From b3e9c46c94dad0c81a5adcb9152521b5368c66a7 Mon Sep 17 00:00:00 2001
From: Richard Linden <none@none>
Date: Wed, 29 Aug 2012 22:50:56 -0700
Subject: SH-3275 WIP Run viewer metrics for object update messages further
 cleanup of LLStat removed llfloaterlagmeter

---
 .../skins/default/xui/da/floater_lagmeter.xml      | 151 ---------
 .../skins/default/xui/de/floater_lagmeter.xml      | 151 ---------
 .../skins/default/xui/en/floater_lagmeter.xml      | 336 ---------------------
 .../skins/default/xui/es/floater_lagmeter.xml      | 154 ----------
 .../skins/default/xui/fr/floater_lagmeter.xml      | 151 ---------
 .../skins/default/xui/it/floater_lagmeter.xml      | 154 ----------
 .../skins/default/xui/ja/floater_lagmeter.xml      | 151 ---------
 .../skins/default/xui/pl/floater_lagmeter.xml      | 151 ---------
 .../skins/default/xui/pt/floater_lagmeter.xml      | 154 ----------
 .../skins/default/xui/ru/floater_lagmeter.xml      | 151 ---------
 .../skins/default/xui/tr/floater_lagmeter.xml      | 151 ---------
 .../skins/default/xui/zh/floater_lagmeter.xml      | 151 ---------
 12 files changed, 2006 deletions(-)
 delete mode 100644 indra/newview/skins/default/xui/da/floater_lagmeter.xml
 delete mode 100644 indra/newview/skins/default/xui/de/floater_lagmeter.xml
 delete mode 100644 indra/newview/skins/default/xui/en/floater_lagmeter.xml
 delete mode 100644 indra/newview/skins/default/xui/es/floater_lagmeter.xml
 delete mode 100644 indra/newview/skins/default/xui/fr/floater_lagmeter.xml
 delete mode 100644 indra/newview/skins/default/xui/it/floater_lagmeter.xml
 delete mode 100644 indra/newview/skins/default/xui/ja/floater_lagmeter.xml
 delete mode 100644 indra/newview/skins/default/xui/pl/floater_lagmeter.xml
 delete mode 100644 indra/newview/skins/default/xui/pt/floater_lagmeter.xml
 delete mode 100644 indra/newview/skins/default/xui/ru/floater_lagmeter.xml
 delete mode 100644 indra/newview/skins/default/xui/tr/floater_lagmeter.xml
 delete mode 100644 indra/newview/skins/default/xui/zh/floater_lagmeter.xml

(limited to 'indra/newview/skins')

diff --git a/indra/newview/skins/default/xui/da/floater_lagmeter.xml b/indra/newview/skins/default/xui/da/floater_lagmeter.xml
deleted file mode 100644
index 149d174c34..0000000000
--- a/indra/newview/skins/default/xui/da/floater_lagmeter.xml
+++ /dev/null
@@ -1,151 +0,0 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<floater name="floater_lagmeter" title="LAG METER">
-	<floater.string name="max_title_msg">
-		Lag måler
-	</floater.string>
-	<floater.string name="max_width_px">
-		360
-	</floater.string>
-	<floater.string name="min_title_msg">
-		Lag
-	</floater.string>
-	<floater.string name="min_width_px">
-		90
-	</floater.string>
-	<floater.string name="client_text_msg">
-		Klient
-	</floater.string>
-	<floater.string name="client_frame_rate_critical_fps">
-		10
-	</floater.string>
-	<floater.string name="client_frame_rate_warning_fps">
-		15
-	</floater.string>
-	<floater.string name="client_frame_time_window_bg_msg">
-		Normal, vindue i baggrund
-	</floater.string>
-	<floater.string name="client_frame_time_critical_msg">
-		Klients billeder/sek under [CLIENT_FRAME_RATE_CRITICAL]
-	</floater.string>
-	<floater.string name="client_frame_time_warning_msg">
-		Klients billeder/sek mellem [CLIENT_FRAME_RATE_CRITICAL] og [CLIENT_FRAME_RATE_WARNING]
-	</floater.string>
-	<floater.string name="client_frame_time_normal_msg">
-		Normal
-	</floater.string>
-	<floater.string name="client_draw_distance_cause_msg">
-		Mulig årsag: &apos;Vis afstand&apos; sat for højt i grafik indstillinger
-	</floater.string>
-	<floater.string name="client_texture_loading_cause_msg">
-		Mulig årsag: Billeder hentes
-	</floater.string>
-	<floater.string name="client_texture_memory_cause_msg">
-		Mulig årsag: For mange billeder i hukommelse
-	</floater.string>
-	<floater.string name="client_complex_objects_cause_msg">
-		Mulig årsag: For mange komplekse objekter i scenariet
-	</floater.string>
-	<floater.string name="network_text_msg">
-		Netværk
-	</floater.string>
-	<floater.string name="network_packet_loss_critical_pct">
-		10
-	</floater.string>
-	<floater.string name="network_packet_loss_warning_pct">
-		5
-	</floater.string>
-	<floater.string name="network_packet_loss_critical_msg">
-		Forbindelsen mister over [NETWORK_PACKET_LOSS_CRITICAL]% pakker
-	</floater.string>
-	<floater.string name="network_packet_loss_warning_msg">
-		Forbindelsen mister [NETWORK_PACKET_LOSS_WARNING]%-[NETWORK_PACKET_LOSS_CRITICAL]% pakker
-	</floater.string>
-	<floater.string name="network_performance_normal_msg">
-		Normal
-	</floater.string>
-	<floater.string name="network_ping_critical_ms">
-		600
-	</floater.string>
-	<floater.string name="network_ping_warning_ms">
-		300
-	</floater.string>
-	<floater.string name="network_ping_critical_msg">
-		Forbindelsens ping tider er over [NETWORK_PING_CRITICAL] ms
-	</floater.string>
-	<floater.string name="network_ping_warning_msg">
-		Forbindelsens ping tider er [NETWORK_PING_WARNING]-[NETWORK_PING_CRITICAL] ms
-	</floater.string>
-	<floater.string name="network_packet_loss_cause_msg">
-		Muligvis dårlig forbindelse eller &apos;båndbredde&apos; sat for højt i netværksopsætning.
-	</floater.string>
-	<floater.string name="network_ping_cause_msg">
-		Muligvis dårlig forbindelse eller fil delings program.
-	</floater.string>
-	<floater.string name="server_text_msg">
-		Server
-	</floater.string>
-	<floater.string name="server_frame_rate_critical_fps">
-		20
-	</floater.string>
-	<floater.string name="server_frame_rate_warning_fps">
-		30
-	</floater.string>
-	<floater.string name="server_single_process_max_time_ms">
-		20
-	</floater.string>
-	<floater.string name="server_frame_time_critical_msg">
-		Simulator framerate er under [SERVER_FRAME_RATE_CRITICAL]
-	</floater.string>
-	<floater.string name="server_frame_time_warning_msg">
-		Simulator framerate er mellem [SERVER_FRAME_RATE_CRITICAL] og [SERVER_FRAME_RATE_WARNING]
-	</floater.string>
-	<floater.string name="server_frame_time_normal_msg">
-		Normal
-	</floater.string>
-	<floater.string name="server_physics_cause_msg">
-		Mulig årsag: For mange fysiske objekter
-	</floater.string>
-	<floater.string name="server_scripts_cause_msg">
-		Mulig årsag: For mange objekter med script
-	</floater.string>
-	<floater.string name="server_net_cause_msg">
-		Mulig årsag: For meget netværks trafik
-	</floater.string>
-	<floater.string name="server_agent_cause_msg">
-		Mulig årsag: For mange avatarer i bevægelse i regionen
-	</floater.string>
-	<floater.string name="server_images_cause_msg">
-		Mulig årsag: For mange billed udregninger
-	</floater.string>
-	<floater.string name="server_generic_cause_msg">
-		Mulig årsag: Simulator belastning for stor
-	</floater.string>
-	<floater.string name="smaller_label">
-		&gt;&gt;
-	</floater.string>
-	<floater.string name="bigger_label">
-		&lt;&lt;
-	</floater.string>
-	<button label="" label_selected="" name="client_lagmeter" tool_tip="Status for klient lag"/>
-	<text name="client">
-		Klient
-	</text>
-	<text name="client_text">
-		Normal
-	</text>
-	<button label="" label_selected="" name="network_lagmeter" tool_tip="Network lag status"/>
-	<text name="network">
-		Netværk
-	</text>
-	<text name="network_text">
-		Normal
-	</text>
-	<button label="" label_selected="" name="server_lagmeter" tool_tip="Status for server lag"/>
-	<text name="server">
-		Server
-	</text>
-	<text name="server_text">
-		Normal
-	</text>
-	<button label="&gt;&gt;" name="minimize" tool_tip="Ændre størrelse"/>
-</floater>
diff --git a/indra/newview/skins/default/xui/de/floater_lagmeter.xml b/indra/newview/skins/default/xui/de/floater_lagmeter.xml
deleted file mode 100644
index 45ff37c147..0000000000
--- a/indra/newview/skins/default/xui/de/floater_lagmeter.xml
+++ /dev/null
@@ -1,151 +0,0 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<floater name="floater_lagmeter" title="LAG METER">
-	<floater.string name="max_title_msg">
-		Lag-Anzeige
-	</floater.string>
-	<floater.string name="max_width_px">
-		350
-	</floater.string>
-	<floater.string name="min_title_msg">
-		Lag
-	</floater.string>
-	<floater.string name="min_width_px">
-		90
-	</floater.string>
-	<floater.string name="client_text_msg">
-		Client
-	</floater.string>
-	<floater.string name="client_frame_rate_critical_fps">
-		10
-	</floater.string>
-	<floater.string name="client_frame_rate_warning_fps">
-		15
-	</floater.string>
-	<floater.string name="client_frame_time_window_bg_msg">
-		Normal, Fenster im Hintergrund
-	</floater.string>
-	<floater.string name="client_frame_time_critical_msg">
-		Client-Frame-Rate unter [CLIENT_FRAME_RATE_CRITICAL]
-	</floater.string>
-	<floater.string name="client_frame_time_warning_msg">
-		Client-Frame-Rate zwischen [CLIENT_FRAME_RATE_CRITICAL] und [CLIENT_FRAME_RATE_WARNING]
-	</floater.string>
-	<floater.string name="client_frame_time_normal_msg">
-		Normal
-	</floater.string>
-	<floater.string name="client_draw_distance_cause_msg">
-		Mögliche Ursache: Sichtweite zu groß
-	</floater.string>
-	<floater.string name="client_texture_loading_cause_msg">
-		Mögliche Ursache: Bilder werden geladen
-	</floater.string>
-	<floater.string name="client_texture_memory_cause_msg">
-		Mögliche Ursache: Zu viele Bilder im Speicher
-	</floater.string>
-	<floater.string name="client_complex_objects_cause_msg">
-		Mögliche Ursache: Zu viele komplexe Objekte in der Szene
-	</floater.string>
-	<floater.string name="network_text_msg">
-		Netzwerk
-	</floater.string>
-	<floater.string name="network_packet_loss_critical_pct">
-		10
-	</floater.string>
-	<floater.string name="network_packet_loss_warning_pct">
-		5
-	</floater.string>
-	<floater.string name="network_packet_loss_critical_msg">
-		Paketverlust der Verbindung übersteigt [NETWORK_PACKET_LOSS_CRITICAL]%
-	</floater.string>
-	<floater.string name="network_packet_loss_warning_msg">
-		Paketverlust der Verbindung liegt bei [NETWORK_PACKET_LOSS_WARNING]%-[NETWORK_PACKET_LOSS_CRITICAL]%
-	</floater.string>
-	<floater.string name="network_performance_normal_msg">
-		Normal
-	</floater.string>
-	<floater.string name="network_ping_critical_ms">
-		600
-	</floater.string>
-	<floater.string name="network_ping_warning_ms">
-		300
-	</floater.string>
-	<floater.string name="network_ping_critical_msg">
-		Ping-Zeit der Verbindung übersteigt [NETWORK_PING_CRITICAL] ms
-	</floater.string>
-	<floater.string name="network_ping_warning_msg">
-		Ping-Zeit der Verbindung liegt bei [NETWORK_PING_WARNING]-[NETWORK_PING_CRITICAL] ms
-	</floater.string>
-	<floater.string name="network_packet_loss_cause_msg">
-		Möglicherweise schlechte Verbindung oder zu hoher Wert für „Bandbreite“.
-	</floater.string>
-	<floater.string name="network_ping_cause_msg">
-		Möglicherweise schlechte Verbindung oder File-Sharing-Anwendung.
-	</floater.string>
-	<floater.string name="server_text_msg">
-		Server
-	</floater.string>
-	<floater.string name="server_frame_rate_critical_fps">
-		20
-	</floater.string>
-	<floater.string name="server_frame_rate_warning_fps">
-		30
-	</floater.string>
-	<floater.string name="server_single_process_max_time_ms">
-		20
-	</floater.string>
-	<floater.string name="server_frame_time_critical_msg">
-		Simulator-Frame-Rate liegt unter [SERVER_FRAME_RATE_CRITICAL]
-	</floater.string>
-	<floater.string name="server_frame_time_warning_msg">
-		Simulator-Frame-Rate liegt zwischen [SERVER_FRAME_RATE_CRITICAL] und [SERVER_FRAME_RATE_WARNING]
-	</floater.string>
-	<floater.string name="server_frame_time_normal_msg">
-		Normal
-	</floater.string>
-	<floater.string name="server_physics_cause_msg">
-		Mögliche Ursache: Zu viele physische Objekte
-	</floater.string>
-	<floater.string name="server_scripts_cause_msg">
-		Mögliche Ursache: Zu viele geskriptete Objekte
-	</floater.string>
-	<floater.string name="server_net_cause_msg">
-		Mögliche Ursache: Zu viel Netzwerktraffic
-	</floater.string>
-	<floater.string name="server_agent_cause_msg">
-		Mögliche Ursache: Zu viele Personen in Bewegung in der Region
-	</floater.string>
-	<floater.string name="server_images_cause_msg">
-		Mögliche Ursache: Zu viele Bildberechnungen
-	</floater.string>
-	<floater.string name="server_generic_cause_msg">
-		Mögliche Ursache: Zu hohe Simulator-Last
-	</floater.string>
-	<floater.string name="smaller_label">
-		&gt;&gt;
-	</floater.string>
-	<floater.string name="bigger_label">
-		&lt;&lt;
-	</floater.string>
-	<button name="client_lagmeter" tool_tip="Client-Lag-Status"/>
-	<text name="client">
-		Client
-	</text>
-	<text name="client_text">
-		Normal
-	</text>
-	<button name="network_lagmeter" tool_tip="Netzwerk-Lag-Status"/>
-	<text name="network">
-		Netzwerk
-	</text>
-	<text name="network_text">
-		Normal
-	</text>
-	<button name="server_lagmeter" tool_tip="Server-Lag-Status"/>
-	<text name="server">
-		Server
-	</text>
-	<text name="server_text">
-		Normal
-	</text>
-	<button label="&gt;&gt; " name="minimize" tool_tip="Fenstergröße ändern"/>
-</floater>
diff --git a/indra/newview/skins/default/xui/en/floater_lagmeter.xml b/indra/newview/skins/default/xui/en/floater_lagmeter.xml
deleted file mode 100644
index b24c745bdd..0000000000
--- a/indra/newview/skins/default/xui/en/floater_lagmeter.xml
+++ /dev/null
@@ -1,336 +0,0 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
-<floater
- legacy_header_height="18"
- height="170"
- layout="topleft"
- name="floater_lagmeter"
- help_topic="floater_lagmeter"
- save_rect="true"
- title="LAG METER"
- width="350">
-    <floater.string
-     name="max_title_msg">
-        Lag Meter
-    </floater.string>
-    <floater.string
-     name="max_width_px">
-        360
-    </floater.string>
-    <floater.string
-     name="min_title_msg">
-        Lag
-    </floater.string>
-    <floater.string
-     name="min_width_px">
-        90
-    </floater.string>
-    <floater.string
-     name="client_text_msg">
-        Client
-    </floater.string>
-    <floater.string
-     name="client_frame_rate_critical_fps">
-        10
-    </floater.string>
-    <floater.string
-     name="client_frame_rate_warning_fps">
-        15
-    </floater.string>
-    <floater.string
-     name="client_frame_time_window_bg_msg">
-        Normal, window in background
-    </floater.string>
-    <floater.string
-     name="client_frame_time_critical_msg">
-        Client frame rate below [CLIENT_FRAME_RATE_CRITICAL]
-    </floater.string>
-    <floater.string
-     name="client_frame_time_warning_msg">
-        Client frame rate between [CLIENT_FRAME_RATE_CRITICAL] and [CLIENT_FRAME_RATE_WARNING]
-    </floater.string>
-    <floater.string
-     name="client_frame_time_normal_msg">
-        Normal
-    </floater.string>
-    <floater.string
-     name="client_draw_distance_cause_msg">
-        Possible cause: Draw distance set too high
-    </floater.string>
-    <floater.string
-     name="client_texture_loading_cause_msg">
-        Possible cause: Images loading
-    </floater.string>
-    <floater.string
-     name="client_texture_memory_cause_msg">
-        Possible cause: Too many images in memory
-    </floater.string>
-    <floater.string
-     name="client_complex_objects_cause_msg">
-        Possible cause: Too many complex objects in scene
-    </floater.string>
-    <floater.string
-     name="network_text_msg">
-        Network
-    </floater.string>
-    <floater.string
-     name="network_packet_loss_critical_pct">
-        10
-    </floater.string>
-    <floater.string
-     name="network_packet_loss_warning_pct">
-        5
-    </floater.string>
-    <floater.string
-     name="network_packet_loss_critical_msg">
-        Connection is dropping over [NETWORK_PACKET_LOSS_CRITICAL]% of packets
-    </floater.string>
-    <floater.string
-     name="network_packet_loss_warning_msg">
-        Connection is dropping [NETWORK_PACKET_LOSS_WARNING]%-[NETWORK_PACKET_LOSS_CRITICAL]% of packets
-    </floater.string>
-    <floater.string
-     name="network_performance_normal_msg">
-        Normal
-    </floater.string>
-    <floater.string
-     name="network_ping_critical_ms">
-        600
-    </floater.string>
-    <floater.string
-     name="network_ping_warning_ms">
-        300
-    </floater.string>
-    <floater.string
-     name="network_ping_critical_msg">
-        Connection ping time is over [NETWORK_PING_CRITICAL] ms
-    </floater.string>
-    <floater.string
-     name="network_ping_warning_msg">
-        Connection ping time is [NETWORK_PING_WARNING]-[NETWORK_PING_CRITICAL] ms
-    </floater.string>
-    <floater.string
-     name="network_packet_loss_cause_msg">
-        Possible bad connection or &apos;Bandwidth&apos; pref too high.
-    </floater.string>
-    <floater.string
-     name="network_ping_cause_msg">
-        Possible bad connection or file-sharing app.
-    </floater.string>
-    <floater.string
-     name="server_text_msg">
-        Server
-    </floater.string>
-    <floater.string
-     name="server_frame_rate_critical_fps">
-        20
-    </floater.string>
-    <floater.string
-     name="server_frame_rate_warning_fps">
-        30
-    </floater.string>
-    <floater.string
-     name="server_single_process_max_time_ms">
-        20
-    </floater.string>
-    <floater.string
-     name="server_frame_time_critical_msg">
-        Simulator framerate below [SERVER_FRAME_RATE_CRITICAL]
-    </floater.string>
-    <floater.string
-     name="server_frame_time_warning_msg">
-        Simulator framerate between [SERVER_FRAME_RATE_CRITICAL] and [SERVER_FRAME_RATE_WARNING]
-    </floater.string>
-    <floater.string
-     name="server_frame_time_normal_msg">
-        Normal
-    </floater.string>
-    <floater.string
-     name="server_physics_cause_msg">
-        Possible Cause: Too many physical objects
-    </floater.string>
-    <floater.string
-     name="server_scripts_cause_msg">
-        Possible Cause: Too many scripted objects
-    </floater.string>
-    <floater.string
-     name="server_net_cause_msg">
-        Possible Cause: Too much network traffic
-    </floater.string>
-    <floater.string
-     name="server_agent_cause_msg">
-        Possible Cause: Too many moving people in region
-    </floater.string>
-    <floater.string
-     name="server_images_cause_msg">
-        Possible Cause: Too many image calculations
-    </floater.string>
-    <floater.string
-     name="server_generic_cause_msg">
-        Possible Cause: Simulator load too heavy
-    </floater.string>
-    <floater.string
-     name="smaller_label">
-        &gt;&gt;
-    </floater.string>
-    <floater.string
-     name="bigger_label">
-        &lt;&lt;
-    </floater.string>
-    <button
-     follows="top|left"
-     height="16"
-     image_selected="lag_status_good.tga"
-     image_unselected="lag_status_good.tga"
-     layout="topleft"
-     left="8"
-     name="client_lagmeter"
-     tab_stop="false"
-     tool_tip="Client lag status"
-     top="24"
-     width="16" />
-    <text
-     type="string"
-     length="1"
-     follows="left|top"
-     font="SansSerif"
-     height="16"
-     layout="topleft"
-     left_pad="3"
-     name="client"
-     top_delta="0"
-     width="128">
-        Client
-    </text>
-    <text
-     invisiblity_control="LagMeterShrunk"
-     type="string"
-     length="1"
-     bottom="40"
-     follows="left|top"
-     font="SansSerif"
-     height="16"
-     layout="topleft"
-     left="110"
-     name="client_text"
-     right="-10">
-        Normal
-    </text>
-    <text
-     invisiblity_control="LagMeterShrunk"
-     bottom="56"
-     follows="left|top"
-     height="16"
-     layout="topleft"
-     left="40"
-     name="client_lag_cause"
-     right="-32" />
-    <button
-     follows="top|left"
-     height="16"
-     image_selected="lag_status_good.tga"
-     image_unselected="lag_status_good.tga"
-     layout="topleft"
-     left="8"
-     name="network_lagmeter"
-     tab_stop="false"
-     tool_tip="Network lag status"
-     top="64"
-     width="16" />
-    <text
-     type="string"
-     length="1"
-     follows="left|top"
-     font="SansSerif"
-     height="16"
-     layout="topleft"
-     left_pad="3"
-     name="network"
-     top_delta="0"
-     width="128">
-        Network
-    </text>
-    <text
-     invisiblity_control="LagMeterShrunk"
-     type="string"
-     length="1"
-     bottom="80"
-     follows="left|top"
-     font="SansSerif"
-     height="16"
-     layout="topleft"
-     left="110"
-     name="network_text"
-     right="-10">
-        Normal
-    </text>
-    <text
-     invisiblity_control="LagMeterShrunk"
-     bottom="96"
-     follows="left|top"
-     height="16"
-     layout="topleft"
-     left="40"
-     name="network_lag_cause"
-     right="-32" />
-    <button
-     follows="top|left"
-     height="16"
-     image_selected="lag_status_good.tga"
-     image_unselected="lag_status_good.tga"
-     layout="topleft"
-     left="8"
-     name="server_lagmeter"
-     tab_stop="false"
-     tool_tip="Server lag status"
-     top="104"
-     width="16" />
-    <text
-     type="string"
-     length="1"
-     follows="left|top"
-     font="SansSerif"
-     height="16"
-     layout="topleft"
-     left_pad="3"
-     name="server"
-     top_delta="0"
-     width="60">
-        Server
-    </text>
-    <text
-     invisiblity_control="LagMeterShrunk"
-     type="string"
-     length="1"
-     bottom="120"
-     follows="left|top"
-     font="SansSerif"
-     height="16"
-     layout="topleft"
-     left="110"
-     name="server_text"
-     right="-10">
-        Normal
-    </text>
-    <text
-     invisiblity_control="LagMeterShrunk"
-     bottom="136"
-     follows="left|top"
-     height="16"
-     layout="topleft"
-     left="40"
-     name="server_lag_cause"
-     right="-32" />
-    <button
-     follows="left|top"
-     height="20"
-     label="&gt;&gt;"
-     layout="topleft"
-     left="10"
-     name="minimize"
-	 tool_tip="Toggle floater size"
-     top_delta="24"
-     width="40">
-        <button.commit_callback
-         function="LagMeter.ClickShrink" />
-    </button>
-</floater>
diff --git a/indra/newview/skins/default/xui/es/floater_lagmeter.xml b/indra/newview/skins/default/xui/es/floater_lagmeter.xml
deleted file mode 100644
index 227689a194..0000000000
--- a/indra/newview/skins/default/xui/es/floater_lagmeter.xml
+++ /dev/null
@@ -1,154 +0,0 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<floater name="floater_lagmeter" title="MEDIDOR DEL LAG">
-	<floater.string name="max_title_msg">
-		Medidor del lag
-	</floater.string>
-	<floater.string name="max_width_px">
-		360
-	</floater.string>
-	<floater.string name="min_title_msg">
-		Lag
-	</floater.string>
-	<floater.string name="min_width_px">
-		90
-	</floater.string>
-	<floater.string name="client_text_msg">
-		Cliente
-	</floater.string>
-	<floater.string name="client_frame_rate_critical_fps">
-		10
-	</floater.string>
-	<floater.string name="client_frame_rate_warning_fps">
-		15
-	</floater.string>
-	<floater.string name="client_frame_time_window_bg_msg">
-		Normal, ventana en segundo plano
-	</floater.string>
-	<floater.string name="client_frame_time_critical_msg">
-		Frames del cliente valorados por debajo de [CLIENT_FRAME_RATE_CRITICAL]
-	</floater.string>
-	<floater.string name="client_frame_time_warning_msg">
-		Frames del cliente valorados entre [CLIENT_FRAME_RATE_CRITICAL] y [CLIENT_FRAME_RATE_WARNING]
-	</floater.string>
-	<floater.string name="client_frame_time_normal_msg">
-		Normal
-	</floater.string>
-	<floater.string name="client_draw_distance_cause_msg">
-		Posible causa: distancia de dibujo fijada muy alta
-	</floater.string>
-	<floater.string name="client_texture_loading_cause_msg">
-		Posible causa: imágenes cargándose
-	</floater.string>
-	<floater.string name="client_texture_memory_cause_msg">
-		Posible causa: demasiadas imágenes en la memoria
-	</floater.string>
-	<floater.string name="client_complex_objects_cause_msg">
-		Posible causa: demasiados objetos complejos en la escena
-	</floater.string>
-	<floater.string name="network_text_msg">
-		Red
-	</floater.string>
-	<floater.string name="network_packet_loss_critical_pct">
-		10
-	</floater.string>
-	<floater.string name="network_packet_loss_warning_pct">
-		5
-	</floater.string>
-	<floater.string name="network_packet_loss_critical_msg">
-		La conexión deja caer más del [NETWORK_PACKET_LOSS_CRITICAL]% de los paquetes
-	</floater.string>
-	<floater.string name="network_packet_loss_warning_msg">
-		La conexión deja caer [NETWORK_PACKET_LOSS_WARNING]%-[NETWORK_PACKET_LOSS_CRITICAL]% de los paquetes
-	</floater.string>
-	<floater.string name="network_performance_normal_msg">
-		Normal
-	</floater.string>
-	<floater.string name="network_ping_critical_ms">
-		600
-	</floater.string>
-	<floater.string name="network_ping_warning_ms">
-		300
-	</floater.string>
-	<floater.string name="network_ping_critical_msg">
-		El tiempo de conexión -ping- supera los [NETWORK_PING_CRITICAL] ms
-	</floater.string>
-	<floater.string name="network_ping_warning_msg">
-		El tiempo de conexión -ping- es de [NETWORK_PING_WARNING]-[NETWORK_PING_CRITICAL] ms
-	</floater.string>
-	<floater.string name="network_packet_loss_cause_msg">
-		Quizá una mala conexión o un ancho de banda fijado demasiado alto.
-	</floater.string>
-	<floater.string name="network_ping_cause_msg">
-		Quizá una mala conexión o una aplicación de archivos compartidos.
-	</floater.string>
-	<floater.string name="server_text_msg">
-		Servidor
-	</floater.string>
-	<floater.string name="server_frame_rate_critical_fps">
-		20
-	</floater.string>
-	<floater.string name="server_frame_rate_warning_fps">
-		30
-	</floater.string>
-	<floater.string name="server_single_process_max_time_ms">
-		20
-	</floater.string>
-	<floater.string name="server_frame_time_critical_msg">
-		Frecuencia (framerate) por debajo de [SERVER_FRAME_RATE_CRITICAL]
-	</floater.string>
-	<floater.string name="server_frame_time_warning_msg">
-		Frecuencia (framerate) entre [SERVER_FRAME_RATE_CRITICAL] y [SERVER_FRAME_RATE_WARNING]
-	</floater.string>
-	<floater.string name="server_frame_time_normal_msg">
-		Normal
-	</floater.string>
-	<floater.string name="server_physics_cause_msg">
-		Posible causa: demasiados objetos físicos
-	</floater.string>
-	<floater.string name="server_scripts_cause_msg">
-		Posible causa: demasiados objetos con script
-	</floater.string>
-	<floater.string name="server_net_cause_msg">
-		Posible causa: demasiado tráfico en la red
-	</floater.string>
-	<floater.string name="server_agent_cause_msg">
-		Posible causa: demasiada gente moviéndose en la región
-	</floater.string>
-	<floater.string name="server_images_cause_msg">
-		Posible causa: demasiados cálculos de imáganes
-	</floater.string>
-	<floater.string name="server_generic_cause_msg">
-		Posible causa: carga del simulador muy pesada
-	</floater.string>
-	<floater.string name="smaller_label">
-		&gt;&gt;
-	</floater.string>
-	<floater.string name="bigger_label">
-		&lt;&lt;
-	</floater.string>
-	<button label="" label_selected="" name="client_lagmeter" tool_tip="Estado del lag del cliente"/>
-	<text name="client">
-		Cliente
-	</text>
-	<text font="SansSerifSmall" name="client_text">
-		Normal
-	</text>
-	<text left="30" name="client_lag_cause" right="-10"/>
-	<button label="" label_selected="" name="network_lagmeter" tool_tip="Estado del lag de la red"/>
-	<text name="network">
-		Red
-	</text>
-	<text font="SansSerifSmall" name="network_text">
-		Normal
-	</text>
-	<text left="30" name="network_lag_cause" right="-10"/>
-	<button label="" label_selected="" name="server_lagmeter" tool_tip="Estado del lag del servidor"/>
-	<text name="server">
-		Servidor
-	</text>
-	<text font="SansSerifSmall" name="server_text">
-		Normal
-	</text>
-	<text left="30" name="server_lag_cause" right="-32"/>
-	<button label="&gt;&gt;" name="minimize" tool_tip="Cambia el tamaño de la ventana"/>
-</floater>
diff --git a/indra/newview/skins/default/xui/fr/floater_lagmeter.xml b/indra/newview/skins/default/xui/fr/floater_lagmeter.xml
deleted file mode 100644
index 39a861d8bd..0000000000
--- a/indra/newview/skins/default/xui/fr/floater_lagmeter.xml
+++ /dev/null
@@ -1,151 +0,0 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<floater name="floater_lagmeter" title="MESURE DU LAG">
-	<floater.string name="max_title_msg">
-		Mesure du lag
-	</floater.string>
-	<floater.string name="max_width_px">
-		360
-	</floater.string>
-	<floater.string name="min_title_msg">
-		Lag
-	</floater.string>
-	<floater.string name="min_width_px">
-		90
-	</floater.string>
-	<floater.string name="client_text_msg">
-		Client
-	</floater.string>
-	<floater.string name="client_frame_rate_critical_fps">
-		10
-	</floater.string>
-	<floater.string name="client_frame_rate_warning_fps">
-		15
-	</floater.string>
-	<floater.string name="client_frame_time_window_bg_msg">
-		Normal, fenêtre en arrière-plan
-	</floater.string>
-	<floater.string name="client_frame_time_critical_msg">
-		Taux de défilement [CLIENT_FRAME_RATE_CRITICAL]
-	</floater.string>
-	<floater.string name="client_frame_time_warning_msg">
-		Taux de défilement entre [CLIENT_FRAME_RATE_CRITICAL] et [CLIENT_FRAME_RATE_WARNING]
-	</floater.string>
-	<floater.string name="client_frame_time_normal_msg">
-		Normal
-	</floater.string>
-	<floater.string name="client_draw_distance_cause_msg">
-		Cause possible : limite d&apos;affichage trop élevée
-	</floater.string>
-	<floater.string name="client_texture_loading_cause_msg">
-		Cause possible : images en cours de chargement
-	</floater.string>
-	<floater.string name="client_texture_memory_cause_msg">
-		Cause possible : trop d&apos;images en mémoire
-	</floater.string>
-	<floater.string name="client_complex_objects_cause_msg">
-		Cause possible : trop d&apos;objets complexes
-	</floater.string>
-	<floater.string name="network_text_msg">
-		Réseau
-	</floater.string>
-	<floater.string name="network_packet_loss_critical_pct">
-		10
-	</floater.string>
-	<floater.string name="network_packet_loss_warning_pct">
-		5
-	</floater.string>
-	<floater.string name="network_packet_loss_critical_msg">
-		La connexion perd plus de [NETWORK_PACKET_LOSS_CRITICAL] % de paquets
-	</floater.string>
-	<floater.string name="network_packet_loss_warning_msg">
-		La connexion perd entre [NETWORK_PACKET_LOSS_WARNING] % et [NETWORK_PACKET_LOSS_CRITICAL] % de paquets
-	</floater.string>
-	<floater.string name="network_performance_normal_msg">
-		Normal
-	</floater.string>
-	<floater.string name="network_ping_critical_ms">
-		600
-	</floater.string>
-	<floater.string name="network_ping_warning_ms">
-		300
-	</floater.string>
-	<floater.string name="network_ping_critical_msg">
-		Connexion ping > [NETWORK_PING_CRITICAL] ms
-	</floater.string>
-	<floater.string name="network_ping_warning_msg">
-		Connexion ping entre [NETWORK_PING_WARNING] et [NETWORK_PING_CRITICAL] ms
-	</floater.string>
-	<floater.string name="network_packet_loss_cause_msg">
-		Mauvaise connexion possible ou réglage de la bande passante trop élevé.
-	</floater.string>
-	<floater.string name="network_ping_cause_msg">
-		Mauvaise connexion possible ou app. de partage des fichiers
-	</floater.string>
-	<floater.string name="server_text_msg">
-		Serveur
-	</floater.string>
-	<floater.string name="server_frame_rate_critical_fps">
-		20
-	</floater.string>
-	<floater.string name="server_frame_rate_warning_fps">
-		30
-	</floater.string>
-	<floater.string name="server_single_process_max_time_ms">
-		20
-	</floater.string>
-	<floater.string name="server_frame_time_critical_msg">
-		Défilement du simulateur &lt; [SERVER_FRAME_RATE_CRITICAL]
-	</floater.string>
-	<floater.string name="server_frame_time_warning_msg">
-		Défilement simulateur entre [SERVER_FRAME_RATE_CRITICAL] et [SERVER_FRAME_RATE_WARNING]
-	</floater.string>
-	<floater.string name="server_frame_time_normal_msg">
-		Normal
-	</floater.string>
-	<floater.string name="server_physics_cause_msg">
-		Cause possible : trop d&apos;objets physiques
-	</floater.string>
-	<floater.string name="server_scripts_cause_msg">
-		Cause possible : trop d&apos;objets scriptés
-	</floater.string>
-	<floater.string name="server_net_cause_msg">
-		Cause possible : trop de trafic réseau
-	</floater.string>
-	<floater.string name="server_agent_cause_msg">
-		Cause possible : trop de personnes en mouvement
-	</floater.string>
-	<floater.string name="server_images_cause_msg">
-		Cause possible : trop de calculs d&apos;images
-	</floater.string>
-	<floater.string name="server_generic_cause_msg">
-		Cause possible : charge simulateur trop lourde
-	</floater.string>
-	<floater.string name="smaller_label">
-		&gt;&gt;
-	</floater.string>
-	<floater.string name="bigger_label">
-		&lt;&lt;
-	</floater.string>
-	<button name="client_lagmeter" tool_tip="Statut du lag client"/>
-	<text name="client">
-		Client
-	</text>
-	<text name="client_text">
-		Normal
-	</text>
-	<button name="network_lagmeter" tool_tip="Statut du lag réseau"/>
-	<text name="network">
-		Réseau
-	</text>
-	<text name="network_text">
-		Normal
-	</text>
-	<button name="server_lagmeter" tool_tip="Statut du lag serveur"/>
-	<text name="server">
-		Serveur
-	</text>
-	<text name="server_text">
-		Normal
-	</text>
-	<button label="&gt;&gt;" name="minimize" tool_tip="Activer/désactiver la taille du floater"/>
-</floater>
diff --git a/indra/newview/skins/default/xui/it/floater_lagmeter.xml b/indra/newview/skins/default/xui/it/floater_lagmeter.xml
deleted file mode 100644
index f7b2b1ab4a..0000000000
--- a/indra/newview/skins/default/xui/it/floater_lagmeter.xml
+++ /dev/null
@@ -1,154 +0,0 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<floater name="floater_lagmeter" title="MISURATORE LAG">
-	<floater.string name="max_title_msg">
-		Misuratore del lag
-	</floater.string>
-	<floater.string name="max_width_px">
-		360
-	</floater.string>
-	<floater.string name="min_title_msg">
-		Lag
-	</floater.string>
-	<floater.string name="min_width_px">
-		90
-	</floater.string>
-	<floater.string name="client_text_msg">
-		Programma in locale
-	</floater.string>
-	<floater.string name="client_frame_rate_critical_fps">
-		10
-	</floater.string>
-	<floater.string name="client_frame_rate_warning_fps">
-		15
-	</floater.string>
-	<floater.string name="client_frame_time_window_bg_msg">
-		Normale, finestra sullo sfondo
-	</floater.string>
-	<floater.string name="client_frame_time_critical_msg">
-		Velocità dei frame al di sotto di [CLIENT_FRAME_RATE_CRITICAL]
-	</floater.string>
-	<floater.string name="client_frame_time_warning_msg">
-		Velocità dei frame tra [CLIENT_FRAME_RATE_CRITICAL] e [CLIENT_FRAME_RATE_WARNING]
-	</floater.string>
-	<floater.string name="client_frame_time_normal_msg">
-		Normale
-	</floater.string>
-	<floater.string name="client_draw_distance_cause_msg">
-		Possibile causa: Campo visivo impostato troppo alto
-	</floater.string>
-	<floater.string name="client_texture_loading_cause_msg">
-		Possibile causa: Caricamento immagini
-	</floater.string>
-	<floater.string name="client_texture_memory_cause_msg">
-		Possibile causa: Troppe immagini in memoria
-	</floater.string>
-	<floater.string name="client_complex_objects_cause_msg">
-		Possibile causa: Troppi oggetti complessi intorno
-	</floater.string>
-	<floater.string name="network_text_msg">
-		Network
-	</floater.string>
-	<floater.string name="network_packet_loss_critical_pct">
-		10
-	</floater.string>
-	<floater.string name="network_packet_loss_warning_pct">
-		5
-	</floater.string>
-	<floater.string name="network_packet_loss_critical_msg">
-		La connessione sta calando al di sotto del [NETWORK_PACKET_LOSS_CRITICAL]% di pacchetti
-	</floater.string>
-	<floater.string name="network_packet_loss_warning_msg">
-		La connessione sta calando tra il [NETWORK_PACKET_LOSS_WARNING]% e il [NETWORK_PACKET_LOSS_CRITICAL]% di pacchetti
-	</floater.string>
-	<floater.string name="network_performance_normal_msg">
-		Normale
-	</floater.string>
-	<floater.string name="network_ping_critical_ms">
-		600
-	</floater.string>
-	<floater.string name="network_ping_warning_ms">
-		300
-	</floater.string>
-	<floater.string name="network_ping_critical_msg">
-		Il tempo di ping della connessione è al di sopra di [NETWORK_PING_CRITICAL] ms
-	</floater.string>
-	<floater.string name="network_ping_warning_msg">
-		Il tempo di ping della connessione è tra [NETWORK_PING_WARNING]-[NETWORK_PING_CRITICAL] ms
-	</floater.string>
-	<floater.string name="network_packet_loss_cause_msg">
-		Possibile cattiva connessione o la larghezza di banda impostata nelle preferenze troppo alta.
-	</floater.string>
-	<floater.string name="network_ping_cause_msg">
-		Possibile cattiva connessione o l&apos;apertura di un programma di scambio files.
-	</floater.string>
-	<floater.string name="server_text_msg">
-		Server
-	</floater.string>
-	<floater.string name="server_frame_rate_critical_fps">
-		20
-	</floater.string>
-	<floater.string name="server_frame_rate_warning_fps">
-		30
-	</floater.string>
-	<floater.string name="server_single_process_max_time_ms">
-		20
-	</floater.string>
-	<floater.string name="server_frame_time_critical_msg">
-		Velocità dei frame al di sotto di [SERVER_FRAME_RATE_CRITICAL]
-	</floater.string>
-	<floater.string name="server_frame_time_warning_msg">
-		Velocità dei frame tra [SERVER_FRAME_RATE_CRITICAL] e [SERVER_FRAME_RATE_WARNING]
-	</floater.string>
-	<floater.string name="server_frame_time_normal_msg">
-		Normale
-	</floater.string>
-	<floater.string name="server_physics_cause_msg">
-		Possibile causa: troppi oggetti fisici
-	</floater.string>
-	<floater.string name="server_scripts_cause_msg">
-		Possibile causa: troppi oggetti scriptati
-	</floater.string>
-	<floater.string name="server_net_cause_msg">
-		Possibile causa: eccessivo traffico sulla rete
-	</floater.string>
-	<floater.string name="server_agent_cause_msg">
-		Possibile causa: troppi residenti in movimento nella regione
-	</floater.string>
-	<floater.string name="server_images_cause_msg">
-		Possibile causa: troppe elaborazioni di immagini
-	</floater.string>
-	<floater.string name="server_generic_cause_msg">
-		Possibile causa: carico eccessivo del simulatore
-	</floater.string>
-	<floater.string name="smaller_label">
-		&gt;&gt;
-	</floater.string>
-	<floater.string name="bigger_label">
-		&lt;&lt;
-	</floater.string>
-	<button label="" label_selected="" name="client_lagmeter" tool_tip="Stato del lag del programma in locale"/>
-	<text name="client">
-		Client
-	</text>
-	<text font="SansSerifSmall" left="145" name="client_text">
-		Normale
-	</text>
-	<text left="30" name="client_lag_cause" right="-10"/>
-	<button label="" label_selected="" name="network_lagmeter" tool_tip="Stato del lag del network"/>
-	<text name="network">
-		Rete
-	</text>
-	<text font="SansSerifSmall" name="network_text">
-		Normale
-	</text>
-	<text left="30" name="network_lag_cause" right="-10"/>
-	<button label="" label_selected="" name="server_lagmeter" tool_tip="Stato del lag del server"/>
-	<text name="server">
-		Server
-	</text>
-	<text font="SansSerifSmall" name="server_text">
-		Normale
-	</text>
-	<text left="30" name="server_lag_cause" right="-32"/>
-	<button label="&gt;&gt;" name="minimize" tool_tip="Cambia dimensioni floater"/>
-</floater>
diff --git a/indra/newview/skins/default/xui/ja/floater_lagmeter.xml b/indra/newview/skins/default/xui/ja/floater_lagmeter.xml
deleted file mode 100644
index e3546cd837..0000000000
--- a/indra/newview/skins/default/xui/ja/floater_lagmeter.xml
+++ /dev/null
@@ -1,151 +0,0 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<floater name="floater_lagmeter" title="ラグメーター">
-	<floater.string name="max_title_msg">
-		ラグ メーター
-	</floater.string>
-	<floater.string name="max_width_px">
-		350
-	</floater.string>
-	<floater.string name="min_title_msg">
-		ラグ
-	</floater.string>
-	<floater.string name="min_width_px">
-		90
-	</floater.string>
-	<floater.string name="client_text_msg">
-		クライアント
-	</floater.string>
-	<floater.string name="client_frame_rate_critical_fps">
-		10
-	</floater.string>
-	<floater.string name="client_frame_rate_warning_fps">
-		15
-	</floater.string>
-	<floater.string name="client_frame_time_window_bg_msg">
-		ノーマル、ウィンドウは背景に
-	</floater.string>
-	<floater.string name="client_frame_time_critical_msg">
-		クライアント フレームレート < [CLIENT_FRAME_RATE_CRITICAL]
-	</floater.string>
-	<floater.string name="client_frame_time_warning_msg">
-		クライアント フレームレート: [CLIENT_FRAME_RATE_CRITICAL] ~ [CLIENT_FRAME_RATE_WARNING]
-	</floater.string>
-	<floater.string name="client_frame_time_normal_msg">
-		ノーマル
-	</floater.string>
-	<floater.string name="client_draw_distance_cause_msg">
-		考えられる原因: 描画距離の設定が大きすぎる
-	</floater.string>
-	<floater.string name="client_texture_loading_cause_msg">
-		考えられる原因: 画像のロード中
-	</floater.string>
-	<floater.string name="client_texture_memory_cause_msg">
-		考えられる原因: メモリ内の画像数が多すぎる
-	</floater.string>
-	<floater.string name="client_complex_objects_cause_msg">
-		考えられる原因: 画面に含まれる複雑なオブジェクトが多すぎる
-	</floater.string>
-	<floater.string name="network_text_msg">
-		ネットワーク
-	</floater.string>
-	<floater.string name="network_packet_loss_critical_pct">
-		10
-	</floater.string>
-	<floater.string name="network_packet_loss_warning_pct">
-		5
-	</floater.string>
-	<floater.string name="network_packet_loss_critical_msg">
-		接続でドロップされるパケットの割合: > [NETWORK_PACKET_LOSS_CRITICAL]
-	</floater.string>
-	<floater.string name="network_packet_loss_warning_msg">
-		接続でドロップされるパケットの割合:[NETWORK_PACKET_LOSS_WARNING] ~ [NETWORK_PACKET_LOSS_CRITICAL]
-	</floater.string>
-	<floater.string name="network_performance_normal_msg">
-		ノーマル
-	</floater.string>
-	<floater.string name="network_ping_critical_ms">
-		600
-	</floater.string>
-	<floater.string name="network_ping_warning_ms">
-		300
-	</floater.string>
-	<floater.string name="network_ping_critical_msg">
-		接続の ping 時間: > [NETWORK_PING_CRITICAL] ミリ秒
-	</floater.string>
-	<floater.string name="network_ping_warning_msg">
-		接続の ping 時間: [NETWORK_PING_WARNING] ~ [NETWORK_PING_CRITICAL] ミリ秒
-	</floater.string>
-	<floater.string name="network_packet_loss_cause_msg">
-		接続不良になっているか、帯域幅設定が高すぎます。
-	</floater.string>
-	<floater.string name="network_ping_cause_msg">
-		接続不良になっているか、ファイル共有アプリケーションに問題があります。
-	</floater.string>
-	<floater.string name="server_text_msg">
-		サーバー
-	</floater.string>
-	<floater.string name="server_frame_rate_critical_fps">
-		20
-	</floater.string>
-	<floater.string name="server_frame_rate_warning_fps">
-		30
-	</floater.string>
-	<floater.string name="server_single_process_max_time_ms">
-		20
-	</floater.string>
-	<floater.string name="server_frame_time_critical_msg">
-		シミュレーターのフレームレート: < [SERVER_FRAME_RATE_CRITICAL]
-	</floater.string>
-	<floater.string name="server_frame_time_warning_msg">
-		シミュレーターのフレームレート: [SERVER_FRAME_RATE_CRITICAL] ~ [SERVER_FRAME_RATE_WARNING]
-	</floater.string>
-	<floater.string name="server_frame_time_normal_msg">
-		ノーマル
-	</floater.string>
-	<floater.string name="server_physics_cause_msg">
-		考えられる原因: 物理的オブジェクトが多すぎる
-	</floater.string>
-	<floater.string name="server_scripts_cause_msg">
-		考えられる原因: スクリプトを含むオブジェクトが多すぎる
-	</floater.string>
-	<floater.string name="server_net_cause_msg">
-		考えられる原因: ネットワーク トラフィック過大
-	</floater.string>
-	<floater.string name="server_agent_cause_msg">
-		考えられる原因: 地域内にて動いているアバターが多すぎる
-	</floater.string>
-	<floater.string name="server_images_cause_msg">
-		考えられる原因: 画像計算が多すぎる
-	</floater.string>
-	<floater.string name="server_generic_cause_msg">
-		考えられる原因: シミュレーターの過負荷
-	</floater.string>
-	<floater.string name="smaller_label">
-		&gt;&gt;
-	</floater.string>
-	<floater.string name="bigger_label">
-		&lt;&lt;
-	</floater.string>
-	<button name="client_lagmeter" tool_tip="クライアント ラグ ステータス"/>
-	<text name="client">
-		クライアント
-	</text>
-	<text name="client_text">
-		ノーマル
-	</text>
-	<button name="network_lagmeter" tool_tip="ネットワーク ラグ ステータス"/>
-	<text name="network">
-		ネットワーク
-	</text>
-	<text name="network_text">
-		ノーマル
-	</text>
-	<button name="server_lagmeter" tool_tip="サーバー ラグ ステータス"/>
-	<text name="server">
-		サーバー
-	</text>
-	<text name="server_text">
-		ノーマル
-	</text>
-	<button label="&gt;&gt; " name="minimize" tool_tip="フローターのサイズをトグル"/>
-</floater>
diff --git a/indra/newview/skins/default/xui/pl/floater_lagmeter.xml b/indra/newview/skins/default/xui/pl/floater_lagmeter.xml
deleted file mode 100644
index 8038550bcb..0000000000
--- a/indra/newview/skins/default/xui/pl/floater_lagmeter.xml
+++ /dev/null
@@ -1,151 +0,0 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<floater name="floater_lagmeter" title="POMIAR LAGÓW">
-	<floater.string name="max_title_msg">
-		Pomiar lagów
-	</floater.string>
-	<floater.string name="max_width_px">
-		360
-	</floater.string>
-	<floater.string name="min_title_msg">
-		Lag
-	</floater.string>
-	<floater.string name="min_width_px">
-		90
-	</floater.string>
-	<floater.string name="client_text_msg">
-		Klient
-	</floater.string>
-	<floater.string name="client_frame_rate_critical_fps">
-		10
-	</floater.string>
-	<floater.string name="client_frame_rate_warning_fps">
-		15
-	</floater.string>
-	<floater.string name="client_frame_time_window_bg_msg">
-		W normie, okno w tle
-	</floater.string>
-	<floater.string name="client_frame_time_critical_msg">
-		Ilość klatek na sekundę klienta poniżej [CLIENT_FRAME_RATE_CRITICAL]
-	</floater.string>
-	<floater.string name="client_frame_time_warning_msg">
-		Ilość klatek na sekundę pomiędzy [CLIENT_FRAME_RATE_CRITICAL] i [CLIENT_FRAME_RATE_WARNING]
-	</floater.string>
-	<floater.string name="client_frame_time_normal_msg">
-		W normie
-	</floater.string>
-	<floater.string name="client_draw_distance_cause_msg">
-		Przyczyna: dystans rysowania jest za wysoki
-	</floater.string>
-	<floater.string name="client_texture_loading_cause_msg">
-		Przyczyna: ładowanie obrazu
-	</floater.string>
-	<floater.string name="client_texture_memory_cause_msg">
-		Przyczyna: za dużo obrazów w pamięci
-	</floater.string>
-	<floater.string name="client_complex_objects_cause_msg">
-		Przyczyna: za dużo złożonych obiektów
-	</floater.string>
-	<floater.string name="network_text_msg">
-		Sieć
-	</floater.string>
-	<floater.string name="network_packet_loss_critical_pct">
-		10
-	</floater.string>
-	<floater.string name="network_packet_loss_warning_pct">
-		5
-	</floater.string>
-	<floater.string name="network_packet_loss_critical_msg">
-		Utrata pakietów przekracza [NETWORK_PACKET_LOSS_CRITICAL]%
-	</floater.string>
-	<floater.string name="network_packet_loss_warning_msg">
-		Utrata pakietów przekracza [NETWORK_PACKET_LOSS_WARNING]%-[NETWORK_PACKET_LOSS_CRITICAL]%
-	</floater.string>
-	<floater.string name="network_performance_normal_msg">
-		W normie
-	</floater.string>
-	<floater.string name="network_ping_critical_ms">
-		600
-	</floater.string>
-	<floater.string name="network_ping_warning_ms">
-		300
-	</floater.string>
-	<floater.string name="network_ping_critical_msg">
-		Fatalny ping - [NETWORK_PING_CRITICAL] ms
-	</floater.string>
-	<floater.string name="network_ping_warning_msg">
-		Wolny ping - [NETWORK_PING_WARNING]-[NETWORK_PING_CRITICAL] ms
-	</floater.string>
-	<floater.string name="network_packet_loss_cause_msg">
-		Złe połączenie lub przepustowość.
-	</floater.string>
-	<floater.string name="network_ping_cause_msg">
-		Złe połączenie lub aplikacja współdzieląca pliki.
-	</floater.string>
-	<floater.string name="server_text_msg">
-		Serwer
-	</floater.string>
-	<floater.string name="server_frame_rate_critical_fps">
-		20
-	</floater.string>
-	<floater.string name="server_frame_rate_warning_fps">
-		30
-	</floater.string>
-	<floater.string name="server_single_process_max_time_ms">
-		20
-	</floater.string>
-	<floater.string name="server_frame_time_critical_msg">
-		Ilość klatek na sekundę poniżej [SERVER_FRAME_RATE_CRITICAL]
-	</floater.string>
-	<floater.string name="server_frame_time_warning_msg">
-		Ilość klatek na sekundę pomiędzy [SERVER_FRAME_RATE_CRITICAL] i [SERVER_FRAME_RATE_WARNING]
-	</floater.string>
-	<floater.string name="server_frame_time_normal_msg">
-		W normie
-	</floater.string>
-	<floater.string name="server_physics_cause_msg">
-		Przyczyna: za dużo obiektów fizycznych
-	</floater.string>
-	<floater.string name="server_scripts_cause_msg">
-		Przyczyna: za dużo obieków skryptowanych
-	</floater.string>
-	<floater.string name="server_net_cause_msg">
-		Przyczyna: za duży ruch w sieci
-	</floater.string>
-	<floater.string name="server_agent_cause_msg">
-		Przyczyna: za dużo poruszających się awatarów w regionie
-	</floater.string>
-	<floater.string name="server_images_cause_msg">
-		Przyczyna: za dużo kalkulacji obrazu
-	</floater.string>
-	<floater.string name="server_generic_cause_msg">
-		Przyczyna: symulator ładuje się zbyt powoli
-	</floater.string>
-	<floater.string name="smaller_label">
-		&gt;&gt;
-	</floater.string>
-	<floater.string name="bigger_label">
-		&lt;&lt;
-	</floater.string>
-	<button label="" label_selected="" name="client_lagmeter" tool_tip="Status lagów klienta"/>
-	<text name="client">
-		Klient
-	</text>
-	<text name="client_text">
-		W normie
-	</text>
-	<button label="" label_selected="" name="network_lagmeter" tool_tip="Network lag status"/>
-	<text name="network">
-		Sieć
-	</text>
-	<text name="network_text">
-		W normie
-	</text>
-	<button label="" label_selected="" name="server_lagmeter" tool_tip="Server lag status"/>
-	<text name="server">
-		Serwer
-	</text>
-	<text name="server_text">
-		W normie
-	</text>
-	<button label="&gt;&gt;" name="minimize" tool_tip="Złącz rozmiar pliku xml"/>
-</floater>
diff --git a/indra/newview/skins/default/xui/pt/floater_lagmeter.xml b/indra/newview/skins/default/xui/pt/floater_lagmeter.xml
deleted file mode 100644
index 9932318293..0000000000
--- a/indra/newview/skins/default/xui/pt/floater_lagmeter.xml
+++ /dev/null
@@ -1,154 +0,0 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<floater name="floater_lagmeter" title="LAG - Índice">
-	<floater.string name="max_title_msg">
-		Medidor de Atraso
-	</floater.string>
-	<floater.string name="max_width_px">
-		360
-	</floater.string>
-	<floater.string name="min_title_msg">
-		Atraso
-	</floater.string>
-	<floater.string name="min_width_px">
-		90
-	</floater.string>
-	<floater.string name="client_text_msg">
-		Cliente
-	</floater.string>
-	<floater.string name="client_frame_rate_critical_fps">
-		10
-	</floater.string>
-	<floater.string name="client_frame_rate_warning_fps">
-		15
-	</floater.string>
-	<floater.string name="client_frame_time_window_bg_msg">
-		Normal, janela por baixo
-	</floater.string>
-	<floater.string name="client_frame_time_critical_msg">
-		Taxa de quadros do Cliente abaixo de [CLIENT_FRAME_RATE_CRITICAL]
-	</floater.string>
-	<floater.string name="client_frame_time_warning_msg">
-		Taxa de quadros do Cliente entre [CLIENT_FRAME_RATE_CRITICAL] e [CLIENT_FRAME_RATE_WARNING]
-	</floater.string>
-	<floater.string name="client_frame_time_normal_msg">
-		Normal
-	</floater.string>
-	<floater.string name="client_draw_distance_cause_msg">
-		Causa possível: Distância de desenho ajustada muito alta
-	</floater.string>
-	<floater.string name="client_texture_loading_cause_msg">
-		Causa possível: Carregamento de Imagens
-	</floater.string>
-	<floater.string name="client_texture_memory_cause_msg">
-		Causa possível: Muitas imagens na memória
-	</floater.string>
-	<floater.string name="client_complex_objects_cause_msg">
-		Causa possível: Muitos objetos complexos na cena
-	</floater.string>
-	<floater.string name="network_text_msg">
-		Rede
-	</floater.string>
-	<floater.string name="network_packet_loss_critical_pct">
-		10
-	</floater.string>
-	<floater.string name="network_packet_loss_warning_pct">
-		5
-	</floater.string>
-	<floater.string name="network_packet_loss_critical_msg">
-		Conexão está caindo para cerca de [NETWORK_PACKET_LOSS_CRITICAL]% de pacotes
-	</floater.string>
-	<floater.string name="network_packet_loss_warning_msg">
-		Conexão está caindo [NETWORK_PACKET_LOSS_WARNING]%-[NETWORK_PACKET_LOSS_CRITICAL]% de pacotes
-	</floater.string>
-	<floater.string name="network_performance_normal_msg">
-		Normal
-	</floater.string>
-	<floater.string name="network_ping_critical_ms">
-		600
-	</floater.string>
-	<floater.string name="network_ping_warning_ms">
-		300
-	</floater.string>
-	<floater.string name="network_ping_critical_msg">
-		Tempo de conexão de ping é cerca de  [NETWORK_PING_CRITICAL] ms
-	</floater.string>
-	<floater.string name="network_ping_warning_msg">
-		Tempo de conexão de ping é [NETWORK_PING_WARNING]-[NETWORK_PING_CRITICAL] ms
-	</floater.string>
-	<floater.string name="network_packet_loss_cause_msg">
-		Possível conexão ruim ou &apos;Largura de Banda&apos; escolhida muito alta.
-	</floater.string>
-	<floater.string name="network_ping_cause_msg">
-		Possível conexão ruim ou aplicativos compartilhando arquivos.
-	</floater.string>
-	<floater.string name="server_text_msg">
-		Servidor
-	</floater.string>
-	<floater.string name="server_frame_rate_critical_fps">
-		20
-	</floater.string>
-	<floater.string name="server_frame_rate_warning_fps">
-		30
-	</floater.string>
-	<floater.string name="server_single_process_max_time_ms">
-		20
-	</floater.string>
-	<floater.string name="server_frame_time_critical_msg">
-		Taxa de quadros abaixo de [SERVER_FRAME_RATE_CRITICAL]
-	</floater.string>
-	<floater.string name="server_frame_time_warning_msg">
-		Taxa de quadros entre [SERVER_FRAME_RATE_CRITICAL] e [SERVER_FRAME_RATE_WARNING]
-	</floater.string>
-	<floater.string name="server_frame_time_normal_msg">
-		Normal
-	</floater.string>
-	<floater.string name="server_physics_cause_msg">
-		Causa possível: Muitos objetos físicos
-	</floater.string>
-	<floater.string name="server_scripts_cause_msg">
-		Causa possível: Muitos objetos com scripts
-	</floater.string>
-	<floater.string name="server_net_cause_msg">
-		Causa possível: Muito tráfego na rede
-	</floater.string>
-	<floater.string name="server_agent_cause_msg">
-		Causa possível: Muitas pessoas se movendo na região
-	</floater.string>
-	<floater.string name="server_images_cause_msg">
-		Causa possível: Muitos cálculos de imagem
-	</floater.string>
-	<floater.string name="server_generic_cause_msg">
-		Causa possível: Carga no simulador muito pesada
-	</floater.string>
-	<floater.string name="smaller_label">
-		&gt;&gt;
-	</floater.string>
-	<floater.string name="bigger_label">
-		&lt;&lt;
-	</floater.string>
-	<button label="" label_selected="" name="client_lagmeter" tool_tip="Status de atraso no Cliente"/>
-	<text name="client">
-		Cliente
-	</text>
-	<text font="SansSerifSmall" name="client_text">
-		Normal
-	</text>
-	<text left="30" name="client_lag_cause" right="-10"/>
-	<button label="" label_selected="" name="network_lagmeter" tool_tip="Status de atraso na rede"/>
-	<text name="network">
-		Rede
-	</text>
-	<text font="SansSerifSmall" name="network_text">
-		Normal
-	</text>
-	<text left="30" name="network_lag_cause" right="-10"/>
-	<button label="" label_selected="" name="server_lagmeter" tool_tip="Status de atraso no servidor"/>
-	<text name="server">
-		Servidor
-	</text>
-	<text font="SansSerifSmall" name="server_text">
-		Normal
-	</text>
-	<text left="30" name="server_lag_cause" right="-32"/>
-	<button label="&gt;&gt;" name="minimize" tool_tip="Alternar o tamanho da janela"/>
-</floater>
diff --git a/indra/newview/skins/default/xui/ru/floater_lagmeter.xml b/indra/newview/skins/default/xui/ru/floater_lagmeter.xml
deleted file mode 100644
index c420006a03..0000000000
--- a/indra/newview/skins/default/xui/ru/floater_lagmeter.xml
+++ /dev/null
@@ -1,151 +0,0 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<floater name="floater_lagmeter" title="УРОВЕНЬ ЛАГОВ">
-	<floater.string name="max_title_msg">
-		Уровень лагов
-	</floater.string>
-	<floater.string name="max_width_px">
-		360
-	</floater.string>
-	<floater.string name="min_title_msg">
-		Лаг
-	</floater.string>
-	<floater.string name="min_width_px">
-		90
-	</floater.string>
-	<floater.string name="client_text_msg">
-		Клиент
-	</floater.string>
-	<floater.string name="client_frame_rate_critical_fps">
-		10
-	</floater.string>
-	<floater.string name="client_frame_rate_warning_fps">
-		15
-	</floater.string>
-	<floater.string name="client_frame_time_window_bg_msg">
-		Нормально, окно в фоне
-	</floater.string>
-	<floater.string name="client_frame_time_critical_msg">
-		Частота кадров клиента ниже [CLIENT_FRAME_RATE_CRITICAL]
-	</floater.string>
-	<floater.string name="client_frame_time_warning_msg">
-		Частота кадров клиента от [CLIENT_FRAME_RATE_CRITICAL] до [CLIENT_FRAME_RATE_WARNING]
-	</floater.string>
-	<floater.string name="client_frame_time_normal_msg">
-		Нормально
-	</floater.string>
-	<floater.string name="client_draw_distance_cause_msg">
-		Возможная причина: дальность отрисовки слишком велика
-	</floater.string>
-	<floater.string name="client_texture_loading_cause_msg">
-		Возможная причина: загрузка изображений
-	</floater.string>
-	<floater.string name="client_texture_memory_cause_msg">
-		Возможная причина: слишком много изображений в памяти
-	</floater.string>
-	<floater.string name="client_complex_objects_cause_msg">
-		Возможная причина: слишком много сложных объектов в сцене
-	</floater.string>
-	<floater.string name="network_text_msg">
-		Сеть
-	</floater.string>
-	<floater.string name="network_packet_loss_critical_pct">
-		10
-	</floater.string>
-	<floater.string name="network_packet_loss_warning_pct">
-		5
-	</floater.string>
-	<floater.string name="network_packet_loss_critical_msg">
-		Сеть теряет более [NETWORK_PACKET_LOSS_CRITICAL]% пакетов
-	</floater.string>
-	<floater.string name="network_packet_loss_warning_msg">
-		Сеть теряет [NETWORK_PACKET_LOSS_WARNING]–[NETWORK_PACKET_LOSS_CRITICAL]% пакетов
-	</floater.string>
-	<floater.string name="network_performance_normal_msg">
-		Нормально
-	</floater.string>
-	<floater.string name="network_ping_critical_ms">
-		600
-	</floater.string>
-	<floater.string name="network_ping_warning_ms">
-		300
-	</floater.string>
-	<floater.string name="network_ping_critical_msg">
-		Пинг соединения более [NETWORK_PING_CRITICAL] мс
-	</floater.string>
-	<floater.string name="network_ping_warning_msg">
-		Пинг соединения [NETWORK_PING_WARNING]–[NETWORK_PING_CRITICAL] мс
-	</floater.string>
-	<floater.string name="network_packet_loss_cause_msg">
-		Возможно, плохое соединение, или параметр «Ширина канала» слишком велик.
-	</floater.string>
-	<floater.string name="network_ping_cause_msg">
-		Возможно, плохое соединение или есть работающие файлообменные программы.
-	</floater.string>
-	<floater.string name="server_text_msg">
-		Сервер
-	</floater.string>
-	<floater.string name="server_frame_rate_critical_fps">
-		20
-	</floater.string>
-	<floater.string name="server_frame_rate_warning_fps">
-		30
-	</floater.string>
-	<floater.string name="server_single_process_max_time_ms">
-		20
-	</floater.string>
-	<floater.string name="server_frame_time_critical_msg">
-		Частота кадров сервера ниже [SERVER_FRAME_RATE_CRITICAL]
-	</floater.string>
-	<floater.string name="server_frame_time_warning_msg">
-		Частота кадров сервера [SERVER_FRAME_RATE_CRITICAL]–[SERVER_FRAME_RATE_WARNING]
-	</floater.string>
-	<floater.string name="server_frame_time_normal_msg">
-		Нормально
-	</floater.string>
-	<floater.string name="server_physics_cause_msg">
-		Возможная причина: слишком много физических объектов
-	</floater.string>
-	<floater.string name="server_scripts_cause_msg">
-		Возможная причина: слишком много скриптовых объектов
-	</floater.string>
-	<floater.string name="server_net_cause_msg">
-		Возможная причина: слишком большой сетевой трафик
-	</floater.string>
-	<floater.string name="server_agent_cause_msg">
-		Возможная причина: слишком много людей в регионе
-	</floater.string>
-	<floater.string name="server_images_cause_msg">
-		Возможная причина: слишком много изображений
-	</floater.string>
-	<floater.string name="server_generic_cause_msg">
-		Возможная причина: сервер сильно загружен
-	</floater.string>
-	<floater.string name="smaller_label">
-		&gt;&gt;
-	</floater.string>
-	<floater.string name="bigger_label">
-		&lt;&lt;
-	</floater.string>
-	<button name="client_lagmeter" tool_tip="Уровень лагов клиента"/>
-	<text name="client">
-		Клиент
-	</text>
-	<text name="client_text">
-		Нормально
-	</text>
-	<button name="network_lagmeter" tool_tip="Уровень лагов сети"/>
-	<text name="network">
-		Сеть
-	</text>
-	<text name="network_text">
-		Нормально
-	</text>
-	<button name="server_lagmeter" tool_tip="Уровень лагов сервера"/>
-	<text name="server">
-		Сервер
-	</text>
-	<text name="server_text">
-		Нормально
-	</text>
-	<button label="&gt;&gt;" name="minimize" tool_tip="Переключение размера"/>
-</floater>
diff --git a/indra/newview/skins/default/xui/tr/floater_lagmeter.xml b/indra/newview/skins/default/xui/tr/floater_lagmeter.xml
deleted file mode 100644
index 736c50be90..0000000000
--- a/indra/newview/skins/default/xui/tr/floater_lagmeter.xml
+++ /dev/null
@@ -1,151 +0,0 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<floater name="floater_lagmeter" title="GECİKME ÖLÇER">
-	<floater.string name="max_title_msg">
-		Gecikme Ölçer
-	</floater.string>
-	<floater.string name="max_width_px">
-		360
-	</floater.string>
-	<floater.string name="min_title_msg">
-		Gecikme
-	</floater.string>
-	<floater.string name="min_width_px">
-		90
-	</floater.string>
-	<floater.string name="client_text_msg">
-		İstemci
-	</floater.string>
-	<floater.string name="client_frame_rate_critical_fps">
-		10
-	</floater.string>
-	<floater.string name="client_frame_rate_warning_fps">
-		15
-	</floater.string>
-	<floater.string name="client_frame_time_window_bg_msg">
-		Normal, pencere alt zeminde
-	</floater.string>
-	<floater.string name="client_frame_time_critical_msg">
-		İstemci kare hızı [CLIENT_FRAME_RATE_CRITICAL] altında
-	</floater.string>
-	<floater.string name="client_frame_time_warning_msg">
-		İstemci kare hızı [CLIENT_FRAME_RATE_CRITICAL] ile [CLIENT_FRAME_RATE_WARNING] arasınad
-	</floater.string>
-	<floater.string name="client_frame_time_normal_msg">
-		Normal
-	</floater.string>
-	<floater.string name="client_draw_distance_cause_msg">
-		Muhtemel neden: Çizme mesafesi çok yüksek
-	</floater.string>
-	<floater.string name="client_texture_loading_cause_msg">
-		Muhtemel neden: Görüntüler yükleniyor
-	</floater.string>
-	<floater.string name="client_texture_memory_cause_msg">
-		Muhtemel neden: Bellekte çok fazla görüntü
-	</floater.string>
-	<floater.string name="client_complex_objects_cause_msg">
-		Muhtemel neden: Sahnede çok fazla karmaşık nesne
-	</floater.string>
-	<floater.string name="network_text_msg">
-		Ağ
-	</floater.string>
-	<floater.string name="network_packet_loss_critical_pct">
-		10
-	</floater.string>
-	<floater.string name="network_packet_loss_warning_pct">
-		5
-	</floater.string>
-	<floater.string name="network_packet_loss_critical_msg">
-		Bağlantı paketlerin % [NETWORK_PACKET_LOSS_CRITICAL]&apos;sinden fazlasını bırakıyor
-	</floater.string>
-	<floater.string name="network_packet_loss_warning_msg">
-		Bağlantı paketlerin % [NETWORK_PACKET_LOSS_WARNING]%-[NETWORK_PACKET_LOSS_CRITICAL]&apos;sini bırakıyor
-	</floater.string>
-	<floater.string name="network_performance_normal_msg">
-		Normal
-	</floater.string>
-	<floater.string name="network_ping_critical_ms">
-		600
-	</floater.string>
-	<floater.string name="network_ping_warning_ms">
-		300
-	</floater.string>
-	<floater.string name="network_ping_critical_msg">
-		Bağlantı ping süresi [NETWORK_PING_CRITICAL] ms.den fazla
-	</floater.string>
-	<floater.string name="network_ping_warning_msg">
-		Bağlantı ping süresi [NETWORK_PING_WARNING]-[NETWORK_PING_CRITICAL] ms
-	</floater.string>
-	<floater.string name="network_packet_loss_cause_msg">
-		Muhtemel yetersiz bağlantı veya &apos;Bant Genişliği&apos; tercihi çok yüksek.
-	</floater.string>
-	<floater.string name="network_ping_cause_msg">
-		Muhtemel yetersiz bağlantı veya dosya paylaşım uygulaması.
-	</floater.string>
-	<floater.string name="server_text_msg">
-		Sunucu
-	</floater.string>
-	<floater.string name="server_frame_rate_critical_fps">
-		20
-	</floater.string>
-	<floater.string name="server_frame_rate_warning_fps">
-		30
-	</floater.string>
-	<floater.string name="server_single_process_max_time_ms">
-		20
-	</floater.string>
-	<floater.string name="server_frame_time_critical_msg">
-		Simülatör kare hızı [SERVER_FRAME_RATE_CRITICAL] altında
-	</floater.string>
-	<floater.string name="server_frame_time_warning_msg">
-		Simülatör kare hızı [SERVER_FRAME_RATE_CRITICAL] ve [SERVER_FRAME_RATE_WARNING] arasında
-	</floater.string>
-	<floater.string name="server_frame_time_normal_msg">
-		Normal
-	</floater.string>
-	<floater.string name="server_physics_cause_msg">
-		Muhtemel Neden: Çok fazla fiziki nesne
-	</floater.string>
-	<floater.string name="server_scripts_cause_msg">
-		Muhtemel Neden: Çok fazla komut dosyalı nesne
-	</floater.string>
-	<floater.string name="server_net_cause_msg">
-		Muhtemel Neden: Çok fazla ağ trafiği
-	</floater.string>
-	<floater.string name="server_agent_cause_msg">
-		Muhtemel Neden: Bölgede hareket eden çok fazla insan var
-	</floater.string>
-	<floater.string name="server_images_cause_msg">
-		Muhtemel Neden: Çok fazla görüntü hesabı
-	</floater.string>
-	<floater.string name="server_generic_cause_msg">
-		Muhtemel Neden: Simülatör yükü çok ağır
-	</floater.string>
-	<floater.string name="smaller_label">
-		&gt;&gt;
-	</floater.string>
-	<floater.string name="bigger_label">
-		&lt;&lt;
-	</floater.string>
-	<button name="client_lagmeter" tool_tip="İstemci gecikme durumu"/>
-	<text name="client">
-		İstemci
-	</text>
-	<text name="client_text">
-		Normal
-	</text>
-	<button name="network_lagmeter" tool_tip="Ağ gecikme durumu"/>
-	<text name="network">
-		Ağ
-	</text>
-	<text name="network_text">
-		Normal
-	</text>
-	<button name="server_lagmeter" tool_tip="Sunucu gecikme durumu"/>
-	<text name="server">
-		Sunucu
-	</text>
-	<text name="server_text">
-		Normal
-	</text>
-	<button label="&gt;&gt;" name="minimize" tool_tip="Gezdirici büyüklüğünü değiştir"/>
-</floater>
diff --git a/indra/newview/skins/default/xui/zh/floater_lagmeter.xml b/indra/newview/skins/default/xui/zh/floater_lagmeter.xml
deleted file mode 100644
index 6e58e7332f..0000000000
--- a/indra/newview/skins/default/xui/zh/floater_lagmeter.xml
+++ /dev/null
@@ -1,151 +0,0 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<floater name="floater_lagmeter" title="LAG 測量器">
-	<floater.string name="max_title_msg">
-		Lag 測量器
-	</floater.string>
-	<floater.string name="max_width_px">
-		360
-	</floater.string>
-	<floater.string name="min_title_msg">
-		Lag
-	</floater.string>
-	<floater.string name="min_width_px">
-		90
-	</floater.string>
-	<floater.string name="client_text_msg">
-		客戶端
-	</floater.string>
-	<floater.string name="client_frame_rate_critical_fps">
-		10
-	</floater.string>
-	<floater.string name="client_frame_rate_warning_fps">
-		15
-	</floater.string>
-	<floater.string name="client_frame_time_window_bg_msg">
-		Normal, window in background
-	</floater.string>
-	<floater.string name="client_frame_time_critical_msg">
-		Client frame rate below [CLIENT_FRAME_RATE_CRITICAL]
-	</floater.string>
-	<floater.string name="client_frame_time_warning_msg">
-		Client frame rate between [CLIENT_FRAME_RATE_CRITICAL] and [CLIENT_FRAME_RATE_WARNING]
-	</floater.string>
-	<floater.string name="client_frame_time_normal_msg">
-		正常
-	</floater.string>
-	<floater.string name="client_draw_distance_cause_msg">
-		Possible cause: Draw distance set too high
-	</floater.string>
-	<floater.string name="client_texture_loading_cause_msg">
-		Possible cause: Images loading
-	</floater.string>
-	<floater.string name="client_texture_memory_cause_msg">
-		Possible cause: Too many images in memory
-	</floater.string>
-	<floater.string name="client_complex_objects_cause_msg">
-		Possible cause: Too many complex objects in scene
-	</floater.string>
-	<floater.string name="network_text_msg">
-		網路
-	</floater.string>
-	<floater.string name="network_packet_loss_critical_pct">
-		10
-	</floater.string>
-	<floater.string name="network_packet_loss_warning_pct">
-		5
-	</floater.string>
-	<floater.string name="network_packet_loss_critical_msg">
-		Connection is dropping over [NETWORK_PACKET_LOSS_CRITICAL]% of packets
-	</floater.string>
-	<floater.string name="network_packet_loss_warning_msg">
-		Connection is dropping [NETWORK_PACKET_LOSS_WARNING]%-[NETWORK_PACKET_LOSS_CRITICAL]% of packets
-	</floater.string>
-	<floater.string name="network_performance_normal_msg">
-		正常
-	</floater.string>
-	<floater.string name="network_ping_critical_ms">
-		600
-	</floater.string>
-	<floater.string name="network_ping_warning_ms">
-		300
-	</floater.string>
-	<floater.string name="network_ping_critical_msg">
-		Connection ping time is over [NETWORK_PING_CRITICAL] ms
-	</floater.string>
-	<floater.string name="network_ping_warning_msg">
-		Connection ping time is [NETWORK_PING_WARNING]-[NETWORK_PING_CRITICAL] ms
-	</floater.string>
-	<floater.string name="network_packet_loss_cause_msg">
-		Possible bad connection or &apos;Bandwidth&apos; pref too high.
-	</floater.string>
-	<floater.string name="network_ping_cause_msg">
-		Possible bad connection or file-sharing app.
-	</floater.string>
-	<floater.string name="server_text_msg">
-		伺服器
-	</floater.string>
-	<floater.string name="server_frame_rate_critical_fps">
-		20
-	</floater.string>
-	<floater.string name="server_frame_rate_warning_fps">
-		30
-	</floater.string>
-	<floater.string name="server_single_process_max_time_ms">
-		20
-	</floater.string>
-	<floater.string name="server_frame_time_critical_msg">
-		模擬器 framerate 低於 [SERVER_FRAME_RATE_CRITICAL]
-	</floater.string>
-	<floater.string name="server_frame_time_warning_msg">
-		模擬器 framerate 介於 [SERVER_FRAME_RATE_CRITICAL] 與 [SERVER_FRAME_RATE_WARNING] 之間
-	</floater.string>
-	<floater.string name="server_frame_time_normal_msg">
-		正常
-	</floater.string>
-	<floater.string name="server_physics_cause_msg">
-		可能原因:太多物理物件
-	</floater.string>
-	<floater.string name="server_scripts_cause_msg">
-		可能原因:太多腳本物件
-	</floater.string>
-	<floater.string name="server_net_cause_msg">
-		可能原因:太多網路流量
-	</floater.string>
-	<floater.string name="server_agent_cause_msg">
-		可能原因:地區有太多移動的人
-	</floater.string>
-	<floater.string name="server_images_cause_msg">
-		可能原因:太多圖像計算
-	</floater.string>
-	<floater.string name="server_generic_cause_msg">
-		可能原因:模擬器負載過重
-	</floater.string>
-	<floater.string name="smaller_label">
-		&gt;&gt;
-	</floater.string>
-	<floater.string name="bigger_label">
-		&lt;&lt;
-	</floater.string>
-	<button name="client_lagmeter" tool_tip="客戶端 lag 狀態"/>
-	<text name="client">
-		客戶端
-	</text>
-	<text name="client_text">
-		正常
-	</text>
-	<button name="network_lagmeter" tool_tip="網路 lag 狀態"/>
-	<text name="network">
-		網路
-	</text>
-	<text name="network_text">
-		正常
-	</text>
-	<button name="server_lagmeter" tool_tip="伺服器 lag 狀態"/>
-	<text name="server">
-		伺服器
-	</text>
-	<text name="server_text">
-		正常
-	</text>
-	<button label="&gt;&gt;" name="minimize" tool_tip="切換浮動視窗尺寸"/>
-</floater>
-- 
cgit v1.2.3


From 3254f9fb5f44426494208927c464d2f1447f812a Mon Sep 17 00:00:00 2001
From: Richard Linden <none@none>
Date: Thu, 6 Sep 2012 11:52:11 -0700
Subject: removed unused file

---
 .../skins/default/xui/zh/floater_lagmeter.xml      | 151 ---------------------
 1 file changed, 151 deletions(-)
 delete mode 100644 indra/newview/skins/default/xui/zh/floater_lagmeter.xml

(limited to 'indra/newview/skins')

diff --git a/indra/newview/skins/default/xui/zh/floater_lagmeter.xml b/indra/newview/skins/default/xui/zh/floater_lagmeter.xml
deleted file mode 100644
index e9a082288a..0000000000
--- a/indra/newview/skins/default/xui/zh/floater_lagmeter.xml
+++ /dev/null
@@ -1,151 +0,0 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<floater name="floater_lagmeter" title="LAG 測量器">
-	<floater.string name="max_title_msg">
-		Lag 測量器
-	</floater.string>
-	<floater.string name="max_width_px">
-		360
-	</floater.string>
-	<floater.string name="min_title_msg">
-		延遲
-	</floater.string>
-	<floater.string name="min_width_px">
-		90
-	</floater.string>
-	<floater.string name="client_text_msg">
-		客戶端
-	</floater.string>
-	<floater.string name="client_frame_rate_critical_fps">
-		10
-	</floater.string>
-	<floater.string name="client_frame_rate_warning_fps">
-		15
-	</floater.string>
-	<floater.string name="client_frame_time_window_bg_msg">
-		正常,視窗位於背景
-	</floater.string>
-	<floater.string name="client_frame_time_critical_msg">
-		客戶端幀率低於 [CLIENT_FRAME_RATE_CRITICAL]
-	</floater.string>
-	<floater.string name="client_frame_time_warning_msg">
-		客戶端幀率介於 [CLIENT_FRAME_RATE_CRITICAL] 和 [CLIENT_FRAME_RATE_WARNING] 之間
-	</floater.string>
-	<floater.string name="client_frame_time_normal_msg">
-		正常
-	</floater.string>
-	<floater.string name="client_draw_distance_cause_msg">
-		可能原因:可視距離設得太遠
-	</floater.string>
-	<floater.string name="client_texture_loading_cause_msg">
-		可能原因:正在載入圖像
-	</floater.string>
-	<floater.string name="client_texture_memory_cause_msg">
-		可能原因:記憶體裡圖像太多
-	</floater.string>
-	<floater.string name="client_complex_objects_cause_msg">
-		可能原因:場景內複雜物件太多
-	</floater.string>
-	<floater.string name="network_text_msg">
-		網路
-	</floater.string>
-	<floater.string name="network_packet_loss_critical_pct">
-		10
-	</floater.string>
-	<floater.string name="network_packet_loss_warning_pct">
-		5
-	</floater.string>
-	<floater.string name="network_packet_loss_critical_msg">
-		這次連通丟失了至少 [NETWORK_PACKET_LOSS_CRITICAL]% 的封包
-	</floater.string>
-	<floater.string name="network_packet_loss_warning_msg">
-		這次連通丟失了 [NETWORK_PACKET_LOSS_WARNING]%-[NETWORK_PACKET_LOSS_CRITICAL]% 的封包
-	</floater.string>
-	<floater.string name="network_performance_normal_msg">
-		正常
-	</floater.string>
-	<floater.string name="network_ping_critical_ms">
-		600
-	</floater.string>
-	<floater.string name="network_ping_warning_ms">
-		300
-	</floater.string>
-	<floater.string name="network_ping_critical_msg">
-		探測連通回應時間超過 [NETWORK_PING_CRITICAL] 毫秒
-	</floater.string>
-	<floater.string name="network_ping_warning_msg">
-		探測連通回應時間為 [NETWORK_PING_WARNING]-[NETWORK_PING_CRITICAL] 毫秒
-	</floater.string>
-	<floater.string name="network_packet_loss_cause_msg">
-		可能連通不良,或所設的偏好連通頻寬過高。
-	</floater.string>
-	<floater.string name="network_ping_cause_msg">
-		可能連通不良,或使用檔案分享應用程式。
-	</floater.string>
-	<floater.string name="server_text_msg">
-		伺服器
-	</floater.string>
-	<floater.string name="server_frame_rate_critical_fps">
-		20
-	</floater.string>
-	<floater.string name="server_frame_rate_warning_fps">
-		30
-	</floater.string>
-	<floater.string name="server_single_process_max_time_ms">
-		20
-	</floater.string>
-	<floater.string name="server_frame_time_critical_msg">
-		模擬器 framerate 低於 [SERVER_FRAME_RATE_CRITICAL]
-	</floater.string>
-	<floater.string name="server_frame_time_warning_msg">
-		模擬器 framerate 介於 [SERVER_FRAME_RATE_CRITICAL] 與 [SERVER_FRAME_RATE_WARNING] 之間
-	</floater.string>
-	<floater.string name="server_frame_time_normal_msg">
-		正常
-	</floater.string>
-	<floater.string name="server_physics_cause_msg">
-		可能原因:太多物理物件
-	</floater.string>
-	<floater.string name="server_scripts_cause_msg">
-		可能原因:太多腳本物件
-	</floater.string>
-	<floater.string name="server_net_cause_msg">
-		可能原因:太多網路流量
-	</floater.string>
-	<floater.string name="server_agent_cause_msg">
-		可能原因:地區有太多移動的人
-	</floater.string>
-	<floater.string name="server_images_cause_msg">
-		可能原因:太多圖像計算
-	</floater.string>
-	<floater.string name="server_generic_cause_msg">
-		可能原因:模擬器負載過重
-	</floater.string>
-	<floater.string name="smaller_label">
-		&gt;&gt;
-	</floater.string>
-	<floater.string name="bigger_label">
-		&lt;&lt;
-	</floater.string>
-	<button name="client_lagmeter" tool_tip="客戶端 lag 狀態"/>
-	<text name="client">
-		客戶端
-	</text>
-	<text name="client_text">
-		正常
-	</text>
-	<button name="network_lagmeter" tool_tip="網路 lag 狀態"/>
-	<text name="network">
-		網路
-	</text>
-	<text name="network_text">
-		正常
-	</text>
-	<button name="server_lagmeter" tool_tip="伺服器 lag 狀態"/>
-	<text name="server">
-		伺服器
-	</text>
-	<text name="server_text">
-		正常
-	</text>
-	<button label="&gt;&gt;" name="minimize" tool_tip="切換浮動視窗尺寸"/>
-</floater>
-- 
cgit v1.2.3


From 74fe126590fba03752d1d8d88dd3bb59c6900026 Mon Sep 17 00:00:00 2001
From: Richard Linden <none@none>
Date: Thu, 1 Nov 2012 17:52:11 -0700
Subject: SH-3405 FIX convert existing stats to lltrace system output of
 floater_stats is now identical to pre-lltrace system (with some tweaks)

---
 indra/newview/skins/default/xui/en/floater_stats.xml | 16 +++++++++++++---
 1 file changed, 13 insertions(+), 3 deletions(-)

(limited to 'indra/newview/skins')

diff --git a/indra/newview/skins/default/xui/en/floater_stats.xml b/indra/newview/skins/default/xui/en/floater_stats.xml
index f9eb16d224..273954ee3e 100644
--- a/indra/newview/skins/default/xui/en/floater_stats.xml
+++ b/indra/newview/skins/default/xui/en/floater_stats.xml
@@ -104,6 +104,7 @@
 				 label="KTris Drawn per Frame"
 				 unit_label="/fr"
 				 stat="trianglesdrawnstat"
+         unit_scale="0.001"
 				 bar_min="0"
 				 bar_max="10000"
 				 tick_spacing="1000"
@@ -116,6 +117,7 @@
 				 name="ktrissec"
 				 label="KTris Drawn per Sec"
 				 unit_label="/sec"
+         unit_scale="0.001"
 				 stat="trianglesdrawnstat"
 				 bar_min="0"
 				 bar_max="200000"
@@ -222,6 +224,8 @@
 				 name="gltexmemstat"
 				 label="GL Mem"
 				 stat="gltexmemstat"
+         unit_label="MB"
+         unit_scale="0.000001"
 				 bar_min="0.f"
 				 bar_max="400.f" 
 				 tick_spacing="100.f"
@@ -235,11 +239,13 @@
 				 name="formattedmemstat"
 				 label="Formatted Mem"
 				 stat="formattedmemstat"
+         unit_label="MB"
+         unit_scale="0.000001"
 				 bar_min="0.f"
 				 bar_max="400.f" 
 				 tick_spacing="100.f"
 				 label_spacing="200.f" 
-				 precision="1"
+				 precision="3"
 				 show_per_sec="false" 
          show_bar="false">
         </stat_bar>
@@ -247,12 +253,14 @@
 			  <stat_bar
 				 name="rawmemstat"
 				 label="Raw Mem"
+         unit_label="MB"
+         unit_scale="0.000001"
 				 stat="rawmemstat"
 				 bar_min="0.f"
 				 bar_max="400.f" 
 				 tick_spacing="100.f"
 				 label_spacing="200.f" 
-				 precision="1"
+				 precision="3"
 				 show_per_sec="false" 
          show_bar="false">
         </stat_bar>
@@ -261,11 +269,13 @@
 				 name="glboundmemstat"
 				 label="Bound Mem"
 				 stat="glboundmemstat"
+         unit_label="MB"
+         unit_scale="0.000001"
 				 bar_min="0.f"
 				 bar_max="400.f" 
 				 tick_spacing="100.f"
 				 label_spacing="200.f" 
-				 precision="1"
+				 precision="3"
 				 show_per_sec="false" 
          show_bar="false">
         </stat_bar>
-- 
cgit v1.2.3


From c180fe2ae2b5d2e00149f9902717e02ed7042143 Mon Sep 17 00:00:00 2001
From: Xiaohong Bao <bao@lindenlab.com>
Date: Mon, 19 Nov 2012 22:28:12 -0700
Subject: for SH-3561: capture the frame buffer contents and compare pixel
 differences between frames.

---
 indra/newview/skins/default/xui/en/menu_viewer.xml | 10 ++++++++++
 1 file changed, 10 insertions(+)

(limited to 'indra/newview/skins')

diff --git a/indra/newview/skins/default/xui/en/menu_viewer.xml b/indra/newview/skins/default/xui/en/menu_viewer.xml
index c6d9f9ef8f..7923cc9f62 100644
--- a/indra/newview/skins/default/xui/en/menu_viewer.xml
+++ b/indra/newview/skins/default/xui/en/menu_viewer.xml
@@ -1981,6 +1981,16 @@
                function="Advanced.ToggleConsole"
                parameter="scene view" />
             </menu_item_check>
+            <menu_item_check
+                 label="Scene Loading Monitor"
+                 name="Scene Loading Monitor">
+              <menu_item_check.on_check
+               function="Advanced.CheckConsole"
+               parameter="scene monitor" />
+              <menu_item_check.on_click
+               function="Advanced.ToggleConsole"
+               parameter="scene monitor" />
+            </menu_item_check>
             <menu_item_call
               enabled="false"
               visible="false"
-- 
cgit v1.2.3


From 7b4d27ecbcb5ac702459be97cbf6b81354850658 Mon Sep 17 00:00:00 2001
From: Richard Linden <none@none>
Date: Thu, 14 Mar 2013 19:36:50 -0700
Subject: SH-3931 WIP Interesting: Add graphs to visualize scene load metrics
 collapsed Orientation enums to all use LLView::EOrientation added ability to
 display stat bar horizontally

---
 indra/newview/skins/default/xui/en/floater_stats.xml | 1 +
 1 file changed, 1 insertion(+)

(limited to 'indra/newview/skins')

diff --git a/indra/newview/skins/default/xui/en/floater_stats.xml b/indra/newview/skins/default/xui/en/floater_stats.xml
index 273954ee3e..93d9945800 100644
--- a/indra/newview/skins/default/xui/en/floater_stats.xml
+++ b/indra/newview/skins/default/xui/en/floater_stats.xml
@@ -35,6 +35,7 @@
 			 setting="OpenDebugStatBasic">
 			<stat_bar
 			   name="fps"
+         orientation="horizontal"
 			   label="FPS"
 			   unit_label="fps"
 			   stat="fpsstat"
-- 
cgit v1.2.3


From 8de397b19ec9e2f6206fd5ae57dba96c70e78b74 Mon Sep 17 00:00:00 2001
From: Richard Linden <none@none>
Date: Mon, 18 Mar 2013 08:43:03 -0700
Subject: SH-3931 WIP Interesting: Add graphs to visualize scene load metrics
 changed LLCriticalDamp to LLSmoothInterpolation and sped up interpolator
 lookup improvements to stats display of llstatbar added scene load stats
 floater accessed with ctrl|shift|2

---
 .../default/xui/en/floater_scene_load_stats.xml    | 549 +++++++++++++++++++++
 .../newview/skins/default/xui/en/floater_stats.xml |  49 --
 indra/newview/skins/default/xui/en/menu_viewer.xml |   8 +
 3 files changed, 557 insertions(+), 49 deletions(-)
 create mode 100644 indra/newview/skins/default/xui/en/floater_scene_load_stats.xml

(limited to 'indra/newview/skins')

diff --git a/indra/newview/skins/default/xui/en/floater_scene_load_stats.xml b/indra/newview/skins/default/xui/en/floater_scene_load_stats.xml
new file mode 100644
index 0000000000..fd3cb37f8f
--- /dev/null
+++ b/indra/newview/skins/default/xui/en/floater_scene_load_stats.xml
@@ -0,0 +1,549 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater
+ legacy_header_height="18"
+ can_resize="true"
+ height="400"
+ layout="topleft"
+ name="Scene Load Statistics"
+ save_rect="true"
+ save_visibility="true"
+ title="SCENE LOAD STATISTICS"
+ width="260">
+    <scroll_container
+     follows="top|left|bottom|right"
+     height="380"
+     layout="topleft"
+     left="0"
+     name="statistics_scroll"
+     reserve_scroll_corner="true"
+     top="20"
+     width="260">
+      <container_view
+       follows="top|left|bottom|right"
+       height="378"
+       layout="topleft"
+       left="2"
+       name="statistics_view"
+       top="20"
+       width="245" >
+        <!--Basic Section-->
+		  <stat_view
+			 name="basic"
+			 label="Basic"
+			 show_label="true"
+			 setting="OpenDebugStatBasic">
+			<stat_bar
+			   name="bandwidth"
+			   label="Bandwidth"
+			   unit_label="kbps"
+         orientation="horizontal"
+			   stat="kbitstat"
+			   bar_max="5000"
+			   tick_spacing="500"
+			   label_spacing="1000"
+				 precision="0"
+			   show_bar="true"
+			   show_history="false">
+			</stat_bar>
+			<stat_bar
+			   name="packet_loss"
+			   label="Packet Loss"
+			   unit_label=" %"
+			   stat="packetslostpercentstat"
+			   bar_max="5"
+			   tick_spacing="0.5"
+			   label_spacing="1"
+			   precision="3"
+			   show_bar="false"
+			   show_mean="true">
+			</stat_bar>
+		  </stat_view>
+          <!--Advanced Section-->
+      <stat_view
+			 name="advanced"
+			 label="Advanced"
+			 show_label="true"
+			 setting="OpenDebugStatAdvanced">
+			<stat_view
+			   name="render"
+			   label="Render"
+			   show_label="true"
+			   setting="OpenDebugStatRender">
+			  <stat_bar
+				 name="objs"
+				 label="Total Objects"
+				 unit_label=""
+				 stat="numobjectsstat"
+				 bar_max="50000"
+				 tick_spacing="5000"
+				 label_spacing="10000"
+				 precision="0"
+				 show_bar="false">
+			  </stat_bar>
+			  <stat_bar
+				 name="newobjs"
+				 label="New Objects"
+				 unit_label="/sec"
+				 stat="numnewobjectsstat"
+				 bar_max="2000"
+				 tick_spacing="200"
+				 label_spacing="400"
+				 show_bar="false">
+			  </stat_bar>
+       <stat_bar
+				 name="object_cache_hits"
+				 label="Object Cache Hit Rate"
+				 stat="object_cache_hits"
+				 bar_max="100"
+         unit_label="%"
+				 tick_spacing="20"
+				 label_spacing="20"
+				 show_history="true"
+				 show_bar="false">
+        </stat_bar>
+			</stat_view>
+        <!--Texture Stats-->
+			<stat_view
+			   name="texture"
+			   label="Texture"
+			   show_label="true">
+			  <stat_bar
+				 name="texture_cache_hits"
+				 label="Cache Hit Rate"
+				 stat="texture_cache_hits"
+				 bar_max="100.f"
+         unit_label="%"
+				 tick_spacing="20"
+				 label_spacing="20"
+				 show_history="true"
+				 show_bar="false">
+        </stat_bar>
+        <stat_bar
+				 name="texture_cache_read_latency"
+				 label="Cache Read Latency"
+         unit_label="msec"
+				 stat="texture_cache_read_latency"
+				 bar_max="1000.f"
+				 tick_spacing="100"
+				 label_spacing="200"
+				 show_history="true"
+				 show_bar="false">
+        </stat_bar>
+        <stat_bar
+				 name="numimagesstat"
+				 label="Count"
+				 stat="numimagesstat" 
+				 bar_max="8000.f" 
+				 tick_spacing="2000.f"
+				 label_spacing="4000.f" 
+				 show_bar="false">
+			  </stat_bar>
+
+			  <stat_bar
+				 name="numrawimagesstat"
+				 label="Raw Count"
+				 stat="numrawimagesstat"
+				 bar_max="8000.f" 
+				 tick_spacing="2000.f"
+				 label_spacing="4000.f" 
+				 show_bar="false">
+			  </stat_bar>
+			</stat_view>
+        <!--Network Stats-->
+			<stat_view
+			   name="network"
+			   label="Network"
+			   show_label="true"
+			   setting="OpenDebugStatNet">
+			  <stat_bar
+				 name="packetsinstat"
+				 label="Packets In"
+				 stat="packetsinstat"
+				 unit_label="/sec" 
+				 bar_max="1024.f" 
+				 tick_spacing="128.f"
+				 label_spacing="256.f" 
+				 precision="1"
+				 show_bar="false">
+			  </stat_bar>
+
+			  <stat_bar
+				 name="packetsoutstat"
+				 label="Packets Out"
+				 stat="packetsoutstat"
+				 unit_label="/sec"  
+				 bar_max="1024.f" 
+				 tick_spacing="128.f"
+				 label_spacing="256.f" 
+				 precision="1"
+				 show_bar="false" >
+			  </stat_bar>
+
+			  <stat_bar
+				 name="objectkbitstat"
+				 label="Objects"
+				 stat="objectkbitstat"
+         unit_label="kbps"
+         bar_max="1024.f"
+         tick_spacing="128.f"
+         label_spacing="256.f"
+         precision="1"
+				 show_bar="false" >
+			  </stat_bar>
+
+			  <stat_bar
+				 name="texturekbitstat"
+				 label="Texture"
+				 stat="texturekbitstat"
+         unit_label="kbps"
+         bar_max="1024.f"
+         tick_spacing="128.f"
+         label_spacing="256.f"
+         precision="1"
+				 show_bar="false" >
+			  </stat_bar>
+
+			  <stat_bar
+				 name="assetkbitstat"
+				 label="Asset"
+				 stat="assetkbitstat"
+         unit_label="kbps"
+         bar_max="1024.f"
+         tick_spacing="128.f"
+         label_spacing="256.f"
+         precision="1"
+				 show_bar="false" >
+			  </stat_bar>
+
+			  <stat_bar
+				 name="layerskbitstat"
+				 label="Layers"
+				 stat="layerskbitstat"
+         unit_label="kbps"
+         bar_max="1024.f"
+         tick_spacing="128.f"
+         label_spacing="256.f"
+         precision="1"
+				 show_bar="false" >
+			  </stat_bar>
+
+			  <stat_bar
+				 name="actualinkbitstat"
+				 label="Actual In"
+				 stat="actualinkbitstat"
+         unit_label="kbps"
+         bar_max="1024.f"
+         tick_spacing="128.f"
+         label_spacing="256.f"
+         precision="1"
+				 show_bar="false"
+				 show_history="false" >
+			  </stat_bar>
+
+			  <stat_bar
+				 name="actualoutkbitstat"
+				 label="Actual Out"
+				 stat="actualoutkbitstat"
+         unit_label="kbps"
+         bar_max="1024.f"
+         tick_spacing="128.f"
+         label_spacing="256.f"
+         precision="1"
+				 show_bar="false"
+				 show_history="false">
+			  </stat_bar>
+
+			  <stat_bar
+				 name="vfspendingoperations"
+				 label="VFS Pending Operations"
+				 stat="vfspendingoperations"
+				 unit_label=" Ops."
+				 show_bar="false" >
+			  </stat_bar>
+			</stat_view>
+		  </stat_view>
+        <!--Sim Stats-->
+		  <stat_view
+			 name="sim"
+			 label="Simulator"
+			 show_label="true"
+			 setting="OpenDebugStatSim">
+	
+			<stat_bar
+			   name="simobjects"
+			   label="Objects"
+			   stat="simobjects"
+			   precision="0"
+			   bar_max="30000.f" 
+			   tick_spacing="5000.f"
+			   label_spacing="10000.f" 
+			   show_bar="false"
+			   show_mean="false" >
+			</stat_bar>
+
+			<stat_bar
+			   name="simactiveobjects"
+			   label="Active Objects"
+			   stat="simactiveobjects"
+			   precision="0"
+			   bar_max="5000.f" 
+			   tick_spacing="750.f"
+			   label_spacing="1250.f" 
+			   show_bar="false"
+			   show_mean="false" >
+			</stat_bar>
+
+			<stat_bar
+			   name="simactivescripts"
+			   label="Active Scripts"
+			   stat="simactivescripts"
+			   precision="0"
+			   bar_max="15000.f" 
+			   tick_spacing="1875.f"
+			   label_spacing="3750.f"  
+			   show_bar="false"
+			   show_mean="false" >
+			</stat_bar>
+        
+
+			<stat_bar
+			   name="siminpps"
+			   label="Packets In"
+			   stat="siminpps"
+			   unit_label="pps"
+			   precision="0"
+			   bar_max="2000.f" 
+			   tick_spacing="250.f"
+			   label_spacing="1000.f" 
+			   show_bar="false"
+			   show_mean="false" >
+			</stat_bar>
+
+			<stat_bar
+			   name="simoutpps"
+			   label="Packets Out"
+			   stat="simoutpps"
+			   unit_label="pps" 
+			   precision="0"
+			   bar_max="2000.f" 
+			   tick_spacing="250.f"
+			   label_spacing="1000.f" 
+			   show_bar="false"
+			   show_mean="false" >
+			</stat_bar>
+
+			<stat_bar
+			   name="simpendingdownloads"
+			   label="Pending Downloads"
+			   stat="simpendingdownloads"
+			   precision="0"
+			   bar_max="800.f" 
+			   tick_spacing="100.f"
+			   label_spacing="200.f" 
+			   show_bar="false"
+			   show_mean="false" >
+			</stat_bar>
+
+			<stat_bar
+			   name="simpendinguploads"
+			   label="Pending Uploads"
+			   stat="simpendinguploads"
+			   precision="0"
+			   bar_max="100.f" 
+			   tick_spacing="25.f"
+			   label_spacing="50.f" 
+			   show_bar="false"
+			   show_mean="false" >
+			</stat_bar>
+
+			<stat_bar
+			   name="simtotalunackedbytes"
+			   label="Total Unacked Bytes"
+			   stat="simtotalunackedbytes"
+			   unit_label="kb"
+			   precision="1"
+			   bar_max="100000.f" 
+			   tick_spacing="25000.f"
+			   label_spacing="50000.f" 
+			   show_bar="false"
+			   show_mean="false" >
+			</stat_bar>
+
+			<stat_view
+			   name="simperf"
+			   label="Time (ms)"
+			   show_label="true">
+			  <stat_bar
+				 name="simframemsec"
+				 label="Total Frame Time"
+				 stat="simframemsec"
+				 unit_label="ms"
+				 precision="3"
+				 bar_max="40.f" 
+				 tick_spacing="10.f"
+				 label_spacing="20.f" 
+				 show_bar="false"
+				 show_mean="false" >
+			  </stat_bar>
+
+			  <stat_bar
+				 name="simnetmsec"
+				 label="Net Time"
+				 stat="simnetmsec"
+				 unit_label="ms"
+				 precision="3"
+				 bar_max="40.f" 
+				 tick_spacing="10.f"
+				 label_spacing="20.f" 
+				 show_bar="false"
+				 show_mean="false" >
+			  </stat_bar>
+
+			  <stat_bar
+				 name="simsimphysicsmsec"
+				 label="Physics Time"
+				 stat="simsimphysicsmsec"
+				 unit_label="ms"
+				 precision="3"
+				 bar_max="40.f" 
+				 tick_spacing="10.f"
+				 label_spacing="20.f" 
+				 show_bar="false"
+				 show_mean="false" >
+			  </stat_bar>
+
+			  <stat_bar
+				 name="simsimothermsec"
+				 label="Simulation Time"
+				 stat="simsimothermsec"
+				 unit_label="ms"
+				 precision="3"
+				 bar_max="40.f" 
+				 tick_spacing="10.f"
+				 label_spacing="20.f" 
+				 show_bar="false"
+				 show_mean="false" >
+			  </stat_bar>
+
+			  <stat_bar
+				 name="simagentmsec"
+				 label="Agent Time"
+				 stat="simagentmsec"
+				 unit_label="ms"
+				 precision="3"
+				 bar_max="40.f" 
+				 tick_spacing="10.f"
+				 label_spacing="20.f" 
+				 show_bar="false"
+				 show_mean="false" >
+			  </stat_bar>
+
+			  <stat_bar
+				 name="simimagesmsec"
+				 label="Images Time"
+				 stat="simimagesmsec"
+				 unit_label="ms"
+				 precision="3"
+				 bar_max="40.f" 
+				 tick_spacing="10.f"
+				 label_spacing="20.f" 
+				 show_bar="false"
+				 show_mean="false" >
+			  </stat_bar>
+
+			  <stat_bar
+				 name="simscriptmsec"
+				 label="Script Time"
+				 stat="simscriptmsec"
+				 unit_label="ms"
+				 precision="3"
+				 bar_max="40.f" 
+				 tick_spacing="10.f"
+				 label_spacing="20.f" 
+				 show_bar="false"
+				 show_mean="false" >
+			  </stat_bar>
+
+        <stat_bar
+         name="simsparemsec"
+         label="Spare Time"
+         stat="simsparemsec"
+         unit_label="ms"
+         precision="3"
+         bar_max="40.f"
+         tick_spacing="10.f"
+         label_spacing="20.f"
+         show_bar="false"
+         show_mean="false" >
+        </stat_bar>
+        <!--2nd level time blocks under 'Details' second-->
+          <stat_view
+ 			     name="timedetails"
+			     label="Time Details (ms)"
+			     show_label="true">
+            <stat_bar
+             name="simsimphysicsstepmsec"
+             label="  Physics Step"
+             stat="simsimphysicsstepmsec"
+             unit_label="ms"
+             precision="3"
+             bar_max="40.f"
+             tick_spacing="10.f"
+             label_spacing="20.f"
+             show_bar="false"
+             show_mean="false" >
+            </stat_bar>
+            <stat_bar
+             name="simsimphysicsshapeupdatemsec"
+             label="  Update Phys Shapes"
+             stat="simsimphysicsshapeupdatemsec"
+             unit_label="ms"
+             precision="3"
+             bar_max="40.f"
+             tick_spacing="10.f"
+             label_spacing="20.f"
+             show_bar="false"
+             show_mean="false" >
+            </stat_bar>
+            <stat_bar
+             name="simsimphysicsothermsec"
+             label="  Physics Other"
+             stat="simsimphysicsothermsec"
+             unit_label="ms"
+             precision="3"
+             bar_max="40.f"
+             tick_spacing="10.f"
+             label_spacing="20.f"
+             show_bar="false"
+             show_mean="false" >
+            </stat_bar>
+            <stat_bar
+             name="simsleepmsec"
+             label="  Sleep Time"
+             stat="simsleepmsec"
+             unit_label="ms"
+             precision="3"
+             bar_max="40.f"
+             tick_spacing="10.f"
+             label_spacing="20.f"
+             show_bar="false"
+             show_mean="false" >
+            </stat_bar>
+            <stat_bar
+             name="simpumpiomsec"
+             label="  Pump IO"
+             stat="simpumpiomsec"
+             unit_label="ms"
+             precision="3"
+             bar_max="40.f"
+             tick_spacing="10.f"
+             label_spacing="20.f"
+             show_bar="false"
+             show_mean="false" >
+            </stat_bar>
+			</stat_view>
+			</stat_view>
+		  </stat_view>
+		</container_view>
+    </scroll_container>
+</floater>
diff --git a/indra/newview/skins/default/xui/en/floater_stats.xml b/indra/newview/skins/default/xui/en/floater_stats.xml
index 93d9945800..a3f2fb0b9c 100644
--- a/indra/newview/skins/default/xui/en/floater_stats.xml
+++ b/indra/newview/skins/default/xui/en/floater_stats.xml
@@ -70,7 +70,6 @@
 			   tick_spacing="0.5"
 			   label_spacing="1"
 			   precision="3"
-			   show_per_sec="false"
 			   show_bar="false"
 			   show_mean="true">
 			</stat_bar>
@@ -85,7 +84,6 @@
 			   label_spacing="1000"
 				 precision="0"
 			   show_bar="false"
-			   show_per_sec="false"
 			   show_mean="false">
 			</stat_bar>
 		  </stat_view>
@@ -137,7 +135,6 @@
 				 tick_spacing="5000"
 				 label_spacing="10000"
 				 precision="0"
-				 show_per_sec="false"
 				 show_bar="false">
 			  </stat_bar>
 			  <stat_bar
@@ -149,7 +146,6 @@
 				 bar_max="2000"
 				 tick_spacing="200"
 				 label_spacing="400"
-				 show_per_sec="true"
 				 show_bar="false">
 			  </stat_bar>
        <stat_bar
@@ -162,7 +158,6 @@
 				 tick_spacing="20"
 				 label_spacing="20"
 				 show_history="true"
-         show_per_sec="false"
 				 show_bar="false">
         </stat_bar>
 			</stat_view>
@@ -181,7 +176,6 @@
 				 tick_spacing="20"
 				 label_spacing="20"
 				 show_history="true"
-         show_per_sec="false"
 				 show_bar="false">
         </stat_bar>
         <stat_bar
@@ -194,7 +188,6 @@
 				 tick_spacing="100"
 				 label_spacing="200"
 				 show_history="true"
-         show_per_sec="false"
 				 show_bar="false">
         </stat_bar>
         <stat_bar
@@ -205,7 +198,6 @@
 				 bar_max="8000.f" 
 				 tick_spacing="2000.f"
 				 label_spacing="4000.f" 
-				 show_per_sec="false"
 				 show_bar="false">
 			  </stat_bar>
 
@@ -217,7 +209,6 @@
 				 bar_max="8000.f" 
 				 tick_spacing="2000.f"
 				 label_spacing="4000.f" 
-				 show_per_sec="false"
 				 show_bar="false">
 			  </stat_bar>
 
@@ -232,7 +223,6 @@
 				 tick_spacing="100.f"
 				 label_spacing="200.f" 
 				 precision="1"
-				 show_per_sec="false" 
          show_bar="false">
         </stat_bar>
 
@@ -247,7 +237,6 @@
 				 tick_spacing="100.f"
 				 label_spacing="200.f" 
 				 precision="3"
-				 show_per_sec="false" 
          show_bar="false">
         </stat_bar>
 
@@ -262,7 +251,6 @@
 				 tick_spacing="100.f"
 				 label_spacing="200.f" 
 				 precision="3"
-				 show_per_sec="false" 
          show_bar="false">
         </stat_bar>
 
@@ -277,7 +265,6 @@
 				 tick_spacing="100.f"
 				 label_spacing="200.f" 
 				 precision="3"
-				 show_per_sec="false" 
          show_bar="false">
         </stat_bar>
 			</stat_view>
@@ -398,7 +385,6 @@
 				 label="VFS Pending Operations"
 				 stat="vfspendingoperations"
 				 unit_label=" Ops."
-				 show_per_sec="false"
 				 show_bar="false" >
 			  </stat_bar>
 			</stat_view>
@@ -418,7 +404,6 @@
 			   bar_max="1.f" 
 			   tick_spacing="0.16666f"
 			   label_spacing="0.33333f" 
-			   show_per_sec="false"
 			   show_bar="false"
 			   show_mean="false" >
 			</stat_bar>
@@ -432,7 +417,6 @@
 			   bar_max="45.f" 
 			   tick_spacing="7.5f"
 			   label_spacing="15.f" 
-			   show_per_sec="false"
 			   show_bar="false"
 			   show_mean="false" >
 			</stat_bar>
@@ -446,7 +430,6 @@
 			   bar_max="45.f" 
 			   tick_spacing="7.5.f"
 			   label_spacing="15.f" 
-			   show_per_sec="false"
 			   show_bar="false"
 			   show_mean="false" >
 			</stat_bar>
@@ -464,7 +447,6 @@
 				 bar_max="500.f" 
 				 tick_spacing="50.f"
 				 label_spacing="100.f" 
-				 show_per_sec="false"
 				 show_bar="false"
 				 show_mean="false" >
 			  </stat_bar>
@@ -478,7 +460,6 @@
 				 bar_max="500.f" 
 				 tick_spacing="50.f"
 				 label_spacing="100.f" 
-				 show_per_sec="false"
 				 show_bar="false"
 				 show_mean="false" >
 			  </stat_bar>
@@ -493,7 +474,6 @@
 				 bar_max="1024.f" 
 				 tick_spacing="128.f"
 				 label_spacing="256.f" 
-				 show_per_sec="false"
 				 show_bar="false"
 				 show_mean="false" >
 			  </stat_bar>
@@ -508,7 +488,6 @@
 			   bar_max="100.f" 
 			   tick_spacing="25.f"
 			   label_spacing="50.f" 
-			   show_per_sec="false"
 			   show_bar="false"
 			   show_mean="false" >
 			</stat_bar>
@@ -522,7 +501,6 @@
 			   bar_max="80.f" 
 			   tick_spacing="10.f"
 			   label_spacing="40.f" 
-			   show_per_sec="false"
 			   show_bar="false"
 			   show_mean="false" >
 			</stat_bar>
@@ -536,7 +514,6 @@
 			   bar_max="40.f" 
 			   tick_spacing="5.f"
 			   label_spacing="10.f" 
-			   show_per_sec="false"
 			   show_bar="false"
 			   show_mean="false" >
 			</stat_bar>
@@ -550,7 +527,6 @@
 			   bar_max="30000.f" 
 			   tick_spacing="5000.f"
 			   label_spacing="10000.f" 
-			   show_per_sec="false"
 			   show_bar="false"
 			   show_mean="false" >
 			</stat_bar>
@@ -564,7 +540,6 @@
 			   bar_max="5000.f" 
 			   tick_spacing="750.f"
 			   label_spacing="1250.f" 
-			   show_per_sec="false"
 			   show_bar="false"
 			   show_mean="false" >
 			</stat_bar>
@@ -578,7 +553,6 @@
 			   bar_max="15000.f" 
 			   tick_spacing="1875.f"
 			   label_spacing="3750.f"  
-			   show_per_sec="false"
 			   show_bar="false"
 			   show_mean="false" >
 			</stat_bar>
@@ -592,7 +566,6 @@
             tick_spacing="10"
             label_spacing="20"
             precision="3"
-            show_per_sec="false"
             show_bar="false"
             show_mean="true">
         </stat_bar>
@@ -607,7 +580,6 @@
 			   bar_max="5000.f" 
 			   tick_spacing="750.f"
 			   label_spacing="1250.f"  
-			   show_per_sec="false"
 			   show_bar="false"
 			   show_mean="false" >
 			</stat_bar>
@@ -626,7 +598,6 @@
               bar_max="40.f"
               tick_spacing="10.f"
               label_spacing="20.f"
-              show_per_sec="false"
               show_bar="false"
               show_mean="false" >
           </stat_bar>
@@ -640,7 +611,6 @@
               bar_max="45"
               tick_spacing="4"
               label_spacing="8"
-              show_per_sec="false"
               show_bar="false">
           </stat_bar>
           <stat_bar
@@ -653,7 +623,6 @@
               tick_spacing="10"
               label_spacing="20"
               precision="1"
-              show_per_sec="false"
               show_bar="false"
               show_mean="true">
           </stat_bar>
@@ -669,7 +638,6 @@
 			   bar_max="2000.f" 
 			   tick_spacing="250.f"
 			   label_spacing="1000.f" 
-			   show_per_sec="false"
 			   show_bar="false"
 			   show_mean="false" >
 			</stat_bar>
@@ -684,7 +652,6 @@
 			   bar_max="2000.f" 
 			   tick_spacing="250.f"
 			   label_spacing="1000.f" 
-			   show_per_sec="false"
 			   show_bar="false"
 			   show_mean="false" >
 			</stat_bar>
@@ -698,7 +665,6 @@
 			   bar_max="800.f" 
 			   tick_spacing="100.f"
 			   label_spacing="200.f" 
-			   show_per_sec="false"
 			   show_bar="false"
 			   show_mean="false" >
 			</stat_bar>
@@ -712,7 +678,6 @@
 			   bar_max="100.f" 
 			   tick_spacing="25.f"
 			   label_spacing="50.f" 
-			   show_per_sec="false"
 			   show_bar="false"
 			   show_mean="false" >
 			</stat_bar>
@@ -727,7 +692,6 @@
 			   bar_max="100000.f" 
 			   tick_spacing="25000.f"
 			   label_spacing="50000.f" 
-			   show_per_sec="false"
 			   show_bar="false"
 			   show_mean="false" >
 			</stat_bar>
@@ -746,7 +710,6 @@
 				 bar_max="40.f" 
 				 tick_spacing="10.f"
 				 label_spacing="20.f" 
-				 show_per_sec="false"
 				 show_bar="false"
 				 show_mean="false" >
 			  </stat_bar>
@@ -761,7 +724,6 @@
 				 bar_max="40.f" 
 				 tick_spacing="10.f"
 				 label_spacing="20.f" 
-				 show_per_sec="false"
 				 show_bar="false"
 				 show_mean="false" >
 			  </stat_bar>
@@ -776,7 +738,6 @@
 				 bar_max="40.f" 
 				 tick_spacing="10.f"
 				 label_spacing="20.f" 
-				 show_per_sec="false"
 				 show_bar="false"
 				 show_mean="false" >
 			  </stat_bar>
@@ -791,7 +752,6 @@
 				 bar_max="40.f" 
 				 tick_spacing="10.f"
 				 label_spacing="20.f" 
-				 show_per_sec="false"
 				 show_bar="false"
 				 show_mean="false" >
 			  </stat_bar>
@@ -806,7 +766,6 @@
 				 bar_max="40.f" 
 				 tick_spacing="10.f"
 				 label_spacing="20.f" 
-				 show_per_sec="false"
 				 show_bar="false"
 				 show_mean="false" >
 			  </stat_bar>
@@ -821,7 +780,6 @@
 				 bar_max="40.f" 
 				 tick_spacing="10.f"
 				 label_spacing="20.f" 
-				 show_per_sec="false"
 				 show_bar="false"
 				 show_mean="false" >
 			  </stat_bar>
@@ -836,7 +794,6 @@
 				 bar_max="40.f" 
 				 tick_spacing="10.f"
 				 label_spacing="20.f" 
-				 show_per_sec="false"
 				 show_bar="false"
 				 show_mean="false" >
 			  </stat_bar>
@@ -851,7 +808,6 @@
          bar_max="40.f"
          tick_spacing="10.f"
          label_spacing="20.f"
-         show_per_sec="false"
          show_bar="false"
          show_mean="false" >
         </stat_bar>
@@ -870,7 +826,6 @@
              bar_max="40.f"
              tick_spacing="10.f"
              label_spacing="20.f"
-             show_per_sec="false"
              show_bar="false"
              show_mean="false" >
             </stat_bar>
@@ -884,7 +839,6 @@
              bar_max="40.f"
              tick_spacing="10.f"
              label_spacing="20.f"
-             show_per_sec="false"
              show_bar="false"
              show_mean="false" >
             </stat_bar>
@@ -898,7 +852,6 @@
              bar_max="40.f"
              tick_spacing="10.f"
              label_spacing="20.f"
-             show_per_sec="false"
              show_bar="false"
              show_mean="false" >
             </stat_bar>
@@ -912,7 +865,6 @@
              bar_max="40.f"
              tick_spacing="10.f"
              label_spacing="20.f"
-             show_per_sec="false"
              show_bar="false"
              show_mean="false" >
             </stat_bar>
@@ -926,7 +878,6 @@
              bar_max="40.f"
              tick_spacing="10.f"
              label_spacing="20.f"
-             show_per_sec="false"
              show_bar="false"
              show_mean="false" >
             </stat_bar>
diff --git a/indra/newview/skins/default/xui/en/menu_viewer.xml b/indra/newview/skins/default/xui/en/menu_viewer.xml
index 8fe955aed8..5b6a6f908a 100644
--- a/indra/newview/skins/default/xui/en/menu_viewer.xml
+++ b/indra/newview/skins/default/xui/en/menu_viewer.xml
@@ -1384,6 +1384,14 @@
                  function="Floater.Toggle"
                  parameter="stats" />
             </menu_item_check>
+            <menu_item_call
+             label="Scene Load Statistics"
+             name="Scene Load Statistics"
+             shortcut="control|shift|2">
+                <on_click
+                 function="Floater.Show"
+                 parameter="scene_load_stats" />
+            </menu_item_call>
       <menu_item_check
         label="Show Draw Weight for Avatars"
         name="Avatar Rendering Cost">
-- 
cgit v1.2.3


From df6dfc4d1d3f9efc0035b3596dfbd9ea251328b6 Mon Sep 17 00:00:00 2001
From: Richard Linden <none@none>
Date: Mon, 18 Mar 2013 16:19:21 -0700
Subject: SH-3931 WIP Interesting: Add graphs to visualize scene load metrics
 cleaned up xml file

---
 .../default/xui/en/floater_scene_load_stats.xml    | 979 +++++++++------------
 1 file changed, 435 insertions(+), 544 deletions(-)

(limited to 'indra/newview/skins')

diff --git a/indra/newview/skins/default/xui/en/floater_scene_load_stats.xml b/indra/newview/skins/default/xui/en/floater_scene_load_stats.xml
index fd3cb37f8f..9dbf59ef4d 100644
--- a/indra/newview/skins/default/xui/en/floater_scene_load_stats.xml
+++ b/indra/newview/skins/default/xui/en/floater_scene_load_stats.xml
@@ -1,549 +1,440 @@
 <?xml version="1.0" encoding="utf-8" standalone="yes" ?>
-<floater
- legacy_header_height="18"
- can_resize="true"
- height="400"
- layout="topleft"
- name="Scene Load Statistics"
- save_rect="true"
- save_visibility="true"
- title="SCENE LOAD STATISTICS"
- width="260">
-    <scroll_container
-     follows="top|left|bottom|right"
-     height="380"
-     layout="topleft"
-     left="0"
-     name="statistics_scroll"
-     reserve_scroll_corner="true"
-     top="20"
-     width="260">
-      <container_view
-       follows="top|left|bottom|right"
-       height="378"
-       layout="topleft"
-       left="2"
-       name="statistics_view"
-       top="20"
-       width="245" >
-        <!--Basic Section-->
-		  <stat_view
-			 name="basic"
-			 label="Basic"
-			 show_label="true"
-			 setting="OpenDebugStatBasic">
-			<stat_bar
-			   name="bandwidth"
-			   label="Bandwidth"
-			   unit_label="kbps"
-         orientation="horizontal"
-			   stat="kbitstat"
-			   bar_max="5000"
-			   tick_spacing="500"
-			   label_spacing="1000"
-				 precision="0"
-			   show_bar="true"
-			   show_history="false">
-			</stat_bar>
-			<stat_bar
-			   name="packet_loss"
-			   label="Packet Loss"
-			   unit_label=" %"
-			   stat="packetslostpercentstat"
-			   bar_max="5"
-			   tick_spacing="0.5"
-			   label_spacing="1"
-			   precision="3"
-			   show_bar="false"
-			   show_mean="true">
-			</stat_bar>
+<floater legacy_header_height="18"
+         can_resize="true"
+         height="400"
+         layout="topleft"
+         name="Scene Load Statistics"
+         save_rect="true"
+         save_visibility="true"
+         title="SCENE LOAD STATISTICS"
+         width="260">
+    <button top="20"
+            bottom="60"
+            left="10"
+            width="100"
+            label="Pause"
+            name="playpause"/>
+    <scroll_container follows="top|left|bottom|right"
+                      height="380"
+                      layout="topleft"
+                      left="0"
+                      name="statistics_scroll"
+                      reserve_scroll_corner="true"
+                      top="60"
+                      width="260">
+      <container_view follows="top|left|bottom|right"
+                      height="378"
+                      layout="topleft"
+                      left="2"
+                      name="statistics_view"
+                      top="20"
+                      width="245" >
+<!--Basic Section-->
+		  <stat_view name="basic"
+                 label="Basic"
+                 show_label="true"
+                 setting="OpenDebugStatBasic">
+			  <stat_bar name="bandwidth"
+                  label="Bandwidth"
+                  unit_label="kbps"
+                  orientation="horizontal"
+                  stat="kbitstat"
+                  bar_max="5000"
+                  tick_spacing="500"
+                  label_spacing="1000"
+                  precision="0"
+                  show_bar="true"
+                  show_history="false"/>
+			  <stat_bar name="packet_loss"
+                  label="Packet Loss"
+                  unit_label=" %"
+                  stat="packetslostpercentstat"
+                  bar_max="5"
+                  tick_spacing="0.5"
+                  label_spacing="1"
+                  precision="3"
+                  show_bar="false"
+                  show_mean="true"/>
 		  </stat_view>
-          <!--Advanced Section-->
-      <stat_view
-			 name="advanced"
-			 label="Advanced"
-			 show_label="true"
-			 setting="OpenDebugStatAdvanced">
-			<stat_view
-			   name="render"
-			   label="Render"
-			   show_label="true"
-			   setting="OpenDebugStatRender">
-			  <stat_bar
-				 name="objs"
-				 label="Total Objects"
-				 unit_label=""
-				 stat="numobjectsstat"
-				 bar_max="50000"
-				 tick_spacing="5000"
-				 label_spacing="10000"
-				 precision="0"
-				 show_bar="false">
-			  </stat_bar>
-			  <stat_bar
-				 name="newobjs"
-				 label="New Objects"
-				 unit_label="/sec"
-				 stat="numnewobjectsstat"
-				 bar_max="2000"
-				 tick_spacing="200"
-				 label_spacing="400"
-				 show_bar="false">
-			  </stat_bar>
-       <stat_bar
-				 name="object_cache_hits"
-				 label="Object Cache Hit Rate"
-				 stat="object_cache_hits"
-				 bar_max="100"
-         unit_label="%"
-				 tick_spacing="20"
-				 label_spacing="20"
-				 show_history="true"
-				 show_bar="false">
-        </stat_bar>
-			</stat_view>
-        <!--Texture Stats-->
-			<stat_view
-			   name="texture"
-			   label="Texture"
-			   show_label="true">
-			  <stat_bar
-				 name="texture_cache_hits"
-				 label="Cache Hit Rate"
-				 stat="texture_cache_hits"
-				 bar_max="100.f"
-         unit_label="%"
-				 tick_spacing="20"
-				 label_spacing="20"
-				 show_history="true"
-				 show_bar="false">
-        </stat_bar>
-        <stat_bar
-				 name="texture_cache_read_latency"
-				 label="Cache Read Latency"
-         unit_label="msec"
-				 stat="texture_cache_read_latency"
-				 bar_max="1000.f"
-				 tick_spacing="100"
-				 label_spacing="200"
-				 show_history="true"
-				 show_bar="false">
-        </stat_bar>
-        <stat_bar
-				 name="numimagesstat"
-				 label="Count"
-				 stat="numimagesstat" 
-				 bar_max="8000.f" 
-				 tick_spacing="2000.f"
-				 label_spacing="4000.f" 
-				 show_bar="false">
-			  </stat_bar>
-
-			  <stat_bar
-				 name="numrawimagesstat"
-				 label="Raw Count"
-				 stat="numrawimagesstat"
-				 bar_max="8000.f" 
-				 tick_spacing="2000.f"
-				 label_spacing="4000.f" 
-				 show_bar="false">
-			  </stat_bar>
-			</stat_view>
-        <!--Network Stats-->
-			<stat_view
-			   name="network"
-			   label="Network"
-			   show_label="true"
-			   setting="OpenDebugStatNet">
-			  <stat_bar
-				 name="packetsinstat"
-				 label="Packets In"
-				 stat="packetsinstat"
-				 unit_label="/sec" 
-				 bar_max="1024.f" 
-				 tick_spacing="128.f"
-				 label_spacing="256.f" 
-				 precision="1"
-				 show_bar="false">
-			  </stat_bar>
-
-			  <stat_bar
-				 name="packetsoutstat"
-				 label="Packets Out"
-				 stat="packetsoutstat"
-				 unit_label="/sec"  
-				 bar_max="1024.f" 
-				 tick_spacing="128.f"
-				 label_spacing="256.f" 
-				 precision="1"
-				 show_bar="false" >
-			  </stat_bar>
-
-			  <stat_bar
-				 name="objectkbitstat"
-				 label="Objects"
-				 stat="objectkbitstat"
-         unit_label="kbps"
-         bar_max="1024.f"
-         tick_spacing="128.f"
-         label_spacing="256.f"
-         precision="1"
-				 show_bar="false" >
-			  </stat_bar>
-
-			  <stat_bar
-				 name="texturekbitstat"
-				 label="Texture"
-				 stat="texturekbitstat"
-         unit_label="kbps"
-         bar_max="1024.f"
-         tick_spacing="128.f"
-         label_spacing="256.f"
-         precision="1"
-				 show_bar="false" >
-			  </stat_bar>
-
-			  <stat_bar
-				 name="assetkbitstat"
-				 label="Asset"
-				 stat="assetkbitstat"
-         unit_label="kbps"
-         bar_max="1024.f"
-         tick_spacing="128.f"
-         label_spacing="256.f"
-         precision="1"
-				 show_bar="false" >
-			  </stat_bar>
-
-			  <stat_bar
-				 name="layerskbitstat"
-				 label="Layers"
-				 stat="layerskbitstat"
-         unit_label="kbps"
-         bar_max="1024.f"
-         tick_spacing="128.f"
-         label_spacing="256.f"
-         precision="1"
-				 show_bar="false" >
-			  </stat_bar>
-
-			  <stat_bar
-				 name="actualinkbitstat"
-				 label="Actual In"
-				 stat="actualinkbitstat"
-         unit_label="kbps"
-         bar_max="1024.f"
-         tick_spacing="128.f"
-         label_spacing="256.f"
-         precision="1"
-				 show_bar="false"
-				 show_history="false" >
-			  </stat_bar>
-
-			  <stat_bar
-				 name="actualoutkbitstat"
-				 label="Actual Out"
-				 stat="actualoutkbitstat"
-         unit_label="kbps"
-         bar_max="1024.f"
-         tick_spacing="128.f"
-         label_spacing="256.f"
-         precision="1"
-				 show_bar="false"
-				 show_history="false">
-			  </stat_bar>
-
-			  <stat_bar
-				 name="vfspendingoperations"
-				 label="VFS Pending Operations"
-				 stat="vfspendingoperations"
-				 unit_label=" Ops."
-				 show_bar="false" >
-			  </stat_bar>
-			</stat_view>
+<!--Advanced Section-->
+      <stat_view name="advanced"
+                 label="Advanced"
+                 show_label="true"
+                 setting="OpenDebugStatAdvanced">
+			  <stat_view name="render"
+                   label="Render"
+                   show_label="true"
+                   setting="OpenDebugStatRender">
+          <stat_bar name="objs"
+                    label="Total Objects"
+                    unit_label=""
+                    stat="numobjectsstat"
+                    bar_max="50000"
+                    tick_spacing="5000"
+                    label_spacing="10000"
+                    precision="0"
+                    show_bar="false"/>
+			    <stat_bar name="newobjs"
+                    label="New Objects"
+                    unit_label="/sec"
+                    stat="numnewobjectsstat"
+                    bar_max="2000"
+                    tick_spacing="200"
+                    label_spacing="400"
+                    show_bar="false"/>
+         <stat_bar name="object_cache_hits"
+                   label="Object Cache Hit Rate"
+                   stat="object_cache_hits"
+                   bar_max="100"
+                   unit_label="%"
+                   tick_spacing="20"
+                   label_spacing="20"
+                   show_history="true"
+                   show_bar="false"/>
+			  </stat_view>
+<!--Texture Stats-->
+			  <stat_view name="texture"
+                   label="Texture"
+                   show_label="true">
+			    <stat_bar name="texture_cache_hits"
+                    label="Cache Hit Rate"
+                    stat="texture_cache_hits"
+                    bar_max="100.f"
+                    unit_label="%"
+                    tick_spacing="20"
+                    label_spacing="20"
+                    show_history="true"
+                    show_bar="false"/>
+          <stat_bar name="texture_cache_read_latency"
+                    label="Cache Read Latency"
+                    unit_label="msec"
+                    stat="texture_cache_read_latency"
+                    bar_max="1000.f"
+                    tick_spacing="100"
+                    label_spacing="200"
+                    show_history="true"
+                    show_bar="false"/>
+          <stat_bar name="numimagesstat"
+                    label="Count"
+                    stat="numimagesstat" 
+                    bar_max="8000.f" 
+                    tick_spacing="2000.f"
+                    label_spacing="4000.f" 
+                    show_bar="false"/>
+			    <stat_bar name="numrawimagesstat"
+                    label="Raw Count"
+                    stat="numrawimagesstat"
+                    bar_max="8000.f" 
+                    tick_spacing="2000.f"
+                    label_spacing="4000.f" 
+                    show_bar="false"/>
+			  </stat_view>
+<!--Network Stats-->
+			  <stat_view name="network"
+                   label="Network"
+                   show_label="true"
+                   setting="OpenDebugStatNet">
+			    <stat_bar name="packetsinstat"
+                    label="Packets In"
+                    stat="packetsinstat"
+                    unit_label="/sec" 
+                    bar_max="1024.f" 
+                    tick_spacing="128.f"
+                    label_spacing="256.f" 
+                    precision="1"
+                    show_bar="false"/>
+			    <stat_bar name="packetsoutstat"
+                    label="Packets Out"
+                    stat="packetsoutstat"
+                    unit_label="/sec"  
+                    bar_max="1024.f" 
+                    tick_spacing="128.f"
+                    label_spacing="256.f" 
+                    precision="1"
+                    show_bar="false"/>
+			    <stat_bar name="objectkbitstat"
+                    label="Objects"
+                    stat="objectkbitstat"
+                    unit_label="kbps"
+                    bar_max="1024.f"
+                    tick_spacing="128.f"
+                    label_spacing="256.f"
+                    precision="1"
+                    show_bar="false"/>
+			    <stat_bar name="texturekbitstat"
+                    label="Texture"
+                    stat="texturekbitstat"
+                    unit_label="kbps"
+                    bar_max="1024.f"
+                    tick_spacing="128.f"
+                    label_spacing="256.f"
+                    precision="1"
+                    show_bar="false"/>
+			    <stat_bar name="assetkbitstat"
+                    label="Asset"
+                    stat="assetkbitstat"
+                    unit_label="kbps"
+                    bar_max="1024.f"
+                    tick_spacing="128.f"
+                    label_spacing="256.f"
+                    precision="1"
+                    show_bar="false"/>
+			    <stat_bar name="layerskbitstat"
+                    label="Layers"
+                    stat="layerskbitstat"
+                    unit_label="kbps"
+                    bar_max="1024.f"
+                    tick_spacing="128.f"
+                    label_spacing="256.f"
+                    precision="1"
+                    show_bar="false"/>
+			    <stat_bar name="actualinkbitstat"
+                    label="Actual In"
+                    stat="actualinkbitstat"
+                    unit_label="kbps"
+                    bar_max="1024.f"
+                    tick_spacing="128.f"
+                    label_spacing="256.f"
+                    precision="1"
+                    show_bar="false"
+                    show_history="false"/>
+			    <stat_bar name="actualoutkbitstat"
+                    label="Actual Out"
+                    stat="actualoutkbitstat"
+                    unit_label="kbps"
+                    bar_max="1024.f"
+                    tick_spacing="128.f"
+                    label_spacing="256.f"
+                    precision="1"
+                    show_bar="false"
+                    show_history="false"/>
+			    <stat_bar name="vfspendingoperations"
+                    label="VFS Pending Operations"
+                    stat="vfspendingoperations"
+                    unit_label=" Ops."
+                    show_bar="false"/>
+			  </stat_view>
 		  </stat_view>
-        <!--Sim Stats-->
-		  <stat_view
-			 name="sim"
-			 label="Simulator"
-			 show_label="true"
-			 setting="OpenDebugStatSim">
-	
-			<stat_bar
-			   name="simobjects"
-			   label="Objects"
-			   stat="simobjects"
-			   precision="0"
-			   bar_max="30000.f" 
-			   tick_spacing="5000.f"
-			   label_spacing="10000.f" 
-			   show_bar="false"
-			   show_mean="false" >
-			</stat_bar>
-
-			<stat_bar
-			   name="simactiveobjects"
-			   label="Active Objects"
-			   stat="simactiveobjects"
-			   precision="0"
-			   bar_max="5000.f" 
-			   tick_spacing="750.f"
-			   label_spacing="1250.f" 
-			   show_bar="false"
-			   show_mean="false" >
-			</stat_bar>
-
-			<stat_bar
-			   name="simactivescripts"
-			   label="Active Scripts"
-			   stat="simactivescripts"
-			   precision="0"
-			   bar_max="15000.f" 
-			   tick_spacing="1875.f"
-			   label_spacing="3750.f"  
-			   show_bar="false"
-			   show_mean="false" >
-			</stat_bar>
-        
-
-			<stat_bar
-			   name="siminpps"
-			   label="Packets In"
-			   stat="siminpps"
-			   unit_label="pps"
-			   precision="0"
-			   bar_max="2000.f" 
-			   tick_spacing="250.f"
-			   label_spacing="1000.f" 
-			   show_bar="false"
-			   show_mean="false" >
-			</stat_bar>
-
-			<stat_bar
-			   name="simoutpps"
-			   label="Packets Out"
-			   stat="simoutpps"
-			   unit_label="pps" 
-			   precision="0"
-			   bar_max="2000.f" 
-			   tick_spacing="250.f"
-			   label_spacing="1000.f" 
-			   show_bar="false"
-			   show_mean="false" >
-			</stat_bar>
-
-			<stat_bar
-			   name="simpendingdownloads"
-			   label="Pending Downloads"
-			   stat="simpendingdownloads"
-			   precision="0"
-			   bar_max="800.f" 
-			   tick_spacing="100.f"
-			   label_spacing="200.f" 
-			   show_bar="false"
-			   show_mean="false" >
-			</stat_bar>
-
-			<stat_bar
-			   name="simpendinguploads"
-			   label="Pending Uploads"
-			   stat="simpendinguploads"
-			   precision="0"
-			   bar_max="100.f" 
-			   tick_spacing="25.f"
-			   label_spacing="50.f" 
-			   show_bar="false"
-			   show_mean="false" >
-			</stat_bar>
-
-			<stat_bar
-			   name="simtotalunackedbytes"
-			   label="Total Unacked Bytes"
-			   stat="simtotalunackedbytes"
-			   unit_label="kb"
-			   precision="1"
-			   bar_max="100000.f" 
-			   tick_spacing="25000.f"
-			   label_spacing="50000.f" 
-			   show_bar="false"
-			   show_mean="false" >
-			</stat_bar>
-
-			<stat_view
-			   name="simperf"
-			   label="Time (ms)"
-			   show_label="true">
-			  <stat_bar
-				 name="simframemsec"
-				 label="Total Frame Time"
-				 stat="simframemsec"
-				 unit_label="ms"
-				 precision="3"
-				 bar_max="40.f" 
-				 tick_spacing="10.f"
-				 label_spacing="20.f" 
-				 show_bar="false"
-				 show_mean="false" >
-			  </stat_bar>
-
-			  <stat_bar
-				 name="simnetmsec"
-				 label="Net Time"
-				 stat="simnetmsec"
-				 unit_label="ms"
-				 precision="3"
-				 bar_max="40.f" 
-				 tick_spacing="10.f"
-				 label_spacing="20.f" 
-				 show_bar="false"
-				 show_mean="false" >
-			  </stat_bar>
-
-			  <stat_bar
-				 name="simsimphysicsmsec"
-				 label="Physics Time"
-				 stat="simsimphysicsmsec"
-				 unit_label="ms"
-				 precision="3"
-				 bar_max="40.f" 
-				 tick_spacing="10.f"
-				 label_spacing="20.f" 
-				 show_bar="false"
-				 show_mean="false" >
-			  </stat_bar>
-
-			  <stat_bar
-				 name="simsimothermsec"
-				 label="Simulation Time"
-				 stat="simsimothermsec"
-				 unit_label="ms"
-				 precision="3"
-				 bar_max="40.f" 
-				 tick_spacing="10.f"
-				 label_spacing="20.f" 
-				 show_bar="false"
-				 show_mean="false" >
-			  </stat_bar>
-
-			  <stat_bar
-				 name="simagentmsec"
-				 label="Agent Time"
-				 stat="simagentmsec"
-				 unit_label="ms"
-				 precision="3"
-				 bar_max="40.f" 
-				 tick_spacing="10.f"
-				 label_spacing="20.f" 
-				 show_bar="false"
-				 show_mean="false" >
-			  </stat_bar>
-
-			  <stat_bar
-				 name="simimagesmsec"
-				 label="Images Time"
-				 stat="simimagesmsec"
-				 unit_label="ms"
-				 precision="3"
-				 bar_max="40.f" 
-				 tick_spacing="10.f"
-				 label_spacing="20.f" 
-				 show_bar="false"
-				 show_mean="false" >
-			  </stat_bar>
-
-			  <stat_bar
-				 name="simscriptmsec"
-				 label="Script Time"
-				 stat="simscriptmsec"
-				 unit_label="ms"
-				 precision="3"
-				 bar_max="40.f" 
-				 tick_spacing="10.f"
-				 label_spacing="20.f" 
-				 show_bar="false"
-				 show_mean="false" >
-			  </stat_bar>
-
-        <stat_bar
-         name="simsparemsec"
-         label="Spare Time"
-         stat="simsparemsec"
-         unit_label="ms"
-         precision="3"
-         bar_max="40.f"
-         tick_spacing="10.f"
-         label_spacing="20.f"
-         show_bar="false"
-         show_mean="false" >
-        </stat_bar>
-        <!--2nd level time blocks under 'Details' second-->
-          <stat_view
- 			     name="timedetails"
-			     label="Time Details (ms)"
-			     show_label="true">
-            <stat_bar
-             name="simsimphysicsstepmsec"
-             label="  Physics Step"
-             stat="simsimphysicsstepmsec"
-             unit_label="ms"
-             precision="3"
-             bar_max="40.f"
-             tick_spacing="10.f"
-             label_spacing="20.f"
-             show_bar="false"
-             show_mean="false" >
-            </stat_bar>
-            <stat_bar
-             name="simsimphysicsshapeupdatemsec"
-             label="  Update Phys Shapes"
-             stat="simsimphysicsshapeupdatemsec"
-             unit_label="ms"
-             precision="3"
-             bar_max="40.f"
-             tick_spacing="10.f"
-             label_spacing="20.f"
-             show_bar="false"
-             show_mean="false" >
-            </stat_bar>
-            <stat_bar
-             name="simsimphysicsothermsec"
-             label="  Physics Other"
-             stat="simsimphysicsothermsec"
-             unit_label="ms"
-             precision="3"
-             bar_max="40.f"
-             tick_spacing="10.f"
-             label_spacing="20.f"
-             show_bar="false"
-             show_mean="false" >
-            </stat_bar>
-            <stat_bar
-             name="simsleepmsec"
-             label="  Sleep Time"
-             stat="simsleepmsec"
-             unit_label="ms"
-             precision="3"
-             bar_max="40.f"
-             tick_spacing="10.f"
-             label_spacing="20.f"
-             show_bar="false"
-             show_mean="false" >
-            </stat_bar>
-            <stat_bar
-             name="simpumpiomsec"
-             label="  Pump IO"
-             stat="simpumpiomsec"
-             unit_label="ms"
-             precision="3"
-             bar_max="40.f"
-             tick_spacing="10.f"
-             label_spacing="20.f"
-             show_bar="false"
-             show_mean="false" >
-            </stat_bar>
-			</stat_view>
-			</stat_view>
+<!--Sim Stats-->
+		  <stat_view name="sim"
+                 label="Simulator"
+                 show_label="true"
+                 setting="OpenDebugStatSim">
+			  <stat_bar name="simobjects"
+                  label="Objects"
+                  stat="simobjects"
+                  precision="0"
+                  bar_max="30000.f" 
+                  tick_spacing="5000.f"
+                  label_spacing="10000.f" 
+                  show_bar="false"
+                  show_mean="false"/>
+			  <stat_bar name="simactiveobjects"
+                  label="Active Objects"
+                  stat="simactiveobjects"
+                  precision="0"
+                  bar_max="5000.f" 
+                  tick_spacing="750.f"
+                  label_spacing="1250.f" 
+                  show_bar="false"
+                  show_mean="false"/>
+			  <stat_bar name="simactivescripts"
+                  label="Active Scripts"
+                  stat="simactivescripts"
+                  precision="0"
+                  bar_max="15000.f" 
+                  tick_spacing="1875.f"
+                  label_spacing="3750.f"  
+                  show_bar="false"
+                  show_mean="false"/>
+			  <stat_bar name="siminpps"
+                  label="Packets In"
+                  stat="siminpps"
+                  unit_label="pps"
+                  precision="0"
+                  bar_max="2000.f" 
+                  tick_spacing="250.f"
+                  label_spacing="1000.f" 
+                  show_bar="false"
+                  show_mean="false"/>
+			  <stat_bar name="simoutpps"
+                  label="Packets Out"
+                  stat="simoutpps"
+                  unit_label="pps" 
+                  precision="0"
+                  bar_max="2000.f" 
+                  tick_spacing="250.f"
+                  label_spacing="1000.f" 
+                  show_bar="false"
+                  show_mean="false"/>
+			  <stat_bar name="simpendingdownloads"
+                  label="Pending Downloads"
+                  stat="simpendingdownloads"
+                  precision="0"
+                  bar_max="800.f" 
+                  tick_spacing="100.f"
+                  label_spacing="200.f" 
+                  show_bar="false"
+                  show_mean="false"/>
+			  <stat_bar name="simpendinguploads"
+                  label="Pending Uploads"
+                  stat="simpendinguploads"
+                  precision="0"
+                  bar_max="100.f" 
+                  tick_spacing="25.f"
+                  label_spacing="50.f" 
+                  show_bar="false"
+                  show_mean="false"/>
+			  <stat_bar name="simtotalunackedbytes"
+                  label="Total Unacked Bytes"
+                  stat="simtotalunackedbytes"
+                  unit_label="kb"
+                  precision="1"
+                  bar_max="100000.f" 
+                  tick_spacing="25000.f"
+                  label_spacing="50000.f" 
+                  show_bar="false"
+                  show_mean="false"/>
+			  <stat_view name="simperf"
+                   label="Time (ms)"
+                   show_label="true">
+			    <stat_bar name="simframemsec"
+                    label="Total Frame Time"
+                    stat="simframemsec"
+                    unit_label="ms"
+                    precision="3"
+                    bar_max="40.f" 
+                    tick_spacing="10.f"
+                    label_spacing="20.f" 
+                    show_bar="false"
+                    show_mean="false"/>
+			    <stat_bar name="simnetmsec"
+                    label="Net Time"
+                    stat="simnetmsec"
+                    unit_label="ms"
+                    precision="3"
+                    bar_max="40.f" 
+                    tick_spacing="10.f"
+                    label_spacing="20.f" 
+                    show_bar="false"
+                    show_mean="false"/>
+			    <stat_bar name="simsimphysicsmsec"
+                    label="Physics Time"
+                    stat="simsimphysicsmsec"
+                    unit_label="ms"
+                    precision="3"
+                    bar_max="40.f" 
+                    tick_spacing="10.f"
+                    label_spacing="20.f" 
+                    show_bar="false"
+                    show_mean="false"/>
+			    <stat_bar name="simsimothermsec"
+                    label="Simulation Time"
+                    stat="simsimothermsec"
+                    unit_label="ms"
+                    precision="3"
+                    bar_max="40.f" 
+                    tick_spacing="10.f"
+                    label_spacing="20.f" 
+                    show_bar="false"
+                    show_mean="false"/>
+			    <stat_bar name="simagentmsec"
+                    label="Agent Time"
+                    stat="simagentmsec"
+                    unit_label="ms"
+                    precision="3"
+                    bar_max="40.f" 
+                    tick_spacing="10.f"
+                    label_spacing="20.f" 
+                    show_bar="false"
+                    show_mean="false"/>
+			    <stat_bar name="simimagesmsec"
+                    label="Images Time"
+                    stat="simimagesmsec"
+                    unit_label="ms"
+                    precision="3"
+                    bar_max="40.f" 
+                    tick_spacing="10.f"
+                    label_spacing="20.f" 
+                    show_bar="false"
+                    show_mean="false"/>
+			    <stat_bar name="simscriptmsec"
+                    label="Script Time"
+                    stat="simscriptmsec"
+                    unit_label="ms"
+                    precision="3"
+                    bar_max="40.f" 
+                    tick_spacing="10.f"
+                    label_spacing="20.f" 
+                    show_bar="false"
+                    show_mean="false"/>
+          <stat_bar name="simsparemsec"
+                    label="Spare Time"
+                    stat="simsparemsec"
+                    unit_label="ms"
+                    precision="3"
+                    bar_max="40.f"
+                    tick_spacing="10.f"
+                    label_spacing="20.f"
+                    show_bar="false"
+                    show_mean="false"/>
+<!--2nd level time blocks under 'Details' second-->
+          <stat_view name="timedetails"
+                     label="Time Details (ms)"
+                     show_label="true">
+            <stat_bar name="simsimphysicsstepmsec"
+                      label="  Physics Step"
+                      stat="simsimphysicsstepmsec"
+                      unit_label="ms"
+                      precision="3"
+                      bar_max="40.f"
+                      tick_spacing="10.f"
+                      label_spacing="20.f"
+                      show_bar="false"
+                      show_mean="false"/>
+            <stat_bar name="simsimphysicsshapeupdatemsec"
+                      label="  Update Phys Shapes"
+                      stat="simsimphysicsshapeupdatemsec"
+                      unit_label="ms"
+                      precision="3"
+                      bar_max="40.f"
+                      tick_spacing="10.f"
+                      label_spacing="20.f"
+                      show_bar="false"
+                      show_mean="false"/>
+            <stat_bar name="simsimphysicsothermsec"
+                      label="  Physics Other"
+                      stat="simsimphysicsothermsec"
+                      unit_label="ms"
+                      precision="3"
+                      bar_max="40.f"
+                      tick_spacing="10.f"
+                      label_spacing="20.f"
+                      show_bar="false"
+                      show_mean="false"/>
+            <stat_bar name="simsleepmsec"
+                      label="  Sleep Time"
+                      stat="simsleepmsec"
+                      unit_label="ms"
+                      precision="3"
+                      bar_max="40.f"
+                      tick_spacing="10.f"
+                      label_spacing="20.f"
+                      show_bar="false"
+                      show_mean="false"/>
+            <stat_bar name="simpumpiomsec"
+                      label="  Pump IO"
+                      stat="simpumpiomsec"
+                      unit_label="ms"
+                      precision="3"
+                      bar_max="40.f"
+                      tick_spacing="10.f"
+                      label_spacing="20.f"
+                      show_bar="false"
+                      show_mean="false"/>
+          </stat_view>
+			  </stat_view>
 		  </stat_view>
-		</container_view>
-    </scroll_container>
+    </container_view>
+  </scroll_container>
 </floater>
-- 
cgit v1.2.3


From 1f507c3cfca0c7722ebeaf71883fbaa83988e1a9 Mon Sep 17 00:00:00 2001
From: Richard Linden <none@none>
Date: Thu, 21 Mar 2013 00:37:20 -0700
Subject: SH-3931 WIP Interesting: Add graphs to visualize scene load metrics
 copied over scene load frame differencing changes from viewer-interesting
 made periodicrecording flexible enough to allow for indefinite number of
 periods added scene loading stats floater fixed collapsing behavior of
 container views

---
 .../default/xui/en/floater_scene_load_stats.xml    | 84 ++++++++++++++++------
 1 file changed, 64 insertions(+), 20 deletions(-)

(limited to 'indra/newview/skins')

diff --git a/indra/newview/skins/default/xui/en/floater_scene_load_stats.xml b/indra/newview/skins/default/xui/en/floater_scene_load_stats.xml
index 9dbf59ef4d..f4021d210a 100644
--- a/indra/newview/skins/default/xui/en/floater_scene_load_stats.xml
+++ b/indra/newview/skins/default/xui/en/floater_scene_load_stats.xml
@@ -15,7 +15,7 @@
             label="Pause"
             name="playpause"/>
     <scroll_container follows="top|left|bottom|right"
-                      height="380"
+                      bottom="400"
                       layout="topleft"
                       left="0"
                       name="statistics_scroll"
@@ -34,19 +34,28 @@
                  label="Basic"
                  show_label="true"
                  setting="OpenDebugStatBasic">
-			  <stat_bar name="bandwidth"
+        <stat_bar name="frame difference"
+                  label="Frame Pixel Difference"
+                  orientation="horizontal"
+                  unit_label="%"
+                  stat="FramePixelDifference"
+                  bar_max="100"
+                  tick_spacing="10"
+                  label_spacing="20"
+                  unit_scale="100"
+                  precision="0"/>
+        <stat_bar name="bandwidth"
                   label="Bandwidth"
-                  unit_label="kbps"
                   orientation="horizontal"
+                  unit_label="kbps"
                   stat="kbitstat"
                   bar_max="5000"
                   tick_spacing="500"
                   label_spacing="1000"
-                  precision="0"
-                  show_bar="true"
-                  show_history="false"/>
+                  precision="0"/>
 			  <stat_bar name="packet_loss"
                   label="Packet Loss"
+                  orientation="horizontal"
                   unit_label=" %"
                   stat="packetslostpercentstat"
                   bar_max="5"
@@ -67,6 +76,7 @@
                    setting="OpenDebugStatRender">
           <stat_bar name="objs"
                     label="Total Objects"
+                    orientation="horizontal"
                     unit_label=""
                     stat="numobjectsstat"
                     bar_max="50000"
@@ -74,23 +84,25 @@
                     label_spacing="10000"
                     precision="0"
                     show_bar="false"/>
-			    <stat_bar name="newobjs"
+          <stat_bar name="newobjs"
                     label="New Objects"
+                    orientation="horizontal"
                     unit_label="/sec"
                     stat="numnewobjectsstat"
                     bar_max="2000"
                     tick_spacing="200"
                     label_spacing="400"
                     show_bar="false"/>
-         <stat_bar name="object_cache_hits"
-                   label="Object Cache Hit Rate"
-                   stat="object_cache_hits"
-                   bar_max="100"
-                   unit_label="%"
-                   tick_spacing="20"
-                   label_spacing="20"
-                   show_history="true"
-                   show_bar="false"/>
+          <stat_bar name="object_cache_hits"
+                    label="Object Cache Hit Rate"
+                    orientation="horizontal"
+                    stat="object_cache_hits"
+                    bar_max="100"
+                    unit_label="%"
+                    tick_spacing="20"
+                    label_spacing="20"
+                    show_history="true"
+                    show_bar="false"/>
 			  </stat_view>
 <!--Texture Stats-->
 			  <stat_view name="texture"
@@ -98,6 +110,7 @@
                    show_label="true">
 			    <stat_bar name="texture_cache_hits"
                     label="Cache Hit Rate"
+                    orientation="horizontal"
                     stat="texture_cache_hits"
                     bar_max="100.f"
                     unit_label="%"
@@ -107,6 +120,7 @@
                     show_bar="false"/>
           <stat_bar name="texture_cache_read_latency"
                     label="Cache Read Latency"
+                    orientation="horizontal"
                     unit_label="msec"
                     stat="texture_cache_read_latency"
                     bar_max="1000.f"
@@ -116,6 +130,7 @@
                     show_bar="false"/>
           <stat_bar name="numimagesstat"
                     label="Count"
+                    orientation="horizontal"
                     stat="numimagesstat" 
                     bar_max="8000.f" 
                     tick_spacing="2000.f"
@@ -123,6 +138,7 @@
                     show_bar="false"/>
 			    <stat_bar name="numrawimagesstat"
                     label="Raw Count"
+                    orientation="horizontal"
                     stat="numrawimagesstat"
                     bar_max="8000.f" 
                     tick_spacing="2000.f"
@@ -136,6 +152,7 @@
                    setting="OpenDebugStatNet">
 			    <stat_bar name="packetsinstat"
                     label="Packets In"
+                    orientation="horizontal"
                     stat="packetsinstat"
                     unit_label="/sec" 
                     bar_max="1024.f" 
@@ -145,6 +162,7 @@
                     show_bar="false"/>
 			    <stat_bar name="packetsoutstat"
                     label="Packets Out"
+                    orientation="horizontal"
                     stat="packetsoutstat"
                     unit_label="/sec"  
                     bar_max="1024.f" 
@@ -154,6 +172,7 @@
                     show_bar="false"/>
 			    <stat_bar name="objectkbitstat"
                     label="Objects"
+                    orientation="horizontal"
                     stat="objectkbitstat"
                     unit_label="kbps"
                     bar_max="1024.f"
@@ -163,6 +182,7 @@
                     show_bar="false"/>
 			    <stat_bar name="texturekbitstat"
                     label="Texture"
+                    orientation="horizontal"
                     stat="texturekbitstat"
                     unit_label="kbps"
                     bar_max="1024.f"
@@ -172,6 +192,7 @@
                     show_bar="false"/>
 			    <stat_bar name="assetkbitstat"
                     label="Asset"
+                    orientation="horizontal"
                     stat="assetkbitstat"
                     unit_label="kbps"
                     bar_max="1024.f"
@@ -181,6 +202,7 @@
                     show_bar="false"/>
 			    <stat_bar name="layerskbitstat"
                     label="Layers"
+                    orientation="horizontal"
                     stat="layerskbitstat"
                     unit_label="kbps"
                     bar_max="1024.f"
@@ -190,26 +212,27 @@
                     show_bar="false"/>
 			    <stat_bar name="actualinkbitstat"
                     label="Actual In"
+                    orientation="horizontal"
                     stat="actualinkbitstat"
                     unit_label="kbps"
                     bar_max="1024.f"
                     tick_spacing="128.f"
                     label_spacing="256.f"
                     precision="1"
-                    show_bar="false"
-                    show_history="false"/>
+                    show_bar="false"/>
 			    <stat_bar name="actualoutkbitstat"
                     label="Actual Out"
+                    orientation="horizontal"
                     stat="actualoutkbitstat"
                     unit_label="kbps"
                     bar_max="1024.f"
                     tick_spacing="128.f"
                     label_spacing="256.f"
                     precision="1"
-                    show_bar="false"
-                    show_history="false"/>
+                    show_bar="false"/>
 			    <stat_bar name="vfspendingoperations"
                     label="VFS Pending Operations"
+                    orientation="horizontal"
                     stat="vfspendingoperations"
                     unit_label=" Ops."
                     show_bar="false"/>
@@ -222,6 +245,7 @@
                  setting="OpenDebugStatSim">
 			  <stat_bar name="simobjects"
                   label="Objects"
+                  orientation="horizontal"
                   stat="simobjects"
                   precision="0"
                   bar_max="30000.f" 
@@ -231,6 +255,7 @@
                   show_mean="false"/>
 			  <stat_bar name="simactiveobjects"
                   label="Active Objects"
+                  orientation="horizontal"
                   stat="simactiveobjects"
                   precision="0"
                   bar_max="5000.f" 
@@ -240,6 +265,7 @@
                   show_mean="false"/>
 			  <stat_bar name="simactivescripts"
                   label="Active Scripts"
+                  orientation="horizontal"
                   stat="simactivescripts"
                   precision="0"
                   bar_max="15000.f" 
@@ -249,6 +275,7 @@
                   show_mean="false"/>
 			  <stat_bar name="siminpps"
                   label="Packets In"
+                  orientation="horizontal"
                   stat="siminpps"
                   unit_label="pps"
                   precision="0"
@@ -259,6 +286,7 @@
                   show_mean="false"/>
 			  <stat_bar name="simoutpps"
                   label="Packets Out"
+                  orientation="horizontal"
                   stat="simoutpps"
                   unit_label="pps" 
                   precision="0"
@@ -269,6 +297,7 @@
                   show_mean="false"/>
 			  <stat_bar name="simpendingdownloads"
                   label="Pending Downloads"
+                  orientation="horizontal"
                   stat="simpendingdownloads"
                   precision="0"
                   bar_max="800.f" 
@@ -278,6 +307,7 @@
                   show_mean="false"/>
 			  <stat_bar name="simpendinguploads"
                   label="Pending Uploads"
+                  orientation="horizontal"
                   stat="simpendinguploads"
                   precision="0"
                   bar_max="100.f" 
@@ -287,6 +317,7 @@
                   show_mean="false"/>
 			  <stat_bar name="simtotalunackedbytes"
                   label="Total Unacked Bytes"
+                  orientation="horizontal"
                   stat="simtotalunackedbytes"
                   unit_label="kb"
                   precision="1"
@@ -300,6 +331,7 @@
                    show_label="true">
 			    <stat_bar name="simframemsec"
                     label="Total Frame Time"
+                    orientation="horizontal"
                     stat="simframemsec"
                     unit_label="ms"
                     precision="3"
@@ -310,6 +342,7 @@
                     show_mean="false"/>
 			    <stat_bar name="simnetmsec"
                     label="Net Time"
+                    orientation="horizontal"
                     stat="simnetmsec"
                     unit_label="ms"
                     precision="3"
@@ -320,6 +353,7 @@
                     show_mean="false"/>
 			    <stat_bar name="simsimphysicsmsec"
                     label="Physics Time"
+                    orientation="horizontal"
                     stat="simsimphysicsmsec"
                     unit_label="ms"
                     precision="3"
@@ -330,6 +364,7 @@
                     show_mean="false"/>
 			    <stat_bar name="simsimothermsec"
                     label="Simulation Time"
+                    orientation="horizontal"
                     stat="simsimothermsec"
                     unit_label="ms"
                     precision="3"
@@ -340,6 +375,7 @@
                     show_mean="false"/>
 			    <stat_bar name="simagentmsec"
                     label="Agent Time"
+                    orientation="horizontal"
                     stat="simagentmsec"
                     unit_label="ms"
                     precision="3"
@@ -350,6 +386,7 @@
                     show_mean="false"/>
 			    <stat_bar name="simimagesmsec"
                     label="Images Time"
+                    orientation="horizontal"
                     stat="simimagesmsec"
                     unit_label="ms"
                     precision="3"
@@ -360,6 +397,7 @@
                     show_mean="false"/>
 			    <stat_bar name="simscriptmsec"
                     label="Script Time"
+                    orientation="horizontal"
                     stat="simscriptmsec"
                     unit_label="ms"
                     precision="3"
@@ -370,6 +408,7 @@
                     show_mean="false"/>
           <stat_bar name="simsparemsec"
                     label="Spare Time"
+                    orientation="horizontal"
                     stat="simsparemsec"
                     unit_label="ms"
                     precision="3"
@@ -384,6 +423,7 @@
                      show_label="true">
             <stat_bar name="simsimphysicsstepmsec"
                       label="  Physics Step"
+                      orientation="horizontal"
                       stat="simsimphysicsstepmsec"
                       unit_label="ms"
                       precision="3"
@@ -394,6 +434,7 @@
                       show_mean="false"/>
             <stat_bar name="simsimphysicsshapeupdatemsec"
                       label="  Update Phys Shapes"
+                      orientation="horizontal"
                       stat="simsimphysicsshapeupdatemsec"
                       unit_label="ms"
                       precision="3"
@@ -404,6 +445,7 @@
                       show_mean="false"/>
             <stat_bar name="simsimphysicsothermsec"
                       label="  Physics Other"
+                      orientation="horizontal"
                       stat="simsimphysicsothermsec"
                       unit_label="ms"
                       precision="3"
@@ -414,6 +456,7 @@
                       show_mean="false"/>
             <stat_bar name="simsleepmsec"
                       label="  Sleep Time"
+                      orientation="horizontal"
                       stat="simsleepmsec"
                       unit_label="ms"
                       precision="3"
@@ -424,6 +467,7 @@
                       show_mean="false"/>
             <stat_bar name="simpumpiomsec"
                       label="  Pump IO"
+                      orientation="horizontal"
                       stat="simpumpiomsec"
                       unit_label="ms"
                       precision="3"
-- 
cgit v1.2.3