From 65161e6b393a6df6fa0a932aeb940fb7ac7ea084 Mon Sep 17 00:00:00 2001 From: ruslantproductengine Date: Mon, 12 Dec 2016 18:24:46 +0200 Subject: MAINT-6125 - Mesh avatar deforms constantly MAINT-6910 - [MAINT-RC] Some mesh turns invisible when camera is moved on the Maint-RC viewer only - caused by fix for MAINT-6125. Commulative fix. Fixed for booth ticket's in indra/newview/llvovolume.cpp Remained fixed, it's a small code improvements which is not related to MAINT-6125, MAINT-6910 --- indra/newview/pipeline.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'indra/newview/pipeline.cpp') diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index b136cba0aa..1777fcc0f2 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -10118,7 +10118,7 @@ void LLPipeline::renderShadow(glh::matrix4f& view, glh::matrix4f& proj, LLCamera } LLPipeline::sShadowRender = true; - U32 types[] = { + static const U32 types[] = { LLRenderPass::PASS_SIMPLE, LLRenderPass::PASS_FULLBRIGHT, LLRenderPass::PASS_SHINY, -- cgit v1.2.3