From e468d8018634b51f329eae17485c3358c0a3630b Mon Sep 17 00:00:00 2001 From: Runitai Linden Date: Fri, 27 Mar 2020 17:32:01 -0500 Subject: SL-12902 Better fix for light color values in color swatch not matching light color values inworld. --- indra/newview/llviewerwindow.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'indra/newview/llviewerwindow.cpp') diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index b238256b7f..ae1eec81e0 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -3871,7 +3871,7 @@ void LLViewerWindow::renderSelections( BOOL for_gl_pick, BOOL pick_parcel_walls, F32 scale = vovolume->getLightRadius(); gGL.scalef(scale, scale, scale); - LLColor4 color(vovolume->getLightColor(), .5f); + LLColor4 color(vovolume->getLightSRGBColor(), .5f); gGL.color4fv(color.mV); //F32 pixel_area = 100000.f; -- cgit v1.2.3