From 6ca6bdd629efd6aa01b452db4ba6c1c50d6961bf Mon Sep 17 00:00:00 2001 From: Maxim Nikolenko Date: Tue, 4 Mar 2025 21:32:46 +0200 Subject: #3630 fix for incorrectly pointed particle beam after dropping HUD attachment --- indra/newview/llviewerwindow.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'indra/newview/llviewerwindow.cpp') diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index 1795d62adc..2d9f73115e 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -6178,7 +6178,7 @@ void LLPickInfo::fetchResults() mObjectOffset = gAgentCamera.calcFocusOffset(objectp, v_intersection, mPickPt.mX, mPickPt.mY); mObjectID = objectp->mID; mObjectFace = (te_offset == NO_FACE) ? -1 : (S32)te_offset; - + mPickHUD = objectp->isHUDAttachment(); mPosGlobal = gAgent.getPosGlobalFromAgent(v_intersection); -- cgit v1.2.3