From 13d2501c847929ce9ee155dbb4dcfcf166710d3e Mon Sep 17 00:00:00 2001 From: Tofu Linden Date: Thu, 20 May 2010 11:38:57 +0100 Subject: SNOW-207/DEV-42245 : FIXED : Texture loading on sculpty plants is failing making content appear to be of poor quality. Patch by Thickbrick, reviewed by me. --- indra/newview/llface.cpp | 15 ++++++++++++--- 1 file changed, 12 insertions(+), 3 deletions(-) (limited to 'indra/newview') diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp index a1336815f7..e0e5b32299 100644 --- a/indra/newview/llface.cpp +++ b/indra/newview/llface.cpp @@ -1376,9 +1376,18 @@ F32 LLFace::getTextureVirtualSize() texel_area = 1.f; } - //apply texel area to face area to get accurate ratio - //face_area /= llclamp(texel_area, 1.f/64.f, 16.f); - F32 face_area = mPixelArea / llclamp(texel_area, 0.015625f, 128.f); + F32 face_area; + if (mVObjp->isSculpted() && texel_area > 1.f) + { + //sculpts can break assumptions about texel area + face_area = mPixelArea; + } + else + { + //apply texel area to face area to get accurate ratio + //face_area /= llclamp(texel_area, 1.f/64.f, 16.f); + face_area = mPixelArea / llclamp(texel_area, 0.015625f, 128.f); + } if(face_area > LLViewerTexture::sMaxSmallImageSize) { -- cgit v1.2.3