From 0e116741a050ca1525a4faa2696b5c318d31bc06 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Thu, 10 Oct 2013 18:00:11 -0500 Subject: MAINT-2968 Fix for crash on AMD hardware running current drivers. --- indra/newview/pipeline.cpp | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) (limited to 'indra/newview/pipeline.cpp') diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index b0c73d0304..5da8a78b1b 100755 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -1198,13 +1198,13 @@ void LLPipeline::releaseGLBuffers() if (mNoiseMap) { - LLImageGL::deleteTextures(LLTexUnit::TT_TEXTURE, GL_RGB16F_ARB, 0, 1, &mNoiseMap); + LLImageGL::deleteTextures(1, &mNoiseMap); mNoiseMap = 0; } if (mTrueNoiseMap) { - LLImageGL::deleteTextures(LLTexUnit::TT_TEXTURE, GL_RGB16F_ARB, 0, 1, &mTrueNoiseMap); + LLImageGL::deleteTextures(1, &mTrueNoiseMap); mTrueNoiseMap = 0; } @@ -1229,7 +1229,7 @@ void LLPipeline::releaseLUTBuffers() { if (mLightFunc) { - LLImageGL::deleteTextures(LLTexUnit::TT_TEXTURE, GL_R16F, 0, 1, &mLightFunc); + LLImageGL::deleteTextures(1, &mLightFunc); mLightFunc = 0; } } @@ -1323,7 +1323,7 @@ void LLPipeline::createGLBuffers() noise[i].mV[2] = ll_frand()*scaler+1.f-scaler/2.f; } - LLImageGL::generateTextures(LLTexUnit::TT_TEXTURE, GL_RGB16F_ARB, 1, &mNoiseMap); + LLImageGL::generateTextures(1, &mNoiseMap); gGL.getTexUnit(0)->bindManual(LLTexUnit::TT_TEXTURE, mNoiseMap); LLImageGL::setManualImage(LLTexUnit::getInternalType(LLTexUnit::TT_TEXTURE), 0, GL_RGB16F_ARB, noiseRes, noiseRes, GL_RGB, GL_FLOAT, noise, false); @@ -1339,7 +1339,7 @@ void LLPipeline::createGLBuffers() noise[i] = ll_frand()*2.0-1.0; } - LLImageGL::generateTextures(LLTexUnit::TT_TEXTURE, GL_RGB16F_ARB, 1, &mTrueNoiseMap); + LLImageGL::generateTextures(1, &mTrueNoiseMap); gGL.getTexUnit(0)->bindManual(LLTexUnit::TT_TEXTURE, mTrueNoiseMap); LLImageGL::setManualImage(LLTexUnit::getInternalType(LLTexUnit::TT_TEXTURE), 0, GL_RGB16F_ARB, noiseRes, noiseRes, GL_RGB,GL_FLOAT, noise, false); gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_POINT); @@ -1452,7 +1452,7 @@ void LLPipeline::createLUTBuffers() // pix_format = GL_R32F; #endif - LLImageGL::generateTextures(LLTexUnit::TT_TEXTURE, pix_format, 1, &mLightFunc); + LLImageGL::generateTextures(1, &mLightFunc); gGL.getTexUnit(0)->bindManual(LLTexUnit::TT_TEXTURE, mLightFunc); LLImageGL::setManualImage(LLTexUnit::getInternalType(LLTexUnit::TT_TEXTURE), 0, pix_format, lightResX, lightResY, GL_RED, GL_FLOAT, ls, false); //LLImageGL::setManualImage(LLTexUnit::getInternalType(LLTexUnit::TT_TEXTURE), 0, GL_UNSIGNED_BYTE, lightResX, lightResY, GL_RED, GL_UNSIGNED_BYTE, ls, false); -- cgit v1.2.3