From 89d1bf39c5722be83924a7bb50409bf53c8a0600 Mon Sep 17 00:00:00 2001 From: Andrey Kleshchev Date: Wed, 5 Feb 2020 16:16:39 +0200 Subject: SL-4354 Not loaded avatars should stay cloud longer --- indra/newview/llvoavatar.h | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'indra/newview/llvoavatar.h') diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h index 00dccc5d12..ca6ac5c902 100644 --- a/indra/newview/llvoavatar.h +++ b/indra/newview/llvoavatar.h @@ -348,7 +348,7 @@ public: BOOL isFullyTextured() const; BOOL hasGray() const; S32 getRezzedStatus() const; // 0 = cloud, 1 = gray, 2 = textured, 3 = textured and fully downloaded. - void updateRezzedStatusTimers(); + void updateRezzedStatusTimers(S32 status); S32 mLastRezzedStatus; @@ -629,6 +629,8 @@ protected: LLLoadedCallbackEntry::source_callback_list_t mCallbackTextureList ; BOOL mLoadedCallbacksPaused; + S32 mLoadedCallbackTextures; // count of 'loaded' baked textures, filled from mCallbackTextureList + LLFrameTimer mLastTexCallbackAddedTime; std::set mTextureIDs; //-------------------------------------------------------------------- // Local Textures -- cgit v1.2.3