From 19640c015ecfefde767be49168684b27f5ceabb2 Mon Sep 17 00:00:00 2001 From: Callum Prentice Date: Mon, 25 Jul 2016 12:09:55 -0700 Subject: Remove unncessary Y flip --- indra/newview/llmediactrl.cpp | 7 ------- 1 file changed, 7 deletions(-) (limited to 'indra/newview') diff --git a/indra/newview/llmediactrl.cpp b/indra/newview/llmediactrl.cpp index 5fed925dda..9cf3249983 100644 --- a/indra/newview/llmediactrl.cpp +++ b/indra/newview/llmediactrl.cpp @@ -907,14 +907,7 @@ void LLMediaCtrl::convertInputCoords(S32& x, S32& y) if(mMediaSource && mMediaSource->hasMedia()) { -// on OS X (maybe Linux) and on 2D media like login/search, the coords are wrong. -// they are fine on 3D media - so we flip (or is it unflip) them here for anything -// except windows (Which appears to be correct on both counts) -#if LL_WINDOWS coords_opengl = mMediaSource->getMediaPlugin()->getTextureCoordsOpenGL(); -#else - coords_opengl = ! mMediaSource->getMediaPlugin()->getTextureCoordsOpenGL(); -#endif } x = ll_round((F32)x * LLUI::getScaleFactor().mV[VX]); -- cgit v1.2.3