From 4406d29b5bfbcc69d48e215c9368198d99f6c15f Mon Sep 17 00:00:00 2001 From: eli_linden Date: Fri, 27 May 2011 15:29:16 -0700 Subject: sync with viewer-development --- .../skins/default/xui/en/floater_model_preview.xml | 1094 ++-- .../skins/default/xui/en/floater_model_wizard.xml | 2078 +++---- .../newview/skins/default/xui/en/floater_tools.xml | 6398 ++++++++++---------- .../skins/default/xui/en/menu_inventory_add.xml | 14 +- .../skins/default/xui/en/panel_region_general.xml | 1 + 5 files changed, 4794 insertions(+), 4791 deletions(-) (limited to 'indra/newview') diff --git a/indra/newview/skins/default/xui/en/floater_model_preview.xml b/indra/newview/skins/default/xui/en/floater_model_preview.xml index d08c3e7078..a24306456a 100644 --- a/indra/newview/skins/default/xui/en/floater_model_preview.xml +++ b/indra/newview/skins/default/xui/en/floater_model_preview.xml @@ -1,547 +1,547 @@ - - - - Idle - Loading... - Generating Meshes... - Error: Vertex number is more than 65534, aborted! - High - Medium - Low - Lowest - Ship it! - N/A - None - Levels of detail have a different number of textureable faces. - Levels of detail have a different number of mesh instances. - Level of detail has too many vertices. - Missing required level of detail. - All - Analyzing... - Simplifying... - - - - Name: - - - - - Preview: - - - - Level of Detail: High - - - Level of Detail: Medium - - - Level of Detail: Low - - - Level of Detail: Lowest - - - - - - - - Upload Details - - - Resource Cost: [COST] - - - Physics Cost: [COST] - - - Upload Fee: N/A - - - - [STATUS] - - - - - - - - - - - - Upload Model - - - - This wizard will help you import mesh models to Second Life. First specify a file containing the model you wish to import. Second Life supports COLLADA (.dae) files. - - - - Filename: - - - - - Model Preview: - - - - - - Dimensions (meters): - - - X: Y: Z: - - - | | - - - - - - Note: - - -Advanced users familiar with 3d content creation tools may prefer to use the [secondlife:///app/floater/upload_model Advanced Mesh Import Window] . - - - - - - - - - Optimize - - - - This wizard has optimized your model to improve performance. You may adjust the results of the optimization process bellow or click Next to continue. - - - Generating Level of Detail - - - Generate Level of Detail: High - - Generate Level of Detail: Medium - - Generate Level of Detail: Low - - Generate Level of Detail: Lowest - - - - Model Preview: - - - - High - - - Medium - - - Low - - - Lowest - - - - - Higher Performance - Faster rendering but less detailed; lowers Resource (prim) cost. - Higher Accuracy - More detailed model but slower; increases Resource (prim) cost. - - - ' - - - - - - Resource Cost: [COST] - - Dimensions (meters): - - - X: Y: Z: - - - | | - - - - - - - - - - - Physics - - - - The wizard will create a physical shape, which determines how the object interacts with other objects and avatars. Set the slider to the detail level most appropriate for how your object will be used: - - - Performance - Faster rendering but less detailed; lowers Resource (prim) cost. - Accuracy - More detailed model but slower; increases Resource (prim) cost. - - - ' ' ' ' ' ' ' ' ' ' ' - Recommended for solid objects - Recommended for buildings - Recommended for vehicles - - - - - Resource Cost: [COST] - - - - - - - - Physics - - - - Preview the physics shape below then click Next to continue. To modify the physics shape, click the Back button. - - - - Model Preview: - - - - High - - - Medium - - - Low - - - Lowest - - - - - - Dimensions (meters): - - - X: Y: Z: - - - | | - - - - - Resource Cost: [COST] - - - - - - - Review - - - - Review the details below then click. Upload to upload your model. Your L$ balance will be charged when you click Upload. - - - - - Model Preview: - - - - High - - - Medium - - - Low - - - Lowest - - - - - - Dimensions (meters): - - - X: Y: Z: - - - | | - - - - - - Resource Cost: [COST] - This is the cost to your Region's prim/object limit, at default scale - Physics Cost: [COST] - This is the cost to your Region's prim/object limit, at default scale - Upload Fee: - This is the amount the upload will cost. - - I confirm that I have the appropriate rights to the material contained in this model. [secondlife:///app/floater/learn_more Learn more] - - - - - - - - - Upload Complete! - - - - Congratulations! Your model has been sucessfully uploaded. You will find the model in the Objects folder in your inventory. - - - - - - - + + + + + + + + + Upload Model + + + + This wizard will help you import mesh models to Second Life. First specify a file containing the model you wish to import. Second Life supports COLLADA (.dae) files. + + + + Filename: + + + + + Model Preview: + + + + + + Dimensions (meters): + + + X: Y: Z: + + + | | + + + + + + Note: + + +Advanced users familiar with 3d content creation tools may prefer to use the [secondlife:///app/floater/upload_model Advanced Mesh Import Window] . + + + + + + + + + Optimize + + + + This wizard has optimized your model to improve performance. You may adjust the results of the optimization process bellow or click Next to continue. + + + Generating Level of Detail + + + Generate Level of Detail: High + + Generate Level of Detail: Medium + + Generate Level of Detail: Low + + Generate Level of Detail: Lowest + + + + Model Preview: + + + + High + + + Medium + + + Low + + + Lowest + + + + + Higher Performance + Faster rendering but less detailed; lowers Resource (prim) cost. + Higher Accuracy + More detailed model but slower; increases Resource (prim) cost. + + + ' + + + + + + Resource Cost: [COST] + + Dimensions (meters): + + + X: Y: Z: + + + | | + + + + + + + + + + + Physics + + + + The wizard will create a physical shape, which determines how the object interacts with other objects and avatars. Set the slider to the detail level most appropriate for how your object will be used: + + + Higher Performance + Faster rendering but less detailed; lowers Resource (prim) cost. + Higher Accuracy + More detailed model but slower; increases Resource (prim) cost. + + + ' ' ' ' ' ' ' ' ' ' ' + Recommended for solid objects + Recommended for buildings + Recommended for vehicles + + + + + Resource Cost: [COST] + + + + + + + + Physics + + + + Preview the physics shape below then click Next to continue. To modify the physics shape, click the Back button. + + + + Model Preview: + + + + High + + + Medium + + + Low + + + Lowest + + + + + + Dimensions (meters): + + + X: Y: Z: + + + | | + + + + + Resource Cost: [COST] + + + + + + + Review + + + + Review the details below then click. Upload to upload your model. Your L$ balance will be charged when you click Upload. + + + + + Model Preview: + + + + High + + + Medium + + + Low + + + Lowest + + + + + + Dimensions (meters): + + + X: Y: Z: + + + | | + + + + + + Resource Cost: [COST] + This is the cost to your Region's prim/object limit, at default scale + Physics Cost: [COST] + This is the cost to your Region's prim/object limit, at default scale + Upload Fee: + This is the amount the upload will cost. + + I confirm that I have the appropriate rights to the material contained in this model. [secondlife:///app/floater/learn_more Learn more] + + + + + + + + + Upload Complete! + + + + Congratulations! Your model has been sucessfully uploaded. You will find the model in the Objects folder in your inventory. + + + + + + + - - - - - - Drag to move, shift-drag to copy - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - þ: [COUNT] - - - - Stretch Both Sides - - - - - - - - - - - - - Objects: [COUNT] - - - Prims: [COUNT] - - - Linked Sets: [COUNT] - - - Cost: [COST] / [PHYSICS] - - - Objects: [COUNT] - - - Cost: [COST] / [PHYSICS] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Deed - - - Deed - - - You can modify this object - - - You can modify these objects - - - You can't modify this object - - - You can't modify these objects - - - You must select entire object to set permissions - - - Price: L$ - - - Total Price: L$ - - - Price Per: L$ - - - Mixed Price - - - Mixed Sale - - - Name: - - - - Description: - - - - Creator: - - - - TestString PleaseIgnore (please.ignore) - - - Owner: - - - - TestString PleaseIgnore (please.ignore) - - - Group: - - - - - - - - + + + + + + Drag to move, shift-drag to copy + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + þ: [COUNT] + + + + Stretch Both Sides + + + + + + + + + + + + + Objects: [COUNT] + + + Prims: [COUNT] + + + Linked Sets: [COUNT] + + + Cost: [COST] / [PHYSICS] + + + Objects: [COUNT] + + + Cost: [COST] / [PHYSICS] + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Deed + + + Deed + + + You can modify this object + + + You can modify these objects + + + You can't modify this object + + + You can't modify these objects + + + You must select entire object to set permissions + + + Price: L$ + + + Total Price: L$ + + + Price Per: L$ + + + Mixed Price + + + Mixed Sale + + + Name: + + + + Description: + + + + Creator: + + + + TestString PleaseIgnore (please.ignore) + + + Owner: + + + + TestString PleaseIgnore (please.ignore) + + + Group: + + + + + + + +