From 9b0c167b84f4f5a1f691ab57270dc30fa58bc800 Mon Sep 17 00:00:00 2001 From: Andrey Kleshchev Date: Mon, 17 Feb 2025 22:22:37 +0200 Subject: #3557 Waves not applying without Transparent Water --- indra/newview/app_settings/shaders/class3/environment/waterF.glsl | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'indra/newview') diff --git a/indra/newview/app_settings/shaders/class3/environment/waterF.glsl b/indra/newview/app_settings/shaders/class3/environment/waterF.glsl index c56e38d016..35b2f8bd10 100644 --- a/indra/newview/app_settings/shaders/class3/environment/waterF.glsl +++ b/indra/newview/app_settings/shaders/class3/environment/waterF.glsl @@ -256,7 +256,7 @@ void main() #endif vec3 sunlit_linear = srgb_to_linear(sunlit); - float fade = 0; + float fade = 1; #ifdef TRANSPARENT_WATER float depth = texture(depthMap, distort).r; -- cgit v1.2.3