From ff8b002c3b2bc68bdf4b88c1687a711d2d7c0ca6 Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Thu, 10 Oct 2013 13:56:06 -0500 Subject: Quite down log spam from loading shaders. Up bone cap to 64 for rigged meshes. --- indra/newview/llvoavatar.h | 1 + 1 file changed, 1 insertion(+) (limited to 'indra/newview/llvoavatar.h') diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h index 931e65b3ea..5d897ee44e 100755 --- a/indra/newview/llvoavatar.h +++ b/indra/newview/llvoavatar.h @@ -406,6 +406,7 @@ public: F32 getLastSkinTime() { return mLastSkinTime; } U32 renderTransparent(BOOL first_pass); void renderCollisionVolumes(); + void renderJoints(); static void deleteCachedImages(bool clearAll=true); static void destroyGL(); static void restoreGL(); -- cgit v1.2.3