From 629e58bc1f34eb72b7f62691f9d6a342a2511aab Mon Sep 17 00:00:00 2001 From: Mnikolenko Productengine Date: Tue, 18 Apr 2017 14:11:50 +0300 Subject: MAINT-7313 Connect the recent per attachment reported render weight cap to a debug setting. --- indra/newview/llvoavatar.cpp | 9 ++++++--- 1 file changed, 6 insertions(+), 3 deletions(-) (limited to 'indra/newview') diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index 571dc73013..3968266c27 100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -119,6 +119,7 @@ const F32 MAX_HOVER_Z = 2.0; const F32 MIN_HOVER_Z = -2.0; const F32 MIN_ATTACHMENT_COMPLEXITY = 0.f; +const F32 DEFAULT_MAX_ATTACHMENT_COMPLEXITY = 1.0e6f; using namespace LLAvatarAppearanceDefines; @@ -9017,8 +9018,10 @@ void LLVOAvatar::calculateUpdateRenderComplexity() * the official viewer for consideration. *****************************************************************/ static const U32 COMPLEXITY_BODY_PART_COST = 200; - static LLCachedControl max_complexity(gSavedSettings,"MaxAttachmentComplexity"); - F32 MAX_ATTACHMENT_COMPLEXITY = max_complexity; + static LLCachedControl max_complexity_setting(gSavedSettings,"MaxAttachmentComplexity"); + F32 max_attachment_complexity = max_complexity_setting; + max_attachment_complexity = llmax(max_attachment_complexity, DEFAULT_MAX_ATTACHMENT_COMPLEXITY); + // Diagnostic list of all textures on our avatar static std::set all_textures; @@ -9099,7 +9102,7 @@ void LLVOAvatar::calculateUpdateRenderComplexity() << " children: " << attachment_children_cost << LL_ENDL; // Limit attachment complexity to avoid signed integer flipping of the wearer's ACI - cost += (U32)llclamp(attachment_total_cost, MIN_ATTACHMENT_COMPLEXITY, MAX_ATTACHMENT_COMPLEXITY); + cost += (U32)llclamp(attachment_total_cost, MIN_ATTACHMENT_COMPLEXITY, max_attachment_complexity); } } } -- cgit v1.2.3