From 541291b366c4813217be5cb9118cd74778d0daeb Mon Sep 17 00:00:00 2001 From: James Cook Date: Fri, 26 Feb 2010 17:31:55 -0800 Subject: Removed unnecessary include llhudtext.h from llviewerobject.h --- indra/newview/pipeline.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'indra/newview/pipeline.cpp') diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index dd9634a234..60990447c0 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -69,6 +69,7 @@ #include "llfloaterreg.h" #include "llgldbg.h" #include "llhudmanager.h" +#include "llhudtext.h" #include "lllightconstants.h" #include "llresmgr.h" #include "llselectmgr.h" -- cgit v1.2.3 From 717a4800f1ae0ae6ea0bbe9ed0af21c7851f5d0a Mon Sep 17 00:00:00 2001 From: James Cook Date: Tue, 9 Mar 2010 14:28:48 -0800 Subject: Break name tag code out into LLHUDNameTag Start by duplicating the LLHUDText code, then stripping out functionality that only needs to exist in one place (like force-based juggling of name tag positions) --- indra/newview/pipeline.cpp | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'indra/newview/pipeline.cpp') diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 4de1560f16..31c245dc57 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -69,6 +69,7 @@ #include "llfloaterreg.h" #include "llgldbg.h" #include "llhudmanager.h" +#include "llhudnametag.h" #include "llhudtext.h" #include "lllightconstants.h" #include "llresmgr.h" @@ -2080,6 +2081,7 @@ void LLPipeline::shiftObjects(const LLVector3 &offset) } LLHUDText::shiftAll(offset); + LLHUDNameTag::shiftAll(offset); display_update_camera(); } @@ -5269,7 +5271,8 @@ LLViewerObject* LLPipeline::lineSegmentIntersectInWorld(const LLVector3& start, ++iter) { LLVOAvatar* av = (LLVOAvatar*) *iter; - if (av->mNameText.notNull() && av->mNameText->lineSegmentIntersect(start, local_end, position)) + if (av->mNameText.notNull() + && av->mNameText->lineSegmentIntersect(start, local_end, position)) { drawable = av->mDrawable; local_end = position; -- cgit v1.2.3 From c937eb1baed9df8eb99dd8a6bbe7d39075ec08d1 Mon Sep 17 00:00:00 2001 From: Loren Shih Date: Thu, 4 Nov 2010 16:34:02 -0400 Subject: VWR-21349 Don't enable FBO by default on mac or linux when using high/ultra graphics. Cap samples in LLMultiSampleBuffer to 4 samples to avoid using tons of memory when RenderUseFBO is set to TRUE and RenderFSAASamples is > 4. Don't allocate multisample buffers at all when RenderUseFBO is FALSE. --- indra/newview/pipeline.cpp | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) (limited to 'indra/newview/pipeline.cpp') diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 0c5735cdfc..dd69287dbb 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -533,7 +533,8 @@ void LLPipeline::allocateScreenBuffer(U32 resX, U32 resY) mScreenWidth = resX; mScreenHeight = resY; - U32 samples = gSavedSettings.getU32("RenderFSAASamples"); + //never use more than 4 samples for render targets + U32 samples = llmin(gSavedSettings.getU32("RenderFSAASamples"), (U32) 4); U32 res_mod = gSavedSettings.getU32("RenderResolutionDivisor"); if (res_mod > 1 && res_mod < resX && res_mod < resY) @@ -554,8 +555,6 @@ void LLPipeline::allocateScreenBuffer(U32 resX, U32 resY) mDeferredDepth.allocate(resX, resY, 0, TRUE, FALSE, LLTexUnit::TT_RECT_TEXTURE, FALSE); addDeferredAttachments(mDeferredScreen); - // always set viewport to desired size, since allocate resets the viewport - mScreen.allocate(resX, resY, GL_RGBA, FALSE, FALSE, LLTexUnit::TT_RECT_TEXTURE, FALSE); mEdgeMap.allocate(resX, resY, GL_ALPHA, FALSE, FALSE, LLTexUnit::TT_RECT_TEXTURE, FALSE); @@ -598,7 +597,7 @@ void LLPipeline::allocateScreenBuffer(U32 resX, U32 resY) } - if (gGLManager.mHasFramebufferMultisample && samples > 1) + if (LLRenderTarget::sUseFBO && gGLManager.mHasFramebufferMultisample && samples > 1) { mSampleBuffer.allocate(resX,resY,GL_RGBA,TRUE,TRUE,LLTexUnit::TT_RECT_TEXTURE,FALSE,samples); if (LLPipeline::sRenderDeferred) -- cgit v1.2.3 From 0347844b340ed5b64ade2428fec85e5ecb2d478a Mon Sep 17 00:00:00 2001 From: Loren Shih Date: Thu, 4 Nov 2010 16:53:14 -0400 Subject: SH-358 FIXED Non-FBO driven fix for anti-aliasing (make applying of FSAA require restart when FBO is disabled). --- indra/newview/pipeline.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'indra/newview/pipeline.cpp') diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index dd69287dbb..03e6e65788 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -873,7 +873,7 @@ BOOL LLPipeline::canUseWindLightShadersOnObjects() const BOOL LLPipeline::canUseAntiAliasing() const { - return (gSavedSettings.getBOOL("RenderUseFBO")); + return TRUE; //(gSavedSettings.getBOOL("RenderUseFBO")); } void LLPipeline::unloadShaders() -- cgit v1.2.3