From 87d4cb9c95ea35ad0db8e3dc5e9fd69db0e51210 Mon Sep 17 00:00:00 2001 From: ruslantproductengine Date: Fri, 31 May 2019 19:39:37 +0300 Subject: SL-856 (graphics) Animesh shadows flicker on LOD change SL-10644[Render] Bad Shadow flickering with ALM on (probably) --- indra/newview/llvovolume.cpp | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'indra/newview') diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp index 3793d6b9b2..73d2aa6a5c 100644 --- a/indra/newview/llvovolume.cpp +++ b/indra/newview/llvovolume.cpp @@ -5531,6 +5531,11 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) U32 mask = mat->getShaderMask(alpha_mode); pool->addRiggedFace(facep, mask); } + + if(vobj->isAnimatedObject() && vobj->isRiggedMesh()) + { + pool->updateRiggedVertexBuffers(vobj->getAvatar()); + } } else if (mat) { -- cgit v1.2.3