From eb85820797cb4321657a0ce0b160af806e15b05a Mon Sep 17 00:00:00 2001 From: Dave Parks Date: Tue, 7 Jun 2011 15:28:49 -0500 Subject: SH-1595 Make rigged attachment selection more reliable (never selectable when not in edit mode, always accurately selectable while in edit mode). --- indra/newview/llvoavatar.cpp | 79 ++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 79 insertions(+) (limited to 'indra/newview/llvoavatar.cpp') diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index 77bbf994e9..1b53348b43 100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -56,6 +56,7 @@ #include "lleditingmotion.h" #include "llemote.h" //#include "llfirstuse.h" +#include "llfloatertools.h" #include "llheadrotmotion.h" #include "llhudeffecttrail.h" #include "llhudmanager.h" @@ -1541,7 +1542,35 @@ BOOL LLVOAvatar::lineSegmentIntersect(const LLVector3& start, const LLVector3& e return TRUE; } } + + if (isSelf()) + { + for (attachment_map_t::iterator iter = mAttachmentPoints.begin(); + iter != mAttachmentPoints.end(); + ++iter) + { + LLViewerJointAttachment* attachment = iter->second; + + for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin(); + attachment_iter != attachment->mAttachedObjects.end(); + ++attachment_iter) + { + LLViewerObject* attached_object = (*attachment_iter); + + if (attached_object && !attached_object->isDead() && attachment->getValid()) + { + LLDrawable* drawable = attached_object->mDrawable; + if (drawable->isState(LLDrawable::RIGGED)) + { //regenerate octree for rigged attachment + gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_RIGGED, TRUE); + } + } + } + } + } } + + LLVector3 position; if (mNameText.notNull() && mNameText->lineSegmentIntersect(start, end, position)) @@ -1557,6 +1586,56 @@ BOOL LLVOAvatar::lineSegmentIntersect(const LLVector3& start, const LLVector3& e return FALSE; } +LLViewerObject* LLVOAvatar::lineSegmentIntersectRiggedAttachments(const LLVector3& start, const LLVector3& end, + S32 face, + BOOL pick_transparent, + S32* face_hit, + LLVector3* intersection, + LLVector2* tex_coord, + LLVector3* normal, + LLVector3* bi_normal) +{ + if (isSelf() && !gAgent.needsRenderAvatar()) + { + return NULL; + } + + LLViewerObject* hit = NULL; + + if (lineSegmentBoundingBox(start, end)) + { + LLVector3 local_end = end; + LLVector3 local_intersection; + + for (attachment_map_t::iterator iter = mAttachmentPoints.begin(); + iter != mAttachmentPoints.end(); + ++iter) + { + LLViewerJointAttachment* attachment = iter->second; + + for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin(); + attachment_iter != attachment->mAttachedObjects.end(); + ++attachment_iter) + { + LLViewerObject* attached_object = (*attachment_iter); + + if (attached_object->lineSegmentIntersect(start, local_end, face, pick_transparent, face_hit, &local_intersection, tex_coord, normal, bi_normal)) + { + local_end = local_intersection; + if (intersection) + { + *intersection = local_intersection; + } + + hit = attached_object; + } + } + } + } + + return hit; +} + //----------------------------------------------------------------------------- // parseSkeletonFile() //----------------------------------------------------------------------------- -- cgit v1.2.3