From 346458e81108cbc102d3f4e1802b3779851490ee Mon Sep 17 00:00:00 2001 From: "Eric M. Tulla (BigPapi)" Date: Fri, 30 Oct 2009 17:45:16 -0400 Subject: Fix for EXT-1817. Tattoos now default to transparent. Old behavior was setting your skin to white, since they were defaulting to the blank texture. -Reviewed by nyx --- indra/newview/llvoavatardefines.cpp | 11 +++-------- 1 file changed, 3 insertions(+), 8 deletions(-) (limited to 'indra/newview/llvoavatardefines.cpp') diff --git a/indra/newview/llvoavatardefines.cpp b/indra/newview/llvoavatardefines.cpp index 17b502ae80..5624f19c8d 100644 --- a/indra/newview/llvoavatardefines.cpp +++ b/indra/newview/llvoavatardefines.cpp @@ -68,9 +68,9 @@ LLVOAvatarDictionary::Textures::Textures() addEntry(TEX_EYES_ALPHA, new TextureEntry("eyes_alpha", TRUE, BAKED_NUM_INDICES, "UIImgDefaultAlphaUUID", WT_ALPHA)); addEntry(TEX_HAIR_ALPHA, new TextureEntry("hair_alpha", TRUE, BAKED_NUM_INDICES, "UIImgDefaultAlphaUUID", WT_ALPHA)); - addEntry(TEX_HEAD_TATTOO, new TextureEntry("head_tattoo", TRUE, BAKED_NUM_INDICES, "UIImgDefaultTattooUUID", WT_TATTOO)); - addEntry(TEX_UPPER_TATTOO, new TextureEntry("upper_tattoo", TRUE, BAKED_NUM_INDICES, "UIImgDefaultTattooUUID", WT_TATTOO)); - addEntry(TEX_LOWER_TATTOO, new TextureEntry("lower_tattoo", TRUE, BAKED_NUM_INDICES, "UIImgDefaultTattooUUID", WT_TATTOO)); + addEntry(TEX_HEAD_TATTOO, new TextureEntry("head_tattoo", TRUE, BAKED_NUM_INDICES, "", WT_TATTOO)); + addEntry(TEX_UPPER_TATTOO, new TextureEntry("upper_tattoo", TRUE, BAKED_NUM_INDICES, "", WT_TATTOO)); + addEntry(TEX_LOWER_TATTOO, new TextureEntry("lower_tattoo", TRUE, BAKED_NUM_INDICES, "", WT_TATTOO)); addEntry(TEX_HEAD_BAKED, new TextureEntry("head-baked", FALSE, BAKED_HEAD)); addEntry(TEX_UPPER_BAKED, new TextureEntry("upper-baked", FALSE, BAKED_UPPER)); @@ -248,8 +248,6 @@ EBakedTextureIndex LLVOAvatarDictionary::findBakedByRegionName(std::string name) //static const LLUUID LLVOAvatarDictionary::getDefaultTextureImageID(ETextureIndex index) { - /* switch( index ) - case TEX_UPPER_SHIRT: return LLUUID( gSavedSettings.getString("UIImgDefaultShirtUUID") ); */ const TextureEntry *texture_dict = getInstance()->getTexture(index); const std::string &default_image_name = texture_dict->mDefaultImageName; if (default_image_name == "") @@ -265,9 +263,6 @@ const LLUUID LLVOAvatarDictionary::getDefaultTextureImageID(ETextureIndex index) // static EWearableType LLVOAvatarDictionary::getTEWearableType(ETextureIndex index ) { - /* switch(index) - case TEX_UPPER_SHIRT: - return WT_SHIRT; */ return getInstance()->getTexture(index)->mWearableType; } -- cgit v1.2.3