From 4e92846cd5ca304537ef3105a880f0c14ba02e3c Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Tue, 13 Dec 2011 14:37:20 -0600 Subject: SH-1427 Fix for redundantly applying light intensity to deferred lights. --- indra/newview/pipeline.cpp | 9 +++------ 1 file changed, 3 insertions(+), 6 deletions(-) (limited to 'indra/newview') diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 00acc3e511..8449e74fb6 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -7452,8 +7452,7 @@ void LLPipeline::renderDeferredLighting() F32 s = volume->getLightRadius()*1.5f; LLColor3 col = volume->getLightColor(); - col *= volume->getLightIntensity(); - + if (col.magVecSquared() < 0.001f) { continue; @@ -7566,8 +7565,7 @@ void LLPipeline::renderDeferredLighting() setupSpotLight(gDeferredSpotLightProgram, drawablep); LLColor3 col = volume->getLightColor(); - col *= volume->getLightIntensity(); - + //vertex positions are encoded so the 3 bits of their vertex index //correspond to their axis facing, with bit position 3,2,1 matching //axis facing x,y,z, bit set meaning positive facing, bit clear @@ -7676,8 +7674,7 @@ void LLPipeline::renderDeferredLighting() setupSpotLight(gDeferredMultiSpotLightProgram, drawablep); LLColor3 col = volume->getLightColor(); - col *= volume->getLightIntensity(); - + gDeferredMultiSpotLightProgram.uniform3fv(LLShaderMgr::LIGHT_CENTER, 1, tc.v); gDeferredMultiSpotLightProgram.uniform1f(LLShaderMgr::LIGHT_SIZE, s*s); gDeferredMultiSpotLightProgram.uniform3fv(LLShaderMgr::DIFFUSE_COLOR, 1, col.mV); -- cgit v1.2.3