From 882d8952dad1de21a3b2fca76e5f418b4c1b440f Mon Sep 17 00:00:00 2001 From: Loren Shih Date: Fri, 4 Jun 2010 10:25:40 -0400 Subject: EXT-7504 WIP Force decloud after timeout using lower res textures Added hack for testing lower texture discard level performance. Enabled LowResTextures timeout. --- indra/newview/llvoavatarself.cpp | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) (limited to 'indra/newview/llvoavatarself.cpp') diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp index 462c442954..e18b617120 100644 --- a/indra/newview/llvoavatarself.cpp +++ b/indra/newview/llvoavatarself.cpp @@ -1273,7 +1273,8 @@ BOOL LLVOAvatarSelf::isLocalTextureDataAvailable(const LLTexLayerSet* layerset) //----------------------------------------------------------------------------- BOOL LLVOAvatarSelf::isLocalTextureDataFinal(const LLTexLayerSet* layerset) const { - const U32 override_tex_discard_level = gSavedSettings.getU32("TextureDiscardLevel"); + //const U32 desired_tex_discard_level = gSavedSettings.getU32("TextureDiscardLevel"); + const U32 desired_tex_discard_level = 0; // SERAPH hack to not bake textures on lower discard levels. for (U32 i = 0; i < mBakedTextureDatas.size(); i++) { @@ -1289,7 +1290,7 @@ BOOL LLVOAvatarSelf::isLocalTextureDataFinal(const LLTexLayerSet* layerset) cons const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type); for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++) { - if (getLocalDiscardLevel(*local_tex_iter, wearable_index) > (S32)(override_tex_discard_level)) + if (getLocalDiscardLevel(*local_tex_iter, wearable_index) > (S32)(desired_tex_discard_level)) { return FALSE; } @@ -1304,7 +1305,8 @@ BOOL LLVOAvatarSelf::isLocalTextureDataFinal(const LLTexLayerSet* layerset) cons BOOL LLVOAvatarSelf::isAllLocalTextureDataFinal() const { - const U32 override_tex_discard_level = gSavedSettings.getU32("TextureDiscardLevel"); + // const U32 desired_tex_discard_level = gSavedSettings.getU32("TextureDiscardLevel"); + const U32 desired_tex_discard_level = 0; // SERAPH hack to not bake textures on lower discard levels for (U32 i = 0; i < mBakedTextureDatas.size(); i++) { @@ -1318,7 +1320,7 @@ BOOL LLVOAvatarSelf::isAllLocalTextureDataFinal() const const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type); for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++) { - if (getLocalDiscardLevel(*local_tex_iter, wearable_index) > (S32)(override_tex_discard_level)) + if (getLocalDiscardLevel(*local_tex_iter, wearable_index) > (S32)(desired_tex_discard_level)) { return FALSE; } -- cgit v1.2.3