From e8aa2dd71fff7a39f2b03039b23afa8bdf804fcb Mon Sep 17 00:00:00 2001 From: Nicky Date: Fri, 22 Apr 2016 14:58:25 +0200 Subject: x64: Do not use a union of LLColor4U. Especially having the two pointer in there will blow up the struct to at least 8 byte, which will break VBO packing as this class needs to be 4 byte in size. (transplanted from 847df86d6b5daa69dcfc428df18876a9c1e8bef6) --- indra/newview/llvosky.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'indra/newview/llvosky.cpp') diff --git a/indra/newview/llvosky.cpp b/indra/newview/llvosky.cpp index 4dab213fa0..6b4a450e6f 100644 --- a/indra/newview/llvosky.cpp +++ b/indra/newview/llvosky.cpp @@ -283,7 +283,7 @@ void LLSkyTex::create(const F32 brightness) S32 offset = basic_offset * sComponents; U32* pix = (U32*)(data + offset); LLColor4U temp = LLColor4U(mSkyData[basic_offset]); - *pix = temp.mAll; + *pix = temp.asRGBA(); } } createGLImage(sCurrent); -- cgit v1.2.3