From 3f48633b7df7bff19bae217527b92ec2be5e36e6 Mon Sep 17 00:00:00 2001 From: Graham Linden Date: Wed, 6 Mar 2019 10:09:59 -0800 Subject: Make octree walk stop thrashing the caches with tex work. Add many more fast timer blocks to differentiate where time goes in UI and Shadow rendering. --- indra/newview/pipeline.h | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'indra/newview/pipeline.h') diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h index e38655f44d..1c39fb13b6 100644 --- a/indra/newview/pipeline.h +++ b/indra/newview/pipeline.h @@ -84,6 +84,11 @@ extern LLTrace::BlockTimerStatHandle FTM_STATESORT; extern LLTrace::BlockTimerStatHandle FTM_PIPELINE; extern LLTrace::BlockTimerStatHandle FTM_CLIENT_COPY; +extern LLTrace::BlockTimerStatHandle FTM_RENDER_UI_HUD; +extern LLTrace::BlockTimerStatHandle FTM_RENDER_UI_3D; +extern LLTrace::BlockTimerStatHandle FTM_RENDER_UI_2D; +extern LLTrace::BlockTimerStatHandle FTM_RENDER_UI_DEBUG_TEXT; +extern LLTrace::BlockTimerStatHandle FTM_RENDER_UI_SCENE_MON; class LLPipeline { -- cgit v1.2.3