From a09d1ac79ab2172de11d6a3e08965ee6e2f5537a Mon Sep 17 00:00:00 2001 From: Graham Linden Date: Mon, 15 Jul 2013 11:49:31 -0700 Subject: NORSPEC-291 WIP clean-up and make materials rendering underwater a runtime setting --- indra/newview/pipeline.h | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'indra/newview/pipeline.h') diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h index 8764616fba..36b293b998 100755 --- a/indra/newview/pipeline.h +++ b/indra/newview/pipeline.h @@ -281,10 +281,9 @@ public: void renderGeom(LLCamera& camera, BOOL forceVBOUpdate = FALSE); void renderGeomDeferred(LLCamera& camera); - void renderGeomDeferredToRT(LLCamera& camera); void renderGeomPostDeferred(LLCamera& camera, bool do_occlusion=true); void renderGeomShadow(LLCamera& camera); - void bindDeferredShader(LLGLSLShader& shader, U32 light_index = 0, LLRenderTarget* alternative_target = NULL, U32 noise_map = 0xFFFFFFFF); + void bindDeferredShader(LLGLSLShader& shader, U32 light_index = 0, U32 noise_map = 0xFFFFFFFF); void setupSpotLight(LLGLSLShader& shader, LLDrawable* drawablep); void unbindDeferredShader(LLGLSLShader& shader); -- cgit v1.2.3