From 953e0a619abba8d85faf8bf3e59d59e344bfc566 Mon Sep 17 00:00:00 2001 From: Vadim Savchuk Date: Mon, 9 Aug 2010 18:10:36 +0300 Subject: EXT-8577 FIXED Context menu items for multi-attachments Changes: * Implemented bulk-add from My Appearance SP. * Made sure there's no memleak when you click Wear/Attach in the in-world object context menu and the callback isn't invoked (because e.g. avatar fails to get close enough to the object). I stated that in comments. Reviewed by Seraph at https://codereview.productengine.com/secondlife/r/844/ --HG-- branch : product-engine --- indra/newview/llvoavatar.h | 1 + 1 file changed, 1 insertion(+) (limited to 'indra/newview/llvoavatar.h') diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h index 5de08e8e27..3f603dda8b 100644 --- a/indra/newview/llvoavatar.h +++ b/indra/newview/llvoavatar.h @@ -687,6 +687,7 @@ public: void rebuildHUD(); void resetHUDAttachments(); BOOL canAttachMoreObjects() const; + BOOL canAttachMoreObjects(U32 n) const; protected: U32 getNumAttachments() const; // O(N), not O(1) -- cgit v1.2.3