From d93ec94751e1c8c9a190b327720f432f9d9928c1 Mon Sep 17 00:00:00 2001 From: "prep@lindenlab.com" Date: Fri, 7 Jun 2013 14:43:18 -0500 Subject: sh-4109: Update agent appearance after attaching a rigged mesh --- indra/newview/llvovolume.cpp | 15 +++++++++++++-- 1 file changed, 13 insertions(+), 2 deletions(-) (limited to 'indra/newview/llvovolume.cpp') diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp index 8730ef66bb..b7f7a11a15 100755 --- a/indra/newview/llvovolume.cpp +++ b/indra/newview/llvovolume.cpp @@ -76,6 +76,7 @@ #include "llviewershadermgr.h" #include "llvoavatar.h" #include "llvocache.h" +#include "llappearancemgr.h" const S32 MIN_QUIET_FRAMES_COALESCE = 30; const F32 FORCE_SIMPLE_RENDER_AREA = 512.f; @@ -4239,6 +4240,8 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) { LLFastTimer t(FTM_REBUILD_VOLUME_FACE_LIST); + bool requiredAppearanceUpdate = false; + //get all the faces into a list for (LLSpatialGroup::element_iter drawable_iter = group->getDataBegin(); drawable_iter != group->getDataEnd(); ++drawable_iter) { @@ -4337,6 +4340,7 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) const int jointCnt = pSkinData->mJointNames.size(); const F32 pelvisZOffset = pSkinData->mPelvisOffset; bool fullRig = (jointCnt>=20) ? true : false; + requiredAppearanceUpdate = true; if ( fullRig ) { for ( int i=0; iclearState(LLDrawable::RIGGED); } } + + if ( requiredAppearanceUpdate && gAgent.getRegion() && gAgent.getRegion()->getCentralBakeVersion() ) + { + LLAppearanceMgr::instance().requestServerAppearanceUpdate(); + } } group->mBufferUsage = useage; -- cgit v1.3 From ec00f7f14fbf16992b71ddd54e583ba07fdfd523 Mon Sep 17 00:00:00 2001 From: Nyx Linden Date: Wed, 26 Jun 2013 17:57:10 -0400 Subject: SH-4226 FIX wearing petite outfit gives appearance responder errors Requesting appearance updates on updateGeometry for the avatar was spamming the back-end and causing the throttling mechanism to get hit. Removing that caused a re-introduction of SH-4109, so added a callback to link creation in the COF for attachments to request an appearance update. This should cause us to request an appearance update once per attachment attached, where before we were seeing up to 8 redundant requests. --- indra/newview/llappearancemgr.cpp | 3 ++- indra/newview/llvovolume.cpp | 15 ++------------- 2 files changed, 4 insertions(+), 14 deletions(-) (limited to 'indra/newview/llvovolume.cpp') diff --git a/indra/newview/llappearancemgr.cpp b/indra/newview/llappearancemgr.cpp index cb32bf9c40..57a836c070 100755 --- a/indra/newview/llappearancemgr.cpp +++ b/indra/newview/llappearancemgr.cpp @@ -3578,7 +3578,8 @@ void LLAppearanceMgr::registerAttachment(const LLUUID& item_id) // we have to pass do_update = true to call LLAppearanceMgr::updateAppearanceFromCOF. // it will trigger gAgentWariables.notifyLoadingFinished() // But it is not acceptable solution. See EXT-7777 - LLAppearanceMgr::addCOFItemLink(item_id); // Add COF link for item. + LLPointer cb = new LLUpdateAppearanceOnDestroy(); + LLAppearanceMgr::addCOFItemLink(item_id, cb); // Add COF link for item. } else { diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp index b7f7a11a15..8730ef66bb 100755 --- a/indra/newview/llvovolume.cpp +++ b/indra/newview/llvovolume.cpp @@ -76,7 +76,6 @@ #include "llviewershadermgr.h" #include "llvoavatar.h" #include "llvocache.h" -#include "llappearancemgr.h" const S32 MIN_QUIET_FRAMES_COALESCE = 30; const F32 FORCE_SIMPLE_RENDER_AREA = 512.f; @@ -4240,8 +4239,6 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) { LLFastTimer t(FTM_REBUILD_VOLUME_FACE_LIST); - bool requiredAppearanceUpdate = false; - //get all the faces into a list for (LLSpatialGroup::element_iter drawable_iter = group->getDataBegin(); drawable_iter != group->getDataEnd(); ++drawable_iter) { @@ -4340,7 +4337,6 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) const int jointCnt = pSkinData->mJointNames.size(); const F32 pelvisZOffset = pSkinData->mPelvisOffset; bool fullRig = (jointCnt>=20) ? true : false; - requiredAppearanceUpdate = true; if ( fullRig ) { for ( int i=0; iclearState(LLDrawable::RIGGED); } } - - if ( requiredAppearanceUpdate && gAgent.getRegion() && gAgent.getRegion()->getCentralBakeVersion() ) - { - LLAppearanceMgr::instance().requestServerAppearanceUpdate(); - } } group->mBufferUsage = useage; -- cgit v1.3 From a1fadad9c0bd1ba261f827d6da572db5621f5bed Mon Sep 17 00:00:00 2001 From: prep Date: Wed, 24 Jul 2013 16:01:36 -0400 Subject: Sh-4321 # Fixes for detach deformations. General code cleanup as well. --- indra/llappearance/llpolyskeletaldistortion.cpp | 12 ++-- indra/llcharacter/lljoint.cpp | 43 +++++++------- indra/llcharacter/lljoint.h | 7 +-- indra/newview/llvoavatar.cpp | 74 ++++++++++--------------- indra/newview/llvoavatar.h | 1 - indra/newview/llvoavatarself.cpp | 5 -- indra/newview/llvovolume.cpp | 51 +++++++++-------- 7 files changed, 89 insertions(+), 104 deletions(-) (limited to 'indra/newview/llvovolume.cpp') diff --git a/indra/llappearance/llpolyskeletaldistortion.cpp b/indra/llappearance/llpolyskeletaldistortion.cpp index 4ba16691c2..eb86f77d97 100644 --- a/indra/llappearance/llpolyskeletaldistortion.cpp +++ b/indra/llappearance/llpolyskeletaldistortion.cpp @@ -192,7 +192,7 @@ void LLPolySkeletalDistortion::apply( ESex avatar_sex ) { LLFastTimer t(FTM_POLYSKELETAL_DISTORTION_APPLY); - F32 effective_weight = ( getSex() & avatar_sex ) ? mCurWeight : getDefaultWeight(); + F32 effective_weight = ( getSex() & avatar_sex ) ? mCurWeight : getDefaultWeight(); LLJoint* joint; joint_vec_map_t::iterator iter; @@ -204,8 +204,10 @@ void LLPolySkeletalDistortion::apply( ESex avatar_sex ) joint = iter->first; LLVector3 newScale = joint->getScale(); LLVector3 scaleDelta = iter->second; - newScale = newScale + (effective_weight * scaleDelta) - (mLastWeight * scaleDelta); - joint->setScale(newScale); + newScale = newScale + (effective_weight * scaleDelta) - (mLastWeight * scaleDelta); + //An aspect of attached mesh objects (which contain joint offsets) that need to be cleaned up when detached + joint->storeScaleForReset( newScale ); + joint->setScale(newScale); } for (iter = mJointOffsets.begin(); @@ -214,8 +216,8 @@ void LLPolySkeletalDistortion::apply( ESex avatar_sex ) { joint = iter->first; LLVector3 newPosition = joint->getPosition(); - LLVector3 positionDelta = iter->second; - newPosition = newPosition + (effective_weight * positionDelta) - (mLastWeight * positionDelta); + LLVector3 positionDelta = iter->second; + newPosition = newPosition + (effective_weight * positionDelta) - (mLastWeight * positionDelta); joint->setPosition(newPosition); } diff --git a/indra/llcharacter/lljoint.cpp b/indra/llcharacter/lljoint.cpp index 09a7c11a22..672d9faee4 100755 --- a/indra/llcharacter/lljoint.cpp +++ b/indra/llcharacter/lljoint.cpp @@ -48,8 +48,11 @@ void LLJoint::init() mParent = NULL; mXform.setScaleChildOffset(TRUE); mXform.setScale(LLVector3(1.0f, 1.0f, 1.0f)); + mOldXform.setScaleChildOffset(TRUE); + mOldXform.setScale(LLVector3(1.0f, 1.0f, 1.0f)); mDirtyFlags = MATRIX_DIRTY | ROTATION_DIRTY | POSITION_DIRTY; mUpdateXform = TRUE; + mResetAfterRestoreOldXform = false; } LLJoint::LLJoint() : @@ -57,7 +60,6 @@ LLJoint::LLJoint() : { init(); touch(); - mResetAfterRestoreOldXform = false; } LLJoint::LLJoint(S32 joint_num) : @@ -65,7 +67,6 @@ LLJoint::LLJoint(S32 joint_num) : { init(); touch(); - mResetAfterRestoreOldXform = false; } @@ -78,7 +79,6 @@ LLJoint::LLJoint(const std::string &name, LLJoint *parent) : { init(); mUpdateXform = FALSE; - // *TODO: mResetAfterRestoreOldXform is not initialized!!! setName(name); if (parent) @@ -239,11 +239,8 @@ const LLVector3& LLJoint::getPosition() //-------------------------------------------------------------------- void LLJoint::setPosition( const LLVector3& pos ) { -// if (mXform.getPosition() != pos) - { - mXform.setPosition(pos); - touch(MATRIX_DIRTY | POSITION_DIRTY); - } + mXform.setPosition(pos); + touch(MATRIX_DIRTY | POSITION_DIRTY); } @@ -251,10 +248,9 @@ void LLJoint::setPosition( const LLVector3& pos ) // setPosition() //-------------------------------------------------------------------- void LLJoint::setDefaultFromCurrentXform( void ) -{ +{ mDefaultXform = mXform; - touch(MATRIX_DIRTY | POSITION_DIRTY); - + touch(ALL_DIRTY); } //-------------------------------------------------------------------- @@ -263,26 +259,29 @@ void LLJoint::setDefaultFromCurrentXform( void ) void LLJoint::storeCurrentXform( const LLVector3& pos ) { mOldXform = mXform; - mResetAfterRestoreOldXform = true; + mResetAfterRestoreOldXform = true; setPosition( pos ); + + touch(ALL_DIRTY); } + //-------------------------------------------------------------------- -// restoreOldXform() +// storeScaleForReset() //-------------------------------------------------------------------- -void LLJoint::restoreOldXform( void ) +void LLJoint::storeScaleForReset( const LLVector3& scale ) { - mResetAfterRestoreOldXform = false; - mXform = mOldXform; + mOldXform.setScale( scale ); } //-------------------------------------------------------------------- // restoreOldXform() //-------------------------------------------------------------------- -void LLJoint::restoreToDefaultXform( void ) +void LLJoint::restoreOldXform( void ) { - mXform = mDefaultXform; - setPosition( mXform.getPosition() ); + mXform = mOldXform; + mXform.setScaleChildOffset( mOldXform.getScaleChildOffset() ); + mResetAfterRestoreOldXform = false; + mDirtyFlags = ALL_DIRTY; } - //-------------------------------------------------------------------- // getWorldPosition() //-------------------------------------------------------------------- @@ -404,7 +403,7 @@ void LLJoint::setWorldRotation( const LLQuaternion& rot ) //-------------------------------------------------------------------- const LLVector3& LLJoint::getScale() { - return mXform.getScale(); + return mXform.getScale(); } //-------------------------------------------------------------------- @@ -413,7 +412,7 @@ const LLVector3& LLJoint::getScale() void LLJoint::setScale( const LLVector3& scale ) { // if (mXform.getScale() != scale) - { + { mXform.setScale(scale); touch(); } diff --git a/indra/llcharacter/lljoint.h b/indra/llcharacter/lljoint.h index 2b1e2005c6..aeb16f796a 100755 --- a/indra/llcharacter/lljoint.h +++ b/indra/llcharacter/lljoint.h @@ -84,6 +84,7 @@ protected: LLXformMatrix mDefaultXform; LLUUID mId; + public: U32 mDirtyFlags; BOOL mUpdateXform; @@ -160,7 +161,7 @@ public: // get/set local scale const LLVector3& getScale(); void setScale( const LLVector3& scale ); - + void storeScaleForReset( const LLVector3& scale ); // get/set world matrix const LLMatrix4 &getWorldMatrix(); void setWorldMatrix( const LLMatrix4& mat ); @@ -185,7 +186,6 @@ public: S32 getJointNum() const { return mJointNum; } void restoreOldXform( void ); - void restoreToDefaultXform( void ); void setDefaultFromCurrentXform( void ); void storeCurrentXform( const LLVector3& pos ); @@ -196,8 +196,7 @@ public: //If the old transform flag has been set, then the reset logic in avatar needs to be aware(test) of it const BOOL doesJointNeedToBeReset( void ) const { return mResetAfterRestoreOldXform; } - //Setter for joint reset flag - void setJointToBeReset( BOOL val ) { mResetAfterRestoreOldXform = val; } + }; #endif // LL_LLJOINT_H diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index 96afd2e15d..83b7ac9e75 100755 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -106,7 +106,7 @@ extern F32 SPEED_ADJUST_MAX; extern F32 SPEED_ADJUST_MAX_SEC; extern F32 ANIM_SPEED_MAX; extern F32 ANIM_SPEED_MIN; - +extern U32 JOINT_COUNT_REQUIRED_FOR_FULLRIG; // #define OUTPUT_BREAST_DATA @@ -1234,6 +1234,7 @@ LLTexLayerSet* LLVOAvatar::createTexLayerSet() const LLVector3 LLVOAvatar::getRenderPosition() const { + if (mDrawable.isNull() || mDrawable->getGeneration() < 0) { return getPositionAgent(); @@ -1256,6 +1257,8 @@ const LLVector3 LLVOAvatar::getRenderPosition() const { return getPosition() * mDrawable->getParent()->getRenderMatrix(); } + + } void LLVOAvatar::updateDrawable(BOOL force_damped) @@ -2992,7 +2995,7 @@ bool LLVOAvatar::isVisuallyMuted() const // called on both your avatar and other avatars //------------------------------------------------------------------------ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) -{ +{ // clear debug text mDebugText.clear(); @@ -3540,9 +3543,9 @@ void LLVOAvatar::setPelvisOffset( bool hasOffset, const LLVector3& offsetAmount, { mHasPelvisOffset = hasOffset; if ( mHasPelvisOffset ) - { + { //Store off last pelvis to foot value - mLastPelvisToFoot = mPelvisToFoot; + mLastPelvisToFoot = mPelvisToFoot; mPelvisOffset = offsetAmount; mLastPelvisFixup = mPelvisFixup; mPelvisFixup = pelvisFixup; @@ -3552,18 +3555,16 @@ void LLVOAvatar::setPelvisOffset( bool hasOffset, const LLVector3& offsetAmount, // postPelvisSetRecalc //------------------------------------------------------------------------ void LLVOAvatar::postPelvisSetRecalc( void ) -{ - computeBodySize(); - mRoot->touch(); - mRoot->updateWorldMatrixChildren(); - dirtyMesh(); - updateHeadOffset(); +{ + mRoot->updateWorldMatrixChildren(); + computeBodySize(); + dirtyMesh(2); } //------------------------------------------------------------------------ -// pelisPoke +// setPelvisOffset //------------------------------------------------------------------------ void LLVOAvatar::setPelvisOffset( F32 pelvisFixupAmount ) -{ +{ mHasPelvisOffset = true; mLastPelvisFixup = mPelvisFixup; mPelvisFixup = pelvisFixupAmount; @@ -4925,22 +4926,6 @@ LLJoint *LLVOAvatar::getJoint( const std::string &name ) return jointp; } - -//----------------------------------------------------------------------------- -// resetJointPositions -//----------------------------------------------------------------------------- -void LLVOAvatar::resetJointPositions( void ) -{ - avatar_joint_list_t::iterator iter = mSkeleton.begin(); - avatar_joint_list_t::iterator end = mSkeleton.end(); - for (; iter != end; ++iter) - { - (*iter)->restoreOldXform(); - (*iter)->setId( LLUUID::null ); - } - mHasPelvisOffset = false; - mPelvisFixup = mLastPelvisFixup; -} //----------------------------------------------------------------------------- // resetSpecificJointPosition //----------------------------------------------------------------------------- @@ -4967,28 +4952,25 @@ void LLVOAvatar::resetSpecificJointPosition( const std::string& name ) // resetJointPositionsToDefault //----------------------------------------------------------------------------- void LLVOAvatar::resetJointPositionsToDefault( void ) -{ +{ //Subsequent joints are relative to pelvis avatar_joint_list_t::iterator iter = mSkeleton.begin(); avatar_joint_list_t::iterator end = mSkeleton.end(); for (; iter != end; ++iter) { LLJoint* pJoint = (*iter); - if ( pJoint->doesJointNeedToBeReset() ) - { + if ( pJoint && pJoint->doesJointNeedToBeReset() ) + { pJoint->setId( LLUUID::null ); - //restore joints to default positions, however skip over the pelvis - // *TODO: How does this pointer check skip over pelvis? - if ( pJoint ) - { - pJoint->restoreOldXform(); - } - } + pJoint->restoreOldXform(); + } } + //make sure we don't apply the joint offset mHasPelvisOffset = false; mPelvisFixup = mLastPelvisFixup; - postPelvisSetRecalc(); + + postPelvisSetRecalc(); } //----------------------------------------------------------------------------- // getCharacterPosition() @@ -5604,10 +5586,10 @@ void LLVOAvatar::cleanupAttachedMesh( LLViewerObject* pVO ) { const LLMeshSkinInfo* pSkinData = gMeshRepo.getSkinInfo( pVObj->getVolume()->getParams().getSculptID(), pVObj ); if (pSkinData - && pSkinData->mJointNames.size() > 20 // full rig - && pSkinData->mAlternateBindMatrix.size() > 0) - { - LLVOAvatar::resetJointPositionsToDefault(); + && pSkinData->mJointNames.size() > JOINT_COUNT_REQUIRED_FOR_FULLRIG // full rig + && pSkinData->mAlternateBindMatrix.size() > 0 ) + { + LLVOAvatar::resetJointPositionsToDefault(); //Need to handle the repositioning of the cam, updating rig data etc during outfit editing //This handles the case where we detach a replacement rig. if ( gAgentCamera.cameraCustomizeAvatar() ) @@ -5625,6 +5607,7 @@ void LLVOAvatar::cleanupAttachedMesh( LLViewerObject* pVO ) //----------------------------------------------------------------------------- BOOL LLVOAvatar::detachObject(LLViewerObject *viewer_object) { + for (attachment_map_t::iterator iter = mAttachmentPoints.begin(); iter != mAttachmentPoints.end(); ++iter) @@ -5633,7 +5616,9 @@ BOOL LLVOAvatar::detachObject(LLViewerObject *viewer_object) if (attachment->isObjectAttached(viewer_object)) { + cleanupAttachedMesh( viewer_object ); + attachment->removeObject(viewer_object); lldebugs << "Detaching object " << viewer_object->mID << " from " << attachment->getName() << llendl; return TRUE; @@ -6942,7 +6927,7 @@ bool resolve_appearance_version(const LLAppearanceMessageContents& contents, S32 void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys ) { LL_DEBUGS("Avatar") << "starts" << llendl; - + bool enable_verbose_dumps = gSavedSettings.getBOOL("DebugAvatarAppearanceMessage"); std::string dump_prefix = getFullname() + "_" + (isSelf()?"s":"o") + "_"; if (gSavedSettings.getBOOL("BlockAvatarAppearanceMessages")) @@ -7153,7 +7138,6 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys ) } updateMeshTextures(); - //if (enable_verbose_dumps) dumpArchetypeXML(dump_prefix + "process_end"); } diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h index 48b5a6e873..90ade85177 100755 --- a/indra/newview/llvoavatar.h +++ b/indra/newview/llvoavatar.h @@ -199,7 +199,6 @@ public: virtual LLJoint* getJoint(const std::string &name); - void resetJointPositions( void ); void resetJointPositionsToDefault( void ); void resetSpecificJointPosition( const std::string& name ); diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp index 05bd3101ea..a710c95233 100755 --- a/indra/newview/llvoavatarself.cpp +++ b/indra/newview/llvoavatarself.cpp @@ -671,11 +671,6 @@ LLJoint *LLVOAvatarSelf::getJoint(const std::string &name) } return LLVOAvatar::getJoint(name); } -//virtual -void LLVOAvatarSelf::resetJointPositions( void ) -{ - return LLVOAvatar::resetJointPositions(); -} // virtual BOOL LLVOAvatarSelf::setVisualParamWeight(const LLVisualParam *which_param, F32 weight, BOOL upload_bake ) { diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp index 8730ef66bb..135c2e1eca 100755 --- a/indra/newview/llvovolume.cpp +++ b/indra/newview/llvovolume.cpp @@ -81,7 +81,7 @@ const S32 MIN_QUIET_FRAMES_COALESCE = 30; const F32 FORCE_SIMPLE_RENDER_AREA = 512.f; const F32 FORCE_CULL_AREA = 8.f; const F32 MAX_LOD_DISTANCE = 24.f; - +U32 JOINT_COUNT_REQUIRED_FOR_FULLRIG = 20; BOOL gAnimateTextures = TRUE; //extern BOOL gHideSelectedObjects; @@ -4236,6 +4236,11 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) bool emissive = false; + //Determine if we've received skininfo that contains an + //alternate bind matrix - if it does then apply the translational component + //to the joints of the avatar. + bool pelvisGotSet = false; + { LLFastTimer t(FTM_REBUILD_VOLUME_FACE_LIST); @@ -4317,18 +4322,12 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) is_rigged = true; //get drawpool of avatar with rigged face - LLDrawPoolAvatar* pool = get_avatar_drawpool(vobj); - - //Determine if we've received skininfo that contains an - //alternate bind matrix - if it does then apply the translational component - //to the joints of the avatar. - bool pelvisGotSet = false; - + LLDrawPoolAvatar* pool = get_avatar_drawpool(vobj); + if ( pAvatarVO ) { - LLUUID currentId = vobj->getVolume()->getParams().getSculptID(); + LLUUID currentId = vobj->getVolume()->getParams().getSculptID(); const LLMeshSkinInfo* pSkinData = gMeshRepo.getSkinInfo( currentId, vobj ); - if ( pSkinData ) { const int bindCnt = pSkinData->mAlternateBindMatrix.size(); @@ -4336,43 +4335,42 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) { const int jointCnt = pSkinData->mJointNames.size(); const F32 pelvisZOffset = pSkinData->mPelvisOffset; - bool fullRig = (jointCnt>=20) ? true : false; + bool fullRig = (jointCnt>=JOINT_COUNT_REQUIRED_FOR_FULLRIG) ? true : false; if ( fullRig ) - { + { for ( int i=0; imJointNames[i].c_str(); - //llinfos<<"joint name "<getJoint( lookingForJoint ); if ( pJoint && pJoint->getId() != currentId ) { pJoint->setId( currentId ); const LLVector3& jointPos = pSkinData->mAlternateBindMatrix[i].getTranslation(); + //Set the joint position - pJoint->storeCurrentXform( jointPos ); + pJoint->storeCurrentXform( jointPos ); + //If joint is a pelvis then handle old/new pelvis to foot values if ( lookingForJoint == "mPelvis" ) { - pJoint->storeCurrentXform( jointPos ); if ( !pAvatarVO->hasPelvisOffset() ) { pAvatarVO->setPelvisOffset( true, jointPos, pelvisZOffset ); - //Trigger to rebuild viewer AV pelvisGotSet = true; } } - } - } + } + } } } } } - //If we've set the pelvis to a new position we need to also rebuild some information that the - //viewer does at launch (e.g. body size etc.) - if ( pelvisGotSet ) + + //Rebuild body data if we altered joints/pelvis + if ( pelvisGotSet && pAvatarVO ) { pAvatarVO->postPelvisSetRecalc(); - } + } if (pool) { @@ -4605,7 +4603,16 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) { drawablep->clearState(LLDrawable::RIGGED); } + } + + + + + + + + } group->mBufferUsage = useage; -- cgit v1.3