From f061b2b90e34d74b9c6db3606babb0402473a24d Mon Sep 17 00:00:00 2001 From: "Graham Madarasz (Graham)" Date: Fri, 8 Mar 2013 15:31:37 -0800 Subject: Optimize interp code to elim hundreds of divides per frame and fix jitter bugs. --- indra/newview/llvoavatar.cpp | 12 ++++-------- 1 file changed, 4 insertions(+), 8 deletions(-) (limited to 'indra/newview/llvoavatar.cpp') diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index 4efd59685e..d28da507ea 100755 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -2913,7 +2913,7 @@ void LLVOAvatar::idleUpdateWindEffect() LLVector3 velocity = getVelocity(); F32 speed = velocity.length(); //RN: velocity varies too much frame to frame for this to work - mRippleAccel.clearVec();//lerp(mRippleAccel, (velocity - mLastVel) * time_delta, LLCriticalDamp::getInterpolant(0.02f)); + mRippleAccel.clearVec();//lerp(mRippleAccel, (velocity - mLastVel) * time_delta, LLCriticalDamp::getInterpolant(InterpDeltaTeenier)); mLastVel = velocity; LLVector4 wind; wind.setVec(getRegion()->mWind.getVelocityNoisy(getPositionAgent(), 4.f) - velocity); @@ -2934,13 +2934,10 @@ void LLVOAvatar::idleUpdateWindEffect() wind.mV[VW] = llmin(0.025f + (speed * 0.015f) + hover_strength, 0.5f); F32 interp; - if (wind.mV[VW] > mWindVec.mV[VW]) + interp = LLCriticalDamp::getInterpolant(InterpDeltaSmall); + if (wind.mV[VW] <= mWindVec.mV[VW]) { - interp = LLCriticalDamp::getInterpolant(0.2f); - } - else - { - interp = LLCriticalDamp::getInterpolant(0.4f); + interp *= 2.0f; } mWindVec = lerp(mWindVec, wind, interp); @@ -3801,7 +3798,6 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) // Set the root rotation, but do so incrementally so that it // lags in time by some fixed amount. - //F32 u = LLCriticalDamp::getInterpolant(PELVIS_LAG); F32 pelvis_lag_time = 0.f; if (self_in_mouselook) { -- cgit v1.2.3