From cc54e206c3ea390a3a14829a4ac40ce5d98f5965 Mon Sep 17 00:00:00 2001 From: Andrey Kleshchev Date: Wed, 2 Apr 2025 00:05:57 +0300 Subject: #3575 Shrink draw distance when VRAM is very low --- indra/newview/llworld.cpp | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) (limited to 'indra/newview/llworld.cpp') diff --git a/indra/newview/llworld.cpp b/indra/newview/llworld.cpp index 899733ccc3..47e1815bc2 100644 --- a/indra/newview/llworld.cpp +++ b/indra/newview/llworld.cpp @@ -1372,10 +1372,8 @@ void LLWorld::getAvatars(uuid_vec_t* avatar_ids, std::vector* positi F32 LLWorld::getNearbyAvatarsAndMaxGPUTime(std::vector &valid_nearby_avs) { - static LLCachedControl render_far_clip(gSavedSettings, "RenderFarClip", 64); - F32 nearby_max_complexity = 0; - F32 radius = render_far_clip * render_far_clip; + F32 radius = LLVOAvatar::sRenderDistance * LLVOAvatar::sRenderDistance; for (LLCharacter* character : LLCharacter::sInstances) { -- cgit v1.2.3