From 9c966e51daaec60afe6338bc5a9d0a3579050e24 Mon Sep 17 00:00:00 2001 From: ruslantproductengine <ruslantproductengine@lindenlab.com> Date: Thu, 11 Jul 2019 20:30:30 +0300 Subject: SL-11435 When ALM is enabled, Depth mode shots are broken when snapshot size is set to anything above current window size - fixed bug described in the ticket - fixed bug with UI (when user change the layer type (color/depth)) --- indra/newview/llfloatersnapshot.cpp | 1 + indra/newview/llviewerwindow.cpp | 2 +- 2 files changed, 2 insertions(+), 1 deletion(-) (limited to 'indra/newview') diff --git a/indra/newview/llfloatersnapshot.cpp b/indra/newview/llfloatersnapshot.cpp index c08aaf3f50..a7931137b0 100644 --- a/indra/newview/llfloatersnapshot.cpp +++ b/indra/newview/llfloatersnapshot.cpp @@ -784,6 +784,7 @@ void LLFloaterSnapshot::Impl::onCommitLayerTypes(LLUICtrl* ctrl, void*data) previewp->setSnapshotBufferType((LLSnapshotModel::ESnapshotLayerType)combobox->getCurrentIndex()); } view->impl->checkAutoSnapshot(previewp, TRUE); + previewp->updateSnapshot(TRUE, TRUE); } } diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index 963952fdb1..e4f3b9bae4 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -4620,7 +4620,7 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei if ((image_width <= gGLManager.mGLMaxTextureSize && image_height <= gGLManager.mGLMaxTextureSize) && (image_width > window_width || image_height > window_height) && LLPipeline::sRenderDeferred && !show_ui) { - if (scratch_space.allocate(image_width, image_height, GL_RGBA, true, true)) + if (scratch_space.allocate(image_width, image_height, GL_DEPTH_COMPONENT, true, true)) { original_width = gPipeline.mDeferredScreen.getWidth(); original_height = gPipeline.mDeferredScreen.getHeight(); -- cgit v1.2.3