From 94a40569aaa7dbf9a9474b465e818eed798bd3fd Mon Sep 17 00:00:00 2001 From: Loren Shih Date: Thu, 4 Nov 2010 16:00:19 -0400 Subject: Indentation / formatting changes to panel_preferences_graphics. No functionality change. --- .../default/xui/en/panel_preferences_graphics1.xml | 947 ++++++++++----------- 1 file changed, 473 insertions(+), 474 deletions(-) (limited to 'indra/newview/skins/default/xui') diff --git a/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml b/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml index 7d49a671e6..aae373ed33 100644 --- a/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml +++ b/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml @@ -163,536 +163,536 @@ top="76" width="485"> + type="string" + length="1" + follows="left|top" + height="12" + layout="topleft" + left_delta="5" + name="ShadersText" + top="3" + width="128"> Shaders: + control_name="RenderObjectBump" + height="16" + initial_value="true" + label="Bump mapping and shiny" + layout="topleft" + left_delta="0" + name="BumpShiny" + top_pad="7" + width="256" /> + control_name="VertexShaderEnable" + height="16" + initial_value="true" + label="Basic shaders" + layout="topleft" + left_delta="0" + name="BasicShaders" + tool_tip="Disabling this option may prevent some graphics card drivers from crashing" + top_pad="1" + width="315"> + function="Pref.VertexShaderEnable" /> + control_name="WindLightUseAtmosShaders" + height="16" + initial_value="true" + label="Atmospheric shaders" + layout="topleft" + left_delta="0" + name="WindLightUseAtmosShaders" + top_pad="1" + width="256"> + function="Pref.VertexShaderEnable" /> - - Water Reflections: - - - - - - - - + + Water Reflections: + + + + + + + + + control_name="RenderFarClip" + decimal_digits="0" + follows="left|top" + height="16" + increment="8" + initial_value="160" + label="Draw distance:" + label_width="185" + layout="topleft" + left="200" + max_val="512" + min_val="64" + name="DrawDistance" + top="3" + width="296" /> + type="string" + length="1" + follows="left|top" + height="12" + layout="topleft" + left_delta="291" + name="DrawDistanceMeterText2" + top_delta="0" + width="128"> m - + control_name="RenderMaxPartCount" + decimal_digits="0" + follows="left|top" + height="16" + increment="256" + initial_value="4096" + label="Max. particle count:" + label_width="185" + layout="topleft" + left="200" + max_val="8192" + name="MaxParticleCount" + top_pad="7" + width="303" /> + + control_name="RenderGlowResolutionPow" + decimal_digits="0" + follows="left|top" + height="16" + increment="1" + initial_value="8" + label="Post process quality:" + label_width="185" + layout="topleft" + left="200" + max_val="9" + min_val="8" + name="RenderPostProcess" + show_text="false" + top_pad="4" + width="264"> + function="Pref.UpdateSliderText" + parameter="PostProcessText" /> + type="string" + length="1" + follows="left|top" + height="12" + layout="topleft" + left_delta="0" + name="MeshDetailText" + top_pad="5" + width="128"> Mesh detail: + control_name="RenderVolumeLODFactor" + follows="left|top" + height="16" + increment="0.125" + initial_value="160" + label=" Objects:" + label_width="185" + layout="topleft" + left_delta="0" + max_val="2" + name="ObjectMeshDetail" + show_text="false" + top_pad="6" + width="264"> + function="Pref.UpdateSliderText" + parameter="ObjectMeshDetailText" /> + control_name="RenderFlexTimeFactor" + follows="left|top" + height="16" + initial_value="160" + label=" Flexiprims:" + label_width="185" + layout="topleft" + left_delta="0" + name="FlexibleMeshDetail" + show_text="false" + top_pad="4" + width="264"> + function="Pref.UpdateSliderText" + parameter="FlexibleMeshDetailText" /> - - + control_name="RenderTreeLODFactor" + follows="left|top" + height="16" + increment="0.125" + initial_value="160" + label=" Trees:" + label_width="185" + layout="topleft" + left_delta="0" + name="TreeMeshDetail" + show_text="false" + top_pad="4" + width="264"> + + - + control_name="RenderAvatarLODFactor" + follows="left|top" + height="16" + increment="0.125" + initial_value="160" + label=" Avatars:" + label_width="185" + layout="topleft" + left_delta="0" + name="AvatarMeshDetail" + show_text="false" + top_pad="4" + width="264"> + - + control_name="RenderTerrainLODFactor" + follows="left|top" + height="16" + increment="0.125" + initial_value="160" + label=" Terrain:" + label_width="185" + layout="topleft" + left_delta="0" + max_val="2" + min_val="1" + name="TerrainMeshDetail" + show_text="false" + top_pad="4" + width="264"> + - + control_name="WLSkyDetail" + enabled_control="WindLightUseAtmosShaders" + decimal_digits="0" + follows="left|top" + height="16" + increment="8" + initial_value="160" + label=" Sky:" + label_width="185" + layout="topleft" + left_delta="0" + max_val="128" + min_val="16" + name="SkyMeshDetail" + show_text="false" + top_pad="4" + width="264"> + - Low + type="string" + length="1" + follows="left|top" + height="12" + layout="topleft" + left="469" + name="PostProcessText" + top="60" + width="128"> + Low - Low + type="string" + length="1" + follows="left|top" + height="12" + layout="topleft" + left_delta="0" + name="ObjectMeshDetailText" + top_pad="26" + width="128"> + Low - Low + type="string" + length="1" + follows="left|top" + height="12" + layout="topleft" + left_delta="0" + name="FlexibleMeshDetailText" + top_pad="8" + width="128"> + Low - Low + type="string" + length="1" + follows="left|top" + height="12" + layout="topleft" + left_delta="0" + name="TreeMeshDetailText" + top_pad="8" + width="128"> + Low - Low + type="string" + length="1" + follows="left|top" + height="12" + layout="topleft" + left_delta="0" + name="AvatarMeshDetailText" + top_pad="8" + width="128"> + Low - Low + type="string" + length="1" + follows="left|top" + height="12" + layout="topleft" + left_delta="0" + name="TerrainMeshDetailText" + top_pad="8" + width="128"> + Low - Low + enabled_control="WindLightUseAtmosShaders" + type="string" + length="1" + follows="left|top" + height="12" + layout="topleft" + left_delta="0" + name="SkyMeshDetailText" + top_pad="8" + width="128"> + Low - - Avatar rendering: + + Avatar rendering: + control_name="RenderUseImpostors" + height="16" + initial_value="true" + label="Avatar impostors" + layout="topleft" + left_delta="0" + name="AvatarImpostors" + top_pad="7" + width="256" /> - + control_name="RenderAvatarVP" + height="16" + initial_value="true" + label="Hardware skinning" + layout="topleft" + left_delta="0" + name="AvatarVertexProgram" + top_pad="1" + width="256"> + - - Terrain detail: - - - - - --> + control_name="RenderAvatarCloth" + height="16" + initial_value="true" + label="Avatar cloth" + layout="topleft" + left_delta="0" + name="AvatarCloth" + top_pad="1" + width="256" /> + + Terrain detail: + + + + + --> - -- cgit v1.2.3 From ab42f31608a2abc0982119d6aebdb0972d41427f Mon Sep 17 00:00:00 2001 From: Loren Shih Date: Fri, 5 Nov 2010 14:30:09 -0400 Subject: SH-410 Opaque Water Project version 2.0 First implementation with UI changes. --- .../default/xui/en/panel_preferences_graphics1.xml | 18 ++++++++++++++---- 1 file changed, 14 insertions(+), 4 deletions(-) (limited to 'indra/newview/skins/default/xui') diff --git a/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml b/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml index aae373ed33..3ceee60927 100644 --- a/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml +++ b/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml @@ -174,6 +174,16 @@ width="128"> Shaders: + Date: Wed, 17 Nov 2010 21:40:04 +0200 Subject: STORM-316 FIXED Added an item to inventory gear menu to control "Sort System Folders to Top" option (was always "true"). Changed inventory gear menu sort items - now they have check marks on the left. Made inventory sort options persist across sessions. --- .../default/xui/en/menu_inventory_gear_default.xml | 25 ++++++++++++++++++---- 1 file changed, 21 insertions(+), 4 deletions(-) (limited to 'indra/newview/skins/default/xui') diff --git a/indra/newview/skins/default/xui/en/menu_inventory_gear_default.xml b/indra/newview/skins/default/xui/en/menu_inventory_gear_default.xml index 679d5bc82e..7fa4cd840a 100644 --- a/indra/newview/skins/default/xui/en/menu_inventory_gear_default.xml +++ b/indra/newview/skins/default/xui/en/menu_inventory_gear_default.xml @@ -16,22 +16,39 @@ - - - + + - + + + + + + Date: Thu, 18 Nov 2010 13:14:06 +0200 Subject: STORM-576 FIXED Hooked up code to preference that allows users to enable double-click to teleport or use auto-pilot. - Added dirty flag that is set true when user changes checkbox or chooses one of radiobuttons connected to double-click action. No change of user settings happens on this commit, because user may press cancel or close floater. If user presses OK, and flag is true, user changes are applied to settings. If user clicks cancel or closes floater, controls are reverted to the state they were before changes, using settings to determine it. - Removed double-click action menu items and code that handled them to avoid functionality duplication and synchronization problems. --- indra/newview/skins/default/xui/en/menu_viewer.xml | 20 -------------------- .../skins/default/xui/en/panel_preferences_move.xml | 9 ++++++--- 2 files changed, 6 insertions(+), 23 deletions(-) (limited to 'indra/newview/skins/default/xui') diff --git a/indra/newview/skins/default/xui/en/menu_viewer.xml b/indra/newview/skins/default/xui/en/menu_viewer.xml index 9fcf952bf0..f74b6ba7b5 100644 --- a/indra/newview/skins/default/xui/en/menu_viewer.xml +++ b/indra/newview/skins/default/xui/en/menu_viewer.xml @@ -2660,26 +2660,6 @@ - - - - - - - - + top_pad="0"> + + + -- cgit v1.2.3