From 94f945c2c65fcd791bf86c58168fd457837e2acd Mon Sep 17 00:00:00 2001 From: "Brad Payne (Vir Linden)" Date: Wed, 27 Aug 2014 16:52:52 -0400 Subject: WIP on attachment offset management in joints --- indra/newview/llfloatermodelpreview.cpp | 3 ++- indra/newview/llviewerobject.cpp | 11 +++++++++++ indra/newview/llviewerobject.h | 2 ++ indra/newview/llvoavatar.cpp | 14 +++++++------- indra/newview/llvoavatar.h | 2 +- indra/newview/llvovolume.cpp | 4 +++- 6 files changed, 26 insertions(+), 10 deletions(-) (limited to 'indra/newview') diff --git a/indra/newview/llfloatermodelpreview.cpp b/indra/newview/llfloatermodelpreview.cpp index b17ce97a2e..039ff848cb 100755 --- a/indra/newview/llfloatermodelpreview.cpp +++ b/indra/newview/llfloatermodelpreview.cpp @@ -1935,7 +1935,8 @@ bool LLModelLoader::doLoadModel() LLJoint* pJoint = mPreview->getPreviewAvatar()->getJoint( lookingForJoint ); if ( pJoint ) { - pJoint->storeCurrentXform( jointTransform.getTranslation() ); + LL_WARNS() << "Aieee, now what!" << LL_ENDL; + //pJoint->storeCurrentXform( jointTransform.getTranslation() ); } else { diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp index 80592f01ce..2d42c68357 100755 --- a/indra/newview/llviewerobject.cpp +++ b/indra/newview/llviewerobject.cpp @@ -6190,6 +6190,17 @@ const LLUUID &LLViewerObject::extractAttachmentItemID() return getAttachmentItemID(); } +const std::string& LLViewerObject::getAttachmentItemName() +{ + static std::string empty; + LLInventoryItem *item = gInventory.getItem(getAttachmentItemID()); + if (isAttachment() && item) + { + return item->getName(); + } + return empty; +} + //virtual LLVOAvatar* LLViewerObject::getAvatar() const { diff --git a/indra/newview/llviewerobject.h b/indra/newview/llviewerobject.h index bab107cc57..22ac4ce0db 100755 --- a/indra/newview/llviewerobject.h +++ b/indra/newview/llviewerobject.h @@ -170,6 +170,8 @@ public: void setOnActiveList(BOOL on_active) { mOnActiveList = on_active; } virtual BOOL isAttachment() const { return FALSE; } + const std::string& getAttachmentItemName(); + virtual LLVOAvatar* getAvatar() const; //get the avatar this object is attached to, or NULL if object is not an attachment virtual BOOL isHUDAttachment() const { return FALSE; } virtual BOOL isTempAttachment() const; diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index e5473e92d9..fea1c0f521 100755 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -5058,9 +5058,9 @@ LLJoint *LLVOAvatar::getJoint( const std::string &name ) return jointp; } //----------------------------------------------------------------------------- -// resetJointPositionsToDefault +// resetJointPositionsOnDetach //----------------------------------------------------------------------------- -void LLVOAvatar::resetJointPositionsToDefault( void ) +void LLVOAvatar::resetJointPositionsOnDetach(const std::string& attachment_name) { //Subsequent joints are relative to pelvis avatar_joint_list_t::iterator iter = mSkeleton.begin(); @@ -5072,17 +5072,16 @@ void LLVOAvatar::resetJointPositionsToDefault( void ) { LLJoint* pJoint = (*iter); //Reset joints except for pelvis - if ( pJoint && pJoint != pJointPelvis && pJoint->doesJointNeedToBeReset() ) + if ( pJoint && pJoint != pJointPelvis) { pJoint->setId( LLUUID::null ); - pJoint->restoreOldXform(); + pJoint->removeAttachmentPosOverride(attachment_name); } else - if ( pJoint && pJoint == pJointPelvis && pJoint->doesJointNeedToBeReset() ) + if ( pJoint && pJoint == pJointPelvis) { pJoint->setId( LLUUID::null ); pJoint->setPosition( LLVector3( 0.0f, 0.0f, 0.0f) ); - pJoint->setJointResetFlag( false ); } } @@ -5746,7 +5745,8 @@ void LLVOAvatar::cleanupAttachedMesh( LLViewerObject* pVO ) && pSkinData->mJointNames.size() > JOINT_COUNT_REQUIRED_FOR_FULLRIG // full rig && pSkinData->mAlternateBindMatrix.size() > 0 ) { - LLVOAvatar::resetJointPositionsToDefault(); + const std::string& attachment_name = pVO->getAttachmentItemName(); + LLVOAvatar::resetJointPositionsOnDetach(attachment_name); //Need to handle the repositioning of the cam, updating rig data etc during outfit editing //This handles the case where we detach a replacement rig. if ( gAgentCamera.cameraCustomizeAvatar() ) diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h index 42ff7bff92..66a357ff62 100755 --- a/indra/newview/llvoavatar.h +++ b/indra/newview/llvoavatar.h @@ -199,7 +199,7 @@ public: virtual LLJoint* getJoint(const std::string &name); - void resetJointPositionsToDefault( void ); + void resetJointPositionsOnDetach(const std::string& attachment_name); /*virtual*/ const LLUUID& getID() const; /*virtual*/ void addDebugText(const std::string& text); diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp index a83e2e020e..0ef48c4c70 100755 --- a/indra/newview/llvovolume.cpp +++ b/indra/newview/llvovolume.cpp @@ -4626,7 +4626,9 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) const LLVector3& jointPos = pSkinData->mAlternateBindMatrix[i].getTranslation(); //Set the joint position - pJoint->storeCurrentXform( jointPos ); + const std::string& attachment_name = drawablep->getVObj()->getAttachmentItemName(); + //pJoint->storeCurrentXform( jointPos ); + pJoint->addAttachmentPosOverride( jointPos, attachment_name ); //If joint is a pelvis then handle old/new pelvis to foot values if ( lookingForJoint == "mPelvis" ) -- cgit v1.2.3