMetaInfo)) ; + + + mNumEntries = 0 ; + for(header_entry_queue_t::iterator iter = mHeaderEntryQueue.begin() ; success && iter != mHeaderEntryQueue.end(); ++iter) + { + (*iter)->mIndex = mNumEntries++ ; + success = check_write(&apr_file, (void*)*iter, sizeof(HeaderEntryInfo)); + } + + mNumEntries = mHeaderEntryQueue.size() ; + if(success && mNumEntries < MAX_NUM_OBJECT_ENTRIES) + { + HeaderEntryInfo* entry = new HeaderEntryInfo() ; + entry->mTime = INVALID_TIME ; + for(S32 i = mNumEntries ; success && i < MAX_NUM_OBJECT_ENTRIES ; i++) + { + //fill the cache with the default entry. + success = check_write(&apr_file, entry, sizeof(HeaderEntryInfo)) ; + + } + delete entry ; + } + } + + if(!success) + { + clearCacheInMemory() ; + mReadOnly = TRUE ; //disable the cache. + } + return ; +} + +BOOL LLVOCache::updateEntry(const HeaderEntryInfo* entry) +{ + LLAPRFile apr_file(mHeaderFileName, APR_WRITE|APR_BINARY, mLocalAPRFilePoolp); + apr_file.seek(APR_SET, entry->mIndex * sizeof(HeaderEntryInfo) + sizeof(HeaderMetaInfo)) ; + + return check_write(&apr_file, (void*)entry, sizeof(HeaderEntryInfo)) ; +} + +void LLVOCache::readFromCache(U64 handle, const LLUUID& id, LLVOCacheEntry::vocache_entry_map_t& cache_entry_map) +{ + if(!mEnabled) + { + llwarns << "Not reading cache for handle " << handle << "): Cache is currently disabled." << llendl; + return ; + } + llassert_always(mInitialized); + + handle_entry_map_t::iterator iter = mHandleEntryMap.find(handle) ; + if(iter == mHandleEntryMap.end()) //no cache + { + llwarns << "No handle map entry for " << handle << llendl; + return ; + } + + bool success = true ; + { + std::string filename; + getObjectCacheFilename(handle, filename); + LLAPRFile apr_file(filename, APR_READ|APR_BINARY, mLocalAPRFilePoolp); + + LLUUID cache_id ; + success = check_read(&apr_file, cache_id.mData, UUID_BYTES) ; + + if(success) + { + if(cache_id != id) + { + llinfos << "Cache ID doesn't match for this region, discarding"<< llendl; + success = false ; + } + + if(success) + { + S32 num_entries; + success = check_read(&apr_file, &num_entries, sizeof(S32)) ; + + for (S32 i = 0; success && i < num_entries; i++) + { + LLVOCacheEntry* entry = new LLVOCacheEntry(&apr_file); + if (!entry->getLocalID()) + { + llwarns << "Aborting cache file load for " << filename << ", cache file corruption!" << llendl; + delete entry ; + success = false ; + } + cache_entry_map[entry->getLocalID()] = entry; + } + } + } + } + + if(!success) + { + if(cache_entry_map.empty()) + { + removeEntry(iter->second) ; + } + } + + return ; +} + +void LLVOCache::purgeEntries(U32 size) +{ + while(mHeaderEntryQueue.size() > size) + { + header_entry_queue_t::iterator iter = mHeaderEntryQueue.begin() ; + HeaderEntryInfo* entry = *iter ; + mHandleEntryMap.erase(entry->mHandle); + mHeaderEntryQueue.erase(iter) ; + removeFromCache(entry) ; + delete entry; + } + mNumEntries = mHandleEntryMap.size() ; +} + +void LLVOCache::writeToCache(U64 handle, const LLUUID& id, const LLVOCacheEntry::vocache_entry_map_t& cache_entry_map, BOOL dirty_cache) +{ + if(!mEnabled) + { + llwarns << "Not writing cache for handle " << handle << "): Cache is currently disabled." << llendl; + return ; + } + llassert_always(mInitialized); + + if(mReadOnly) + { + llwarns << "Not writing cache for handle " << handle << "): Cache is currently in read-only mode." << llendl; + return ; + } + + HeaderEntryInfo* entry; + handle_entry_map_t::iterator iter = mHandleEntryMap.find(handle) ; + if(iter == mHandleEntryMap.end()) //new entry + { + if(mNumEntries >= mCacheSize - 1) + { + purgeEntries(mCacheSize - 1) ; + } + + entry = new HeaderEntryInfo(); + entry->mHandle = handle ; + entry->mTime = time(NULL) ; + entry->mIndex = mNumEntries++; + mHeaderEntryQueue.insert(entry) ; + mHandleEntryMap[handle] = entry ; + } + else + { + // Update access time. + entry = iter->second ; + + //resort + mHeaderEntryQueue.erase(entry) ; + + entry->mTime = time(NULL) ; + mHeaderEntryQueue.insert(entry) ; + } + + //update cache header + if(!updateEntry(entry)) + { + llwarns << "Failed to update cache header index " << entry->mIndex << ". handle = " << handle << llendl; + return ; //update failed. + } + + if(!dirty_cache) + { + llwarns << "Skipping write to cache for handle " << handle << ": cache not dirty" << llendl; + return ; //nothing changed, no need to update. + } + + //write to cache file + bool success = true ; + { + std::string filename; + getObjectCacheFilename(handle, filename); + LLAPRFile apr_file(filename, APR_CREATE|APR_WRITE|APR_BINARY, mLocalAPRFilePoolp); + + success = check_write(&apr_file, (void*)id.mData, UUID_BYTES) ; + + + if(success) + { + S32 num_entries = cache_entry_map.size() ; + success = check_write(&apr_file, &num_entries, sizeof(S32)); + + for (LLVOCacheEntry::vocache_entry_map_t::const_iterator iter = cache_entry_map.begin(); success && iter != cache_entry_map.end(); ++iter) + { + success = iter->second->writeToFile(&apr_file) ; + } + } + } + + if(!success) + { + removeEntry(entry) ; + + } + + return ; +} + -- cgit v1.2.3