From 94aec3d1e619372b0652d298ded4d2a7ac96d131 Mon Sep 17 00:00:00 2001 From: Rye Mutt Date: Sat, 17 Aug 2024 19:23:05 -0400 Subject: Avoid scaling probe shadow maps by RenderShadowResolutionScale --- indra/newview/pipeline.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'indra/newview') diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 2bafa6e3af..979d0eba7e 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -896,7 +896,7 @@ bool LLPipeline::allocateShadowBuffer(U32 resX, U32 resY) LL_PROFILE_ZONE_SCOPED_CATEGORY_DISPLAY; S32 shadow_detail = RenderShadowDetail; - F32 scale = llmax(0.f, RenderShadowResolutionScale); + F32 scale = gCubeSnapshot ? 1.0 : llmax(0.f, RenderShadowResolutionScale); // Don't scale probe shadow maps U32 sun_shadow_map_width = BlurHappySize(resX, scale); U32 sun_shadow_map_height = BlurHappySize(resY, scale); -- cgit v1.2.3