From 31c13ffe251a6b638ace0f14e20ccbfaf9adcb1b Mon Sep 17 00:00:00 2001 From: Andrey Kleshchev Date: Wed, 26 Aug 2020 16:27:16 +0300 Subject: SL-10326 Fixed avatar rotation of selected avatars and selected self --- indra/newview/llmaniprotate.cpp | 23 ++++++++++++++++++++++- indra/newview/llmaniprotate.h | 1 + indra/newview/llviewerwindow.cpp | 2 +- 3 files changed, 24 insertions(+), 2 deletions(-) (limited to 'indra/newview') diff --git a/indra/newview/llmaniprotate.cpp b/indra/newview/llmaniprotate.cpp index f158aae3d2..c3e39429a2 100644 --- a/indra/newview/llmaniprotate.cpp +++ b/indra/newview/llmaniprotate.cpp @@ -447,6 +447,7 @@ BOOL LLManipRotate::handleMouseDownOnPart( S32 x, S32 y, MASK mask ) } mMouseCur = mMouseDown; + mAgentSelfAtAxis = gAgent.getAtAxis(); // no point checking if avatar was selected, just save the value // Route future Mouse messages here preemptively. (Release on mouse up.) setMouseCapture( TRUE ); @@ -610,6 +611,26 @@ void LLManipRotate::drag( S32 x, S32 y ) else { object->setRotation(new_rot, damped); + LLVOAvatar* avatar = object->asAvatar(); + if (avatar && avatar->isSelf() + && LLSelectMgr::getInstance()->mAllowSelectAvatar + && !object->getParent()) + { + // Normal avatars use object's orienttion, but self uses + // separate LLCoordFrame + // See LVOAvatar::updateOrientation() + if (gAgentCamera.getFocusOnAvatar()) + { + //Don't rotate camera with avatar + gAgentCamera.setFocusOnAvatar(false, false, false); + } + + LLVector3 at_axis = mAgentSelfAtAxis; + at_axis *= mRotation; + at_axis.mV[VZ] = 0.f; + at_axis.normalize(); + gAgent.resetAxes(at_axis); + } rebuild(object); } @@ -717,7 +738,7 @@ void LLManipRotate::drag( S32 x, S32 y ) LLViewerObject *root_object = (cur == NULL) ? NULL : cur->getRootEdit(); if( cur->permModify() && cur->permMove() && !cur->isPermanentEnforced() && ((root_object == NULL) || !root_object->isPermanentEnforced()) && - !cur->isAvatar()) + (!cur->isAvatar() || LLSelectMgr::getInstance()->mAllowSelectAvatar)) { selectNode->mLastRotation = cur->getRotation(); selectNode->mLastPositionLocal = cur->getPosition(); diff --git a/indra/newview/llmaniprotate.h b/indra/newview/llmaniprotate.h index e8f1c24c58..dc36ef796a 100644 --- a/indra/newview/llmaniprotate.h +++ b/indra/newview/llmaniprotate.h @@ -95,6 +95,7 @@ private: LLVector3 mMouseDown; LLVector3 mMouseCur; + LLVector3 mAgentSelfAtAxis; // Own agent uses separate rotation method F32 mRadiusMeters; LLVector3 mCenterToCam; diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index 347acfe15f..5b83cf7163 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -3930,7 +3930,7 @@ void LLViewerWindow::renderSelections( BOOL for_gl_pick, BOOL pick_parcel_walls, draw_handles = FALSE; } - if (tool == LLToolCompRotate::getInstance() && !all_selected_objects_move) + if (tool == LLToolCompRotate::getInstance() && !all_selected_objects_move && !LLSelectMgr::getInstance()->isMovableAvatarSelected()) { draw_handles = FALSE; } -- cgit v1.2.3