From cfc5236e643618822e66bfc77dc912036bcb57cb Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Wed, 18 Jul 2012 15:49:47 -0500 Subject: MAINT-628 Fix for seams in high res snapshots when lighting and shadows is enabled. --- indra/newview/pipeline.h | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) (limited to 'indra/newview/pipeline.h') diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h index ecf6a5d262..d16d7d1169 100644 --- a/indra/newview/pipeline.h +++ b/indra/newview/pipeline.h @@ -119,8 +119,14 @@ public: void createGLBuffers(); void createLUTBuffers(); - void allocateScreenBuffer(U32 resX, U32 resY); + //allocate the largest screen buffer possible up to resX, resY + //returns true if full size buffer allocated, false if some other size is allocated + bool allocateScreenBuffer(U32 resX, U32 resY); + + //attempt to allocate screen buffers at resX, resY + //returns true if allocation successful, false otherwise bool allocateScreenBuffer(U32 resX, U32 resY, U32 samples); + void allocatePhysicsBuffer(); void resetVertexBuffers(LLDrawable* drawable); -- cgit v1.2.3