From 844c3ec724c0183c6158ca742404018ad8deb9b5 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Mon, 4 Apr 2011 12:19:14 -0500 Subject: SH-477 Scene stats console work in progress. --- indra/newview/pipeline.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'indra/newview/pipeline.cpp') diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 6a376554b9..4b56ba74b2 100755 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -8725,7 +8725,7 @@ void LLPipeline::generateSunShadow(LLCamera& camera) near_clip = -max.mV[2]; F32 far_clip = -min.mV[2]*2.f; - far_clip = llmin(far_clip, 128.f); + //far_clip = llmin(far_clip, 128.f); far_clip = llmin(far_clip, camera.getFar()); F32 range = far_clip-near_clip; @@ -9075,7 +9075,7 @@ void LLPipeline::generateSunShadow(LLCamera& camera) } } - shadow_cam.setFar(128.f); + //shadow_cam.setFar(128.f); shadow_cam.setOriginAndLookAt(eye, up, center); shadow_cam.setOrigin(0,0,0); -- cgit v1.2.3 From e52613aad6bc2a9ec2b20171e59fee5a124d5765 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Thu, 7 Apr 2011 00:27:48 -0500 Subject: SH-1318 Add check box for disabling depth of field. --- indra/newview/pipeline.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'indra/newview/pipeline.cpp') diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 5f74423c7b..bf65fd123e 100755 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -6314,8 +6314,8 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield) F32 fnumber = gSavedSettings.getF32("CameraFNumber"); F32 default_focal_length = gSavedSettings.getF32("CameraFocalLength"); - if (LLToolMgr::getInstance()->inBuildMode()) - { //squish focal length when in build mode so DoF doesn't make editing objects difficult + if (LLToolMgr::getInstance()->inBuildMode() || !gSavedSettings.getBOOL("RenderDepthOfField")) + { //squish focal length when in build mode (or if DoF is disabled) so DoF doesn't make editing objects difficult default_focal_length = 5.f; } -- cgit v1.2.3 From 897a4668bd385fe73237c163284a6bc63353bf26 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Fri, 8 Apr 2011 01:24:17 -0500 Subject: SH-1320 Fix for flickering objects in water distortion/reflection maps. --- indra/newview/pipeline.cpp | 63 +++++++++++++++++++++++++++++++++++++--------- 1 file changed, 51 insertions(+), 12 deletions(-) (limited to 'indra/newview/pipeline.cpp') diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index bf65fd123e..d18e1de60c 100755 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -240,6 +240,16 @@ glh::matrix4f glh_get_current_projection() return glh_copy_matrix(gGLProjection); } +glh::matrix4f glh_get_last_modelview() +{ + return glh_copy_matrix(gGLLastModelView); +} + +glh::matrix4f glh_get_last_projection() +{ + return glh_copy_matrix(gGLLastProjection); +} + void glh_copy_matrix(const glh::matrix4f& src, GLdouble* dst) { for (U32 i = 0; i < 16; i++) @@ -1910,7 +1920,7 @@ BOOL LLPipeline::getVisibleExtents(LLCamera& camera, LLVector3& min, LLVector3& static LLFastTimer::DeclareTimer FTM_CULL("Object Culling"); -void LLPipeline::updateCull(LLCamera& camera, LLCullResult& result, S32 water_clip) +void LLPipeline::updateCull(LLCamera& camera, LLCullResult& result, S32 water_clip, LLPlane* planep) { LLFastTimer t(FTM_CULL); LLMemType mt_uc(LLMemType::MTYPE_PIPELINE_UPDATE_CULL); @@ -1930,6 +1940,11 @@ void LLPipeline::updateCull(LLCamera& camera, LLCullResult& result, S32 water_cl mScreen.bindTarget(); } + if (sUseOcclusion > 1) + { + gGL.setColorMask(false, false); + } + glMatrixMode(GL_PROJECTION); glPushMatrix(); glLoadMatrixd(gGLLastProjection); @@ -1944,10 +1959,37 @@ void LLPipeline::updateCull(LLCamera& camera, LLCullResult& result, S32 water_cl LLGLDisable test(GL_ALPHA_TEST); gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - if (sUseOcclusion > 1) + + //setup a clip plane in projection matrix for reflection renders (prevents flickering from occlusion culling) + LLViewerRegion* region = gAgent.getRegion(); + LLPlane plane; + + if (planep) { - gGL.setColorMask(false, false); + plane = *planep; } + else + { + if (region) + { + LLVector3 pnorm; + F32 height = region->getWaterHeight(); + if (water_clip < 0) + { //camera is above water, clip plane points up + pnorm.setVec(0,0,1); + plane.setVec(pnorm, -height); + } + else if (water_clip > 0) + { //camera is below water, clip plane points down + pnorm = LLVector3(0,0,-1); + plane.setVec(pnorm, height); + } + } + } + + glh::matrix4f modelview = glh_get_last_modelview(); + glh::matrix4f proj = glh_get_last_projection(); + LLGLUserClipPlane clip(plane, modelview, proj, water_clip != 0 && LLPipeline::sReflectionRender); LLGLDepthTest depth(GL_TRUE, GL_FALSE); @@ -7887,18 +7929,13 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in) gPipeline.pushRenderTypeMask(); gPipeline.andRenderTypeMask(LLPipeline::RENDER_TYPE_SKY, LLPipeline::RENDER_TYPE_WL_SKY, + LLPipeline::RENDER_TYPE_CLOUDS, LLPipeline::END_RENDER_TYPES); static LLCullResult result; updateCull(camera, result); stateSort(camera, result); - andRenderTypeMask(LLPipeline::RENDER_TYPE_SKY, - LLPipeline::RENDER_TYPE_CLOUDS, - LLPipeline::RENDER_TYPE_WL_SKY, - LLPipeline::END_RENDER_TYPES); - - //bad pop here renderGeom(camera, TRUE); gPipeline.popRenderTypeMask(); @@ -7931,7 +7968,7 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in) LLGLUserClipPlane clip_plane(plane, mat, projection); LLGLDisable cull(GL_CULL_FACE); - updateCull(camera, ref_result, 1); + updateCull(camera, ref_result, -water_clip, &plane); stateSort(camera, ref_result); } @@ -7988,9 +8025,11 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in) { //clip out geometry on the same side of water as the camera mat = glh_get_current_modelview(); - LLGLUserClipPlane clip_plane(LLPlane(-pnorm, -(pd+pad)), mat, projection); + LLPlane plane(-pnorm, -(pd+pad)); + + LLGLUserClipPlane clip_plane(plane, mat, projection); static LLCullResult result; - updateCull(camera, result, water_clip); + updateCull(camera, result, water_clip, &plane); stateSort(camera, result); gGL.setColorMask(true, true); -- cgit v1.2.3