From 278d3b15e6f7ecd83e48bb5c7eac11f670776a72 Mon Sep 17 00:00:00 2001 From: Jonathan Yap Date: Sun, 20 May 2012 14:22:38 -0400 Subject: STORM-1812 Store playing state from an additional place. --- indra/newview/llvieweraudio.cpp | 13 ++++--------- 1 file changed, 4 insertions(+), 9 deletions(-) (limited to 'indra/newview') diff --git a/indra/newview/llvieweraudio.cpp b/indra/newview/llvieweraudio.cpp index 9953bc1f36..542f16cbee 100644 --- a/indra/newview/llvieweraudio.cpp +++ b/indra/newview/llvieweraudio.cpp @@ -382,15 +382,9 @@ void audio_update_volume(bool force_update) if (progress_view_visible && !LLViewerAudio::getInstance()->getForcedTeleportFade()) { // Even though the music was turned off it was starting up (with autoplay disabled) occasionally - // after a failed teleport or after an intra-parcel teleport. - if (gAudiop->getInternetStreamURL().empty()) - { - LLViewerAudio::getInstance()->setWasPlaying(false); - } - else - { - LLViewerAudio::getInstance()->setWasPlaying(true); - } + // after a failed teleport or after an intra-parcel teleport. Also, the music sometimes was not + // restarting after a successful intra-parcel teleport. Setting mWasPlaying fixes these issues. + LLViewerAudio::getInstance()->setWasPlaying(!gAudiop->getInternetStreamURL().empty()); LLViewerAudio::getInstance()->setForcedTeleportFade(true); LLViewerAudio::getInstance()->startInternetStreamWithAutoFade(LLStringUtil::null); LLViewerAudio::getInstance()->setNextStreamURI(LLStringUtil::null); @@ -398,6 +392,7 @@ void audio_update_volume(bool force_update) if (!progress_view_visible && LLViewerAudio::getInstance()->getForcedTeleportFade()) { + LLViewerAudio::getInstance()->setWasPlaying(!gAudiop->getInternetStreamURL().empty()); LLViewerAudio::getInstance()->setForcedTeleportFade(false); } -- cgit v1.2.3