From 30bcc7d6d5fa4ceedfec28cc0973c253364c555e Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Wed, 5 Oct 2022 08:11:33 -0500 Subject: SL-18190 WIP - Add refraction to water without splitting scene between above and below water --- indra/newview/pipeline.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'indra/newview/pipeline.cpp') diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 0da2faae29..08c99266f8 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -8442,7 +8442,7 @@ LLVector4 pow4fsrgb(LLVector4 v, F32 f) return v; } -void LLPipeline::renderDeferredLighting(LLRenderTarget *screen_target) +void LLPipeline::renderDeferredLighting() { LL_PROFILE_ZONE_SCOPED_CATEGORY_PIPELINE; LL_PROFILE_GPU_ZONE("renderDeferredLighting"); @@ -8451,6 +8451,7 @@ void LLPipeline::renderDeferredLighting(LLRenderTarget *screen_target) return; } + LLRenderTarget *screen_target = &mRT->screen; LLRenderTarget *deferred_target = &mRT->deferredScreen; LLRenderTarget *deferred_depth_target = &mRT->deferredDepth; LLRenderTarget *deferred_light_target = &mRT->deferredLight; -- cgit v1.2.3