From 58e2d58daf603824872308245a451c2e32394706 Mon Sep 17 00:00:00 2001 From: "Brad Payne (Vir Linden)" Date: Thu, 30 Oct 2014 04:20:12 -0400 Subject: SL-93 - WIP on managing pelvis fixups using new joint offset framework --- indra/newview/llvoavatar.cpp | 50 ++++++++------------------------------------ 1 file changed, 9 insertions(+), 41 deletions(-) (limited to 'indra/newview/llvoavatar.cpp') diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index e01bdd92b0..fb25a2ddec 100755 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -708,7 +708,6 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id, mVisualComplexity(0), mVisualComplexityStale(TRUE), mLoadedCallbacksPaused(FALSE), - mHasPelvisOffset( FALSE ), mRenderUnloadedAvatar(LLCachedControl(gSavedSettings, "RenderUnloadedAvatar", false)), mLastRezzedStatus(-1), mIsEditingAppearance(FALSE), @@ -770,10 +769,6 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id, mRuthTimer.reset(); mRuthDebugTimer.reset(); mDebugExistenceTimer.reset(); - mPelvisOffset = LLVector3(0.0f,0.0f,0.0f); - mLastPelvisToFoot = 0.0f; - mPelvisFixup = 0.0f; - mLastPelvisFixup = 0.0f; if(LLSceneMonitor::getInstance()->isEnabled()) { @@ -1258,17 +1253,18 @@ const LLVector3 LLVOAvatar::getRenderPosition() const } else if (isRoot()) { - if ( !mHasPelvisOffset ) - { - return mDrawable->getPositionAgent(); - } - else + F32 fixup; + if ( hasPelvisFixup( fixup) ) { //Apply a pelvis fixup (as defined by the avs skin) LLVector3 pos = mDrawable->getPositionAgent(); - pos[VZ] += mPelvisFixup; + pos[VZ] += fixup; return pos; } + else + { + return mDrawable->getPositionAgent(); + } } else { @@ -3724,21 +3720,6 @@ void LLVOAvatar::updateHeadOffset() } } //------------------------------------------------------------------------ -// setPelvisOffset -//------------------------------------------------------------------------ -void LLVOAvatar::setPelvisOffset( bool hasOffset, const LLVector3& offsetAmount, F32 pelvisFixup ) -{ - mHasPelvisOffset = hasOffset; - if ( mHasPelvisOffset ) - { - //Store off last pelvis to foot value - mLastPelvisToFoot = mPelvisToFoot; - mPelvisOffset = offsetAmount; - mLastPelvisFixup = mPelvisFixup; - mPelvisFixup = pelvisFixup; - } -} -//------------------------------------------------------------------------ // postPelvisSetRecalc //------------------------------------------------------------------------ void LLVOAvatar::postPelvisSetRecalc( void ) @@ -3748,15 +3729,6 @@ void LLVOAvatar::postPelvisSetRecalc( void ) dirtyMesh(2); } //------------------------------------------------------------------------ -// setPelvisOffset -//------------------------------------------------------------------------ -void LLVOAvatar::setPelvisOffset( F32 pelvisFixupAmount ) -{ - mHasPelvisOffset = true; - mLastPelvisFixup = mPelvisFixup; - mPelvisFixup = pelvisFixupAmount; -} -//------------------------------------------------------------------------ // updateVisibility() //------------------------------------------------------------------------ void LLVOAvatar::updateVisibility() @@ -5104,22 +5076,18 @@ void LLVOAvatar::resetJointPositionsOnDetach(const LLUUID& mesh_id) { LLJoint* pJoint = (*iter); //Reset joints except for pelvis - if ( pJoint && pJoint != pJointPelvis) + if ( pJoint ) { pJoint->setId( LLUUID::null ); pJoint->removeAttachmentPosOverride(mesh_id, avString()); } - else if ( pJoint && pJoint == pJointPelvis) { - pJoint->setId( LLUUID::null ); + removePelvisFixup( mesh_id ); pJoint->setPosition( LLVector3( 0.0f, 0.0f, 0.0f) ); } } - //make sure we don't apply the joint offset - mHasPelvisOffset = false; - mPelvisFixup = mLastPelvisFixup; postPelvisSetRecalc(); } //----------------------------------------------------------------------------- -- cgit v1.2.3