From 0084a93bc4019be2e1ba9aae715a2e927981900b Mon Sep 17 00:00:00 2001 From: Andrey Kleshchev <117672381+akleshchev@users.noreply.github.com> Date: Fri, 20 Mar 2026 23:09:17 +0200 Subject: #5558 Don't spam server with requests we don't need Animation takes less than a second, regions take over a second to load. Don't request transitionarry regions, got for target. --- indra/newview/llworldmapview.cpp | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) (limited to 'indra/newview/llworldmapview.cpp') diff --git a/indra/newview/llworldmapview.cpp b/indra/newview/llworldmapview.cpp index 1be6a6cfff..8e7b86eb00 100755 --- a/indra/newview/llworldmapview.cpp +++ b/indra/newview/llworldmapview.cpp @@ -1737,8 +1737,11 @@ void LLWorldMapView::updateVisibleBlocks() const F32 half_height = F32(height) / 2.0f; // Compute center into sim grid coordinates - S32 world_center_x = S32((-mPanX / mMapScale) + (camera_global.mdV[0] / REGION_WIDTH_METERS)); - S32 world_center_y = S32((-mPanY / mMapScale) + (camera_global.mdV[1] / REGION_WIDTH_METERS)); + // mPanX and mPanY values can be obsolete as they are used for + // animation and there is no point loading regions we will see + // so briefly, they won't have time to load. Use target directly. + S32 world_center_x = S32((-mTargetPanX / mMapScale) + (camera_global.mdV[0] / REGION_WIDTH_METERS)); + S32 world_center_y = S32((-mTargetPanY / mMapScale) + (camera_global.mdV[1] / REGION_WIDTH_METERS)); // Compute the boundaries into sim grid coordinates S32 world_left = world_center_x - S32(half_width / mMapScale) - 1; -- cgit v1.3