From e55e91a5a546832b79643fdcd2208b5e4f62b6df Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Tue, 22 Feb 2011 18:36:50 -0600 Subject: SH-874 Better VBO usage hints, most notably don't use VBOs for occlusion queries if GL is set to not use VBOs for stream draw. --- indra/newview/pipeline.h | 1 - 1 file changed, 1 deletion(-) (limited to 'indra/newview/pipeline.h') diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h index 0eb020605e..32ac93388d 100644 --- a/indra/newview/pipeline.h +++ b/indra/newview/pipeline.h @@ -119,7 +119,6 @@ public: void allocatePhysicsBuffer(); void resetVertexBuffers(LLDrawable* drawable); - void setUseVBO(BOOL use_vbo); void generateImpostor(LLVOAvatar* avatar); void bindScreenToTexture(); void renderBloom(BOOL for_snapshot, F32 zoom_factor = 1.f, int subfield = 0); -- cgit v1.2.3