From d8dd4d9c0cd4554704cbe15b5502f4d87a4674ad Mon Sep 17 00:00:00 2001 From: "Jonathan \"Geenz\" Goodman" Date: Tue, 27 Jun 2023 20:01:52 -0700 Subject: Just about got hero reflection maps working. DRTVWR-583 --- indra/newview/pipeline.cpp | 7 +++++++ 1 file changed, 7 insertions(+) (limited to 'indra/newview/pipeline.cpp') diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 38f27d4dfa..d6e0bf1b09 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -8419,6 +8419,13 @@ void LLPipeline::bindReflectionProbes(LLGLSLShader& shader) mReflectionMapManager.mIrradianceMaps->bind(channel); bound = true; } + + channel = shader.enableTexture(LLShaderMgr::HERO_PROBE, LLTexUnit::TT_CUBE_MAP_ARRAY); + if (channel > -1 && mReflectionMapManager.mHeroArray.notNull()) + { + mReflectionMapManager.mHeroArray->bind(channel); + bound = true; + } if (bound) { -- cgit v1.2.3