From b3e9c46c94dad0c81a5adcb9152521b5368c66a7 Mon Sep 17 00:00:00 2001 From: Richard Linden Date: Wed, 29 Aug 2012 22:50:56 -0700 Subject: SH-3275 WIP Run viewer metrics for object update messages further cleanup of LLStat removed llfloaterlagmeter --- .../skins/default/xui/en/floater_lagmeter.xml | 336 --------------------- 1 file changed, 336 deletions(-) delete mode 100644 indra/newview/skins/default/xui/en/floater_lagmeter.xml (limited to 'indra/newview/skins/default/xui/en/floater_lagmeter.xml') diff --git a/indra/newview/skins/default/xui/en/floater_lagmeter.xml b/indra/newview/skins/default/xui/en/floater_lagmeter.xml deleted file mode 100644 index b24c745bdd..0000000000 --- a/indra/newview/skins/default/xui/en/floater_lagmeter.xml +++ /dev/null @@ -1,336 +0,0 @@ - - - - Lag Meter - - - 360 - - - Lag - - - 90 - - - Client - - - 10 - - - 15 - - - Normal, window in background - - - Client frame rate below [CLIENT_FRAME_RATE_CRITICAL] - - - Client frame rate between [CLIENT_FRAME_RATE_CRITICAL] and [CLIENT_FRAME_RATE_WARNING] - - - Normal - - - Possible cause: Draw distance set too high - - - Possible cause: Images loading - - - Possible cause: Too many images in memory - - - Possible cause: Too many complex objects in scene - - - Network - - - 10 - - - 5 - - - Connection is dropping over [NETWORK_PACKET_LOSS_CRITICAL]% of packets - - - Connection is dropping [NETWORK_PACKET_LOSS_WARNING]%-[NETWORK_PACKET_LOSS_CRITICAL]% of packets - - - Normal - - - 600 - - - 300 - - - Connection ping time is over [NETWORK_PING_CRITICAL] ms - - - Connection ping time is [NETWORK_PING_WARNING]-[NETWORK_PING_CRITICAL] ms - - - Possible bad connection or 'Bandwidth' pref too high. - - - Possible bad connection or file-sharing app. - - - Server - - - 20 - - - 30 - - - 20 - - - Simulator framerate below [SERVER_FRAME_RATE_CRITICAL] - - - Simulator framerate between [SERVER_FRAME_RATE_CRITICAL] and [SERVER_FRAME_RATE_WARNING] - - - Normal - - - Possible Cause: Too many physical objects - - - Possible Cause: Too many scripted objects - - - Possible Cause: Too much network traffic - - - Possible Cause: Too many moving people in region - - - Possible Cause: Too many image calculations - - - Possible Cause: Simulator load too heavy - - - >> - - - << - - - -- cgit v1.2.3