From 3e3a3c1c5262e65df3edf27c4e27a6bbc8d49a01 Mon Sep 17 00:00:00 2001 From: Cosmic Linden Date: Fri, 13 Oct 2023 10:39:40 -0700 Subject: DRTVWR-592: Fix terrain normal sampling in non-triplanar case --- indra/newview/app_settings/shaders/class1/deferred/pbrterrainUtilF.glsl | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'indra/newview') diff --git a/indra/newview/app_settings/shaders/class1/deferred/pbrterrainUtilF.glsl b/indra/newview/app_settings/shaders/class1/deferred/pbrterrainUtilF.glsl index a9155cc629..a89bc6f211 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/pbrterrainUtilF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/pbrterrainUtilF.glsl @@ -128,7 +128,7 @@ vec4 terrain_texture(sampler2D tex, TerrainCoord terrain_coord) vec3 terrain_texture_normal(sampler2D tex, TerrainCoord terrain_coord) { - return texture(tex, terrain_coord).xyz; + return texture(tex, terrain_coord).xyz*2.0-1.0; } #endif -- cgit v1.2.3