From 5904976435873b0b3c4f39a2514aef38bee22a39 Mon Sep 17 00:00:00 2001 From: Don Kjer Date: Tue, 3 Jul 2012 01:06:04 +0000 Subject: Added more rendering-code early-exits when in headless mode. --- indra/newview/llviewerwindow.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'indra/newview/llviewerwindow.cpp') diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index 7afb135470..ed970b84a7 100755 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -1712,6 +1712,7 @@ LLViewerWindow::LLViewerWindow(const Params& p) void LLViewerWindow::initGLDefaults() { + if (gHeadlessClient) return; gGL.setSceneBlendType(LLRender::BT_ALPHA); if (!LLGLSLShader::sNoFixedFunction) -- cgit v1.3 From 1f6e20c5bbfd4495e6493facd2363fd133fe7fcd Mon Sep 17 00:00:00 2001 From: Don Kjer Date: Tue, 4 Sep 2012 17:43:08 +0000 Subject: Split gl-specific LLViewerTexture implementation into llrender/LLGLViewerTexture --- indra/llappearance/lllocaltextureobject.cpp | 8 +- indra/llappearance/lllocaltextureobject.h | 10 +- indra/llappearance/lltexlayer.cpp | 24 +- indra/llappearance/lltexlayer.h | 6 +- indra/llappearance/lltexlayerparams.cpp | 2 +- indra/llappearance/lltexlayerparams.h | 4 +- indra/llappearance/lltexturemanagerbridge.h | 8 +- indra/llrender/CMakeLists.txt | 2 + indra/llrender/llgltexture.cpp | 396 ++++++++++++++++++++++++++++ indra/llrender/llgltexture.h | 196 ++++++++++++++ indra/llrender/lltexture.h | 53 +--- indra/newview/llcolorswatch.cpp | 2 +- indra/newview/lldrawpoolbump.cpp | 4 +- indra/newview/lldrawpoolterrain.cpp | 8 +- indra/newview/lldrawpoolwater.cpp | 4 +- indra/newview/lldynamictexture.cpp | 2 +- indra/newview/llface.cpp | 4 +- indra/newview/llfloatermodelpreview.cpp | 2 +- indra/newview/llfloaterreporter.cpp | 4 +- indra/newview/llfloaterscriptdebug.cpp | 2 +- indra/newview/lllocalbitmaps.cpp | 2 +- indra/newview/llpreviewtexture.cpp | 6 +- indra/newview/llselectmgr.cpp | 6 +- indra/newview/llspatialpartition.cpp | 4 +- indra/newview/lltexturectrl.cpp | 6 +- indra/newview/lltextureview.cpp | 2 +- indra/newview/llviewerobject.cpp | 10 +- indra/newview/llviewerstats.cpp | 2 +- indra/newview/llviewertexture.cpp | 390 ++------------------------- indra/newview/llviewertexture.h | 103 +------- indra/newview/llviewertexturelist.cpp | 20 +- indra/newview/llviewertexturelist.h | 14 +- indra/newview/llviewerwearable.cpp | 2 +- indra/newview/llviewerwindow.cpp | 4 +- indra/newview/llvlcomposition.cpp | 6 +- indra/newview/llvoavatar.cpp | 6 +- indra/newview/llvoavatar.h | 4 +- indra/newview/llvoavatarself.h | 4 +- indra/newview/llvograss.cpp | 2 +- indra/newview/llvoicevisualizer.cpp | 2 +- indra/newview/llvosky.cpp | 10 +- indra/newview/llvotree.cpp | 2 +- indra/newview/llvovolume.cpp | 10 +- indra/newview/llworldmap.cpp | 6 +- indra/newview/llworldmipmap.cpp | 16 +- indra/newview/tests/llworldmap_test.cpp | 6 +- indra/newview/tests/llworldmipmap_test.cpp | 4 +- 47 files changed, 759 insertions(+), 631 deletions(-) create mode 100644 indra/llrender/llgltexture.cpp create mode 100644 indra/llrender/llgltexture.h (limited to 'indra/newview/llviewerwindow.cpp') diff --git a/indra/llappearance/lllocaltextureobject.cpp b/indra/llappearance/lllocaltextureobject.cpp index 0e77444f49..7e36a06797 100644 --- a/indra/llappearance/lllocaltextureobject.cpp +++ b/indra/llappearance/lllocaltextureobject.cpp @@ -30,7 +30,7 @@ #include "llimage.h" #include "llrender.h" #include "lltexlayer.h" -#include "lltexture.h" +#include "llgltexture.h" #include "lluuid.h" #include "llwearable.h" @@ -42,7 +42,7 @@ LLLocalTextureObject::LLLocalTextureObject() : mImage = NULL; } -LLLocalTextureObject::LLLocalTextureObject(LLTexture* image, const LLUUID& id) : +LLLocalTextureObject::LLLocalTextureObject(LLGLTexture* image, const LLUUID& id) : mIsBakedReady(FALSE), mDiscard(MAX_DISCARD_LEVEL+1) { @@ -78,7 +78,7 @@ LLLocalTextureObject::~LLLocalTextureObject() { } -LLTexture* LLLocalTextureObject::getImage() const +LLGLTexture* LLLocalTextureObject::getImage() const { return mImage; } @@ -127,7 +127,7 @@ BOOL LLLocalTextureObject::getBakedReady() const return mIsBakedReady; } -void LLLocalTextureObject::setImage(LLTexture* new_image) +void LLLocalTextureObject::setImage(LLGLTexture* new_image) { mImage = new_image; } diff --git a/indra/llappearance/lllocaltextureobject.h b/indra/llappearance/lllocaltextureobject.h index 8f868eb412..6f14448cca 100644 --- a/indra/llappearance/lllocaltextureobject.h +++ b/indra/llappearance/lllocaltextureobject.h @@ -30,7 +30,7 @@ #include #include "llpointer.h" -#include "lltexture.h" +#include "llgltexture.h" class LLUUID; class LLTexLayer; @@ -44,11 +44,11 @@ class LLLocalTextureObject { public: LLLocalTextureObject(); - LLLocalTextureObject(LLTexture* image, const LLUUID& id); + LLLocalTextureObject(LLGLTexture* image, const LLUUID& id); LLLocalTextureObject(const LLLocalTextureObject& lto); ~LLLocalTextureObject(); - LLTexture* getImage() const; + LLGLTexture* getImage() const; LLTexLayer* getTexLayer(U32 index) const; LLTexLayer* getTexLayer(const std::string &name); U32 getNumTexLayers() const; @@ -56,7 +56,7 @@ public: S32 getDiscard() const; BOOL getBakedReady() const; - void setImage(LLTexture* new_image); + void setImage(LLGLTexture* new_image); BOOL setTexLayer(LLTexLayer *new_tex_layer, U32 index); BOOL addTexLayer(LLTexLayer *new_tex_layer, LLWearable *wearable); BOOL addTexLayer(LLTexLayerTemplate *new_tex_layer, LLWearable *wearable); @@ -70,7 +70,7 @@ protected: private: - LLPointer mImage; + LLPointer mImage; // NOTE: LLLocalTextureObject should be the exclusive owner of mTexEntry and mTexLayer // using shared pointers here only for smart assignment & cleanup // do NOT create new shared pointers to these objects, or keep pointers to them around diff --git a/indra/llappearance/lltexlayer.cpp b/indra/llappearance/lltexlayer.cpp index 0d3219c4e0..a741a83af7 100644 --- a/indra/llappearance/lltexlayer.cpp +++ b/indra/llappearance/lltexlayer.cpp @@ -504,7 +504,7 @@ void LLTexLayerSet::renderAlphaMaskTextures(S32 x, S32 y, S32 width, S32 height, { gGL.flush(); { - LLTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture(info->mStaticAlphaFileName, TRUE); + LLGLTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture(info->mStaticAlphaFileName, TRUE); if( tex ) { LLGLSUIDefault gls_ui; @@ -1087,7 +1087,7 @@ BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height) if( (getInfo()->mLocalTexture != -1) && !getInfo()->mUseLocalTextureAlphaOnly ) { { - LLTexture* tex = NULL; + LLGLTexture* tex = NULL; if (mLocalTextureObject && mLocalTextureObject->getImage()) { tex = mLocalTextureObject->getImage(); @@ -1137,7 +1137,7 @@ BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height) if( !getInfo()->mStaticImageFileName.empty() ) { { - LLTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture(getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask); + LLGLTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture(getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask); if( tex ) { gGL.getTexUnit(0)->bind(tex, TRUE); @@ -1259,7 +1259,7 @@ BOOL LLTexLayer::blendAlphaTexture(S32 x, S32 y, S32 width, S32 height) if( !getInfo()->mStaticImageFileName.empty() ) { - LLTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture( getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask ); + LLGLTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture( getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask ); if( tex ) { LLGLSNoAlphaTest gls_no_alpha_test; @@ -1284,7 +1284,7 @@ BOOL LLTexLayer::blendAlphaTexture(S32 x, S32 y, S32 width, S32 height) { if (getInfo()->mLocalTexture >=0 && getInfo()->mLocalTexture < TEX_NUM_INDICES) { - LLTexture* tex = mLocalTextureObject->getImage(); + LLGLTexture* tex = mLocalTextureObject->getImage(); if (tex) { LLGLSNoAlphaTest gls_no_alpha_test; @@ -1358,7 +1358,7 @@ BOOL LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLC // Accumulate the alpha component of the texture if( getInfo()->mLocalTexture != -1 ) { - LLTexture* tex = mLocalTextureObject->getImage(); + LLGLTexture* tex = mLocalTextureObject->getImage(); if( tex && (tex->getComponents() == 4) ) { LLGLSNoAlphaTest gls_no_alpha_test; @@ -1376,7 +1376,7 @@ BOOL LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLC if( !getInfo()->mStaticImageFileName.empty() ) { - LLTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture(getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask); + LLGLTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture(getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask); if( tex ) { if( (tex->getComponents() == 4) || @@ -1493,7 +1493,7 @@ LLUUID LLTexLayer::getUUID() const LLUUID uuid; if( getInfo()->mLocalTexture != -1 ) { - LLTexture* tex = mLocalTextureObject->getImage(); + LLGLTexture* tex = mLocalTextureObject->getImage(); if (tex) { uuid = mLocalTextureObject->getID(); @@ -1501,7 +1501,7 @@ LLUUID LLTexLayer::getUUID() const } if( !getInfo()->mStaticImageFileName.empty() ) { - LLTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture(getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask); + LLGLTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture(getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask); if( tex ) { uuid = tex->getID(); @@ -1821,9 +1821,9 @@ LLImageTGA* LLTexLayerStaticImageList::getImageTGA(const std::string& file_name) // Returns a GL Image (without a backing ImageRaw) that contains the decoded data from a tga file named file_name. // Caches the result to speed identical subsequent requests. -LLTexture* LLTexLayerStaticImageList::getTexture(const std::string& file_name, BOOL is_mask) +LLGLTexture* LLTexLayerStaticImageList::getTexture(const std::string& file_name, BOOL is_mask) { - LLPointer tex; + LLPointer tex; const char *namekey = mImageNames.addString(file_name); texture_map_t::const_iterator iter = mStaticImageList.find(namekey); @@ -1844,7 +1844,7 @@ LLTexture* LLTexLayerStaticImageList::getTexture(const std::string& file_name, B // that once an image is a mask it's always a mask. tex->setExplicitFormat( GL_ALPHA8, GL_ALPHA ); } - tex->createGLTexture(0, image_raw, 0, TRUE, LLTexture::LOCAL); + tex->createGLTexture(0, image_raw, 0, TRUE, LLGLTexture::LOCAL); gGL.getTexUnit(0)->bind(tex); tex->setAddressMode(LLTexUnit::TAM_CLAMP); diff --git a/indra/llappearance/lltexlayer.h b/indra/llappearance/lltexlayer.h index 4f2ee5b045..e9e1764763 100644 --- a/indra/llappearance/lltexlayer.h +++ b/indra/llappearance/lltexlayer.h @@ -28,7 +28,7 @@ #define LL_LLTEXLAYER_H #include -#include "lltexture.h" +#include "llgltexture.h" #include "llframetimer.h" #include "llavatarappearancedefines.h" #include "lltexlayerparams.h" @@ -287,7 +287,7 @@ class LLTexLayerStaticImageList : public LLSingleton public: LLTexLayerStaticImageList(); ~LLTexLayerStaticImageList(); - LLTexture* getTexture(const std::string& file_name, BOOL is_mask); + LLGLTexture* getTexture(const std::string& file_name, BOOL is_mask); LLImageTGA* getImageTGA(const std::string& file_name); void deleteCachedImages(); void dumpByteCount() const; @@ -295,7 +295,7 @@ protected: BOOL loadImageRaw(const std::string& file_name, LLImageRaw* image_raw); private: LLStringTable mImageNames; - typedef std::map > texture_map_t; + typedef std::map > texture_map_t; texture_map_t mStaticImageList; typedef std::map > image_tga_map_t; image_tga_map_t mStaticImageListTGA; diff --git a/indra/llappearance/lltexlayerparams.cpp b/indra/llappearance/lltexlayerparams.cpp index 4f0456f315..06001c6b15 100644 --- a/indra/llappearance/lltexlayerparams.cpp +++ b/indra/llappearance/lltexlayerparams.cpp @@ -97,7 +97,7 @@ void LLTexLayerParamAlpha::getCacheByteCount(S32* gl_bytes) iter != sInstances.end(); iter++) { LLTexLayerParamAlpha* instance = *iter; - LLTexture* tex = instance->mCachedProcessedTexture; + LLGLTexture* tex = instance->mCachedProcessedTexture; if (tex) { S32 bytes = (S32)tex->getWidth() * tex->getHeight() * tex->getComponents(); diff --git a/indra/llappearance/lltexlayerparams.h b/indra/llappearance/lltexlayerparams.h index dbffd15751..1974a4f7ac 100644 --- a/indra/llappearance/lltexlayerparams.h +++ b/indra/llappearance/lltexlayerparams.h @@ -36,7 +36,7 @@ class LLImageRaw; class LLImageTGA; class LLTexLayer; class LLTexLayerInterface; -class LLTexture; +class LLGLTexture; class LLWearable; //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ @@ -91,7 +91,7 @@ public: BOOL getMultiplyBlend() const; private: - LLPointer mCachedProcessedTexture; + LLPointer mCachedProcessedTexture; LLPointer mStaticImageTGA; LLPointer mStaticImageRaw; BOOL mNeedsCreateTexture; diff --git a/indra/llappearance/lltexturemanagerbridge.h b/indra/llappearance/lltexturemanagerbridge.h index 20f5d0fd3c..99c01755d4 100644 --- a/indra/llappearance/lltexturemanagerbridge.h +++ b/indra/llappearance/lltexturemanagerbridge.h @@ -28,15 +28,15 @@ #define LL_TEXTUREMANAGERBRIDGE_H #include "llpointer.h" -#include "lltexture.h" +#include "llgltexture.h" // Abstract bridge interface class LLTextureManagerBridge { public: - virtual LLPointer getLocalTexture(BOOL usemipmaps = TRUE, BOOL generate_gl_tex = TRUE) = 0; - virtual LLPointer getLocalTexture(const U32 width, const U32 height, const U8 components, BOOL usemipmaps, BOOL generate_gl_tex = TRUE) = 0; - virtual LLTexture* getFetchedTexture(const LLUUID &image_id) = 0; + virtual LLPointer getLocalTexture(BOOL usemipmaps = TRUE, BOOL generate_gl_tex = TRUE) = 0; + virtual LLPointer getLocalTexture(const U32 width, const U32 height, const U8 components, BOOL usemipmaps, BOOL generate_gl_tex = TRUE) = 0; + virtual LLGLTexture* getFetchedTexture(const LLUUID &image_id) = 0; }; extern LLTextureManagerBridge* gTextureManagerBridgep; diff --git a/indra/llrender/CMakeLists.txt b/indra/llrender/CMakeLists.txt index 516af93316..4609401ccf 100644 --- a/indra/llrender/CMakeLists.txt +++ b/indra/llrender/CMakeLists.txt @@ -34,6 +34,7 @@ set(llrender_SOURCE_FILES llfontregistry.cpp llgldbg.cpp llglslshader.cpp + llgltexture.cpp llimagegl.cpp llpostprocess.cpp llrendernavprim.cpp @@ -56,6 +57,7 @@ set(llrender_HEADER_FILES llglheaders.h llglslshader.h llglstates.h + llgltexture.h llgltypes.h llimagegl.h llpostprocess.h diff --git a/indra/llrender/llgltexture.cpp b/indra/llrender/llgltexture.cpp new file mode 100644 index 0000000000..d06ed5e57b --- /dev/null +++ b/indra/llrender/llgltexture.cpp @@ -0,0 +1,396 @@ +/** + * @file llgltexture.cpp + * @brief Opengl texture implementation + * + * $LicenseInfo:firstyear=2000&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ +#include "linden_common.h" +#include "llgltexture.h" + + +// static +S32 LLGLTexture::getTotalNumOfCategories() +{ + return MAX_GL_IMAGE_CATEGORY - (BOOST_HIGH - BOOST_SCULPTED) + 2 ; +} + +// static +//index starts from zero. +S32 LLGLTexture::getIndexFromCategory(S32 category) +{ + return (category < BOOST_HIGH) ? category : category - (BOOST_HIGH - BOOST_SCULPTED) + 1 ; +} + +//static +S32 LLGLTexture::getCategoryFromIndex(S32 index) +{ + return (index < BOOST_HIGH) ? index : index + (BOOST_HIGH - BOOST_SCULPTED) - 1 ; +} + +LLGLTexture::LLGLTexture(BOOL usemipmaps) +{ + init(); + mUseMipMaps = usemipmaps; +} + +LLGLTexture::LLGLTexture(const U32 width, const U32 height, const U8 components, BOOL usemipmaps) +{ + init(); + mFullWidth = width ; + mFullHeight = height ; + mUseMipMaps = usemipmaps; + mComponents = components ; + setTexelsPerImage(); +} + +LLGLTexture::LLGLTexture(const LLImageRaw* raw, BOOL usemipmaps) +{ + init(); + mUseMipMaps = usemipmaps ; + // Create an empty image of the specified size and width + mGLTexturep = new LLImageGL(raw, usemipmaps) ; +} + +LLGLTexture::~LLGLTexture() +{ + cleanup(); +} + +void LLGLTexture::init() +{ + mBoostLevel = LLGLTexture::BOOST_NONE; + + mFullWidth = 0; + mFullHeight = 0; + mTexelsPerImage = 0 ; + mUseMipMaps = FALSE ; + mComponents = 0 ; + + mTextureState = NO_DELETE ; + mDontDiscard = FALSE; + mNeedsGLTexture = FALSE ; +} + +void LLGLTexture::cleanup() +{ + if(mGLTexturep) + { + mGLTexturep->cleanup(); + } +} + +// virtual +void LLGLTexture::dump() +{ + if(mGLTexturep) + { + mGLTexturep->dump(); + } +} + +void LLGLTexture::setBoostLevel(S32 level) +{ + if(mBoostLevel != level) + { + mBoostLevel = level ; + if(mBoostLevel != LLGLTexture::BOOST_NONE) + { + setNoDelete() ; + } + } +} + +void LLGLTexture::forceActive() +{ + mTextureState = ACTIVE ; +} + +void LLGLTexture::setActive() +{ + if(mTextureState != NO_DELETE) + { + mTextureState = ACTIVE ; + } +} + +//set the texture to stay in memory +void LLGLTexture::setNoDelete() +{ + mTextureState = NO_DELETE ; +} + +void LLGLTexture::generateGLTexture() +{ + if(mGLTexturep.isNull()) + { + mGLTexturep = new LLImageGL(mFullWidth, mFullHeight, mComponents, mUseMipMaps) ; + } +} + +LLImageGL* LLGLTexture::getGLTexture() const +{ + llassert(mGLTexturep.notNull()) ; + + return mGLTexturep ; +} + +BOOL LLGLTexture::createGLTexture() +{ + if(mGLTexturep.isNull()) + { + generateGLTexture() ; + } + + return mGLTexturep->createGLTexture() ; +} + +BOOL LLGLTexture::createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S32 usename, BOOL to_create, S32 category) +{ + llassert(mGLTexturep.notNull()) ; + + BOOL ret = mGLTexturep->createGLTexture(discard_level, imageraw, usename, to_create, category) ; + + if(ret) + { + mFullWidth = mGLTexturep->getCurrentWidth() ; + mFullHeight = mGLTexturep->getCurrentHeight() ; + mComponents = mGLTexturep->getComponents() ; + setTexelsPerImage(); + } + + return ret ; +} + +void LLGLTexture::setExplicitFormat(LLGLint internal_format, LLGLenum primary_format, LLGLenum type_format, BOOL swap_bytes) +{ + llassert(mGLTexturep.notNull()) ; + + mGLTexturep->setExplicitFormat(internal_format, primary_format, type_format, swap_bytes) ; +} +void LLGLTexture::setAddressMode(LLTexUnit::eTextureAddressMode mode) +{ + llassert(mGLTexturep.notNull()) ; + mGLTexturep->setAddressMode(mode) ; +} +void LLGLTexture::setFilteringOption(LLTexUnit::eTextureFilterOptions option) +{ + llassert(mGLTexturep.notNull()) ; + mGLTexturep->setFilteringOption(option) ; +} + +//virtual +S32 LLGLTexture::getWidth(S32 discard_level) const +{ + llassert(mGLTexturep.notNull()) ; + return mGLTexturep->getWidth(discard_level) ; +} + +//virtual +S32 LLGLTexture::getHeight(S32 discard_level) const +{ + llassert(mGLTexturep.notNull()) ; + return mGLTexturep->getHeight(discard_level) ; +} + +S32 LLGLTexture::getMaxDiscardLevel() const +{ + llassert(mGLTexturep.notNull()) ; + return mGLTexturep->getMaxDiscardLevel() ; +} +S32 LLGLTexture::getDiscardLevel() const +{ + llassert(mGLTexturep.notNull()) ; + return mGLTexturep->getDiscardLevel() ; +} +S8 LLGLTexture::getComponents() const +{ + llassert(mGLTexturep.notNull()) ; + + return mGLTexturep->getComponents() ; +} + +LLGLuint LLGLTexture::getTexName() const +{ + llassert(mGLTexturep.notNull()) ; + + return mGLTexturep->getTexName() ; +} + +BOOL LLGLTexture::hasGLTexture() const +{ + if(mGLTexturep.notNull()) + { + return mGLTexturep->getHasGLTexture() ; + } + return FALSE ; +} + +BOOL LLGLTexture::getBoundRecently() const +{ + if(mGLTexturep.notNull()) + { + return mGLTexturep->getBoundRecently() ; + } + return FALSE ; +} + +LLTexUnit::eTextureType LLGLTexture::getTarget(void) const +{ + llassert(mGLTexturep.notNull()) ; + return mGLTexturep->getTarget() ; +} + +BOOL LLGLTexture::setSubImage(const LLImageRaw* imageraw, S32 x_pos, S32 y_pos, S32 width, S32 height) +{ + llassert(mGLTexturep.notNull()) ; + + return mGLTexturep->setSubImage(imageraw, x_pos, y_pos, width, height) ; +} + +BOOL LLGLTexture::setSubImage(const U8* datap, S32 data_width, S32 data_height, S32 x_pos, S32 y_pos, S32 width, S32 height) +{ + llassert(mGLTexturep.notNull()) ; + + return mGLTexturep->setSubImage(datap, data_width, data_height, x_pos, y_pos, width, height) ; +} + +void LLGLTexture::setGLTextureCreated (bool initialized) +{ + llassert(mGLTexturep.notNull()) ; + + mGLTexturep->setGLTextureCreated (initialized) ; +} + +void LLGLTexture::setCategory(S32 category) +{ + llassert(mGLTexturep.notNull()) ; + + mGLTexturep->setCategory(category) ; +} + +LLTexUnit::eTextureAddressMode LLGLTexture::getAddressMode(void) const +{ + llassert(mGLTexturep.notNull()) ; + + return mGLTexturep->getAddressMode() ; +} + +S32 LLGLTexture::getTextureMemory() const +{ + llassert(mGLTexturep.notNull()) ; + + return mGLTexturep->mTextureMemory ; +} + +LLGLenum LLGLTexture::getPrimaryFormat() const +{ + llassert(mGLTexturep.notNull()) ; + + return mGLTexturep->getPrimaryFormat() ; +} + +BOOL LLGLTexture::getIsAlphaMask() const +{ + llassert(mGLTexturep.notNull()) ; + + return mGLTexturep->getIsAlphaMask() ; +} + +BOOL LLGLTexture::getMask(const LLVector2 &tc) +{ + llassert(mGLTexturep.notNull()) ; + + return mGLTexturep->getMask(tc) ; +} + +F32 LLGLTexture::getTimePassedSinceLastBound() +{ + llassert(mGLTexturep.notNull()) ; + + return mGLTexturep->getTimePassedSinceLastBound() ; +} +BOOL LLGLTexture::getMissed() const +{ + llassert(mGLTexturep.notNull()) ; + + return mGLTexturep->getMissed() ; +} + +BOOL LLGLTexture::isJustBound() const +{ + llassert(mGLTexturep.notNull()) ; + + return mGLTexturep->isJustBound() ; +} + +void LLGLTexture::forceUpdateBindStats(void) const +{ + llassert(mGLTexturep.notNull()) ; + + return mGLTexturep->forceUpdateBindStats() ; +} + +U32 LLGLTexture::getTexelsInAtlas() const +{ + llassert(mGLTexturep.notNull()) ; + + return mGLTexturep->getTexelsInAtlas() ; +} + +U32 LLGLTexture::getTexelsInGLTexture() const +{ + llassert(mGLTexturep.notNull()) ; + + return mGLTexturep->getTexelsInGLTexture() ; +} + +BOOL LLGLTexture::isGLTextureCreated() const +{ + llassert(mGLTexturep.notNull()) ; + + return mGLTexturep->isGLTextureCreated() ; +} + +S32 LLGLTexture::getDiscardLevelInAtlas() const +{ + llassert(mGLTexturep.notNull()) ; + + return mGLTexturep->getDiscardLevelInAtlas() ; +} + +void LLGLTexture::destroyGLTexture() +{ + if(mGLTexturep.notNull() && mGLTexturep->getHasGLTexture()) + { + mGLTexturep->destroyGLTexture() ; + mTextureState = DELETED ; + } +} + +void LLGLTexture::setTexelsPerImage() +{ + S32 fullwidth = llmin(mFullWidth,(S32)MAX_IMAGE_SIZE_DEFAULT); + S32 fullheight = llmin(mFullHeight,(S32)MAX_IMAGE_SIZE_DEFAULT); + mTexelsPerImage = (F32)fullwidth * fullheight; +} + + diff --git a/indra/llrender/llgltexture.h b/indra/llrender/llgltexture.h new file mode 100644 index 0000000000..a02946d37f --- /dev/null +++ b/indra/llrender/llgltexture.h @@ -0,0 +1,196 @@ +/** + * @file llglviewertexture.h + * @brief Object for managing opengl textures + * + * $LicenseInfo:firstyear=2012&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + + +#ifndef LL_GL_TEXTURE_H +#define LL_GL_TEXTURE_H + +#include "lltexture.h" +#include "llgl.h" + +class LLImageRaw; + +// +//this the parent for the class LLViewerTexture +//through the following virtual functions, the class LLViewerTexture can be reached from /llrender. +// +class LLGLTexture : public LLTexture +{ +public: + enum + { + MAX_IMAGE_SIZE_DEFAULT = 1024, + INVALID_DISCARD_LEVEL = 0x7fff + }; + + enum EBoostLevel + { + BOOST_NONE = 0, + BOOST_AVATAR_BAKED , + BOOST_AVATAR , + BOOST_CLOUDS , + BOOST_SCULPTED , + + BOOST_HIGH = 10, + BOOST_BUMP , + BOOST_TERRAIN , // has to be high priority for minimap / low detail + BOOST_SELECTED , + BOOST_AVATAR_BAKED_SELF , + BOOST_AVATAR_SELF , // needed for baking avatar + BOOST_SUPER_HIGH , //textures higher than this need to be downloaded at the required resolution without delay. + BOOST_HUD , + BOOST_ICON , + BOOST_UI , + BOOST_PREVIEW , + BOOST_MAP , + BOOST_MAP_VISIBLE , + BOOST_MAX_LEVEL, + + //other texture Categories + LOCAL = BOOST_MAX_LEVEL, + AVATAR_SCRATCH_TEX, + DYNAMIC_TEX, + MEDIA, + ATLAS, + OTHER, + MAX_GL_IMAGE_CATEGORY + }; + + static S32 getTotalNumOfCategories() ; + static S32 getIndexFromCategory(S32 category) ; + static S32 getCategoryFromIndex(S32 index) ; + +protected: + virtual ~LLGLTexture(); + LOG_CLASS(LLGLTexture); + +public: + LLGLTexture(BOOL usemipmaps = TRUE); + LLGLTexture(const LLImageRaw* raw, BOOL usemipmaps) ; + LLGLTexture(const U32 width, const U32 height, const U8 components, BOOL usemipmaps) ; + + virtual void dump(); // debug info to llinfos + + void setBoostLevel(S32 level); + S32 getBoostLevel() { return mBoostLevel; } + + S32 getFullWidth() const { return mFullWidth; } + S32 getFullHeight() const { return mFullHeight; } + + void generateGLTexture() ; + void destroyGLTexture() ; + + virtual const LLUUID& getID() const = 0; + + //--------------------------------------------------------------------------------------------- + //functions to access LLImageGL + //--------------------------------------------------------------------------------------------- + /*virtual*/S32 getWidth(S32 discard_level = -1) const; + /*virtual*/S32 getHeight(S32 discard_level = -1) const; + + BOOL hasGLTexture() const ; + LLGLuint getTexName() const ; + BOOL createGLTexture() ; + BOOL createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S32 usename = 0, BOOL to_create = TRUE, S32 category = LLGLTexture::OTHER); + + void setFilteringOption(LLTexUnit::eTextureFilterOptions option); + void setExplicitFormat(LLGLint internal_format, LLGLenum primary_format, LLGLenum type_format = 0, BOOL swap_bytes = FALSE); + void setAddressMode(LLTexUnit::eTextureAddressMode mode); + BOOL setSubImage(const LLImageRaw* imageraw, S32 x_pos, S32 y_pos, S32 width, S32 height); + BOOL setSubImage(const U8* datap, S32 data_width, S32 data_height, S32 x_pos, S32 y_pos, S32 width, S32 height); + void setGLTextureCreated (bool initialized); + void setCategory(S32 category) ; + + LLTexUnit::eTextureAddressMode getAddressMode(void) const ; + S32 getMaxDiscardLevel() const; + S32 getDiscardLevel() const; + S8 getComponents() const; + BOOL getBoundRecently() const; + S32 getTextureMemory() const ; + LLGLenum getPrimaryFormat() const; + BOOL getIsAlphaMask() const ; + LLTexUnit::eTextureType getTarget(void) const ; + BOOL getMask(const LLVector2 &tc); + F32 getTimePassedSinceLastBound(); + BOOL getMissed() const ; + BOOL isJustBound()const ; + void forceUpdateBindStats(void) const; + + U32 getTexelsInAtlas() const ; + U32 getTexelsInGLTexture() const ; + BOOL isGLTextureCreated() const ; + S32 getDiscardLevelInAtlas() const ; + //--------------------------------------------------------------------------------------------- + //end of functions to access LLImageGL + //--------------------------------------------------------------------------------------------- + + //----------------- + /*virtual*/ void setActive() ; + void forceActive() ; + void setNoDelete() ; + void dontDiscard() { mDontDiscard = 1; mTextureState = NO_DELETE; } + BOOL getDontDiscard() const { return mDontDiscard; } + //----------------- + +private: + void cleanup(); + void init(); + +protected: + void setTexelsPerImage(); + + //note: do not make this function public. + /*virtual*/ LLImageGL* getGLTexture() const ; + +protected: + S32 mBoostLevel; // enum describing priority level + S32 mFullWidth; + S32 mFullHeight; + BOOL mUseMipMaps; + S8 mComponents; + F32 mTexelsPerImage; // Texels per image. + mutable S8 mNeedsGLTexture; + + //GL texture + LLPointer mGLTexturep ; + S8 mDontDiscard; // Keep full res version of this image (for UI, etc) + +protected: + typedef enum + { + DELETED = 0, //removed from memory + DELETION_CANDIDATE, //ready to be removed from memory + INACTIVE, //not be used for the last certain period (i.e., 30 seconds). + ACTIVE, //just being used, can become inactive if not being used for a certain time (10 seconds). + NO_DELETE = 99 //stay in memory, can not be removed. + } LLGLTextureState; + LLGLTextureState mTextureState ; + + +}; + +#endif // LL_GL_TEXTURE_H + diff --git a/indra/llrender/lltexture.h b/indra/llrender/lltexture.h index 40245968d1..2f9eb9b642 100644 --- a/indra/llrender/lltexture.h +++ b/indra/llrender/lltexture.h @@ -32,18 +32,15 @@ #ifndef LL_TEXTURE_H #define LL_TEXTURE_H -#include "llgltypes.h" #include "llrefcount.h" -#include "llrender.h" - +class LLImageGL ; +class LLTexUnit ; class LLFontGL ; -class LLImageRaw ; // -//this is an abstract class as the parent for the class LLViewerTexture -//through the following virtual functions, the class LLViewerTexture can be reached from /llrender. +//this is an abstract class as the parent for the class LLGLTexture // -class LLTexture : public virtual LLRefCount +class LLTexture : public LLRefCount { friend class LLTexUnit ; friend class LLFontGL ; @@ -54,41 +51,8 @@ protected: public: LLTexture(){} - enum EBoostLevel - { - BOOST_NONE = 0, - BOOST_AVATAR_BAKED , - BOOST_AVATAR , - BOOST_CLOUDS , - BOOST_SCULPTED , - - BOOST_HIGH = 10, - BOOST_BUMP , - BOOST_TERRAIN , // has to be high priority for minimap / low detail - BOOST_SELECTED , - BOOST_AVATAR_BAKED_SELF , - BOOST_AVATAR_SELF , // needed for baking avatar - BOOST_SUPER_HIGH , //textures higher than this need to be downloaded at the required resolution without delay. - BOOST_HUD , - BOOST_ICON , - BOOST_UI , - BOOST_PREVIEW , - BOOST_MAP , - BOOST_MAP_VISIBLE , - BOOST_MAX_LEVEL, - - //other texture Categories - LOCAL = BOOST_MAX_LEVEL, - AVATAR_SCRATCH_TEX, - DYNAMIC_TEX, - MEDIA, - ATLAS, - OTHER, - MAX_GL_IMAGE_CATEGORY - }; - // - //interfaces to access LLViewerTexture + //interfaces to access LLGLTexture // virtual S8 getType() const = 0 ; virtual void setKnownDrawSize(S32 width, S32 height) = 0 ; @@ -97,13 +61,6 @@ public: virtual void setActive() = 0 ; virtual S32 getWidth(S32 discard_level = -1) const = 0 ; virtual S32 getHeight(S32 discard_level = -1) const = 0 ; - virtual BOOL hasGLTexture() const = 0; - virtual BOOL createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S32 usename = 0, BOOL to_create = TRUE, S32 category = LLTexture::OTHER) = 0; - virtual void setExplicitFormat(LLGLint internal_format, LLGLenum primary_format, LLGLenum type_format = 0, BOOL swap_bytes = FALSE) = 0; - virtual void setAddressMode(LLTexUnit::eTextureAddressMode mode) = 0; - virtual LLTexUnit::eTextureAddressMode getAddressMode(void) const = 0; - virtual S8 getComponents() const = 0; - virtual const LLUUID& getID() const = 0; private: //note: do not make this function public. diff --git a/indra/newview/llcolorswatch.cpp b/indra/newview/llcolorswatch.cpp index 5b942f283a..87fd47cb2c 100644 --- a/indra/newview/llcolorswatch.cpp +++ b/indra/newview/llcolorswatch.cpp @@ -242,7 +242,7 @@ void LLColorSwatchCtrl::draw() if (!mFallbackImageName.empty()) { LLPointer fallback_image = LLViewerTextureManager::getFetchedTextureFromFile(mFallbackImageName, TRUE, - LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); + LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); if( fallback_image->getComponents() == 4 ) { gl_rect_2d_checkerboard( interior ); diff --git a/indra/newview/lldrawpoolbump.cpp b/indra/newview/lldrawpoolbump.cpp index a264eae302..74633e4e42 100644 --- a/indra/newview/lldrawpoolbump.cpp +++ b/indra/newview/lldrawpoolbump.cpp @@ -153,7 +153,7 @@ void LLStandardBumpmap::addstandard() gStandardBumpmapList[LLStandardBumpmap::sStandardBumpmapCount].mLabel = label; gStandardBumpmapList[LLStandardBumpmap::sStandardBumpmapCount].mImage = LLViewerTextureManager::getFetchedTexture(LLUUID(bump_image_id)); - gStandardBumpmapList[LLStandardBumpmap::sStandardBumpmapCount].mImage->setBoostLevel(LLViewerTexture::BOOST_BUMP) ; + gStandardBumpmapList[LLStandardBumpmap::sStandardBumpmapCount].mImage->setBoostLevel(LLGLTexture::BOOST_BUMP) ; gStandardBumpmapList[LLStandardBumpmap::sStandardBumpmapCount].mImage->setLoadedCallback(LLBumpImageList::onSourceStandardLoaded, 0, TRUE, FALSE, NULL, NULL ); gStandardBumpmapList[LLStandardBumpmap::sStandardBumpmapCount].mImage->forceToSaveRawImage(0) ; LLStandardBumpmap::sStandardBumpmapCount++; @@ -1075,7 +1075,7 @@ LLViewerTexture* LLBumpImageList::getBrightnessDarknessImage(LLViewerFetchedText src_image->getHeight() != bump->getHeight())// || //(LLPipeline::sRenderDeferred && bump->getComponents() != 4)) { - src_image->setBoostLevel(LLViewerTexture::BOOST_BUMP) ; + src_image->setBoostLevel(LLGLTexture::BOOST_BUMP) ; src_image->setLoadedCallback( callback_func, 0, TRUE, FALSE, new LLUUID(src_image->getID()), NULL ); src_image->forceToSaveRawImage(0) ; } diff --git a/indra/newview/lldrawpoolterrain.cpp b/indra/newview/lldrawpoolterrain.cpp index 9bc32fddbd..809f34bdff 100644 --- a/indra/newview/lldrawpoolterrain.cpp +++ b/indra/newview/lldrawpoolterrain.cpp @@ -69,7 +69,7 @@ LLDrawPoolTerrain::LLDrawPoolTerrain(LLViewerTexture *texturep) : sDetailScale = 1.f/gSavedSettings.getF32("RenderTerrainScale"); sDetailMode = gSavedSettings.getS32("RenderTerrainDetail"); mAlphaRampImagep = LLViewerTextureManager::getFetchedTextureFromFile("alpha_gradient.tga", - TRUE, LLViewerTexture::BOOST_UI, + TRUE, LLGLTexture::BOOST_UI, LLViewerTexture::FETCHED_TEXTURE, format, int_format, LLUUID("e97cf410-8e61-7005-ec06-629eba4cd1fb")); @@ -78,7 +78,7 @@ LLDrawPoolTerrain::LLDrawPoolTerrain(LLViewerTexture *texturep) : mAlphaRampImagep->setAddressMode(LLTexUnit::TAM_CLAMP); m2DAlphaRampImagep = LLViewerTextureManager::getFetchedTextureFromFile("alpha_gradient_2d.j2c", - TRUE, LLViewerTexture::BOOST_UI, + TRUE, LLGLTexture::BOOST_UI, LLViewerTexture::FETCHED_TEXTURE, format, int_format, LLUUID("38b86f85-2575-52a9-a531-23108d8da837")); @@ -86,7 +86,7 @@ LLDrawPoolTerrain::LLDrawPoolTerrain(LLViewerTexture *texturep) : //gGL.getTexUnit(0)->bind(m2DAlphaRampImagep.get()); m2DAlphaRampImagep->setAddressMode(LLTexUnit::TAM_CLAMP); - mTexturep->setBoostLevel(LLViewerTexture::BOOST_TERRAIN); + mTexturep->setBoostLevel(LLGLTexture::BOOST_TERRAIN); //gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); } @@ -170,7 +170,7 @@ void LLDrawPoolTerrain::render(S32 pass) LLVLComposition *compp = regionp->getComposition(); for (S32 i = 0; i < 4; i++) { - compp->mDetailTextures[i]->setBoostLevel(LLViewerTexture::BOOST_TERRAIN); + compp->mDetailTextures[i]->setBoostLevel(LLGLTexture::BOOST_TERRAIN); compp->mDetailTextures[i]->addTextureStats(1024.f*1024.f); // assume large pixel area } diff --git a/indra/newview/lldrawpoolwater.cpp b/indra/newview/lldrawpoolwater.cpp index 4f6eaa5a5b..26890bd75f 100644 --- a/indra/newview/lldrawpoolwater.cpp +++ b/indra/newview/lldrawpoolwater.cpp @@ -66,11 +66,11 @@ LLVector3 LLDrawPoolWater::sLightDir; LLDrawPoolWater::LLDrawPoolWater() : LLFacePool(POOL_WATER) { - mHBTex[0] = LLViewerTextureManager::getFetchedTexture(gSunTextureID, TRUE, LLViewerTexture::BOOST_UI); + mHBTex[0] = LLViewerTextureManager::getFetchedTexture(gSunTextureID, TRUE, LLGLTexture::BOOST_UI); gGL.getTexUnit(0)->bind(mHBTex[0]) ; mHBTex[0]->setAddressMode(LLTexUnit::TAM_CLAMP); - mHBTex[1] = LLViewerTextureManager::getFetchedTexture(gMoonTextureID, TRUE, LLViewerTexture::BOOST_UI); + mHBTex[1] = LLViewerTextureManager::getFetchedTexture(gMoonTextureID, TRUE, LLGLTexture::BOOST_UI); gGL.getTexUnit(0)->bind(mHBTex[1]); mHBTex[1]->setAddressMode(LLTexUnit::TAM_CLAMP); diff --git a/indra/newview/lldynamictexture.cpp b/indra/newview/lldynamictexture.cpp index fa42b157a7..29ad4f34d2 100755 --- a/indra/newview/lldynamictexture.cpp +++ b/indra/newview/lldynamictexture.cpp @@ -107,7 +107,7 @@ void LLViewerDynamicTexture::generateGLTexture(LLGLint internal_format, LLGLenum { setExplicitFormat(internal_format, primary_format, type_format, swap_bytes); } - createGLTexture(0, raw_image, 0, TRUE, LLViewerTexture::DYNAMIC_TEX); + createGLTexture(0, raw_image, 0, TRUE, LLGLTexture::DYNAMIC_TEX); setAddressMode((mClamp) ? LLTexUnit::TAM_CLAMP : LLTexUnit::TAM_WRAP); mGLTexturep->setGLTextureCreated(false); } diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp index 4a0c94df33..947ab84eec 100644 --- a/indra/newview/llface.cpp +++ b/indra/newview/llface.cpp @@ -560,8 +560,8 @@ void LLFace::renderSelected(LLViewerTexture *imagep, const LLColor4& color) /* removed in lieu of raycast uv detection void LLFace::renderSelectedUV() { - LLViewerTexture* red_blue_imagep = LLViewerTextureManager::getFetchedTextureFromFile("uv_test1.j2c", TRUE, LLViewerTexture::BOOST_UI); - LLViewerTexture* green_imagep = LLViewerTextureManager::getFetchedTextureFromFile("uv_test2.tga", TRUE, LLViewerTexture::BOOST_UI); + LLViewerTexture* red_blue_imagep = LLViewerTextureManager::getFetchedTextureFromFile("uv_test1.j2c", TRUE, LLGLTexture::BOOST_UI); + LLViewerTexture* green_imagep = LLViewerTextureManager::getFetchedTextureFromFile("uv_test2.tga", TRUE, LLGLTexture::BOOST_UI); LLGLSUVSelect object_select; diff --git a/indra/newview/llfloatermodelpreview.cpp b/indra/newview/llfloatermodelpreview.cpp index a071f338ba..dbab15dc9e 100755 --- a/indra/newview/llfloatermodelpreview.cpp +++ b/indra/newview/llfloatermodelpreview.cpp @@ -2488,7 +2488,7 @@ void LLModelLoader::loadTextures() if(!material.mDiffuseMapFilename.empty()) { material.mDiffuseMap = - LLViewerTextureManager::getFetchedTextureFromUrl("file://" + material.mDiffuseMapFilename, TRUE, LLViewerTexture::BOOST_PREVIEW); + LLViewerTextureManager::getFetchedTextureFromUrl("file://" + material.mDiffuseMapFilename, TRUE, LLGLTexture::BOOST_PREVIEW); material.mDiffuseMap->setLoadedCallback(LLModelPreview::textureLoadedCallback, 0, TRUE, FALSE, mPreview, NULL, FALSE); material.mDiffuseMap->forceToSaveRawImage(0, F32_MAX); mNumOfFetchingTextures++ ; diff --git a/indra/newview/llfloaterreporter.cpp b/indra/newview/llfloaterreporter.cpp index 479bdd5ff7..da773e90ec 100644 --- a/indra/newview/llfloaterreporter.cpp +++ b/indra/newview/llfloaterreporter.cpp @@ -765,8 +765,8 @@ void LLFloaterReporter::takeScreenshot() // store in the image list so it doesn't try to fetch from the server LLPointer image_in_list = - LLViewerTextureManager::getFetchedTexture(mResourceDatap->mAssetInfo.mUuid, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::FETCHED_TEXTURE); - image_in_list->createGLTexture(0, raw, 0, TRUE, LLViewerTexture::OTHER); + LLViewerTextureManager::getFetchedTexture(mResourceDatap->mAssetInfo.mUuid, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::FETCHED_TEXTURE); + image_in_list->createGLTexture(0, raw, 0, TRUE, LLGLTexture::OTHER); // the texture picker then uses that texture LLTexturePicker* texture = getChild("screenshot"); diff --git a/indra/newview/llfloaterscriptdebug.cpp b/indra/newview/llfloaterscriptdebug.cpp index b691db1049..c987dbb4fb 100644 --- a/indra/newview/llfloaterscriptdebug.cpp +++ b/indra/newview/llfloaterscriptdebug.cpp @@ -105,7 +105,7 @@ void LLFloaterScriptDebug::addScriptLine(const std::string &utf8mesg, const std: if (objectp) { - objectp->setIcon(LLViewerTextureManager::getFetchedTextureFromFile("script_error.j2c", TRUE, LLViewerTexture::BOOST_UI)); + objectp->setIcon(LLViewerTextureManager::getFetchedTextureFromFile("script_error.j2c", TRUE, LLGLTexture::BOOST_UI)); floater_label = llformat("%s(%.0f, %.0f, %.0f)", user_name.c_str(), objectp->getPositionRegion().mV[VX], diff --git a/indra/newview/lllocalbitmaps.cpp b/indra/newview/lllocalbitmaps.cpp index fce4c29870..3a199135b6 100644 --- a/indra/newview/lllocalbitmaps.cpp +++ b/indra/newview/lllocalbitmaps.cpp @@ -440,7 +440,7 @@ void LLLocalBitmap::updateUserPrims(LLUUID old_id, LLUUID new_id) if (face && face->getTexture() && face->getTexture()->getID() == old_id) { object->setTEImage(face_iter, LLViewerTextureManager::getFetchedTexture - (new_id, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE)); + (new_id, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE)); update_obj = true; } diff --git a/indra/newview/llpreviewtexture.cpp b/indra/newview/llpreviewtexture.cpp index 3ff5a05d81..3784208e37 100644 --- a/indra/newview/llpreviewtexture.cpp +++ b/indra/newview/llpreviewtexture.cpp @@ -70,7 +70,7 @@ LLPreviewTexture::LLPreviewTexture(const LLSD& key) mAspectRatio(0.f), mPreviewToSave(FALSE), mImage(NULL), - mImageOldBoostLevel(LLViewerTexture::BOOST_NONE) + mImageOldBoostLevel(LLGLTexture::BOOST_NONE) { updateImageID(); if (key.has("save_as")) @@ -468,9 +468,9 @@ void LLPreviewTexture::onAspectRatioCommit(LLUICtrl* ctrl, void* userdata) void LLPreviewTexture::loadAsset() { - mImage = LLViewerTextureManager::getFetchedTexture(mImageID, MIPMAP_TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); + mImage = LLViewerTextureManager::getFetchedTexture(mImageID, MIPMAP_TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); mImageOldBoostLevel = mImage->getBoostLevel(); - mImage->setBoostLevel(LLViewerTexture::BOOST_PREVIEW); + mImage->setBoostLevel(LLGLTexture::BOOST_PREVIEW); mImage->forceToSaveRawImage(0) ; mAssetStatus = PREVIEW_ASSET_LOADING; mUpdateDimensions = TRUE; diff --git a/indra/newview/llselectmgr.cpp b/indra/newview/llselectmgr.cpp index c3c37141ed..24e272c740 100644 --- a/indra/newview/llselectmgr.cpp +++ b/indra/newview/llselectmgr.cpp @@ -1608,7 +1608,7 @@ void LLSelectMgr::selectionSetImage(const LLUUID& imageid) // Texture picker defaults aren't inventory items // * Don't need to worry about permissions for them // * Can just apply the texture and be done with it. - objectp->setTEImage(te, LLViewerTextureManager::getFetchedTexture(mImageID, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE)); + objectp->setTEImage(te, LLViewerTextureManager::getFetchedTexture(mImageID, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE)); } return true; } @@ -1774,7 +1774,7 @@ BOOL LLSelectMgr::selectionRevertTextures() } else { - object->setTEImage(te, LLViewerTextureManager::getFetchedTexture(id, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE)); + object->setTEImage(te, LLViewerTextureManager::getFetchedTexture(id, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE)); } } } @@ -5198,7 +5198,7 @@ void LLSelectMgr::updateSilhouettes() if (!mSilhouetteImagep) { - mSilhouetteImagep = LLViewerTextureManager::getFetchedTextureFromFile("silhouette.j2c", TRUE, LLViewerTexture::BOOST_UI); + mSilhouetteImagep = LLViewerTextureManager::getFetchedTextureFromFile("silhouette.j2c", TRUE, LLGLTexture::BOOST_UI); } mHighlightedObjects->cleanupNodes(); diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp index 06c87e57fc..c804898cc3 100644 --- a/indra/newview/llspatialpartition.cpp +++ b/indra/newview/llspatialpartition.cpp @@ -3574,9 +3574,9 @@ void renderTexturePriority(LLDrawable* drawable) drawBox(center, size); /*S32 boost = imagep->getBoostLevel(); - if (boost>LLViewerTexture::BOOST_NONE) + if (boost>LLGLTexture::BOOST_NONE) { - F32 t = (F32) boost / (F32) (LLViewerTexture::BOOST_MAX_LEVEL-1); + F32 t = (F32) boost / (F32) (LLGLTexture::BOOST_MAX_LEVEL-1); LLVector4 col = lerp(boost_cold, boost_hot, t); LLGLEnable blend_on(GL_BLEND); gGL.blendFunc(GL_SRC_ALPHA, GL_ONE); diff --git a/indra/newview/lltexturectrl.cpp b/indra/newview/lltexturectrl.cpp index ec36cf48c2..3dc506d265 100644 --- a/indra/newview/lltexturectrl.cpp +++ b/indra/newview/lltexturectrl.cpp @@ -571,7 +571,7 @@ void LLFloaterTexturePicker::draw() if(mImageAssetID.notNull()) { mTexturep = LLViewerTextureManager::getFetchedTexture(mImageAssetID, MIPMAP_YES); - mTexturep->setBoostLevel(LLViewerTexture::BOOST_PREVIEW); + mTexturep->setBoostLevel(LLGLTexture::BOOST_PREVIEW); } if (mTentativeLabel) @@ -1456,9 +1456,9 @@ void LLTextureCtrl::draw() } else if (!mImageAssetID.isNull()) { - LLPointer texture = LLViewerTextureManager::getFetchedTexture(mImageAssetID, MIPMAP_YES,LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); + LLPointer texture = LLViewerTextureManager::getFetchedTexture(mImageAssetID, MIPMAP_YES,LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); - texture->setBoostLevel(LLViewerTexture::BOOST_PREVIEW); + texture->setBoostLevel(LLGLTexture::BOOST_PREVIEW); texture->forceToSaveRawImage(0) ; mTexturep = texture; diff --git a/indra/newview/lltextureview.cpp b/indra/newview/lltextureview.cpp index 03529b9246..e9615e2613 100755 --- a/indra/newview/lltextureview.cpp +++ b/indra/newview/lltextureview.cpp @@ -170,7 +170,7 @@ void LLTextureBar::draw() { color = LLColor4::green4; } - else if (mImagep->getBoostLevel() > LLViewerTexture::BOOST_NONE) + else if (mImagep->getBoostLevel() > LLGLTexture::BOOST_NONE) { color = LLColor4::magenta; } diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp index 0bf039224c..3bb7de74e1 100644 --- a/indra/newview/llviewerobject.cpp +++ b/indra/newview/llviewerobject.cpp @@ -3290,14 +3290,14 @@ void LLViewerObject::boostTexturePriority(BOOL boost_children /* = TRUE */) S32 tex_count = getNumTEs(); for (i = 0; i < tex_count; i++) { - getTEImage(i)->setBoostLevel(LLViewerTexture::BOOST_SELECTED); + getTEImage(i)->setBoostLevel(LLGLTexture::BOOST_SELECTED); } if (isSculpted() && !isMesh()) { LLSculptParams *sculpt_params = (LLSculptParams *)getParameterEntry(LLNetworkData::PARAMS_SCULPT); LLUUID sculpt_id = sculpt_params->getSculptTexture(); - LLViewerTextureManager::getFetchedTexture(sculpt_id, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE)->setBoostLevel(LLViewerTexture::BOOST_SELECTED); + LLViewerTextureManager::getFetchedTexture(sculpt_id, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE)->setBoostLevel(LLGLTexture::BOOST_SELECTED); } if (boost_children) @@ -4044,7 +4044,7 @@ void LLViewerObject::setTE(const U8 te, const LLTextureEntry &texture_entry) // if (mDrawable.notNull() && mDrawable->isVisible()) // { const LLUUID& image_id = getTE(te)->getID(); - mTEImages[te] = LLViewerTextureManager::getFetchedTexture(image_id, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); + mTEImages[te] = LLViewerTextureManager::getFetchedTexture(image_id, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); // } } @@ -4070,7 +4070,7 @@ S32 LLViewerObject::setTETextureCore(const U8 te, const LLUUID& uuid, const std: uuid == LLUUID::null) { retval = LLPrimitive::setTETexture(te, uuid); - mTEImages[te] = LLViewerTextureManager::getFetchedTextureFromUrl (url, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, uuid); + mTEImages[te] = LLViewerTextureManager::getFetchedTextureFromUrl (url, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, uuid); setChanged(TEXTURE); if (mDrawable.notNull()) { @@ -4087,7 +4087,7 @@ S32 LLViewerObject::setTETextureCore(const U8 te, const LLUUID& uuid, LLHost hos uuid == LLUUID::null) { retval = LLPrimitive::setTETexture(te, uuid); - mTEImages[te] = LLViewerTextureManager::getFetchedTexture(uuid, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, host); + mTEImages[te] = LLViewerTextureManager::getFetchedTexture(uuid, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, host); setChanged(TEXTURE); if (mDrawable.notNull()) { diff --git a/indra/newview/llviewerstats.cpp b/indra/newview/llviewerstats.cpp index 961c7082cf..635cda4e27 100755 --- a/indra/newview/llviewerstats.cpp +++ b/indra/newview/llviewerstats.cpp @@ -564,7 +564,7 @@ F32 gWorstLandCompression = 0.f, gWorstWaterCompression = 0.f; U32 gTotalWorldBytes = 0, gTotalObjectBytes = 0, gTotalTextureBytes = 0, gSimPingCount = 0; U32 gObjectBits = 0; F32 gAvgSimPing = 0.f; -U32 gTotalTextureBytesPerBoostLevel[LLViewerTexture::MAX_GL_IMAGE_CATEGORY] = {0}; +U32 gTotalTextureBytesPerBoostLevel[LLGLTexture::MAX_GL_IMAGE_CATEGORY] = {0}; extern U32 gVisCompared; extern U32 gVisTested; diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp index c362269b81..a73ce1d115 100644 --- a/indra/newview/llviewertexture.cpp +++ b/indra/newview/llviewertexture.cpp @@ -233,7 +233,7 @@ LLPointer LLViewerTextureManager::getLocalTexture(BOOL usemipma if(generate_gl_tex) { tex->generateGLTexture() ; - tex->setCategory(LLViewerTexture::LOCAL) ; + tex->setCategory(LLGLTexture::LOCAL) ; } return tex ; } @@ -243,14 +243,14 @@ LLPointer LLViewerTextureManager::getLocalTexture(const LLUUID& if(generate_gl_tex) { tex->generateGLTexture() ; - tex->setCategory(LLViewerTexture::LOCAL) ; + tex->setCategory(LLGLTexture::LOCAL) ; } return tex ; } LLPointer LLViewerTextureManager::getLocalTexture(const LLImageRaw* raw, BOOL usemipmaps) { LLPointer tex = new LLViewerTexture(raw, usemipmaps) ; - tex->setCategory(LLViewerTexture::LOCAL) ; + tex->setCategory(LLGLTexture::LOCAL) ; return tex ; } LLPointer LLViewerTextureManager::getLocalTexture(const U32 width, const U32 height, const U8 components, BOOL usemipmaps, BOOL generate_gl_tex) @@ -259,7 +259,7 @@ LLPointer LLViewerTextureManager::getLocalTexture(const U32 wid if(generate_gl_tex) { tex->generateGLTexture() ; - tex->setCategory(LLViewerTexture::LOCAL) ; + tex->setCategory(LLGLTexture::LOCAL) ; } return tex ; } @@ -309,17 +309,17 @@ LLViewerFetchedTexture* LLViewerTextureManager::getFetchedTextureFromHost(const // Create a bridge to the viewer texture manager. class LLViewerTextureManagerBridge : public LLTextureManagerBridge { - /*virtual*/ LLPointer getLocalTexture(BOOL usemipmaps = TRUE, BOOL generate_gl_tex = TRUE) + /*virtual*/ LLPointer getLocalTexture(BOOL usemipmaps = TRUE, BOOL generate_gl_tex = TRUE) { return LLViewerTextureManager::getLocalTexture(usemipmaps, generate_gl_tex); } - /*virtual*/ LLPointer getLocalTexture(const U32 width, const U32 height, const U8 components, BOOL usemipmaps, BOOL generate_gl_tex = TRUE) + /*virtual*/ LLPointer getLocalTexture(const U32 width, const U32 height, const U8 components, BOOL usemipmaps, BOOL generate_gl_tex = TRUE) { return LLViewerTextureManager::getLocalTexture(width, height, components, usemipmaps, generate_gl_tex); } - /*virtual*/ LLTexture* getFetchedTexture(const LLUUID &image_id) + /*virtual*/ LLGLTexture* getFetchedTexture(const LLUUID &image_id) { return LLViewerTextureManager::getFetchedTexture(image_id); } @@ -371,12 +371,12 @@ void LLViewerTextureManager::init() imagep->setCachedRawImage(0, image_raw) ; image_raw = NULL; #else - LLViewerFetchedTexture::sDefaultImagep = LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT, TRUE, LLViewerTexture::BOOST_UI); + LLViewerFetchedTexture::sDefaultImagep = LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT, TRUE, LLGLTexture::BOOST_UI); #endif LLViewerFetchedTexture::sDefaultImagep->dontDiscard(); - LLViewerFetchedTexture::sDefaultImagep->setCategory(LLViewerTexture::OTHER) ; + LLViewerFetchedTexture::sDefaultImagep->setCategory(LLGLTexture::OTHER) ; - LLViewerFetchedTexture::sSmokeImagep = LLViewerTextureManager::getFetchedTexture(IMG_SMOKE, TRUE, LLViewerTexture::BOOST_UI); + LLViewerFetchedTexture::sSmokeImagep = LLViewerTextureManager::getFetchedTexture(IMG_SMOKE, TRUE, LLGLTexture::BOOST_UI); LLViewerFetchedTexture::sSmokeImagep->setNoDelete() ; image_raw = new LLImageRaw(32,32,3); @@ -442,25 +442,6 @@ void LLViewerTexture::initClass() } } -// static -S32 LLViewerTexture::getTotalNumOfCategories() -{ - return MAX_GL_IMAGE_CATEGORY - (BOOST_HIGH - BOOST_SCULPTED) + 2 ; -} - -// static -//index starts from zero. -S32 LLViewerTexture::getIndexFromCategory(S32 category) -{ - return (category < BOOST_HIGH) ? category : category - (BOOST_HIGH - BOOST_SCULPTED) + 1 ; -} - -//static -S32 LLViewerTexture::getCategoryFromIndex(S32 index) -{ - return (index < BOOST_HIGH) ? index : index + (BOOST_HIGH - BOOST_SCULPTED) - 1 ; -} - // tuning params const F32 discard_bias_delta = .25f; const F32 discard_delta_time = 0.5f; @@ -597,45 +578,38 @@ void LLViewerTexture::updateClass(const F32 velocity, const F32 angular_velocity //------------------------------------------------------------------------------------------- const U32 LLViewerTexture::sCurrentFileVersion = 1; -LLViewerTexture::LLViewerTexture(BOOL usemipmaps) +LLViewerTexture::LLViewerTexture(BOOL usemipmaps) : + LLGLTexture(usemipmaps) { init(true); - mUseMipMaps = usemipmaps ; mID.generate(); sImageCount++; } -LLViewerTexture::LLViewerTexture(const LLUUID& id, BOOL usemipmaps) - : mID(id) +LLViewerTexture::LLViewerTexture(const LLUUID& id, BOOL usemipmaps) : + LLGLTexture(usemipmaps), + mID(id) { init(true); - mUseMipMaps = usemipmaps ; sImageCount++; } -LLViewerTexture::LLViewerTexture(const U32 width, const U32 height, const U8 components, BOOL usemipmaps) +LLViewerTexture::LLViewerTexture(const U32 width, const U32 height, const U8 components, BOOL usemipmaps) : + LLGLTexture(width, height, components, usemipmaps) { init(true); - mFullWidth = width ; - mFullHeight = height ; - mUseMipMaps = usemipmaps ; - mComponents = components ; - setTexelsPerImage(); - mID.generate(); sImageCount++; } -LLViewerTexture::LLViewerTexture(const LLImageRaw* raw, BOOL usemipmaps) +LLViewerTexture::LLViewerTexture(const LLImageRaw* raw, BOOL usemipmaps) : + LLGLTexture(raw, usemipmaps) { init(true); - mUseMipMaps = usemipmaps ; - mGLTexturep = new LLImageGL(raw, usemipmaps) ; - // Create an empty image of the specified size and width mID.generate(); sImageCount++; } @@ -646,20 +620,10 @@ LLViewerTexture::~LLViewerTexture() sImageCount--; } +// virtual void LLViewerTexture::init(bool firstinit) { - mBoostLevel = LLViewerTexture::BOOST_NONE; - - mFullWidth = 0; - mFullHeight = 0; - mTexelsPerImage = 0 ; - mUseMipMaps = FALSE ; - mComponents = 0 ; - - mTextureState = NO_DELETE ; - mDontDiscard = FALSE; mMaxVirtualSize = 0.f; - mNeedsGLTexture = FALSE ; mMaxVirtualSizeResetInterval = 1; mMaxVirtualSizeResetCounter = mMaxVirtualSizeResetInterval ; mAdditionalDecodePriority = 0.f ; @@ -680,38 +644,18 @@ void LLViewerTexture::cleanup() { mFaceList.clear() ; mVolumeList.clear(); - if(mGLTexturep) - { - mGLTexturep->cleanup(); - } } // virtual void LLViewerTexture::dump() { - if(mGLTexturep) - { - mGLTexturep->dump(); - } + LLGLTexture::dump(); llinfos << "LLViewerTexture" << " mID " << mID << llendl; } -void LLViewerTexture::setBoostLevel(S32 level) -{ - if(mBoostLevel != level) - { - mBoostLevel = level ; - if(mBoostLevel != LLViewerTexture::BOOST_NONE) - { - setNoDelete() ; - } - } -} - - bool LLViewerTexture::bindDefaultImage(S32 stage) { if (stage < 0) return false; @@ -904,294 +848,18 @@ void LLViewerTexture::reorganizeVolumeList() mVolumeList.erase(mVolumeList.begin() + mNumVolumes, mVolumeList.end()); } - - //virtual void LLViewerTexture::switchToCachedImage() { //nothing here. } -void LLViewerTexture::forceActive() -{ - mTextureState = ACTIVE ; -} - -void LLViewerTexture::setActive() -{ - if(mTextureState != NO_DELETE) - { - mTextureState = ACTIVE ; - } -} - -//set the texture to stay in memory -void LLViewerTexture::setNoDelete() -{ - mTextureState = NO_DELETE ; -} - -void LLViewerTexture::generateGLTexture() -{ - if(mGLTexturep.isNull()) - { - mGLTexturep = new LLImageGL(mFullWidth, mFullHeight, mComponents, mUseMipMaps) ; - } -} - -LLImageGL* LLViewerTexture::getGLTexture() const -{ - llassert(mGLTexturep.notNull()) ; - - return mGLTexturep ; -} - -BOOL LLViewerTexture::createGLTexture() -{ - if(mGLTexturep.isNull()) - { - generateGLTexture() ; - } - - return mGLTexturep->createGLTexture() ; -} - -BOOL LLViewerTexture::createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S32 usename, BOOL to_create, S32 category) -{ - llassert(mGLTexturep.notNull()) ; - - BOOL ret = mGLTexturep->createGLTexture(discard_level, imageraw, usename, to_create, category) ; - - if(ret) - { - mFullWidth = mGLTexturep->getCurrentWidth() ; - mFullHeight = mGLTexturep->getCurrentHeight() ; - mComponents = mGLTexturep->getComponents() ; - setTexelsPerImage(); - } - - return ret ; -} - //virtual void LLViewerTexture::setCachedRawImage(S32 discard_level, LLImageRaw* imageraw) { //nothing here. } -void LLViewerTexture::setExplicitFormat(LLGLint internal_format, LLGLenum primary_format, LLGLenum type_format, BOOL swap_bytes) -{ - llassert(mGLTexturep.notNull()) ; - - mGLTexturep->setExplicitFormat(internal_format, primary_format, type_format, swap_bytes) ; -} -void LLViewerTexture::setAddressMode(LLTexUnit::eTextureAddressMode mode) -{ - llassert(mGLTexturep.notNull()) ; - mGLTexturep->setAddressMode(mode) ; -} -void LLViewerTexture::setFilteringOption(LLTexUnit::eTextureFilterOptions option) -{ - llassert(mGLTexturep.notNull()) ; - mGLTexturep->setFilteringOption(option) ; -} - -//virtual -S32 LLViewerTexture::getWidth(S32 discard_level) const -{ - llassert(mGLTexturep.notNull()) ; - return mGLTexturep->getWidth(discard_level) ; -} - -//virtual -S32 LLViewerTexture::getHeight(S32 discard_level) const -{ - llassert(mGLTexturep.notNull()) ; - return mGLTexturep->getHeight(discard_level) ; -} - -S32 LLViewerTexture::getMaxDiscardLevel() const -{ - llassert(mGLTexturep.notNull()) ; - return mGLTexturep->getMaxDiscardLevel() ; -} -S32 LLViewerTexture::getDiscardLevel() const -{ - llassert(mGLTexturep.notNull()) ; - return mGLTexturep->getDiscardLevel() ; -} -S8 LLViewerTexture::getComponents() const -{ - llassert(mGLTexturep.notNull()) ; - - return mGLTexturep->getComponents() ; -} - -LLGLuint LLViewerTexture::getTexName() const -{ - llassert(mGLTexturep.notNull()) ; - - return mGLTexturep->getTexName() ; -} - -BOOL LLViewerTexture::hasGLTexture() const -{ - if(mGLTexturep.notNull()) - { - return mGLTexturep->getHasGLTexture() ; - } - return FALSE ; -} - -BOOL LLViewerTexture::getBoundRecently() const -{ - if(mGLTexturep.notNull()) - { - return mGLTexturep->getBoundRecently() ; - } - return FALSE ; -} - -LLTexUnit::eTextureType LLViewerTexture::getTarget(void) const -{ - llassert(mGLTexturep.notNull()) ; - return mGLTexturep->getTarget() ; -} - -BOOL LLViewerTexture::setSubImage(const LLImageRaw* imageraw, S32 x_pos, S32 y_pos, S32 width, S32 height) -{ - llassert(mGLTexturep.notNull()) ; - - return mGLTexturep->setSubImage(imageraw, x_pos, y_pos, width, height) ; -} - -BOOL LLViewerTexture::setSubImage(const U8* datap, S32 data_width, S32 data_height, S32 x_pos, S32 y_pos, S32 width, S32 height) -{ - llassert(mGLTexturep.notNull()) ; - - return mGLTexturep->setSubImage(datap, data_width, data_height, x_pos, y_pos, width, height) ; -} - -void LLViewerTexture::setGLTextureCreated (bool initialized) -{ - llassert(mGLTexturep.notNull()) ; - - mGLTexturep->setGLTextureCreated (initialized) ; -} - -void LLViewerTexture::setCategory(S32 category) -{ - llassert(mGLTexturep.notNull()) ; - - mGLTexturep->setCategory(category) ; -} - -LLTexUnit::eTextureAddressMode LLViewerTexture::getAddressMode(void) const -{ - llassert(mGLTexturep.notNull()) ; - - return mGLTexturep->getAddressMode() ; -} - -S32 LLViewerTexture::getTextureMemory() const -{ - llassert(mGLTexturep.notNull()) ; - - return mGLTexturep->mTextureMemory ; -} - -LLGLenum LLViewerTexture::getPrimaryFormat() const -{ - llassert(mGLTexturep.notNull()) ; - - return mGLTexturep->getPrimaryFormat() ; -} - -BOOL LLViewerTexture::getIsAlphaMask() const -{ - llassert(mGLTexturep.notNull()) ; - - return mGLTexturep->getIsAlphaMask() ; -} - -BOOL LLViewerTexture::getMask(const LLVector2 &tc) -{ - llassert(mGLTexturep.notNull()) ; - - return mGLTexturep->getMask(tc) ; -} - -F32 LLViewerTexture::getTimePassedSinceLastBound() -{ - llassert(mGLTexturep.notNull()) ; - - return mGLTexturep->getTimePassedSinceLastBound() ; -} -BOOL LLViewerTexture::getMissed() const -{ - llassert(mGLTexturep.notNull()) ; - - return mGLTexturep->getMissed() ; -} - -BOOL LLViewerTexture::isJustBound() const -{ - llassert(mGLTexturep.notNull()) ; - - return mGLTexturep->isJustBound() ; -} - -void LLViewerTexture::forceUpdateBindStats(void) const -{ - llassert(mGLTexturep.notNull()) ; - - return mGLTexturep->forceUpdateBindStats() ; -} - -U32 LLViewerTexture::getTexelsInAtlas() const -{ - llassert(mGLTexturep.notNull()) ; - - return mGLTexturep->getTexelsInAtlas() ; -} - -U32 LLViewerTexture::getTexelsInGLTexture() const -{ - llassert(mGLTexturep.notNull()) ; - - return mGLTexturep->getTexelsInGLTexture() ; -} - -BOOL LLViewerTexture::isGLTextureCreated() const -{ - llassert(mGLTexturep.notNull()) ; - - return mGLTexturep->isGLTextureCreated() ; -} - -S32 LLViewerTexture::getDiscardLevelInAtlas() const -{ - llassert(mGLTexturep.notNull()) ; - - return mGLTexturep->getDiscardLevelInAtlas() ; -} - -void LLViewerTexture::destroyGLTexture() -{ - if(mGLTexturep.notNull() && mGLTexturep->getHasGLTexture()) - { - mGLTexturep->destroyGLTexture() ; - mTextureState = DELETED ; - } -} - -void LLViewerTexture::setTexelsPerImage() -{ - S32 fullwidth = llmin(mFullWidth,(S32)MAX_IMAGE_SIZE_DEFAULT); - S32 fullheight = llmin(mFullHeight,(S32)MAX_IMAGE_SIZE_DEFAULT); - mTexelsPerImage = (F32)fullwidth * fullheight; -} - BOOL LLViewerTexture::isLargeImage() { return (S32)mTexelsPerImage > LLViewerTexture::sMinLargeImageSize ; @@ -1775,7 +1443,7 @@ F32 LLViewerFetchedTexture::calcDecodePriority() // Don't decode anything we don't need priority = -4.0f; } - else if ((mBoostLevel == LLViewerTexture::BOOST_UI || mBoostLevel == LLViewerTexture::BOOST_ICON) && !have_all_data) + else if ((mBoostLevel == LLGLTexture::BOOST_UI || mBoostLevel == LLGLTexture::BOOST_ICON) && !have_all_data) { priority = 1.f; } @@ -2161,7 +1829,7 @@ bool LLViewerFetchedTexture::updateFetch() // Load the texture progressively: we try not to rush to the desired discard too fast. // If the camera is not moving, we do not tweak the discard level notch by notch but go to the desired discard with larger boosted steps // This mitigates the "textures stay blurry" problem when loading while not killing the texture memory while moving around - S32 delta_level = (mBoostLevel > LLViewerTexture::BOOST_NONE) ? 2 : 1 ; + S32 delta_level = (mBoostLevel > LLGLTexture::BOOST_NONE) ? 2 : 1 ; if (current_discard < 0) { desired_discard = llmax(desired_discard, getMaxDiscardLevel() - delta_level); @@ -2412,7 +2080,7 @@ void LLViewerFetchedTexture::deleteCallbackEntry(const LLLoadedCallbackEntry::so destroySavedRawImage() ; } } - else if(needsToSaveRawImage() && mBoostLevel != LLViewerTexture::BOOST_PREVIEW) + else if(needsToSaveRawImage() && mBoostLevel != LLGLTexture::BOOST_PREVIEW) { if(desired_raw_discard != INVALID_DISCARD_LEVEL) { @@ -2870,7 +2538,7 @@ void LLViewerFetchedTexture::setCachedRawImage() S32 h = mRawImage->getHeight() ; S32 max_size = MAX_CACHED_RAW_IMAGE_AREA ; - if(LLViewerTexture::BOOST_TERRAIN == mBoostLevel) + if(LLGLTexture::BOOST_TERRAIN == mBoostLevel) { max_size = MAX_CACHED_RAW_TERRAIN_IMAGE_AREA ; } @@ -3243,7 +2911,7 @@ void LLViewerLODTexture::processTextureStats() if (mFullWidth > MAX_IMAGE_SIZE_DEFAULT || mFullHeight > MAX_IMAGE_SIZE_DEFAULT) mDesiredDiscardLevel = 1; // MAX_IMAGE_SIZE_DEFAULT = 1024 and max size ever is 2048 } - else if (mBoostLevel < LLViewerTexture::BOOST_HIGH && mMaxVirtualSize <= 10.f) + else if (mBoostLevel < LLGLTexture::BOOST_HIGH && mMaxVirtualSize <= 10.f) { // If the image has not been significantly visible in a while, we don't want it mDesiredDiscardLevel = llmin(mMinDesiredDiscardLevel, (S8)(MAX_DISCARD_LEVEL + 1)); @@ -3293,7 +2961,7 @@ void LLViewerLODTexture::processTextureStats() mCalculatedDiscardLevel = discard_level; } } - if (mBoostLevel < LLViewerTexture::BOOST_SCULPTED) + if (mBoostLevel < LLGLTexture::BOOST_SCULPTED) { discard_level += sDesiredDiscardBias; discard_level *= sDesiredDiscardScale; // scale @@ -3319,7 +2987,7 @@ void LLViewerLODTexture::processTextureStats() // S32 current_discard = getDiscardLevel(); - if (sDesiredDiscardBias > 0.0f && mBoostLevel < LLViewerTexture::BOOST_SCULPTED && current_discard >= 0) + if (sDesiredDiscardBias > 0.0f && mBoostLevel < LLGLTexture::BOOST_SCULPTED && current_discard >= 0) { if(desired_discard_bias_max <= sDesiredDiscardBias && !mForceToSaveRawImage) { @@ -3462,7 +3130,7 @@ LLViewerMediaTexture::LLViewerMediaTexture(const LLUUID& id, BOOL usemipmaps, LL setMediaImpl() ; - setCategory(LLViewerTexture::MEDIA) ; + setCategory(LLGLTexture::MEDIA) ; LLViewerTexture* tex = gTextureList.findImage(mID) ; if(tex) //this media is a parcel media for tex. diff --git a/indra/newview/llviewertexture.h b/indra/newview/llviewertexture.h index 4b92a2bf8a..d180d7fa99 100755 --- a/indra/newview/llviewertexture.h +++ b/indra/newview/llviewertexture.h @@ -27,7 +27,7 @@ #ifndef LL_LLVIEWERTEXTURE_H #define LL_LLVIEWERTEXTURE_H -#include "lltexture.h" +#include "llgltexture.h" #include "lltimer.h" #include "llframetimer.h" #include "llhost.h" @@ -88,14 +88,9 @@ public: class LLTextureBar; -class LLViewerTexture : public LLTexture +class LLViewerTexture : public LLGLTexture { public: - enum - { - MAX_IMAGE_SIZE_DEFAULT = 1024, - INVALID_DISCARD_LEVEL = 0x7fff - }; enum { LOCAL_TEXTURE, @@ -107,10 +102,6 @@ public: INVALID_TEXTURE_TYPE }; - static S32 getTotalNumOfCategories() ; - static S32 getIndexFromCategory(S32 category) ; - static S32 getCategoryFromIndex(S32 index) ; - typedef std::vector ll_face_list_t; typedef std::vector ll_volume_list_t; @@ -137,9 +128,6 @@ public: /*virtual*/ const LLUUID& getID() const { return mID; } - void setBoostLevel(S32 level); - S32 getBoostLevel() { return mBoostLevel; } - void addTextureStats(F32 virtual_size, BOOL needs_gltexture = TRUE) const; void resetTextureStats(); void setMaxVirtualSizeResetInterval(S32 interval)const {mMaxVirtualSizeResetInterval = interval;} @@ -149,8 +137,6 @@ public: LLFrameTimer* getLastReferencedTimer() {return &mLastReferencedTimer ;} - S32 getFullWidth() const { return mFullWidth; } - S32 getFullHeight() const { return mFullHeight; } /*virtual*/ void setKnownDrawSize(S32 width, S32 height); virtual void addFace(LLFace* facep) ; @@ -163,60 +149,8 @@ public: S32 getNumVolumes() const; const ll_volume_list_t* getVolumeList() const { return &mVolumeList; } - void generateGLTexture() ; - void destroyGLTexture() ; - - //--------------------------------------------------------------------------------------------- - //functions to access LLImageGL - //--------------------------------------------------------------------------------------------- - /*virtual*/S32 getWidth(S32 discard_level = -1) const; - /*virtual*/S32 getHeight(S32 discard_level = -1) const; - /*virtual*/BOOL hasGLTexture() const ; - LLGLuint getTexName() const ; - BOOL createGLTexture() ; - /*virtual*/ BOOL createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S32 usename = 0, BOOL to_create = TRUE, S32 category = LLTexture::OTHER); virtual void setCachedRawImage(S32 discard_level, LLImageRaw* imageraw) ; - - void setFilteringOption(LLTexUnit::eTextureFilterOptions option); - /*virtual*/ void setExplicitFormat(LLGLint internal_format, LLGLenum primary_format, LLGLenum type_format = 0, BOOL swap_bytes = FALSE); - /*virtual*/ void setAddressMode(LLTexUnit::eTextureAddressMode mode); - BOOL setSubImage(const LLImageRaw* imageraw, S32 x_pos, S32 y_pos, S32 width, S32 height); - BOOL setSubImage(const U8* datap, S32 data_width, S32 data_height, S32 x_pos, S32 y_pos, S32 width, S32 height); - void setGLTextureCreated (bool initialized); - void setCategory(S32 category) ; - - /*virtual*/ LLTexUnit::eTextureAddressMode getAddressMode(void) const ; - S32 getMaxDiscardLevel() const; - S32 getDiscardLevel() const; - /*virtual*/ S8 getComponents() const; - BOOL getBoundRecently() const; - S32 getTextureMemory() const ; - LLGLenum getPrimaryFormat() const; - BOOL getIsAlphaMask() const ; - LLTexUnit::eTextureType getTarget(void) const ; - BOOL getMask(const LLVector2 &tc); - F32 getTimePassedSinceLastBound(); - BOOL getMissed() const ; - BOOL isJustBound()const ; - void forceUpdateBindStats(void) const; - - U32 getTexelsInAtlas() const ; - U32 getTexelsInGLTexture() const ; - BOOL isGLTextureCreated() const ; - S32 getDiscardLevelInAtlas() const ; - //--------------------------------------------------------------------------------------------- - //end of functions to access LLImageGL - //--------------------------------------------------------------------------------------------- - - //----------------- - /*virtual*/ void setActive() ; - void forceActive() ; - void setNoDelete() ; - void dontDiscard() { mDontDiscard = 1; mTextureState = NO_DELETE; } - BOOL getDontDiscard() const { return mDontDiscard; } - //----------------- - BOOL isLargeImage() ; void setParcelMedia(LLViewerMediaTexture* media) {mParcelMedia = media;} @@ -229,35 +163,21 @@ protected: void init(bool firstinit) ; void reorganizeFaceList() ; void reorganizeVolumeList() ; - void setTexelsPerImage(); private: friend class LLBumpImageList; friend class LLUIImageList; - //note: do not make this function public. - /*virtual*/ LLImageGL* getGLTexture() const ; virtual void switchToCachedImage(); static bool isMemoryForTextureLow() ; protected: LLUUID mID; - S32 mBoostLevel; // enum describing priority level - S32 mFullWidth; - S32 mFullHeight; - BOOL mUseMipMaps ; - S8 mComponents; - F32 mTexelsPerImage; // Texels per image. - mutable S8 mNeedsGLTexture; mutable F32 mMaxVirtualSize; // The largest virtual size of the image, in pixels - how much data to we need? mutable S32 mMaxVirtualSizeResetCounter ; mutable S32 mMaxVirtualSizeResetInterval; mutable F32 mAdditionalDecodePriority; // priority add to mDecodePriority. LLFrameTimer mLastReferencedTimer; - //GL texture - LLPointer mGLTexturep ; - S8 mDontDiscard; // Keep full res version of this image (for UI, etc) - ll_face_list_t mFaceList ; //reverse pointer pointing to the faces using this image as texture U32 mNumFaces ; LLFrameTimer mLastFaceListUpdateTimer ; @@ -269,17 +189,6 @@ protected: //do not use LLPointer here. LLViewerMediaTexture* mParcelMedia ; -protected: - typedef enum - { - DELETED = 0, //removed from memory - DELETION_CANDIDATE, //ready to be removed from memory - INACTIVE, //not be used for the last certain period (i.e., 30 seconds). - ACTIVE, //just being used, can become inactive if not being used for a certain time (10 seconds). - NO_DELETE = 99 //stay in memory, can not be removed. - } LLGLTextureState; - LLGLTextureState mTextureState ; - static F32 sTexelPixelRatio; public: static const U32 sCurrentFileVersion; @@ -475,7 +384,7 @@ protected: S32 getCurrentDiscardLevelForFetching() ; private: - void init(bool firstinit) ; + void init(bool firstinit) ; void cleanup() ; void saveRawImage() ; @@ -698,7 +607,7 @@ public: static LLViewerFetchedTexture* getFetchedTexture(const LLUUID &image_id, BOOL usemipmap = TRUE, - LLViewerTexture::EBoostLevel boost_priority = LLViewerTexture::BOOST_NONE, // Get the requested level immediately upon creation. + LLViewerTexture::EBoostLevel boost_priority = LLGLTexture::BOOST_NONE, // Get the requested level immediately upon creation. S8 texture_type = LLViewerTexture::FETCHED_TEXTURE, LLGLint internal_format = 0, LLGLenum primary_format = 0, @@ -707,7 +616,7 @@ public: static LLViewerFetchedTexture* getFetchedTextureFromFile(const std::string& filename, BOOL usemipmap = TRUE, - LLViewerTexture::EBoostLevel boost_priority = LLViewerTexture::BOOST_NONE, + LLViewerTexture::EBoostLevel boost_priority = LLGLTexture::BOOST_NONE, S8 texture_type = LLViewerTexture::FETCHED_TEXTURE, LLGLint internal_format = 0, LLGLenum primary_format = 0, @@ -716,7 +625,7 @@ public: static LLViewerFetchedTexture* getFetchedTextureFromUrl(const std::string& url, BOOL usemipmap = TRUE, - LLViewerTexture::EBoostLevel boost_priority = LLViewerTexture::BOOST_NONE, + LLViewerTexture::EBoostLevel boost_priority = LLGLTexture::BOOST_NONE, S8 texture_type = LLViewerTexture::FETCHED_TEXTURE, LLGLint internal_format = 0, LLGLenum primary_format = 0, diff --git a/indra/newview/llviewertexturelist.cpp b/indra/newview/llviewertexturelist.cpp index e4669cde34..b89247ec6f 100644 --- a/indra/newview/llviewertexturelist.cpp +++ b/indra/newview/llviewertexturelist.cpp @@ -198,7 +198,7 @@ void LLViewerTextureList::doPrefetchImages() if(LLViewerTexture::FETCHED_TEXTURE == texture_type || LLViewerTexture::LOD_TEXTURE == texture_type) { - LLViewerFetchedTexture* image = LLViewerTextureManager::getFetchedTexture(uuid, MIPMAP_TRUE, LLViewerTexture::BOOST_NONE, texture_type); + LLViewerFetchedTexture* image = LLViewerTextureManager::getFetchedTexture(uuid, MIPMAP_TRUE, LLGLTexture::BOOST_NONE, texture_type); if (image) { image->addTextureStats((F32)pixel_area); @@ -339,7 +339,7 @@ LLViewerFetchedTexture* LLViewerTextureList::getImageFromFile(const std::string& if (full_path.empty()) { llwarns << "Failed to find local image file: " << filename << llendl; - return LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT, TRUE, LLViewerTexture::BOOST_UI); + return LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT, TRUE, LLGLTexture::BOOST_UI); } std::string url = "file://" + full_path; @@ -430,7 +430,7 @@ LLViewerFetchedTexture* LLViewerTextureList::getImage(const LLUUID &image_id, if ((&image_id == NULL) || image_id.isNull()) { - return (LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT, TRUE, LLViewerTexture::BOOST_UI)); + return (LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT, TRUE, LLGLTexture::BOOST_UI)); } LLPointer imagep = findImage(image_id); @@ -1361,7 +1361,7 @@ void LLViewerTextureList::receiveImageHeader(LLMessageSystem *msg, void **user_d U8 *data = new U8[data_size]; msg->getBinaryDataFast(_PREHASH_ImageData, _PREHASH_Data, data, data_size); - LLViewerFetchedTexture *image = LLViewerTextureManager::getFetchedTexture(id, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); + LLViewerFetchedTexture *image = LLViewerTextureManager::getFetchedTexture(id, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); if (!image) { delete [] data; @@ -1434,7 +1434,7 @@ void LLViewerTextureList::receiveImagePacket(LLMessageSystem *msg, void **user_d U8 *data = new U8[data_size]; msg->getBinaryDataFast(_PREHASH_ImageData, _PREHASH_Data, data, data_size); - LLViewerFetchedTexture *image = LLViewerTextureManager::getFetchedTexture(id, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); + LLViewerFetchedTexture *image = LLViewerTextureManager::getFetchedTexture(id, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); if (!image) { delete [] data; @@ -1534,9 +1534,9 @@ LLUIImagePtr LLUIImageList::getUIImage(const std::string& image_name, S32 priori LLUIImagePtr LLUIImageList::loadUIImageByName(const std::string& name, const std::string& filename, BOOL use_mips, const LLRect& scale_rect, const LLRect& clip_rect, LLViewerTexture::EBoostLevel boost_priority ) { - if (boost_priority == LLViewerTexture::BOOST_NONE) + if (boost_priority == LLGLTexture::BOOST_NONE) { - boost_priority = LLViewerTexture::BOOST_UI; + boost_priority = LLGLTexture::BOOST_UI; } LLViewerFetchedTexture* imagep = LLViewerTextureManager::getFetchedTextureFromFile(filename, MIPMAP_NO, boost_priority); return loadUIImage(imagep, name, use_mips, scale_rect, clip_rect); @@ -1545,9 +1545,9 @@ LLUIImagePtr LLUIImageList::loadUIImageByName(const std::string& name, const std LLUIImagePtr LLUIImageList::loadUIImageByID(const LLUUID& id, BOOL use_mips, const LLRect& scale_rect, const LLRect& clip_rect, LLViewerTexture::EBoostLevel boost_priority) { - if (boost_priority == LLViewerTexture::BOOST_NONE) + if (boost_priority == LLGLTexture::BOOST_NONE) { - boost_priority = LLViewerTexture::BOOST_UI; + boost_priority = LLGLTexture::BOOST_UI; } LLViewerFetchedTexture* imagep = LLViewerTextureManager::getFetchedTexture(id, MIPMAP_NO, boost_priority); return loadUIImage(imagep, id.asString(), use_mips, scale_rect, clip_rect); @@ -1572,7 +1572,7 @@ LLUIImagePtr LLUIImageList::loadUIImage(LLViewerFetchedTexture* imagep, const st //Note: //Some other textures such as ICON also through this flow to be fetched. //But only UI textures need to set this callback. - if(imagep->getBoostLevel() == LLViewerTexture::BOOST_UI) + if(imagep->getBoostLevel() == LLGLTexture::BOOST_UI) { LLUIImageLoadData* datap = new LLUIImageLoadData; datap->mImageName = name; diff --git a/indra/newview/llviewertexturelist.h b/indra/newview/llviewertexturelist.h index 3dda973d3f..05c7c35f7c 100644 --- a/indra/newview/llviewertexturelist.h +++ b/indra/newview/llviewertexturelist.h @@ -131,7 +131,7 @@ private: LLViewerFetchedTexture * getImage(const LLUUID &image_id, BOOL usemipmap = TRUE, - LLViewerTexture::EBoostLevel boost_priority = LLViewerTexture::BOOST_NONE, // Get the requested level immediately upon creation. + LLViewerTexture::EBoostLevel boost_priority = LLGLTexture::BOOST_NONE, // Get the requested level immediately upon creation. S8 texture_type = LLViewerTexture::FETCHED_TEXTURE, LLGLint internal_format = 0, LLGLenum primary_format = 0, @@ -140,7 +140,7 @@ private: LLViewerFetchedTexture * getImageFromFile(const std::string& filename, BOOL usemipmap = TRUE, - LLViewerTexture::EBoostLevel boost_priority = LLViewerTexture::BOOST_NONE, // Get the requested level immediately upon creation. + LLViewerTexture::EBoostLevel boost_priority = LLGLTexture::BOOST_NONE, // Get the requested level immediately upon creation. S8 texture_type = LLViewerTexture::FETCHED_TEXTURE, LLGLint internal_format = 0, LLGLenum primary_format = 0, @@ -149,7 +149,7 @@ private: LLViewerFetchedTexture* getImageFromUrl(const std::string& url, BOOL usemipmap = TRUE, - LLViewerTexture::EBoostLevel boost_priority = LLViewerTexture::BOOST_NONE, // Get the requested level immediately upon creation. + LLViewerTexture::EBoostLevel boost_priority = LLGLTexture::BOOST_NONE, // Get the requested level immediately upon creation. S8 texture_type = LLViewerTexture::FETCHED_TEXTURE, LLGLint internal_format = 0, LLGLenum primary_format = 0, @@ -158,7 +158,7 @@ private: LLViewerFetchedTexture* createImage(const LLUUID &image_id, BOOL usemipmap = TRUE, - LLViewerTexture::EBoostLevel boost_priority = LLViewerTexture::BOOST_NONE, // Get the requested level immediately upon creation. + LLViewerTexture::EBoostLevel boost_priority = LLGLTexture::BOOST_NONE, // Get the requested level immediately upon creation. S8 texture_type = LLViewerTexture::FETCHED_TEXTURE, LLGLint internal_format = 0, LLGLenum primary_format = 0, @@ -168,7 +168,7 @@ private: // Request image from a specific host, used for baked avatar textures. // Implemented in header in case someone changes default params above. JC LLViewerFetchedTexture* getImageFromHost(const LLUUID& image_id, LLHost host) - { return getImage(image_id, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, host); } + { return getImage(image_id, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, host); } public: typedef std::set > image_list_t; @@ -233,11 +233,11 @@ private: LLPointer loadUIImageByName(const std::string& name, const std::string& filename, BOOL use_mips = FALSE, const LLRect& scale_rect = LLRect::null, const LLRect& clip_rect = LLRect::null, - LLViewerTexture::EBoostLevel boost_priority = LLViewerTexture::BOOST_UI); + LLViewerTexture::EBoostLevel boost_priority = LLGLTexture::BOOST_UI); LLPointer loadUIImageByID(const LLUUID& id, BOOL use_mips = FALSE, const LLRect& scale_rect = LLRect::null, const LLRect& clip_rect = LLRect::null, - LLViewerTexture::EBoostLevel boost_priority = LLViewerTexture::BOOST_UI); + LLViewerTexture::EBoostLevel boost_priority = LLGLTexture::BOOST_UI); LLPointer loadUIImage(LLViewerFetchedTexture* imagep, const std::string& name, BOOL use_mips = FALSE, const LLRect& scale_rect = LLRect::null, const LLRect& clip_rect = LLRect::null); diff --git a/indra/newview/llviewerwearable.cpp b/indra/newview/llviewerwearable.cpp index 0cd3ded371..34f24ef330 100644 --- a/indra/newview/llviewerwearable.cpp +++ b/indra/newview/llviewerwearable.cpp @@ -401,7 +401,7 @@ void LLViewerWearable::writeToAvatar() { image_id = getDefaultTextureImageID((ETextureIndex) te); } - LLViewerTexture* image = LLViewerTextureManager::getFetchedTexture( image_id, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE ); + LLViewerTexture* image = LLViewerTextureManager::getFetchedTexture( image_id, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE ); // MULTI-WEARABLE: assume index 0 will be used when writing to avatar. TODO: eliminate the need for this. gAgentAvatarp->setLocalTextureTE(te, image, 0); } diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index 4aabbd6bb6..d5ca01931f 100755 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -729,7 +729,7 @@ public: if(log_texture_traffic) { U32 old_y = ypos ; - for(S32 i = LLViewerTexture::BOOST_NONE; i < LLViewerTexture::MAX_GL_IMAGE_CATEGORY; i++) + for(S32 i = LLGLTexture::BOOST_NONE; i < LLGLTexture::MAX_GL_IMAGE_CATEGORY; i++) { if(gTotalTextureBytesPerBoostLevel[i] > 0) { @@ -1678,7 +1678,7 @@ LLViewerWindow::LLViewerWindow(const Params& p) // Init the image list. Must happen after GL is initialized and before the images that // LLViewerWindow needs are requested. - LLImageGL::initClass(LLViewerTexture::MAX_GL_IMAGE_CATEGORY) ; + LLImageGL::initClass(LLGLTexture::MAX_GL_IMAGE_CATEGORY) ; gTextureList.init(); LLViewerTextureManager::init() ; gBumpImageList.init(); diff --git a/indra/newview/llvlcomposition.cpp b/indra/newview/llvlcomposition.cpp index ec932501e5..e90a2470d4 100644 --- a/indra/newview/llvlcomposition.cpp +++ b/indra/newview/llvlcomposition.cpp @@ -223,7 +223,7 @@ BOOL LLVLComposition::generateComposition() { if (mDetailTextures[i]->getDiscardLevel() < 0) { - mDetailTextures[i]->setBoostLevel(LLViewerTexture::BOOST_TERRAIN); // in case we are at low detail + mDetailTextures[i]->setBoostLevel(LLGLTexture::BOOST_TERRAIN); // in case we are at low detail mDetailTextures[i]->addTextureStats(BASE_SIZE*BASE_SIZE); return FALSE; } @@ -240,7 +240,7 @@ BOOL LLVLComposition::generateComposition() ddiscard++; min_dim /= 2; } - mDetailTextures[i]->setBoostLevel(LLViewerTexture::BOOST_TERRAIN); // in case we are at low detail + mDetailTextures[i]->setBoostLevel(LLGLTexture::BOOST_TERRAIN); // in case we are at low detail mDetailTextures[i]->setMinDiscardLevel(ddiscard); return FALSE; } @@ -463,7 +463,7 @@ BOOL LLVLComposition::generateTexture(const F32 x, const F32 y, for (S32 i = 0; i < 4; i++) { // Un-boost detatil textures (will get re-boosted if rendering in high detail) - mDetailTextures[i]->setBoostLevel(LLViewerTexture::BOOST_NONE); + mDetailTextures[i]->setBoostLevel(LLGLTexture::BOOST_NONE); mDetailTextures[i]->setMinDiscardLevel(MAX_DISCARD_LEVEL + 1); } diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index 4e17884e0e..b86c5d5e8f 100755 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -4698,7 +4698,7 @@ void LLVOAvatar::addBakedTextureStats( LLViewerFetchedTexture* imagep, F32 pixel imagep->addTextureStats(pixel_area / texel_area_ratio); imagep->setBoostLevel(boost_level); - if(boost_level != LLViewerTexture::BOOST_AVATAR_BAKED_SELF) + if(boost_level != LLGLTexture::BOOST_AVATAR_BAKED_SELF) { imagep->setAdditionalDecodePriority(ADDITIONAL_PRI) ; } @@ -6748,7 +6748,7 @@ void LLVOAvatar::updateMeshTextures() const std::string url = getImageURL(i, mBakedTextureDatas[i].mLastTextureIndex); if (!url.empty()) { - baked_img = LLViewerTextureManager::getFetchedTextureFromUrl(url, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, mBakedTextureDatas[i].mLastTextureIndex); + baked_img = LLViewerTextureManager::getFetchedTextureFromUrl(url, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, mBakedTextureDatas[i].mLastTextureIndex); } else { @@ -7289,7 +7289,7 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys ) && baked_index != BAKED_SKIRT) { setTEImage(mBakedTextureDatas[baked_index].mTextureIndex, - LLViewerTextureManager::getFetchedTexture(mBakedTextureDatas[baked_index].mLastTextureIndex, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE)); + LLViewerTextureManager::getFetchedTexture(mBakedTextureDatas[baked_index].mLastTextureIndex, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE)); } } diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h index d54d06a6a7..b8999728b3 100755 --- a/indra/newview/llvoavatar.h +++ b/indra/newview/llvoavatar.h @@ -563,8 +563,8 @@ private: // Constants //-------------------------------------------------------------------- public: - virtual LLViewerTexture::EBoostLevel getAvatarBoostLevel() const { return LLViewerTexture::BOOST_AVATAR; } - virtual LLViewerTexture::EBoostLevel getAvatarBakedBoostLevel() const { return LLViewerTexture::BOOST_AVATAR_BAKED; } + virtual LLViewerTexture::EBoostLevel getAvatarBoostLevel() const { return LLGLTexture::BOOST_AVATAR; } + virtual LLViewerTexture::EBoostLevel getAvatarBakedBoostLevel() const { return LLGLTexture::BOOST_AVATAR_BAKED; } virtual S32 getTexImageSize() const; virtual S32 getTexImageArea() const { return getTexImageSize()*getTexImageSize(); } diff --git a/indra/newview/llvoavatarself.h b/indra/newview/llvoavatarself.h index d4bde1f61f..12886d2d36 100755 --- a/indra/newview/llvoavatarself.h +++ b/indra/newview/llvoavatarself.h @@ -177,8 +177,8 @@ private: // LLVOAvatar Constants //-------------------------------------------------------------------- public: - /*virtual*/ LLViewerTexture::EBoostLevel getAvatarBoostLevel() const { return LLViewerTexture::BOOST_AVATAR_SELF; } - /*virtual*/ LLViewerTexture::EBoostLevel getAvatarBakedBoostLevel() const { return LLViewerTexture::BOOST_AVATAR_BAKED_SELF; } + /*virtual*/ LLViewerTexture::EBoostLevel getAvatarBoostLevel() const { return LLGLTexture::BOOST_AVATAR_SELF; } + /*virtual*/ LLViewerTexture::EBoostLevel getAvatarBakedBoostLevel() const { return LLGLTexture::BOOST_AVATAR_BAKED_SELF; } /*virtual*/ S32 getTexImageSize() const { return LLVOAvatar::getTexImageSize()*4; } /** Rendering diff --git a/indra/newview/llvograss.cpp b/indra/newview/llvograss.cpp index 566c33c0af..479e871e94 100644 --- a/indra/newview/llvograss.cpp +++ b/indra/newview/llvograss.cpp @@ -102,7 +102,7 @@ void LLVOGrass::updateSpecies() SpeciesMap::const_iterator it = sSpeciesTable.begin(); mSpecies = (*it).first; } - setTEImage(0, LLViewerTextureManager::getFetchedTexture(sSpeciesTable[mSpecies]->mTextureID, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE)); + setTEImage(0, LLViewerTextureManager::getFetchedTexture(sSpeciesTable[mSpecies]->mTextureID, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE)); } diff --git a/indra/newview/llvoicevisualizer.cpp b/indra/newview/llvoicevisualizer.cpp index 47060720e7..315e618132 100644 --- a/indra/newview/llvoicevisualizer.cpp +++ b/indra/newview/llvoicevisualizer.cpp @@ -136,7 +136,7 @@ LLVoiceVisualizer::LLVoiceVisualizer( const U8 type ) for (int i=0; icreateGLTexture(0, mImageRaw[which], 0, TRUE, LLViewerTexture::LOCAL); + mTexture[which]->createGLTexture(0, mImageRaw[which], 0, TRUE, LLGLTexture::LOCAL); mTexture[which]->setAddressMode(LLTexUnit::TAM_CLAMP); } @@ -384,9 +384,9 @@ LLVOSky::LLVOSky(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp) mSun.setIntensity(SUN_INTENSITY); mMoon.setIntensity(0.1f * SUN_INTENSITY); - mSunTexturep = LLViewerTextureManager::getFetchedTexture(gSunTextureID, TRUE, LLViewerTexture::BOOST_UI); + mSunTexturep = LLViewerTextureManager::getFetchedTexture(gSunTextureID, TRUE, LLGLTexture::BOOST_UI); mSunTexturep->setAddressMode(LLTexUnit::TAM_CLAMP); - mMoonTexturep = LLViewerTextureManager::getFetchedTexture(gMoonTextureID, TRUE, LLViewerTexture::BOOST_UI); + mMoonTexturep = LLViewerTextureManager::getFetchedTexture(gMoonTextureID, TRUE, LLGLTexture::BOOST_UI); mMoonTexturep->setAddressMode(LLTexUnit::TAM_CLAMP); mBloomTexturep = LLViewerTextureManager::getFetchedTexture(IMG_BLOOM1); mBloomTexturep->setNoDelete() ; @@ -478,9 +478,9 @@ void LLVOSky::restoreGL() { mSkyTex[i].restoreGL(); } - mSunTexturep = LLViewerTextureManager::getFetchedTexture(gSunTextureID, TRUE, LLViewerTexture::BOOST_UI); + mSunTexturep = LLViewerTextureManager::getFetchedTexture(gSunTextureID, TRUE, LLGLTexture::BOOST_UI); mSunTexturep->setAddressMode(LLTexUnit::TAM_CLAMP); - mMoonTexturep = LLViewerTextureManager::getFetchedTexture(gMoonTextureID, TRUE, LLViewerTexture::BOOST_UI); + mMoonTexturep = LLViewerTextureManager::getFetchedTexture(gMoonTextureID, TRUE, LLGLTexture::BOOST_UI); mMoonTexturep->setAddressMode(LLTexUnit::TAM_CLAMP); mBloomTexturep = LLViewerTextureManager::getFetchedTexture(IMG_BLOOM1); mBloomTexturep->setNoDelete() ; diff --git a/indra/newview/llvotree.cpp b/indra/newview/llvotree.cpp index 6687ce432f..68bb40d727 100644 --- a/indra/newview/llvotree.cpp +++ b/indra/newview/llvotree.cpp @@ -316,7 +316,7 @@ U32 LLVOTree::processUpdateMessage(LLMessageSystem *mesgsys, // Load Species-Specific data // static const S32 MAX_TREE_TEXTURE_VIRTURE_SIZE_RESET_INTERVAL = 32 ; //frames. - mTreeImagep = LLViewerTextureManager::getFetchedTexture(sSpeciesTable[mSpecies]->mTextureID, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); + mTreeImagep = LLViewerTextureManager::getFetchedTexture(sSpeciesTable[mSpecies]->mTextureID, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); mTreeImagep->setMaxVirtualSizeResetInterval(MAX_TREE_TEXTURE_VIRTURE_SIZE_RESET_INTERVAL); //allow to wait for at most 16 frames to reset virtual size. mBranchLength = sSpeciesTable[mSpecies]->mBranchLength; diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp index b43bdb69f8..7fab1cf9b7 100644 --- a/indra/newview/llvovolume.cpp +++ b/indra/newview/llvovolume.cpp @@ -747,7 +747,7 @@ void LLVOVolume::updateTextureVirtualSize(bool forced) { F32 area = (F32) camera->getScreenPixelArea(); vsize = area; - imagep->setBoostLevel(LLViewerTexture::BOOST_HUD); + imagep->setBoostLevel(LLGLTexture::BOOST_HUD); face->setPixelArea(area); // treat as full screen face->setVirtualSize(vsize); } @@ -803,7 +803,7 @@ void LLVOVolume::updateTextureVirtualSize(bool forced) if (mSculptTexture.notNull()) { mSculptTexture->setBoostLevel(llmax((S32)mSculptTexture->getBoostLevel(), - (S32)LLViewerTexture::BOOST_SCULPTED)); + (S32)LLGLTexture::BOOST_SCULPTED)); mSculptTexture->setForSculpt() ; if(!mSculptTexture->isCachedRawImageReady()) @@ -1006,7 +1006,7 @@ BOOL LLVOVolume::setVolume(const LLVolumeParams ¶ms_in, const S32 detail, bo if (is404) { - setIcon(LLViewerTextureManager::getFetchedTextureFromFile("icons/Inv_Mesh.png", TRUE, LLViewerTexture::BOOST_UI)); + setIcon(LLViewerTextureManager::getFetchedTextureFromFile("icons/Inv_Mesh.png", TRUE, LLGLTexture::BOOST_UI)); //render prim proxy when mesh loading attempts give up volume_params.setSculptID(LLUUID::null, LL_SCULPT_TYPE_NONE); @@ -1090,7 +1090,7 @@ void LLVOVolume::updateSculptTexture() LLUUID id = sculpt_params->getSculptTexture(); if (id.notNull()) { - mSculptTexture = LLViewerTextureManager::getFetchedTexture(id, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); + mSculptTexture = LLViewerTextureManager::getFetchedTexture(id, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); } } else @@ -2698,7 +2698,7 @@ void LLVOVolume::updateSpotLightPriority() if (mLightTexture.notNull()) { mLightTexture->addTextureStats(mSpotLightPriority); - mLightTexture->setBoostLevel(LLViewerTexture::BOOST_CLOUDS); + mLightTexture->setBoostLevel(LLGLTexture::BOOST_CLOUDS); } } diff --git a/indra/newview/llworldmap.cpp b/indra/newview/llworldmap.cpp index cb24e96d5b..4d52f23ddb 100644 --- a/indra/newview/llworldmap.cpp +++ b/indra/newview/llworldmap.cpp @@ -78,7 +78,7 @@ void LLSimInfo::setLandForSaleImage (LLUUID image_id) // Fetch the image if (mMapImageID.notNull()) { - mOverlayImage = LLViewerTextureManager::getFetchedTexture(mMapImageID, MIPMAP_TRUE, LLViewerTexture::BOOST_MAP, LLViewerTexture::LOD_TEXTURE); + mOverlayImage = LLViewerTextureManager::getFetchedTexture(mMapImageID, MIPMAP_TRUE, LLGLTexture::BOOST_MAP, LLViewerTexture::LOD_TEXTURE); mOverlayImage->setAddressMode(LLTexUnit::TAM_CLAMP); } else @@ -92,13 +92,13 @@ LLPointer LLSimInfo::getLandForSaleImage () if (mOverlayImage.isNull() && mMapImageID.notNull()) { // Fetch the image if it hasn't been done yet (unlikely but...) - mOverlayImage = LLViewerTextureManager::getFetchedTexture(mMapImageID, MIPMAP_TRUE, LLViewerTexture::BOOST_MAP, LLViewerTexture::LOD_TEXTURE); + mOverlayImage = LLViewerTextureManager::getFetchedTexture(mMapImageID, MIPMAP_TRUE, LLGLTexture::BOOST_MAP, LLViewerTexture::LOD_TEXTURE); mOverlayImage->setAddressMode(LLTexUnit::TAM_CLAMP); } if (!mOverlayImage.isNull()) { // Boost the fetch level when we try to access that image - mOverlayImage->setBoostLevel(LLViewerTexture::BOOST_MAP); + mOverlayImage->setBoostLevel(LLGLTexture::BOOST_MAP); } return mOverlayImage; } diff --git a/indra/newview/llworldmipmap.cpp b/indra/newview/llworldmipmap.cpp index 74ed844376..c9d2a24a4e 100644 --- a/indra/newview/llworldmipmap.cpp +++ b/indra/newview/llworldmipmap.cpp @@ -74,21 +74,21 @@ void LLWorldMipmap::equalizeBoostLevels() { LLPointer img = iter->second; S32 current_boost_level = img->getBoostLevel(); - if (current_boost_level == LLViewerTexture::BOOST_MAP_VISIBLE) + if (current_boost_level == LLGLTexture::BOOST_MAP_VISIBLE) { // If level was BOOST_MAP_VISIBLE, the tile has been used in the last draw so keep it high - img->setBoostLevel(LLViewerTexture::BOOST_MAP); + img->setBoostLevel(LLGLTexture::BOOST_MAP); } else { // If level was BOOST_MAP only (or anything else...), the tile wasn't used in the last draw // so we drop its boost level to BOOST_NONE. - img->setBoostLevel(LLViewerTexture::BOOST_NONE); + img->setBoostLevel(LLGLTexture::BOOST_NONE); } #if DEBUG_TILES_STAT // Increment some stats if compile option on nb_tiles++; - if (current_boost_level == LLViewerTexture::BOOST_MAP_VISIBLE) + if (current_boost_level == LLGLTexture::BOOST_MAP_VISIBLE) { nb_visible++; } @@ -115,7 +115,7 @@ void LLWorldMipmap::dropBoostLevels() for (sublevel_tiles_t::iterator iter = level_mipmap.begin(); iter != level_mipmap.end(); iter++) { LLPointer img = iter->second; - img->setBoostLevel(LLViewerTexture::BOOST_NONE); + img->setBoostLevel(LLGLTexture::BOOST_NONE); } } } @@ -172,7 +172,7 @@ LLPointer LLWorldMipmap::getObjectsTile(U32 grid_x, U32 // Boost the tile level so to mark it's in use *if* load on if (load) { - img->setBoostLevel(LLViewerTexture::BOOST_MAP_VISIBLE); + img->setBoostLevel(LLGLTexture::BOOST_MAP_VISIBLE); } return img; } @@ -189,8 +189,8 @@ LLPointer LLWorldMipmap::loadObjectsTile(U32 grid_x, U32 // END DEBUG //LL_INFOS("World Map") << "LLWorldMipmap::loadObjectsTile(), URL = " << imageurl << LL_ENDL; - LLPointer img = LLViewerTextureManager::getFetchedTextureFromUrl(imageurl, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); - img->setBoostLevel(LLViewerTexture::BOOST_MAP); + LLPointer img = LLViewerTextureManager::getFetchedTextureFromUrl(imageurl, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE); + img->setBoostLevel(LLGLTexture::BOOST_MAP); // Return the smart pointer return img; diff --git a/indra/newview/tests/llworldmap_test.cpp b/indra/newview/tests/llworldmap_test.cpp index acc6e814bc..3c68890c36 100644 --- a/indra/newview/tests/llworldmap_test.cpp +++ b/indra/newview/tests/llworldmap_test.cpp @@ -47,9 +47,9 @@ // * A simulator for a class can be implemented here. Please comment and document thoroughly. // Stub image calls -void LLViewerTexture::setBoostLevel(S32 ) { } -void LLViewerTexture::setAddressMode(LLTexUnit::eTextureAddressMode ) { } -LLViewerFetchedTexture* LLViewerTextureManager::getFetchedTexture(const LLUUID&, BOOL, LLViewerTexture::EBoostLevel, S8, +void LLGLTexture::setBoostLevel(S32 ) { } +void LLGLTexture::setAddressMode(LLTexUnit::eTextureAddressMode ) { } +LLViewerFetchedTexture* LLViewerTextureManager::getFetchedTexture(const LLUUID&, BOOL, LLGLTexture::EBoostLevel, S8, LLGLint, LLGLenum, LLHost ) { return NULL; } // Stub related map calls diff --git a/indra/newview/tests/llworldmipmap_test.cpp b/indra/newview/tests/llworldmipmap_test.cpp index e7ef017760..22ebf28f55 100644 --- a/indra/newview/tests/llworldmipmap_test.cpp +++ b/indra/newview/tests/llworldmipmap_test.cpp @@ -42,8 +42,8 @@ // * Do not make any assumption as to how those classes or methods work (i.e. don't copy/paste code) // * A simulator for a class can be implemented here. Please comment and document thoroughly. -void LLViewerTexture::setBoostLevel(S32 ) { } -LLViewerFetchedTexture* LLViewerTextureManager::getFetchedTextureFromUrl(const std::string&, BOOL, LLViewerTexture::EBoostLevel, S8, +void LLGLTexture::setBoostLevel(S32 ) { } +LLViewerFetchedTexture* LLViewerTextureManager::getFetchedTextureFromUrl(const std::string&, BOOL, LLGLTexture::EBoostLevel, S8, LLGLint, LLGLenum, const LLUUID& ) { return NULL; } LLControlGroup::LLControlGroup(const std::string& name) : LLInstanceTracker(name) { } -- cgit v1.3 From 77b33d9623c08152932282048fe847d79fcf43cd Mon Sep 17 00:00:00 2001 From: "Nyx (Neal Orman)" Date: Fri, 7 Sep 2012 23:17:34 -0400 Subject: SH-3264 Porting over the XML loading of the avatar structure to llappearance Moved over the necessary classes to llappearance to support the loading of the avatar's structure & params from file. --- indra/llappearance/CMakeLists.txt | 10 + indra/llappearance/llavatarappearance.cpp | 1421 ++++++++++++++++++++- indra/llappearance/llavatarappearance.h | 207 ++- indra/llappearance/llavatarjoint.cpp | 261 ++++ indra/llappearance/llavatarjoint.h | 127 ++ indra/llappearance/llavatarjointmesh.cpp | 359 ++++++ indra/llappearance/llavatarjointmesh.h | 140 ++ indra/llappearance/llpolymesh.cpp | 1050 +++++++++++++++ indra/llappearance/llpolymesh.h | 369 ++++++ indra/llappearance/llpolymorph.cpp | 748 +++++++++++ indra/llappearance/llpolymorph.h | 182 +++ indra/llappearance/llpolyskeletaldistortion.cpp | 293 +++++ indra/llappearance/llpolyskeletaldistortion.h | 119 ++ indra/newview/CMakeLists.txt | 4 - indra/newview/llagentcamera.cpp | 10 +- indra/newview/llfloaterbvhpreview.cpp | 4 +- indra/newview/llfloaterimagepreview.cpp | 8 +- indra/newview/llhudeffectlookat.cpp | 2 +- indra/newview/llpolymesh.cpp | 1297 ------------------- indra/newview/llpolymesh.h | 438 ------- indra/newview/llpolymorph.h | 6 +- indra/newview/llspatialpartition.cpp | 2 +- indra/newview/llstartup.cpp | 3 + indra/newview/llviewerjoint.cpp | 121 +- indra/newview/llviewerjoint.h | 20 +- indra/newview/llviewerjointmesh.cpp | 283 +---- indra/newview/llviewerjointmesh.h | 86 +- indra/newview/llviewerwindow.cpp | 2 +- indra/newview/llvoavatar.cpp | 1548 +++-------------------- indra/newview/llvoavatar.h | 172 +-- indra/newview/llvoavatarself.cpp | 6 +- indra/newview/llvoavatarself.h | 2 +- 32 files changed, 5466 insertions(+), 3834 deletions(-) create mode 100644 indra/llappearance/llavatarjoint.cpp create mode 100644 indra/llappearance/llavatarjoint.h create mode 100755 indra/llappearance/llavatarjointmesh.cpp create mode 100755 indra/llappearance/llavatarjointmesh.h create mode 100644 indra/llappearance/llpolymesh.cpp create mode 100644 indra/llappearance/llpolymesh.h create mode 100644 indra/llappearance/llpolymorph.cpp create mode 100644 indra/llappearance/llpolymorph.h create mode 100644 indra/llappearance/llpolyskeletaldistortion.cpp create mode 100644 indra/llappearance/llpolyskeletaldistortion.h delete mode 100644 indra/newview/llpolymesh.cpp delete mode 100644 indra/newview/llpolymesh.h (limited to 'indra/newview/llviewerwindow.cpp') diff --git a/indra/llappearance/CMakeLists.txt b/indra/llappearance/CMakeLists.txt index 41da898457..c5a855a505 100644 --- a/indra/llappearance/CMakeLists.txt +++ b/indra/llappearance/CMakeLists.txt @@ -42,9 +42,14 @@ include_directories( set(llappearance_SOURCE_FILES llavatarappearance.cpp + llavatarjoint.cpp + llavatarjointmesh.cpp lldriverparam.cpp llinventoryicon.cpp lllocaltextureobject.cpp + llpolyskeletaldistortion.cpp + llpolymesh.cpp + llpolymorph.cpp lltexglobalcolor.cpp lltexlayer.cpp lltexlayerparams.cpp @@ -60,10 +65,15 @@ set(llappearance_HEADER_FILES CMakeLists.txt llavatarappearance.h + llavatarjoint.h + llavatarjointmesh.h lldriverparam.h llinventoryicon.h lljointpickname.h lllocaltextureobject.h + llpolyskeletaldistortion.h + llpolymesh.h + llpolymorph.h lltexglobalcolor.h lltexlayer.h lltexlayerparams.h diff --git a/indra/llappearance/llavatarappearance.cpp b/indra/llappearance/llavatarappearance.cpp index 2c03f8ba02..406e6153e0 100644 --- a/indra/llappearance/llavatarappearance.cpp +++ b/indra/llappearance/llavatarappearance.cpp @@ -29,19 +29,128 @@ #include "llavatarappearance.h" #include "llavatarappearancedefines.h" +#include "llavatarjointmesh.h" #include "imageids.h" +#include "lldir.h" #include "lldeleteutils.h" +#include "llpolymorph.h" +#include "llpolymesh.h" +#include "llpolyskeletaldistortion.h" #include "lltexglobalcolor.h" #include "llwearabledata.h" +//----------------------------------------------------------------------------- +// Constants +//----------------------------------------------------------------------------- + +const std::string AVATAR_DEFAULT_CHAR = "avatar"; const LLColor4 DUMMY_COLOR = LLColor4(0.5,0.5,0.5,1.0); +/********************************************************************************* + ** ** + ** Begin private LLAvatarAppearance Support classes + ** + **/ + +//------------------------------------------------------------------------ +// LLAvatarBoneInfo +// Trans/Scale/Rot etc. info about each avatar bone. Used by LLVOAvatarSkeleton. +//------------------------------------------------------------------------ +class LLAvatarBoneInfo +{ + friend class LLAvatarAppearance; + friend class LLAvatarSkeletonInfo; +public: + LLAvatarBoneInfo() : mIsJoint(FALSE) {} + ~LLAvatarBoneInfo() + { + std::for_each(mChildList.begin(), mChildList.end(), DeletePointer()); + } + BOOL parseXml(LLXmlTreeNode* node); + +private: + std::string mName; + BOOL mIsJoint; + LLVector3 mPos; + LLVector3 mRot; + LLVector3 mScale; + LLVector3 mPivot; + typedef std::vector child_list_t; + child_list_t mChildList; +}; + +//------------------------------------------------------------------------ +// LLAvatarSkeletonInfo +// Overall avatar skeleton +//------------------------------------------------------------------------ +class LLAvatarSkeletonInfo +{ + friend class LLAvatarAppearance; +public: + LLAvatarSkeletonInfo() : + mNumBones(0), mNumCollisionVolumes(0) {} + ~LLAvatarSkeletonInfo() + { + std::for_each(mBoneInfoList.begin(), mBoneInfoList.end(), DeletePointer()); + } + BOOL parseXml(LLXmlTreeNode* node); + S32 getNumBones() const { return mNumBones; } + S32 getNumCollisionVolumes() const { return mNumCollisionVolumes; } + +private: + S32 mNumBones; + S32 mNumCollisionVolumes; + typedef std::vector bone_info_list_t; + bone_info_list_t mBoneInfoList; +}; + +//----------------------------------------------------------------------------- +// LLAvatarXmlInfo +//----------------------------------------------------------------------------- + +LLAvatarAppearance::LLAvatarXmlInfo::LLAvatarXmlInfo() + : mTexSkinColorInfo(0), mTexHairColorInfo(0), mTexEyeColorInfo(0) +{ +} + +LLAvatarAppearance::LLAvatarXmlInfo::~LLAvatarXmlInfo() +{ + std::for_each(mMeshInfoList.begin(), mMeshInfoList.end(), DeletePointer()); + std::for_each(mSkeletalDistortionInfoList.begin(), mSkeletalDistortionInfoList.end(), DeletePointer()); + std::for_each(mAttachmentInfoList.begin(), mAttachmentInfoList.end(), DeletePointer()); + deleteAndClear(mTexSkinColorInfo); + deleteAndClear(mTexHairColorInfo); + deleteAndClear(mTexEyeColorInfo); + std::for_each(mLayerInfoList.begin(), mLayerInfoList.end(), DeletePointer()); + std::for_each(mDriverInfoList.begin(), mDriverInfoList.end(), DeletePointer()); + std::for_each(mMorphMaskInfoList.begin(), mMorphMaskInfoList.end(), DeletePointer()); +} + + +/** + ** + ** End LLAvatarAppearance Support classes + ** ** + *********************************************************************************/ + +//----------------------------------------------------------------------------- +// Static Data +//----------------------------------------------------------------------------- +LLXmlTree LLAvatarAppearance::sXMLTree; +LLXmlTree LLAvatarAppearance::sSkeletonXMLTree; +LLAvatarSkeletonInfo* LLAvatarAppearance::sAvatarSkeletonInfo = NULL; +LLAvatarAppearance::LLAvatarXmlInfo* LLAvatarAppearance::sAvatarXmlInfo = NULL; + + LLAvatarAppearance::LLAvatarAppearance(LLWearableData* wearable_data) : LLCharacter(), mIsDummy(FALSE), mTexSkinColor( NULL ), mTexHairColor( NULL ), mTexEyeColor( NULL ), + mPelvisToFoot(0.f), + mHeadOffset(), + mWearableData(wearable_data) { llassert(mWearableData); @@ -55,30 +164,824 @@ LLAvatarAppearance::LLAvatarAppearance(LLWearableData* wearable_data) : mBakedTextureDatas[i].mMaskTexName = 0; mBakedTextureDatas[i].mTextureIndex = LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::bakedToLocalTextureIndex((LLAvatarAppearanceDefines::EBakedTextureIndex)i); } + + mIsBuilt = FALSE; + + mNumJoints = 0; + mSkeleton = NULL; + + mNumCollisionVolumes = 0; + mCollisionVolumes = NULL; + + mRoot = new LLAvatarJoint(); + +} + +// virtual +LLAvatarAppearance::~LLAvatarAppearance() +{ + deleteAndClear(mTexSkinColor); + deleteAndClear(mTexHairColor); + deleteAndClear(mTexEyeColor); + + for (U32 i = 0; i < mBakedTextureDatas.size(); i++) + { + deleteAndClear(mBakedTextureDatas[i].mTexLayerSet); + mBakedTextureDatas[i].mMeshes.clear(); + + for (morph_list_t::iterator iter2 = mBakedTextureDatas[i].mMaskedMorphs.begin(); + iter2 != mBakedTextureDatas[i].mMaskedMorphs.end(); iter2++) + { + LLMaskedMorph* masked_morph = (*iter2); + delete masked_morph; + } + } + + mRoot->removeAllChildren(); + mJointMap.clear(); + + deleteAndClearArray(mSkeleton); + deleteAndClearArray(mCollisionVolumes); + + mNumJoints = 0; + + deleteAndClear(mTexSkinColor); + deleteAndClear(mTexHairColor); + deleteAndClear(mTexEyeColor); + + std::for_each(mMeshes.begin(), mMeshes.end(), DeletePairedPointer()); + mMeshes.clear(); + + for (std::vector::iterator jointIter = mMeshLOD.begin(); + jointIter != mMeshLOD.end(); + ++jointIter) + { + LLAvatarJoint* joint = (LLAvatarJoint *) *jointIter; + std::for_each(joint->mMeshParts.begin(), joint->mMeshParts.end(), DeletePointer()); + joint->mMeshParts.clear(); + } + std::for_each(mMeshLOD.begin(), mMeshLOD.end(), DeletePointer()); + mMeshLOD.clear(); +} + +//static +void LLAvatarAppearance::initClass() +{ + std::string xmlFile; + + xmlFile = gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER,AVATAR_DEFAULT_CHAR) + "_lad.xml"; + BOOL success = sXMLTree.parseFile( xmlFile, FALSE ); + if (!success) + { + llerrs << "Problem reading avatar configuration file:" << xmlFile << llendl; + } + + // now sanity check xml file + LLXmlTreeNode* root = sXMLTree.getRoot(); + if (!root) + { + llerrs << "No root node found in avatar configuration file: " << xmlFile << llendl; + return; + } + + //------------------------------------------------------------------------- + // (root) + //------------------------------------------------------------------------- + if( !root->hasName( "linden_avatar" ) ) + { + llerrs << "Invalid avatar file header: " << xmlFile << llendl; + } + + std::string version; + static LLStdStringHandle version_string = LLXmlTree::addAttributeString("version"); + if( !root->getFastAttributeString( version_string, version ) || (version != "1.0") ) + { + llerrs << "Invalid avatar file version: " << version << " in file: " << xmlFile << llendl; + } + + S32 wearable_def_version = 1; + static LLStdStringHandle wearable_definition_version_string = LLXmlTree::addAttributeString("wearable_definition_version"); + root->getFastAttributeS32( wearable_definition_version_string, wearable_def_version ); + LLWearable::setCurrentDefinitionVersion( wearable_def_version ); + + std::string mesh_file_name; + + LLXmlTreeNode* skeleton_node = root->getChildByName( "skeleton" ); + if (!skeleton_node) + { + llerrs << "No skeleton in avatar configuration file: " << xmlFile << llendl; + return; + } + + std::string skeleton_file_name; + static LLStdStringHandle file_name_string = LLXmlTree::addAttributeString("file_name"); + if (!skeleton_node->getFastAttributeString(file_name_string, skeleton_file_name)) + { + llerrs << "No file name in skeleton node in avatar config file: " << xmlFile << llendl; + } + + std::string skeleton_path; + skeleton_path = gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER,skeleton_file_name); + if (!parseSkeletonFile(skeleton_path)) + { + llerrs << "Error parsing skeleton file: " << skeleton_path << llendl; + } + + // Process XML data + + // avatar_skeleton.xml + if (sAvatarSkeletonInfo) + { //this can happen if a login attempt failed + delete sAvatarSkeletonInfo; + } + sAvatarSkeletonInfo = new LLAvatarSkeletonInfo; + if (!sAvatarSkeletonInfo->parseXml(sSkeletonXMLTree.getRoot())) + { + llerrs << "Error parsing skeleton XML file: " << skeleton_path << llendl; + } + // parse avatar_lad.xml + if (sAvatarXmlInfo) + { //this can happen if a login attempt failed + deleteAndClear(sAvatarXmlInfo); + } + sAvatarXmlInfo = new LLAvatarXmlInfo; + if (!sAvatarXmlInfo->parseXmlSkeletonNode(root)) + { + llerrs << "Error parsing skeleton node in avatar XML file: " << skeleton_path << llendl; + } + if (!sAvatarXmlInfo->parseXmlMeshNodes(root)) + { + llerrs << "Error parsing skeleton node in avatar XML file: " << skeleton_path << llendl; + } + if (!sAvatarXmlInfo->parseXmlColorNodes(root)) + { + llerrs << "Error parsing skeleton node in avatar XML file: " << skeleton_path << llendl; + } + if (!sAvatarXmlInfo->parseXmlLayerNodes(root)) + { + llerrs << "Error parsing skeleton node in avatar XML file: " << skeleton_path << llendl; + } + if (!sAvatarXmlInfo->parseXmlDriverNodes(root)) + { + llerrs << "Error parsing skeleton node in avatar XML file: " << skeleton_path << llendl; + } + if (!sAvatarXmlInfo->parseXmlMorphNodes(root)) + { + llerrs << "Error parsing skeleton node in avatar XML file: " << skeleton_path << llendl; + } +} + +using namespace LLAvatarAppearanceDefines; + +//------------------------------------------------------------------------ +// The viewer can only suggest a good size for the agent, +// the simulator will keep it inside a reasonable range. +void LLAvatarAppearance::computeBodySize() +{ + LLVector3 pelvis_scale = mPelvisp->getScale(); + + // some of the joints have not been cached + LLVector3 skull = mSkullp->getPosition(); + LLVector3 skull_scale = mSkullp->getScale(); + + LLVector3 neck = mNeckp->getPosition(); + LLVector3 neck_scale = mNeckp->getScale(); + + LLVector3 chest = mChestp->getPosition(); + LLVector3 chest_scale = mChestp->getScale(); + + // the rest of the joints have been cached + LLVector3 head = mHeadp->getPosition(); + LLVector3 head_scale = mHeadp->getScale(); + + LLVector3 torso = mTorsop->getPosition(); + LLVector3 torso_scale = mTorsop->getScale(); + + LLVector3 hip = mHipLeftp->getPosition(); + LLVector3 hip_scale = mHipLeftp->getScale(); + + LLVector3 knee = mKneeLeftp->getPosition(); + LLVector3 knee_scale = mKneeLeftp->getScale(); + + LLVector3 ankle = mAnkleLeftp->getPosition(); + LLVector3 ankle_scale = mAnkleLeftp->getScale(); + + LLVector3 foot = mFootLeftp->getPosition(); + + mPelvisToFoot = hip.mV[VZ] * pelvis_scale.mV[VZ] - + knee.mV[VZ] * hip_scale.mV[VZ] - + ankle.mV[VZ] * knee_scale.mV[VZ] - + foot.mV[VZ] * ankle_scale.mV[VZ]; + + LLVector3 new_body_size; + new_body_size.mV[VZ] = mPelvisToFoot + + // the sqrt(2) correction below is an approximate + // correction to get to the top of the head + F_SQRT2 * (skull.mV[VZ] * head_scale.mV[VZ]) + + head.mV[VZ] * neck_scale.mV[VZ] + + neck.mV[VZ] * chest_scale.mV[VZ] + + chest.mV[VZ] * torso_scale.mV[VZ] + + torso.mV[VZ] * pelvis_scale.mV[VZ]; + + // TODO -- measure the real depth and width + new_body_size.mV[VX] = DEFAULT_AGENT_DEPTH; + new_body_size.mV[VY] = DEFAULT_AGENT_WIDTH; + + if (new_body_size != mBodySize) + { + mBodySize = new_body_size; + bodySizeChanged(); + } +} + +//----------------------------------------------------------------------------- +// parseSkeletonFile() +//----------------------------------------------------------------------------- +BOOL LLAvatarAppearance::parseSkeletonFile(const std::string& filename) +{ + LLMemType mt(LLMemType::MTYPE_AVATAR); + + //------------------------------------------------------------------------- + // parse the file + //------------------------------------------------------------------------- + BOOL parsesuccess = sSkeletonXMLTree.parseFile( filename, FALSE ); + + if (!parsesuccess) + { + llerrs << "Can't parse skeleton file: " << filename << llendl; + return FALSE; + } + + // now sanity check xml file + LLXmlTreeNode* root = sSkeletonXMLTree.getRoot(); + if (!root) + { + llerrs << "No root node found in avatar skeleton file: " << filename << llendl; + return FALSE; + } + + if( !root->hasName( "linden_skeleton" ) ) + { + llerrs << "Invalid avatar skeleton file header: " << filename << llendl; + return FALSE; + } + + std::string version; + static LLStdStringHandle version_string = LLXmlTree::addAttributeString("version"); + if( !root->getFastAttributeString( version_string, version ) || (version != "1.0") ) + { + llerrs << "Invalid avatar skeleton file version: " << version << " in file: " << filename << llendl; + return FALSE; + } + + return TRUE; +} + +//----------------------------------------------------------------------------- +// setupBone() +//----------------------------------------------------------------------------- +BOOL LLAvatarAppearance::setupBone(const LLAvatarBoneInfo* info, LLJoint* parent, S32 &volume_num, S32 &joint_num) +{ + LLMemType mt(LLMemType::MTYPE_AVATAR); + + LLJoint* joint = NULL; + + if (info->mIsJoint) + { + joint = getCharacterJoint(joint_num); + if (!joint) + { + llwarns << "Too many bones" << llendl; + return FALSE; + } + joint->setName( info->mName ); + } + else // collision volume + { + if (volume_num >= (S32)mNumCollisionVolumes) + { + llwarns << "Too many bones" << llendl; + return FALSE; + } + joint = (&mCollisionVolumes[volume_num]); + joint->setName( info->mName ); + } + + // add to parent + if (parent) + { + parent->addChild( joint ); + } + + joint->setPosition(info->mPos); + joint->setRotation(mayaQ(info->mRot.mV[VX], info->mRot.mV[VY], + info->mRot.mV[VZ], LLQuaternion::XYZ)); + joint->setScale(info->mScale); + + joint->setDefaultFromCurrentXform(); + + if (info->mIsJoint) + { + joint->setSkinOffset( info->mPivot ); + joint_num++; + } + else // collision volume + { + volume_num++; + } + + // setup children + LLAvatarBoneInfo::child_list_t::const_iterator iter; + for (iter = info->mChildList.begin(); iter != info->mChildList.end(); ++iter) + { + LLAvatarBoneInfo *child_info = *iter; + if (!setupBone(child_info, joint, volume_num, joint_num)) + { + return FALSE; + } + } + + return TRUE; +} + +//----------------------------------------------------------------------------- +// buildSkeleton() +//----------------------------------------------------------------------------- +BOOL LLAvatarAppearance::buildSkeleton(const LLAvatarSkeletonInfo *info) +{ + LLMemType mt(LLMemType::MTYPE_AVATAR); + + //------------------------------------------------------------------------- + // allocate joints + //------------------------------------------------------------------------- + if (!allocateCharacterJoints(info->mNumBones)) + { + llerrs << "Can't allocate " << info->mNumBones << " joints" << llendl; + return FALSE; + } + + //------------------------------------------------------------------------- + // allocate volumes + //------------------------------------------------------------------------- + if (info->mNumCollisionVolumes) + { + if (!allocateCollisionVolumes(info->mNumCollisionVolumes)) + { + llerrs << "Can't allocate " << info->mNumCollisionVolumes << " collision volumes" << llendl; + return FALSE; + } + } + + S32 current_joint_num = 0; + S32 current_volume_num = 0; + LLAvatarSkeletonInfo::bone_info_list_t::const_iterator iter; + for (iter = info->mBoneInfoList.begin(); iter != info->mBoneInfoList.end(); ++iter) + { + LLAvatarBoneInfo *info = *iter; + if (!setupBone(info, NULL, current_volume_num, current_joint_num)) + { + llerrs << "Error parsing bone in skeleton file" << llendl; + return FALSE; + } + } + + return TRUE; +} + +//----------------------------------------------------------------------------- +// LLAvatarAppearance::buildCharacter() +// Deferred initialization and rebuild of the avatar. +//----------------------------------------------------------------------------- +void LLAvatarAppearance::buildCharacter() +{ + LLMemType mt(LLMemType::MTYPE_AVATAR); + + //------------------------------------------------------------------------- + // remove all references to our existing skeleton + // so we can rebuild it + //------------------------------------------------------------------------- + flushAllMotions(); + + //------------------------------------------------------------------------- + // remove all of mRoot's children + //------------------------------------------------------------------------- + mRoot->removeAllChildren(); + mJointMap.clear(); + mIsBuilt = FALSE; + + //------------------------------------------------------------------------- + // (re)load our skeleton and meshes + //------------------------------------------------------------------------- + LLTimer timer; + + BOOL status = loadAvatar(); + stop_glerror(); + +// gPrintMessagesThisFrame = TRUE; + lldebugs << "Avatar load took " << timer.getElapsedTimeF32() << " seconds." << llendl; + + if (!status) + { + if (isSelf()) + { + llerrs << "Unable to load user's avatar" << llendl; + } + else + { + llwarns << "Unable to load other's avatar" << llendl; + } + return; + } + + //------------------------------------------------------------------------- + // initialize "well known" joint pointers + //------------------------------------------------------------------------- + mPelvisp = mRoot->findJoint("mPelvis"); + mTorsop = mRoot->findJoint("mTorso"); + mChestp = mRoot->findJoint("mChest"); + mNeckp = mRoot->findJoint("mNeck"); + mHeadp = mRoot->findJoint("mHead"); + mSkullp = mRoot->findJoint("mSkull"); + mHipLeftp = mRoot->findJoint("mHipLeft"); + mHipRightp = mRoot->findJoint("mHipRight"); + mKneeLeftp = mRoot->findJoint("mKneeLeft"); + mKneeRightp = mRoot->findJoint("mKneeRight"); + mAnkleLeftp = mRoot->findJoint("mAnkleLeft"); + mAnkleRightp = mRoot->findJoint("mAnkleRight"); + mFootLeftp = mRoot->findJoint("mFootLeft"); + mFootRightp = mRoot->findJoint("mFootRight"); + mWristLeftp = mRoot->findJoint("mWristLeft"); + mWristRightp = mRoot->findJoint("mWristRight"); + mEyeLeftp = mRoot->findJoint("mEyeLeft"); + mEyeRightp = mRoot->findJoint("mEyeRight"); + + //------------------------------------------------------------------------- + // Make sure "well known" pointers exist + //------------------------------------------------------------------------- + if (!(mPelvisp && + mTorsop && + mChestp && + mNeckp && + mHeadp && + mSkullp && + mHipLeftp && + mHipRightp && + mKneeLeftp && + mKneeRightp && + mAnkleLeftp && + mAnkleRightp && + mFootLeftp && + mFootRightp && + mWristLeftp && + mWristRightp && + mEyeLeftp && + mEyeRightp)) + { + llerrs << "Failed to create avatar." << llendl; + return; + } + + //------------------------------------------------------------------------- + // initialize the pelvis + //------------------------------------------------------------------------- + mPelvisp->setPosition( LLVector3(0.0f, 0.0f, 0.0f) ); + + mIsBuilt = TRUE; + stop_glerror(); + +} + +BOOL LLAvatarAppearance::loadAvatar() +{ +// LLFastTimer t(FTM_LOAD_AVATAR); + + // avatar_skeleton.xml + if( !buildSkeleton(sAvatarSkeletonInfo) ) + { + llwarns << "avatar file: buildSkeleton() failed" << llendl; + return FALSE; + } + + // avatar_lad.xml : + if( !loadSkeletonNode() ) + { + llwarns << "avatar file: loadNodeSkeleton() failed" << llendl; + return FALSE; + } + + // avatar_lad.xml : + if( !loadMeshNodes() ) + { + llwarns << "avatar file: loadNodeMesh() failed" << llendl; + return FALSE; + } + + // avatar_lad.xml : + if( sAvatarXmlInfo->mTexSkinColorInfo ) + { + mTexSkinColor = new LLTexGlobalColor( this ); + if( !mTexSkinColor->setInfo( sAvatarXmlInfo->mTexSkinColorInfo ) ) + { + llwarns << "avatar file: mTexSkinColor->setInfo() failed" << llendl; + return FALSE; + } + } + else + { + llwarns << " name=\"skin_color\" not found" << llendl; + return FALSE; + } + if( sAvatarXmlInfo->mTexHairColorInfo ) + { + mTexHairColor = new LLTexGlobalColor( this ); + if( !mTexHairColor->setInfo( sAvatarXmlInfo->mTexHairColorInfo ) ) + { + llwarns << "avatar file: mTexHairColor->setInfo() failed" << llendl; + return FALSE; + } + } + else + { + llwarns << " name=\"hair_color\" not found" << llendl; + return FALSE; + } + if( sAvatarXmlInfo->mTexEyeColorInfo ) + { + mTexEyeColor = new LLTexGlobalColor( this ); + if( !mTexEyeColor->setInfo( sAvatarXmlInfo->mTexEyeColorInfo ) ) + { + llwarns << "avatar file: mTexEyeColor->setInfo() failed" << llendl; + return FALSE; + } + } + else + { + llwarns << " name=\"eye_color\" not found" << llendl; + return FALSE; + } + + // avatar_lad.xml : + if (sAvatarXmlInfo->mLayerInfoList.empty()) + { + llwarns << "avatar file: missing node" << llendl; + return FALSE; + } + + if (sAvatarXmlInfo->mMorphMaskInfoList.empty()) + { + llwarns << "avatar file: missing node" << llendl; + return FALSE; + } + + // avatar_lad.xml : + for (LLAvatarXmlInfo::morph_info_list_t::iterator iter = sAvatarXmlInfo->mMorphMaskInfoList.begin(); + iter != sAvatarXmlInfo->mMorphMaskInfoList.end(); + ++iter) + { + LLAvatarXmlInfo::LLAvatarMorphInfo *info = *iter; + + EBakedTextureIndex baked = LLAvatarAppearanceDictionary::findBakedByRegionName(info->mRegion); + if (baked != BAKED_NUM_INDICES) + { + LLVisualParam* morph_param; + const std::string *name = &info->mName; + morph_param = getVisualParam(name->c_str()); + if (morph_param) + { + BOOL invert = info->mInvert; + addMaskedMorph(baked, morph_param, invert, info->mLayer); + } + } + + } + + loadLayersets(); + + // avatar_lad.xml : + for (LLAvatarXmlInfo::driver_info_list_t::iterator iter = sAvatarXmlInfo->mDriverInfoList.begin(); + iter != sAvatarXmlInfo->mDriverInfoList.end(); + ++iter) + { + LLDriverParamInfo *info = *iter; + LLDriverParam* driver_param = new LLDriverParam( this ); + if (driver_param->setInfo(info)) + { + addVisualParam( driver_param ); + LLVisualParam*(LLAvatarAppearance::*avatar_function)(S32)const = &LLAvatarAppearance::getVisualParam; + if( !driver_param->linkDrivenParams(boost::bind(avatar_function,(LLAvatarAppearance*)this,_1 ), false)) + { + llwarns << "could not link driven params for avatar " << getID().asString() << " param id: " << driver_param->getID() << llendl; + continue; + } + } + else + { + delete driver_param; + llwarns << "avatar file: driver_param->parseData() failed" << llendl; + return FALSE; + } + } + + + return TRUE; +} + +//----------------------------------------------------------------------------- +// loadSkeletonNode(): loads node from XML tree +//----------------------------------------------------------------------------- +BOOL LLAvatarAppearance::loadSkeletonNode () +{ + mRoot->addChild( &mSkeleton[0] ); + + mRoot->addChild(mMeshLOD[MESH_ID_HEAD]); + mRoot->addChild(mMeshLOD[MESH_ID_EYELASH]); + mRoot->addChild(mMeshLOD[MESH_ID_UPPER_BODY]); + mRoot->addChild(mMeshLOD[MESH_ID_LOWER_BODY]); + mRoot->addChild(mMeshLOD[MESH_ID_SKIRT]); + mRoot->addChild(mMeshLOD[MESH_ID_HEAD]); + + LLAvatarJoint *skull = (LLAvatarJoint*)mRoot->findJoint("mSkull"); + if (skull) + { + skull->addChild(mMeshLOD[MESH_ID_HAIR] ); + } + + LLAvatarJoint *eyeL = (LLAvatarJoint*)mRoot->findJoint("mEyeLeft"); + if (eyeL) + { + eyeL->addChild( mMeshLOD[MESH_ID_EYEBALL_LEFT] ); + } + + LLAvatarJoint *eyeR = (LLAvatarJoint*)mRoot->findJoint("mEyeRight"); + if (eyeR) + { + eyeR->addChild( mMeshLOD[MESH_ID_EYEBALL_RIGHT] ); + } + + // SKELETAL DISTORTIONS + { + LLAvatarXmlInfo::skeletal_distortion_info_list_t::iterator iter; + for (iter = sAvatarXmlInfo->mSkeletalDistortionInfoList.begin(); + iter != sAvatarXmlInfo->mSkeletalDistortionInfoList.end(); + ++iter) + { + LLPolySkeletalDistortionInfo *info = (LLPolySkeletalDistortionInfo*)*iter; + LLPolySkeletalDistortion *param = new LLPolySkeletalDistortion(this); + if (!param->setInfo(info)) + { + delete param; + return FALSE; + } + else + { + addVisualParam(param); + } + } + } + + + return TRUE; } -// virtual -LLAvatarAppearance::~LLAvatarAppearance() +//----------------------------------------------------------------------------- +// loadMeshNodes(): loads nodes from XML tree +//----------------------------------------------------------------------------- +BOOL LLAvatarAppearance::loadMeshNodes() { - deleteAndClear(mTexSkinColor); - deleteAndClear(mTexHairColor); - deleteAndClear(mTexEyeColor); - - for (U32 i = 0; i < mBakedTextureDatas.size(); i++) + for (LLAvatarXmlInfo::mesh_info_list_t::const_iterator meshinfo_iter = sAvatarXmlInfo->mMeshInfoList.begin(); + meshinfo_iter != sAvatarXmlInfo->mMeshInfoList.end(); + ++meshinfo_iter) { - deleteAndClear(mBakedTextureDatas[i].mTexLayerSet); - mBakedTextureDatas[i].mMeshes.clear(); + const LLAvatarXmlInfo::LLAvatarMeshInfo *info = *meshinfo_iter; + const std::string &type = info->mType; + S32 lod = info->mLOD; - for (morph_list_t::iterator iter2 = mBakedTextureDatas[i].mMaskedMorphs.begin(); - iter2 != mBakedTextureDatas[i].mMaskedMorphs.end(); iter2++) + LLAvatarJointMesh* mesh = NULL; + U8 mesh_id = 0; + BOOL found_mesh_id = FALSE; + + /* if (type == "hairMesh") + switch(lod) + case 0: + mesh = &mHairMesh0; */ + for (LLAvatarAppearanceDictionary::Meshes::const_iterator mesh_iter = LLAvatarAppearanceDictionary::getInstance()->getMeshes().begin(); + mesh_iter != LLAvatarAppearanceDictionary::getInstance()->getMeshes().end(); + ++mesh_iter) { - LLMaskedMorph* masked_morph = (*iter2); - delete masked_morph; + const EMeshIndex mesh_index = mesh_iter->first; + const LLAvatarAppearanceDictionary::MeshEntry *mesh_dict = mesh_iter->second; + if (type.compare(mesh_dict->mName) == 0) + { + mesh_id = mesh_index; + found_mesh_id = TRUE; + break; + } + } + + if (found_mesh_id) + { + if (lod < (S32)mMeshLOD[mesh_id]->mMeshParts.size()) + { + mesh = mMeshLOD[mesh_id]->mMeshParts[lod]; + } + else + { + llwarns << "Avatar file: has invalid lod setting " << lod << llendl; + return FALSE; + } + } + else + { + llwarns << "Ignoring unrecognized mesh type: " << type << llendl; + return FALSE; + } + + // llinfos << "Parsing mesh data for " << type << "..." << llendl; + + // If this isn't set to white (1.0), avatars will *ALWAYS* be darker than their surroundings. + // Do not touch!!! + mesh->setColor( 1.0f, 1.0f, 1.0f, 1.0f ); + + LLPolyMesh *poly_mesh = NULL; + + if (!info->mReferenceMeshName.empty()) + { + polymesh_map_t::const_iterator polymesh_iter = mMeshes.find(info->mReferenceMeshName); + if (polymesh_iter != mMeshes.end()) + { + poly_mesh = LLPolyMesh::getMesh(info->mMeshFileName, polymesh_iter->second); + poly_mesh->setAvatar(this); + } + else + { + // This should never happen + LL_WARNS("Avatar") << "Could not find avatar mesh: " << info->mReferenceMeshName << LL_ENDL; + } + } + else + { + poly_mesh = LLPolyMesh::getMesh(info->mMeshFileName); + poly_mesh->setAvatar(this); + } + + if( !poly_mesh ) + { + llwarns << "Failed to load mesh of type " << type << llendl; + return FALSE; + } + + // Multimap insert + mMeshes.insert(std::make_pair(info->mMeshFileName, poly_mesh)); + + mesh->setMesh( poly_mesh ); + mesh->setLOD( info->mMinPixelArea ); + + for (LLAvatarXmlInfo::LLAvatarMeshInfo::morph_info_list_t::const_iterator xmlinfo_iter = info->mPolyMorphTargetInfoList.begin(); + xmlinfo_iter != info->mPolyMorphTargetInfoList.end(); + ++xmlinfo_iter) + { + const LLAvatarXmlInfo::LLAvatarMeshInfo::morph_info_pair_t *info_pair = &(*xmlinfo_iter); + LLPolyMorphTarget *param = new LLPolyMorphTarget(mesh->getMesh()); + if (!param->setInfo((LLPolyMorphTargetInfo*)info_pair->first)) + { + delete param; + return FALSE; + } + else + { + if (info_pair->second) + { + addSharedVisualParam(param); + } + else + { + addVisualParam(param); + } + } } } + + return TRUE; } -using namespace LLAvatarAppearanceDefines; +//----------------------------------------------------------------------------- +// loadLayerSets() +//----------------------------------------------------------------------------- +BOOL LLAvatarAppearance::loadLayersets() +{ + BOOL success = TRUE; + for (LLAvatarXmlInfo::layer_info_list_t::const_iterator layerset_iter = sAvatarXmlInfo->mLayerInfoList.begin(); + layerset_iter != sAvatarXmlInfo->mLayerInfoList.end(); + ++layerset_iter) + { + // Construct a layerset for each one specified in avatar_lad.xml and initialize it as such. + LLTexLayerSetInfo *layerset_info = *layerset_iter; + layerset_info->createVisualParams(this); + } + return success; +} + + // virtual BOOL LLAvatarAppearance::isValid() const @@ -273,4 +1176,494 @@ BOOL LLAvatarAppearance::isWearingWearableType(LLWearableType::EType type) const return FALSE; } +//----------------------------------------------------------------------------- +// allocateCollisionVolumes() +//----------------------------------------------------------------------------- +BOOL LLAvatarAppearance::allocateCollisionVolumes( U32 num ) +{ + deleteAndClearArray(mCollisionVolumes); + mNumCollisionVolumes = 0; + + mCollisionVolumes = new LLAvatarJointCollisionVolume[num]; + if (!mCollisionVolumes) + { + return FALSE; + } + + mNumCollisionVolumes = num; + return TRUE; +} + +//----------------------------------------------------------------------------- +// LLAvatarBoneInfo::parseXml() +//----------------------------------------------------------------------------- +BOOL LLAvatarBoneInfo::parseXml(LLXmlTreeNode* node) +{ + if (node->hasName("bone")) + { + mIsJoint = TRUE; + static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name"); + if (!node->getFastAttributeString(name_string, mName)) + { + llwarns << "Bone without name" << llendl; + return FALSE; + } + } + else if (node->hasName("collision_volume")) + { + mIsJoint = FALSE; + static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name"); + if (!node->getFastAttributeString(name_string, mName)) + { + mName = "Collision Volume"; + } + } + else + { + llwarns << "Invalid node " << node->getName() << llendl; + return FALSE; + } + + static LLStdStringHandle pos_string = LLXmlTree::addAttributeString("pos"); + if (!node->getFastAttributeVector3(pos_string, mPos)) + { + llwarns << "Bone without position" << llendl; + return FALSE; + } + + static LLStdStringHandle rot_string = LLXmlTree::addAttributeString("rot"); + if (!node->getFastAttributeVector3(rot_string, mRot)) + { + llwarns << "Bone without rotation" << llendl; + return FALSE; + } + + static LLStdStringHandle scale_string = LLXmlTree::addAttributeString("scale"); + if (!node->getFastAttributeVector3(scale_string, mScale)) + { + llwarns << "Bone without scale" << llendl; + return FALSE; + } + + if (mIsJoint) + { + static LLStdStringHandle pivot_string = LLXmlTree::addAttributeString("pivot"); + if (!node->getFastAttributeVector3(pivot_string, mPivot)) + { + llwarns << "Bone without pivot" << llendl; + return FALSE; + } + } + + // parse children + LLXmlTreeNode* child; + for( child = node->getFirstChild(); child; child = node->getNextChild() ) + { + LLAvatarBoneInfo *child_info = new LLAvatarBoneInfo; + if (!child_info->parseXml(child)) + { + delete child_info; + return FALSE; + } + mChildList.push_back(child_info); + } + return TRUE; +} + +//----------------------------------------------------------------------------- +// LLAvatarSkeletonInfo::parseXml() +//----------------------------------------------------------------------------- +BOOL LLAvatarSkeletonInfo::parseXml(LLXmlTreeNode* node) +{ + static LLStdStringHandle num_bones_string = LLXmlTree::addAttributeString("num_bones"); + if (!node->getFastAttributeS32(num_bones_string, mNumBones)) + { + llwarns << "Couldn't find number of bones." << llendl; + return FALSE; + } + + static LLStdStringHandle num_collision_volumes_string = LLXmlTree::addAttributeString("num_collision_volumes"); + node->getFastAttributeS32(num_collision_volumes_string, mNumCollisionVolumes); + + LLXmlTreeNode* child; + for( child = node->getFirstChild(); child; child = node->getNextChild() ) + { + LLAvatarBoneInfo *info = new LLAvatarBoneInfo; + if (!info->parseXml(child)) + { + delete info; + llwarns << "Error parsing bone in skeleton file" << llendl; + return FALSE; + } + mBoneInfoList.push_back(info); + } + return TRUE; +} + + +//----------------------------------------------------------------------------- +// parseXmlSkeletonNode(): parses nodes from XML tree +//----------------------------------------------------------------------------- +BOOL LLAvatarAppearance::LLAvatarXmlInfo::parseXmlSkeletonNode(LLXmlTreeNode* root) +{ + LLXmlTreeNode* node = root->getChildByName( "skeleton" ); + if( !node ) + { + llwarns << "avatar file: missing " << llendl; + return FALSE; + } + + LLXmlTreeNode* child; + + // SKELETON DISTORTIONS + for (child = node->getChildByName( "param" ); + child; + child = node->getNextNamedChild()) + { + if (!child->getChildByName("param_skeleton")) + { + if (child->getChildByName("param_morph")) + { + llwarns << "Can't specify morph param in skeleton definition." << llendl; + } + else + { + llwarns << "Unknown param type." << llendl; + } + continue; + } + + LLPolySkeletalDistortionInfo *info = new LLPolySkeletalDistortionInfo; + if (!info->parseXml(child)) + { + delete info; + return FALSE; + } + + mSkeletalDistortionInfoList.push_back(info); + } + + // ATTACHMENT POINTS + for (child = node->getChildByName( "attachment_point" ); + child; + child = node->getNextNamedChild()) + { + LLAvatarAttachmentInfo* info = new LLAvatarAttachmentInfo(); + + static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name"); + if (!child->getFastAttributeString(name_string, info->mName)) + { + llwarns << "No name supplied for attachment point." << llendl; + delete info; + continue; + } + + static LLStdStringHandle joint_string = LLXmlTree::addAttributeString("joint"); + if (!child->getFastAttributeString(joint_string, info->mJointName)) + { + llwarns << "No bone declared in attachment point " << info->mName << llendl; + delete info; + continue; + } + + static LLStdStringHandle position_string = LLXmlTree::addAttributeString("position"); + if (child->getFastAttributeVector3(position_string, info->mPosition)) + { + info->mHasPosition = TRUE; + } + + static LLStdStringHandle rotation_string = LLXmlTree::addAttributeString("rotation"); + if (child->getFastAttributeVector3(rotation_string, info->mRotationEuler)) + { + info->mHasRotation = TRUE; + } + static LLStdStringHandle group_string = LLXmlTree::addAttributeString("group"); + if (child->getFastAttributeS32(group_string, info->mGroup)) + { + if (info->mGroup == -1) + info->mGroup = -1111; // -1 = none parsed, < -1 = bad value + } + + static LLStdStringHandle id_string = LLXmlTree::addAttributeString("id"); + if (!child->getFastAttributeS32(id_string, info->mAttachmentID)) + { + llwarns << "No id supplied for attachment point " << info->mName << llendl; + delete info; + continue; + } + + static LLStdStringHandle slot_string = LLXmlTree::addAttributeString("pie_slice"); + child->getFastAttributeS32(slot_string, info->mPieMenuSlice); + + static LLStdStringHandle visible_in_first_person_string = LLXmlTree::addAttributeString("visible_in_first_person"); + child->getFastAttributeBOOL(visible_in_first_person_string, info->mVisibleFirstPerson); + + static LLStdStringHandle hud_attachment_string = LLXmlTree::addAttributeString("hud"); + child->getFastAttributeBOOL(hud_attachment_string, info->mIsHUDAttachment); + + mAttachmentInfoList.push_back(info); + } + + return TRUE; +} + +//----------------------------------------------------------------------------- +// parseXmlMeshNodes(): parses nodes from XML tree +//----------------------------------------------------------------------------- +BOOL LLAvatarAppearance::LLAvatarXmlInfo::parseXmlMeshNodes(LLXmlTreeNode* root) +{ + for (LLXmlTreeNode* node = root->getChildByName( "mesh" ); + node; + node = root->getNextNamedChild()) + { + LLAvatarMeshInfo *info = new LLAvatarMeshInfo; + + // attribute: type + static LLStdStringHandle type_string = LLXmlTree::addAttributeString("type"); + if( !node->getFastAttributeString( type_string, info->mType ) ) + { + llwarns << "Avatar file: is missing type attribute. Ignoring element. " << llendl; + delete info; + return FALSE; // Ignore this element + } + + static LLStdStringHandle lod_string = LLXmlTree::addAttributeString("lod"); + if (!node->getFastAttributeS32( lod_string, info->mLOD )) + { + llwarns << "Avatar file: is missing lod attribute. Ignoring element. " << llendl; + delete info; + return FALSE; // Ignore this element + } + + static LLStdStringHandle file_name_string = LLXmlTree::addAttributeString("file_name"); + if( !node->getFastAttributeString( file_name_string, info->mMeshFileName ) ) + { + llwarns << "Avatar file: is missing file_name attribute. Ignoring: " << info->mType << llendl; + delete info; + return FALSE; // Ignore this element + } + + static LLStdStringHandle reference_string = LLXmlTree::addAttributeString("reference"); + node->getFastAttributeString( reference_string, info->mReferenceMeshName ); + + // attribute: min_pixel_area + static LLStdStringHandle min_pixel_area_string = LLXmlTree::addAttributeString("min_pixel_area"); + static LLStdStringHandle min_pixel_width_string = LLXmlTree::addAttributeString("min_pixel_width"); + if (!node->getFastAttributeF32( min_pixel_area_string, info->mMinPixelArea )) + { + F32 min_pixel_area = 0.1f; + if (node->getFastAttributeF32( min_pixel_width_string, min_pixel_area )) + { + // this is square root of pixel area (sensible to use linear space in defining lods) + min_pixel_area = min_pixel_area * min_pixel_area; + } + info->mMinPixelArea = min_pixel_area; + } + + // Parse visual params for this node only if we haven't already + for (LLXmlTreeNode* child = node->getChildByName( "param" ); + child; + child = node->getNextNamedChild()) + { + if (!child->getChildByName("param_morph")) + { + if (child->getChildByName("param_skeleton")) + { + llwarns << "Can't specify skeleton param in a mesh definition." << llendl; + } + else + { + llwarns << "Unknown param type." << llendl; + } + continue; + } + + LLPolyMorphTargetInfo *morphinfo = new LLPolyMorphTargetInfo(); + if (!morphinfo->parseXml(child)) + { + delete morphinfo; + delete info; + return -1; + } + BOOL shared = FALSE; + static LLStdStringHandle shared_string = LLXmlTree::addAttributeString("shared"); + child->getFastAttributeBOOL(shared_string, shared); + + info->mPolyMorphTargetInfoList.push_back(LLAvatarMeshInfo::morph_info_pair_t(morphinfo, shared)); + } + + mMeshInfoList.push_back(info); + } + return TRUE; +} + +//----------------------------------------------------------------------------- +// parseXmlColorNodes(): parses nodes from XML tree +//----------------------------------------------------------------------------- +BOOL LLAvatarAppearance::LLAvatarXmlInfo::parseXmlColorNodes(LLXmlTreeNode* root) +{ + for (LLXmlTreeNode* color_node = root->getChildByName( "global_color" ); + color_node; + color_node = root->getNextNamedChild()) + { + std::string global_color_name; + static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name"); + if (color_node->getFastAttributeString( name_string, global_color_name ) ) + { + if( global_color_name == "skin_color" ) + { + if (mTexSkinColorInfo) + { + llwarns << "avatar file: multiple instances of skin_color" << llendl; + return FALSE; + } + mTexSkinColorInfo = new LLTexGlobalColorInfo; + if( !mTexSkinColorInfo->parseXml( color_node ) ) + { + deleteAndClear(mTexSkinColorInfo); + llwarns << "avatar file: mTexSkinColor->parseXml() failed" << llendl; + return FALSE; + } + } + else if( global_color_name == "hair_color" ) + { + if (mTexHairColorInfo) + { + llwarns << "avatar file: multiple instances of hair_color" << llendl; + return FALSE; + } + mTexHairColorInfo = new LLTexGlobalColorInfo; + if( !mTexHairColorInfo->parseXml( color_node ) ) + { + deleteAndClear(mTexHairColorInfo); + llwarns << "avatar file: mTexHairColor->parseXml() failed" << llendl; + return FALSE; + } + } + else if( global_color_name == "eye_color" ) + { + if (mTexEyeColorInfo) + { + llwarns << "avatar file: multiple instances of eye_color" << llendl; + return FALSE; + } + mTexEyeColorInfo = new LLTexGlobalColorInfo; + if( !mTexEyeColorInfo->parseXml( color_node ) ) + { + llwarns << "avatar file: mTexEyeColor->parseXml() failed" << llendl; + return FALSE; + } + } + } + } + return TRUE; +} + +//----------------------------------------------------------------------------- +// parseXmlLayerNodes(): parses nodes from XML tree +//----------------------------------------------------------------------------- +BOOL LLAvatarAppearance::LLAvatarXmlInfo::parseXmlLayerNodes(LLXmlTreeNode* root) +{ + for (LLXmlTreeNode* layer_node = root->getChildByName( "layer_set" ); + layer_node; + layer_node = root->getNextNamedChild()) + { + LLTexLayerSetInfo* layer_info = new LLTexLayerSetInfo(); + if( layer_info->parseXml( layer_node ) ) + { + mLayerInfoList.push_back(layer_info); + } + else + { + delete layer_info; + llwarns << "avatar file: layer_set->parseXml() failed" << llendl; + return FALSE; + } + } + return TRUE; +} + +//----------------------------------------------------------------------------- +// parseXmlDriverNodes(): parses nodes from XML tree +//----------------------------------------------------------------------------- +BOOL LLAvatarAppearance::LLAvatarXmlInfo::parseXmlDriverNodes(LLXmlTreeNode* root) +{ + LLXmlTreeNode* driver = root->getChildByName( "driver_parameters" ); + if( driver ) + { + for (LLXmlTreeNode* grand_child = driver->getChildByName( "param" ); + grand_child; + grand_child = driver->getNextNamedChild()) + { + if( grand_child->getChildByName( "param_driver" ) ) + { + LLDriverParamInfo* driver_info = new LLDriverParamInfo(); + if( driver_info->parseXml( grand_child ) ) + { + mDriverInfoList.push_back(driver_info); + } + else + { + delete driver_info; + llwarns << "avatar file: driver_param->parseXml() failed" << llendl; + return FALSE; + } + } + } + } + return TRUE; +} + +//----------------------------------------------------------------------------- +// parseXmlDriverNodes(): parses nodes from XML tree +//----------------------------------------------------------------------------- +BOOL LLAvatarAppearance::LLAvatarXmlInfo::parseXmlMorphNodes(LLXmlTreeNode* root) +{ + LLXmlTreeNode* masks = root->getChildByName( "morph_masks" ); + if( !masks ) + { + return FALSE; + } + + for (LLXmlTreeNode* grand_child = masks->getChildByName( "mask" ); + grand_child; + grand_child = masks->getNextNamedChild()) + { + LLAvatarMorphInfo* info = new LLAvatarMorphInfo(); + + static LLStdStringHandle name_string = LLXmlTree::addAttributeString("morph_name"); + if (!grand_child->getFastAttributeString(name_string, info->mName)) + { + llwarns << "No name supplied for morph mask." << llendl; + delete info; + continue; + } + + static LLStdStringHandle region_string = LLXmlTree::addAttributeString("body_region"); + if (!grand_child->getFastAttributeString(region_string, info->mRegion)) + { + llwarns << "No region supplied for morph mask." << llendl; + delete info; + continue; + } + + static LLStdStringHandle layer_string = LLXmlTree::addAttributeString("layer"); + if (!grand_child->getFastAttributeString(layer_string, info->mLayer)) + { + llwarns << "No layer supplied for morph mask." << llendl; + delete info; + continue; + } + + // optional parameter. don't throw a warning if not present. + static LLStdStringHandle invert_string = LLXmlTree::addAttributeString("invert"); + grand_child->getFastAttributeBOOL(invert_string, info->mInvert); + + mMorphMaskInfoList.push_back(info); + } + + return TRUE; +} + + diff --git a/indra/llappearance/llavatarappearance.h b/indra/llappearance/llavatarappearance.h index b2ab6b069f..38a54d904d 100644 --- a/indra/llappearance/llavatarappearance.h +++ b/indra/llappearance/llavatarappearance.h @@ -30,11 +30,17 @@ #include "llcharacter.h" //#include "llframetimer.h" #include "llavatarappearancedefines.h" -#include "lljoint.h" +#include "llavatarjoint.h" +#include "lldriverparam.h" +#include "lltexlayer.h" +#include "llviewervisualparam.h" +#include "llxmltree.h" class LLTexLayerSet; class LLTexGlobalColor; class LLWearableData; +class LLAvatarBoneInfo; +class LLAvatarSkeletonInfo; //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // LLAvatarAppearance @@ -45,6 +51,9 @@ class LLAvatarAppearance : public LLCharacter { LOG_CLASS(LLAvatarAppearance); +protected: + struct LLAvatarXmlInfo; + /******************************************************************************** ** ** ** INITIALIZATION @@ -57,6 +66,12 @@ public: LLAvatarAppearance(LLWearableData* wearable_data); virtual ~LLAvatarAppearance(); + static void initClass(); // initializes static members + virtual BOOL loadSkeletonNode(); + virtual BOOL loadMeshNodes(); + virtual BOOL loadLayersets(); + + /** Initialization ** ** *******************************************************************************/ @@ -69,16 +84,94 @@ public: virtual bool isSelf() const { return false; } // True if this avatar is for this viewer's agent virtual BOOL isValid() const; virtual BOOL isUsingBakedTextures() const = 0; + + bool isBuilt() const { return mIsBuilt; } + /** State ** ** *******************************************************************************/ +/******************************************************************************** + ** ** + ** SKELETON + **/ + +public: + F32 getPelvisToFoot() const { return mPelvisToFoot; } + + LLVector3 mHeadOffset; // current head position + LLAvatarJoint *mRoot; + + typedef std::map joint_map_t; + joint_map_t mJointMap; + +protected: + static BOOL parseSkeletonFile(const std::string& filename); + virtual void buildCharacter(); + virtual BOOL loadAvatar(); + virtual void bodySizeChanged() = 0; + void computeBodySize(); + + BOOL setupBone(const LLAvatarBoneInfo* info, LLJoint* parent, S32 ¤t_volume_num, S32 ¤t_joint_num); + BOOL buildSkeleton(const LLAvatarSkeletonInfo *info); +protected: + BOOL mIsBuilt; // state of deferred character building + S32 mNumJoints; + LLJoint* mSkeleton; + + //-------------------------------------------------------------------- + // Pelvis height adjustment members. + //-------------------------------------------------------------------- +public: + LLVector3 mBodySize; +protected: + F32 mPelvisToFoot; + + //-------------------------------------------------------------------- + // Cached pointers to well known joints + //-------------------------------------------------------------------- +public: + LLJoint* mPelvisp; + LLJoint* mTorsop; + LLJoint* mChestp; + LLJoint* mNeckp; + LLJoint* mHeadp; + LLJoint* mSkullp; + LLJoint* mEyeLeftp; + LLJoint* mEyeRightp; + LLJoint* mHipLeftp; + LLJoint* mHipRightp; + LLJoint* mKneeLeftp; + LLJoint* mKneeRightp; + LLJoint* mAnkleLeftp; + LLJoint* mAnkleRightp; + LLJoint* mFootLeftp; + LLJoint* mFootRightp; + LLJoint* mWristLeftp; + LLJoint* mWristRightp; + + //-------------------------------------------------------------------- + // XML parse tree + //-------------------------------------------------------------------- +protected: + static LLXmlTree sXMLTree; // avatar config file + static LLXmlTree sSkeletonXMLTree; // avatar skeleton file + + static LLAvatarSkeletonInfo* sAvatarSkeletonInfo; + static LLAvatarXmlInfo* sAvatarXmlInfo; + + +/** Skeleton + ** ** + *******************************************************************************/ + /******************************************************************************** ** ** ** RENDERING **/ +public: BOOL mIsDummy; // for special views //-------------------------------------------------------------------- @@ -109,6 +202,11 @@ public: protected: virtual void dirtyMesh(S32 priority) = 0; // Dirty the avatar mesh, with priority +protected: + typedef std::multimap polymesh_map_t; + polymesh_map_t mMeshes; + std::vector mMeshLOD; + /** Meshes ** ** *******************************************************************************/ @@ -182,12 +280,115 @@ protected: typedef std::vector bakedtexturedata_vec_t; bakedtexturedata_vec_t mBakedTextureDatas; +/******************************************************************************** + ** ** + ** PHYSICS + **/ + + //-------------------------------------------------------------------- + // Collision volumes + //-------------------------------------------------------------------- +public: + S32 mNumCollisionVolumes; + LLAvatarJointCollisionVolume* mCollisionVolumes; +protected: + BOOL allocateCollisionVolumes(U32 num); + +/** Physics + ** ** + *******************************************************************************/ /******************************************************************************** ** ** ** SUPPORT CLASSES **/ + struct LLAvatarXmlInfo + { + LLAvatarXmlInfo(); + ~LLAvatarXmlInfo(); + + BOOL parseXmlSkeletonNode(LLXmlTreeNode* root); + BOOL parseXmlMeshNodes(LLXmlTreeNode* root); + BOOL parseXmlColorNodes(LLXmlTreeNode* root); + BOOL parseXmlLayerNodes(LLXmlTreeNode* root); + BOOL parseXmlDriverNodes(LLXmlTreeNode* root); + BOOL parseXmlMorphNodes(LLXmlTreeNode* root); + + struct LLAvatarMeshInfo + { + typedef std::pair morph_info_pair_t; // LLPolyMorphTargetInfo stored here + typedef std::vector morph_info_list_t; + + LLAvatarMeshInfo() : mLOD(0), mMinPixelArea(.1f) {} + ~LLAvatarMeshInfo() + { + morph_info_list_t::iterator iter; + for (iter = mPolyMorphTargetInfoList.begin(); iter != mPolyMorphTargetInfoList.end(); iter++) + { + delete iter->first; + } + mPolyMorphTargetInfoList.clear(); + } + + std::string mType; + S32 mLOD; + std::string mMeshFileName; + std::string mReferenceMeshName; + F32 mMinPixelArea; + morph_info_list_t mPolyMorphTargetInfoList; + }; + typedef std::vector mesh_info_list_t; + mesh_info_list_t mMeshInfoList; + + typedef std::vector skeletal_distortion_info_list_t; // LLPolySkeletalDistortionInfo stored here + skeletal_distortion_info_list_t mSkeletalDistortionInfoList; + + struct LLAvatarAttachmentInfo + { + LLAvatarAttachmentInfo() + : mGroup(-1), mAttachmentID(-1), mPieMenuSlice(-1), mVisibleFirstPerson(FALSE), + mIsHUDAttachment(FALSE), mHasPosition(FALSE), mHasRotation(FALSE) {} + std::string mName; + std::string mJointName; + LLVector3 mPosition; + LLVector3 mRotationEuler; + S32 mGroup; + S32 mAttachmentID; + S32 mPieMenuSlice; + BOOL mVisibleFirstPerson; + BOOL mIsHUDAttachment; + BOOL mHasPosition; + BOOL mHasRotation; + }; + typedef std::vector attachment_info_list_t; + attachment_info_list_t mAttachmentInfoList; + + LLTexGlobalColorInfo *mTexSkinColorInfo; + LLTexGlobalColorInfo *mTexHairColorInfo; + LLTexGlobalColorInfo *mTexEyeColorInfo; + + typedef std::vector layer_info_list_t; + layer_info_list_t mLayerInfoList; + + typedef std::vector driver_info_list_t; + driver_info_list_t mDriverInfoList; + + struct LLAvatarMorphInfo + { + LLAvatarMorphInfo() + : mInvert(FALSE) {} + std::string mName; + std::string mRegion; + std::string mLayer; + BOOL mInvert; + }; + + typedef std::vector morph_info_list_t; + morph_info_list_t mMorphMaskInfoList; + }; + + class LLMaskedMorph { public: @@ -197,7 +398,9 @@ protected: BOOL mInvert; std::string mLayer; }; - +/** Support Classes + ** ** + *******************************************************************************/ }; #endif // LL_AVATAR_APPEARANCE_H diff --git a/indra/llappearance/llavatarjoint.cpp b/indra/llappearance/llavatarjoint.cpp new file mode 100644 index 0000000000..809a261633 --- /dev/null +++ b/indra/llappearance/llavatarjoint.cpp @@ -0,0 +1,261 @@ +/** + * @file llavatarjoint.cpp + * @brief Implementation of LLAvatarJoint class + * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +//----------------------------------------------------------------------------- +// Header Files +//----------------------------------------------------------------------------- +#include "llavatarjoint.h" + +#include "llgl.h" +#include "llrender.h" +#include "llmath.h" +#include "llglheaders.h" +#include "llrendersphere.h" +#include "llavatarappearance.h" +//#include "pipeline.h" + +#define DEFAULT_LOD 0.0f + +const S32 MIN_PIXEL_AREA_3PASS_HAIR = 64*64; + +//----------------------------------------------------------------------------- +// Static Data +//----------------------------------------------------------------------------- +BOOL LLAvatarJoint::sDisableLOD = FALSE; + +//----------------------------------------------------------------------------- +// LLAvatarJoint() +// Class Constructor +//----------------------------------------------------------------------------- +LLAvatarJoint::LLAvatarJoint() + : LLJoint() +{ + init(); +} + + +//----------------------------------------------------------------------------- +// LLAvatarJoint() +// Class Constructor +//----------------------------------------------------------------------------- +LLAvatarJoint::LLAvatarJoint(const std::string &name, LLJoint *parent) + : LLJoint(name, parent) +{ + init(); +} + + +void LLAvatarJoint::init() +{ + mValid = FALSE; + mComponents = SC_JOINT | SC_BONE | SC_AXES; + mMinPixelArea = DEFAULT_LOD; + mPickName = PN_DEFAULT; + mVisible = TRUE; + mMeshID = 0; +} + + +//----------------------------------------------------------------------------- +// ~LLAvatarJoint() +// Class Destructor +//----------------------------------------------------------------------------- +LLAvatarJoint::~LLAvatarJoint() +{ +} + + +//-------------------------------------------------------------------- +// setValid() +//-------------------------------------------------------------------- +void LLAvatarJoint::setValid( BOOL valid, BOOL recursive ) +{ + //---------------------------------------------------------------- + // set visibility for this joint + //---------------------------------------------------------------- + mValid = valid; + + //---------------------------------------------------------------- + // set visibility for children + //---------------------------------------------------------------- + if (recursive) + { + for (child_list_t::iterator iter = mChildren.begin(); + iter != mChildren.end(); ++iter) + { + LLAvatarJoint* joint = (LLAvatarJoint*)(*iter); + joint->setValid(valid, TRUE); + } + } + +} + +//-------------------------------------------------------------------- +// isTransparent() +//-------------------------------------------------------------------- +BOOL LLAvatarJoint::isTransparent() +{ + return FALSE; +} + +//-------------------------------------------------------------------- +// setSkeletonComponents() +//-------------------------------------------------------------------- +void LLAvatarJoint::setSkeletonComponents( U32 comp, BOOL recursive ) +{ + mComponents = comp; + if (recursive) + { + for (child_list_t::iterator iter = mChildren.begin(); + iter != mChildren.end(); ++iter) + { + LLAvatarJoint* joint = (LLAvatarJoint*)(*iter); + joint->setSkeletonComponents(comp, recursive); + } + } +} + +void LLAvatarJoint::setVisible(BOOL visible, BOOL recursive) +{ + mVisible = visible; + + if (recursive) + { + for (child_list_t::iterator iter = mChildren.begin(); + iter != mChildren.end(); ++iter) + { + LLAvatarJoint* joint = (LLAvatarJoint*)(*iter); + joint->setVisible(visible, recursive); + } + } +} + + +void LLAvatarJoint::setMeshesToChildren() +{ + removeAllChildren(); + for (std::vector::iterator iter = mMeshParts.begin(); + iter != mMeshParts.end(); iter++) + { + addChild((LLAvatarJoint*) *iter); + } +} +//----------------------------------------------------------------------------- +// LLAvatarJointCollisionVolume() +//----------------------------------------------------------------------------- + +LLAvatarJointCollisionVolume::LLAvatarJointCollisionVolume() +{ + mUpdateXform = FALSE; +} + +LLAvatarJointCollisionVolume::LLAvatarJointCollisionVolume(const std::string &name, LLJoint *parent) : LLAvatarJoint(name, parent) +{ + +} + +LLVector3 LLAvatarJointCollisionVolume::getVolumePos(LLVector3 &offset) +{ + mUpdateXform = TRUE; + + LLVector3 result = offset; + result.scaleVec(getScale()); + result.rotVec(getWorldRotation()); + result += getWorldPosition(); + + return result; +} + +void LLAvatarJointCollisionVolume::renderCollision() +{ + updateWorldMatrix(); + + gGL.pushMatrix(); + gGL.multMatrix( &mXform.getWorldMatrix().mMatrix[0][0] ); + + gGL.diffuseColor3f( 0.f, 0.f, 1.f ); + + gGL.begin(LLRender::LINES); + + LLVector3 v[] = + { + LLVector3(1,0,0), + LLVector3(-1,0,0), + LLVector3(0,1,0), + LLVector3(0,-1,0), + + LLVector3(0,0,-1), + LLVector3(0,0,1), + }; + + //sides + gGL.vertex3fv(v[0].mV); + gGL.vertex3fv(v[2].mV); + + gGL.vertex3fv(v[0].mV); + gGL.vertex3fv(v[3].mV); + + gGL.vertex3fv(v[1].mV); + gGL.vertex3fv(v[2].mV); + + gGL.vertex3fv(v[1].mV); + gGL.vertex3fv(v[3].mV); + + + //top + gGL.vertex3fv(v[0].mV); + gGL.vertex3fv(v[4].mV); + + gGL.vertex3fv(v[1].mV); + gGL.vertex3fv(v[4].mV); + + gGL.vertex3fv(v[2].mV); + gGL.vertex3fv(v[4].mV); + + gGL.vertex3fv(v[3].mV); + gGL.vertex3fv(v[4].mV); + + + //bottom + gGL.vertex3fv(v[0].mV); + gGL.vertex3fv(v[5].mV); + + gGL.vertex3fv(v[1].mV); + gGL.vertex3fv(v[5].mV); + + gGL.vertex3fv(v[2].mV); + gGL.vertex3fv(v[5].mV); + + gGL.vertex3fv(v[3].mV); + gGL.vertex3fv(v[5].mV); + + gGL.end(); + + gGL.popMatrix(); +} + + +// End diff --git a/indra/llappearance/llavatarjoint.h b/indra/llappearance/llavatarjoint.h new file mode 100644 index 0000000000..cbfc1b73ea --- /dev/null +++ b/indra/llappearance/llavatarjoint.h @@ -0,0 +1,127 @@ +/** + * @file llavatarjoint.h + * @brief Implementation of LLAvatarJoint class + * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_LLAVATARJOINT_H +#define LL_LLAVATARJOINT_H + +//----------------------------------------------------------------------------- +// Header Files +//----------------------------------------------------------------------------- +#include "lljoint.h" +#include "lljointpickname.h" + +class LLFace; +class LLAvatarJointMesh; + +//----------------------------------------------------------------------------- +// class LLViewerJoint +//----------------------------------------------------------------------------- +class LLAvatarJoint : + public LLJoint +{ +public: + LLAvatarJoint(); + LLAvatarJoint(const std::string &name, LLJoint *parent = NULL); + virtual ~LLAvatarJoint(); + + // Gets the validity of this joint + BOOL getValid() { return mValid; } + + // Sets the validity of this joint + virtual void setValid( BOOL valid, BOOL recursive=FALSE ); + + // Returns true if this object is transparent. + // This is used to determine in which order to draw objects. + virtual BOOL isTransparent(); + + // Returns true if this object should inherit scale modifiers from its immediate parent + virtual BOOL inheritScale() { return FALSE; } + + + enum Components + { + SC_BONE = 1, + SC_JOINT = 2, + SC_AXES = 4 + }; + + // Selects which skeleton components to draw + void setSkeletonComponents( U32 comp, BOOL recursive = TRUE ); + + // Returns which skeleton components are enables for drawing + U32 getSkeletonComponents() { return mComponents; } + + // Sets the level of detail for this node as a minimum + // pixel area threshold. If the current pixel area for this + // object is less than the specified threshold, the node is + // not traversed. In addition, if a value is specified (not + // default of 0.0), and the pixel area is larger than the + // specified minimum, the node is rendered, but no other siblings + // of this node under the same parent will be. + F32 getLOD() { return mMinPixelArea; } + void setLOD( F32 pixelArea ) { mMinPixelArea = pixelArea; } + + void setPickName(LLJointPickName name) { mPickName = name; } + LLJointPickName getPickName() { return mPickName; } + + void setVisible( BOOL visible, BOOL recursive ); + + // Takes meshes in mMeshParts and sets each one as a child joint + void setMeshesToChildren(); + +public: + static BOOL sDisableLOD; + std::vector mMeshParts; //LLViewerJointMesh* + void setMeshID( S32 id ) {mMeshID = id;} + +protected: + void init(); + + BOOL mValid; + U32 mComponents; + F32 mMinPixelArea; + LLJointPickName mPickName; + BOOL mVisible; + S32 mMeshID; +}; + +class LLAvatarJointCollisionVolume : public LLAvatarJoint +{ +public: + LLAvatarJointCollisionVolume(); + LLAvatarJointCollisionVolume(const std::string &name, LLJoint *parent = NULL); + virtual ~LLAvatarJointCollisionVolume() {}; + + virtual BOOL inheritScale() { return TRUE; } + + void renderCollision(); + + LLVector3 getVolumePos(LLVector3 &offset); +}; + +#endif // LL_LLAVATARJOINT_H + + diff --git a/indra/llappearance/llavatarjointmesh.cpp b/indra/llappearance/llavatarjointmesh.cpp new file mode 100755 index 0000000000..92c213126a --- /dev/null +++ b/indra/llappearance/llavatarjointmesh.cpp @@ -0,0 +1,359 @@ +/** + * @file LLAvatarJointMesh.cpp + * @brief Implementation of LLAvatarJointMesh class + * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +//----------------------------------------------------------------------------- +// Header Files +//----------------------------------------------------------------------------- +#include "linden_common.h" +#include "imageids.h" +#include "llfasttimer.h" +#include "llrender.h" + +#include "llavatarjointmesh.h" +#include "llavatarappearance.h" +//#include "llapr.h" +//#include "llbox.h" +//#include "lldrawable.h" +//#include "lldrawpoolavatar.h" +//#include "lldrawpoolbump.h" +//#include "lldynamictexture.h" +//#include "llface.h" +//#include "llgldbg.h" +//#include "llglheaders.h" +#include "lltexlayer.h" +//#include "llviewercamera.h" +//#include "llviewercontrol.h" +//#include "llviewertexturelist.h" +//#include "llsky.h" +//#include "pipeline.h" +//#include "llviewershadermgr.h" +#include "llmath.h" +#include "v4math.h" +#include "m3math.h" +#include "m4math.h" +#include "llmatrix4a.h" + + +//----------------------------------------------------------------------------- +//----------------------------------------------------------------------------- +// LLAvatarJointMesh::LLSkinJoint +//----------------------------------------------------------------------------- +//----------------------------------------------------------------------------- + +//----------------------------------------------------------------------------- +// LLSkinJoint +//----------------------------------------------------------------------------- +LLSkinJoint::LLSkinJoint() +{ + mJoint = NULL; +} + +//----------------------------------------------------------------------------- +// ~LLSkinJoint +//----------------------------------------------------------------------------- +LLSkinJoint::~LLSkinJoint() +{ + mJoint = NULL; +} + + +//----------------------------------------------------------------------------- +// LLSkinJoint::setupSkinJoint() +//----------------------------------------------------------------------------- +BOOL LLSkinJoint::setupSkinJoint( LLAvatarJoint *joint) +{ + // find the named joint + mJoint = joint; + if ( !mJoint ) + { + llinfos << "Can't find joint" << llendl; + } + + // compute the inverse root skin matrix + mRootToJointSkinOffset.clearVec(); + + LLVector3 rootSkinOffset; + while (joint) + { + rootSkinOffset += joint->getSkinOffset(); + joint = (LLAvatarJoint*)joint->getParent(); + } + + mRootToJointSkinOffset = -rootSkinOffset; + mRootToParentJointSkinOffset = mRootToJointSkinOffset; + mRootToParentJointSkinOffset += mJoint->getSkinOffset(); + + return TRUE; +} + + +//----------------------------------------------------------------------------- +//----------------------------------------------------------------------------- +// LLAvatarJointMesh +//----------------------------------------------------------------------------- +//----------------------------------------------------------------------------- + +BOOL LLAvatarJointMesh::sPipelineRender = FALSE; +EAvatarRenderPass LLAvatarJointMesh::sRenderPass = AVATAR_RENDER_PASS_SINGLE; +U32 LLAvatarJointMesh::sClothingMaskImageName = 0; +LLColor4 LLAvatarJointMesh::sClothingInnerColor; + +//----------------------------------------------------------------------------- +// LLAvatarJointMesh() +//----------------------------------------------------------------------------- +LLAvatarJointMesh::LLAvatarJointMesh() + : + mTexture( NULL ), + mLayerSet( NULL ), + mTestImageName( 0 ), + mFaceIndexCount(0), + mIsTransparent(FALSE) +{ + + mColor[0] = 1.0f; + mColor[1] = 1.0f; + mColor[2] = 1.0f; + mColor[3] = 1.0f; + mShiny = 0.0f; + mCullBackFaces = TRUE; + + mMesh = NULL; + + mNumSkinJoints = 0; + mSkinJoints = NULL; + + mFace = NULL; + + mMeshID = 0; + mUpdateXform = FALSE; + + mValid = FALSE; +} + + +//----------------------------------------------------------------------------- +// ~LLAvatarJointMesh() +// Class Destructor +//----------------------------------------------------------------------------- +LLAvatarJointMesh::~LLAvatarJointMesh() +{ + mMesh = NULL; + mTexture = NULL; + freeSkinData(); +} + + +//----------------------------------------------------------------------------- +// LLAvatarJointMesh::allocateSkinData() +//----------------------------------------------------------------------------- +BOOL LLAvatarJointMesh::allocateSkinData( U32 numSkinJoints ) +{ + mSkinJoints = new LLSkinJoint[ numSkinJoints ]; + mNumSkinJoints = numSkinJoints; + return TRUE; +} + +//----------------------------------------------------------------------------- +// LLAvatarJointMesh::freeSkinData() +//----------------------------------------------------------------------------- +void LLAvatarJointMesh::freeSkinData() +{ + mNumSkinJoints = 0; + delete [] mSkinJoints; + mSkinJoints = NULL; +} + +//-------------------------------------------------------------------- +// LLAvatarJointMesh::getColor() +//-------------------------------------------------------------------- +void LLAvatarJointMesh::getColor( F32 *red, F32 *green, F32 *blue, F32 *alpha ) +{ + *red = mColor[0]; + *green = mColor[1]; + *blue = mColor[2]; + *alpha = mColor[3]; +} + +//-------------------------------------------------------------------- +// LLAvatarJointMesh::setColor() +//-------------------------------------------------------------------- +void LLAvatarJointMesh::setColor( F32 red, F32 green, F32 blue, F32 alpha ) +{ + mColor[0] = red; + mColor[1] = green; + mColor[2] = blue; + mColor[3] = alpha; +} + + +//-------------------------------------------------------------------- +// LLAvatarJointMesh::getTexture() +//-------------------------------------------------------------------- +//LLViewerTexture *LLAvatarJointMesh::getTexture() +//{ +// return mTexture; +//} + +//-------------------------------------------------------------------- +// LLAvatarJointMesh::setTexture() +//-------------------------------------------------------------------- +void LLAvatarJointMesh::setTexture( LLGLTexture *texture ) +{ + mTexture = texture; + + // texture and dynamic_texture are mutually exclusive + if( texture ) + { + mLayerSet = NULL; + //texture->bindTexture(0); + //texture->setClamp(TRUE, TRUE); + } +} + +//-------------------------------------------------------------------- +// LLAvatarJointMesh::setLayerSet() +// Sets the shape texture (takes precedence over normal texture) +//-------------------------------------------------------------------- +void LLAvatarJointMesh::setLayerSet( LLTexLayerSet* layer_set ) +{ + mLayerSet = layer_set; + + // texture and dynamic_texture are mutually exclusive + if( layer_set ) + { + mTexture = NULL; + } +} + + + +//-------------------------------------------------------------------- +// LLAvatarJointMesh::getMesh() +//-------------------------------------------------------------------- +LLPolyMesh *LLAvatarJointMesh::getMesh() +{ + return mMesh; +} + +//----------------------------------------------------------------------------- +// LLAvatarJointMesh::setMesh() +//----------------------------------------------------------------------------- +void LLAvatarJointMesh::setMesh( LLPolyMesh *mesh ) +{ + // set the mesh pointer + mMesh = mesh; + + // release any existing skin joints + freeSkinData(); + + if ( mMesh == NULL ) + { + return; + } + + // acquire the transform from the mesh object + setPosition( mMesh->getPosition() ); + setRotation( mMesh->getRotation() ); + setScale( mMesh->getScale() ); + + // create skin joints if necessary + if ( mMesh->hasWeights() && !mMesh->isLOD()) + { + U32 numJointNames = mMesh->getNumJointNames(); + + allocateSkinData( numJointNames ); + std::string *jointNames = mMesh->getJointNames(); + + U32 jn; + for (jn = 0; jn < numJointNames; jn++) + { + //llinfos << "Setting up joint " << jointNames[jn] << llendl; + LLAvatarJoint* joint = (LLAvatarJoint*)(getRoot()->findJoint(jointNames[jn]) ); + mSkinJoints[jn].setupSkinJoint( joint ); + } + } + + // setup joint array + if (!mMesh->isLOD()) + { + setupJoint((LLAvatarJoint*)getRoot()); + } + +// llinfos << "joint render entries: " << mMesh->mJointRenderData.count() << llendl; +} + +//----------------------------------------------------------------------------- +// setupJoint() +//----------------------------------------------------------------------------- +void LLAvatarJointMesh::setupJoint(LLAvatarJoint* current_joint) +{ +// llinfos << "Mesh: " << getName() << llendl; + +// S32 joint_count = 0; + U32 sj; + for (sj=0; sjmJointRenderData.count() && mMesh->mJointRenderData[mMesh->mJointRenderData.count() - 1]->mWorldMatrix == ¤t_joint->getParent()->getWorldMatrix()) + { + // ...then just add ourselves + LLAvatarJoint* jointp = js.mJoint; + mMesh->mJointRenderData.put(new LLJointRenderData(&jointp->getWorldMatrix(), &js)); +// llinfos << "joint " << joint_count << js.mJoint->getName() << llendl; +// joint_count++; + } + // otherwise add our parent and ourselves + else + { + mMesh->mJointRenderData.put(new LLJointRenderData(¤t_joint->getParent()->getWorldMatrix(), NULL)); +// llinfos << "joint " << joint_count << current_joint->getParent()->getName() << llendl; +// joint_count++; + mMesh->mJointRenderData.put(new LLJointRenderData(¤t_joint->getWorldMatrix(), &js)); +// llinfos << "joint " << joint_count << current_joint->getName() << llendl; +// joint_count++; + } + } + + // depth-first traversal + for (LLJoint::child_list_t::iterator iter = current_joint->mChildren.begin(); + iter != current_joint->mChildren.end(); ++iter) + { + LLAvatarJoint* child_joint = (LLAvatarJoint*)(*iter); + setupJoint(child_joint); + } +} + + +// End diff --git a/indra/llappearance/llavatarjointmesh.h b/indra/llappearance/llavatarjointmesh.h new file mode 100755 index 0000000000..dcd202bdaf --- /dev/null +++ b/indra/llappearance/llavatarjointmesh.h @@ -0,0 +1,140 @@ +/** + * @file llavatarjointmesh.h + * @brief Implementation of LLAvatarJointMesh class + * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_LLAVATARJOINTMESH_H +#define LL_LLAVATARJOINTMESH_H + +#include "llavatarjoint.h" +#include "llgltexture.h" +#include "llpolymesh.h" +#include "v4color.h" + +class LLDrawable; +class LLFace; +class LLCharacter; +class LLTexLayerSet; + +typedef enum e_avatar_render_pass +{ + AVATAR_RENDER_PASS_SINGLE, + AVATAR_RENDER_PASS_CLOTHING_INNER, + AVATAR_RENDER_PASS_CLOTHING_OUTER +} EAvatarRenderPass; + +class LLSkinJoint +{ +public: + LLSkinJoint(); + ~LLSkinJoint(); + BOOL setupSkinJoint( LLAvatarJoint *joint); + + LLAvatarJoint *mJoint; + LLVector3 mRootToJointSkinOffset; + LLVector3 mRootToParentJointSkinOffset; +}; + +//----------------------------------------------------------------------------- +// class LLViewerJointMesh +//----------------------------------------------------------------------------- +class LLAvatarJointMesh : public LLAvatarJoint +{ + friend class LLAvatarAppearance; +protected: + LLColor4 mColor; // color value +// LLColor4 mSpecular; // specular color (always white for now) + F32 mShiny; // shiny value + LLPointer mTexture; // ptr to a global texture + LLTexLayerSet* mLayerSet; // ptr to a layer set owned by the avatar + U32 mTestImageName; // handle to a temporary texture for previewing uploads + LLPolyMesh* mMesh; // ptr to a global polymesh + BOOL mCullBackFaces; // true by default + LLFace* mFace; // ptr to a face w/ AGP copy of mesh + + U32 mFaceIndexCount; + BOOL mIsTransparent; + + U32 mNumSkinJoints; + LLSkinJoint* mSkinJoints; + S32 mMeshID; + +public: + static BOOL sPipelineRender; + //RN: this is here for testing purposes + static U32 sClothingMaskImageName; + static EAvatarRenderPass sRenderPass; + static LLColor4 sClothingInnerColor; + +public: + // Constructor + LLAvatarJointMesh(); + + // Destructor + virtual ~LLAvatarJointMesh(); + + // Gets the shape color + void getColor( F32 *red, F32 *green, F32 *blue, F32 *alpha ); + + // Sets the shape color + void setColor( F32 red, F32 green, F32 blue, F32 alpha ); + + // Sets the shininess + void setSpecular( const LLColor4& color, F32 shiny ) { /*mSpecular = color;*/ mShiny = shiny; }; + + // Sets the shape texture + void setTexture( LLGLTexture *texture ); + + void setTestTexture( U32 name ) { mTestImageName = name; } + + // Sets layer set responsible for a dynamic shape texture (takes precedence over normal texture) + void setLayerSet( LLTexLayerSet* layer_set ); + + // Gets the poly mesh + LLPolyMesh *getMesh(); + + // Sets the poly mesh + void setMesh( LLPolyMesh *mesh ); + + // Sets up joint matrix data for rendering + void setupJoint(LLAvatarJoint* current_joint); + + // Render time method to upload batches of joint matrices + void uploadJointMatrices(); + + // Sets ID for picking + void setMeshID( S32 id ) {mMeshID = id;} + + // Gets ID for picking + S32 getMeshID() { return mMeshID; } + +private: + // Allocate skin data + BOOL allocateSkinData( U32 numSkinJoints ); + + // Free skin data + void freeSkinData(); +}; + +#endif // LL_LLAVATARJOINTMESH_H diff --git a/indra/llappearance/llpolymesh.cpp b/indra/llappearance/llpolymesh.cpp new file mode 100644 index 0000000000..b1370ab1e3 --- /dev/null +++ b/indra/llappearance/llpolymesh.cpp @@ -0,0 +1,1050 @@ +/** + * @file llpolymesh.cpp + * @brief Implementation of LLPolyMesh class + * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +//----------------------------------------------------------------------------- +// Header Files +//----------------------------------------------------------------------------- +#include "linden_common.h" +#include "llpolymesh.h" +#include "llfasttimer.h" +#include "llmemory.h" + +//#include "llviewercontrol.h" +#include "llxmltree.h" +#include "llavatarappearance.h" +#include "llwearable.h" +#include "lldir.h" +#include "llvolume.h" +#include "llendianswizzle.h" + + +#define HEADER_ASCII "Linden Mesh 1.0" +#define HEADER_BINARY "Linden Binary Mesh 1.0" + +//extern LLControlGroup gSavedSettings; // read only + +LLPolyMorphData *clone_morph_param_duplicate(const LLPolyMorphData *src_data, + const std::string &name); +LLPolyMorphData *clone_morph_param_direction(const LLPolyMorphData *src_data, + const LLVector3 &direction, + const std::string &name); +LLPolyMorphData *clone_morph_param_cleavage(const LLPolyMorphData *src_data, + F32 scale, + const std::string &name); + +//----------------------------------------------------------------------------- +// Global table of loaded LLPolyMeshes +//----------------------------------------------------------------------------- +LLPolyMesh::LLPolyMeshSharedDataTable LLPolyMesh::sGlobalSharedMeshList; + +//----------------------------------------------------------------------------- +// LLPolyMeshSharedData() +//----------------------------------------------------------------------------- +LLPolyMeshSharedData::LLPolyMeshSharedData() +{ + mNumVertices = 0; + mBaseCoords = NULL; + mBaseNormals = NULL; + mBaseBinormals = NULL; + mTexCoords = NULL; + mDetailTexCoords = NULL; + mWeights = NULL; + mHasWeights = FALSE; + mHasDetailTexCoords = FALSE; + + mNumFaces = 0; + mFaces = NULL; + + mNumJointNames = 0; + mJointNames = NULL; + + mTriangleIndices = NULL; + mNumTriangleIndices = 0; + + mReferenceData = NULL; + + mLastIndexOffset = -1; +} + +//----------------------------------------------------------------------------- +// ~LLPolyMeshSharedData() +//----------------------------------------------------------------------------- +LLPolyMeshSharedData::~LLPolyMeshSharedData() +{ + freeMeshData(); + for_each(mMorphData.begin(), mMorphData.end(), DeletePointer()); + mMorphData.clear(); +} + +//----------------------------------------------------------------------------- +// setupLOD() +//----------------------------------------------------------------------------- +void LLPolyMeshSharedData::setupLOD(LLPolyMeshSharedData* reference_data) +{ + mReferenceData = reference_data; + + if (reference_data) + { + mBaseCoords = reference_data->mBaseCoords; + mBaseNormals = reference_data->mBaseNormals; + mBaseBinormals = reference_data->mBaseBinormals; + mTexCoords = reference_data->mTexCoords; + mDetailTexCoords = reference_data->mDetailTexCoords; + mWeights = reference_data->mWeights; + mHasWeights = reference_data->mHasWeights; + mHasDetailTexCoords = reference_data->mHasDetailTexCoords; + } +} + +//----------------------------------------------------------------------------- +// LLPolyMeshSharedData::freeMeshData() +//----------------------------------------------------------------------------- +void LLPolyMeshSharedData::freeMeshData() +{ + if (!mReferenceData) + { + mNumVertices = 0; + + ll_aligned_free_16(mBaseCoords); + mBaseCoords = NULL; + + ll_aligned_free_16(mBaseNormals); + mBaseNormals = NULL; + + ll_aligned_free_16(mBaseBinormals); + mBaseBinormals = NULL; + + ll_aligned_free_16(mTexCoords); + mTexCoords = NULL; + + ll_aligned_free_16(mDetailTexCoords); + mDetailTexCoords = NULL; + + ll_aligned_free_16(mWeights); + mWeights = NULL; + } + + mNumFaces = 0; + delete [] mFaces; + mFaces = NULL; + + mNumJointNames = 0; + delete [] mJointNames; + mJointNames = NULL; + + delete [] mTriangleIndices; + mTriangleIndices = NULL; + +// mVertFaceMap.deleteAllData(); +} + +// compate_int is used by the qsort function to sort the index array +int compare_int(const void *a, const void *b); + +//----------------------------------------------------------------------------- +// genIndices() +//----------------------------------------------------------------------------- +void LLPolyMeshSharedData::genIndices(S32 index_offset) +{ + if (index_offset == mLastIndexOffset) + { + return; + } + + delete []mTriangleIndices; + mTriangleIndices = new U32[mNumTriangleIndices]; + + S32 cur_index = 0; + for (S32 i = 0; i < mNumFaces; i++) + { + mTriangleIndices[cur_index] = mFaces[i][0] + index_offset; + cur_index++; + mTriangleIndices[cur_index] = mFaces[i][1] + index_offset; + cur_index++; + mTriangleIndices[cur_index] = mFaces[i][2] + index_offset; + cur_index++; + } + + mLastIndexOffset = index_offset; +} + +//-------------------------------------------------------------------- +// LLPolyMeshSharedData::getNumKB() +//-------------------------------------------------------------------- +U32 LLPolyMeshSharedData::getNumKB() +{ + U32 num_kb = sizeof(LLPolyMesh); + + if (!isLOD()) + { + num_kb += mNumVertices * + ( sizeof(LLVector3) + // coords + sizeof(LLVector3) + // normals + sizeof(LLVector2) ); // texCoords + } + + if (mHasDetailTexCoords && !isLOD()) + { + num_kb += mNumVertices * sizeof(LLVector2); // detailTexCoords + } + + if (mHasWeights && !isLOD()) + { + num_kb += mNumVertices * sizeof(float); // weights + } + + num_kb += mNumFaces * sizeof(LLPolyFace); // faces + + num_kb /= 1024; + return num_kb; +} + +//----------------------------------------------------------------------------- +// LLPolyMeshSharedData::allocateVertexData() +//----------------------------------------------------------------------------- +BOOL LLPolyMeshSharedData::allocateVertexData( U32 numVertices ) +{ + U32 i; + mBaseCoords = (LLVector4a*) ll_aligned_malloc_16(numVertices*sizeof(LLVector4a)); + mBaseNormals = (LLVector4a*) ll_aligned_malloc_16(numVertices*sizeof(LLVector4a)); + mBaseBinormals = (LLVector4a*) ll_aligned_malloc_16(numVertices*sizeof(LLVector4a)); + mTexCoords = (LLVector2*) ll_aligned_malloc_16(numVertices*sizeof(LLVector2)); + mDetailTexCoords = (LLVector2*) ll_aligned_malloc_16(numVertices*sizeof(LLVector2)); + mWeights = (F32*) ll_aligned_malloc_16(numVertices*sizeof(F32)); + for (i = 0; i < numVertices; i++) + { + mBaseCoords[i].clear(); + mBaseNormals[i].clear(); + mBaseBinormals[i].clear(); + mTexCoords[i].clear(); + mWeights[i] = 0.f; + } + mNumVertices = numVertices; + return TRUE; +} + +//----------------------------------------------------------------------------- +// LLPolyMeshSharedData::allocateFaceData() +//----------------------------------------------------------------------------- +BOOL LLPolyMeshSharedData::allocateFaceData( U32 numFaces ) +{ + mFaces = new LLPolyFace[ numFaces ]; + mNumFaces = numFaces; + mNumTriangleIndices = mNumFaces * 3; + return TRUE; +} + +//----------------------------------------------------------------------------- +// LLPolyMeshSharedData::allocateJointNames() +//----------------------------------------------------------------------------- +BOOL LLPolyMeshSharedData::allocateJointNames( U32 numJointNames ) +{ + mJointNames = new std::string[ numJointNames ]; + mNumJointNames = numJointNames; + return TRUE; +} + +//-------------------------------------------------------------------- +// LLPolyMeshSharedData::loadMesh() +//-------------------------------------------------------------------- +BOOL LLPolyMeshSharedData::loadMesh( const std::string& fileName ) +{ + //------------------------------------------------------------------------- + // Open the file + //------------------------------------------------------------------------- + if(fileName.empty()) + { + llerrs << "Filename is Empty!" << llendl; + return FALSE; + } + LLFILE* fp = LLFile::fopen(fileName, "rb"); /*Flawfinder: ignore*/ + if (!fp) + { + llerrs << "can't open: " << fileName << llendl; + return FALSE; + } + + //------------------------------------------------------------------------- + // Read a chunk + //------------------------------------------------------------------------- + char header[128]; /*Flawfinder: ignore*/ + if (fread(header, sizeof(char), 128, fp) != 128) + { + llwarns << "Short read" << llendl; + } + + //------------------------------------------------------------------------- + // Check for proper binary header + //------------------------------------------------------------------------- + BOOL status = FALSE; + if ( strncmp(header, HEADER_BINARY, strlen(HEADER_BINARY)) == 0 ) /*Flawfinder: ignore*/ + { + lldebugs << "Loading " << fileName << llendl; + + //---------------------------------------------------------------- + // File Header (seek past it) + //---------------------------------------------------------------- + fseek(fp, 24, SEEK_SET); + + //---------------------------------------------------------------- + // HasWeights + //---------------------------------------------------------------- + U8 hasWeights; + size_t numRead = fread(&hasWeights, sizeof(U8), 1, fp); + if (numRead != 1) + { + llerrs << "can't read HasWeights flag from " << fileName << llendl; + return FALSE; + } + if (!isLOD()) + { + mHasWeights = (hasWeights==0) ? FALSE : TRUE; + } + + //---------------------------------------------------------------- + // HasDetailTexCoords + //---------------------------------------------------------------- + U8 hasDetailTexCoords; + numRead = fread(&hasDetailTexCoords, sizeof(U8), 1, fp); + if (numRead != 1) + { + llerrs << "can't read HasDetailTexCoords flag from " << fileName << llendl; + return FALSE; + } + + //---------------------------------------------------------------- + // Position + //---------------------------------------------------------------- + LLVector3 position; + numRead = fread(position.mV, sizeof(float), 3, fp); + llendianswizzle(position.mV, sizeof(float), 3); + if (numRead != 3) + { + llerrs << "can't read Position from " << fileName << llendl; + return FALSE; + } + setPosition( position ); + + //---------------------------------------------------------------- + // Rotation + //---------------------------------------------------------------- + LLVector3 rotationAngles; + numRead = fread(rotationAngles.mV, sizeof(float), 3, fp); + llendianswizzle(rotationAngles.mV, sizeof(float), 3); + if (numRead != 3) + { + llerrs << "can't read RotationAngles from " << fileName << llendl; + return FALSE; + } + + U8 rotationOrder; + numRead = fread(&rotationOrder, sizeof(U8), 1, fp); + + if (numRead != 1) + { + llerrs << "can't read RotationOrder from " << fileName << llendl; + return FALSE; + } + + rotationOrder = 0; + + setRotation( mayaQ( rotationAngles.mV[0], + rotationAngles.mV[1], + rotationAngles.mV[2], + (LLQuaternion::Order)rotationOrder ) ); + + //---------------------------------------------------------------- + // Scale + //---------------------------------------------------------------- + LLVector3 scale; + numRead = fread(scale.mV, sizeof(float), 3, fp); + llendianswizzle(scale.mV, sizeof(float), 3); + if (numRead != 3) + { + llerrs << "can't read Scale from " << fileName << llendl; + return FALSE; + } + setScale( scale ); + + //------------------------------------------------------------------------- + // Release any existing mesh geometry + //------------------------------------------------------------------------- + freeMeshData(); + + U16 numVertices = 0; + + //---------------------------------------------------------------- + // NumVertices + //---------------------------------------------------------------- + if (!isLOD()) + { + numRead = fread(&numVertices, sizeof(U16), 1, fp); + llendianswizzle(&numVertices, sizeof(U16), 1); + if (numRead != 1) + { + llerrs << "can't read NumVertices from " << fileName << llendl; + return FALSE; + } + + allocateVertexData( numVertices ); + + for (U16 i = 0; i < numVertices; ++i) + { + //---------------------------------------------------------------- + // Coords + //---------------------------------------------------------------- + numRead = fread(&mBaseCoords[i], sizeof(float), 3, fp); + llendianswizzle(&mBaseCoords[i], sizeof(float), 3); + if (numRead != 3) + { + llerrs << "can't read Coordinates from " << fileName << llendl; + return FALSE; + } + } + + for (U16 i = 0; i < numVertices; ++i) + { + //---------------------------------------------------------------- + // Normals + //---------------------------------------------------------------- + numRead = fread(&mBaseNormals[i], sizeof(float), 3, fp); + llendianswizzle(&mBaseNormals[i], sizeof(float), 3); + if (numRead != 3) + { + llerrs << " can't read Normals from " << fileName << llendl; + return FALSE; + } + } + + for (U16 i = 0; i < numVertices; ++i) + { + //---------------------------------------------------------------- + // Binormals + //---------------------------------------------------------------- + numRead = fread(&mBaseBinormals[i], sizeof(float), 3, fp); + llendianswizzle(&mBaseBinormals[i], sizeof(float), 3); + if (numRead != 3) + { + llerrs << " can't read Binormals from " << fileName << llendl; + return FALSE; + } + } + + //---------------------------------------------------------------- + // TexCoords + //---------------------------------------------------------------- + numRead = fread(mTexCoords, 2*sizeof(float), numVertices, fp); + llendianswizzle(mTexCoords, sizeof(float), 2*numVertices); + if (numRead != numVertices) + { + llerrs << "can't read TexCoords from " << fileName << llendl; + return FALSE; + } + + //---------------------------------------------------------------- + // DetailTexCoords + //---------------------------------------------------------------- + if (mHasDetailTexCoords) + { + numRead = fread(mDetailTexCoords, 2*sizeof(float), numVertices, fp); + llendianswizzle(mDetailTexCoords, sizeof(float), 2*numVertices); + if (numRead != numVertices) + { + llerrs << "can't read DetailTexCoords from " << fileName << llendl; + return FALSE; + } + } + + //---------------------------------------------------------------- + // Weights + //---------------------------------------------------------------- + if (mHasWeights) + { + numRead = fread(mWeights, sizeof(float), numVertices, fp); + llendianswizzle(mWeights, sizeof(float), numVertices); + if (numRead != numVertices) + { + llerrs << "can't read Weights from " << fileName << llendl; + return FALSE; + } + } + } + + //---------------------------------------------------------------- + // NumFaces + //---------------------------------------------------------------- + U16 numFaces; + numRead = fread(&numFaces, sizeof(U16), 1, fp); + llendianswizzle(&numFaces, sizeof(U16), 1); + if (numRead != 1) + { + llerrs << "can't read NumFaces from " << fileName << llendl; + return FALSE; + } + allocateFaceData( numFaces ); + + + //---------------------------------------------------------------- + // Faces + //---------------------------------------------------------------- + U32 i; + U32 numTris = 0; + for (i = 0; i < numFaces; i++) + { + S16 face[3]; + numRead = fread(face, sizeof(U16), 3, fp); + llendianswizzle(face, sizeof(U16), 3); + if (numRead != 3) + { + llerrs << "can't read Face[" << i << "] from " << fileName << llendl; + return FALSE; + } + if (mReferenceData) + { + llassert(face[0] < mReferenceData->mNumVertices); + llassert(face[1] < mReferenceData->mNumVertices); + llassert(face[2] < mReferenceData->mNumVertices); + } + + if (isLOD()) + { + // store largest index in case of LODs + for (S32 j = 0; j < 3; j++) + { + if (face[j] > mNumVertices - 1) + { + mNumVertices = face[j] + 1; + } + } + } + mFaces[i][0] = face[0]; + mFaces[i][1] = face[1]; + mFaces[i][2] = face[2]; + +// S32 j; +// for(j = 0; j < 3; j++) +// { +// LLDynamicArray *face_list = mVertFaceMap.getIfThere(face[j]); +// if (!face_list) +// { +// face_list = new LLDynamicArray; +// mVertFaceMap.addData(face[j], face_list); +// } +// face_list->put(i); +// } + + numTris++; + } + + lldebugs << "verts: " << numVertices + << ", faces: " << numFaces + << ", tris: " << numTris + << llendl; + + //---------------------------------------------------------------- + // NumSkinJoints + //---------------------------------------------------------------- + if (!isLOD()) + { + U16 numSkinJoints = 0; + if ( mHasWeights ) + { + numRead = fread(&numSkinJoints, sizeof(U16), 1, fp); + llendianswizzle(&numSkinJoints, sizeof(U16), 1); + if (numRead != 1) + { + llerrs << "can't read NumSkinJoints from " << fileName << llendl; + return FALSE; + } + allocateJointNames( numSkinJoints ); + } + + //---------------------------------------------------------------- + // SkinJoints + //---------------------------------------------------------------- + for (i=0; i < numSkinJoints; i++) + { + char jointName[64+1]; + numRead = fread(jointName, sizeof(jointName)-1, 1, fp); + jointName[sizeof(jointName)-1] = '\0'; // ensure nul-termination + if (numRead != 1) + { + llerrs << "can't read Skin[" << i << "].Name from " << fileName << llendl; + return FALSE; + } + + std::string *jn = &mJointNames[i]; + *jn = jointName; + } + + //------------------------------------------------------------------------- + // look for morph section + //------------------------------------------------------------------------- + char morphName[64+1]; + morphName[sizeof(morphName)-1] = '\0'; // ensure nul-termination + while(fread(&morphName, sizeof(char), 64, fp) == 64) + { + if (!strcmp(morphName, "End Morphs")) + { + // we reached the end of the morphs + break; + } + LLPolyMorphData* morph_data = new LLPolyMorphData(std::string(morphName)); + + BOOL result = morph_data->loadBinary(fp, this); + + if (!result) + { + delete morph_data; + continue; + } + + mMorphData.insert(morph_data); + + if (!strcmp(morphName, "Breast_Female_Cleavage")) + { + mMorphData.insert(clone_morph_param_cleavage(morph_data, + .75f, + "Breast_Physics_LeftRight_Driven")); + } + + if (!strcmp(morphName, "Breast_Female_Cleavage")) + { + mMorphData.insert(clone_morph_param_duplicate(morph_data, + "Breast_Physics_InOut_Driven")); + } + if (!strcmp(morphName, "Breast_Gravity")) + { + mMorphData.insert(clone_morph_param_duplicate(morph_data, + "Breast_Physics_UpDown_Driven")); + } + + if (!strcmp(morphName, "Big_Belly_Torso")) + { + mMorphData.insert(clone_morph_param_direction(morph_data, + LLVector3(0,0,0.05f), + "Belly_Physics_Torso_UpDown_Driven")); + } + + if (!strcmp(morphName, "Big_Belly_Legs")) + { + mMorphData.insert(clone_morph_param_direction(morph_data, + LLVector3(0,0,0.05f), + "Belly_Physics_Legs_UpDown_Driven")); + } + + if (!strcmp(morphName, "skirt_belly")) + { + mMorphData.insert(clone_morph_param_direction(morph_data, + LLVector3(0,0,0.05f), + "Belly_Physics_Skirt_UpDown_Driven")); + } + + if (!strcmp(morphName, "Small_Butt")) + { + mMorphData.insert(clone_morph_param_direction(morph_data, + LLVector3(0,0,0.05f), + "Butt_Physics_UpDown_Driven")); + } + if (!strcmp(morphName, "Small_Butt")) + { + mMorphData.insert(clone_morph_param_direction(morph_data, + LLVector3(0,0.03f,0), + "Butt_Physics_LeftRight_Driven")); + } + } + + S32 numRemaps; + if (fread(&numRemaps, sizeof(S32), 1, fp) == 1) + { + llendianswizzle(&numRemaps, sizeof(S32), 1); + for (S32 i = 0; i < numRemaps; i++) + { + S32 remapSrc; + S32 remapDst; + if (fread(&remapSrc, sizeof(S32), 1, fp) != 1) + { + llerrs << "can't read source vertex in vertex remap data" << llendl; + break; + } + if (fread(&remapDst, sizeof(S32), 1, fp) != 1) + { + llerrs << "can't read destination vertex in vertex remap data" << llendl; + break; + } + llendianswizzle(&remapSrc, sizeof(S32), 1); + llendianswizzle(&remapDst, sizeof(S32), 1); + + mSharedVerts[remapSrc] = remapDst; + } + } + } + + status = TRUE; + } + else + { + llerrs << "invalid mesh file header: " << fileName << llendl; + status = FALSE; + } + + if (0 == mNumJointNames) + { + allocateJointNames(1); + } + + fclose( fp ); + + return status; +} + +//----------------------------------------------------------------------------- +// getSharedVert() +//----------------------------------------------------------------------------- +const S32 *LLPolyMeshSharedData::getSharedVert(S32 vert) +{ + if (mSharedVerts.count(vert) > 0) + { + return &mSharedVerts[vert]; + } + return NULL; +} + +//----------------------------------------------------------------------------- +// getUV() +//----------------------------------------------------------------------------- +const LLVector2 &LLPolyMeshSharedData::getUVs(U32 index) +{ + // TODO: convert all index variables to S32 + llassert((S32)index < mNumVertices); + + return mTexCoords[index]; +} + +//----------------------------------------------------------------------------- +// LLPolyMesh() +//----------------------------------------------------------------------------- +LLPolyMesh::LLPolyMesh(LLPolyMeshSharedData *shared_data, LLPolyMesh *reference_mesh) +{ + LLMemType mt(LLMemType::MTYPE_AVATAR_MESH); + + llassert(shared_data); + + mSharedData = shared_data; + mReferenceMesh = reference_mesh; + mAvatarp = NULL; + mVertexData = NULL; + + mCurVertexCount = 0; + mFaceIndexCount = 0; + mFaceIndexOffset = 0; + mFaceVertexCount = 0; + mFaceVertexOffset = 0; + + if (shared_data->isLOD() && reference_mesh) + { + mCoords = reference_mesh->mCoords; + mNormals = reference_mesh->mNormals; + mScaledNormals = reference_mesh->mScaledNormals; + mBinormals = reference_mesh->mBinormals; + mScaledBinormals = reference_mesh->mScaledBinormals; + mTexCoords = reference_mesh->mTexCoords; + mClothingWeights = reference_mesh->mClothingWeights; + } + else + { + // Allocate memory without initializing every vector + // NOTE: This makes asusmptions about the size of LLVector[234] + S32 nverts = mSharedData->mNumVertices; + //make sure it's an even number of verts for alignment + nverts += nverts%2; + S32 nfloats = nverts * ( + 4 + //coords + 4 + //normals + 4 + //weights + 2 + //coords + 4 + //scaled normals + 4 + //binormals + 4); //scaled binormals + + //use 16 byte aligned vertex data to make LLPolyMesh SSE friendly + mVertexData = (F32*) ll_aligned_malloc_16(nfloats*4); + S32 offset = 0; + mCoords = (LLVector4a*)(mVertexData + offset); offset += 4*nverts; + mNormals = (LLVector4a*)(mVertexData + offset); offset += 4*nverts; + mClothingWeights = (LLVector4a*)(mVertexData + offset); offset += 4*nverts; + mTexCoords = (LLVector2*)(mVertexData + offset); offset += 2*nverts; + mScaledNormals = (LLVector4a*)(mVertexData + offset); offset += 4*nverts; + mBinormals = (LLVector4a*)(mVertexData + offset); offset += 4*nverts; + mScaledBinormals = (LLVector4a*)(mVertexData + offset); offset += 4*nverts; + initializeForMorph(); + } +} + + +//----------------------------------------------------------------------------- +// ~LLPolyMesh() +//----------------------------------------------------------------------------- +LLPolyMesh::~LLPolyMesh() +{ + S32 i; + for (i = 0; i < mJointRenderData.count(); i++) + { + delete mJointRenderData[i]; + mJointRenderData[i] = NULL; + } + + ll_aligned_free_16(mVertexData); + +} + + +//----------------------------------------------------------------------------- +// LLPolyMesh::getMesh() +//----------------------------------------------------------------------------- +LLPolyMesh *LLPolyMesh::getMesh(const std::string &name, LLPolyMesh* reference_mesh) +{ + //------------------------------------------------------------------------- + // search for an existing mesh by this name + //------------------------------------------------------------------------- + LLPolyMeshSharedData* meshSharedData = get_if_there(sGlobalSharedMeshList, name, (LLPolyMeshSharedData*)NULL); + if (meshSharedData) + { +// llinfos << "Polymesh " << name << " found in global mesh table." << llendl; + LLPolyMesh *poly_mesh = new LLPolyMesh(meshSharedData, reference_mesh); + return poly_mesh; + } + + //------------------------------------------------------------------------- + // if not found, create a new one, add it to the list + //------------------------------------------------------------------------- + std::string full_path; + full_path = gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER,name); + + LLPolyMeshSharedData *mesh_data = new LLPolyMeshSharedData(); + if (reference_mesh) + { + mesh_data->setupLOD(reference_mesh->getSharedData()); + } + if ( ! mesh_data->loadMesh( full_path ) ) + { + delete mesh_data; + return NULL; + } + + LLPolyMesh *poly_mesh = new LLPolyMesh(mesh_data, reference_mesh); + +// llinfos << "Polymesh " << name << " added to global mesh table." << llendl; + sGlobalSharedMeshList[name] = poly_mesh->mSharedData; + + return poly_mesh; +} + +//----------------------------------------------------------------------------- +// LLPolyMesh::freeAllMeshes() +//----------------------------------------------------------------------------- +void LLPolyMesh::freeAllMeshes() +{ + // delete each item in the global lists + for_each(sGlobalSharedMeshList.begin(), sGlobalSharedMeshList.end(), DeletePairedPointer()); + sGlobalSharedMeshList.clear(); +} + +LLPolyMeshSharedData *LLPolyMesh::getSharedData() const +{ + return mSharedData; +} + + +//-------------------------------------------------------------------- +// LLPolyMesh::dumpDiagInfo() +//-------------------------------------------------------------------- +void LLPolyMesh::dumpDiagInfo() +{ + // keep track of totals + U32 total_verts = 0; + U32 total_faces = 0; + U32 total_kb = 0; + + std::string buf; + + llinfos << "-----------------------------------------------------" << llendl; + llinfos << " Global PolyMesh Table (DEBUG only)" << llendl; + llinfos << " Verts Faces Mem(KB) Name" << llendl; + llinfos << "-----------------------------------------------------" << llendl; + + // print each loaded mesh, and it's memory usage + for(LLPolyMeshSharedDataTable::iterator iter = sGlobalSharedMeshList.begin(); + iter != sGlobalSharedMeshList.end(); ++iter) + { + const std::string& mesh_name = iter->first; + LLPolyMeshSharedData* mesh = iter->second; + + S32 num_verts = mesh->mNumVertices; + S32 num_faces = mesh->mNumFaces; + U32 num_kb = mesh->getNumKB(); + + buf = llformat("%8d %8d %8d %s", num_verts, num_faces, num_kb, mesh_name.c_str()); + llinfos << buf << llendl; + + total_verts += num_verts; + total_faces += num_faces; + total_kb += num_kb; + } + + llinfos << "-----------------------------------------------------" << llendl; + buf = llformat("%8d %8d %8d TOTAL", total_verts, total_faces, total_kb ); + llinfos << buf << llendl; + llinfos << "-----------------------------------------------------" << llendl; +} + +//----------------------------------------------------------------------------- +// getWritableCoords() +//----------------------------------------------------------------------------- +LLVector4a *LLPolyMesh::getWritableCoords() +{ + return mCoords; +} + +//----------------------------------------------------------------------------- +// getWritableNormals() +//----------------------------------------------------------------------------- +LLVector4a *LLPolyMesh::getWritableNormals() +{ + return mNormals; +} + +//----------------------------------------------------------------------------- +// getWritableBinormals() +//----------------------------------------------------------------------------- +LLVector4a *LLPolyMesh::getWritableBinormals() +{ + return mBinormals; +} + + +//----------------------------------------------------------------------------- +// getWritableClothingWeights() +//----------------------------------------------------------------------------- +LLVector4a *LLPolyMesh::getWritableClothingWeights() +{ + return mClothingWeights; +} + +//----------------------------------------------------------------------------- +// getWritableTexCoords() +//----------------------------------------------------------------------------- +LLVector2 *LLPolyMesh::getWritableTexCoords() +{ + return mTexCoords; +} + +//----------------------------------------------------------------------------- +// getScaledNormals() +//----------------------------------------------------------------------------- +LLVector4a *LLPolyMesh::getScaledNormals() +{ + return mScaledNormals; +} + +//----------------------------------------------------------------------------- +// getScaledBinormals() +//----------------------------------------------------------------------------- +LLVector4a *LLPolyMesh::getScaledBinormals() +{ + return mScaledBinormals; +} + + +//----------------------------------------------------------------------------- +// initializeForMorph() +//----------------------------------------------------------------------------- +void LLPolyMesh::initializeForMorph() +{ + LLVector4a::memcpyNonAliased16((F32*) mCoords, (F32*) mSharedData->mBaseCoords, sizeof(LLVector4a) * mSharedData->mNumVertices); + LLVector4a::memcpyNonAliased16((F32*) mNormals, (F32*) mSharedData->mBaseNormals, sizeof(LLVector4a) * mSharedData->mNumVertices); + LLVector4a::memcpyNonAliased16((F32*) mScaledNormals, (F32*) mSharedData->mBaseNormals, sizeof(LLVector4a) * mSharedData->mNumVertices); + LLVector4a::memcpyNonAliased16((F32*) mBinormals, (F32*) mSharedData->mBaseNormals, sizeof(LLVector4a) * mSharedData->mNumVertices); + LLVector4a::memcpyNonAliased16((F32*) mScaledBinormals, (F32*) mSharedData->mBaseNormals, sizeof(LLVector4a) * mSharedData->mNumVertices); + LLVector4a::memcpyNonAliased16((F32*) mTexCoords, (F32*) mSharedData->mTexCoords, sizeof(LLVector2) * (mSharedData->mNumVertices + mSharedData->mNumVertices%2)); + + for (U32 i = 0; i < mSharedData->mNumVertices; ++i) + { + mClothingWeights[i].clear(); + } +} + +//----------------------------------------------------------------------------- +// getMorphData() +//----------------------------------------------------------------------------- +LLPolyMorphData* LLPolyMesh::getMorphData(const std::string& morph_name) +{ + if (!mSharedData) + return NULL; + for (LLPolyMeshSharedData::morphdata_list_t::iterator iter = mSharedData->mMorphData.begin(); + iter != mSharedData->mMorphData.end(); ++iter) + { + LLPolyMorphData *morph_data = *iter; + if (morph_data->getName() == morph_name) + { + return morph_data; + } + } + return NULL; +} + +//----------------------------------------------------------------------------- +// removeMorphData() +//----------------------------------------------------------------------------- +// // erasing but not deleting seems bad, but fortunately we don't actually use this... +// void LLPolyMesh::removeMorphData(LLPolyMorphData *morph_target) +// { +// if (!mSharedData) +// return; +// mSharedData->mMorphData.erase(morph_target); +// } + +//----------------------------------------------------------------------------- +// deleteAllMorphData() +//----------------------------------------------------------------------------- +// void LLPolyMesh::deleteAllMorphData() +// { +// if (!mSharedData) +// return; + +// for_each(mSharedData->mMorphData.begin(), mSharedData->mMorphData.end(), DeletePointer()); +// mSharedData->mMorphData.clear(); +// } + +//----------------------------------------------------------------------------- +// getWritableWeights() +//----------------------------------------------------------------------------- +F32* LLPolyMesh::getWritableWeights() const +{ + return mSharedData->mWeights; +} + +// End diff --git a/indra/llappearance/llpolymesh.h b/indra/llappearance/llpolymesh.h new file mode 100644 index 0000000000..ef1dfb1adb --- /dev/null +++ b/indra/llappearance/llpolymesh.h @@ -0,0 +1,369 @@ +/** + * @file llpolymesh.h + * @brief Implementation of LLPolyMesh class + * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_LLPOLYMESHINTERFACE_H +#define LL_LLPOLYMESHINTERFACE_H + +#include +#include +#include "llstl.h" + +#include "v3math.h" +#include "v2math.h" +#include "llquaternion.h" +#include "llpolymorph.h" +#include "lljoint.h" +//#include "lldarray.h" + +class LLSkinJoint; +class LLAvatarAppearance; +class LLWearable; + +//#define USE_STRIPS // Use tri-strips for rendering. + +//----------------------------------------------------------------------------- +// LLPolyFace +// A set of 4 vertex indices. +// An LLPolyFace can represent either a triangle or quad. +// If the last index is -1, it's a triangle. +//----------------------------------------------------------------------------- +typedef S32 LLPolyFace[3]; + +//struct PrimitiveGroup; + +//----------------------------------------------------------------------------- +// LLPolyMesh +// A polyhedra consisting of any number of triangles and quads. +// All instances contain a set of faces, and optionally may include +// faces grouped into named face sets. +//----------------------------------------------------------------------------- +class LLPolyMorphTarget; + +class LLPolyMeshSharedData +{ + friend class LLPolyMesh; +private: + // transform data + LLVector3 mPosition; + LLQuaternion mRotation; + LLVector3 mScale; + + // vertex data + S32 mNumVertices; + LLVector4a *mBaseCoords; + LLVector4a *mBaseNormals; + LLVector4a *mBaseBinormals; + LLVector2 *mTexCoords; + LLVector2 *mDetailTexCoords; + F32 *mWeights; + + BOOL mHasWeights; + BOOL mHasDetailTexCoords; + + // face data + S32 mNumFaces; + LLPolyFace *mFaces; + + // face set data + U32 mNumJointNames; + std::string* mJointNames; + + // morph targets + typedef std::set morphdata_list_t; + morphdata_list_t mMorphData; + + std::map mSharedVerts; + + LLPolyMeshSharedData* mReferenceData; + S32 mLastIndexOffset; + +public: + // Temporarily... + // Triangle indices + U32 mNumTriangleIndices; + U32 *mTriangleIndices; + +public: + LLPolyMeshSharedData(); + ~LLPolyMeshSharedData(); + +private: + void setupLOD(LLPolyMeshSharedData* reference_data); + + // Frees all mesh memory resources + void freeMeshData(); + + void setPosition( const LLVector3 &pos ) { mPosition = pos; } + void setRotation( const LLQuaternion &rot ) { mRotation = rot; } + void setScale( const LLVector3 &scale ) { mScale = scale; } + + BOOL allocateVertexData( U32 numVertices ); + + BOOL allocateFaceData( U32 numFaces ); + + BOOL allocateJointNames( U32 numJointNames ); + + // Retrieve the number of KB of memory used by this instance + U32 getNumKB(); + + // Load mesh data from file + BOOL loadMesh( const std::string& fileName ); + +public: + void genIndices(S32 offset); + + const LLVector2 &getUVs(U32 index); + + const S32 *getSharedVert(S32 vert); + + BOOL isLOD() { return (mReferenceData != NULL); } +}; + + +class LLJointRenderData +{ +public: + LLJointRenderData(const LLMatrix4* world_matrix, LLSkinJoint* skin_joint) : mWorldMatrix(world_matrix), mSkinJoint(skin_joint) {} + ~LLJointRenderData(){} + + const LLMatrix4* mWorldMatrix; + LLSkinJoint* mSkinJoint; +}; + + +class LLPolyMesh +{ +public: + + // Constructor + LLPolyMesh(LLPolyMeshSharedData *shared_data, LLPolyMesh *reference_mesh); + + // Destructor + ~LLPolyMesh(); + + // Requests a mesh by name. + // If the mesh already exists in the global mesh table, it is returned, + // otherwise it is loaded from file, added to the table, and returned. + static LLPolyMesh *getMesh( const std::string &name, LLPolyMesh* reference_mesh = NULL); + + // Frees all loaded meshes. + // This should only be called once you know there are no outstanding + // references to these objects. Generally, upon exit of the application. + static void freeAllMeshes(); + + //-------------------------------------------------------------------- + // Transform Data Access + //-------------------------------------------------------------------- + // Get position + const LLVector3 &getPosition() { + llassert (mSharedData); + return mSharedData->mPosition; + } + + // Get rotation + const LLQuaternion &getRotation() { + llassert (mSharedData); + return mSharedData->mRotation; + } + + // Get scale + const LLVector3 &getScale() { + llassert (mSharedData); + return mSharedData->mScale; + } + + //-------------------------------------------------------------------- + // Vertex Data Access + //-------------------------------------------------------------------- + // Get number of vertices + U32 getNumVertices() { + llassert (mSharedData); + return mSharedData->mNumVertices; + } + + // Returns whether or not the mesh has detail texture coords + BOOL hasDetailTexCoords() { + llassert (mSharedData); + return mSharedData->mHasDetailTexCoords; + } + + // Returns whether or not the mesh has vertex weights + BOOL hasWeights() const{ + llassert (mSharedData); + return mSharedData->mHasWeights; + } + + // Get coords + const LLVector4a *getCoords() const{ + return mCoords; + } + + // non const version + LLVector4a *getWritableCoords(); + + // Get normals + const LLVector4a *getNormals() const{ + return mNormals; + } + + // Get normals + const LLVector4a *getBinormals() const{ + return mBinormals; + } + + // Get base mesh normals + const LLVector4a *getBaseNormals() const{ + llassert(mSharedData); + return mSharedData->mBaseNormals; + } + + // Get base mesh normals + const LLVector4a *getBaseBinormals() const{ + llassert(mSharedData); + return mSharedData->mBaseBinormals; + } + + // intermediate morphed normals and output normals + LLVector4a *getWritableNormals(); + LLVector4a *getScaledNormals(); + + LLVector4a *getWritableBinormals(); + LLVector4a *getScaledBinormals(); + + // Get texCoords + const LLVector2 *getTexCoords() const { + return mTexCoords; + } + + // non const version + LLVector2 *getWritableTexCoords(); + + // Get detailTexCoords + const LLVector2 *getDetailTexCoords() const { + llassert (mSharedData); + return mSharedData->mDetailTexCoords; + } + + // Get weights + const F32 *getWeights() const { + llassert (mSharedData); + return mSharedData->mWeights; + } + + F32 *getWritableWeights() const; + + LLVector4a *getWritableClothingWeights(); + + const LLVector4a *getClothingWeights() + { + return mClothingWeights; + } + + //-------------------------------------------------------------------- + // Face Data Access + //-------------------------------------------------------------------- + // Get number of faces + S32 getNumFaces() { + llassert (mSharedData); + return mSharedData->mNumFaces; + } + + // Get faces + LLPolyFace *getFaces() { + llassert (mSharedData); + return mSharedData->mFaces; + } + + U32 getNumJointNames() { + llassert (mSharedData); + return mSharedData->mNumJointNames; + } + + std::string *getJointNames() { + llassert (mSharedData); + return mSharedData->mJointNames; + } + + LLPolyMorphData* getMorphData(const std::string& morph_name); +// void removeMorphData(LLPolyMorphData *morph_target); +// void deleteAllMorphData(); + + LLPolyMeshSharedData *getSharedData() const; + LLPolyMesh *getReferenceMesh() { return mReferenceMesh ? mReferenceMesh : this; } + + // Get indices + U32* getIndices() { return mSharedData ? mSharedData->mTriangleIndices : NULL; } + + BOOL isLOD() { return mSharedData && mSharedData->isLOD(); } + + void setAvatar(LLAvatarAppearance* avatarp) { mAvatarp = avatarp; } + LLAvatarAppearance* getAvatar() { return mAvatarp; } + + LLDynamicArray mJointRenderData; + + U32 mFaceVertexOffset; + U32 mFaceVertexCount; + U32 mFaceIndexOffset; + U32 mFaceIndexCount; + U32 mCurVertexCount; +private: + void initializeForMorph(); + + // Dumps diagnostic information about the global mesh table + static void dumpDiagInfo(); + +protected: + // mesh data shared across all instances of a given mesh + LLPolyMeshSharedData *mSharedData; + // Single array of floats for allocation / deletion + F32 *mVertexData; + // deformed vertices (resulting from application of morph targets) + LLVector4a *mCoords; + // deformed normals (resulting from application of morph targets) + LLVector4a *mScaledNormals; + // output normals (after normalization) + LLVector4a *mNormals; + // deformed binormals (resulting from application of morph targets) + LLVector4a *mScaledBinormals; + // output binormals (after normalization) + LLVector4a *mBinormals; + // weight values that mark verts as clothing/skin + LLVector4a *mClothingWeights; + // output texture coordinates + LLVector2 *mTexCoords; + + LLPolyMesh *mReferenceMesh; + + // global mesh list + typedef std::map LLPolyMeshSharedDataTable; + static LLPolyMeshSharedDataTable sGlobalSharedMeshList; + + // Backlink only; don't make this an LLPointer. + LLAvatarAppearance* mAvatarp; +}; + +#endif // LL_LLPOLYMESHINTERFACE_H + diff --git a/indra/llappearance/llpolymorph.cpp b/indra/llappearance/llpolymorph.cpp new file mode 100644 index 0000000000..aa680894ff --- /dev/null +++ b/indra/llappearance/llpolymorph.cpp @@ -0,0 +1,748 @@ +/** + * @file llpolymorph.cpp + * @brief Implementation of LLPolyMesh class + * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +//----------------------------------------------------------------------------- +// Header Files +//----------------------------------------------------------------------------- + +#include "llpolymorph.h" +#include "llavatarappearance.h" +#include "llavatarjoint.h" +#include "llwearable.h" +#include "llxmltree.h" +#include "llendianswizzle.h" +#include "llpolymesh.h" + +//#include "../tools/imdebug/imdebug.h" + +const F32 NORMAL_SOFTEN_FACTOR = 0.65f; + +//----------------------------------------------------------------------------- +// LLPolyMorphData() +//----------------------------------------------------------------------------- +LLPolyMorphData::LLPolyMorphData(const std::string& morph_name) + : mName(morph_name) +{ + mNumIndices = 0; + mCurrentIndex = 0; + mTotalDistortion = 0.f; + mAvgDistortion.clear(); + mMaxDistortion = 0.f; + mVertexIndices = NULL; + mCoords = NULL; + mNormals = NULL; + mBinormals = NULL; + mTexCoords = NULL; + + mMesh = NULL; +} + +LLPolyMorphData::LLPolyMorphData(const LLPolyMorphData &rhs) : + mName(rhs.mName), + mNumIndices(rhs.mNumIndices), + mTotalDistortion(rhs.mTotalDistortion), + mAvgDistortion(rhs.mAvgDistortion), + mMaxDistortion(rhs.mMaxDistortion), + mVertexIndices(NULL), + mCoords(NULL), + mNormals(NULL), + mBinormals(NULL), + mTexCoords(NULL) +{ + const S32 numVertices = mNumIndices; + + mCoords = new LLVector4a[numVertices]; + mNormals = new LLVector4a[numVertices]; + mBinormals = new LLVector4a[numVertices]; + mTexCoords = new LLVector2[numVertices]; + mVertexIndices = new U32[numVertices]; + + for (S32 v=0; v < numVertices; v++) + { + mCoords[v] = rhs.mCoords[v]; + mNormals[v] = rhs.mNormals[v]; + mBinormals[v] = rhs.mBinormals[v]; + mTexCoords[v] = rhs.mTexCoords[v]; + mVertexIndices[v] = rhs.mVertexIndices[v]; + } +} + + +//----------------------------------------------------------------------------- +// ~LLPolyMorphData() +//----------------------------------------------------------------------------- +LLPolyMorphData::~LLPolyMorphData() +{ + delete [] mVertexIndices; + delete [] mCoords; + delete [] mNormals; + delete [] mBinormals; + delete [] mTexCoords; +} + +//----------------------------------------------------------------------------- +// loadBinary() +//----------------------------------------------------------------------------- +BOOL LLPolyMorphData::loadBinary(LLFILE *fp, LLPolyMeshSharedData *mesh) +{ + S32 numVertices; + S32 numRead; + + numRead = fread(&numVertices, sizeof(S32), 1, fp); + llendianswizzle(&numVertices, sizeof(S32), 1); + if (numRead != 1) + { + llwarns << "Can't read number of morph target vertices" << llendl; + return FALSE; + } + + //------------------------------------------------------------------------- + // allocate vertices + //------------------------------------------------------------------------- + mCoords = new LLVector4a[numVertices]; + mNormals = new LLVector4a[numVertices]; + mBinormals = new LLVector4a[numVertices]; + mTexCoords = new LLVector2[numVertices]; + // Actually, we are allocating more space than we need for the skiplist + mVertexIndices = new U32[numVertices]; + mNumIndices = 0; + mTotalDistortion = 0.f; + mMaxDistortion = 0.f; + mAvgDistortion.clear(); + mMesh = mesh; + + //------------------------------------------------------------------------- + // read vertices + //------------------------------------------------------------------------- + for(S32 v = 0; v < numVertices; v++) + { + numRead = fread(&mVertexIndices[v], sizeof(U32), 1, fp); + llendianswizzle(&mVertexIndices[v], sizeof(U32), 1); + if (numRead != 1) + { + llwarns << "Can't read morph target vertex number" << llendl; + return FALSE; + } + + if (mVertexIndices[v] > 10000) + { + llerrs << "Bad morph index: " << mVertexIndices[v] << llendl; + } + + + numRead = fread(&mCoords[v], sizeof(F32), 3, fp); + llendianswizzle(&mCoords[v], sizeof(F32), 3); + if (numRead != 3) + { + llwarns << "Can't read morph target vertex coordinates" << llendl; + return FALSE; + } + + F32 magnitude = mCoords[v].getLength3().getF32(); + + mTotalDistortion += magnitude; + LLVector4a t; + t.setAbs(mCoords[v]); + mAvgDistortion.add(t); + + if (magnitude > mMaxDistortion) + { + mMaxDistortion = magnitude; + } + + numRead = fread(&mNormals[v], sizeof(F32), 3, fp); + llendianswizzle(&mNormals[v], sizeof(F32), 3); + if (numRead != 3) + { + llwarns << "Can't read morph target normal" << llendl; + return FALSE; + } + + numRead = fread(&mBinormals[v], sizeof(F32), 3, fp); + llendianswizzle(&mBinormals[v], sizeof(F32), 3); + if (numRead != 3) + { + llwarns << "Can't read morph target binormal" << llendl; + return FALSE; + } + + + numRead = fread(&mTexCoords[v].mV, sizeof(F32), 2, fp); + llendianswizzle(&mTexCoords[v].mV, sizeof(F32), 2); + if (numRead != 2) + { + llwarns << "Can't read morph target uv" << llendl; + return FALSE; + } + + mNumIndices++; + } + + mAvgDistortion.mul(1.f/(F32)mNumIndices); + mAvgDistortion.normalize3fast(); + + return TRUE; +} + +//----------------------------------------------------------------------------- +// LLPolyMorphTargetInfo() +//----------------------------------------------------------------------------- +LLPolyMorphTargetInfo::LLPolyMorphTargetInfo() + : mIsClothingMorph(FALSE) +{ +} + +BOOL LLPolyMorphTargetInfo::parseXml(LLXmlTreeNode* node) +{ + llassert( node->hasName( "param" ) && node->getChildByName( "param_morph" ) ); + + if (!LLViewerVisualParamInfo::parseXml(node)) + return FALSE; + + // Get mixed-case name + static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name"); + if( !node->getFastAttributeString( name_string, mMorphName ) ) + { + llwarns << "Avatar file: is missing name attribute" << llendl; + return FALSE; // Continue, ignoring this tag + } + + static LLStdStringHandle clothing_morph_string = LLXmlTree::addAttributeString("clothing_morph"); + node->getFastAttributeBOOL(clothing_morph_string, mIsClothingMorph); + + LLXmlTreeNode *paramNode = node->getChildByName("param_morph"); + + if (NULL == paramNode) + { + llwarns << "Failed to getChildByName(\"param_morph\")" + << llendl; + return FALSE; + } + + for (LLXmlTreeNode* child_node = paramNode->getFirstChild(); + child_node; + child_node = paramNode->getNextChild()) + { + static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name"); + if (child_node->hasName("volume_morph")) + { + std::string volume_name; + if (child_node->getFastAttributeString(name_string, volume_name)) + { + LLVector3 scale; + static LLStdStringHandle scale_string = LLXmlTree::addAttributeString("scale"); + child_node->getFastAttributeVector3(scale_string, scale); + + LLVector3 pos; + static LLStdStringHandle pos_string = LLXmlTree::addAttributeString("pos"); + child_node->getFastAttributeVector3(pos_string, pos); + + mVolumeInfoList.push_back(LLPolyVolumeMorphInfo(volume_name,scale,pos)); + } + } + } + + return TRUE; +} + +//----------------------------------------------------------------------------- +// LLPolyMorphTarget() +//----------------------------------------------------------------------------- +LLPolyMorphTarget::LLPolyMorphTarget(LLPolyMesh *poly_mesh) + : mMorphData(NULL), mMesh(poly_mesh), + mVertMask(NULL), + mLastSex(SEX_FEMALE), + mNumMorphMasksPending(0) +{ +} + +//----------------------------------------------------------------------------- +// ~LLPolyMorphTarget() +//----------------------------------------------------------------------------- +LLPolyMorphTarget::~LLPolyMorphTarget() +{ + if (mVertMask) + { + delete mVertMask; + } +} + +//----------------------------------------------------------------------------- +// setInfo() +//----------------------------------------------------------------------------- +BOOL LLPolyMorphTarget::setInfo(LLPolyMorphTargetInfo* info) +{ + llassert(mInfo == NULL); + if (info->mID < 0) + return FALSE; + mInfo = info; + mID = info->mID; + setWeight(getDefaultWeight(), FALSE ); + + LLAvatarAppearance* avatarp = mMesh->getAvatar(); + LLPolyMorphTargetInfo::volume_info_list_t::iterator iter; + for (iter = getInfo()->mVolumeInfoList.begin(); iter != getInfo()->mVolumeInfoList.end(); iter++) + { + LLPolyVolumeMorphInfo *volume_info = &(*iter); + for (S32 i = 0; i < avatarp->mNumCollisionVolumes; i++) + { + if (avatarp->mCollisionVolumes[i].getName() == volume_info->mName) + { + mVolumeMorphs.push_back(LLPolyVolumeMorph(&avatarp->mCollisionVolumes[i], + volume_info->mScale, + volume_info->mPos)); + break; + } + } + } + + std::string morph_param_name = getInfo()->mMorphName; + + mMorphData = mMesh->getMorphData(morph_param_name); + if (!mMorphData) + { + const std::string driven_tag = "_Driven"; + U32 pos = morph_param_name.find(driven_tag); + if (pos > 0) + { + morph_param_name = morph_param_name.substr(0,pos); + mMorphData = mMesh->getMorphData(morph_param_name); + } + } + if (!mMorphData) + { + llwarns << "No morph target named " << morph_param_name << " found in mesh." << llendl; + return FALSE; // Continue, ignoring this tag + } + return TRUE; +} + +/*virtual*/ LLViewerVisualParam* LLPolyMorphTarget::cloneParam(LLWearable* wearable) const +{ + LLPolyMorphTarget *new_param = new LLPolyMorphTarget(mMesh); + *new_param = *this; + return new_param; +} + +#if 0 // obsolete +//----------------------------------------------------------------------------- +// parseData() +//----------------------------------------------------------------------------- +BOOL LLPolyMorphTarget::parseData(LLXmlTreeNode* node) +{ + LLPolyMorphTargetInfo* info = new LLPolyMorphTargetInfo; + + info->parseXml(node); + if (!setInfo(info)) + { + delete info; + return FALSE; + } + return TRUE; +} +#endif + +//----------------------------------------------------------------------------- +// getVertexDistortion() +//----------------------------------------------------------------------------- +LLVector4a LLPolyMorphTarget::getVertexDistortion(S32 requested_index, LLPolyMesh *mesh) +{ + if (!mMorphData || mMesh != mesh) return LLVector4a::getZero(); + + for(U32 index = 0; index < mMorphData->mNumIndices; index++) + { + if (mMorphData->mVertexIndices[index] == (U32)requested_index) + { + return mMorphData->mCoords[index]; + } + } + + return LLVector4a::getZero(); +} + +//----------------------------------------------------------------------------- +// getFirstDistortion() +//----------------------------------------------------------------------------- +const LLVector4a *LLPolyMorphTarget::getFirstDistortion(U32 *index, LLPolyMesh **poly_mesh) +{ + if (!mMorphData) return &LLVector4a::getZero(); + + LLVector4a* resultVec; + mMorphData->mCurrentIndex = 0; + if (mMorphData->mNumIndices) + { + resultVec = &mMorphData->mCoords[mMorphData->mCurrentIndex]; + if (index != NULL) + { + *index = mMorphData->mVertexIndices[mMorphData->mCurrentIndex]; + } + if (poly_mesh != NULL) + { + *poly_mesh = mMesh; + } + + return resultVec; + } + return NULL; +} + +//----------------------------------------------------------------------------- +// getNextDistortion() +//----------------------------------------------------------------------------- +const LLVector4a *LLPolyMorphTarget::getNextDistortion(U32 *index, LLPolyMesh **poly_mesh) +{ + if (!mMorphData) return &LLVector4a::getZero(); + + LLVector4a* resultVec; + mMorphData->mCurrentIndex++; + if (mMorphData->mCurrentIndex < mMorphData->mNumIndices) + { + resultVec = &mMorphData->mCoords[mMorphData->mCurrentIndex]; + if (index != NULL) + { + *index = mMorphData->mVertexIndices[mMorphData->mCurrentIndex]; + } + if (poly_mesh != NULL) + { + *poly_mesh = mMesh; + } + return resultVec; + } + return NULL; +} + +//----------------------------------------------------------------------------- +// getTotalDistortion() +//----------------------------------------------------------------------------- +F32 LLPolyMorphTarget::getTotalDistortion() +{ + if (mMorphData) + { + return mMorphData->mTotalDistortion; + } + else + { + return 0.f; + } +} + +//----------------------------------------------------------------------------- +// getAvgDistortion() +//----------------------------------------------------------------------------- +const LLVector4a& LLPolyMorphTarget::getAvgDistortion() +{ + if (mMorphData) + { + return mMorphData->mAvgDistortion; + } + else + { + return LLVector4a::getZero(); + } +} + +//----------------------------------------------------------------------------- +// getMaxDistortion() +//----------------------------------------------------------------------------- +F32 LLPolyMorphTarget::getMaxDistortion() +{ + if (mMorphData) + { + return mMorphData->mMaxDistortion; + } + else + { + return 0.f; + } +} + +//----------------------------------------------------------------------------- +// apply() +//----------------------------------------------------------------------------- +static LLFastTimer::DeclareTimer FTM_APPLY_MORPH_TARGET("Apply Morph"); + +void LLPolyMorphTarget::apply( ESex avatar_sex ) +{ + if (!mMorphData || mNumMorphMasksPending > 0) + { + return; + } + + LLFastTimer t(FTM_APPLY_MORPH_TARGET); + + mLastSex = avatar_sex; + + // Check for NaN condition (NaN is detected if a variable doesn't equal itself. + if (mCurWeight != mCurWeight) + { + mCurWeight = 0.0; + } + if (mLastWeight != mLastWeight) + { + mLastWeight = mCurWeight+.001; + } + + // perform differential update of morph + F32 delta_weight = ( getSex() & avatar_sex ) ? (mCurWeight - mLastWeight) : (getDefaultWeight() - mLastWeight); + // store last weight + mLastWeight += delta_weight; + + if (delta_weight != 0.f) + { + llassert(!mMesh->isLOD()); + LLVector4a *coords = mMesh->getWritableCoords(); + + LLVector4a *scaled_normals = mMesh->getScaledNormals(); + LLVector4a *normals = mMesh->getWritableNormals(); + + LLVector4a *scaled_binormals = mMesh->getScaledBinormals(); + LLVector4a *binormals = mMesh->getWritableBinormals(); + + LLVector4a *clothing_weights = mMesh->getWritableClothingWeights(); + LLVector2 *tex_coords = mMesh->getWritableTexCoords(); + + F32 *maskWeightArray = (mVertMask) ? mVertMask->getMorphMaskWeights() : NULL; + + for(U32 vert_index_morph = 0; vert_index_morph < mMorphData->mNumIndices; vert_index_morph++) + { + S32 vert_index_mesh = mMorphData->mVertexIndices[vert_index_morph]; + + F32 maskWeight = 1.f; + if (maskWeightArray) + { + maskWeight = maskWeightArray[vert_index_morph]; + } + + + LLVector4a pos = mMorphData->mCoords[vert_index_morph]; + pos.mul(delta_weight*maskWeight); + coords[vert_index_mesh].add(pos); + + if (getInfo()->mIsClothingMorph && clothing_weights) + { + LLVector4a clothing_offset = mMorphData->mCoords[vert_index_morph]; + clothing_offset.mul(delta_weight * maskWeight); + LLVector4a* clothing_weight = &clothing_weights[vert_index_mesh]; + clothing_weight->add(clothing_offset); + clothing_weight->getF32ptr()[VW] = maskWeight; + } + + // calculate new normals based on half angles + LLVector4a norm = mMorphData->mNormals[vert_index_morph]; + norm.mul(delta_weight*maskWeight*NORMAL_SOFTEN_FACTOR); + scaled_normals[vert_index_mesh].add(norm); + norm = scaled_normals[vert_index_mesh]; + norm.normalize3fast(); + normals[vert_index_mesh] = norm; + + // calculate new binormals + LLVector4a binorm = mMorphData->mBinormals[vert_index_morph]; + binorm.mul(delta_weight*maskWeight*NORMAL_SOFTEN_FACTOR); + scaled_binormals[vert_index_mesh].add(binorm); + LLVector4a tangent; + tangent.setCross3(scaled_binormals[vert_index_mesh], norm); + LLVector4a& normalized_binormal = binormals[vert_index_mesh]; + normalized_binormal.setCross3(norm, tangent); + normalized_binormal.normalize3fast(); + + tex_coords[vert_index_mesh] += mMorphData->mTexCoords[vert_index_morph] * delta_weight * maskWeight; + } + + // now apply volume changes + for( volume_list_t::iterator iter = mVolumeMorphs.begin(); iter != mVolumeMorphs.end(); iter++ ) + { + LLPolyVolumeMorph* volume_morph = &(*iter); + LLVector3 scale_delta = volume_morph->mScale * delta_weight; + LLVector3 pos_delta = volume_morph->mPos * delta_weight; + + volume_morph->mVolume->setScale(volume_morph->mVolume->getScale() + scale_delta); + volume_morph->mVolume->setPosition(volume_morph->mVolume->getPosition() + pos_delta); + } + } + + if (mNext) + { + mNext->apply(avatar_sex); + } +} + +//----------------------------------------------------------------------------- +// applyMask() +//----------------------------------------------------------------------------- +void LLPolyMorphTarget::applyMask(U8 *maskTextureData, S32 width, S32 height, S32 num_components, BOOL invert) +{ + LLVector4a *clothing_weights = getInfo()->mIsClothingMorph ? mMesh->getWritableClothingWeights() : NULL; + + if (!mVertMask) + { + mVertMask = new LLPolyVertexMask(mMorphData); + mNumMorphMasksPending--; + } + else + { + // remove effect of previous mask + F32 *maskWeights = (mVertMask) ? mVertMask->getMorphMaskWeights() : NULL; + + if (maskWeights) + { + LLVector4a *coords = mMesh->getWritableCoords(); + LLVector4a *scaled_normals = mMesh->getScaledNormals(); + LLVector4a *scaled_binormals = mMesh->getScaledBinormals(); + LLVector2 *tex_coords = mMesh->getWritableTexCoords(); + + LLVector4Logical clothing_mask; + clothing_mask.clear(); + clothing_mask.setElement<0>(); + clothing_mask.setElement<1>(); + clothing_mask.setElement<2>(); + + + for(U32 vert = 0; vert < mMorphData->mNumIndices; vert++) + { + F32 lastMaskWeight = mLastWeight * maskWeights[vert]; + S32 out_vert = mMorphData->mVertexIndices[vert]; + + // remove effect of existing masked morph + LLVector4a t; + t = mMorphData->mCoords[vert]; + t.mul(lastMaskWeight); + coords[out_vert].sub(t); + + t = mMorphData->mNormals[vert]; + t.mul(lastMaskWeight*NORMAL_SOFTEN_FACTOR); + scaled_normals[out_vert].sub(t); + + t = mMorphData->mBinormals[vert]; + t.mul(lastMaskWeight*NORMAL_SOFTEN_FACTOR); + scaled_binormals[out_vert].sub(t); + + tex_coords[out_vert] -= mMorphData->mTexCoords[vert] * lastMaskWeight; + + if (clothing_weights) + { + LLVector4a clothing_offset = mMorphData->mCoords[vert]; + clothing_offset.mul(lastMaskWeight); + LLVector4a* clothing_weight = &clothing_weights[out_vert]; + LLVector4a t; + t.setSub(*clothing_weight, clothing_offset); + clothing_weight->setSelectWithMask(clothing_mask, t, *clothing_weight); + } + } + } + } + + // set last weight to 0, since we've removed the effect of this morph + mLastWeight = 0.f; + + mVertMask->generateMask(maskTextureData, width, height, num_components, invert, clothing_weights); + + apply(mLastSex); +} + + +//----------------------------------------------------------------------------- +// LLPolyVertexMask() +//----------------------------------------------------------------------------- +LLPolyVertexMask::LLPolyVertexMask(LLPolyMorphData* morph_data) +{ + mWeights = new F32[morph_data->mNumIndices]; + mMorphData = morph_data; + mWeightsGenerated = FALSE; +} + +//----------------------------------------------------------------------------- +// ~LLPolyVertexMask() +//----------------------------------------------------------------------------- +LLPolyVertexMask::~LLPolyVertexMask() +{ + delete[] mWeights; +} + +//----------------------------------------------------------------------------- +// generateMask() +//----------------------------------------------------------------------------- +void LLPolyVertexMask::generateMask(U8 *maskTextureData, S32 width, S32 height, S32 num_components, BOOL invert, LLVector4a *clothing_weights) +{ +// RN debug output that uses Image Debugger (http://www.cs.unc.edu/~baxter/projects/imdebug/) +// BOOL debugImg = FALSE; +// if (debugImg) +// { +// if (invert) +// { +// imdebug("lum rbga=rgba b=8 w=%d h=%d *-1 %p", width, height, maskTextureData); +// } +// else +// { +// imdebug("lum rbga=rgba b=8 w=%d h=%d %p", width, height, maskTextureData); +// } +// } + for (U32 index = 0; index < mMorphData->mNumIndices; index++) + { + S32 vertIndex = mMorphData->mVertexIndices[index]; + const S32 *sharedVertIndex = mMorphData->mMesh->getSharedVert(vertIndex); + LLVector2 uvCoords; + + if (sharedVertIndex) + { + uvCoords = mMorphData->mMesh->getUVs(*sharedVertIndex); + } + else + { + uvCoords = mMorphData->mMesh->getUVs(vertIndex); + } + U32 s = llclamp((U32)(uvCoords.mV[VX] * (F32)(width - 1)), (U32)0, (U32)width - 1); + U32 t = llclamp((U32)(uvCoords.mV[VY] * (F32)(height - 1)), (U32)0, (U32)height - 1); + + mWeights[index] = ((F32) maskTextureData[((t * width + s) * num_components) + (num_components - 1)]) / 255.f; + + if (invert) + { + mWeights[index] = 1.f - mWeights[index]; + } + + // now apply step function + // mWeights[index] = mWeights[index] > 0.95f ? 1.f : 0.f; + + if (clothing_weights) + { + clothing_weights[vertIndex].getF32ptr()[VW] = mWeights[index]; + } + } + mWeightsGenerated = TRUE; +} + +//----------------------------------------------------------------------------- +// getMaskForMorphIndex() +//----------------------------------------------------------------------------- +F32* LLPolyVertexMask::getMorphMaskWeights() +{ + if (!mWeightsGenerated) + { + return NULL; + } + + return mWeights; +} diff --git a/indra/llappearance/llpolymorph.h b/indra/llappearance/llpolymorph.h new file mode 100644 index 0000000000..d6cf9e52ca --- /dev/null +++ b/indra/llappearance/llpolymorph.h @@ -0,0 +1,182 @@ +/** + * @file llpolymorph.h + * @brief Implementation of LLPolyMesh class + * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_LLPOLYMORPH_H +#define LL_LLPOLYMORPH_H + +#include +#include + +#include "llviewervisualparam.h" + +class LLAvatarJointCollisionVolume; +class LLPolyMeshSharedData; +class LLVector2; +class LLAvatarJointCollisionVolume; +class LLWearable; + +//----------------------------------------------------------------------------- +// LLPolyMorphData() +//----------------------------------------------------------------------------- +class LLPolyMorphData +{ +public: + LLPolyMorphData(const std::string& morph_name); + ~LLPolyMorphData(); + LLPolyMorphData(const LLPolyMorphData &rhs); + + BOOL loadBinary(LLFILE* fp, LLPolyMeshSharedData *mesh); + const std::string& getName() { return mName; } + +public: + std::string mName; + + // morphology + U32 mNumIndices; + U32* mVertexIndices; + U32 mCurrentIndex; + LLVector4a* mCoords; + LLVector4a* mNormals; + LLVector4a* mBinormals; + LLVector2* mTexCoords; + + F32 mTotalDistortion; // vertex distortion summed over entire morph + F32 mMaxDistortion; // maximum single vertex distortion in a given morph + LLVector4a mAvgDistortion; // average vertex distortion, to infer directionality of the morph + LLPolyMeshSharedData* mMesh; +}; + +//----------------------------------------------------------------------------- +// LLPolyVertexMask() +//----------------------------------------------------------------------------- +class LLPolyVertexMask +{ +public: + LLPolyVertexMask(LLPolyMorphData* morph_data); + ~LLPolyVertexMask(); + + void generateMask(U8 *maskData, S32 width, S32 height, S32 num_components, BOOL invert, LLVector4a *clothing_weights); + F32* getMorphMaskWeights(); + + +protected: + F32* mWeights; + LLPolyMorphData *mMorphData; + BOOL mWeightsGenerated; + +}; + +//----------------------------------------------------------------------------- +// LLPolyMorphTarget Data structs +//----------------------------------------------------------------------------- +struct LLPolyVolumeMorphInfo +{ + LLPolyVolumeMorphInfo(std::string &name, LLVector3 &scale, LLVector3 &pos) + : mName(name), mScale(scale), mPos(pos) {}; + + std::string mName; + LLVector3 mScale; + LLVector3 mPos; +}; + +struct LLPolyVolumeMorph +{ + LLPolyVolumeMorph(LLAvatarJointCollisionVolume* volume, LLVector3 scale, LLVector3 pos) + : mVolume(volume), mScale(scale), mPos(pos) {}; + + LLAvatarJointCollisionVolume* mVolume; + LLVector3 mScale; + LLVector3 mPos; +}; + +//----------------------------------------------------------------------------- +// LLPolyMorphTargetInfo +// Shared information for LLPolyMorphTargets +//----------------------------------------------------------------------------- +class LLPolyMorphTargetInfo : public LLViewerVisualParamInfo +{ + friend class LLPolyMorphTarget; +public: + LLPolyMorphTargetInfo(); + /*virtual*/ ~LLPolyMorphTargetInfo() {}; + + /*virtual*/ BOOL parseXml(LLXmlTreeNode* node); + +protected: + std::string mMorphName; + BOOL mIsClothingMorph; + typedef std::vector volume_info_list_t; + volume_info_list_t mVolumeInfoList; +}; + +//----------------------------------------------------------------------------- +// LLPolyMorphTarget +// A set of vertex data associated with morph target. +// These morph targets must be topologically consistent with a given Polymesh +// (share face sets) +//----------------------------------------------------------------------------- +class LLPolyMorphTarget : public LLViewerVisualParam +{ +public: + LLPolyMorphTarget(LLPolyMesh *poly_mesh); + ~LLPolyMorphTarget(); + + // Special: These functions are overridden by child classes + LLPolyMorphTargetInfo* getInfo() const { return (LLPolyMorphTargetInfo*)mInfo; } + // This sets mInfo and calls initialization functions + BOOL setInfo(LLPolyMorphTargetInfo *info); + + /*virtual*/ LLViewerVisualParam* cloneParam(LLWearable* wearable) const; + + // LLVisualParam Virtual functions + ///*virtual*/ BOOL parseData(LLXmlTreeNode* node); + /*virtual*/ void apply( ESex sex ); + + // LLViewerVisualParam Virtual functions + /*virtual*/ F32 getTotalDistortion(); + /*virtual*/ const LLVector4a& getAvgDistortion(); + /*virtual*/ F32 getMaxDistortion(); + /*virtual*/ LLVector4a getVertexDistortion(S32 index, LLPolyMesh *poly_mesh); + /*virtual*/ const LLVector4a* getFirstDistortion(U32 *index, LLPolyMesh **poly_mesh); + /*virtual*/ const LLVector4a* getNextDistortion(U32 *index, LLPolyMesh **poly_mesh); + + void applyMask(U8 *maskData, S32 width, S32 height, S32 num_components, BOOL invert); + void addPendingMorphMask() { mNumMorphMasksPending++; } + +protected: + LLPolyMorphData* mMorphData; + LLPolyMesh* mMesh; + LLPolyVertexMask * mVertMask; + ESex mLastSex; + // number of morph masks that haven't been generated, must be 0 before this morph is applied + BOOL mNumMorphMasksPending; + + typedef std::vector volume_list_t; + volume_list_t mVolumeMorphs; + +}; + +#endif // LL_LLPOLYMORPH_H diff --git a/indra/llappearance/llpolyskeletaldistortion.cpp b/indra/llappearance/llpolyskeletaldistortion.cpp new file mode 100644 index 0000000000..4ba16691c2 --- /dev/null +++ b/indra/llappearance/llpolyskeletaldistortion.cpp @@ -0,0 +1,293 @@ +/** + * @file llpolyskeletaldistortion.cpp + * @brief Implementation of LLPolySkeletalDistortion classes + * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +//----------------------------------------------------------------------------- +// Header Files +//----------------------------------------------------------------------------- +#include "llpreprocessor.h" +#include "llerrorlegacy.h" +//#include "llcommon.h" +//#include "llmemory.h" +#include "llavatarappearance.h" +#include "llavatarjoint.h" +#include "llpolymorph.h" +//#include "llviewercontrol.h" +//#include "llxmltree.h" +//#include "llvoavatar.h" +#include "llwearable.h" +//#include "lldir.h" +//#include "llvolume.h" +//#include "llendianswizzle.h" + +#include "llpolyskeletaldistortion.h" + +//----------------------------------------------------------------------------- +// LLPolySkeletalDistortionInfo() +//----------------------------------------------------------------------------- +LLPolySkeletalDistortionInfo::LLPolySkeletalDistortionInfo() +{ +} + +BOOL LLPolySkeletalDistortionInfo::parseXml(LLXmlTreeNode* node) +{ + llassert( node->hasName( "param" ) && node->getChildByName( "param_skeleton" ) ); + + if (!LLViewerVisualParamInfo::parseXml(node)) + return FALSE; + + LLXmlTreeNode* skeletalParam = node->getChildByName("param_skeleton"); + + if (NULL == skeletalParam) + { + llwarns << "Failed to getChildByName(\"param_skeleton\")" + << llendl; + return FALSE; + } + + for( LLXmlTreeNode* bone = skeletalParam->getFirstChild(); bone; bone = skeletalParam->getNextChild() ) + { + if (bone->hasName("bone")) + { + std::string name; + LLVector3 scale; + LLVector3 pos; + BOOL haspos = FALSE; + + static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name"); + if (!bone->getFastAttributeString(name_string, name)) + { + llwarns << "No bone name specified for skeletal param." << llendl; + continue; + } + + static LLStdStringHandle scale_string = LLXmlTree::addAttributeString("scale"); + if (!bone->getFastAttributeVector3(scale_string, scale)) + { + llwarns << "No scale specified for bone " << name << "." << llendl; + continue; + } + + // optional offset deformation (translation) + static LLStdStringHandle offset_string = LLXmlTree::addAttributeString("offset"); + if (bone->getFastAttributeVector3(offset_string, pos)) + { + haspos = TRUE; + } + mBoneInfoList.push_back(LLPolySkeletalBoneInfo(name, scale, pos, haspos)); + } + else + { + llwarns << "Unrecognized element " << bone->getName() << " in skeletal distortion" << llendl; + continue; + } + } + return TRUE; +} + +//----------------------------------------------------------------------------- +// LLPolySkeletalDistortion() +//----------------------------------------------------------------------------- +LLPolySkeletalDistortion::LLPolySkeletalDistortion(LLAvatarAppearance *avatarp) +{ + mAvatar = avatarp; + mDefaultVec.splat(0.001f); +} + +//----------------------------------------------------------------------------- +// ~LLPolySkeletalDistortion() +//----------------------------------------------------------------------------- +LLPolySkeletalDistortion::~LLPolySkeletalDistortion() +{ +} + +BOOL LLPolySkeletalDistortion::setInfo(LLPolySkeletalDistortionInfo *info) +{ + llassert(mInfo == NULL); + if (info->mID < 0) + return FALSE; + mInfo = info; + mID = info->mID; + setWeight(getDefaultWeight(), FALSE ); + + LLPolySkeletalDistortionInfo::bone_info_list_t::iterator iter; + for (iter = getInfo()->mBoneInfoList.begin(); iter != getInfo()->mBoneInfoList.end(); iter++) + { + LLPolySkeletalBoneInfo *bone_info = &(*iter); + LLJoint* joint = mAvatar->getJoint(bone_info->mBoneName); + if (!joint) + { + llwarns << "Joint " << bone_info->mBoneName << " not found." << llendl; + continue; + } + + if (mJointScales.find(joint) != mJointScales.end()) + { + llwarns << "Scale deformation already supplied for joint " << joint->getName() << "." << llendl; + } + + // store it + mJointScales[joint] = bone_info->mScaleDeformation; + + // apply to children that need to inherit it + for (LLJoint::child_list_t::iterator iter = joint->mChildren.begin(); + iter != joint->mChildren.end(); ++iter) + { + LLAvatarJoint* child_joint = (LLAvatarJoint*)(*iter); + if (child_joint->inheritScale()) + { + LLVector3 childDeformation = LLVector3(child_joint->getScale()); + childDeformation.scaleVec(bone_info->mScaleDeformation); + mJointScales[child_joint] = childDeformation; + } + } + + if (bone_info->mHasPositionDeformation) + { + if (mJointOffsets.find(joint) != mJointOffsets.end()) + { + llwarns << "Offset deformation already supplied for joint " << joint->getName() << "." << llendl; + } + mJointOffsets[joint] = bone_info->mPositionDeformation; + } + } + return TRUE; +} + +/*virtual*/ LLViewerVisualParam* LLPolySkeletalDistortion::cloneParam(LLWearable* wearable) const +{ + LLPolySkeletalDistortion *new_param = new LLPolySkeletalDistortion(mAvatar); + *new_param = *this; + return new_param; +} + +//----------------------------------------------------------------------------- +// apply() +//----------------------------------------------------------------------------- +static LLFastTimer::DeclareTimer FTM_POLYSKELETAL_DISTORTION_APPLY("Skeletal Distortion"); + +void LLPolySkeletalDistortion::apply( ESex avatar_sex ) +{ + LLFastTimer t(FTM_POLYSKELETAL_DISTORTION_APPLY); + + F32 effective_weight = ( getSex() & avatar_sex ) ? mCurWeight : getDefaultWeight(); + + LLJoint* joint; + joint_vec_map_t::iterator iter; + + for (iter = mJointScales.begin(); + iter != mJointScales.end(); + iter++) + { + joint = iter->first; + LLVector3 newScale = joint->getScale(); + LLVector3 scaleDelta = iter->second; + newScale = newScale + (effective_weight * scaleDelta) - (mLastWeight * scaleDelta); + joint->setScale(newScale); + } + + for (iter = mJointOffsets.begin(); + iter != mJointOffsets.end(); + iter++) + { + joint = iter->first; + LLVector3 newPosition = joint->getPosition(); + LLVector3 positionDelta = iter->second; + newPosition = newPosition + (effective_weight * positionDelta) - (mLastWeight * positionDelta); + joint->setPosition(newPosition); + } + + if (mLastWeight != mCurWeight && !mIsAnimating) + { + mAvatar->setSkeletonSerialNum(mAvatar->getSkeletonSerialNum() + 1); + } + mLastWeight = mCurWeight; +} + + +LLPolyMorphData *clone_morph_param_duplicate(const LLPolyMorphData *src_data, + const std::string &name) +{ + LLPolyMorphData* cloned_morph_data = new LLPolyMorphData(*src_data); + cloned_morph_data->mName = name; + for (U32 v=0; v < cloned_morph_data->mNumIndices; v++) + { + cloned_morph_data->mCoords[v] = src_data->mCoords[v]; + cloned_morph_data->mNormals[v] = src_data->mNormals[v]; + cloned_morph_data->mBinormals[v] = src_data->mBinormals[v]; + } + return cloned_morph_data; +} + +LLPolyMorphData *clone_morph_param_direction(const LLPolyMorphData *src_data, + const LLVector3 &direction, + const std::string &name) +{ + LLPolyMorphData* cloned_morph_data = new LLPolyMorphData(*src_data); + cloned_morph_data->mName = name; + LLVector4a dir; + dir.load3(direction.mV); + + for (U32 v=0; v < cloned_morph_data->mNumIndices; v++) + { + cloned_morph_data->mCoords[v] = dir; + cloned_morph_data->mNormals[v].clear(); + cloned_morph_data->mBinormals[v].clear(); + } + return cloned_morph_data; +} + +LLPolyMorphData *clone_morph_param_cleavage(const LLPolyMorphData *src_data, + F32 scale, + const std::string &name) +{ + LLPolyMorphData* cloned_morph_data = new LLPolyMorphData(*src_data); + cloned_morph_data->mName = name; + + LLVector4a sc; + sc.splat(scale); + + LLVector4a nsc; + nsc.set(scale, -scale, scale, scale); + + for (U32 v=0; v < cloned_morph_data->mNumIndices; v++) + { + if (cloned_morph_data->mCoords[v][1] < 0) + { + cloned_morph_data->mCoords[v].setMul(src_data->mCoords[v],nsc); + cloned_morph_data->mNormals[v].setMul(src_data->mNormals[v],nsc); + cloned_morph_data->mBinormals[v].setMul(src_data->mBinormals[v],nsc); + } + else + { + cloned_morph_data->mCoords[v].setMul(src_data->mCoords[v],sc); + cloned_morph_data->mNormals[v].setMul(src_data->mNormals[v], sc); + cloned_morph_data->mBinormals[v].setMul(src_data->mBinormals[v],sc); + } + } + return cloned_morph_data; +} + +// End diff --git a/indra/llappearance/llpolyskeletaldistortion.h b/indra/llappearance/llpolyskeletaldistortion.h new file mode 100644 index 0000000000..040cf841ea --- /dev/null +++ b/indra/llappearance/llpolyskeletaldistortion.h @@ -0,0 +1,119 @@ +/** + * @file llpolyskeletaldistortion.h + * @brief Implementation of LLPolyMesh class + * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_LLPOLYSKELETALDISTORTION_H +#define LL_LLPOLYSKELETALDISTORTION_H + +#include "llcommon.h" + +#include +#include +#include "llstl.h" + +#include "v3math.h" +#include "v2math.h" +#include "llquaternion.h" +//#include "llpolymorph.h" +#include "lljoint.h" +#include "llviewervisualparam.h" +//#include "lldarray.h" + +//class LLSkinJoint; +class LLAvatarAppearance; + +//#define USE_STRIPS // Use tri-strips for rendering. + +//----------------------------------------------------------------------------- +// LLPolySkeletalDeformationInfo +// Shared information for LLPolySkeletalDeformations +//----------------------------------------------------------------------------- +struct LLPolySkeletalBoneInfo +{ + LLPolySkeletalBoneInfo(std::string &name, LLVector3 &scale, LLVector3 &pos, BOOL haspos) + : mBoneName(name), + mScaleDeformation(scale), + mPositionDeformation(pos), + mHasPositionDeformation(haspos) {} + std::string mBoneName; + LLVector3 mScaleDeformation; + LLVector3 mPositionDeformation; + BOOL mHasPositionDeformation; +}; + +class LLPolySkeletalDistortionInfo : public LLViewerVisualParamInfo +{ + friend class LLPolySkeletalDistortion; +public: + LLPolySkeletalDistortionInfo(); + /*virtual*/ ~LLPolySkeletalDistortionInfo() {}; + + /*virtual*/ BOOL parseXml(LLXmlTreeNode* node); + +protected: + typedef std::vector bone_info_list_t; + bone_info_list_t mBoneInfoList; +}; + +//----------------------------------------------------------------------------- +// LLPolySkeletalDeformation +// A set of joint scale data for deforming the avatar mesh +//----------------------------------------------------------------------------- +class LLPolySkeletalDistortion : public LLViewerVisualParam +{ +public: + LLPolySkeletalDistortion(LLAvatarAppearance *avatarp); + ~LLPolySkeletalDistortion(); + + // Special: These functions are overridden by child classes + LLPolySkeletalDistortionInfo* getInfo() const { return (LLPolySkeletalDistortionInfo*)mInfo; } + // This sets mInfo and calls initialization functions + BOOL setInfo(LLPolySkeletalDistortionInfo *info); + + /*virtual*/ LLViewerVisualParam* cloneParam(LLWearable* wearable) const; + + // LLVisualParam Virtual functions + ///*virtual*/ BOOL parseData(LLXmlTreeNode* node); + /*virtual*/ void apply( ESex sex ); + + // LLViewerVisualParam Virtual functions + /*virtual*/ F32 getTotalDistortion() { return 0.1f; } + /*virtual*/ const LLVector4a& getAvgDistortion() { return mDefaultVec; } + /*virtual*/ F32 getMaxDistortion() { return 0.1f; } + /*virtual*/ LLVector4a getVertexDistortion(S32 index, LLPolyMesh *poly_mesh){return LLVector4a(0.001f, 0.001f, 0.001f);} + /*virtual*/ const LLVector4a* getFirstDistortion(U32 *index, LLPolyMesh **poly_mesh){index = 0; poly_mesh = NULL; return &mDefaultVec;}; + /*virtual*/ const LLVector4a* getNextDistortion(U32 *index, LLPolyMesh **poly_mesh){index = 0; poly_mesh = NULL; return NULL;}; + +protected: + typedef std::map joint_vec_map_t; + joint_vec_map_t mJointScales; + joint_vec_map_t mJointOffsets; + LLVector4a mDefaultVec; + // Backlink only; don't make this an LLPointer. + LLAvatarAppearance *mAvatar; +}; + +#endif // LL_LLPOLYSKELETALDISTORTION_H + diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt index 21b1512e58..7942e815ae 100755 --- a/indra/newview/CMakeLists.txt +++ b/indra/newview/CMakeLists.txt @@ -443,8 +443,6 @@ set(viewer_SOURCE_FILES llplacesinventorybridge.cpp llplacesinventorypanel.cpp llpopupview.cpp - llpolymesh.cpp - llpolymorph.cpp llpostcard.cpp llpreview.cpp llpreviewanim.cpp @@ -1000,8 +998,6 @@ set(viewer_HEADER_FILES llpipelinelistener.h llplacesinventorybridge.h llplacesinventorypanel.h - llpolymesh.h - llpolymorph.h llpopupview.h llpostcard.h llpreview.h diff --git a/indra/newview/llagentcamera.cpp b/indra/newview/llagentcamera.cpp index e1ef0d5399..7f4d33753d 100644 --- a/indra/newview/llagentcamera.cpp +++ b/indra/newview/llagentcamera.cpp @@ -1078,8 +1078,8 @@ void LLAgentCamera::updateLookAt(const S32 mouse_x, const S32 mouse_y) if (!isAgentAvatarValid()) return; - LLQuaternion av_inv_rot = ~gAgentAvatarp->mRoot.getWorldRotation(); - LLVector3 root_at = LLVector3::x_axis * gAgentAvatarp->mRoot.getWorldRotation(); + LLQuaternion av_inv_rot = ~gAgentAvatarp->mRoot->getWorldRotation(); + LLVector3 root_at = LLVector3::x_axis * gAgentAvatarp->mRoot->getWorldRotation(); if ((gViewerWindow->getMouseVelocityStat()->getCurrent() < 0.01f) && (root_at * last_at_axis > 0.95f)) @@ -1432,7 +1432,7 @@ void LLAgentCamera::updateCamera() LLVector3(0.08f, 0.f, 0.05f) * gAgentAvatarp->mHeadp->getWorldRotation() + LLVector3(0.1f, 0.f, 0.f) * gAgentAvatarp->mPelvisp->getWorldRotation(); LLVector3 diff = mCameraPositionAgent - head_pos; - diff = diff * ~gAgentAvatarp->mRoot.getWorldRotation(); + diff = diff * ~gAgentAvatarp->mRoot->getWorldRotation(); LLJoint* torso_joint = gAgentAvatarp->mTorsop; LLJoint* chest_joint = gAgentAvatarp->mChestp; @@ -1456,7 +1456,7 @@ void LLAgentCamera::updateCamera() gAgentAvatarp->mPelvisp->setPosition(gAgentAvatarp->mPelvisp->getPosition() + diff); - gAgentAvatarp->mRoot.updateWorldMatrixChildren(); + gAgentAvatarp->mRoot->updateWorldMatrixChildren(); for (LLVOAvatar::attachment_map_t::iterator iter = gAgentAvatarp->mAttachmentPoints.begin(); iter != gAgentAvatarp->mAttachmentPoints.end(); ) @@ -1684,7 +1684,7 @@ LLVector3d LLAgentCamera::calcCameraPositionTargetGlobal(BOOL *hit_limit) F32 camera_land_height; LLVector3d frame_center_global = !isAgentAvatarValid() ? gAgent.getPositionGlobal() : - gAgent.getPosGlobalFromAgent(gAgentAvatarp->mRoot.getWorldPosition()); + gAgent.getPosGlobalFromAgent(gAgentAvatarp->mRoot->getWorldPosition()); BOOL isConstrained = FALSE; LLVector3d head_offset; diff --git a/indra/newview/llfloaterbvhpreview.cpp b/indra/newview/llfloaterbvhpreview.cpp index fa0ad20fdb..ce67c6c65d 100644 --- a/indra/newview/llfloaterbvhpreview.cpp +++ b/indra/newview/llfloaterbvhpreview.cpp @@ -1097,12 +1097,12 @@ BOOL LLPreviewAnimation::render() gGL.flush(); - LLVector3 target_pos = avatarp->mRoot.getWorldPosition(); + LLVector3 target_pos = avatarp->mRoot->getWorldPosition(); LLQuaternion camera_rot = LLQuaternion(mCameraPitch, LLVector3::y_axis) * LLQuaternion(mCameraYaw, LLVector3::z_axis); - LLQuaternion av_rot = avatarp->mRoot.getWorldRotation() * camera_rot; + LLQuaternion av_rot = avatarp->mRoot->getWorldRotation() * camera_rot; LLViewerCamera::getInstance()->setOriginAndLookAt( target_pos + ((LLVector3(mCameraDistance, 0.f, 0.f) + mCameraOffset) * av_rot), // camera LLVector3::z_axis, // up diff --git a/indra/newview/llfloaterimagepreview.cpp b/indra/newview/llfloaterimagepreview.cpp index 6b2492d927..887cd2f4b0 100644 --- a/indra/newview/llfloaterimagepreview.cpp +++ b/indra/newview/llfloaterimagepreview.cpp @@ -593,7 +593,7 @@ S8 LLImagePreviewAvatar::getType() const void LLImagePreviewAvatar::setPreviewTarget(const std::string& joint_name, const std::string& mesh_name, LLImageRaw* imagep, F32 distance, BOOL male) { - mTargetJoint = mDummyAvatar->mRoot.findJoint(joint_name); + mTargetJoint = mDummyAvatar->mRoot->findJoint(joint_name); // clear out existing test mesh if (mTargetMesh) { @@ -612,9 +612,9 @@ void LLImagePreviewAvatar::setPreviewTarget(const std::string& joint_name, const mDummyAvatar->updateVisualParams(); mDummyAvatar->updateGeometry(mDummyAvatar->mDrawable); } - mDummyAvatar->mRoot.setVisible(FALSE, TRUE); + mDummyAvatar->mRoot->setVisible(FALSE, TRUE); - mTargetMesh = (LLViewerJointMesh*)mDummyAvatar->mRoot.findJoint(mesh_name); + mTargetMesh = (LLViewerJointMesh*)mDummyAvatar->mRoot->findJoint(mesh_name); mTargetMesh->setTestTexture(mTextureName); mTargetMesh->setVisible(TRUE, FALSE); mCameraDistance = distance; @@ -631,7 +631,7 @@ void LLImagePreviewAvatar::clearPreviewTexture(const std::string& mesh_name) { if (mDummyAvatar) { - LLViewerJointMesh *mesh = (LLViewerJointMesh*)mDummyAvatar->mRoot.findJoint(mesh_name); + LLViewerJointMesh *mesh = (LLViewerJointMesh*)mDummyAvatar->mRoot->findJoint(mesh_name); // clear out existing test mesh if (mesh) { diff --git a/indra/newview/llhudeffectlookat.cpp b/indra/newview/llhudeffectlookat.cpp index bc3b220dc0..9dde65ceb6 100644 --- a/indra/newview/llhudeffectlookat.cpp +++ b/indra/newview/llhudeffectlookat.cpp @@ -636,7 +636,7 @@ bool LLHUDEffectLookAt::calcTargetPosition() } else { - target_rot = target_av->mRoot.getWorldRotation(); + target_rot = target_av->mRoot->getWorldRotation(); } } else // target obj is not an avatar diff --git a/indra/newview/llpolymesh.cpp b/indra/newview/llpolymesh.cpp deleted file mode 100644 index 70f3b5335e..0000000000 --- a/indra/newview/llpolymesh.cpp +++ /dev/null @@ -1,1297 +0,0 @@ -/** - * @file llpolymesh.cpp - * @brief Implementation of LLPolyMesh class - * - * $LicenseInfo:firstyear=2001&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -//----------------------------------------------------------------------------- -// Header Files -//----------------------------------------------------------------------------- -#include "llviewerprecompiledheaders.h" - -#include "llfasttimer.h" -#include "llmemory.h" - -#include "llviewercontrol.h" -#include "llxmltree.h" -#include "llvoavatar.h" -#include "llwearable.h" -#include "lldir.h" -#include "llvolume.h" -#include "llendianswizzle.h" - -#include "llpolymesh.h" - -#define HEADER_ASCII "Linden Mesh 1.0" -#define HEADER_BINARY "Linden Binary Mesh 1.0" - -extern LLControlGroup gSavedSettings; // read only - -LLPolyMorphData *clone_morph_param_duplicate(const LLPolyMorphData *src_data, - const std::string &name); -LLPolyMorphData *clone_morph_param_direction(const LLPolyMorphData *src_data, - const LLVector3 &direction, - const std::string &name); -LLPolyMorphData *clone_morph_param_cleavage(const LLPolyMorphData *src_data, - F32 scale, - const std::string &name); - -//----------------------------------------------------------------------------- -// Global table of loaded LLPolyMeshes -//----------------------------------------------------------------------------- -LLPolyMesh::LLPolyMeshSharedDataTable LLPolyMesh::sGlobalSharedMeshList; - -//----------------------------------------------------------------------------- -// LLPolyMeshSharedData() -//----------------------------------------------------------------------------- -LLPolyMeshSharedData::LLPolyMeshSharedData() -{ - mNumVertices = 0; - mBaseCoords = NULL; - mBaseNormals = NULL; - mBaseBinormals = NULL; - mTexCoords = NULL; - mDetailTexCoords = NULL; - mWeights = NULL; - mHasWeights = FALSE; - mHasDetailTexCoords = FALSE; - - mNumFaces = 0; - mFaces = NULL; - - mNumJointNames = 0; - mJointNames = NULL; - - mTriangleIndices = NULL; - mNumTriangleIndices = 0; - - mReferenceData = NULL; - - mLastIndexOffset = -1; -} - -//----------------------------------------------------------------------------- -// ~LLPolyMeshSharedData() -//----------------------------------------------------------------------------- -LLPolyMeshSharedData::~LLPolyMeshSharedData() -{ - freeMeshData(); - for_each(mMorphData.begin(), mMorphData.end(), DeletePointer()); - mMorphData.clear(); -} - -//----------------------------------------------------------------------------- -// setupLOD() -//----------------------------------------------------------------------------- -void LLPolyMeshSharedData::setupLOD(LLPolyMeshSharedData* reference_data) -{ - mReferenceData = reference_data; - - if (reference_data) - { - mBaseCoords = reference_data->mBaseCoords; - mBaseNormals = reference_data->mBaseNormals; - mBaseBinormals = reference_data->mBaseBinormals; - mTexCoords = reference_data->mTexCoords; - mDetailTexCoords = reference_data->mDetailTexCoords; - mWeights = reference_data->mWeights; - mHasWeights = reference_data->mHasWeights; - mHasDetailTexCoords = reference_data->mHasDetailTexCoords; - } -} - -//----------------------------------------------------------------------------- -// LLPolyMeshSharedData::freeMeshData() -//----------------------------------------------------------------------------- -void LLPolyMeshSharedData::freeMeshData() -{ - if (!mReferenceData) - { - mNumVertices = 0; - - ll_aligned_free_16(mBaseCoords); - mBaseCoords = NULL; - - ll_aligned_free_16(mBaseNormals); - mBaseNormals = NULL; - - ll_aligned_free_16(mBaseBinormals); - mBaseBinormals = NULL; - - ll_aligned_free_16(mTexCoords); - mTexCoords = NULL; - - ll_aligned_free_16(mDetailTexCoords); - mDetailTexCoords = NULL; - - ll_aligned_free_16(mWeights); - mWeights = NULL; - } - - mNumFaces = 0; - delete [] mFaces; - mFaces = NULL; - - mNumJointNames = 0; - delete [] mJointNames; - mJointNames = NULL; - - delete [] mTriangleIndices; - mTriangleIndices = NULL; - -// mVertFaceMap.deleteAllData(); -} - -// compate_int is used by the qsort function to sort the index array -int compare_int(const void *a, const void *b); - -//----------------------------------------------------------------------------- -// genIndices() -//----------------------------------------------------------------------------- -void LLPolyMeshSharedData::genIndices(S32 index_offset) -{ - if (index_offset == mLastIndexOffset) - { - return; - } - - delete []mTriangleIndices; - mTriangleIndices = new U32[mNumTriangleIndices]; - - S32 cur_index = 0; - for (S32 i = 0; i < mNumFaces; i++) - { - mTriangleIndices[cur_index] = mFaces[i][0] + index_offset; - cur_index++; - mTriangleIndices[cur_index] = mFaces[i][1] + index_offset; - cur_index++; - mTriangleIndices[cur_index] = mFaces[i][2] + index_offset; - cur_index++; - } - - mLastIndexOffset = index_offset; -} - -//-------------------------------------------------------------------- -// LLPolyMeshSharedData::getNumKB() -//-------------------------------------------------------------------- -U32 LLPolyMeshSharedData::getNumKB() -{ - U32 num_kb = sizeof(LLPolyMesh); - - if (!isLOD()) - { - num_kb += mNumVertices * - ( sizeof(LLVector3) + // coords - sizeof(LLVector3) + // normals - sizeof(LLVector2) ); // texCoords - } - - if (mHasDetailTexCoords && !isLOD()) - { - num_kb += mNumVertices * sizeof(LLVector2); // detailTexCoords - } - - if (mHasWeights && !isLOD()) - { - num_kb += mNumVertices * sizeof(float); // weights - } - - num_kb += mNumFaces * sizeof(LLPolyFace); // faces - - num_kb /= 1024; - return num_kb; -} - -//----------------------------------------------------------------------------- -// LLPolyMeshSharedData::allocateVertexData() -//----------------------------------------------------------------------------- -BOOL LLPolyMeshSharedData::allocateVertexData( U32 numVertices ) -{ - U32 i; - mBaseCoords = (LLVector4a*) ll_aligned_malloc_16(numVertices*sizeof(LLVector4a)); - mBaseNormals = (LLVector4a*) ll_aligned_malloc_16(numVertices*sizeof(LLVector4a)); - mBaseBinormals = (LLVector4a*) ll_aligned_malloc_16(numVertices*sizeof(LLVector4a)); - mTexCoords = (LLVector2*) ll_aligned_malloc_16(numVertices*sizeof(LLVector2)); - mDetailTexCoords = (LLVector2*) ll_aligned_malloc_16(numVertices*sizeof(LLVector2)); - mWeights = (F32*) ll_aligned_malloc_16(numVertices*sizeof(F32)); - for (i = 0; i < numVertices; i++) - { - mBaseCoords[i].clear(); - mBaseNormals[i].clear(); - mBaseBinormals[i].clear(); - mTexCoords[i].clear(); - mWeights[i] = 0.f; - } - mNumVertices = numVertices; - return TRUE; -} - -//----------------------------------------------------------------------------- -// LLPolyMeshSharedData::allocateFaceData() -//----------------------------------------------------------------------------- -BOOL LLPolyMeshSharedData::allocateFaceData( U32 numFaces ) -{ - mFaces = new LLPolyFace[ numFaces ]; - mNumFaces = numFaces; - mNumTriangleIndices = mNumFaces * 3; - return TRUE; -} - -//----------------------------------------------------------------------------- -// LLPolyMeshSharedData::allocateJointNames() -//----------------------------------------------------------------------------- -BOOL LLPolyMeshSharedData::allocateJointNames( U32 numJointNames ) -{ - mJointNames = new std::string[ numJointNames ]; - mNumJointNames = numJointNames; - return TRUE; -} - -//-------------------------------------------------------------------- -// LLPolyMeshSharedData::loadMesh() -//-------------------------------------------------------------------- -BOOL LLPolyMeshSharedData::loadMesh( const std::string& fileName ) -{ - //------------------------------------------------------------------------- - // Open the file - //------------------------------------------------------------------------- - if(fileName.empty()) - { - llerrs << "Filename is Empty!" << llendl; - return FALSE; - } - LLFILE* fp = LLFile::fopen(fileName, "rb"); /*Flawfinder: ignore*/ - if (!fp) - { - llerrs << "can't open: " << fileName << llendl; - return FALSE; - } - - //------------------------------------------------------------------------- - // Read a chunk - //------------------------------------------------------------------------- - char header[128]; /*Flawfinder: ignore*/ - if (fread(header, sizeof(char), 128, fp) != 128) - { - llwarns << "Short read" << llendl; - } - - //------------------------------------------------------------------------- - // Check for proper binary header - //------------------------------------------------------------------------- - BOOL status = FALSE; - if ( strncmp(header, HEADER_BINARY, strlen(HEADER_BINARY)) == 0 ) /*Flawfinder: ignore*/ - { - lldebugs << "Loading " << fileName << llendl; - - //---------------------------------------------------------------- - // File Header (seek past it) - //---------------------------------------------------------------- - fseek(fp, 24, SEEK_SET); - - //---------------------------------------------------------------- - // HasWeights - //---------------------------------------------------------------- - U8 hasWeights; - size_t numRead = fread(&hasWeights, sizeof(U8), 1, fp); - if (numRead != 1) - { - llerrs << "can't read HasWeights flag from " << fileName << llendl; - return FALSE; - } - if (!isLOD()) - { - mHasWeights = (hasWeights==0) ? FALSE : TRUE; - } - - //---------------------------------------------------------------- - // HasDetailTexCoords - //---------------------------------------------------------------- - U8 hasDetailTexCoords; - numRead = fread(&hasDetailTexCoords, sizeof(U8), 1, fp); - if (numRead != 1) - { - llerrs << "can't read HasDetailTexCoords flag from " << fileName << llendl; - return FALSE; - } - - //---------------------------------------------------------------- - // Position - //---------------------------------------------------------------- - LLVector3 position; - numRead = fread(position.mV, sizeof(float), 3, fp); - llendianswizzle(position.mV, sizeof(float), 3); - if (numRead != 3) - { - llerrs << "can't read Position from " << fileName << llendl; - return FALSE; - } - setPosition( position ); - - //---------------------------------------------------------------- - // Rotation - //---------------------------------------------------------------- - LLVector3 rotationAngles; - numRead = fread(rotationAngles.mV, sizeof(float), 3, fp); - llendianswizzle(rotationAngles.mV, sizeof(float), 3); - if (numRead != 3) - { - llerrs << "can't read RotationAngles from " << fileName << llendl; - return FALSE; - } - - U8 rotationOrder; - numRead = fread(&rotationOrder, sizeof(U8), 1, fp); - - if (numRead != 1) - { - llerrs << "can't read RotationOrder from " << fileName << llendl; - return FALSE; - } - - rotationOrder = 0; - - setRotation( mayaQ( rotationAngles.mV[0], - rotationAngles.mV[1], - rotationAngles.mV[2], - (LLQuaternion::Order)rotationOrder ) ); - - //---------------------------------------------------------------- - // Scale - //---------------------------------------------------------------- - LLVector3 scale; - numRead = fread(scale.mV, sizeof(float), 3, fp); - llendianswizzle(scale.mV, sizeof(float), 3); - if (numRead != 3) - { - llerrs << "can't read Scale from " << fileName << llendl; - return FALSE; - } - setScale( scale ); - - //------------------------------------------------------------------------- - // Release any existing mesh geometry - //------------------------------------------------------------------------- - freeMeshData(); - - U16 numVertices = 0; - - //---------------------------------------------------------------- - // NumVertices - //---------------------------------------------------------------- - if (!isLOD()) - { - numRead = fread(&numVertices, sizeof(U16), 1, fp); - llendianswizzle(&numVertices, sizeof(U16), 1); - if (numRead != 1) - { - llerrs << "can't read NumVertices from " << fileName << llendl; - return FALSE; - } - - allocateVertexData( numVertices ); - - for (U16 i = 0; i < numVertices; ++i) - { - //---------------------------------------------------------------- - // Coords - //---------------------------------------------------------------- - numRead = fread(&mBaseCoords[i], sizeof(float), 3, fp); - llendianswizzle(&mBaseCoords[i], sizeof(float), 3); - if (numRead != 3) - { - llerrs << "can't read Coordinates from " << fileName << llendl; - return FALSE; - } - } - - for (U16 i = 0; i < numVertices; ++i) - { - //---------------------------------------------------------------- - // Normals - //---------------------------------------------------------------- - numRead = fread(&mBaseNormals[i], sizeof(float), 3, fp); - llendianswizzle(&mBaseNormals[i], sizeof(float), 3); - if (numRead != 3) - { - llerrs << " can't read Normals from " << fileName << llendl; - return FALSE; - } - } - - for (U16 i = 0; i < numVertices; ++i) - { - //---------------------------------------------------------------- - // Binormals - //---------------------------------------------------------------- - numRead = fread(&mBaseBinormals[i], sizeof(float), 3, fp); - llendianswizzle(&mBaseBinormals[i], sizeof(float), 3); - if (numRead != 3) - { - llerrs << " can't read Binormals from " << fileName << llendl; - return FALSE; - } - } - - //---------------------------------------------------------------- - // TexCoords - //---------------------------------------------------------------- - numRead = fread(mTexCoords, 2*sizeof(float), numVertices, fp); - llendianswizzle(mTexCoords, sizeof(float), 2*numVertices); - if (numRead != numVertices) - { - llerrs << "can't read TexCoords from " << fileName << llendl; - return FALSE; - } - - //---------------------------------------------------------------- - // DetailTexCoords - //---------------------------------------------------------------- - if (mHasDetailTexCoords) - { - numRead = fread(mDetailTexCoords, 2*sizeof(float), numVertices, fp); - llendianswizzle(mDetailTexCoords, sizeof(float), 2*numVertices); - if (numRead != numVertices) - { - llerrs << "can't read DetailTexCoords from " << fileName << llendl; - return FALSE; - } - } - - //---------------------------------------------------------------- - // Weights - //---------------------------------------------------------------- - if (mHasWeights) - { - numRead = fread(mWeights, sizeof(float), numVertices, fp); - llendianswizzle(mWeights, sizeof(float), numVertices); - if (numRead != numVertices) - { - llerrs << "can't read Weights from " << fileName << llendl; - return FALSE; - } - } - } - - //---------------------------------------------------------------- - // NumFaces - //---------------------------------------------------------------- - U16 numFaces; - numRead = fread(&numFaces, sizeof(U16), 1, fp); - llendianswizzle(&numFaces, sizeof(U16), 1); - if (numRead != 1) - { - llerrs << "can't read NumFaces from " << fileName << llendl; - return FALSE; - } - allocateFaceData( numFaces ); - - - //---------------------------------------------------------------- - // Faces - //---------------------------------------------------------------- - U32 i; - U32 numTris = 0; - for (i = 0; i < numFaces; i++) - { - S16 face[3]; - numRead = fread(face, sizeof(U16), 3, fp); - llendianswizzle(face, sizeof(U16), 3); - if (numRead != 3) - { - llerrs << "can't read Face[" << i << "] from " << fileName << llendl; - return FALSE; - } - if (mReferenceData) - { - llassert(face[0] < mReferenceData->mNumVertices); - llassert(face[1] < mReferenceData->mNumVertices); - llassert(face[2] < mReferenceData->mNumVertices); - } - - if (isLOD()) - { - // store largest index in case of LODs - for (S32 j = 0; j < 3; j++) - { - if (face[j] > mNumVertices - 1) - { - mNumVertices = face[j] + 1; - } - } - } - mFaces[i][0] = face[0]; - mFaces[i][1] = face[1]; - mFaces[i][2] = face[2]; - -// S32 j; -// for(j = 0; j < 3; j++) -// { -// LLDynamicArray *face_list = mVertFaceMap.getIfThere(face[j]); -// if (!face_list) -// { -// face_list = new LLDynamicArray; -// mVertFaceMap.addData(face[j], face_list); -// } -// face_list->put(i); -// } - - numTris++; - } - - lldebugs << "verts: " << numVertices - << ", faces: " << numFaces - << ", tris: " << numTris - << llendl; - - //---------------------------------------------------------------- - // NumSkinJoints - //---------------------------------------------------------------- - if (!isLOD()) - { - U16 numSkinJoints = 0; - if ( mHasWeights ) - { - numRead = fread(&numSkinJoints, sizeof(U16), 1, fp); - llendianswizzle(&numSkinJoints, sizeof(U16), 1); - if (numRead != 1) - { - llerrs << "can't read NumSkinJoints from " << fileName << llendl; - return FALSE; - } - allocateJointNames( numSkinJoints ); - } - - //---------------------------------------------------------------- - // SkinJoints - //---------------------------------------------------------------- - for (i=0; i < numSkinJoints; i++) - { - char jointName[64+1]; - numRead = fread(jointName, sizeof(jointName)-1, 1, fp); - jointName[sizeof(jointName)-1] = '\0'; // ensure nul-termination - if (numRead != 1) - { - llerrs << "can't read Skin[" << i << "].Name from " << fileName << llendl; - return FALSE; - } - - std::string *jn = &mJointNames[i]; - *jn = jointName; - } - - //------------------------------------------------------------------------- - // look for morph section - //------------------------------------------------------------------------- - char morphName[64+1]; - morphName[sizeof(morphName)-1] = '\0'; // ensure nul-termination - while(fread(&morphName, sizeof(char), 64, fp) == 64) - { - if (!strcmp(morphName, "End Morphs")) - { - // we reached the end of the morphs - break; - } - LLPolyMorphData* morph_data = new LLPolyMorphData(std::string(morphName)); - - BOOL result = morph_data->loadBinary(fp, this); - - if (!result) - { - delete morph_data; - continue; - } - - mMorphData.insert(morph_data); - - if (!strcmp(morphName, "Breast_Female_Cleavage")) - { - mMorphData.insert(clone_morph_param_cleavage(morph_data, - .75f, - "Breast_Physics_LeftRight_Driven")); - } - - if (!strcmp(morphName, "Breast_Female_Cleavage")) - { - mMorphData.insert(clone_morph_param_duplicate(morph_data, - "Breast_Physics_InOut_Driven")); - } - if (!strcmp(morphName, "Breast_Gravity")) - { - mMorphData.insert(clone_morph_param_duplicate(morph_data, - "Breast_Physics_UpDown_Driven")); - } - - if (!strcmp(morphName, "Big_Belly_Torso")) - { - mMorphData.insert(clone_morph_param_direction(morph_data, - LLVector3(0,0,0.05f), - "Belly_Physics_Torso_UpDown_Driven")); - } - - if (!strcmp(morphName, "Big_Belly_Legs")) - { - mMorphData.insert(clone_morph_param_direction(morph_data, - LLVector3(0,0,0.05f), - "Belly_Physics_Legs_UpDown_Driven")); - } - - if (!strcmp(morphName, "skirt_belly")) - { - mMorphData.insert(clone_morph_param_direction(morph_data, - LLVector3(0,0,0.05f), - "Belly_Physics_Skirt_UpDown_Driven")); - } - - if (!strcmp(morphName, "Small_Butt")) - { - mMorphData.insert(clone_morph_param_direction(morph_data, - LLVector3(0,0,0.05f), - "Butt_Physics_UpDown_Driven")); - } - if (!strcmp(morphName, "Small_Butt")) - { - mMorphData.insert(clone_morph_param_direction(morph_data, - LLVector3(0,0.03f,0), - "Butt_Physics_LeftRight_Driven")); - } - } - - S32 numRemaps; - if (fread(&numRemaps, sizeof(S32), 1, fp) == 1) - { - llendianswizzle(&numRemaps, sizeof(S32), 1); - for (S32 i = 0; i < numRemaps; i++) - { - S32 remapSrc; - S32 remapDst; - if (fread(&remapSrc, sizeof(S32), 1, fp) != 1) - { - llerrs << "can't read source vertex in vertex remap data" << llendl; - break; - } - if (fread(&remapDst, sizeof(S32), 1, fp) != 1) - { - llerrs << "can't read destination vertex in vertex remap data" << llendl; - break; - } - llendianswizzle(&remapSrc, sizeof(S32), 1); - llendianswizzle(&remapDst, sizeof(S32), 1); - - mSharedVerts[remapSrc] = remapDst; - } - } - } - - status = TRUE; - } - else - { - llerrs << "invalid mesh file header: " << fileName << llendl; - status = FALSE; - } - - if (0 == mNumJointNames) - { - allocateJointNames(1); - } - - fclose( fp ); - - return status; -} - -//----------------------------------------------------------------------------- -// getSharedVert() -//----------------------------------------------------------------------------- -const S32 *LLPolyMeshSharedData::getSharedVert(S32 vert) -{ - if (mSharedVerts.count(vert) > 0) - { - return &mSharedVerts[vert]; - } - return NULL; -} - -//----------------------------------------------------------------------------- -// getUV() -//----------------------------------------------------------------------------- -const LLVector2 &LLPolyMeshSharedData::getUVs(U32 index) -{ - // TODO: convert all index variables to S32 - llassert((S32)index < mNumVertices); - - return mTexCoords[index]; -} - -//----------------------------------------------------------------------------- -// LLPolyMesh() -//----------------------------------------------------------------------------- -LLPolyMesh::LLPolyMesh(LLPolyMeshSharedData *shared_data, LLPolyMesh *reference_mesh) -{ - LLMemType mt(LLMemType::MTYPE_AVATAR_MESH); - - llassert(shared_data); - - mSharedData = shared_data; - mReferenceMesh = reference_mesh; - mAvatarp = NULL; - mVertexData = NULL; - - mCurVertexCount = 0; - mFaceIndexCount = 0; - mFaceIndexOffset = 0; - mFaceVertexCount = 0; - mFaceVertexOffset = 0; - - if (shared_data->isLOD() && reference_mesh) - { - mCoords = reference_mesh->mCoords; - mNormals = reference_mesh->mNormals; - mScaledNormals = reference_mesh->mScaledNormals; - mBinormals = reference_mesh->mBinormals; - mScaledBinormals = reference_mesh->mScaledBinormals; - mTexCoords = reference_mesh->mTexCoords; - mClothingWeights = reference_mesh->mClothingWeights; - } - else - { - // Allocate memory without initializing every vector - // NOTE: This makes asusmptions about the size of LLVector[234] - S32 nverts = mSharedData->mNumVertices; - //make sure it's an even number of verts for alignment - nverts += nverts%2; - S32 nfloats = nverts * ( - 4 + //coords - 4 + //normals - 4 + //weights - 2 + //coords - 4 + //scaled normals - 4 + //binormals - 4); //scaled binormals - - //use 16 byte aligned vertex data to make LLPolyMesh SSE friendly - mVertexData = (F32*) ll_aligned_malloc_16(nfloats*4); - S32 offset = 0; - mCoords = (LLVector4a*)(mVertexData + offset); offset += 4*nverts; - mNormals = (LLVector4a*)(mVertexData + offset); offset += 4*nverts; - mClothingWeights = (LLVector4a*)(mVertexData + offset); offset += 4*nverts; - mTexCoords = (LLVector2*)(mVertexData + offset); offset += 2*nverts; - mScaledNormals = (LLVector4a*)(mVertexData + offset); offset += 4*nverts; - mBinormals = (LLVector4a*)(mVertexData + offset); offset += 4*nverts; - mScaledBinormals = (LLVector4a*)(mVertexData + offset); offset += 4*nverts; - initializeForMorph(); - } -} - - -//----------------------------------------------------------------------------- -// ~LLPolyMesh() -//----------------------------------------------------------------------------- -LLPolyMesh::~LLPolyMesh() -{ - S32 i; - for (i = 0; i < mJointRenderData.count(); i++) - { - delete mJointRenderData[i]; - mJointRenderData[i] = NULL; - } - - ll_aligned_free_16(mVertexData); - -} - - -//----------------------------------------------------------------------------- -// LLPolyMesh::getMesh() -//----------------------------------------------------------------------------- -LLPolyMesh *LLPolyMesh::getMesh(const std::string &name, LLPolyMesh* reference_mesh) -{ - //------------------------------------------------------------------------- - // search for an existing mesh by this name - //------------------------------------------------------------------------- - LLPolyMeshSharedData* meshSharedData = get_if_there(sGlobalSharedMeshList, name, (LLPolyMeshSharedData*)NULL); - if (meshSharedData) - { -// llinfos << "Polymesh " << name << " found in global mesh table." << llendl; - LLPolyMesh *poly_mesh = new LLPolyMesh(meshSharedData, reference_mesh); - return poly_mesh; - } - - //------------------------------------------------------------------------- - // if not found, create a new one, add it to the list - //------------------------------------------------------------------------- - std::string full_path; - full_path = gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER,name); - - LLPolyMeshSharedData *mesh_data = new LLPolyMeshSharedData(); - if (reference_mesh) - { - mesh_data->setupLOD(reference_mesh->getSharedData()); - } - if ( ! mesh_data->loadMesh( full_path ) ) - { - delete mesh_data; - return NULL; - } - - LLPolyMesh *poly_mesh = new LLPolyMesh(mesh_data, reference_mesh); - -// llinfos << "Polymesh " << name << " added to global mesh table." << llendl; - sGlobalSharedMeshList[name] = poly_mesh->mSharedData; - - return poly_mesh; -} - -//----------------------------------------------------------------------------- -// LLPolyMesh::freeAllMeshes() -//----------------------------------------------------------------------------- -void LLPolyMesh::freeAllMeshes() -{ - // delete each item in the global lists - for_each(sGlobalSharedMeshList.begin(), sGlobalSharedMeshList.end(), DeletePairedPointer()); - sGlobalSharedMeshList.clear(); -} - -LLPolyMeshSharedData *LLPolyMesh::getSharedData() const -{ - return mSharedData; -} - - -//-------------------------------------------------------------------- -// LLPolyMesh::dumpDiagInfo() -//-------------------------------------------------------------------- -void LLPolyMesh::dumpDiagInfo() -{ - // keep track of totals - U32 total_verts = 0; - U32 total_faces = 0; - U32 total_kb = 0; - - std::string buf; - - llinfos << "-----------------------------------------------------" << llendl; - llinfos << " Global PolyMesh Table (DEBUG only)" << llendl; - llinfos << " Verts Faces Mem(KB) Name" << llendl; - llinfos << "-----------------------------------------------------" << llendl; - - // print each loaded mesh, and it's memory usage - for(LLPolyMeshSharedDataTable::iterator iter = sGlobalSharedMeshList.begin(); - iter != sGlobalSharedMeshList.end(); ++iter) - { - const std::string& mesh_name = iter->first; - LLPolyMeshSharedData* mesh = iter->second; - - S32 num_verts = mesh->mNumVertices; - S32 num_faces = mesh->mNumFaces; - U32 num_kb = mesh->getNumKB(); - - buf = llformat("%8d %8d %8d %s", num_verts, num_faces, num_kb, mesh_name.c_str()); - llinfos << buf << llendl; - - total_verts += num_verts; - total_faces += num_faces; - total_kb += num_kb; - } - - llinfos << "-----------------------------------------------------" << llendl; - buf = llformat("%8d %8d %8d TOTAL", total_verts, total_faces, total_kb ); - llinfos << buf << llendl; - llinfos << "-----------------------------------------------------" << llendl; -} - -//----------------------------------------------------------------------------- -// getWritableCoords() -//----------------------------------------------------------------------------- -LLVector4a *LLPolyMesh::getWritableCoords() -{ - return mCoords; -} - -//----------------------------------------------------------------------------- -// getWritableNormals() -//----------------------------------------------------------------------------- -LLVector4a *LLPolyMesh::getWritableNormals() -{ - return mNormals; -} - -//----------------------------------------------------------------------------- -// getWritableBinormals() -//----------------------------------------------------------------------------- -LLVector4a *LLPolyMesh::getWritableBinormals() -{ - return mBinormals; -} - - -//----------------------------------------------------------------------------- -// getWritableClothingWeights() -//----------------------------------------------------------------------------- -LLVector4a *LLPolyMesh::getWritableClothingWeights() -{ - return mClothingWeights; -} - -//----------------------------------------------------------------------------- -// getWritableTexCoords() -//----------------------------------------------------------------------------- -LLVector2 *LLPolyMesh::getWritableTexCoords() -{ - return mTexCoords; -} - -//----------------------------------------------------------------------------- -// getScaledNormals() -//----------------------------------------------------------------------------- -LLVector4a *LLPolyMesh::getScaledNormals() -{ - return mScaledNormals; -} - -//----------------------------------------------------------------------------- -// getScaledBinormals() -//----------------------------------------------------------------------------- -LLVector4a *LLPolyMesh::getScaledBinormals() -{ - return mScaledBinormals; -} - - -//----------------------------------------------------------------------------- -// initializeForMorph() -//----------------------------------------------------------------------------- -void LLPolyMesh::initializeForMorph() -{ - LLVector4a::memcpyNonAliased16((F32*) mCoords, (F32*) mSharedData->mBaseCoords, sizeof(LLVector4a) * mSharedData->mNumVertices); - LLVector4a::memcpyNonAliased16((F32*) mNormals, (F32*) mSharedData->mBaseNormals, sizeof(LLVector4a) * mSharedData->mNumVertices); - LLVector4a::memcpyNonAliased16((F32*) mScaledNormals, (F32*) mSharedData->mBaseNormals, sizeof(LLVector4a) * mSharedData->mNumVertices); - LLVector4a::memcpyNonAliased16((F32*) mBinormals, (F32*) mSharedData->mBaseNormals, sizeof(LLVector4a) * mSharedData->mNumVertices); - LLVector4a::memcpyNonAliased16((F32*) mScaledBinormals, (F32*) mSharedData->mBaseNormals, sizeof(LLVector4a) * mSharedData->mNumVertices); - LLVector4a::memcpyNonAliased16((F32*) mTexCoords, (F32*) mSharedData->mTexCoords, sizeof(LLVector2) * (mSharedData->mNumVertices + mSharedData->mNumVertices%2)); - - for (U32 i = 0; i < mSharedData->mNumVertices; ++i) - { - mClothingWeights[i].clear(); - } -} - -//----------------------------------------------------------------------------- -// getMorphData() -//----------------------------------------------------------------------------- -LLPolyMorphData* LLPolyMesh::getMorphData(const std::string& morph_name) -{ - if (!mSharedData) - return NULL; - for (LLPolyMeshSharedData::morphdata_list_t::iterator iter = mSharedData->mMorphData.begin(); - iter != mSharedData->mMorphData.end(); ++iter) - { - LLPolyMorphData *morph_data = *iter; - if (morph_data->getName() == morph_name) - { - return morph_data; - } - } - return NULL; -} - -//----------------------------------------------------------------------------- -// removeMorphData() -//----------------------------------------------------------------------------- -// // erasing but not deleting seems bad, but fortunately we don't actually use this... -// void LLPolyMesh::removeMorphData(LLPolyMorphData *morph_target) -// { -// if (!mSharedData) -// return; -// mSharedData->mMorphData.erase(morph_target); -// } - -//----------------------------------------------------------------------------- -// deleteAllMorphData() -//----------------------------------------------------------------------------- -// void LLPolyMesh::deleteAllMorphData() -// { -// if (!mSharedData) -// return; - -// for_each(mSharedData->mMorphData.begin(), mSharedData->mMorphData.end(), DeletePointer()); -// mSharedData->mMorphData.clear(); -// } - -//----------------------------------------------------------------------------- -// getWritableWeights() -//----------------------------------------------------------------------------- -F32* LLPolyMesh::getWritableWeights() const -{ - return mSharedData->mWeights; -} - -//----------------------------------------------------------------------------- -// LLPolySkeletalDistortionInfo() -//----------------------------------------------------------------------------- -LLPolySkeletalDistortionInfo::LLPolySkeletalDistortionInfo() -{ -} - -BOOL LLPolySkeletalDistortionInfo::parseXml(LLXmlTreeNode* node) -{ - llassert( node->hasName( "param" ) && node->getChildByName( "param_skeleton" ) ); - - if (!LLViewerVisualParamInfo::parseXml(node)) - return FALSE; - - LLXmlTreeNode* skeletalParam = node->getChildByName("param_skeleton"); - - if (NULL == skeletalParam) - { - llwarns << "Failed to getChildByName(\"param_skeleton\")" - << llendl; - return FALSE; - } - - for( LLXmlTreeNode* bone = skeletalParam->getFirstChild(); bone; bone = skeletalParam->getNextChild() ) - { - if (bone->hasName("bone")) - { - std::string name; - LLVector3 scale; - LLVector3 pos; - BOOL haspos = FALSE; - - static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name"); - if (!bone->getFastAttributeString(name_string, name)) - { - llwarns << "No bone name specified for skeletal param." << llendl; - continue; - } - - static LLStdStringHandle scale_string = LLXmlTree::addAttributeString("scale"); - if (!bone->getFastAttributeVector3(scale_string, scale)) - { - llwarns << "No scale specified for bone " << name << "." << llendl; - continue; - } - - // optional offset deformation (translation) - static LLStdStringHandle offset_string = LLXmlTree::addAttributeString("offset"); - if (bone->getFastAttributeVector3(offset_string, pos)) - { - haspos = TRUE; - } - mBoneInfoList.push_back(LLPolySkeletalBoneInfo(name, scale, pos, haspos)); - } - else - { - llwarns << "Unrecognized element " << bone->getName() << " in skeletal distortion" << llendl; - continue; - } - } - return TRUE; -} - -//----------------------------------------------------------------------------- -// LLPolySkeletalDistortion() -//----------------------------------------------------------------------------- -LLPolySkeletalDistortion::LLPolySkeletalDistortion(LLVOAvatar *avatarp) -{ - mAvatar = avatarp; - mDefaultVec.splat(0.001f); -} - -//----------------------------------------------------------------------------- -// ~LLPolySkeletalDistortion() -//----------------------------------------------------------------------------- -LLPolySkeletalDistortion::~LLPolySkeletalDistortion() -{ -} - -BOOL LLPolySkeletalDistortion::setInfo(LLPolySkeletalDistortionInfo *info) -{ - llassert(mInfo == NULL); - if (info->mID < 0) - return FALSE; - mInfo = info; - mID = info->mID; - setWeight(getDefaultWeight(), FALSE ); - - LLPolySkeletalDistortionInfo::bone_info_list_t::iterator iter; - for (iter = getInfo()->mBoneInfoList.begin(); iter != getInfo()->mBoneInfoList.end(); iter++) - { - LLPolySkeletalBoneInfo *bone_info = &(*iter); - LLJoint* joint = mAvatar->getJoint(bone_info->mBoneName); - if (!joint) - { - llwarns << "Joint " << bone_info->mBoneName << " not found." << llendl; - continue; - } - - if (mJointScales.find(joint) != mJointScales.end()) - { - llwarns << "Scale deformation already supplied for joint " << joint->getName() << "." << llendl; - } - - // store it - mJointScales[joint] = bone_info->mScaleDeformation; - - // apply to children that need to inherit it - for (LLJoint::child_list_t::iterator iter = joint->mChildren.begin(); - iter != joint->mChildren.end(); ++iter) - { - LLViewerJoint* child_joint = (LLViewerJoint*)(*iter); - if (child_joint->inheritScale()) - { - LLVector3 childDeformation = LLVector3(child_joint->getScale()); - childDeformation.scaleVec(bone_info->mScaleDeformation); - mJointScales[child_joint] = childDeformation; - } - } - - if (bone_info->mHasPositionDeformation) - { - if (mJointOffsets.find(joint) != mJointOffsets.end()) - { - llwarns << "Offset deformation already supplied for joint " << joint->getName() << "." << llendl; - } - mJointOffsets[joint] = bone_info->mPositionDeformation; - } - } - return TRUE; -} - -/*virtual*/ LLViewerVisualParam* LLPolySkeletalDistortion::cloneParam(LLWearable* wearable) const -{ - LLPolySkeletalDistortion *new_param = new LLPolySkeletalDistortion(mAvatar); - *new_param = *this; - return new_param; -} - -//----------------------------------------------------------------------------- -// apply() -//----------------------------------------------------------------------------- -static LLFastTimer::DeclareTimer FTM_POLYSKELETAL_DISTORTION_APPLY("Skeletal Distortion"); - -void LLPolySkeletalDistortion::apply( ESex avatar_sex ) -{ - LLFastTimer t(FTM_POLYSKELETAL_DISTORTION_APPLY); - - F32 effective_weight = ( getSex() & avatar_sex ) ? mCurWeight : getDefaultWeight(); - - LLJoint* joint; - joint_vec_map_t::iterator iter; - - for (iter = mJointScales.begin(); - iter != mJointScales.end(); - iter++) - { - joint = iter->first; - LLVector3 newScale = joint->getScale(); - LLVector3 scaleDelta = iter->second; - newScale = newScale + (effective_weight * scaleDelta) - (mLastWeight * scaleDelta); - joint->setScale(newScale); - } - - for (iter = mJointOffsets.begin(); - iter != mJointOffsets.end(); - iter++) - { - joint = iter->first; - LLVector3 newPosition = joint->getPosition(); - LLVector3 positionDelta = iter->second; - newPosition = newPosition + (effective_weight * positionDelta) - (mLastWeight * positionDelta); - joint->setPosition(newPosition); - } - - if (mLastWeight != mCurWeight && !mIsAnimating) - { - mAvatar->setSkeletonSerialNum(mAvatar->getSkeletonSerialNum() + 1); - } - mLastWeight = mCurWeight; -} - - -LLPolyMorphData *clone_morph_param_duplicate(const LLPolyMorphData *src_data, - const std::string &name) -{ - LLPolyMorphData* cloned_morph_data = new LLPolyMorphData(*src_data); - cloned_morph_data->mName = name; - for (U32 v=0; v < cloned_morph_data->mNumIndices; v++) - { - cloned_morph_data->mCoords[v] = src_data->mCoords[v]; - cloned_morph_data->mNormals[v] = src_data->mNormals[v]; - cloned_morph_data->mBinormals[v] = src_data->mBinormals[v]; - } - return cloned_morph_data; -} - -LLPolyMorphData *clone_morph_param_direction(const LLPolyMorphData *src_data, - const LLVector3 &direction, - const std::string &name) -{ - LLPolyMorphData* cloned_morph_data = new LLPolyMorphData(*src_data); - cloned_morph_data->mName = name; - LLVector4a dir; - dir.load3(direction.mV); - - for (U32 v=0; v < cloned_morph_data->mNumIndices; v++) - { - cloned_morph_data->mCoords[v] = dir; - cloned_morph_data->mNormals[v].clear(); - cloned_morph_data->mBinormals[v].clear(); - } - return cloned_morph_data; -} - -LLPolyMorphData *clone_morph_param_cleavage(const LLPolyMorphData *src_data, - F32 scale, - const std::string &name) -{ - LLPolyMorphData* cloned_morph_data = new LLPolyMorphData(*src_data); - cloned_morph_data->mName = name; - - LLVector4a sc; - sc.splat(scale); - - LLVector4a nsc; - nsc.set(scale, -scale, scale, scale); - - for (U32 v=0; v < cloned_morph_data->mNumIndices; v++) - { - if (cloned_morph_data->mCoords[v][1] < 0) - { - cloned_morph_data->mCoords[v].setMul(src_data->mCoords[v],nsc); - cloned_morph_data->mNormals[v].setMul(src_data->mNormals[v],nsc); - cloned_morph_data->mBinormals[v].setMul(src_data->mBinormals[v],nsc); - } - else - { - cloned_morph_data->mCoords[v].setMul(src_data->mCoords[v],sc); - cloned_morph_data->mNormals[v].setMul(src_data->mNormals[v], sc); - cloned_morph_data->mBinormals[v].setMul(src_data->mBinormals[v],sc); - } - } - return cloned_morph_data; -} - -// End diff --git a/indra/newview/llpolymesh.h b/indra/newview/llpolymesh.h deleted file mode 100644 index ffb11a3f7e..0000000000 --- a/indra/newview/llpolymesh.h +++ /dev/null @@ -1,438 +0,0 @@ -/** - * @file llpolymesh.h - * @brief Implementation of LLPolyMesh class - * - * $LicenseInfo:firstyear=2001&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifndef LL_LLPOLYMESH_H -#define LL_LLPOLYMESH_H - -#include -#include -#include "llstl.h" - -#include "v3math.h" -#include "v2math.h" -#include "llquaternion.h" -#include "llpolymorph.h" -#include "lljoint.h" -//#include "lldarray.h" - -class LLSkinJoint; -class LLVOAvatar; -class LLWearable; - -//#define USE_STRIPS // Use tri-strips for rendering. - -//----------------------------------------------------------------------------- -// LLPolyFace -// A set of 4 vertex indices. -// An LLPolyFace can represent either a triangle or quad. -// If the last index is -1, it's a triangle. -//----------------------------------------------------------------------------- -typedef S32 LLPolyFace[3]; - -//struct PrimitiveGroup; - -//----------------------------------------------------------------------------- -// LLPolyMesh -// A polyhedra consisting of any number of triangles and quads. -// All instances contain a set of faces, and optionally may include -// faces grouped into named face sets. -//----------------------------------------------------------------------------- -class LLPolyMorphTarget; - -class LLPolyMeshSharedData -{ - friend class LLPolyMesh; -private: - // transform data - LLVector3 mPosition; - LLQuaternion mRotation; - LLVector3 mScale; - - // vertex data - S32 mNumVertices; - LLVector4a *mBaseCoords; - LLVector4a *mBaseNormals; - LLVector4a *mBaseBinormals; - LLVector2 *mTexCoords; - LLVector2 *mDetailTexCoords; - F32 *mWeights; - - BOOL mHasWeights; - BOOL mHasDetailTexCoords; - - // face data - S32 mNumFaces; - LLPolyFace *mFaces; - - // face set data - U32 mNumJointNames; - std::string* mJointNames; - - // morph targets - typedef std::set morphdata_list_t; - morphdata_list_t mMorphData; - - std::map mSharedVerts; - - LLPolyMeshSharedData* mReferenceData; - S32 mLastIndexOffset; - -public: - // Temporarily... - // Triangle indices - U32 mNumTriangleIndices; - U32 *mTriangleIndices; - -public: - LLPolyMeshSharedData(); - ~LLPolyMeshSharedData(); - -private: - void setupLOD(LLPolyMeshSharedData* reference_data); - - // Frees all mesh memory resources - void freeMeshData(); - - void setPosition( const LLVector3 &pos ) { mPosition = pos; } - void setRotation( const LLQuaternion &rot ) { mRotation = rot; } - void setScale( const LLVector3 &scale ) { mScale = scale; } - - BOOL allocateVertexData( U32 numVertices ); - - BOOL allocateFaceData( U32 numFaces ); - - BOOL allocateJointNames( U32 numJointNames ); - - // Retrieve the number of KB of memory used by this instance - U32 getNumKB(); - - // Load mesh data from file - BOOL loadMesh( const std::string& fileName ); - -public: - void genIndices(S32 offset); - - const LLVector2 &getUVs(U32 index); - - const S32 *getSharedVert(S32 vert); - - BOOL isLOD() { return (mReferenceData != NULL); } -}; - - -class LLJointRenderData -{ -public: - LLJointRenderData(const LLMatrix4* world_matrix, LLSkinJoint* skin_joint) : mWorldMatrix(world_matrix), mSkinJoint(skin_joint) {} - ~LLJointRenderData(){} - - const LLMatrix4* mWorldMatrix; - LLSkinJoint* mSkinJoint; -}; - - -class LLPolyMesh -{ -public: - - // Constructor - LLPolyMesh(LLPolyMeshSharedData *shared_data, LLPolyMesh *reference_mesh); - - // Destructor - ~LLPolyMesh(); - - // Requests a mesh by name. - // If the mesh already exists in the global mesh table, it is returned, - // otherwise it is loaded from file, added to the table, and returned. - static LLPolyMesh *getMesh( const std::string &name, LLPolyMesh* reference_mesh = NULL); - - // Frees all loaded meshes. - // This should only be called once you know there are no outstanding - // references to these objects. Generally, upon exit of the application. - static void freeAllMeshes(); - - //-------------------------------------------------------------------- - // Transform Data Access - //-------------------------------------------------------------------- - // Get position - const LLVector3 &getPosition() { - llassert (mSharedData); - return mSharedData->mPosition; - } - - // Get rotation - const LLQuaternion &getRotation() { - llassert (mSharedData); - return mSharedData->mRotation; - } - - // Get scale - const LLVector3 &getScale() { - llassert (mSharedData); - return mSharedData->mScale; - } - - //-------------------------------------------------------------------- - // Vertex Data Access - //-------------------------------------------------------------------- - // Get number of vertices - U32 getNumVertices() { - llassert (mSharedData); - return mSharedData->mNumVertices; - } - - // Returns whether or not the mesh has detail texture coords - BOOL hasDetailTexCoords() { - llassert (mSharedData); - return mSharedData->mHasDetailTexCoords; - } - - // Returns whether or not the mesh has vertex weights - BOOL hasWeights() const{ - llassert (mSharedData); - return mSharedData->mHasWeights; - } - - // Get coords - const LLVector4a *getCoords() const{ - return mCoords; - } - - // non const version - LLVector4a *getWritableCoords(); - - // Get normals - const LLVector4a *getNormals() const{ - return mNormals; - } - - // Get normals - const LLVector4a *getBinormals() const{ - return mBinormals; - } - - // Get base mesh normals - const LLVector4a *getBaseNormals() const{ - llassert(mSharedData); - return mSharedData->mBaseNormals; - } - - // Get base mesh normals - const LLVector4a *getBaseBinormals() const{ - llassert(mSharedData); - return mSharedData->mBaseBinormals; - } - - // intermediate morphed normals and output normals - LLVector4a *getWritableNormals(); - LLVector4a *getScaledNormals(); - - LLVector4a *getWritableBinormals(); - LLVector4a *getScaledBinormals(); - - // Get texCoords - const LLVector2 *getTexCoords() const { - return mTexCoords; - } - - // non const version - LLVector2 *getWritableTexCoords(); - - // Get detailTexCoords - const LLVector2 *getDetailTexCoords() const { - llassert (mSharedData); - return mSharedData->mDetailTexCoords; - } - - // Get weights - const F32 *getWeights() const { - llassert (mSharedData); - return mSharedData->mWeights; - } - - F32 *getWritableWeights() const; - - LLVector4a *getWritableClothingWeights(); - - const LLVector4a *getClothingWeights() - { - return mClothingWeights; - } - - //-------------------------------------------------------------------- - // Face Data Access - //-------------------------------------------------------------------- - // Get number of faces - S32 getNumFaces() { - llassert (mSharedData); - return mSharedData->mNumFaces; - } - - // Get faces - LLPolyFace *getFaces() { - llassert (mSharedData); - return mSharedData->mFaces; - } - - U32 getNumJointNames() { - llassert (mSharedData); - return mSharedData->mNumJointNames; - } - - std::string *getJointNames() { - llassert (mSharedData); - return mSharedData->mJointNames; - } - - LLPolyMorphData* getMorphData(const std::string& morph_name); -// void removeMorphData(LLPolyMorphData *morph_target); -// void deleteAllMorphData(); - - LLPolyMeshSharedData *getSharedData() const; - LLPolyMesh *getReferenceMesh() { return mReferenceMesh ? mReferenceMesh : this; } - - // Get indices - U32* getIndices() { return mSharedData ? mSharedData->mTriangleIndices : NULL; } - - BOOL isLOD() { return mSharedData && mSharedData->isLOD(); } - - void setAvatar(LLVOAvatar* avatarp) { mAvatarp = avatarp; } - LLVOAvatar* getAvatar() { return mAvatarp; } - - LLDynamicArray mJointRenderData; - - U32 mFaceVertexOffset; - U32 mFaceVertexCount; - U32 mFaceIndexOffset; - U32 mFaceIndexCount; - U32 mCurVertexCount; -private: - void initializeForMorph(); - - // Dumps diagnostic information about the global mesh table - static void dumpDiagInfo(); - -protected: - // mesh data shared across all instances of a given mesh - LLPolyMeshSharedData *mSharedData; - // Single array of floats for allocation / deletion - F32 *mVertexData; - // deformed vertices (resulting from application of morph targets) - LLVector4a *mCoords; - // deformed normals (resulting from application of morph targets) - LLVector4a *mScaledNormals; - // output normals (after normalization) - LLVector4a *mNormals; - // deformed binormals (resulting from application of morph targets) - LLVector4a *mScaledBinormals; - // output binormals (after normalization) - LLVector4a *mBinormals; - // weight values that mark verts as clothing/skin - LLVector4a *mClothingWeights; - // output texture coordinates - LLVector2 *mTexCoords; - - LLPolyMesh *mReferenceMesh; - - // global mesh list - typedef std::map LLPolyMeshSharedDataTable; - static LLPolyMeshSharedDataTable sGlobalSharedMeshList; - - // Backlink only; don't make this an LLPointer. - LLVOAvatar* mAvatarp; -}; - -//----------------------------------------------------------------------------- -// LLPolySkeletalDeformationInfo -// Shared information for LLPolySkeletalDeformations -//----------------------------------------------------------------------------- -struct LLPolySkeletalBoneInfo -{ - LLPolySkeletalBoneInfo(std::string &name, LLVector3 &scale, LLVector3 &pos, BOOL haspos) - : mBoneName(name), - mScaleDeformation(scale), - mPositionDeformation(pos), - mHasPositionDeformation(haspos) {} - std::string mBoneName; - LLVector3 mScaleDeformation; - LLVector3 mPositionDeformation; - BOOL mHasPositionDeformation; -}; - -class LLPolySkeletalDistortionInfo : public LLViewerVisualParamInfo -{ - friend class LLPolySkeletalDistortion; -public: - LLPolySkeletalDistortionInfo(); - /*virtual*/ ~LLPolySkeletalDistortionInfo() {}; - - /*virtual*/ BOOL parseXml(LLXmlTreeNode* node); - -protected: - typedef std::vector bone_info_list_t; - bone_info_list_t mBoneInfoList; -}; - -//----------------------------------------------------------------------------- -// LLPolySkeletalDeformation -// A set of joint scale data for deforming the avatar mesh -//----------------------------------------------------------------------------- -class LLPolySkeletalDistortion : public LLViewerVisualParam -{ -public: - LLPolySkeletalDistortion(LLVOAvatar *avatarp); - ~LLPolySkeletalDistortion(); - - // Special: These functions are overridden by child classes - LLPolySkeletalDistortionInfo* getInfo() const { return (LLPolySkeletalDistortionInfo*)mInfo; } - // This sets mInfo and calls initialization functions - BOOL setInfo(LLPolySkeletalDistortionInfo *info); - - /*virtual*/ LLViewerVisualParam* cloneParam(LLWearable* wearable) const; - - // LLVisualParam Virtual functions - ///*virtual*/ BOOL parseData(LLXmlTreeNode* node); - /*virtual*/ void apply( ESex sex ); - - // LLViewerVisualParam Virtual functions - /*virtual*/ F32 getTotalDistortion() { return 0.1f; } - /*virtual*/ const LLVector4a& getAvgDistortion() { return mDefaultVec; } - /*virtual*/ F32 getMaxDistortion() { return 0.1f; } - /*virtual*/ LLVector4a getVertexDistortion(S32 index, LLPolyMesh *poly_mesh){return LLVector4a(0.001f, 0.001f, 0.001f);} - /*virtual*/ const LLVector4a* getFirstDistortion(U32 *index, LLPolyMesh **poly_mesh){index = 0; poly_mesh = NULL; return &mDefaultVec;}; - /*virtual*/ const LLVector4a* getNextDistortion(U32 *index, LLPolyMesh **poly_mesh){index = 0; poly_mesh = NULL; return NULL;}; - -protected: - typedef std::map joint_vec_map_t; - joint_vec_map_t mJointScales; - joint_vec_map_t mJointOffsets; - LLVector4a mDefaultVec; - // Backlink only; don't make this an LLPointer. - LLVOAvatar *mAvatar; -}; - -#endif // LL_LLPOLYMESH_H - diff --git a/indra/newview/llpolymorph.h b/indra/newview/llpolymorph.h index 46e23b7792..28d7755d4d 100644 --- a/indra/newview/llpolymorph.h +++ b/indra/newview/llpolymorph.h @@ -35,7 +35,7 @@ class LLPolyMeshSharedData; class LLVOAvatar; class LLVector2; -class LLViewerJointCollisionVolume; +class LLAvatarJointCollisionVolume; class LLWearable; //----------------------------------------------------------------------------- @@ -104,10 +104,10 @@ struct LLPolyVolumeMorphInfo struct LLPolyVolumeMorph { - LLPolyVolumeMorph(LLViewerJointCollisionVolume* volume, LLVector3 scale, LLVector3 pos) + LLPolyVolumeMorph(LLAvatarJointCollisionVolume* volume, LLVector3 scale, LLVector3 pos) : mVolume(volume), mScale(scale), mPos(pos) {}; - LLViewerJointCollisionVolume* mVolume; + LLAvatarJointCollisionVolume* mVolume; LLVector3 mScale; LLVector3 mPos; }; diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp index c804898cc3..fadaaf4541 100644 --- a/indra/newview/llspatialpartition.cpp +++ b/indra/newview/llspatialpartition.cpp @@ -4028,7 +4028,7 @@ void renderAgentTarget(LLVOAvatar* avatar) { renderCrossHairs(avatar->getPositionAgent(), 0.2f, LLColor4(1, 0, 0, 0.8f)); renderCrossHairs(avatar->mDrawable->getPositionAgent(), 0.2f, LLColor4(1, 0, 0, 0.8f)); - renderCrossHairs(avatar->mRoot.getWorldPosition(), 0.2f, LLColor4(1, 1, 1, 0.8f)); + renderCrossHairs(avatar->mRoot->getWorldPosition(), 0.2f, LLColor4(1, 1, 1, 0.8f)); renderCrossHairs(avatar->mPelvisp->getWorldPosition(), 0.2f, LLColor4(0, 0, 1, 0.8f)); } } diff --git a/indra/newview/llstartup.cpp b/indra/newview/llstartup.cpp index 6782e3ef8a..ab06b1f5aa 100755 --- a/indra/newview/llstartup.cpp +++ b/indra/newview/llstartup.cpp @@ -1247,6 +1247,9 @@ bool idle_startup() LLPostProcess::initClass(); display_startup(); + LLAvatarAppearance::initClass(); + display_startup(); + LLViewerObject::initVOClasses(); display_startup(); diff --git a/indra/newview/llviewerjoint.cpp b/indra/newview/llviewerjoint.cpp index a907f102f8..bb45cf89fc 100644 --- a/indra/newview/llviewerjoint.cpp +++ b/indra/newview/llviewerjoint.cpp @@ -53,7 +53,7 @@ BOOL LLViewerJoint::sDisableLOD = FALSE; // Class Constructor //----------------------------------------------------------------------------- LLViewerJoint::LLViewerJoint() - : LLJoint() + : LLAvatarJoint() { init(); } @@ -64,7 +64,7 @@ LLViewerJoint::LLViewerJoint() // Class Constructor //----------------------------------------------------------------------------- LLViewerJoint::LLViewerJoint(const std::string &name, LLJoint *parent) - : LLJoint(name, parent) + : LLAvatarJoint(name, parent) { init(); } @@ -90,31 +90,6 @@ LLViewerJoint::~LLViewerJoint() } -//-------------------------------------------------------------------- -// setValid() -//-------------------------------------------------------------------- -void LLViewerJoint::setValid( BOOL valid, BOOL recursive ) -{ - //---------------------------------------------------------------- - // set visibility for this joint - //---------------------------------------------------------------- - mValid = valid; - - //---------------------------------------------------------------- - // set visibility for children - //---------------------------------------------------------------- - if (recursive) - { - for (child_list_t::iterator iter = mChildren.begin(); - iter != mChildren.end(); ++iter) - { - LLViewerJoint* joint = (LLViewerJoint*)(*iter); - joint->setValid(valid, TRUE); - } - } - -} - //-------------------------------------------------------------------- // renderSkeleton() // DEBUG (UNUSED) @@ -522,98 +497,6 @@ void LLViewerJoint::setMeshesToChildren() addChild((LLViewerJointMesh *) *iter); } } -//----------------------------------------------------------------------------- -// LLViewerJointCollisionVolume() -//----------------------------------------------------------------------------- - -LLViewerJointCollisionVolume::LLViewerJointCollisionVolume() -{ - mUpdateXform = FALSE; -} -LLViewerJointCollisionVolume::LLViewerJointCollisionVolume(const std::string &name, LLJoint *parent) : LLViewerJoint(name, parent) -{ - -} - -void LLViewerJointCollisionVolume::renderCollision() -{ - updateWorldMatrix(); - - gGL.pushMatrix(); - gGL.multMatrix( &mXform.getWorldMatrix().mMatrix[0][0] ); - - gGL.diffuseColor3f( 0.f, 0.f, 1.f ); - - gGL.begin(LLRender::LINES); - - LLVector3 v[] = - { - LLVector3(1,0,0), - LLVector3(-1,0,0), - LLVector3(0,1,0), - LLVector3(0,-1,0), - - LLVector3(0,0,-1), - LLVector3(0,0,1), - }; - - //sides - gGL.vertex3fv(v[0].mV); - gGL.vertex3fv(v[2].mV); - - gGL.vertex3fv(v[0].mV); - gGL.vertex3fv(v[3].mV); - - gGL.vertex3fv(v[1].mV); - gGL.vertex3fv(v[2].mV); - - gGL.vertex3fv(v[1].mV); - gGL.vertex3fv(v[3].mV); - - - //top - gGL.vertex3fv(v[0].mV); - gGL.vertex3fv(v[4].mV); - - gGL.vertex3fv(v[1].mV); - gGL.vertex3fv(v[4].mV); - - gGL.vertex3fv(v[2].mV); - gGL.vertex3fv(v[4].mV); - - gGL.vertex3fv(v[3].mV); - gGL.vertex3fv(v[4].mV); - - - //bottom - gGL.vertex3fv(v[0].mV); - gGL.vertex3fv(v[5].mV); - - gGL.vertex3fv(v[1].mV); - gGL.vertex3fv(v[5].mV); - - gGL.vertex3fv(v[2].mV); - gGL.vertex3fv(v[5].mV); - - gGL.vertex3fv(v[3].mV); - gGL.vertex3fv(v[5].mV); - - gGL.end(); - - gGL.popMatrix(); -} - -LLVector3 LLViewerJointCollisionVolume::getVolumePos(LLVector3 &offset) -{ - mUpdateXform = TRUE; - - LLVector3 result = offset; - result.scaleVec(getScale()); - result.rotVec(getWorldRotation()); - result += getWorldPosition(); - - return result; -} // End diff --git a/indra/newview/llviewerjoint.h b/indra/newview/llviewerjoint.h index 531c0f765c..37c80dafeb 100644 --- a/indra/newview/llviewerjoint.h +++ b/indra/newview/llviewerjoint.h @@ -30,7 +30,7 @@ //----------------------------------------------------------------------------- // Header Files //----------------------------------------------------------------------------- -#include "lljoint.h" +#include "llavatarjoint.h" #include "lljointpickname.h" class LLFace; @@ -40,7 +40,7 @@ class LLViewerJointMesh; // class LLViewerJoint //----------------------------------------------------------------------------- class LLViewerJoint : - public LLJoint + public LLAvatarJoint { public: LLViewerJoint(); @@ -50,9 +50,6 @@ public: // Gets the validity of this joint BOOL getValid() { return mValid; } - // Sets the validity of this joint - virtual void setValid( BOOL valid, BOOL recursive=FALSE ); - // Primarily for debugging and character setup // Derived classes may add text/graphic output. // Draw skeleton graphic for debugging and character setup @@ -134,19 +131,6 @@ protected: S32 mMeshID; }; -class LLViewerJointCollisionVolume : public LLViewerJoint -{ -public: - LLViewerJointCollisionVolume(); - LLViewerJointCollisionVolume(const std::string &name, LLJoint *parent = NULL); - virtual ~LLViewerJointCollisionVolume() {}; - - virtual BOOL inheritScale() { return TRUE; } - - void renderCollision(); - LLVector3 getVolumePos(LLVector3 &offset); -}; - #endif // LL_LLVIEWERJOINT_H diff --git a/indra/newview/llviewerjointmesh.cpp b/indra/newview/llviewerjointmesh.cpp index 3532fac1bc..8d479ab0bf 100755 --- a/indra/newview/llviewerjointmesh.cpp +++ b/indra/newview/llviewerjointmesh.cpp @@ -67,101 +67,20 @@ static const U32 sRenderMask = LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_NORMAL | LLVertexBuffer::MAP_TEXCOORD0; - -//----------------------------------------------------------------------------- -//----------------------------------------------------------------------------- -// LLViewerJointMesh::LLSkinJoint -//----------------------------------------------------------------------------- -//----------------------------------------------------------------------------- - -//----------------------------------------------------------------------------- -// LLSkinJoint -//----------------------------------------------------------------------------- -LLSkinJoint::LLSkinJoint() -{ - mJoint = NULL; -} - -//----------------------------------------------------------------------------- -// ~LLSkinJoint -//----------------------------------------------------------------------------- -LLSkinJoint::~LLSkinJoint() -{ - mJoint = NULL; -} - - -//----------------------------------------------------------------------------- -// LLSkinJoint::setupSkinJoint() -//----------------------------------------------------------------------------- -BOOL LLSkinJoint::setupSkinJoint( LLViewerJoint *joint) -{ - // find the named joint - mJoint = joint; - if ( !mJoint ) - { - llinfos << "Can't find joint" << llendl; - } - - // compute the inverse root skin matrix - mRootToJointSkinOffset.clearVec(); - - LLVector3 rootSkinOffset; - while (joint) - { - rootSkinOffset += joint->getSkinOffset(); - joint = (LLViewerJoint*)joint->getParent(); - } - - mRootToJointSkinOffset = -rootSkinOffset; - mRootToParentJointSkinOffset = mRootToJointSkinOffset; - mRootToParentJointSkinOffset += mJoint->getSkinOffset(); - - return TRUE; -} - - //----------------------------------------------------------------------------- //----------------------------------------------------------------------------- // LLViewerJointMesh //----------------------------------------------------------------------------- //----------------------------------------------------------------------------- -BOOL LLViewerJointMesh::sPipelineRender = FALSE; -EAvatarRenderPass LLViewerJointMesh::sRenderPass = AVATAR_RENDER_PASS_SINGLE; -U32 LLViewerJointMesh::sClothingMaskImageName = 0; -LLColor4 LLViewerJointMesh::sClothingInnerColor; //----------------------------------------------------------------------------- // LLViewerJointMesh() //----------------------------------------------------------------------------- LLViewerJointMesh::LLViewerJointMesh() : - mTexture( NULL ), - mLayerSet( NULL ), - mTestImageName( 0 ), - mFaceIndexCount(0), - mIsTransparent(FALSE) + LLAvatarJointMesh() { - - mColor[0] = 1.0f; - mColor[1] = 1.0f; - mColor[2] = 1.0f; - mColor[3] = 1.0f; - mShiny = 0.0f; - mCullBackFaces = TRUE; - - mMesh = NULL; - - mNumSkinJoints = 0; - mSkinJoints = NULL; - - mFace = NULL; - - mMeshID = 0; - mUpdateXform = FALSE; - - mValid = FALSE; } @@ -171,199 +90,6 @@ LLViewerJointMesh::LLViewerJointMesh() //----------------------------------------------------------------------------- LLViewerJointMesh::~LLViewerJointMesh() { - mMesh = NULL; - mTexture = NULL; - freeSkinData(); -} - - -//----------------------------------------------------------------------------- -// LLViewerJointMesh::allocateSkinData() -//----------------------------------------------------------------------------- -BOOL LLViewerJointMesh::allocateSkinData( U32 numSkinJoints ) -{ - mSkinJoints = new LLSkinJoint[ numSkinJoints ]; - mNumSkinJoints = numSkinJoints; - return TRUE; -} - -//----------------------------------------------------------------------------- -// LLViewerJointMesh::freeSkinData() -//----------------------------------------------------------------------------- -void LLViewerJointMesh::freeSkinData() -{ - mNumSkinJoints = 0; - delete [] mSkinJoints; - mSkinJoints = NULL; -} - -//-------------------------------------------------------------------- -// LLViewerJointMesh::getColor() -//-------------------------------------------------------------------- -void LLViewerJointMesh::getColor( F32 *red, F32 *green, F32 *blue, F32 *alpha ) -{ - *red = mColor[0]; - *green = mColor[1]; - *blue = mColor[2]; - *alpha = mColor[3]; -} - -//-------------------------------------------------------------------- -// LLViewerJointMesh::setColor() -//-------------------------------------------------------------------- -void LLViewerJointMesh::setColor( F32 red, F32 green, F32 blue, F32 alpha ) -{ - mColor[0] = red; - mColor[1] = green; - mColor[2] = blue; - mColor[3] = alpha; -} - - -//-------------------------------------------------------------------- -// LLViewerJointMesh::getTexture() -//-------------------------------------------------------------------- -//LLViewerTexture *LLViewerJointMesh::getTexture() -//{ -// return mTexture; -//} - -//-------------------------------------------------------------------- -// LLViewerJointMesh::setTexture() -//-------------------------------------------------------------------- -void LLViewerJointMesh::setTexture( LLViewerTexture *texture ) -{ - mTexture = texture; - - // texture and dynamic_texture are mutually exclusive - if( texture ) - { - mLayerSet = NULL; - //texture->bindTexture(0); - //texture->setClamp(TRUE, TRUE); - } -} - -//-------------------------------------------------------------------- -// LLViewerJointMesh::setLayerSet() -// Sets the shape texture (takes precedence over normal texture) -//-------------------------------------------------------------------- -void LLViewerJointMesh::setLayerSet( LLViewerTexLayerSet* layer_set ) -{ - mLayerSet = layer_set; - - // texture and dynamic_texture are mutually exclusive - if( layer_set ) - { - mTexture = NULL; - } -} - - - -//-------------------------------------------------------------------- -// LLViewerJointMesh::getMesh() -//-------------------------------------------------------------------- -LLPolyMesh *LLViewerJointMesh::getMesh() -{ - return mMesh; -} - -//----------------------------------------------------------------------------- -// LLViewerJointMesh::setMesh() -//----------------------------------------------------------------------------- -void LLViewerJointMesh::setMesh( LLPolyMesh *mesh ) -{ - // set the mesh pointer - mMesh = mesh; - - // release any existing skin joints - freeSkinData(); - - if ( mMesh == NULL ) - { - return; - } - - // acquire the transform from the mesh object - setPosition( mMesh->getPosition() ); - setRotation( mMesh->getRotation() ); - setScale( mMesh->getScale() ); - - // create skin joints if necessary - if ( mMesh->hasWeights() && !mMesh->isLOD()) - { - U32 numJointNames = mMesh->getNumJointNames(); - - allocateSkinData( numJointNames ); - std::string *jointNames = mMesh->getJointNames(); - - U32 jn; - for (jn = 0; jn < numJointNames; jn++) - { - //llinfos << "Setting up joint " << jointNames[jn] << llendl; - LLViewerJoint* joint = (LLViewerJoint*)(getRoot()->findJoint(jointNames[jn]) ); - mSkinJoints[jn].setupSkinJoint( joint ); - } - } - - // setup joint array - if (!mMesh->isLOD()) - { - setupJoint((LLViewerJoint*)getRoot()); - } - -// llinfos << "joint render entries: " << mMesh->mJointRenderData.count() << llendl; -} - -//----------------------------------------------------------------------------- -// setupJoint() -//----------------------------------------------------------------------------- -void LLViewerJointMesh::setupJoint(LLViewerJoint* current_joint) -{ -// llinfos << "Mesh: " << getName() << llendl; - -// S32 joint_count = 0; - U32 sj; - for (sj=0; sjmJointRenderData.count() && mMesh->mJointRenderData[mMesh->mJointRenderData.count() - 1]->mWorldMatrix == ¤t_joint->getParent()->getWorldMatrix()) - { - // ...then just add ourselves - LLViewerJoint* jointp = js.mJoint; - mMesh->mJointRenderData.put(new LLJointRenderData(&jointp->getWorldMatrix(), &js)); -// llinfos << "joint " << joint_count << js.mJoint->getName() << llendl; -// joint_count++; - } - // otherwise add our parent and ourselves - else - { - mMesh->mJointRenderData.put(new LLJointRenderData(¤t_joint->getParent()->getWorldMatrix(), NULL)); -// llinfos << "joint " << joint_count << current_joint->getParent()->getName() << llendl; -// joint_count++; - mMesh->mJointRenderData.put(new LLJointRenderData(¤t_joint->getWorldMatrix(), &js)); -// llinfos << "joint " << joint_count << current_joint->getName() << llendl; -// joint_count++; - } - } - - // depth-first traversal - for (LLJoint::child_list_t::iterator iter = current_joint->mChildren.begin(); - iter != current_joint->mChildren.end(); ++iter) - { - LLViewerJoint* child_joint = (LLViewerJoint*)(*iter); - setupJoint(child_joint); - } } const S32 NUM_AXES = 3; @@ -544,6 +270,7 @@ U32 LLViewerJointMesh::drawShape( F32 pixelArea, BOOL first_pass, BOOL is_dummy) llassert( !(mTexture.notNull() && mLayerSet) ); // mutually exclusive LLTexUnit::eTextureAddressMode old_mode = LLTexUnit::TAM_WRAP; + LLViewerTexLayerSet *layerset = dynamic_cast(mLayerSet); if (mTestImageName) { gGL.getTexUnit(diffuse_channel)->bindManual(LLTexUnit::TT_TEXTURE, mTestImageName); @@ -558,11 +285,11 @@ U32 LLViewerJointMesh::drawShape( F32 pixelArea, BOOL first_pass, BOOL is_dummy) gGL.getTexUnit(diffuse_channel)->setTextureColorBlend(LLTexUnit::TBO_LERP_TEX_ALPHA, LLTexUnit::TBS_TEX_COLOR, LLTexUnit::TBS_PREV_COLOR); } } - else if( !is_dummy && mLayerSet ) + else if( !is_dummy && layerset ) { - if( mLayerSet->hasComposite() ) + if( layerset->hasComposite() ) { - gGL.getTexUnit(diffuse_channel)->bind(mLayerSet->getViewerComposite()); + gGL.getTexUnit(diffuse_channel)->bind(layerset->getViewerComposite()); } else { diff --git a/indra/newview/llviewerjointmesh.h b/indra/newview/llviewerjointmesh.h index ff6bed4f0f..039175830f 100755 --- a/indra/newview/llviewerjointmesh.h +++ b/indra/newview/llviewerjointmesh.h @@ -29,6 +29,7 @@ #include "llviewerjoint.h" #include "llviewertexture.h" +#include "llavatarjointmesh.h" #include "llpolymesh.h" #include "v4color.h" @@ -37,56 +38,12 @@ class LLFace; class LLCharacter; class LLViewerTexLayerSet; -typedef enum e_avatar_render_pass -{ - AVATAR_RENDER_PASS_SINGLE, - AVATAR_RENDER_PASS_CLOTHING_INNER, - AVATAR_RENDER_PASS_CLOTHING_OUTER -} EAvatarRenderPass; - -class LLSkinJoint -{ -public: - LLSkinJoint(); - ~LLSkinJoint(); - BOOL setupSkinJoint( LLViewerJoint *joint); - - LLViewerJoint *mJoint; - LLVector3 mRootToJointSkinOffset; - LLVector3 mRootToParentJointSkinOffset; -}; - //----------------------------------------------------------------------------- // class LLViewerJointMesh //----------------------------------------------------------------------------- -class LLViewerJointMesh : public LLViewerJoint +class LLViewerJointMesh : public LLAvatarJointMesh { friend class LLVOAvatar; -protected: - LLColor4 mColor; // color value -// LLColor4 mSpecular; // specular color (always white for now) - F32 mShiny; // shiny value - LLPointer mTexture; // ptr to a global texture - LLViewerTexLayerSet* mLayerSet; // ptr to a layer set owned by the avatar - U32 mTestImageName; // handle to a temporary texture for previewing uploads - LLPolyMesh* mMesh; // ptr to a global polymesh - BOOL mCullBackFaces; // true by default - LLFace* mFace; // ptr to a face w/ AGP copy of mesh - - U32 mFaceIndexCount; - BOOL mIsTransparent; - - U32 mNumSkinJoints; - LLSkinJoint* mSkinJoints; - S32 mMeshID; - -public: - static BOOL sPipelineRender; - //RN: this is here for testing purposes - static U32 sClothingMaskImageName; - static EAvatarRenderPass sRenderPass; - static LLColor4 sClothingInnerColor; - public: // Constructor LLViewerJointMesh(); @@ -94,41 +51,9 @@ public: // Destructor virtual ~LLViewerJointMesh(); - // Gets the shape color - void getColor( F32 *red, F32 *green, F32 *blue, F32 *alpha ); - - // Sets the shape color - void setColor( F32 red, F32 green, F32 blue, F32 alpha ); - - // Sets the shininess - void setSpecular( const LLColor4& color, F32 shiny ) { /*mSpecular = color;*/ mShiny = shiny; }; - - // Sets the shape texture - void setTexture( LLViewerTexture *texture ); - - void setTestTexture( U32 name ) { mTestImageName = name; } - - // Sets layer set responsible for a dynamic shape texture (takes precedence over normal texture) - void setLayerSet( LLViewerTexLayerSet* layer_set ); - - // Gets the poly mesh - LLPolyMesh *getMesh(); - - // Sets the poly mesh - void setMesh( LLPolyMesh *mesh ); - - // Sets up joint matrix data for rendering - void setupJoint(LLViewerJoint* current_joint); - // Render time method to upload batches of joint matrices void uploadJointMatrices(); - // Sets ID for picking - void setMeshID( S32 id ) {mMeshID = id;} - - // Gets ID for picking - S32 getMeshID() { return mMeshID; } - // overloaded from base class /*virtual*/ void drawBone(); /*virtual*/ BOOL isTransparent(); @@ -148,13 +73,6 @@ private: //copy mesh into given face's vertex buffer, applying current animation pose static void updateGeometry(LLFace* face, LLPolyMesh* mesh); - -private: - // Allocate skin data - BOOL allocateSkinData( U32 numSkinJoints ); - - // Free skin data - void freeSkinData(); }; #endif // LL_LLVIEWERJOINTMESH_H diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index d5ca01931f..8fc5a3f277 100755 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -382,7 +382,7 @@ public: if (isAgentAvatarValid()) { - tvector = gAgent.getPosGlobalFromAgent(gAgentAvatarp->mRoot.getWorldPosition()); + tvector = gAgent.getPosGlobalFromAgent(gAgentAvatarp->mRoot->getWorldPosition()); agent_root_center_text = llformat("AgentRootCenter %f %f %f", (F32)(tvector.mdV[VX]), (F32)(tvector.mdV[VY]), (F32)(tvector.mdV[VZ])); } diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index f6cac6d2d6..f0f469e959 100755 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -139,7 +139,6 @@ const LLUUID ANIM_AGENT_PHYSICS_MOTION = LLUUID("7360e029-3cb8-ebc4-863e-212df44 //----------------------------------------------------------------------------- // Constants //----------------------------------------------------------------------------- -const std::string AVATAR_DEFAULT_CHAR = "avatar"; const S32 MIN_PIXEL_AREA_FOR_COMPOSITE = 1024; const F32 SHADOW_OFFSET_AMT = 0.03f; @@ -220,58 +219,6 @@ struct LLTextureMaskData ** **/ -//------------------------------------------------------------------------ -// LLVOBoneInfo -// Trans/Scale/Rot etc. info about each avatar bone. Used by LLVOAvatarSkeleton. -//------------------------------------------------------------------------ -class LLVOAvatarBoneInfo -{ - friend class LLVOAvatar; - friend class LLVOAvatarSkeletonInfo; -public: - LLVOAvatarBoneInfo() : mIsJoint(FALSE) {} - ~LLVOAvatarBoneInfo() - { - std::for_each(mChildList.begin(), mChildList.end(), DeletePointer()); - } - BOOL parseXml(LLXmlTreeNode* node); - -private: - std::string mName; - BOOL mIsJoint; - LLVector3 mPos; - LLVector3 mRot; - LLVector3 mScale; - LLVector3 mPivot; - typedef std::vector child_list_t; - child_list_t mChildList; -}; - -//------------------------------------------------------------------------ -// LLVOAvatarSkeletonInfo -// Overall avatar skeleton -//------------------------------------------------------------------------ -class LLVOAvatarSkeletonInfo -{ - friend class LLVOAvatar; -public: - LLVOAvatarSkeletonInfo() : - mNumBones(0), mNumCollisionVolumes(0) {} - ~LLVOAvatarSkeletonInfo() - { - std::for_each(mBoneInfoList.begin(), mBoneInfoList.end(), DeletePointer()); - } - BOOL parseXml(LLXmlTreeNode* node); - S32 getNumBones() const { return mNumBones; } - S32 getNumCollisionVolumes() const { return mNumCollisionVolumes; } - -private: - S32 mNumBones; - S32 mNumCollisionVolumes; - typedef std::vector bone_info_list_t; - bone_info_list_t mBoneInfoList; -}; - //----------------------------------------------------------------------------- // class LLBodyNoiseMotion //----------------------------------------------------------------------------- @@ -593,10 +540,6 @@ private: //----------------------------------------------------------------------------- // Static Data //----------------------------------------------------------------------------- -LLXmlTree LLVOAvatar::sXMLTree; -LLXmlTree LLVOAvatar::sSkeletonXMLTree; -LLVOAvatarSkeletonInfo* LLVOAvatar::sAvatarSkeletonInfo = NULL; -LLVOAvatar::LLVOAvatarXmlInfo* LLVOAvatar::sAvatarXmlInfo = NULL; LLAvatarAppearanceDictionary *LLVOAvatar::sAvatarDictionary = NULL; S32 LLVOAvatar::sFreezeCounter = 0; U32 LLVOAvatar::sMaxVisible = 12; @@ -650,9 +593,7 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id, mAttachmentGeometryBytes(0), mAttachmentSurfaceArea(0.f), mTurning(FALSE), - mPelvisToFoot(0.f), mLastSkeletonSerialNum( 0 ), - mHeadOffset(), mIsSitting(FALSE), mTimeVisible(), mTyping(FALSE), @@ -707,13 +648,6 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id, mMeshTexturesDirty = FALSE; mHeadp = NULL; - mIsBuilt = FALSE; - - mNumJoints = 0; - mSkeleton = NULL; - - mNumCollisionVolumes = 0; - mCollisionVolumes = NULL; // set up animation variables mSpeed = 0.f; @@ -802,35 +736,9 @@ LLVOAvatar::~LLVOAvatar() lldebugs << "LLVOAvatar Destructor (0x" << this << ") id:" << mID << llendl; - mRoot.removeAllChildren(); - mJointMap.clear(); - - deleteAndClearArray(mSkeleton); - deleteAndClearArray(mCollisionVolumes); - - mNumJoints = 0; - std::for_each(mAttachmentPoints.begin(), mAttachmentPoints.end(), DeletePairedPointer()); mAttachmentPoints.clear(); - deleteAndClear(mTexSkinColor); - deleteAndClear(mTexHairColor); - deleteAndClear(mTexEyeColor); - - std::for_each(mMeshes.begin(), mMeshes.end(), DeletePairedPointer()); - mMeshes.clear(); - - for (std::vector::iterator jointIter = mMeshLOD.begin(); - jointIter != mMeshLOD.end(); - ++jointIter) - { - LLViewerJoint* joint = (LLViewerJoint *) *jointIter; - std::for_each(joint->mMeshParts.begin(), joint->mMeshParts.end(), DeletePointer()); - joint->mMeshParts.clear(); - } - std::for_each(mMeshLOD.begin(), mMeshLOD.end(), DeletePointer()); - mMeshLOD.clear(); - mDead = TRUE; mAnimationSources.clear(); @@ -1127,109 +1035,6 @@ void LLVOAvatar::deleteCachedImages(bool clearAll) //------------------------------------------------------------------------ void LLVOAvatar::initClass() { - std::string xmlFile; - - xmlFile = gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER,AVATAR_DEFAULT_CHAR) + "_lad.xml"; - BOOL success = sXMLTree.parseFile( xmlFile, FALSE ); - if (!success) - { - llerrs << "Problem reading avatar configuration file:" << xmlFile << llendl; - } - - // now sanity check xml file - LLXmlTreeNode* root = sXMLTree.getRoot(); - if (!root) - { - llerrs << "No root node found in avatar configuration file: " << xmlFile << llendl; - return; - } - - //------------------------------------------------------------------------- - // (root) - //------------------------------------------------------------------------- - if( !root->hasName( "linden_avatar" ) ) - { - llerrs << "Invalid avatar file header: " << xmlFile << llendl; - } - - std::string version; - static LLStdStringHandle version_string = LLXmlTree::addAttributeString("version"); - if( !root->getFastAttributeString( version_string, version ) || (version != "1.0") ) - { - llerrs << "Invalid avatar file version: " << version << " in file: " << xmlFile << llendl; - } - - S32 wearable_def_version = 1; - static LLStdStringHandle wearable_definition_version_string = LLXmlTree::addAttributeString("wearable_definition_version"); - root->getFastAttributeS32( wearable_definition_version_string, wearable_def_version ); - LLWearable::setCurrentDefinitionVersion( wearable_def_version ); - - std::string mesh_file_name; - - LLXmlTreeNode* skeleton_node = root->getChildByName( "skeleton" ); - if (!skeleton_node) - { - llerrs << "No skeleton in avatar configuration file: " << xmlFile << llendl; - return; - } - - std::string skeleton_file_name; - static LLStdStringHandle file_name_string = LLXmlTree::addAttributeString("file_name"); - if (!skeleton_node->getFastAttributeString(file_name_string, skeleton_file_name)) - { - llerrs << "No file name in skeleton node in avatar config file: " << xmlFile << llendl; - } - - std::string skeleton_path; - skeleton_path = gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER,skeleton_file_name); - if (!parseSkeletonFile(skeleton_path)) - { - llerrs << "Error parsing skeleton file: " << skeleton_path << llendl; - } - - // Process XML data - - // avatar_skeleton.xml - if (sAvatarSkeletonInfo) - { //this can happen if a login attempt failed - delete sAvatarSkeletonInfo; - } - sAvatarSkeletonInfo = new LLVOAvatarSkeletonInfo; - if (!sAvatarSkeletonInfo->parseXml(sSkeletonXMLTree.getRoot())) - { - llerrs << "Error parsing skeleton XML file: " << skeleton_path << llendl; - } - // parse avatar_lad.xml - if (sAvatarXmlInfo) - { //this can happen if a login attempt failed - deleteAndClear(sAvatarXmlInfo); - } - sAvatarXmlInfo = new LLVOAvatarXmlInfo; - if (!sAvatarXmlInfo->parseXmlSkeletonNode(root)) - { - llerrs << "Error parsing skeleton node in avatar XML file: " << skeleton_path << llendl; - } - if (!sAvatarXmlInfo->parseXmlMeshNodes(root)) - { - llerrs << "Error parsing skeleton node in avatar XML file: " << skeleton_path << llendl; - } - if (!sAvatarXmlInfo->parseXmlColorNodes(root)) - { - llerrs << "Error parsing skeleton node in avatar XML file: " << skeleton_path << llendl; - } - if (!sAvatarXmlInfo->parseXmlLayerNodes(root)) - { - llerrs << "Error parsing skeleton node in avatar XML file: " << skeleton_path << llendl; - } - if (!sAvatarXmlInfo->parseXmlDriverNodes(root)) - { - llerrs << "Error parsing skeleton node in avatar XML file: " << skeleton_path << llendl; - } - if (!sAvatarXmlInfo->parseXmlMorphNodes(root)) - { - llerrs << "Error parsing skeleton node in avatar XML file: " << skeleton_path << llendl; - } - gAnimLibrary.animStateSetString(ANIM_AGENT_BODY_NOISE,"body_noise"); gAnimLibrary.animStateSetString(ANIM_AGENT_BREATHE_ROT,"breathe_rot"); gAnimLibrary.animStateSetString(ANIM_AGENT_PHYSICS_MOTION,"physics_motion"); @@ -1256,7 +1061,12 @@ void LLVOAvatar::initInstance(void) //------------------------------------------------------------------------- // initialize joint, mesh and shape members //------------------------------------------------------------------------- - mRoot.setName( "mRoot" ); + if (mRoot) + { + delete mRoot; + } + mRoot = new LLViewerJoint(); + mRoot->setName( "mRoot" ); for (LLAvatarAppearanceDictionary::Meshes::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getMeshes().begin(); iter != LLAvatarAppearanceDictionary::getInstance()->getMeshes().end(); @@ -1314,7 +1124,7 @@ void LLVOAvatar::initInstance(void) // Skip it if there's no associated baked texture. if (baked_texture_index == BAKED_NUM_INDICES) continue; - for (std::vector::iterator iter = mMeshLOD[mesh_index]->mMeshParts.begin(); + for (std::vector::iterator iter = mMeshLOD[mesh_index]->mMeshParts.begin(); iter != mMeshLOD[mesh_index]->mMeshParts.end(); ++iter) { @@ -1707,160 +1517,6 @@ LLViewerObject* LLVOAvatar::lineSegmentIntersectRiggedAttachments(const LLVector return hit; } -//----------------------------------------------------------------------------- -// parseSkeletonFile() -//----------------------------------------------------------------------------- -BOOL LLVOAvatar::parseSkeletonFile(const std::string& filename) -{ - LLMemType mt(LLMemType::MTYPE_AVATAR); - - //------------------------------------------------------------------------- - // parse the file - //------------------------------------------------------------------------- - BOOL parsesuccess = sSkeletonXMLTree.parseFile( filename, FALSE ); - - if (!parsesuccess) - { - llerrs << "Can't parse skeleton file: " << filename << llendl; - return FALSE; - } - - // now sanity check xml file - LLXmlTreeNode* root = sSkeletonXMLTree.getRoot(); - if (!root) - { - llerrs << "No root node found in avatar skeleton file: " << filename << llendl; - return FALSE; - } - - if( !root->hasName( "linden_skeleton" ) ) - { - llerrs << "Invalid avatar skeleton file header: " << filename << llendl; - return FALSE; - } - - std::string version; - static LLStdStringHandle version_string = LLXmlTree::addAttributeString("version"); - if( !root->getFastAttributeString( version_string, version ) || (version != "1.0") ) - { - llerrs << "Invalid avatar skeleton file version: " << version << " in file: " << filename << llendl; - return FALSE; - } - - return TRUE; -} - -//----------------------------------------------------------------------------- -// setupBone() -//----------------------------------------------------------------------------- -BOOL LLVOAvatar::setupBone(const LLVOAvatarBoneInfo* info, LLViewerJoint* parent, S32 &volume_num, S32 &joint_num) -{ - LLMemType mt(LLMemType::MTYPE_AVATAR); - - LLViewerJoint* joint = NULL; - - if (info->mIsJoint) - { - joint = (LLViewerJoint*)getCharacterJoint(joint_num); - if (!joint) - { - llwarns << "Too many bones" << llendl; - return FALSE; - } - joint->setName( info->mName ); - } - else // collision volume - { - if (volume_num >= (S32)mNumCollisionVolumes) - { - llwarns << "Too many bones" << llendl; - return FALSE; - } - joint = (LLViewerJoint*)(&mCollisionVolumes[volume_num]); - joint->setName( info->mName ); - } - - // add to parent - if (parent) - { - parent->addChild( joint ); - } - - joint->setPosition(info->mPos); - joint->setRotation(mayaQ(info->mRot.mV[VX], info->mRot.mV[VY], - info->mRot.mV[VZ], LLQuaternion::XYZ)); - joint->setScale(info->mScale); - - joint->setDefaultFromCurrentXform(); - - if (info->mIsJoint) - { - joint->setSkinOffset( info->mPivot ); - joint_num++; - } - else // collision volume - { - volume_num++; - } - - // setup children - LLVOAvatarBoneInfo::child_list_t::const_iterator iter; - for (iter = info->mChildList.begin(); iter != info->mChildList.end(); ++iter) - { - LLVOAvatarBoneInfo *child_info = *iter; - if (!setupBone(child_info, joint, volume_num, joint_num)) - { - return FALSE; - } - } - - return TRUE; -} - -//----------------------------------------------------------------------------- -// buildSkeleton() -//----------------------------------------------------------------------------- -BOOL LLVOAvatar::buildSkeleton(const LLVOAvatarSkeletonInfo *info) -{ - LLMemType mt(LLMemType::MTYPE_AVATAR); - - //------------------------------------------------------------------------- - // allocate joints - //------------------------------------------------------------------------- - if (!allocateCharacterJoints(info->mNumBones)) - { - llerrs << "Can't allocate " << info->mNumBones << " joints" << llendl; - return FALSE; - } - - //------------------------------------------------------------------------- - // allocate volumes - //------------------------------------------------------------------------- - if (info->mNumCollisionVolumes) - { - if (!allocateCollisionVolumes(info->mNumCollisionVolumes)) - { - llerrs << "Can't allocate " << info->mNumCollisionVolumes << " collision volumes" << llendl; - return FALSE; - } - } - - S32 current_joint_num = 0; - S32 current_volume_num = 0; - LLVOAvatarSkeletonInfo::bone_info_list_t::const_iterator iter; - for (iter = info->mBoneInfoList.begin(); iter != info->mBoneInfoList.end(); ++iter) - { - LLVOAvatarBoneInfo *info = *iter; - if (!setupBone(info, NULL, current_volume_num, current_joint_num)) - { - llerrs << "Error parsing bone in skeleton file" << llendl; - return FALSE; - } - } - - return TRUE; -} - LLVOAvatar* LLVOAvatar::asAvatar() { return this; @@ -1892,27 +1548,13 @@ void LLVOAvatar::startDefaultMotions() // LLVOAvatar::buildCharacter() // Deferred initialization and rebuild of the avatar. //----------------------------------------------------------------------------- +// virtual void LLVOAvatar::buildCharacter() { - LLMemType mt(LLMemType::MTYPE_AVATAR); - - //------------------------------------------------------------------------- - // remove all references to our existing skeleton - // so we can rebuild it - //------------------------------------------------------------------------- - flushAllMotions(); - - //------------------------------------------------------------------------- - // remove all of mRoot's children - //------------------------------------------------------------------------- - mRoot.removeAllChildren(); - mJointMap.clear(); - mIsBuilt = FALSE; - //------------------------------------------------------------------------- // clear mesh data //------------------------------------------------------------------------- - for (std::vector::iterator jointIter = mMeshLOD.begin(); + for (std::vector::iterator jointIter = mMeshLOD.begin(); jointIter != mMeshLOD.end(); ++jointIter) { LLViewerJoint* joint = (LLViewerJoint*) *jointIter; @@ -1924,83 +1566,8 @@ void LLVOAvatar::buildCharacter() } } - //------------------------------------------------------------------------- - // (re)load our skeleton and meshes - //------------------------------------------------------------------------- - LLTimer timer; - - BOOL status = loadAvatar(); - stop_glerror(); - -// gPrintMessagesThisFrame = TRUE; - lldebugs << "Avatar load took " << timer.getElapsedTimeF32() << " seconds." << llendl; - - if (!status) - { - if (isSelf()) - { - llerrs << "Unable to load user's avatar" << llendl; - } - else - { - llwarns << "Unable to load other's avatar" << llendl; - } - return; - } - - //------------------------------------------------------------------------- - // initialize "well known" joint pointers - //------------------------------------------------------------------------- - mPelvisp = (LLViewerJoint*)mRoot.findJoint("mPelvis"); - mTorsop = (LLViewerJoint*)mRoot.findJoint("mTorso"); - mChestp = (LLViewerJoint*)mRoot.findJoint("mChest"); - mNeckp = (LLViewerJoint*)mRoot.findJoint("mNeck"); - mHeadp = (LLViewerJoint*)mRoot.findJoint("mHead"); - mSkullp = (LLViewerJoint*)mRoot.findJoint("mSkull"); - mHipLeftp = (LLViewerJoint*)mRoot.findJoint("mHipLeft"); - mHipRightp = (LLViewerJoint*)mRoot.findJoint("mHipRight"); - mKneeLeftp = (LLViewerJoint*)mRoot.findJoint("mKneeLeft"); - mKneeRightp = (LLViewerJoint*)mRoot.findJoint("mKneeRight"); - mAnkleLeftp = (LLViewerJoint*)mRoot.findJoint("mAnkleLeft"); - mAnkleRightp = (LLViewerJoint*)mRoot.findJoint("mAnkleRight"); - mFootLeftp = (LLViewerJoint*)mRoot.findJoint("mFootLeft"); - mFootRightp = (LLViewerJoint*)mRoot.findJoint("mFootRight"); - mWristLeftp = (LLViewerJoint*)mRoot.findJoint("mWristLeft"); - mWristRightp = (LLViewerJoint*)mRoot.findJoint("mWristRight"); - mEyeLeftp = (LLViewerJoint*)mRoot.findJoint("mEyeLeft"); - mEyeRightp = (LLViewerJoint*)mRoot.findJoint("mEyeRight"); - - //------------------------------------------------------------------------- - // Make sure "well known" pointers exist - //------------------------------------------------------------------------- - if (!(mPelvisp && - mTorsop && - mChestp && - mNeckp && - mHeadp && - mSkullp && - mHipLeftp && - mHipRightp && - mKneeLeftp && - mKneeRightp && - mAnkleLeftp && - mAnkleRightp && - mFootLeftp && - mFootRightp && - mWristLeftp && - mWristRightp && - mEyeLeftp && - mEyeRightp)) - { - llerrs << "Failed to create avatar." << llendl; - return; - } + LLAvatarAppearance::buildCharacter(); - //------------------------------------------------------------------------- - // initialize the pelvis - //------------------------------------------------------------------------- - mPelvisp->setPosition( LLVector3(0.0f, 0.0f, 0.0f) ); - //------------------------------------------------------------------------- // set head offset from pelvis //------------------------------------------------------------------------- @@ -2033,9 +1600,6 @@ void LLVOAvatar::buildCharacter() //------------------------------------------------------------------------- processAnimationStateChanges(); - mIsBuilt = TRUE; - stop_glerror(); - mMeshValid = TRUE; } @@ -2055,7 +1619,7 @@ void LLVOAvatar::releaseMeshData() //llinfos << "Releasing" << llendl; // cleanup mesh data - for (std::vector::iterator iter = mMeshLOD.begin(); + for (std::vector::iterator iter = mMeshLOD.begin(); iter != mMeshLOD.end(); ++iter) { @@ -2149,7 +1713,11 @@ void LLVOAvatar::updateMeshData() last_v_num = num_vertices ; last_i_num = num_indices ; - mMeshLOD[part_index++]->updateFaceSizes(num_vertices, num_indices, mAdjustedPixelArea); + LLViewerJoint* part_mesh = getViewerJoint(part_index++); + if (part_mesh) + { + part_mesh->updateFaceSizes(num_vertices, num_indices, mAdjustedPixelArea); + } } if(num_vertices < 1)//skip empty meshes { @@ -2223,7 +1791,11 @@ void LLVOAvatar::updateMeshData() rigid = true; } - mMeshLOD[k]->updateFaceData(facep, mAdjustedPixelArea, k == MESH_ID_HAIR, terse_update && !rigid); + LLViewerJoint* mesh = getViewerJoint(k); + if (mesh) + { + mesh->updateFaceData(facep, mAdjustedPixelArea, k == MESH_ID_HAIR, terse_update && !rigid); + } } stop_glerror(); @@ -2243,72 +1815,6 @@ void LLVOAvatar::updateMeshData() //------------------------------------------------------------------------ -//------------------------------------------------------------------------ -// The viewer can only suggest a good size for the agent, -// the simulator will keep it inside a reasonable range. -void LLVOAvatar::computeBodySize() -{ - LLVector3 pelvis_scale = mPelvisp->getScale(); - - // some of the joints have not been cached - LLVector3 skull = mSkullp->getPosition(); - LLVector3 skull_scale = mSkullp->getScale(); - - LLVector3 neck = mNeckp->getPosition(); - LLVector3 neck_scale = mNeckp->getScale(); - - LLVector3 chest = mChestp->getPosition(); - LLVector3 chest_scale = mChestp->getScale(); - - // the rest of the joints have been cached - LLVector3 head = mHeadp->getPosition(); - LLVector3 head_scale = mHeadp->getScale(); - - LLVector3 torso = mTorsop->getPosition(); - LLVector3 torso_scale = mTorsop->getScale(); - - LLVector3 hip = mHipLeftp->getPosition(); - LLVector3 hip_scale = mHipLeftp->getScale(); - - LLVector3 knee = mKneeLeftp->getPosition(); - LLVector3 knee_scale = mKneeLeftp->getScale(); - - LLVector3 ankle = mAnkleLeftp->getPosition(); - LLVector3 ankle_scale = mAnkleLeftp->getScale(); - - LLVector3 foot = mFootLeftp->getPosition(); - - mPelvisToFoot = hip.mV[VZ] * pelvis_scale.mV[VZ] - - knee.mV[VZ] * hip_scale.mV[VZ] - - ankle.mV[VZ] * knee_scale.mV[VZ] - - foot.mV[VZ] * ankle_scale.mV[VZ]; - - LLVector3 new_body_size; - new_body_size.mV[VZ] = mPelvisToFoot + - // the sqrt(2) correction below is an approximate - // correction to get to the top of the head - F_SQRT2 * (skull.mV[VZ] * head_scale.mV[VZ]) + - head.mV[VZ] * neck_scale.mV[VZ] + - neck.mV[VZ] * chest_scale.mV[VZ] + - chest.mV[VZ] * torso_scale.mV[VZ] + - torso.mV[VZ] * pelvis_scale.mV[VZ]; - - // TODO -- measure the real depth and width - new_body_size.mV[VX] = DEFAULT_AGENT_DEPTH; - new_body_size.mV[VY] = DEFAULT_AGENT_WIDTH; - - if (new_body_size != mBodySize) - { - mBodySize = new_body_size; - - if (isSelf() && !LLAppearanceMgr::instance().isInUpdateAppearanceFromCOF()) - { // notify simulator of change in size - // but not if we are in the middle of updating appearance - gAgent.sendAgentSetAppearance(); - } - } -} - //------------------------------------------------------------------------ // LLVOAvatar::processUpdateMessage() //------------------------------------------------------------------------ @@ -2478,7 +1984,7 @@ void LLVOAvatar::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) // animate the character // store off last frame's root position to be consistent with camera position - LLVector3 root_pos_last = mRoot.getWorldPosition(); + LLVector3 root_pos_last = mRoot->getWorldPosition(); BOOL detailed_update = updateCharacter(agent); static LLUICachedControl visualizers_in_calls("ShowVoiceVisualizersInCalls", false); @@ -2597,11 +2103,11 @@ void LLVOAvatar::idleUpdateVoiceVisualizer(bool voice_enabled) if ( mIsSitting ) { LLVector3 headOffset = LLVector3( 0.0f, 0.0f, mHeadOffset.mV[2] ); - mVoiceVisualizer->setVoiceSourceWorldPosition( mRoot.getWorldPosition() + headOffset ); + mVoiceVisualizer->setVoiceSourceWorldPosition( mRoot->getWorldPosition() + headOffset ); } else { - LLVector3 tagPos = mRoot.getWorldPosition(); + LLVector3 tagPos = mRoot->getWorldPosition(); tagPos[VZ] -= mPelvisToFoot; tagPos[VZ] += ( mBodySize[VZ] + 0.125f ); mVoiceVisualizer->setVoiceSourceWorldPosition( tagPos ); @@ -3338,7 +2844,7 @@ void LLVOAvatar::invalidateNameTags() // Compute name tag position during idle update LLVector3 LLVOAvatar::idleUpdateNameTagPosition(const LLVector3& root_pos_last) { - LLQuaternion root_rot = mRoot.getWorldRotation(); + LLQuaternion root_rot = mRoot->getWorldRotation(); LLVector3 pixel_right_vec; LLVector3 pixel_up_vec; LLViewerCamera::getInstance()->getPixelVectors(root_pos_last, pixel_up_vec, pixel_right_vec); @@ -3352,7 +2858,7 @@ LLVector3 LLVOAvatar::idleUpdateNameTagPosition(const LLVector3& root_pos_last) local_camera_up.scaleVec(mBodySize * 0.5f); local_camera_at.scaleVec(mBodySize * 0.5f); - LLVector3 name_position = mRoot.getWorldPosition(); + LLVector3 name_position = mRoot->getWorldPosition(); name_position[VZ] -= mPelvisToFoot; name_position[VZ] += (mBodySize[VZ]* 0.55f); name_position += (local_camera_up * root_rot) - (projected_vec(local_camera_at * root_rot, camera_to_av)); @@ -3417,13 +2923,13 @@ void LLVOAvatar::idleUpdateBelowWater() void LLVOAvatar::slamPosition() { gAgent.setPositionAgent(getPositionAgent()); - mRoot.setWorldPosition(getPositionAgent()); // teleport + mRoot->setWorldPosition(getPositionAgent()); // teleport setChanged(TRANSLATED); if (mDrawable.notNull()) { gPipeline.updateMoveNormalAsync(mDrawable); } - mRoot.updateWorldMatrixChildren(); + mRoot->updateWorldMatrixChildren(); } bool LLVOAvatar::isVisuallyMuted() const @@ -3600,8 +3106,8 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) throttle = FALSE; // put the pelvis at slaved position/mRotation - mRoot.setWorldPosition( getPositionAgent() ); // first frame - mRoot.setWorldRotation( getRotation() ); + mRoot->setWorldPosition( getPositionAgent() ); // first frame + mRoot->setWorldRotation( getRotation() ); } //-------------------------------------------------------------------- @@ -3644,10 +3150,10 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) LLVector3 newPosition = gAgent.getPosAgentFromGlobal(root_pos); - if (newPosition != mRoot.getXform()->getWorldPosition()) + if (newPosition != mRoot->getXform()->getWorldPosition()) { - mRoot.touch(); - mRoot.setWorldPosition( newPosition ); // regular update + mRoot->touch(); + mRoot->setWorldPosition( newPosition ); // regular update } @@ -3708,7 +3214,7 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) } - LLQuaternion root_rotation = mRoot.getWorldMatrix().quaternion(); + LLQuaternion root_rotation = mRoot->getWorldMatrix().quaternion(); F32 root_roll, root_pitch, root_yaw; root_rotation.getEulerAngles(&root_roll, &root_pitch, &root_yaw); @@ -3717,7 +3223,7 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) // and head turn. Once in motion, it must conform however. BOOL self_in_mouselook = isSelf() && gAgentCamera.cameraMouselook(); - LLVector3 pelvisDir( mRoot.getWorldMatrix().getFwdRow4().mV ); + LLVector3 pelvisDir( mRoot->getWorldMatrix().getFwdRow4().mV ); static LLCachedControl s_pelvis_rot_threshold_slow(gSavedSettings, "AvatarRotateThresholdSlow"); static LLCachedControl s_pelvis_rot_threshold_fast(gSavedSettings, "AvatarRotateThresholdFast"); @@ -3803,14 +3309,14 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) F32 u = llclamp((deltaTime / pelvis_lag_time), 0.0f, 1.0f); - mRoot.setWorldRotation( slerp(u, mRoot.getWorldRotation(), wQv) ); + mRoot->setWorldRotation( slerp(u, mRoot->getWorldRotation(), wQv) ); } } else if (mDrawable.notNull()) { - mRoot.setPosition(mDrawable->getPosition()); - mRoot.setRotation(mDrawable->getRotation()); + mRoot->setPosition(mDrawable->getPosition()); + mRoot->setRotation(mDrawable->getRotation()); } //------------------------------------------------------------------------- @@ -3910,7 +3416,7 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) } } - mRoot.updateWorldMatrixChildren(); + mRoot->updateWorldMatrixChildren(); if (!mDebugText.size() && mText.notNull()) { @@ -3934,7 +3440,7 @@ void LLVOAvatar::updateHeadOffset() { // since we only care about Z, just grab one of the eyes LLVector3 midEyePt = mEyeLeftp->getWorldPosition(); - midEyePt -= mDrawable.notNull() ? mDrawable->getWorldPosition() : mRoot.getWorldPosition(); + midEyePt -= mDrawable.notNull() ? mDrawable->getWorldPosition() : mRoot->getWorldPosition(); midEyePt.mV[VZ] = llmax(-mPelvisToFoot + LLViewerCamera::getInstance()->getNear(), midEyePt.mV[VZ]); if (mDrawable.notNull()) @@ -3972,8 +3478,8 @@ void LLVOAvatar::setPelvisOffset( bool hasOffset, const LLVector3& offsetAmount, void LLVOAvatar::postPelvisSetRecalc( void ) { computeBodySize(); - mRoot.touch(); - mRoot.updateWorldMatrixChildren(); + mRoot->touch(); + mRoot->updateWorldMatrixChildren(); dirtyMesh(); updateHeadOffset(); } @@ -4207,19 +3713,44 @@ U32 LLVOAvatar::renderSkinned(EAvatarRenderPass pass) if (mNeedsSkin) { //generate animated mesh - mMeshLOD[MESH_ID_LOWER_BODY]->updateJointGeometry(); - mMeshLOD[MESH_ID_UPPER_BODY]->updateJointGeometry(); + LLViewerJoint* lower_mesh = getViewerJoint(MESH_ID_LOWER_BODY); + LLViewerJoint* upper_mesh = getViewerJoint(MESH_ID_UPPER_BODY); + LLViewerJoint* skirt_mesh = getViewerJoint(MESH_ID_SKIRT); + LLViewerJoint* eyelash_mesh = getViewerJoint(MESH_ID_EYELASH); + LLViewerJoint* head_mesh = getViewerJoint(MESH_ID_HEAD); + LLViewerJoint* hair_mesh = getViewerJoint(MESH_ID_HAIR); + + if(upper_mesh) + { + upper_mesh->updateJointGeometry(); + } + if (lower_mesh) + { + lower_mesh->updateJointGeometry(); + } if( isWearingWearableType( LLWearableType::WT_SKIRT ) ) { - mMeshLOD[MESH_ID_SKIRT]->updateJointGeometry(); + if(skirt_mesh) + { + skirt_mesh->updateJointGeometry(); + } } if (!isSelf() || gAgent.needsRenderHead() || LLPipeline::sShadowRender) { - mMeshLOD[MESH_ID_EYELASH]->updateJointGeometry(); - mMeshLOD[MESH_ID_HEAD]->updateJointGeometry(); - mMeshLOD[MESH_ID_HAIR]->updateJointGeometry(); + if(eyelash_mesh) + { + eyelash_mesh->updateJointGeometry(); + } + if(head_mesh) + { + head_mesh->updateJointGeometry(); + } + if(hair_mesh) + { + hair_mesh->updateJointGeometry(); + } } mNeedsSkin = FALSE; mLastSkinTime = gFrameTimeSeconds; @@ -4336,19 +3867,31 @@ U32 LLVOAvatar::renderSkinned(EAvatarRenderPass pass) { if (isTextureVisible(TEX_HEAD_BAKED) || mIsDummy) { - num_indices += mMeshLOD[MESH_ID_HEAD]->render(mAdjustedPixelArea, TRUE, mIsDummy); + LLViewerJoint* head_mesh = getViewerJoint(MESH_ID_HEAD); + if (head_mesh) + { + num_indices += head_mesh->render(mAdjustedPixelArea, TRUE, mIsDummy); + } first_pass = FALSE; } } if (isTextureVisible(TEX_UPPER_BAKED) || mIsDummy) { - num_indices += mMeshLOD[MESH_ID_UPPER_BODY]->render(mAdjustedPixelArea, first_pass, mIsDummy); + LLViewerJoint* upper_mesh = getViewerJoint(MESH_ID_UPPER_BODY); + if (upper_mesh) + { + num_indices += upper_mesh->render(mAdjustedPixelArea, first_pass, mIsDummy); + } first_pass = FALSE; } if (isTextureVisible(TEX_LOWER_BAKED) || mIsDummy) { - num_indices += mMeshLOD[MESH_ID_LOWER_BODY]->render(mAdjustedPixelArea, first_pass, mIsDummy); + LLViewerJoint* lower_mesh = getViewerJoint(MESH_ID_LOWER_BODY); + if (lower_mesh) + { + num_indices += lower_mesh->render(mAdjustedPixelArea, first_pass, mIsDummy); + } first_pass = FALSE; } } @@ -4381,7 +3924,11 @@ U32 LLVOAvatar::renderTransparent(BOOL first_pass) if( isWearingWearableType( LLWearableType::WT_SKIRT ) && (mIsDummy || isTextureVisible(TEX_SKIRT_BAKED)) ) { gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.25f); - num_indices += mMeshLOD[MESH_ID_SKIRT]->render(mAdjustedPixelArea, FALSE); + LLViewerJoint* skirt_mesh = getViewerJoint(MESH_ID_SKIRT); + if (skirt_mesh) + { + num_indices += skirt_mesh->render(mAdjustedPixelArea, FALSE); + } first_pass = FALSE; gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT); } @@ -4395,14 +3942,22 @@ U32 LLVOAvatar::renderTransparent(BOOL first_pass) if (isTextureVisible(TEX_HEAD_BAKED)) { - num_indices += mMeshLOD[MESH_ID_EYELASH]->render(mAdjustedPixelArea, first_pass, mIsDummy); + LLViewerJoint* eyelash_mesh = getViewerJoint(MESH_ID_EYELASH); + if (eyelash_mesh) + { + num_indices += eyelash_mesh->render(mAdjustedPixelArea, first_pass, mIsDummy); + } first_pass = FALSE; } // Can't test for baked hair being defined, since that won't always be the case (not all viewers send baked hair) // TODO: 1.25 will be able to switch this logic back to calling isTextureVisible(); if (getImage(TEX_HAIR_BAKED, 0)->getID() != IMG_INVISIBLE || LLDrawPoolAlpha::sShowDebugAlpha) { - num_indices += mMeshLOD[MESH_ID_HAIR]->render(mAdjustedPixelArea, first_pass, mIsDummy); + LLViewerJoint* hair_mesh = getViewerJoint(MESH_ID_HAIR); + if (hair_mesh) + { + num_indices += hair_mesh->render(mAdjustedPixelArea, first_pass, mIsDummy); + } first_pass = FALSE; } if (LLPipeline::sImpostorRender) @@ -4446,8 +4001,16 @@ U32 LLVOAvatar::renderRigid() if (isTextureVisible(TEX_EYES_BAKED) || mIsDummy) { - num_indices += mMeshLOD[MESH_ID_EYEBALL_LEFT]->render(mAdjustedPixelArea, TRUE, mIsDummy); - num_indices += mMeshLOD[MESH_ID_EYEBALL_RIGHT]->render(mAdjustedPixelArea, TRUE, mIsDummy); + LLViewerJoint* eyeball_left = getViewerJoint(MESH_ID_EYEBALL_LEFT); + LLViewerJoint* eyeball_right = getViewerJoint(MESH_ID_EYEBALL_RIGHT); + if (eyeball_left) + { + num_indices += eyeball_left->render(mAdjustedPixelArea, TRUE, mIsDummy); + } + if(eyeball_right) + { + num_indices += eyeball_right->render(mAdjustedPixelArea, TRUE, mIsDummy); + } } if (should_alpha_mask && !LLGLSLShader::sNoFixedFunction) @@ -5139,7 +4702,7 @@ LLJoint *LLVOAvatar::getJoint( const std::string &name ) if (iter == mJointMap.end() || iter->second == NULL) { //search for joint and cache found joint in lookup table - jointp = mRoot.findJoint(name); + jointp = mRoot->findJoint(name); mJointMap[name] = jointp; } else @@ -5168,7 +4731,7 @@ void LLVOAvatar::resetJointPositions( void ) //----------------------------------------------------------------------------- void LLVOAvatar::resetSpecificJointPosition( const std::string& name ) { - LLJoint* pJoint = mRoot.findJoint( name ); + LLJoint* pJoint = mRoot->findJoint( name ); if ( pJoint && pJoint->doesJointNeedToBeReset() ) { @@ -5356,23 +4919,6 @@ BOOL LLVOAvatar::allocateCharacterJoints( U32 num ) return TRUE; } -//----------------------------------------------------------------------------- -// allocateCollisionVolumes() -//----------------------------------------------------------------------------- -BOOL LLVOAvatar::allocateCollisionVolumes( U32 num ) -{ - deleteAndClearArray(mCollisionVolumes); - mNumCollisionVolumes = 0; - - mCollisionVolumes = new LLViewerJointCollisionVolume[num]; - if (!mCollisionVolumes) - { - return FALSE; - } - - mNumCollisionVolumes = num; - return TRUE; -} //----------------------------------------------------------------------------- @@ -5397,154 +4943,14 @@ void LLVOAvatar::requestStopMotion( LLMotion* motion ) // Only agent avatars should handle the stop motion notifications. } -//----------------------------------------------------------------------------- -// loadAvatar() -//----------------------------------------------------------------------------- -static LLFastTimer::DeclareTimer FTM_LOAD_AVATAR("Load Avatar"); - -BOOL LLVOAvatar::loadAvatar() -{ -// LLFastTimer t(FTM_LOAD_AVATAR); - - // avatar_skeleton.xml - if( !buildSkeleton(sAvatarSkeletonInfo) ) - { - llwarns << "avatar file: buildSkeleton() failed" << llendl; - return FALSE; - } - - // avatar_lad.xml : - if( !loadSkeletonNode() ) - { - llwarns << "avatar file: loadNodeSkeleton() failed" << llendl; - return FALSE; - } - - // avatar_lad.xml : - if( !loadMeshNodes() ) - { - llwarns << "avatar file: loadNodeMesh() failed" << llendl; - return FALSE; - } - - // avatar_lad.xml : - if( sAvatarXmlInfo->mTexSkinColorInfo ) - { - mTexSkinColor = new LLTexGlobalColor( this ); - if( !mTexSkinColor->setInfo( sAvatarXmlInfo->mTexSkinColorInfo ) ) - { - llwarns << "avatar file: mTexSkinColor->setInfo() failed" << llendl; - return FALSE; - } - } - else - { - llwarns << " name=\"skin_color\" not found" << llendl; - return FALSE; - } - if( sAvatarXmlInfo->mTexHairColorInfo ) - { - mTexHairColor = new LLTexGlobalColor( this ); - if( !mTexHairColor->setInfo( sAvatarXmlInfo->mTexHairColorInfo ) ) - { - llwarns << "avatar file: mTexHairColor->setInfo() failed" << llendl; - return FALSE; - } - } - else - { - llwarns << " name=\"hair_color\" not found" << llendl; - return FALSE; - } - if( sAvatarXmlInfo->mTexEyeColorInfo ) - { - mTexEyeColor = new LLTexGlobalColor( this ); - if( !mTexEyeColor->setInfo( sAvatarXmlInfo->mTexEyeColorInfo ) ) - { - llwarns << "avatar file: mTexEyeColor->setInfo() failed" << llendl; - return FALSE; - } - } - else - { - llwarns << " name=\"eye_color\" not found" << llendl; - return FALSE; - } - - // avatar_lad.xml : - if (sAvatarXmlInfo->mLayerInfoList.empty()) - { - llwarns << "avatar file: missing node" << llendl; - return FALSE; - } - - if (sAvatarXmlInfo->mMorphMaskInfoList.empty()) - { - llwarns << "avatar file: missing node" << llendl; - return FALSE; - } - - // avatar_lad.xml : - for (LLVOAvatarXmlInfo::morph_info_list_t::iterator iter = sAvatarXmlInfo->mMorphMaskInfoList.begin(); - iter != sAvatarXmlInfo->mMorphMaskInfoList.end(); - ++iter) - { - LLVOAvatarXmlInfo::LLVOAvatarMorphInfo *info = *iter; - - EBakedTextureIndex baked = LLAvatarAppearanceDictionary::findBakedByRegionName(info->mRegion); - if (baked != BAKED_NUM_INDICES) - { - LLVisualParam* morph_param; - const std::string *name = &info->mName; - morph_param = getVisualParam(name->c_str()); - if (morph_param) - { - BOOL invert = info->mInvert; - addMaskedMorph(baked, morph_param, invert, info->mLayer); - } - } - - } - - loadLayersets(); - - // avatar_lad.xml : - for (LLVOAvatarXmlInfo::driver_info_list_t::iterator iter = sAvatarXmlInfo->mDriverInfoList.begin(); - iter != sAvatarXmlInfo->mDriverInfoList.end(); - ++iter) - { - LLDriverParamInfo *info = *iter; - LLDriverParam* driver_param = new LLDriverParam( this ); - if (driver_param->setInfo(info)) - { - addVisualParam( driver_param ); - LLVisualParam*(LLVOAvatar::*avatar_function)(S32)const = &LLVOAvatar::getVisualParam; - if( !driver_param->linkDrivenParams(boost::bind(avatar_function,(LLVOAvatar*)this,_1 ), false)) - { - llwarns << "could not link driven params for avatar " << this->getFullname() << " id: " << driver_param->getID() << llendl; - continue; - } - } - else - { - delete driver_param; - llwarns << "avatar file: driver_param->parseData() failed" << llendl; - return FALSE; - } - } - - - return TRUE; -} - //----------------------------------------------------------------------------- // loadSkeletonNode(): loads node from XML tree //----------------------------------------------------------------------------- +//virtual BOOL LLVOAvatar::loadSkeletonNode () { - mRoot.addChild( &mSkeleton[0] ); - - for (std::vector::iterator iter = mMeshLOD.begin(); + // make meshes children before calling parent version of the function + for (std::vector::iterator iter = mMeshLOD.begin(); iter != mMeshLOD.end(); ++iter) { @@ -5553,60 +4959,19 @@ BOOL LLVOAvatar::loadSkeletonNode () joint->setMeshesToChildren(); } - mRoot.addChild(mMeshLOD[MESH_ID_HEAD]); - mRoot.addChild(mMeshLOD[MESH_ID_EYELASH]); - mRoot.addChild(mMeshLOD[MESH_ID_UPPER_BODY]); - mRoot.addChild(mMeshLOD[MESH_ID_LOWER_BODY]); - mRoot.addChild(mMeshLOD[MESH_ID_SKIRT]); - mRoot.addChild(mMeshLOD[MESH_ID_HEAD]); - - LLViewerJoint *skull = (LLViewerJoint*)mRoot.findJoint("mSkull"); - if (skull) - { - skull->addChild(mMeshLOD[MESH_ID_HAIR] ); - } - - LLViewerJoint *eyeL = (LLViewerJoint*)mRoot.findJoint("mEyeLeft"); - if (eyeL) + if (!LLAvatarAppearance::loadSkeletonNode()) { - eyeL->addChild( mMeshLOD[MESH_ID_EYEBALL_LEFT] ); - } - - LLViewerJoint *eyeR = (LLViewerJoint*)mRoot.findJoint("mEyeRight"); - if (eyeR) - { - eyeR->addChild( mMeshLOD[MESH_ID_EYEBALL_RIGHT] ); + return FALSE; } - // SKELETAL DISTORTIONS - { - LLVOAvatarXmlInfo::skeletal_distortion_info_list_t::iterator iter; - for (iter = sAvatarXmlInfo->mSkeletalDistortionInfoList.begin(); - iter != sAvatarXmlInfo->mSkeletalDistortionInfoList.end(); - ++iter) - { - LLPolySkeletalDistortionInfo *info = *iter; - LLPolySkeletalDistortion *param = new LLPolySkeletalDistortion(this); - if (!param->setInfo(info)) - { - delete param; - return FALSE; - } - else - { - addVisualParam(param); - } - } - } - // ATTACHMENTS { - LLVOAvatarXmlInfo::attachment_info_list_t::iterator iter; + LLAvatarXmlInfo::attachment_info_list_t::iterator iter; for (iter = sAvatarXmlInfo->mAttachmentInfoList.begin(); iter != sAvatarXmlInfo->mAttachmentInfoList.end(); ++iter) { - LLVOAvatarXmlInfo::LLVOAvatarAttachmentInfo *info = *iter; + LLAvatarXmlInfo::LLAvatarAttachmentInfo *info = *iter; if (!isSelf() && info->mJointName == "mScreen") { //don't process screen joint for other avatars continue; @@ -5678,144 +5043,6 @@ BOOL LLVOAvatar::loadSkeletonNode () return TRUE; } -//----------------------------------------------------------------------------- -// loadMeshNodes(): loads nodes from XML tree -//----------------------------------------------------------------------------- -BOOL LLVOAvatar::loadMeshNodes() -{ - for (LLVOAvatarXmlInfo::mesh_info_list_t::const_iterator meshinfo_iter = sAvatarXmlInfo->mMeshInfoList.begin(); - meshinfo_iter != sAvatarXmlInfo->mMeshInfoList.end(); - ++meshinfo_iter) - { - const LLVOAvatarXmlInfo::LLVOAvatarMeshInfo *info = *meshinfo_iter; - const std::string &type = info->mType; - S32 lod = info->mLOD; - - LLViewerJointMesh* mesh = NULL; - U8 mesh_id = 0; - BOOL found_mesh_id = FALSE; - - /* if (type == "hairMesh") - switch(lod) - case 0: - mesh = &mHairMesh0; */ - for (LLAvatarAppearanceDictionary::Meshes::const_iterator mesh_iter = LLAvatarAppearanceDictionary::getInstance()->getMeshes().begin(); - mesh_iter != LLAvatarAppearanceDictionary::getInstance()->getMeshes().end(); - ++mesh_iter) - { - const EMeshIndex mesh_index = mesh_iter->first; - const LLAvatarAppearanceDictionary::MeshEntry *mesh_dict = mesh_iter->second; - if (type.compare(mesh_dict->mName) == 0) - { - mesh_id = mesh_index; - found_mesh_id = TRUE; - break; - } - } - - if (found_mesh_id) - { - if (lod < (S32)mMeshLOD[mesh_id]->mMeshParts.size()) - { - mesh = mMeshLOD[mesh_id]->mMeshParts[lod]; - } - else - { - llwarns << "Avatar file: has invalid lod setting " << lod << llendl; - return FALSE; - } - } - else - { - llwarns << "Ignoring unrecognized mesh type: " << type << llendl; - return FALSE; - } - - // llinfos << "Parsing mesh data for " << type << "..." << llendl; - - // If this isn't set to white (1.0), avatars will *ALWAYS* be darker than their surroundings. - // Do not touch!!! - mesh->setColor( 1.0f, 1.0f, 1.0f, 1.0f ); - - LLPolyMesh *poly_mesh = NULL; - - if (!info->mReferenceMeshName.empty()) - { - polymesh_map_t::const_iterator polymesh_iter = mMeshes.find(info->mReferenceMeshName); - if (polymesh_iter != mMeshes.end()) - { - poly_mesh = LLPolyMesh::getMesh(info->mMeshFileName, polymesh_iter->second); - poly_mesh->setAvatar(this); - } - else - { - // This should never happen - LL_WARNS("Avatar") << "Could not find avatar mesh: " << info->mReferenceMeshName << LL_ENDL; - } - } - else - { - poly_mesh = LLPolyMesh::getMesh(info->mMeshFileName); - poly_mesh->setAvatar(this); - } - - if( !poly_mesh ) - { - llwarns << "Failed to load mesh of type " << type << llendl; - return FALSE; - } - - // Multimap insert - mMeshes.insert(std::make_pair(info->mMeshFileName, poly_mesh)); - - mesh->setMesh( poly_mesh ); - mesh->setLOD( info->mMinPixelArea ); - - for (LLVOAvatarXmlInfo::LLVOAvatarMeshInfo::morph_info_list_t::const_iterator xmlinfo_iter = info->mPolyMorphTargetInfoList.begin(); - xmlinfo_iter != info->mPolyMorphTargetInfoList.end(); - ++xmlinfo_iter) - { - const LLVOAvatarXmlInfo::LLVOAvatarMeshInfo::morph_info_pair_t *info_pair = &(*xmlinfo_iter); - LLPolyMorphTarget *param = new LLPolyMorphTarget(mesh->getMesh()); - if (!param->setInfo(info_pair->first)) - { - delete param; - return FALSE; - } - else - { - if (info_pair->second) - { - addSharedVisualParam(param); - } - else - { - addVisualParam(param); - } - } - } - } - - return TRUE; -} - -//----------------------------------------------------------------------------- -// loadLayerSets() -//----------------------------------------------------------------------------- -BOOL LLVOAvatar::loadLayersets() -{ - BOOL success = TRUE; - for (LLVOAvatarXmlInfo::layer_info_list_t::const_iterator layerset_iter = sAvatarXmlInfo->mLayerInfoList.begin(); - layerset_iter != sAvatarXmlInfo->mLayerInfoList.end(); - ++layerset_iter) - { - // Construct a layerset for each one specified in avatar_lad.xml and initialize it as such. - LLTexLayerSetInfo *layerset_info = *layerset_iter; - layerset_info->createVisualParams(this); - } - return success; -} - //----------------------------------------------------------------------------- // updateVisualParams() //----------------------------------------------------------------------------- @@ -5829,7 +5056,7 @@ void LLVOAvatar::updateVisualParams() { computeBodySize(); mLastSkeletonSerialNum = mSkeletonSerialNum; - mRoot.updateWorldMatrixChildren(); + mRoot->updateWorldMatrixChildren(); } dirtyMesh(); @@ -5919,7 +5146,12 @@ BOOL LLVOAvatar::updateJointLODs() } // now select meshes to render based on adjusted pixel area - BOOL res = mRoot.updateLOD(mAdjustedPixelArea, TRUE); + LLViewerJoint* root = dynamic_cast(mRoot); + BOOL res = FALSE; + if (root) + { + res = root->updateLOD(mAdjustedPixelArea, TRUE); + } if (res) { sNumLODChangesThisFrame++; @@ -6009,6 +5241,15 @@ void LLVOAvatar::dirtyMesh(S32 priority) { mDirtyMesh = llmax(mDirtyMesh, priority); } + +//----------------------------------------------------------------------------- +// getViewerJoint() +//----------------------------------------------------------------------------- +LLViewerJoint* LLVOAvatar::getViewerJoint(S32 idx) +{ + return dynamic_cast(mMeshLOD[idx]); +} + //----------------------------------------------------------------------------- // hideSkirt() //----------------------------------------------------------------------------- @@ -6322,9 +5563,9 @@ void LLVOAvatar::sitOnObject(LLViewerObject *sit_object) // Notice that removing sitDown() from here causes avatars sitting on // objects to be not rendered for new arrivals. See EXT-6835 and EXT-1655. sitDown(TRUE); - mRoot.getXform()->setParent(&sit_object->mDrawable->mXform); // LLVOAvatar::sitOnObject - mRoot.setPosition(getPosition()); - mRoot.updateWorldMatrixChildren(); + mRoot->getXform()->setParent(&sit_object->mDrawable->mXform); // LLVOAvatar::sitOnObject + mRoot->setPosition(getPosition()); + mRoot->updateWorldMatrixChildren(); stopMotion(ANIM_AGENT_BODY_NOISE); @@ -6370,10 +5611,10 @@ void LLVOAvatar::getOffObject() sitDown(FALSE); - mRoot.getXform()->setParent(NULL); // LLVOAvatar::getOffObject - mRoot.setPosition(cur_position_world); - mRoot.setRotation(cur_rotation_world); - mRoot.getXform()->update(); + mRoot->getXform()->setParent(NULL); // LLVOAvatar::getOffObject + mRoot->setPosition(cur_position_world); + mRoot->setRotation(cur_rotation_world); + mRoot->getXform()->update(); startMotion(ANIM_AGENT_BODY_NOISE); @@ -7752,501 +6993,20 @@ void LLVOAvatar::startAppearanceAnimation() } } -// virtual -void LLVOAvatar::removeMissingBakedTextures() -{ -} - -//----------------------------------------------------------------------------- -// LLVOAvatarXmlInfo -//----------------------------------------------------------------------------- - -LLVOAvatar::LLVOAvatarXmlInfo::LLVOAvatarXmlInfo() - : mTexSkinColorInfo(0), mTexHairColorInfo(0), mTexEyeColorInfo(0) -{ -} - -LLVOAvatar::LLVOAvatarXmlInfo::~LLVOAvatarXmlInfo() -{ - std::for_each(mMeshInfoList.begin(), mMeshInfoList.end(), DeletePointer()); - std::for_each(mSkeletalDistortionInfoList.begin(), mSkeletalDistortionInfoList.end(), DeletePointer()); - std::for_each(mAttachmentInfoList.begin(), mAttachmentInfoList.end(), DeletePointer()); - deleteAndClear(mTexSkinColorInfo); - deleteAndClear(mTexHairColorInfo); - deleteAndClear(mTexEyeColorInfo); - std::for_each(mLayerInfoList.begin(), mLayerInfoList.end(), DeletePointer()); - std::for_each(mDriverInfoList.begin(), mDriverInfoList.end(), DeletePointer()); - std::for_each(mMorphMaskInfoList.begin(), mMorphMaskInfoList.end(), DeletePointer()); -} - -//----------------------------------------------------------------------------- -// LLVOAvatarBoneInfo::parseXml() -//----------------------------------------------------------------------------- -BOOL LLVOAvatarBoneInfo::parseXml(LLXmlTreeNode* node) -{ - if (node->hasName("bone")) - { - mIsJoint = TRUE; - static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name"); - if (!node->getFastAttributeString(name_string, mName)) - { - llwarns << "Bone without name" << llendl; - return FALSE; - } - } - else if (node->hasName("collision_volume")) - { - mIsJoint = FALSE; - static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name"); - if (!node->getFastAttributeString(name_string, mName)) - { - mName = "Collision Volume"; - } - } - else - { - llwarns << "Invalid node " << node->getName() << llendl; - return FALSE; - } - - static LLStdStringHandle pos_string = LLXmlTree::addAttributeString("pos"); - if (!node->getFastAttributeVector3(pos_string, mPos)) - { - llwarns << "Bone without position" << llendl; - return FALSE; - } - - static LLStdStringHandle rot_string = LLXmlTree::addAttributeString("rot"); - if (!node->getFastAttributeVector3(rot_string, mRot)) - { - llwarns << "Bone without rotation" << llendl; - return FALSE; - } - - static LLStdStringHandle scale_string = LLXmlTree::addAttributeString("scale"); - if (!node->getFastAttributeVector3(scale_string, mScale)) - { - llwarns << "Bone without scale" << llendl; - return FALSE; - } - - if (mIsJoint) - { - static LLStdStringHandle pivot_string = LLXmlTree::addAttributeString("pivot"); - if (!node->getFastAttributeVector3(pivot_string, mPivot)) - { - llwarns << "Bone without pivot" << llendl; - return FALSE; - } - } - - // parse children - LLXmlTreeNode* child; - for( child = node->getFirstChild(); child; child = node->getNextChild() ) - { - LLVOAvatarBoneInfo *child_info = new LLVOAvatarBoneInfo; - if (!child_info->parseXml(child)) - { - delete child_info; - return FALSE; - } - mChildList.push_back(child_info); - } - return TRUE; -} - -//----------------------------------------------------------------------------- -// LLVOAvatarSkeletonInfo::parseXml() -//----------------------------------------------------------------------------- -BOOL LLVOAvatarSkeletonInfo::parseXml(LLXmlTreeNode* node) -{ - static LLStdStringHandle num_bones_string = LLXmlTree::addAttributeString("num_bones"); - if (!node->getFastAttributeS32(num_bones_string, mNumBones)) - { - llwarns << "Couldn't find number of bones." << llendl; - return FALSE; - } - - static LLStdStringHandle num_collision_volumes_string = LLXmlTree::addAttributeString("num_collision_volumes"); - node->getFastAttributeS32(num_collision_volumes_string, mNumCollisionVolumes); - - LLXmlTreeNode* child; - for( child = node->getFirstChild(); child; child = node->getNextChild() ) - { - LLVOAvatarBoneInfo *info = new LLVOAvatarBoneInfo; - if (!info->parseXml(child)) - { - delete info; - llwarns << "Error parsing bone in skeleton file" << llendl; - return FALSE; - } - mBoneInfoList.push_back(info); - } - return TRUE; -} - -//----------------------------------------------------------------------------- -// parseXmlSkeletonNode(): parses nodes from XML tree -//----------------------------------------------------------------------------- -BOOL LLVOAvatar::LLVOAvatarXmlInfo::parseXmlSkeletonNode(LLXmlTreeNode* root) -{ - LLXmlTreeNode* node = root->getChildByName( "skeleton" ); - if( !node ) - { - llwarns << "avatar file: missing " << llendl; - return FALSE; - } - - LLXmlTreeNode* child; - - // SKELETON DISTORTIONS - for (child = node->getChildByName( "param" ); - child; - child = node->getNextNamedChild()) - { - if (!child->getChildByName("param_skeleton")) - { - if (child->getChildByName("param_morph")) - { - llwarns << "Can't specify morph param in skeleton definition." << llendl; - } - else - { - llwarns << "Unknown param type." << llendl; - } - continue; - } - - LLPolySkeletalDistortionInfo *info = new LLPolySkeletalDistortionInfo; - if (!info->parseXml(child)) - { - delete info; - return FALSE; - } - - mSkeletalDistortionInfoList.push_back(info); - } - - // ATTACHMENT POINTS - for (child = node->getChildByName( "attachment_point" ); - child; - child = node->getNextNamedChild()) - { - LLVOAvatarAttachmentInfo* info = new LLVOAvatarAttachmentInfo(); - - static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name"); - if (!child->getFastAttributeString(name_string, info->mName)) - { - llwarns << "No name supplied for attachment point." << llendl; - delete info; - continue; - } - - static LLStdStringHandle joint_string = LLXmlTree::addAttributeString("joint"); - if (!child->getFastAttributeString(joint_string, info->mJointName)) - { - llwarns << "No bone declared in attachment point " << info->mName << llendl; - delete info; - continue; - } - - static LLStdStringHandle position_string = LLXmlTree::addAttributeString("position"); - if (child->getFastAttributeVector3(position_string, info->mPosition)) - { - info->mHasPosition = TRUE; - } - - static LLStdStringHandle rotation_string = LLXmlTree::addAttributeString("rotation"); - if (child->getFastAttributeVector3(rotation_string, info->mRotationEuler)) - { - info->mHasRotation = TRUE; - } - static LLStdStringHandle group_string = LLXmlTree::addAttributeString("group"); - if (child->getFastAttributeS32(group_string, info->mGroup)) - { - if (info->mGroup == -1) - info->mGroup = -1111; // -1 = none parsed, < -1 = bad value - } - - static LLStdStringHandle id_string = LLXmlTree::addAttributeString("id"); - if (!child->getFastAttributeS32(id_string, info->mAttachmentID)) - { - llwarns << "No id supplied for attachment point " << info->mName << llendl; - delete info; - continue; - } - - static LLStdStringHandle slot_string = LLXmlTree::addAttributeString("pie_slice"); - child->getFastAttributeS32(slot_string, info->mPieMenuSlice); - - static LLStdStringHandle visible_in_first_person_string = LLXmlTree::addAttributeString("visible_in_first_person"); - child->getFastAttributeBOOL(visible_in_first_person_string, info->mVisibleFirstPerson); - - static LLStdStringHandle hud_attachment_string = LLXmlTree::addAttributeString("hud"); - child->getFastAttributeBOOL(hud_attachment_string, info->mIsHUDAttachment); - - mAttachmentInfoList.push_back(info); - } - - return TRUE; -} - -//----------------------------------------------------------------------------- -// parseXmlMeshNodes(): parses nodes from XML tree -//----------------------------------------------------------------------------- -BOOL LLVOAvatar::LLVOAvatarXmlInfo::parseXmlMeshNodes(LLXmlTreeNode* root) -{ - for (LLXmlTreeNode* node = root->getChildByName( "mesh" ); - node; - node = root->getNextNamedChild()) - { - LLVOAvatarMeshInfo *info = new LLVOAvatarMeshInfo; - - // attribute: type - static LLStdStringHandle type_string = LLXmlTree::addAttributeString("type"); - if( !node->getFastAttributeString( type_string, info->mType ) ) - { - llwarns << "Avatar file: is missing type attribute. Ignoring element. " << llendl; - delete info; - return FALSE; // Ignore this element - } - - static LLStdStringHandle lod_string = LLXmlTree::addAttributeString("lod"); - if (!node->getFastAttributeS32( lod_string, info->mLOD )) - { - llwarns << "Avatar file: is missing lod attribute. Ignoring element. " << llendl; - delete info; - return FALSE; // Ignore this element - } - - static LLStdStringHandle file_name_string = LLXmlTree::addAttributeString("file_name"); - if( !node->getFastAttributeString( file_name_string, info->mMeshFileName ) ) - { - llwarns << "Avatar file: is missing file_name attribute. Ignoring: " << info->mType << llendl; - delete info; - return FALSE; // Ignore this element - } - - static LLStdStringHandle reference_string = LLXmlTree::addAttributeString("reference"); - node->getFastAttributeString( reference_string, info->mReferenceMeshName ); - - // attribute: min_pixel_area - static LLStdStringHandle min_pixel_area_string = LLXmlTree::addAttributeString("min_pixel_area"); - static LLStdStringHandle min_pixel_width_string = LLXmlTree::addAttributeString("min_pixel_width"); - if (!node->getFastAttributeF32( min_pixel_area_string, info->mMinPixelArea )) - { - F32 min_pixel_area = 0.1f; - if (node->getFastAttributeF32( min_pixel_width_string, min_pixel_area )) - { - // this is square root of pixel area (sensible to use linear space in defining lods) - min_pixel_area = min_pixel_area * min_pixel_area; - } - info->mMinPixelArea = min_pixel_area; - } - - // Parse visual params for this node only if we haven't already - for (LLXmlTreeNode* child = node->getChildByName( "param" ); - child; - child = node->getNextNamedChild()) - { - if (!child->getChildByName("param_morph")) - { - if (child->getChildByName("param_skeleton")) - { - llwarns << "Can't specify skeleton param in a mesh definition." << llendl; - } - else - { - llwarns << "Unknown param type." << llendl; - } - continue; - } - - LLPolyMorphTargetInfo *morphinfo = new LLPolyMorphTargetInfo(); - if (!morphinfo->parseXml(child)) - { - delete morphinfo; - delete info; - return -1; - } - BOOL shared = FALSE; - static LLStdStringHandle shared_string = LLXmlTree::addAttributeString("shared"); - child->getFastAttributeBOOL(shared_string, shared); - - info->mPolyMorphTargetInfoList.push_back(LLVOAvatarMeshInfo::morph_info_pair_t(morphinfo, shared)); - } - - mMeshInfoList.push_back(info); - } - return TRUE; -} - -//----------------------------------------------------------------------------- -// parseXmlColorNodes(): parses nodes from XML tree -//----------------------------------------------------------------------------- -BOOL LLVOAvatar::LLVOAvatarXmlInfo::parseXmlColorNodes(LLXmlTreeNode* root) -{ - for (LLXmlTreeNode* color_node = root->getChildByName( "global_color" ); - color_node; - color_node = root->getNextNamedChild()) - { - std::string global_color_name; - static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name"); - if (color_node->getFastAttributeString( name_string, global_color_name ) ) - { - if( global_color_name == "skin_color" ) - { - if (mTexSkinColorInfo) - { - llwarns << "avatar file: multiple instances of skin_color" << llendl; - return FALSE; - } - mTexSkinColorInfo = new LLTexGlobalColorInfo; - if( !mTexSkinColorInfo->parseXml( color_node ) ) - { - deleteAndClear(mTexSkinColorInfo); - llwarns << "avatar file: mTexSkinColor->parseXml() failed" << llendl; - return FALSE; - } - } - else if( global_color_name == "hair_color" ) - { - if (mTexHairColorInfo) - { - llwarns << "avatar file: multiple instances of hair_color" << llendl; - return FALSE; - } - mTexHairColorInfo = new LLTexGlobalColorInfo; - if( !mTexHairColorInfo->parseXml( color_node ) ) - { - deleteAndClear(mTexHairColorInfo); - llwarns << "avatar file: mTexHairColor->parseXml() failed" << llendl; - return FALSE; - } - } - else if( global_color_name == "eye_color" ) - { - if (mTexEyeColorInfo) - { - llwarns << "avatar file: multiple instances of eye_color" << llendl; - return FALSE; - } - mTexEyeColorInfo = new LLTexGlobalColorInfo; - if( !mTexEyeColorInfo->parseXml( color_node ) ) - { - llwarns << "avatar file: mTexEyeColor->parseXml() failed" << llendl; - return FALSE; - } - } - } - } - return TRUE; -} - -//----------------------------------------------------------------------------- -// parseXmlLayerNodes(): parses nodes from XML tree -//----------------------------------------------------------------------------- -BOOL LLVOAvatar::LLVOAvatarXmlInfo::parseXmlLayerNodes(LLXmlTreeNode* root) +//virtual +void LLVOAvatar::bodySizeChanged() { - for (LLXmlTreeNode* layer_node = root->getChildByName( "layer_set" ); - layer_node; - layer_node = root->getNextNamedChild()) - { - LLTexLayerSetInfo* layer_info = new LLTexLayerSetInfo(); - if( layer_info->parseXml( layer_node ) ) - { - mLayerInfoList.push_back(layer_info); - } - else - { - delete layer_info; - llwarns << "avatar file: layer_set->parseXml() failed" << llendl; - return FALSE; - } + if (isSelf() && !LLAppearanceMgr::instance().isInUpdateAppearanceFromCOF()) + { // notify simulator of change in size + // but not if we are in the middle of updating appearance + gAgent.sendAgentSetAppearance(); } - return TRUE; } -//----------------------------------------------------------------------------- -// parseXmlDriverNodes(): parses nodes from XML tree -//----------------------------------------------------------------------------- -BOOL LLVOAvatar::LLVOAvatarXmlInfo::parseXmlDriverNodes(LLXmlTreeNode* root) -{ - LLXmlTreeNode* driver = root->getChildByName( "driver_parameters" ); - if( driver ) - { - for (LLXmlTreeNode* grand_child = driver->getChildByName( "param" ); - grand_child; - grand_child = driver->getNextNamedChild()) - { - if( grand_child->getChildByName( "param_driver" ) ) - { - LLDriverParamInfo* driver_info = new LLDriverParamInfo(); - if( driver_info->parseXml( grand_child ) ) - { - mDriverInfoList.push_back(driver_info); - } - else - { - delete driver_info; - llwarns << "avatar file: driver_param->parseXml() failed" << llendl; - return FALSE; - } - } - } - } - return TRUE; -} -//----------------------------------------------------------------------------- -// parseXmlDriverNodes(): parses nodes from XML tree -//----------------------------------------------------------------------------- -BOOL LLVOAvatar::LLVOAvatarXmlInfo::parseXmlMorphNodes(LLXmlTreeNode* root) -{ - LLXmlTreeNode* masks = root->getChildByName( "morph_masks" ); - if( !masks ) - { - return FALSE; - } - - for (LLXmlTreeNode* grand_child = masks->getChildByName( "mask" ); - grand_child; - grand_child = masks->getNextNamedChild()) - { - LLVOAvatarMorphInfo* info = new LLVOAvatarMorphInfo(); - - static LLStdStringHandle name_string = LLXmlTree::addAttributeString("morph_name"); - if (!grand_child->getFastAttributeString(name_string, info->mName)) - { - llwarns << "No name supplied for morph mask." << llendl; - delete info; - continue; - } - - static LLStdStringHandle region_string = LLXmlTree::addAttributeString("body_region"); - if (!grand_child->getFastAttributeString(region_string, info->mRegion)) - { - llwarns << "No region supplied for morph mask." << llendl; - delete info; - continue; - } - - static LLStdStringHandle layer_string = LLXmlTree::addAttributeString("layer"); - if (!grand_child->getFastAttributeString(layer_string, info->mLayer)) - { - llwarns << "No layer supplied for morph mask." << llendl; - delete info; - continue; - } - - // optional parameter. don't throw a warning if not present. - static LLStdStringHandle invert_string = LLXmlTree::addAttributeString("invert"); - grand_child->getFastAttributeBOOL(invert_string, info->mInvert); - - mMorphMaskInfoList.push_back(info); - } - - return TRUE; +// virtual +void LLVOAvatar::removeMissingBakedTextures() +{ } //virtual diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h index dd8663f4dc..bda09b044d 100755 --- a/indra/newview/llvoavatar.h +++ b/indra/newview/llvoavatar.h @@ -69,8 +69,7 @@ class LLVoiceVisualizer; class LLHUDNameTag; class LLHUDEffectSpiral; class LLTexGlobalColor; -class LLVOAvatarBoneInfo; -class LLVOAvatarSkeletonInfo; +class LLViewerJoint; //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // LLVOAvatar @@ -85,8 +84,6 @@ class LLVOAvatar : public: friend class LLVOAvatarSelf; -protected: - struct LLVOAvatarXmlInfo; /******************************************************************************** ** ** @@ -111,9 +108,6 @@ public: virtual void initInstance(); // Called after construction to initialize the class. protected: virtual ~LLVOAvatar(); - BOOL loadSkeletonNode(); - BOOL loadMeshNodes(); - virtual BOOL loadLayersets(); /** Initialization ** ** @@ -190,7 +184,7 @@ public: void dumpAnimationState(); virtual LLJoint* getJoint(const std::string &name); - virtual LLJoint* getRootJoint() { return &mRoot; } + virtual LLJoint* getRootJoint() { return mRoot; } void resetJointPositions( void ); void resetJointPositionsToDefault( void ); @@ -224,7 +218,6 @@ public: public: virtual bool isSelf() const { return false; } // True if this avatar is for this viewer's agent /*virtual*/BOOL isUsingBakedTextures() const { return mUseServerBakes; } // e.g. false if in appearance edit mode - bool isBuilt() const { return mIsBuilt; } private: //aligned members LL_ALIGN_16(LLVector4a mImpostorExtents[2]); @@ -343,7 +336,6 @@ protected: /** State ** ** *******************************************************************************/ - /******************************************************************************** ** ** ** SKELETON @@ -351,74 +343,22 @@ protected: public: void updateHeadOffset(); - F32 getPelvisToFoot() const { return mPelvisToFoot; } void setPelvisOffset( bool hasOffset, const LLVector3& translation, F32 offset ) ; bool hasPelvisOffset( void ) { return mHasPelvisOffset; } void postPelvisSetRecalc( void ); void setPelvisOffset( F32 pelvixFixupAmount ); + /*virtual*/ BOOL loadSkeletonNode(); + /*virtual*/ void buildCharacter(); + bool mHasPelvisOffset; LLVector3 mPelvisOffset; F32 mLastPelvisToFoot; F32 mPelvisFixup; F32 mLastPelvisFixup; - LLVector3 mHeadOffset; // current head position - LLViewerJoint mRoot; - - typedef std::map joint_map_t; - joint_map_t mJointMap; - -protected: - static BOOL parseSkeletonFile(const std::string& filename); - void buildCharacter(); - virtual BOOL loadAvatar(); - - BOOL setupBone(const LLVOAvatarBoneInfo* info, LLViewerJoint* parent, S32 ¤t_volume_num, S32 ¤t_joint_num); - BOOL buildSkeleton(const LLVOAvatarSkeletonInfo *info); -private: - BOOL mIsBuilt; // state of deferred character building - S32 mNumJoints; - LLViewerJoint* mSkeleton; - - //-------------------------------------------------------------------- - // Pelvis height adjustment members. - //-------------------------------------------------------------------- -public: - LLVector3 mBodySize; S32 mLastSkeletonSerialNum; -private: - F32 mPelvisToFoot; - //-------------------------------------------------------------------- - // Cached pointers to well known joints - //-------------------------------------------------------------------- -public: - LLViewerJoint* mPelvisp; - LLViewerJoint* mTorsop; - LLViewerJoint* mChestp; - LLViewerJoint* mNeckp; - LLViewerJoint* mHeadp; - LLViewerJoint* mSkullp; - LLViewerJoint* mEyeLeftp; - LLViewerJoint* mEyeRightp; - LLViewerJoint* mHipLeftp; - LLViewerJoint* mHipRightp; - LLViewerJoint* mKneeLeftp; - LLViewerJoint* mKneeRightp; - LLViewerJoint* mAnkleLeftp; - LLViewerJoint* mAnkleRightp; - LLViewerJoint* mFootLeftp; - LLViewerJoint* mFootRightp; - LLViewerJoint* mWristLeftp; - LLViewerJoint* mWristRightp; - - //-------------------------------------------------------------------- - // XML parse tree - //-------------------------------------------------------------------- -private: - static LLXmlTree sXMLTree; // avatar config file - static LLXmlTree sSkeletonXMLTree; // avatar skeleton file /** Skeleton ** ** @@ -640,8 +580,6 @@ public: private: static const LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary *getDictionary() { return sAvatarDictionary; } static LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary* sAvatarDictionary; - static LLVOAvatarSkeletonInfo* sAvatarSkeletonInfo; - static LLVOAvatarXmlInfo* sAvatarXmlInfo; //-------------------------------------------------------------------- // Messaging @@ -671,13 +609,10 @@ protected: virtual void restoreMeshData(); private: virtual void dirtyMesh(S32 priority); // Dirty the avatar mesh, with priority + LLViewerJoint* getViewerJoint(S32 idx); S32 mDirtyMesh; // 0 -- not dirty, 1 -- morphed, 2 -- LOD BOOL mMeshTexturesDirty; - typedef std::multimap polymesh_map_t; - polymesh_map_t mMeshes; - std::vector mMeshLOD; - //-------------------------------------------------------------------- // Destroy invisible mesh //-------------------------------------------------------------------- @@ -698,6 +633,7 @@ public: void processAvatarAppearance(LLMessageSystem* mesgsys); void hideSkirt(); void startAppearanceAnimation(); + /*virtual*/ void bodySizeChanged(); //-------------------------------------------------------------------- // Appearance morphing @@ -839,15 +775,6 @@ private: BOOL mTurning; // controls hysteresis on avatar rotation F32 mSpeed; // misc. animation repeated state - //-------------------------------------------------------------------- - // Collision volumes - //-------------------------------------------------------------------- -public: - S32 mNumCollisionVolumes; - LLViewerJointCollisionVolume* mCollisionVolumes; -protected: - BOOL allocateCollisionVolumes(U32 num); - //-------------------------------------------------------------------- // Dimensions //-------------------------------------------------------------------- @@ -858,7 +785,6 @@ public: void resolveRayCollisionAgent(const LLVector3d start_pt, const LLVector3d end_pt, LLVector3d &out_pos, LLVector3 &out_norm); void slamPosition(); // Slam position to transmitted position (for teleport); protected: - void computeBodySize(); //-------------------------------------------------------------------- // Material being stepped on @@ -1025,90 +951,6 @@ protected: protected: // Shared with LLVOAvatarSelf - struct LLVOAvatarXmlInfo - { - LLVOAvatarXmlInfo(); - ~LLVOAvatarXmlInfo(); - - BOOL parseXmlSkeletonNode(LLXmlTreeNode* root); - BOOL parseXmlMeshNodes(LLXmlTreeNode* root); - BOOL parseXmlColorNodes(LLXmlTreeNode* root); - BOOL parseXmlLayerNodes(LLXmlTreeNode* root); - BOOL parseXmlDriverNodes(LLXmlTreeNode* root); - BOOL parseXmlMorphNodes(LLXmlTreeNode* root); - - struct LLVOAvatarMeshInfo - { - typedef std::pair morph_info_pair_t; - typedef std::vector morph_info_list_t; - - LLVOAvatarMeshInfo() : mLOD(0), mMinPixelArea(.1f) {} - ~LLVOAvatarMeshInfo() - { - morph_info_list_t::iterator iter; - for (iter = mPolyMorphTargetInfoList.begin(); iter != mPolyMorphTargetInfoList.end(); iter++) - { - delete iter->first; - } - mPolyMorphTargetInfoList.clear(); - } - - std::string mType; - S32 mLOD; - std::string mMeshFileName; - std::string mReferenceMeshName; - F32 mMinPixelArea; - morph_info_list_t mPolyMorphTargetInfoList; - }; - typedef std::vector mesh_info_list_t; - mesh_info_list_t mMeshInfoList; - - typedef std::vector skeletal_distortion_info_list_t; - skeletal_distortion_info_list_t mSkeletalDistortionInfoList; - - struct LLVOAvatarAttachmentInfo - { - LLVOAvatarAttachmentInfo() - : mGroup(-1), mAttachmentID(-1), mPieMenuSlice(-1), mVisibleFirstPerson(FALSE), - mIsHUDAttachment(FALSE), mHasPosition(FALSE), mHasRotation(FALSE) {} - std::string mName; - std::string mJointName; - LLVector3 mPosition; - LLVector3 mRotationEuler; - S32 mGroup; - S32 mAttachmentID; - S32 mPieMenuSlice; - BOOL mVisibleFirstPerson; - BOOL mIsHUDAttachment; - BOOL mHasPosition; - BOOL mHasRotation; - }; - typedef std::vector attachment_info_list_t; - attachment_info_list_t mAttachmentInfoList; - - LLTexGlobalColorInfo *mTexSkinColorInfo; - LLTexGlobalColorInfo *mTexHairColorInfo; - LLTexGlobalColorInfo *mTexEyeColorInfo; - - typedef std::vector layer_info_list_t; - layer_info_list_t mLayerInfoList; - - typedef std::vector driver_info_list_t; - driver_info_list_t mDriverInfoList; - - struct LLVOAvatarMorphInfo - { - LLVOAvatarMorphInfo() - : mInvert(FALSE) {} - std::string mName; - std::string mRegion; - std::string mLayer; - BOOL mInvert; - }; - - typedef std::vector morph_info_list_t; - morph_info_list_t mMorphMaskInfoList; - }; /** Support classes ** ** diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp index fc52347041..f832a126bd 100755 --- a/indra/newview/llvoavatarself.cpp +++ b/indra/newview/llvoavatarself.cpp @@ -255,7 +255,7 @@ BOOL LLVOAvatarSelf::loadAvatarSelf() return success; } -BOOL LLVOAvatarSelf::buildSkeletonSelf(const LLVOAvatarSkeletonInfo *info) +BOOL LLVOAvatarSelf::buildSkeletonSelf(const LLAvatarSkeletonInfo *info) { LLMemType mt(LLMemType::MTYPE_AVATAR); @@ -589,7 +589,7 @@ LLVOAvatarSelf::~LLVOAvatarSelf() BOOL LLVOAvatarSelf::loadLayersets() { BOOL success = TRUE; - for (LLVOAvatarXmlInfo::layer_info_list_t::const_iterator iter = sAvatarXmlInfo->mLayerInfoList.begin(); + for (LLAvatarXmlInfo::layer_info_list_t::const_iterator iter = sAvatarXmlInfo->mLayerInfoList.begin(); iter != sAvatarXmlInfo->mLayerInfoList.end(); ++iter) { @@ -952,7 +952,7 @@ void LLVOAvatarSelf::updateRegion(LLViewerRegion *regionp) void LLVOAvatarSelf::idleUpdateTractorBeam() { // This is only done for yourself (maybe it should be in the agent?) - if (!needsRenderBeam() || !mIsBuilt) + if (!needsRenderBeam() || !isBuilt()) { mBeam = NULL; } diff --git a/indra/newview/llvoavatarself.h b/indra/newview/llvoavatarself.h index 75c2743ab0..bdc1ccf133 100755 --- a/indra/newview/llvoavatarself.h +++ b/indra/newview/llvoavatarself.h @@ -67,7 +67,7 @@ public: protected: /*virtual*/ BOOL loadAvatar(); BOOL loadAvatarSelf(); - BOOL buildSkeletonSelf(const LLVOAvatarSkeletonInfo *info); + BOOL buildSkeletonSelf(const LLAvatarSkeletonInfo *info); BOOL buildMenus(); /*virtual*/ BOOL loadLayersets(); -- cgit v1.3 From cf7eb79fa7eadd6d76890d2a3f9da905de8f4691 Mon Sep 17 00:00:00 2001 From: Don Kjer Date: Sat, 8 Sep 2012 04:39:11 +0000 Subject: Removed most llappearance -> llui dependencies (LLTrans remains). Moved LLInventoryIcon::EIconName into LLInventoryType. Moved LLInventoryIcon back to newview. Moved LLUI gl_* functions into llrender. --- indra/appearance_utility/CMakeLists.txt | 3 + indra/appearance_utility/appearance_utility.cpp | 4 + indra/llappearance/CMakeLists.txt | 2 - indra/llappearance/llinventoryicon.cpp | 183 --- indra/llappearance/llinventoryicon.h | 102 -- indra/llappearance/lltexlayer.cpp | 2 +- indra/llappearance/lltexlayer.h | 2 +- indra/llappearance/lltexlayerparams.cpp | 2 +- indra/llappearance/llviewervisualparam.cpp | 1 - indra/llappearance/llwearabletype.cpp | 46 +- indra/llappearance/llwearabletype.h | 4 +- indra/llinventory/llinventorytype.h | 47 + indra/llrender/CMakeLists.txt | 4 + indra/llrender/llrender2dutils.cpp | 1621 +++++++++++++++++++++++ indra/llrender/llrender2dutils.h | 164 +++ indra/llrender/lluiimage.cpp | 199 +++ indra/llrender/lluiimage.h | 124 ++ indra/llui/CMakeLists.txt | 2 - indra/llui/llcombobox.cpp | 2 +- indra/llui/lllineeditor.cpp | 6 +- indra/llui/lllocalcliprect.cpp | 8 +- indra/llui/lltextbase.cpp | 4 +- indra/llui/lltexteditor.cpp | 2 +- indra/llui/llui.cpp | 1579 +--------------------- indra/llui/llui.h | 131 +- indra/llui/lluiimage.cpp | 199 --- indra/llui/lluiimage.h | 124 -- indra/llui/tests/llurlentry_test.cpp | 2 +- indra/llui/tests/llurlmatch_test.cpp | 2 +- indra/newview/CMakeLists.txt | 2 + indra/newview/llappviewer.cpp | 2 +- indra/newview/llfloaterbuycontents.cpp | 1 + indra/newview/llglsandbox.cpp | 8 +- indra/newview/llinventorybridge.cpp | 3 +- indra/newview/llinventoryicon.cpp | 183 +++ indra/newview/llinventoryicon.h | 56 + indra/newview/llinventorylistitem.cpp | 1 + indra/newview/llmediactrl.cpp | 18 +- indra/newview/llpanelgroupnotices.cpp | 1 + indra/newview/llpanelobjectinventory.cpp | 1 + indra/newview/lltoastgroupnotifypanel.cpp | 1 + indra/newview/llviewerdisplay.cpp | 10 +- indra/newview/llviewerwindow.cpp | 12 +- indra/newview/llwearableitemslist.cpp | 1 + indra/newview/llworldmapview.cpp | 2 +- 45 files changed, 2510 insertions(+), 2363 deletions(-) delete mode 100644 indra/llappearance/llinventoryicon.cpp delete mode 100644 indra/llappearance/llinventoryicon.h create mode 100644 indra/llrender/llrender2dutils.cpp create mode 100644 indra/llrender/llrender2dutils.h create mode 100644 indra/llrender/lluiimage.cpp create mode 100644 indra/llrender/lluiimage.h delete mode 100644 indra/llui/lluiimage.cpp delete mode 100644 indra/llui/lluiimage.h create mode 100644 indra/newview/llinventoryicon.cpp create mode 100644 indra/newview/llinventoryicon.h (limited to 'indra/newview/llviewerwindow.cpp') diff --git a/indra/appearance_utility/CMakeLists.txt b/indra/appearance_utility/CMakeLists.txt index c38f811b44..d860dae4df 100644 --- a/indra/appearance_utility/CMakeLists.txt +++ b/indra/appearance_utility/CMakeLists.txt @@ -9,6 +9,7 @@ include(OpenSSL) include(UI) include(LLAppearance) include(LLCommon) +include(LLInventory) include(LLVFS) include(LLXML) include(LLUI) @@ -19,6 +20,7 @@ include_directories( ${LLVFS_INCLUDE_DIRS} ${LLXML_INCLUDE_DIRS} ${LLUI_INCLUDE_DIRS} + ${LLINVENTORY_INCLUDE_DIRS} ${CURL_INCLUDE_DIRS} ${CARES_INCLUDE_DIRS} ${OPENSSL_INCLUDE_DIRS} @@ -44,6 +46,7 @@ target_link_libraries(appearance-utility-bin ${CRYPTO_LIBRARIES} ${UI_LIBRARIES} ${LLAPPEARANCE_LIBRARIES} + ${LLINVENTORY_LIBRARIES} ${LLXML_LIBRARIES} ${LLUI_LIBRARIES} ${LLVFS_LIBRARIES} diff --git a/indra/appearance_utility/appearance_utility.cpp b/indra/appearance_utility/appearance_utility.cpp index 130bca84a8..c7f8703e28 100644 --- a/indra/appearance_utility/appearance_utility.cpp +++ b/indra/appearance_utility/appearance_utility.cpp @@ -38,6 +38,8 @@ #include "llsdserialize.h" #include "llsdutil.h" +//#include "llwearabledata.h" + enum EResult { RV_SUCCESS = 0, @@ -150,6 +152,8 @@ EResult process_tbd(LLSD& input, std::ostream& output, LLSD& error_llsd) { EResult rv = RV_SUCCESS; + //LLWearableData wearable_data; + LLSD result; result["success"] = true; result["input"] = input; diff --git a/indra/llappearance/CMakeLists.txt b/indra/llappearance/CMakeLists.txt index 41da898457..717efb2f8b 100644 --- a/indra/llappearance/CMakeLists.txt +++ b/indra/llappearance/CMakeLists.txt @@ -43,7 +43,6 @@ include_directories( set(llappearance_SOURCE_FILES llavatarappearance.cpp lldriverparam.cpp - llinventoryicon.cpp lllocaltextureobject.cpp lltexglobalcolor.cpp lltexlayer.cpp @@ -61,7 +60,6 @@ set(llappearance_HEADER_FILES llavatarappearance.h lldriverparam.h - llinventoryicon.h lljointpickname.h lllocaltextureobject.h lltexglobalcolor.h diff --git a/indra/llappearance/llinventoryicon.cpp b/indra/llappearance/llinventoryicon.cpp deleted file mode 100644 index 371f60353b..0000000000 --- a/indra/llappearance/llinventoryicon.cpp +++ /dev/null @@ -1,183 +0,0 @@ -/** - * @file llinventoryicon.cpp - * @brief Implementation of the inventory icon. - * - * $LicenseInfo:firstyear=2001&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#include "linden_common.h" -#include "llinventoryicon.h" - -#include "lldictionary.h" -#include "llinventorydefines.h" -#include "llui.h" -#include "llwearabletype.h" - -struct IconEntry : public LLDictionaryEntry -{ - IconEntry(const std::string &item_name) - : - LLDictionaryEntry(item_name) - {} -}; - -class LLIconDictionary : public LLSingleton, - public LLDictionary -{ -public: - LLIconDictionary(); -}; - -LLIconDictionary::LLIconDictionary() -{ - addEntry(LLInventoryIcon::ICONNAME_TEXTURE, new IconEntry("Inv_Texture")); - addEntry(LLInventoryIcon::ICONNAME_SOUND, new IconEntry("Inv_Sound")); - addEntry(LLInventoryIcon::ICONNAME_CALLINGCARD_ONLINE, new IconEntry("Inv_CallingCard")); - addEntry(LLInventoryIcon::ICONNAME_CALLINGCARD_OFFLINE, new IconEntry("Inv_CallingCard")); - addEntry(LLInventoryIcon::ICONNAME_LANDMARK, new IconEntry("Inv_Landmark")); - addEntry(LLInventoryIcon::ICONNAME_LANDMARK_VISITED, new IconEntry("Inv_Landmark")); - addEntry(LLInventoryIcon::ICONNAME_SCRIPT, new IconEntry("Inv_Script")); - addEntry(LLInventoryIcon::ICONNAME_CLOTHING, new IconEntry("Inv_Clothing")); - addEntry(LLInventoryIcon::ICONNAME_OBJECT, new IconEntry("Inv_Object")); - addEntry(LLInventoryIcon::ICONNAME_OBJECT_MULTI, new IconEntry("Inv_Object_Multi")); - addEntry(LLInventoryIcon::ICONNAME_NOTECARD, new IconEntry("Inv_Notecard")); - addEntry(LLInventoryIcon::ICONNAME_BODYPART, new IconEntry("Inv_Skin")); - addEntry(LLInventoryIcon::ICONNAME_SNAPSHOT, new IconEntry("Inv_Snapshot")); - - addEntry(LLInventoryIcon::ICONNAME_BODYPART_SHAPE, new IconEntry("Inv_BodyShape")); - addEntry(LLInventoryIcon::ICONNAME_BODYPART_SKIN, new IconEntry("Inv_Skin")); - addEntry(LLInventoryIcon::ICONNAME_BODYPART_HAIR, new IconEntry("Inv_Hair")); - addEntry(LLInventoryIcon::ICONNAME_BODYPART_EYES, new IconEntry("Inv_Eye")); - - addEntry(LLInventoryIcon::ICONNAME_CLOTHING_SHIRT, new IconEntry("Inv_Shirt")); - addEntry(LLInventoryIcon::ICONNAME_CLOTHING_PANTS, new IconEntry("Inv_Pants")); - addEntry(LLInventoryIcon::ICONNAME_CLOTHING_SHOES, new IconEntry("Inv_Shoe")); - addEntry(LLInventoryIcon::ICONNAME_CLOTHING_SOCKS, new IconEntry("Inv_Socks")); - addEntry(LLInventoryIcon::ICONNAME_CLOTHING_JACKET, new IconEntry("Inv_Jacket")); - addEntry(LLInventoryIcon::ICONNAME_CLOTHING_GLOVES, new IconEntry("Inv_Gloves")); - addEntry(LLInventoryIcon::ICONNAME_CLOTHING_UNDERSHIRT, new IconEntry("Inv_Undershirt")); - addEntry(LLInventoryIcon::ICONNAME_CLOTHING_UNDERPANTS, new IconEntry("Inv_Underpants")); - addEntry(LLInventoryIcon::ICONNAME_CLOTHING_SKIRT, new IconEntry("Inv_Skirt")); - addEntry(LLInventoryIcon::ICONNAME_CLOTHING_ALPHA, new IconEntry("Inv_Alpha")); - addEntry(LLInventoryIcon::ICONNAME_CLOTHING_TATTOO, new IconEntry("Inv_Tattoo")); - addEntry(LLInventoryIcon::ICONNAME_ANIMATION, new IconEntry("Inv_Animation")); - addEntry(LLInventoryIcon::ICONNAME_GESTURE, new IconEntry("Inv_Gesture")); - - addEntry(LLInventoryIcon::ICONNAME_CLOTHING_PHYSICS, new IconEntry("Inv_Physics")); - - addEntry(LLInventoryIcon::ICONNAME_LINKITEM, new IconEntry("Inv_LinkItem")); - addEntry(LLInventoryIcon::ICONNAME_LINKFOLDER, new IconEntry("Inv_LinkFolder")); - addEntry(LLInventoryIcon::ICONNAME_MESH, new IconEntry("Inv_Mesh")); - - addEntry(LLInventoryIcon::ICONNAME_INVALID, new IconEntry("Inv_Invalid")); - - addEntry(LLInventoryIcon::ICONNAME_NONE, new IconEntry("NONE")); -} - -LLUIImagePtr LLInventoryIcon::getIcon(LLAssetType::EType asset_type, - LLInventoryType::EType inventory_type, - U32 misc_flag, - BOOL item_is_multi) -{ - const std::string& icon_name = getIconName(asset_type, inventory_type, misc_flag, item_is_multi); - return LLUI::getUIImage(icon_name); -} - -LLUIImagePtr LLInventoryIcon::getIcon(EIconName idx) -{ - return LLUI::getUIImage(getIconName(idx)); -} - -const std::string& LLInventoryIcon::getIconName(LLAssetType::EType asset_type, - LLInventoryType::EType inventory_type, - U32 misc_flag, - BOOL item_is_multi) -{ - EIconName idx = ICONNAME_OBJECT; - if (item_is_multi) - { - idx = ICONNAME_OBJECT_MULTI; - return getIconName(idx); - } - - switch(asset_type) - { - case LLAssetType::AT_TEXTURE: - idx = (inventory_type == LLInventoryType::IT_SNAPSHOT) ? ICONNAME_SNAPSHOT : ICONNAME_TEXTURE; - break; - case LLAssetType::AT_SOUND: - idx = ICONNAME_SOUND; - break; - case LLAssetType::AT_CALLINGCARD: - idx = (misc_flag != 0) ? ICONNAME_CALLINGCARD_ONLINE : ICONNAME_CALLINGCARD_OFFLINE; - break; - case LLAssetType::AT_LANDMARK: - idx = (misc_flag != 0) ? ICONNAME_LANDMARK_VISITED : ICONNAME_LANDMARK; - break; - case LLAssetType::AT_SCRIPT: - case LLAssetType::AT_LSL_TEXT: - case LLAssetType::AT_LSL_BYTECODE: - idx = ICONNAME_SCRIPT; - break; - case LLAssetType::AT_CLOTHING: - case LLAssetType::AT_BODYPART: - idx = assignWearableIcon(misc_flag); - break; - case LLAssetType::AT_NOTECARD: - idx = ICONNAME_NOTECARD; - break; - case LLAssetType::AT_ANIMATION: - idx = ICONNAME_ANIMATION; - break; - case LLAssetType::AT_GESTURE: - idx = ICONNAME_GESTURE; - break; - case LLAssetType::AT_LINK: - idx = ICONNAME_LINKITEM; - break; - case LLAssetType::AT_LINK_FOLDER: - idx = ICONNAME_LINKFOLDER; - break; - case LLAssetType::AT_OBJECT: - idx = ICONNAME_OBJECT; - break; - case LLAssetType::AT_MESH: - idx = ICONNAME_MESH; - default: - break; - } - - return getIconName(idx); -} - - -const std::string& LLInventoryIcon::getIconName(EIconName idx) -{ - const IconEntry *entry = LLIconDictionary::instance().lookup(idx); - return entry->mName; -} - -LLInventoryIcon::EIconName LLInventoryIcon::assignWearableIcon(U32 misc_flag) -{ - const LLWearableType::EType wearable_type = LLWearableType::EType(LLInventoryItemFlags::II_FLAGS_WEARABLES_MASK & misc_flag); - return LLWearableType::getIconName(wearable_type); -} diff --git a/indra/llappearance/llinventoryicon.h b/indra/llappearance/llinventoryicon.h deleted file mode 100644 index c7e2998a20..0000000000 --- a/indra/llappearance/llinventoryicon.h +++ /dev/null @@ -1,102 +0,0 @@ -/** - * @file llinventoryfunctions.h - * @brief Miscellaneous inventory-related functions and classes - * class definition - * - * $LicenseInfo:firstyear=2001&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifndef LL_LLINVENTORYICON_H -#define LL_LLINVENTORYICON_H - -#include "llassettype.h" -#include "llinventorytype.h" -#include "lluiimage.h" - -class LLInventoryIcon -{ -public: - enum EIconName - { - ICONNAME_TEXTURE, - ICONNAME_SOUND, - ICONNAME_CALLINGCARD_ONLINE, - ICONNAME_CALLINGCARD_OFFLINE, - ICONNAME_LANDMARK, - ICONNAME_LANDMARK_VISITED, - ICONNAME_SCRIPT, - ICONNAME_CLOTHING, - ICONNAME_OBJECT, - ICONNAME_OBJECT_MULTI, - ICONNAME_NOTECARD, - ICONNAME_BODYPART, - ICONNAME_SNAPSHOT, - - ICONNAME_BODYPART_SHAPE, - ICONNAME_BODYPART_SKIN, - ICONNAME_BODYPART_HAIR, - ICONNAME_BODYPART_EYES, - ICONNAME_CLOTHING_SHIRT, - ICONNAME_CLOTHING_PANTS, - ICONNAME_CLOTHING_SHOES, - ICONNAME_CLOTHING_SOCKS, - ICONNAME_CLOTHING_JACKET, - ICONNAME_CLOTHING_GLOVES, - ICONNAME_CLOTHING_UNDERSHIRT, - ICONNAME_CLOTHING_UNDERPANTS, - ICONNAME_CLOTHING_SKIRT, - ICONNAME_CLOTHING_ALPHA, - ICONNAME_CLOTHING_TATTOO, - - ICONNAME_ANIMATION, - ICONNAME_GESTURE, - - ICONNAME_CLOTHING_PHYSICS, - - ICONNAME_LINKITEM, - ICONNAME_LINKFOLDER, - ICONNAME_MESH, - - ICONNAME_INVALID, - ICONNAME_COUNT, - ICONNAME_NONE = -1 - }; - - static const std::string& getIconName(LLAssetType::EType asset_type, - LLInventoryType::EType inventory_type = LLInventoryType::IT_NONE, - U32 misc_flag = 0, // different meanings depending on item type - BOOL item_is_multi = FALSE); - static const std::string& getIconName(EIconName idx); - - static LLUIImagePtr getIcon(LLAssetType::EType asset_type, - LLInventoryType::EType inventory_type = LLInventoryType::IT_NONE, - U32 misc_flag = 0, // different meanings depending on item type - BOOL item_is_multi = FALSE); - static LLUIImagePtr getIcon(EIconName idx); - -protected: - static EIconName assignWearableIcon(U32 misc_flag); -}; -#endif // LL_LLINVENTORYICON_H - - - diff --git a/indra/llappearance/lltexlayer.cpp b/indra/llappearance/lltexlayer.cpp index 9b70f737a0..1325267dc2 100644 --- a/indra/llappearance/lltexlayer.cpp +++ b/indra/llappearance/lltexlayer.cpp @@ -38,7 +38,7 @@ #include "llvfs.h" #include "lltexlayerparams.h" #include "lltexturemanagerbridge.h" -#include "llui.h" +#include "llrender2dutils.h" #include "llwearable.h" #include "llwearabledata.h" #include "llvertexbuffer.h" diff --git a/indra/llappearance/lltexlayer.h b/indra/llappearance/lltexlayer.h index e6c2ece64a..0d7fad349c 100644 --- a/indra/llappearance/lltexlayer.h +++ b/indra/llappearance/lltexlayer.h @@ -28,8 +28,8 @@ #define LL_LLTEXLAYER_H #include +#include "llglslshader.h" #include "llgltexture.h" -//#include "llframetimer.h" #include "llavatarappearancedefines.h" #include "lltexlayerparams.h" diff --git a/indra/llappearance/lltexlayerparams.cpp b/indra/llappearance/lltexlayerparams.cpp index 06001c6b15..82c92b5a5e 100644 --- a/indra/llappearance/lltexlayerparams.cpp +++ b/indra/llappearance/lltexlayerparams.cpp @@ -33,8 +33,8 @@ #include "llquantize.h" #include "lltexlayer.h" #include "lltexturemanagerbridge.h" +#include "llrender2dutils.h" #include "llwearable.h" -#include "llui.h" //----------------------------------------------------------------------------- // LLTexLayerParam diff --git a/indra/llappearance/llviewervisualparam.cpp b/indra/llappearance/llviewervisualparam.cpp index a6792d0974..cc81bcf118 100644 --- a/indra/llappearance/llviewervisualparam.cpp +++ b/indra/llappearance/llviewervisualparam.cpp @@ -31,7 +31,6 @@ #include "llviewervisualparam.h" #include "llxmltree.h" -#include "llui.h" #include "llwearable.h" //----------------------------------------------------------------------------- diff --git a/indra/llappearance/llwearabletype.cpp b/indra/llappearance/llwearabletype.cpp index c72a0965fe..3a8e1b8be3 100644 --- a/indra/llappearance/llwearabletype.cpp +++ b/indra/llappearance/llwearabletype.cpp @@ -26,15 +26,15 @@ #include "linden_common.h" #include "llwearabletype.h" -#include "llinventoryicon.h" -#include "lltrans.h" +#include "llinventorytype.h" +#include "llui/lltrans.h" struct WearableEntry : public LLDictionaryEntry { WearableEntry(const std::string &name, const std::string& default_new_name, LLAssetType::EType assetType, - LLInventoryIcon::EIconName iconName, + LLInventoryType::EIconName iconName, BOOL disable_camera_switch = FALSE, BOOL allow_multiwear = TRUE) : LLDictionaryEntry(name), @@ -50,7 +50,7 @@ struct WearableEntry : public LLDictionaryEntry const LLAssetType::EType mAssetType; const std::string mLabel; const std::string mDefaultNewName; //keep mLabel for backward compatibility - LLInventoryIcon::EIconName mIconName; + LLInventoryType::EIconName mIconName; BOOL mDisableCameraSwitch; BOOL mAllowMultiwear; }; @@ -64,26 +64,26 @@ public: LLWearableDictionary::LLWearableDictionary() { - addEntry(LLWearableType::WT_SHAPE, new WearableEntry("shape", "New Shape", LLAssetType::AT_BODYPART, LLInventoryIcon::ICONNAME_BODYPART_SHAPE, FALSE, FALSE)); - addEntry(LLWearableType::WT_SKIN, new WearableEntry("skin", "New Skin", LLAssetType::AT_BODYPART, LLInventoryIcon::ICONNAME_BODYPART_SKIN, FALSE, FALSE)); - addEntry(LLWearableType::WT_HAIR, new WearableEntry("hair", "New Hair", LLAssetType::AT_BODYPART, LLInventoryIcon::ICONNAME_BODYPART_HAIR, FALSE, FALSE)); - addEntry(LLWearableType::WT_EYES, new WearableEntry("eyes", "New Eyes", LLAssetType::AT_BODYPART, LLInventoryIcon::ICONNAME_BODYPART_EYES, FALSE, FALSE)); - addEntry(LLWearableType::WT_SHIRT, new WearableEntry("shirt", "New Shirt", LLAssetType::AT_CLOTHING, LLInventoryIcon::ICONNAME_CLOTHING_SHIRT, FALSE, TRUE)); - addEntry(LLWearableType::WT_PANTS, new WearableEntry("pants", "New Pants", LLAssetType::AT_CLOTHING, LLInventoryIcon::ICONNAME_CLOTHING_PANTS, FALSE, TRUE)); - addEntry(LLWearableType::WT_SHOES, new WearableEntry("shoes", "New Shoes", LLAssetType::AT_CLOTHING, LLInventoryIcon::ICONNAME_CLOTHING_SHOES, FALSE, TRUE)); - addEntry(LLWearableType::WT_SOCKS, new WearableEntry("socks", "New Socks", LLAssetType::AT_CLOTHING, LLInventoryIcon::ICONNAME_CLOTHING_SOCKS, FALSE, TRUE)); - addEntry(LLWearableType::WT_JACKET, new WearableEntry("jacket", "New Jacket", LLAssetType::AT_CLOTHING, LLInventoryIcon::ICONNAME_CLOTHING_JACKET, FALSE, TRUE)); - addEntry(LLWearableType::WT_GLOVES, new WearableEntry("gloves", "New Gloves", LLAssetType::AT_CLOTHING, LLInventoryIcon::ICONNAME_CLOTHING_GLOVES, FALSE, TRUE)); - addEntry(LLWearableType::WT_UNDERSHIRT, new WearableEntry("undershirt", "New Undershirt", LLAssetType::AT_CLOTHING, LLInventoryIcon::ICONNAME_CLOTHING_UNDERSHIRT, FALSE, TRUE)); - addEntry(LLWearableType::WT_UNDERPANTS, new WearableEntry("underpants", "New Underpants", LLAssetType::AT_CLOTHING, LLInventoryIcon::ICONNAME_CLOTHING_UNDERPANTS, FALSE, TRUE)); - addEntry(LLWearableType::WT_SKIRT, new WearableEntry("skirt", "New Skirt", LLAssetType::AT_CLOTHING, LLInventoryIcon::ICONNAME_CLOTHING_SKIRT, FALSE, TRUE)); - addEntry(LLWearableType::WT_ALPHA, new WearableEntry("alpha", "New Alpha", LLAssetType::AT_CLOTHING, LLInventoryIcon::ICONNAME_CLOTHING_ALPHA, FALSE, TRUE)); - addEntry(LLWearableType::WT_TATTOO, new WearableEntry("tattoo", "New Tattoo", LLAssetType::AT_CLOTHING, LLInventoryIcon::ICONNAME_CLOTHING_TATTOO, FALSE, TRUE)); + addEntry(LLWearableType::WT_SHAPE, new WearableEntry("shape", "New Shape", LLAssetType::AT_BODYPART, LLInventoryType::ICONNAME_BODYPART_SHAPE, FALSE, FALSE)); + addEntry(LLWearableType::WT_SKIN, new WearableEntry("skin", "New Skin", LLAssetType::AT_BODYPART, LLInventoryType::ICONNAME_BODYPART_SKIN, FALSE, FALSE)); + addEntry(LLWearableType::WT_HAIR, new WearableEntry("hair", "New Hair", LLAssetType::AT_BODYPART, LLInventoryType::ICONNAME_BODYPART_HAIR, FALSE, FALSE)); + addEntry(LLWearableType::WT_EYES, new WearableEntry("eyes", "New Eyes", LLAssetType::AT_BODYPART, LLInventoryType::ICONNAME_BODYPART_EYES, FALSE, FALSE)); + addEntry(LLWearableType::WT_SHIRT, new WearableEntry("shirt", "New Shirt", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_SHIRT, FALSE, TRUE)); + addEntry(LLWearableType::WT_PANTS, new WearableEntry("pants", "New Pants", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_PANTS, FALSE, TRUE)); + addEntry(LLWearableType::WT_SHOES, new WearableEntry("shoes", "New Shoes", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_SHOES, FALSE, TRUE)); + addEntry(LLWearableType::WT_SOCKS, new WearableEntry("socks", "New Socks", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_SOCKS, FALSE, TRUE)); + addEntry(LLWearableType::WT_JACKET, new WearableEntry("jacket", "New Jacket", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_JACKET, FALSE, TRUE)); + addEntry(LLWearableType::WT_GLOVES, new WearableEntry("gloves", "New Gloves", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_GLOVES, FALSE, TRUE)); + addEntry(LLWearableType::WT_UNDERSHIRT, new WearableEntry("undershirt", "New Undershirt", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_UNDERSHIRT, FALSE, TRUE)); + addEntry(LLWearableType::WT_UNDERPANTS, new WearableEntry("underpants", "New Underpants", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_UNDERPANTS, FALSE, TRUE)); + addEntry(LLWearableType::WT_SKIRT, new WearableEntry("skirt", "New Skirt", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_SKIRT, FALSE, TRUE)); + addEntry(LLWearableType::WT_ALPHA, new WearableEntry("alpha", "New Alpha", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_ALPHA, FALSE, TRUE)); + addEntry(LLWearableType::WT_TATTOO, new WearableEntry("tattoo", "New Tattoo", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_TATTOO, FALSE, TRUE)); - addEntry(LLWearableType::WT_PHYSICS, new WearableEntry("physics", "New Physics", LLAssetType::AT_CLOTHING, LLInventoryIcon::ICONNAME_CLOTHING_PHYSICS, TRUE, TRUE)); + addEntry(LLWearableType::WT_PHYSICS, new WearableEntry("physics", "New Physics", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_PHYSICS, TRUE, TRUE)); - addEntry(LLWearableType::WT_INVALID, new WearableEntry("invalid", "Invalid Wearable", LLAssetType::AT_NONE, LLInventoryIcon::ICONNAME_NONE, FALSE, FALSE)); - addEntry(LLWearableType::WT_NONE, new WearableEntry("none", "Invalid Wearable", LLAssetType::AT_NONE, LLInventoryIcon::ICONNAME_NONE, FALSE, FALSE)); + addEntry(LLWearableType::WT_INVALID, new WearableEntry("invalid", "Invalid Wearable", LLAssetType::AT_NONE, LLInventoryType::ICONNAME_NONE, FALSE, FALSE)); + addEntry(LLWearableType::WT_NONE, new WearableEntry("none", "Invalid Wearable", LLAssetType::AT_NONE, LLInventoryType::ICONNAME_NONE, FALSE, FALSE)); } // static @@ -131,7 +131,7 @@ LLAssetType::EType LLWearableType::getAssetType(LLWearableType::EType type) } // static -LLInventoryIcon::EIconName LLWearableType::getIconName(LLWearableType::EType type) +LLInventoryType::EIconName LLWearableType::getIconName(LLWearableType::EType type) { const LLWearableDictionary *dict = LLWearableDictionary::getInstance(); const WearableEntry *entry = dict->lookup(type); diff --git a/indra/llappearance/llwearabletype.h b/indra/llappearance/llwearabletype.h index d633b4807e..78008c27ea 100644 --- a/indra/llappearance/llwearabletype.h +++ b/indra/llappearance/llwearabletype.h @@ -29,7 +29,7 @@ #include "llassettype.h" #include "lldictionary.h" -#include "llinventoryicon.h" +#include "llinventorytype.h" #include "llsingleton.h" class LLWearableType @@ -64,7 +64,7 @@ public: static const std::string& getTypeLabel(EType type); static LLAssetType::EType getAssetType(EType type); static EType typeNameToType(const std::string& type_name); - static LLInventoryIcon::EIconName getIconName(EType type); + static LLInventoryType::EIconName getIconName(EType type); static BOOL getDisableCameraSwitch(EType type); static BOOL getAllowMultiwear(EType type); diff --git a/indra/llinventory/llinventorytype.h b/indra/llinventory/llinventorytype.h index 4d1e0db040..078b773932 100644 --- a/indra/llinventory/llinventorytype.h +++ b/indra/llinventory/llinventorytype.h @@ -68,6 +68,53 @@ public: IT_NONE = -1 }; + enum EIconName + { + ICONNAME_TEXTURE, + ICONNAME_SOUND, + ICONNAME_CALLINGCARD_ONLINE, + ICONNAME_CALLINGCARD_OFFLINE, + ICONNAME_LANDMARK, + ICONNAME_LANDMARK_VISITED, + ICONNAME_SCRIPT, + ICONNAME_CLOTHING, + ICONNAME_OBJECT, + ICONNAME_OBJECT_MULTI, + ICONNAME_NOTECARD, + ICONNAME_BODYPART, + ICONNAME_SNAPSHOT, + + ICONNAME_BODYPART_SHAPE, + ICONNAME_BODYPART_SKIN, + ICONNAME_BODYPART_HAIR, + ICONNAME_BODYPART_EYES, + ICONNAME_CLOTHING_SHIRT, + ICONNAME_CLOTHING_PANTS, + ICONNAME_CLOTHING_SHOES, + ICONNAME_CLOTHING_SOCKS, + ICONNAME_CLOTHING_JACKET, + ICONNAME_CLOTHING_GLOVES, + ICONNAME_CLOTHING_UNDERSHIRT, + ICONNAME_CLOTHING_UNDERPANTS, + ICONNAME_CLOTHING_SKIRT, + ICONNAME_CLOTHING_ALPHA, + ICONNAME_CLOTHING_TATTOO, + + ICONNAME_ANIMATION, + ICONNAME_GESTURE, + + ICONNAME_CLOTHING_PHYSICS, + + ICONNAME_LINKITEM, + ICONNAME_LINKFOLDER, + ICONNAME_MESH, + + ICONNAME_INVALID, + ICONNAME_COUNT, + ICONNAME_NONE = -1 + }; + + // machine transation between type and strings static EType lookup(const std::string& name); static const std::string &lookup(EType type); diff --git a/indra/llrender/CMakeLists.txt b/indra/llrender/CMakeLists.txt index 4609401ccf..3418ce2dfa 100644 --- a/indra/llrender/CMakeLists.txt +++ b/indra/llrender/CMakeLists.txt @@ -37,10 +37,12 @@ set(llrender_SOURCE_FILES llgltexture.cpp llimagegl.cpp llpostprocess.cpp + llrender2dutils.cpp llrendernavprim.cpp llrendersphere.cpp llshadermgr.cpp lltexture.cpp + lluiimage.cpp llvertexbuffer.cpp ) @@ -62,10 +64,12 @@ set(llrender_HEADER_FILES llimagegl.h llpostprocess.h llrender.h + llrender2dutils.h llrendernavprim.h llrendersphere.h llshadermgr.h lltexture.h + lluiimage.h llvertexbuffer.h ) diff --git a/indra/llrender/llrender2dutils.cpp b/indra/llrender/llrender2dutils.cpp new file mode 100644 index 0000000000..b2679176be --- /dev/null +++ b/indra/llrender/llrender2dutils.cpp @@ -0,0 +1,1621 @@ +/** + * @file llrender2dutils.cpp + * @brief GL function implementations for immediate-mode gl drawing. + * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "linden_common.h" + +// Linden library includes +#include "v2math.h" +#include "m3math.h" +#include "v4color.h" +#include "llfontgl.h" +#include "llrender.h" +#include "llrect.h" +#include "llgl.h" +#include "lltexture.h" + +// Project includes +#include "llrender2dutils.h" +#include "lluiimage.h" + + +// +// Globals +// +const LLColor4 UI_VERTEX_COLOR(1.f, 1.f, 1.f, 1.f); +/*static*/ LLVector2 LLRender2D::sGLScaleFactor(1.f, 1.f); +/*static*/ LLImageProviderInterface* LLRender2D::sImageProvider = NULL; + +// +// Functions +// + +BOOL ui_point_in_rect(S32 x, S32 y, S32 left, S32 top, S32 right, S32 bottom) +{ + if (x < left || right < x) return FALSE; + if (y < bottom || top < y) return FALSE; + return TRUE; +} + + +// Puts GL into 2D drawing mode by turning off lighting, setting to an +// orthographic projection, etc. +void gl_state_for_2d(S32 width, S32 height) +{ + stop_glerror(); + F32 window_width = (F32) width;//gViewerWindow->getWindowWidth(); + F32 window_height = (F32) height;//gViewerWindow->getWindowHeight(); + + gGL.matrixMode(LLRender::MM_PROJECTION); + gGL.loadIdentity(); + gGL.ortho(0.0f, llmax(window_width, 1.f), 0.0f, llmax(window_height,1.f), -1.0f, 1.0f); + gGL.matrixMode(LLRender::MM_MODELVIEW); + gGL.loadIdentity(); + stop_glerror(); +} + + +void gl_draw_x(const LLRect& rect, const LLColor4& color) +{ + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + + gGL.color4fv( color.mV ); + + gGL.begin( LLRender::LINES ); + gGL.vertex2i( rect.mLeft, rect.mTop ); + gGL.vertex2i( rect.mRight, rect.mBottom ); + gGL.vertex2i( rect.mLeft, rect.mBottom ); + gGL.vertex2i( rect.mRight, rect.mTop ); + gGL.end(); +} + + +void gl_rect_2d_offset_local( S32 left, S32 top, S32 right, S32 bottom, const LLColor4 &color, S32 pixel_offset, BOOL filled) +{ + gGL.color4fv(color.mV); + gl_rect_2d_offset_local(left, top, right, bottom, pixel_offset, filled); +} + +void gl_rect_2d_offset_local( S32 left, S32 top, S32 right, S32 bottom, S32 pixel_offset, BOOL filled) +{ + gGL.pushUIMatrix(); + left += LLFontGL::sCurOrigin.mX; + right += LLFontGL::sCurOrigin.mX; + bottom += LLFontGL::sCurOrigin.mY; + top += LLFontGL::sCurOrigin.mY; + + gGL.loadUIIdentity(); + gl_rect_2d(llfloor((F32)left * LLRender2D::sGLScaleFactor.mV[VX]) - pixel_offset, + llfloor((F32)top * LLRender2D::sGLScaleFactor.mV[VY]) + pixel_offset, + llfloor((F32)right * LLRender2D::sGLScaleFactor.mV[VX]) + pixel_offset, + llfloor((F32)bottom * LLRender2D::sGLScaleFactor.mV[VY]) - pixel_offset, + filled); + gGL.popUIMatrix(); +} + + +void gl_rect_2d(S32 left, S32 top, S32 right, S32 bottom, BOOL filled ) +{ + stop_glerror(); + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + + // Counterclockwise quad will face the viewer + if( filled ) + { + gGL.begin( LLRender::QUADS ); + gGL.vertex2i(left, top); + gGL.vertex2i(left, bottom); + gGL.vertex2i(right, bottom); + gGL.vertex2i(right, top); + gGL.end(); + } + else + { + if( gGLManager.mATIOffsetVerticalLines ) + { + // Work around bug in ATI driver: vertical lines are offset by (-1,-1) + gGL.begin( LLRender::LINES ); + + // Verticals + gGL.vertex2i(left + 1, top); + gGL.vertex2i(left + 1, bottom); + + gGL.vertex2i(right, bottom); + gGL.vertex2i(right, top); + + // Horizontals + top--; + right--; + gGL.vertex2i(left, bottom); + gGL.vertex2i(right, bottom); + + gGL.vertex2i(left, top); + gGL.vertex2i(right, top); + gGL.end(); + } + else + { + top--; + right--; + gGL.begin( LLRender::LINE_STRIP ); + gGL.vertex2i(left, top); + gGL.vertex2i(left, bottom); + gGL.vertex2i(right, bottom); + gGL.vertex2i(right, top); + gGL.vertex2i(left, top); + gGL.end(); + } + } + stop_glerror(); +} + +void gl_rect_2d(S32 left, S32 top, S32 right, S32 bottom, const LLColor4 &color, BOOL filled ) +{ + gGL.color4fv( color.mV ); + gl_rect_2d( left, top, right, bottom, filled ); +} + + +void gl_rect_2d( const LLRect& rect, const LLColor4& color, BOOL filled ) +{ + gGL.color4fv( color.mV ); + gl_rect_2d( rect.mLeft, rect.mTop, rect.mRight, rect.mBottom, filled ); +} + +// Given a rectangle on the screen, draws a drop shadow _outside_ +// the right and bottom edges of it. Along the right it has width "lines" +// and along the bottom it has height "lines". +void gl_drop_shadow(S32 left, S32 top, S32 right, S32 bottom, const LLColor4 &start_color, S32 lines) +{ + stop_glerror(); + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + + // HACK: Overlap with the rectangle by a single pixel. + right--; + bottom++; + lines++; + + LLColor4 end_color = start_color; + end_color.mV[VALPHA] = 0.f; + + gGL.begin(LLRender::QUADS); + + // Right edge, CCW faces screen + gGL.color4fv(start_color.mV); + gGL.vertex2i(right, top-lines); + gGL.vertex2i(right, bottom); + gGL.color4fv(end_color.mV); + gGL.vertex2i(right+lines, bottom); + gGL.vertex2i(right+lines, top-lines); + + // Bottom edge, CCW faces screen + gGL.color4fv(start_color.mV); + gGL.vertex2i(right, bottom); + gGL.vertex2i(left+lines, bottom); + gGL.color4fv(end_color.mV); + gGL.vertex2i(left+lines, bottom-lines); + gGL.vertex2i(right, bottom-lines); + + // bottom left Corner + gGL.color4fv(start_color.mV); + gGL.vertex2i(left+lines, bottom); + gGL.color4fv(end_color.mV); + gGL.vertex2i(left, bottom); + // make the bottom left corner not sharp + gGL.vertex2i(left+1, bottom-lines+1); + gGL.vertex2i(left+lines, bottom-lines); + + // bottom right corner + gGL.color4fv(start_color.mV); + gGL.vertex2i(right, bottom); + gGL.color4fv(end_color.mV); + gGL.vertex2i(right, bottom-lines); + // make the rightmost corner not sharp + gGL.vertex2i(right+lines-1, bottom-lines+1); + gGL.vertex2i(right+lines, bottom); + + // top right corner + gGL.color4fv(start_color.mV); + gGL.vertex2i( right, top-lines ); + gGL.color4fv(end_color.mV); + gGL.vertex2i( right+lines, top-lines ); + // make the corner not sharp + gGL.vertex2i( right+lines-1, top-1 ); + gGL.vertex2i( right, top ); + + gGL.end(); + stop_glerror(); +} + +void gl_line_2d(S32 x1, S32 y1, S32 x2, S32 y2 ) +{ + // Work around bug in ATI driver: vertical lines are offset by (-1,-1) + if( (x1 == x2) && gGLManager.mATIOffsetVerticalLines ) + { + x1++; + x2++; + y1++; + y2++; + } + + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + + gGL.begin(LLRender::LINES); + gGL.vertex2i(x1, y1); + gGL.vertex2i(x2, y2); + gGL.end(); +} + +void gl_line_2d(S32 x1, S32 y1, S32 x2, S32 y2, const LLColor4 &color ) +{ + // Work around bug in ATI driver: vertical lines are offset by (-1,-1) + if( (x1 == x2) && gGLManager.mATIOffsetVerticalLines ) + { + x1++; + x2++; + y1++; + y2++; + } + + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + + gGL.color4fv( color.mV ); + + gGL.begin(LLRender::LINES); + gGL.vertex2i(x1, y1); + gGL.vertex2i(x2, y2); + gGL.end(); +} + +void gl_triangle_2d(S32 x1, S32 y1, S32 x2, S32 y2, S32 x3, S32 y3, const LLColor4& color, BOOL filled) +{ + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + + gGL.color4fv(color.mV); + + if (filled) + { + gGL.begin(LLRender::TRIANGLES); + } + else + { + gGL.begin(LLRender::LINE_LOOP); + } + gGL.vertex2i(x1, y1); + gGL.vertex2i(x2, y2); + gGL.vertex2i(x3, y3); + gGL.end(); +} + +void gl_corners_2d(S32 left, S32 top, S32 right, S32 bottom, S32 length, F32 max_frac) +{ + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + + length = llmin((S32)(max_frac*(right - left)), length); + length = llmin((S32)(max_frac*(top - bottom)), length); + gGL.begin(LLRender::LINES); + gGL.vertex2i(left, top); + gGL.vertex2i(left + length, top); + + gGL.vertex2i(left, top); + gGL.vertex2i(left, top - length); + + gGL.vertex2i(left, bottom); + gGL.vertex2i(left + length, bottom); + + gGL.vertex2i(left, bottom); + gGL.vertex2i(left, bottom + length); + + gGL.vertex2i(right, top); + gGL.vertex2i(right - length, top); + + gGL.vertex2i(right, top); + gGL.vertex2i(right, top - length); + + gGL.vertex2i(right, bottom); + gGL.vertex2i(right - length, bottom); + + gGL.vertex2i(right, bottom); + gGL.vertex2i(right, bottom + length); + gGL.end(); +} + + +void gl_draw_image( S32 x, S32 y, LLTexture* image, const LLColor4& color, const LLRectf& uv_rect ) +{ + if (NULL == image) + { + llwarns << "image == NULL; aborting function" << llendl; + return; + } + gl_draw_scaled_rotated_image( x, y, image->getWidth(0), image->getHeight(0), 0.f, image, color, uv_rect ); +} + +void gl_draw_scaled_image(S32 x, S32 y, S32 width, S32 height, LLTexture* image, const LLColor4& color, const LLRectf& uv_rect) +{ + if (NULL == image) + { + llwarns << "image == NULL; aborting function" << llendl; + return; + } + gl_draw_scaled_rotated_image( x, y, width, height, 0.f, image, color, uv_rect ); +} + +void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 border_width, S32 border_height, S32 width, S32 height, LLTexture* image, const LLColor4& color, BOOL solid_color, const LLRectf& uv_rect) +{ + if (NULL == image) + { + llwarns << "image == NULL; aborting function" << llendl; + return; + } + + // scale screen size of borders down + F32 border_width_fraction = (F32)border_width / (F32)image->getWidth(0); + F32 border_height_fraction = (F32)border_height / (F32)image->getHeight(0); + + LLRectf scale_rect(border_width_fraction, 1.f - border_height_fraction, 1.f - border_width_fraction, border_height_fraction); + gl_draw_scaled_image_with_border(x, y, width, height, image, color, solid_color, uv_rect, scale_rect); +} + +void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 width, S32 height, LLTexture* image, const LLColor4& color, BOOL solid_color, const LLRectf& uv_outer_rect, const LLRectf& center_rect) +{ + stop_glerror(); + + if (NULL == image) + { + llwarns << "image == NULL; aborting function" << llendl; + return; + } + + // add in offset of current image to current UI translation + const LLVector3 ui_scale = gGL.getUIScale(); + const LLVector3 ui_translation = (gGL.getUITranslation() + LLVector3(x, y, 0.f)).scaledVec(ui_scale); + + F32 uv_width = uv_outer_rect.getWidth(); + F32 uv_height = uv_outer_rect.getHeight(); + + // shrink scaling region to be proportional to clipped image region + LLRectf uv_center_rect( + uv_outer_rect.mLeft + (center_rect.mLeft * uv_width), + uv_outer_rect.mBottom + (center_rect.mTop * uv_height), + uv_outer_rect.mLeft + (center_rect.mRight * uv_width), + uv_outer_rect.mBottom + (center_rect.mBottom * uv_height)); + + F32 image_width = image->getWidth(0); + F32 image_height = image->getHeight(0); + + S32 image_natural_width = llround(image_width * uv_width); + S32 image_natural_height = llround(image_height * uv_height); + + LLRectf draw_center_rect( uv_center_rect.mLeft * image_width, + uv_center_rect.mTop * image_height, + uv_center_rect.mRight * image_width, + uv_center_rect.mBottom * image_height); + + { // scale fixed region of image to drawn region + draw_center_rect.mRight += width - image_natural_width; + draw_center_rect.mTop += height - image_natural_height; + + F32 border_shrink_width = llmax(0.f, draw_center_rect.mLeft - draw_center_rect.mRight); + F32 border_shrink_height = llmax(0.f, draw_center_rect.mBottom - draw_center_rect.mTop); + + F32 shrink_width_ratio = center_rect.getWidth() == 1.f ? 0.f : border_shrink_width / ((F32)image_natural_width * (1.f - center_rect.getWidth())); + F32 shrink_height_ratio = center_rect.getHeight() == 1.f ? 0.f : border_shrink_height / ((F32)image_natural_height * (1.f - center_rect.getHeight())); + + F32 shrink_scale = 1.f - llmax(shrink_width_ratio, shrink_height_ratio); + + draw_center_rect.mLeft = llround(ui_translation.mV[VX] + (F32)draw_center_rect.mLeft * shrink_scale * ui_scale.mV[VX]); + draw_center_rect.mTop = llround(ui_translation.mV[VY] + lerp((F32)height, (F32)draw_center_rect.mTop, shrink_scale) * ui_scale.mV[VY]); + draw_center_rect.mRight = llround(ui_translation.mV[VX] + lerp((F32)width, (F32)draw_center_rect.mRight, shrink_scale) * ui_scale.mV[VX]); + draw_center_rect.mBottom = llround(ui_translation.mV[VY] + (F32)draw_center_rect.mBottom * shrink_scale * ui_scale.mV[VY]); + } + + LLRectf draw_outer_rect(ui_translation.mV[VX], + ui_translation.mV[VY] + height * ui_scale.mV[VY], + ui_translation.mV[VX] + width * ui_scale.mV[VX], + ui_translation.mV[VY]); + + LLGLSUIDefault gls_ui; + + if (solid_color) + { + if (LLGLSLShader::sNoFixedFunction) + { + gSolidColorProgram.bind(); + } + else + { + gGL.getTexUnit(0)->setTextureColorBlend(LLTexUnit::TBO_REPLACE, LLTexUnit::TBS_PREV_COLOR); + gGL.getTexUnit(0)->setTextureAlphaBlend(LLTexUnit::TBO_MULT, LLTexUnit::TBS_TEX_ALPHA, LLTexUnit::TBS_VERT_ALPHA); + } + } + + gGL.getTexUnit(0)->bind(image, true); + + gGL.color4fv(color.mV); + + const S32 NUM_VERTICES = 9 * 4; // 9 quads + LLVector2 uv[NUM_VERTICES]; + LLVector3 pos[NUM_VERTICES]; + + S32 index = 0; + + gGL.begin(LLRender::QUADS); + { + // draw bottom left + uv[index] = LLVector2(uv_outer_rect.mLeft, uv_outer_rect.mBottom); + pos[index] = LLVector3(draw_outer_rect.mLeft, draw_outer_rect.mBottom, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mLeft, uv_outer_rect.mBottom); + pos[index] = LLVector3(draw_center_rect.mLeft, draw_outer_rect.mBottom, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mBottom); + pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mBottom, 0.f); + index++; + + uv[index] = LLVector2(uv_outer_rect.mLeft, uv_center_rect.mBottom); + pos[index] = LLVector3(draw_outer_rect.mLeft, draw_center_rect.mBottom, 0.f); + index++; + + // draw bottom middle + uv[index] = LLVector2(uv_center_rect.mLeft, uv_outer_rect.mBottom); + pos[index] = LLVector3(draw_center_rect.mLeft, draw_outer_rect.mBottom, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mRight, uv_outer_rect.mBottom); + pos[index] = LLVector3(draw_center_rect.mRight, draw_outer_rect.mBottom, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mBottom); + pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mBottom, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mBottom); + pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mBottom, 0.f); + index++; + + // draw bottom right + uv[index] = LLVector2(uv_center_rect.mRight, uv_outer_rect.mBottom); + pos[index] = LLVector3(draw_center_rect.mRight, draw_outer_rect.mBottom, 0.f); + index++; + + uv[index] = LLVector2(uv_outer_rect.mRight, uv_outer_rect.mBottom); + pos[index] = LLVector3(draw_outer_rect.mRight, draw_outer_rect.mBottom, 0.f); + index++; + + uv[index] = LLVector2(uv_outer_rect.mRight, uv_center_rect.mBottom); + pos[index] = LLVector3(draw_outer_rect.mRight, draw_center_rect.mBottom, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mBottom); + pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mBottom, 0.f); + index++; + + // draw left + uv[index] = LLVector2(uv_outer_rect.mLeft, uv_center_rect.mBottom); + pos[index] = LLVector3(draw_outer_rect.mLeft, draw_center_rect.mBottom, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mBottom); + pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mBottom, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mTop); + pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mTop, 0.f); + index++; + + uv[index] = LLVector2(uv_outer_rect.mLeft, uv_center_rect.mTop); + pos[index] = LLVector3(draw_outer_rect.mLeft, draw_center_rect.mTop, 0.f); + index++; + + // draw middle + uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mBottom); + pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mBottom, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mBottom); + pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mBottom, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mTop); + pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mTop, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mTop); + pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mTop, 0.f); + index++; + + // draw right + uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mBottom); + pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mBottom, 0.f); + index++; + + uv[index] = LLVector2(uv_outer_rect.mRight, uv_center_rect.mBottom); + pos[index] = LLVector3(draw_outer_rect.mRight, draw_center_rect.mBottom, 0.f); + index++; + + uv[index] = LLVector2(uv_outer_rect.mRight, uv_center_rect.mTop); + pos[index] = LLVector3(draw_outer_rect.mRight, draw_center_rect.mTop, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mTop); + pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mTop, 0.f); + index++; + + // draw top left + uv[index] = LLVector2(uv_outer_rect.mLeft, uv_center_rect.mTop); + pos[index] = LLVector3(draw_outer_rect.mLeft, draw_center_rect.mTop, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mTop); + pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mTop, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mLeft, uv_outer_rect.mTop); + pos[index] = LLVector3(draw_center_rect.mLeft, draw_outer_rect.mTop, 0.f); + index++; + + uv[index] = LLVector2(uv_outer_rect.mLeft, uv_outer_rect.mTop); + pos[index] = LLVector3(draw_outer_rect.mLeft, draw_outer_rect.mTop, 0.f); + index++; + + // draw top middle + uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mTop); + pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mTop, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mTop); + pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mTop, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mRight, uv_outer_rect.mTop); + pos[index] = LLVector3(draw_center_rect.mRight, draw_outer_rect.mTop, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mLeft, uv_outer_rect.mTop); + pos[index] = LLVector3(draw_center_rect.mLeft, draw_outer_rect.mTop, 0.f); + index++; + + // draw top right + uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mTop); + pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mTop, 0.f); + index++; + + uv[index] = LLVector2(uv_outer_rect.mRight, uv_center_rect.mTop); + pos[index] = LLVector3(draw_outer_rect.mRight, draw_center_rect.mTop, 0.f); + index++; + + uv[index] = LLVector2(uv_outer_rect.mRight, uv_outer_rect.mTop); + pos[index] = LLVector3(draw_outer_rect.mRight, draw_outer_rect.mTop, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mRight, uv_outer_rect.mTop); + pos[index] = LLVector3(draw_center_rect.mRight, draw_outer_rect.mTop, 0.f); + index++; + + gGL.vertexBatchPreTransformed(pos, uv, NUM_VERTICES); + } + gGL.end(); + + if (solid_color) + { + if (LLGLSLShader::sNoFixedFunction) + { + gUIProgram.bind(); + } + else + { + gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT); + } + } +} + +void gl_draw_rotated_image(S32 x, S32 y, F32 degrees, LLTexture* image, const LLColor4& color, const LLRectf& uv_rect) +{ + gl_draw_scaled_rotated_image( x, y, image->getWidth(0), image->getHeight(0), degrees, image, color, uv_rect ); +} + +void gl_draw_scaled_rotated_image(S32 x, S32 y, S32 width, S32 height, F32 degrees, LLTexture* image, const LLColor4& color, const LLRectf& uv_rect) +{ + if (NULL == image) + { + llwarns << "image == NULL; aborting function" << llendl; + return; + } + + LLGLSUIDefault gls_ui; + + + gGL.getTexUnit(0)->bind(image, true); + + gGL.color4fv(color.mV); + + if (degrees == 0.f) + { + const S32 NUM_VERTICES = 4; // 9 quads + LLVector2 uv[NUM_VERTICES]; + LLVector3 pos[NUM_VERTICES]; + + gGL.begin(LLRender::QUADS); + { + LLVector3 ui_scale = gGL.getUIScale(); + LLVector3 ui_translation = gGL.getUITranslation(); + ui_translation.mV[VX] += x; + ui_translation.mV[VY] += y; + ui_translation.scaleVec(ui_scale); + S32 index = 0; + S32 scaled_width = llround(width * ui_scale.mV[VX]); + S32 scaled_height = llround(height * ui_scale.mV[VY]); + + uv[index] = LLVector2(uv_rect.mRight, uv_rect.mTop); + pos[index] = LLVector3(ui_translation.mV[VX] + scaled_width, ui_translation.mV[VY] + scaled_height, 0.f); + index++; + + uv[index] = LLVector2(uv_rect.mLeft, uv_rect.mTop); + pos[index] = LLVector3(ui_translation.mV[VX], ui_translation.mV[VY] + scaled_height, 0.f); + index++; + + uv[index] = LLVector2(uv_rect.mLeft, uv_rect.mBottom); + pos[index] = LLVector3(ui_translation.mV[VX], ui_translation.mV[VY], 0.f); + index++; + + uv[index] = LLVector2(uv_rect.mRight, uv_rect.mBottom); + pos[index] = LLVector3(ui_translation.mV[VX] + scaled_width, ui_translation.mV[VY], 0.f); + index++; + + gGL.vertexBatchPreTransformed(pos, uv, NUM_VERTICES); + } + gGL.end(); + } + else + { + gGL.pushUIMatrix(); + gGL.translateUI((F32)x, (F32)y, 0.f); + + F32 offset_x = F32(width/2); + F32 offset_y = F32(height/2); + + gGL.translateUI(offset_x, offset_y, 0.f); + + LLMatrix3 quat(0.f, 0.f, degrees*DEG_TO_RAD); + + gGL.getTexUnit(0)->bind(image, true); + + gGL.color4fv(color.mV); + + gGL.begin(LLRender::QUADS); + { + LLVector3 v; + + v = LLVector3(offset_x, offset_y, 0.f) * quat; + gGL.texCoord2f(uv_rect.mRight, uv_rect.mTop); + gGL.vertex2f(v.mV[0], v.mV[1] ); + + v = LLVector3(-offset_x, offset_y, 0.f) * quat; + gGL.texCoord2f(uv_rect.mLeft, uv_rect.mTop); + gGL.vertex2f(v.mV[0], v.mV[1] ); + + v = LLVector3(-offset_x, -offset_y, 0.f) * quat; + gGL.texCoord2f(uv_rect.mLeft, uv_rect.mBottom); + gGL.vertex2f(v.mV[0], v.mV[1] ); + + v = LLVector3(offset_x, -offset_y, 0.f) * quat; + gGL.texCoord2f(uv_rect.mRight, uv_rect.mBottom); + gGL.vertex2f(v.mV[0], v.mV[1] ); + } + gGL.end(); + gGL.popUIMatrix(); + } +} + + +void gl_stippled_line_3d( const LLVector3& start, const LLVector3& end, const LLColor4& color, F32 phase ) +{ + phase = fmod(phase, 1.f); + + S32 shift = S32(phase * 4.f) % 4; + + // Stippled line + LLGLEnable stipple(GL_LINE_STIPPLE); + + gGL.color4f(color.mV[VRED], color.mV[VGREEN], color.mV[VBLUE], color.mV[VALPHA]); + + gGL.flush(); + glLineWidth(2.5f); + + if (!LLGLSLShader::sNoFixedFunction) + { + glLineStipple(2, 0x3333 << shift); + } + + gGL.begin(LLRender::LINES); + { + gGL.vertex3fv( start.mV ); + gGL.vertex3fv( end.mV ); + } + gGL.end(); + + LLRender2D::setLineWidth(1.f); +} + +void gl_arc_2d(F32 center_x, F32 center_y, F32 radius, S32 steps, BOOL filled, F32 start_angle, F32 end_angle) +{ + if (end_angle < start_angle) + { + end_angle += F_TWO_PI; + } + + gGL.pushUIMatrix(); + { + gGL.translateUI(center_x, center_y, 0.f); + + // Inexact, but reasonably fast. + F32 delta = (end_angle - start_angle) / steps; + F32 sin_delta = sin( delta ); + F32 cos_delta = cos( delta ); + F32 x = cosf(start_angle) * radius; + F32 y = sinf(start_angle) * radius; + + if (filled) + { + gGL.begin(LLRender::TRIANGLE_FAN); + gGL.vertex2f(0.f, 0.f); + // make sure circle is complete + steps += 1; + } + else + { + gGL.begin(LLRender::LINE_STRIP); + } + + while( steps-- ) + { + // Successive rotations + gGL.vertex2f( x, y ); + F32 x_new = x * cos_delta - y * sin_delta; + y = x * sin_delta + y * cos_delta; + x = x_new; + } + gGL.end(); + } + gGL.popUIMatrix(); +} + +void gl_circle_2d(F32 center_x, F32 center_y, F32 radius, S32 steps, BOOL filled) +{ + gGL.pushUIMatrix(); + { + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + gGL.translateUI(center_x, center_y, 0.f); + + // Inexact, but reasonably fast. + F32 delta = F_TWO_PI / steps; + F32 sin_delta = sin( delta ); + F32 cos_delta = cos( delta ); + F32 x = radius; + F32 y = 0.f; + + if (filled) + { + gGL.begin(LLRender::TRIANGLE_FAN); + gGL.vertex2f(0.f, 0.f); + // make sure circle is complete + steps += 1; + } + else + { + gGL.begin(LLRender::LINE_LOOP); + } + + while( steps-- ) + { + // Successive rotations + gGL.vertex2f( x, y ); + F32 x_new = x * cos_delta - y * sin_delta; + y = x * sin_delta + y * cos_delta; + x = x_new; + } + gGL.end(); + } + gGL.popUIMatrix(); +} + +// Renders a ring with sides (tube shape) +void gl_deep_circle( F32 radius, F32 depth, S32 steps ) +{ + F32 x = radius; + F32 y = 0.f; + F32 angle_delta = F_TWO_PI / (F32)steps; + gGL.begin( LLRender::TRIANGLE_STRIP ); + { + S32 step = steps + 1; // An extra step to close the circle. + while( step-- ) + { + gGL.vertex3f( x, y, depth ); + gGL.vertex3f( x, y, 0.f ); + + F32 x_new = x * cosf(angle_delta) - y * sinf(angle_delta); + y = x * sinf(angle_delta) + y * cosf(angle_delta); + x = x_new; + } + } + gGL.end(); +} + +void gl_ring( F32 radius, F32 width, const LLColor4& center_color, const LLColor4& side_color, S32 steps, BOOL render_center ) +{ + gGL.pushUIMatrix(); + { + gGL.translateUI(0.f, 0.f, -width / 2); + if( render_center ) + { + gGL.color4fv(center_color.mV); + gGL.diffuseColor4fv(center_color.mV); + gl_deep_circle( radius, width, steps ); + } + else + { + gGL.diffuseColor4fv(side_color.mV); + gl_washer_2d(radius, radius - width, steps, side_color, side_color); + gGL.translateUI(0.f, 0.f, width); + gl_washer_2d(radius - width, radius, steps, side_color, side_color); + } + } + gGL.popUIMatrix(); +} + +// Draw gray and white checkerboard with black border +void gl_rect_2d_checkerboard(const LLRect& rect, GLfloat alpha) +{ + if (!LLGLSLShader::sNoFixedFunction) + { + // Initialize the first time this is called. + const S32 PIXELS = 32; + static GLubyte checkerboard[PIXELS * PIXELS]; + static BOOL first = TRUE; + if( first ) + { + for( S32 i = 0; i < PIXELS; i++ ) + { + for( S32 j = 0; j < PIXELS; j++ ) + { + checkerboard[i * PIXELS + j] = ((i & 1) ^ (j & 1)) * 0xFF; + } + } + first = FALSE; + } + + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + + // ...white squares + gGL.color4f( 1.f, 1.f, 1.f, alpha ); + gl_rect_2d(rect); + + // ...gray squares + gGL.color4f( .7f, .7f, .7f, alpha ); + gGL.flush(); + + glPolygonStipple( checkerboard ); + + LLGLEnable polygon_stipple(GL_POLYGON_STIPPLE); + gl_rect_2d(rect); + } + else + { //polygon stipple is deprecated, use "Checker" texture + LLPointer img = LLRender2D::getUIImage("Checker"); + gGL.getTexUnit(0)->bind(img->getImage()); + gGL.getTexUnit(0)->setTextureAddressMode(LLTexUnit::TAM_WRAP); + gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_POINT); + + LLColor4 color(1.f, 1.f, 1.f, alpha); + LLRectf uv_rect(0, 0, rect.getWidth()/32.f, rect.getHeight()/32.f); + + gl_draw_scaled_image(rect.mLeft, rect.mBottom, rect.getWidth(), rect.getHeight(), + img->getImage(), color, uv_rect); + } + + gGL.flush(); +} + + +// Draws the area between two concentric circles, like +// a doughnut or washer. +void gl_washer_2d(F32 outer_radius, F32 inner_radius, S32 steps, const LLColor4& inner_color, const LLColor4& outer_color) +{ + const F32 DELTA = F_TWO_PI / steps; + const F32 SIN_DELTA = sin( DELTA ); + const F32 COS_DELTA = cos( DELTA ); + + F32 x1 = outer_radius; + F32 y1 = 0.f; + F32 x2 = inner_radius; + F32 y2 = 0.f; + + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + + gGL.begin( LLRender::TRIANGLE_STRIP ); + { + steps += 1; // An extra step to close the circle. + while( steps-- ) + { + gGL.color4fv(outer_color.mV); + gGL.vertex2f( x1, y1 ); + gGL.color4fv(inner_color.mV); + gGL.vertex2f( x2, y2 ); + + F32 x1_new = x1 * COS_DELTA - y1 * SIN_DELTA; + y1 = x1 * SIN_DELTA + y1 * COS_DELTA; + x1 = x1_new; + + F32 x2_new = x2 * COS_DELTA - y2 * SIN_DELTA; + y2 = x2 * SIN_DELTA + y2 * COS_DELTA; + x2 = x2_new; + } + } + gGL.end(); +} + +// Draws the area between two concentric circles, like +// a doughnut or washer. +void gl_washer_segment_2d(F32 outer_radius, F32 inner_radius, F32 start_radians, F32 end_radians, S32 steps, const LLColor4& inner_color, const LLColor4& outer_color) +{ + const F32 DELTA = (end_radians - start_radians) / steps; + const F32 SIN_DELTA = sin( DELTA ); + const F32 COS_DELTA = cos( DELTA ); + + F32 x1 = outer_radius * cos( start_radians ); + F32 y1 = outer_radius * sin( start_radians ); + F32 x2 = inner_radius * cos( start_radians ); + F32 y2 = inner_radius * sin( start_radians ); + + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + gGL.begin( LLRender::TRIANGLE_STRIP ); + { + steps += 1; // An extra step to close the circle. + while( steps-- ) + { + gGL.color4fv(outer_color.mV); + gGL.vertex2f( x1, y1 ); + gGL.color4fv(inner_color.mV); + gGL.vertex2f( x2, y2 ); + + F32 x1_new = x1 * COS_DELTA - y1 * SIN_DELTA; + y1 = x1 * SIN_DELTA + y1 * COS_DELTA; + x1 = x1_new; + + F32 x2_new = x2 * COS_DELTA - y2 * SIN_DELTA; + y2 = x2 * SIN_DELTA + y2 * COS_DELTA; + x2 = x2_new; + } + } + gGL.end(); +} + +void gl_rect_2d_simple_tex( S32 width, S32 height ) +{ + gGL.begin( LLRender::QUADS ); + + gGL.texCoord2f(1.f, 1.f); + gGL.vertex2i(width, height); + + gGL.texCoord2f(0.f, 1.f); + gGL.vertex2i(0, height); + + gGL.texCoord2f(0.f, 0.f); + gGL.vertex2i(0, 0); + + gGL.texCoord2f(1.f, 0.f); + gGL.vertex2i(width, 0); + + gGL.end(); +} + +void gl_rect_2d_simple( S32 width, S32 height ) +{ + gGL.begin( LLRender::QUADS ); + gGL.vertex2i(width, height); + gGL.vertex2i(0, height); + gGL.vertex2i(0, 0); + gGL.vertex2i(width, 0); + gGL.end(); +} + +void gl_segmented_rect_2d_tex(const S32 left, + const S32 top, + const S32 right, + const S32 bottom, + const S32 texture_width, + const S32 texture_height, + const S32 border_size, + const U32 edges) +{ + S32 width = llabs(right - left); + S32 height = llabs(top - bottom); + + gGL.pushUIMatrix(); + + gGL.translateUI((F32)left, (F32)bottom, 0.f); + LLVector2 border_uv_scale((F32)border_size / (F32)texture_width, (F32)border_size / (F32)texture_height); + + if (border_uv_scale.mV[VX] > 0.5f) + { + border_uv_scale *= 0.5f / border_uv_scale.mV[VX]; + } + if (border_uv_scale.mV[VY] > 0.5f) + { + border_uv_scale *= 0.5f / border_uv_scale.mV[VY]; + } + + F32 border_scale = llmin((F32)border_size, (F32)width * 0.5f, (F32)height * 0.5f); + LLVector2 border_width_left = ((edges & (~(U32)ROUNDED_RECT_RIGHT)) != 0) ? LLVector2(border_scale, 0.f) : LLVector2::zero; + LLVector2 border_width_right = ((edges & (~(U32)ROUNDED_RECT_LEFT)) != 0) ? LLVector2(border_scale, 0.f) : LLVector2::zero; + LLVector2 border_height_bottom = ((edges & (~(U32)ROUNDED_RECT_TOP)) != 0) ? LLVector2(0.f, border_scale) : LLVector2::zero; + LLVector2 border_height_top = ((edges & (~(U32)ROUNDED_RECT_BOTTOM)) != 0) ? LLVector2(0.f, border_scale) : LLVector2::zero; + LLVector2 width_vec((F32)width, 0.f); + LLVector2 height_vec(0.f, (F32)height); + + gGL.begin(LLRender::QUADS); + { + // draw bottom left + gGL.texCoord2f(0.f, 0.f); + gGL.vertex2f(0.f, 0.f); + + gGL.texCoord2f(border_uv_scale.mV[VX], 0.f); + gGL.vertex2fv(border_width_left.mV); + + gGL.texCoord2f(border_uv_scale.mV[VX], border_uv_scale.mV[VY]); + gGL.vertex2fv((border_width_left + border_height_bottom).mV); + + gGL.texCoord2f(0.f, border_uv_scale.mV[VY]); + gGL.vertex2fv(border_height_bottom.mV); + + // draw bottom middle + gGL.texCoord2f(border_uv_scale.mV[VX], 0.f); + gGL.vertex2fv(border_width_left.mV); + + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 0.f); + gGL.vertex2fv((width_vec - border_width_right).mV); + + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], border_uv_scale.mV[VY]); + gGL.vertex2fv((width_vec - border_width_right + border_height_bottom).mV); + + gGL.texCoord2f(border_uv_scale.mV[VX], border_uv_scale.mV[VY]); + gGL.vertex2fv((border_width_left + border_height_bottom).mV); + + // draw bottom right + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 0.f); + gGL.vertex2fv((width_vec - border_width_right).mV); + + gGL.texCoord2f(1.f, 0.f); + gGL.vertex2fv(width_vec.mV); + + gGL.texCoord2f(1.f, border_uv_scale.mV[VY]); + gGL.vertex2fv((width_vec + border_height_bottom).mV); + + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], border_uv_scale.mV[VY]); + gGL.vertex2fv((width_vec - border_width_right + border_height_bottom).mV); + + // draw left + gGL.texCoord2f(0.f, border_uv_scale.mV[VY]); + gGL.vertex2fv(border_height_bottom.mV); + + gGL.texCoord2f(border_uv_scale.mV[VX], border_uv_scale.mV[VY]); + gGL.vertex2fv((border_width_left + border_height_bottom).mV); + + gGL.texCoord2f(border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((border_width_left + height_vec - border_height_top).mV); + + gGL.texCoord2f(0.f, 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((height_vec - border_height_top).mV); + + // draw middle + gGL.texCoord2f(border_uv_scale.mV[VX], border_uv_scale.mV[VY]); + gGL.vertex2fv((border_width_left + border_height_bottom).mV); + + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], border_uv_scale.mV[VY]); + gGL.vertex2fv((width_vec - border_width_right + border_height_bottom).mV); + + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((width_vec - border_width_right + height_vec - border_height_top).mV); + + gGL.texCoord2f(border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((border_width_left + height_vec - border_height_top).mV); + + // draw right + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], border_uv_scale.mV[VY]); + gGL.vertex2fv((width_vec - border_width_right + border_height_bottom).mV); + + gGL.texCoord2f(1.f, border_uv_scale.mV[VY]); + gGL.vertex2fv((width_vec + border_height_bottom).mV); + + gGL.texCoord2f(1.f, 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((width_vec + height_vec - border_height_top).mV); + + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((width_vec - border_width_right + height_vec - border_height_top).mV); + + // draw top left + gGL.texCoord2f(0.f, 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((height_vec - border_height_top).mV); + + gGL.texCoord2f(border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((border_width_left + height_vec - border_height_top).mV); + + gGL.texCoord2f(border_uv_scale.mV[VX], 1.f); + gGL.vertex2fv((border_width_left + height_vec).mV); + + gGL.texCoord2f(0.f, 1.f); + gGL.vertex2fv((height_vec).mV); + + // draw top middle + gGL.texCoord2f(border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((border_width_left + height_vec - border_height_top).mV); + + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((width_vec - border_width_right + height_vec - border_height_top).mV); + + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f); + gGL.vertex2fv((width_vec - border_width_right + height_vec).mV); + + gGL.texCoord2f(border_uv_scale.mV[VX], 1.f); + gGL.vertex2fv((border_width_left + height_vec).mV); + + // draw top right + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((width_vec - border_width_right + height_vec - border_height_top).mV); + + gGL.texCoord2f(1.f, 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((width_vec + height_vec - border_height_top).mV); + + gGL.texCoord2f(1.f, 1.f); + gGL.vertex2fv((width_vec + height_vec).mV); + + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f); + gGL.vertex2fv((width_vec - border_width_right + height_vec).mV); + } + gGL.end(); + + gGL.popUIMatrix(); +} + +//FIXME: rewrite to use scissor? +void gl_segmented_rect_2d_fragment_tex(const S32 left, + const S32 top, + const S32 right, + const S32 bottom, + const S32 texture_width, + const S32 texture_height, + const S32 border_size, + const F32 start_fragment, + const F32 end_fragment, + const U32 edges) +{ + S32 width = llabs(right - left); + S32 height = llabs(top - bottom); + + gGL.pushUIMatrix(); + + gGL.translateUI((F32)left, (F32)bottom, 0.f); + LLVector2 border_uv_scale((F32)border_size / (F32)texture_width, (F32)border_size / (F32)texture_height); + + if (border_uv_scale.mV[VX] > 0.5f) + { + border_uv_scale *= 0.5f / border_uv_scale.mV[VX]; + } + if (border_uv_scale.mV[VY] > 0.5f) + { + border_uv_scale *= 0.5f / border_uv_scale.mV[VY]; + } + + F32 border_scale = llmin((F32)border_size, (F32)width * 0.5f, (F32)height * 0.5f); + LLVector2 border_width_left = ((edges & (~(U32)ROUNDED_RECT_RIGHT)) != 0) ? LLVector2(border_scale, 0.f) : LLVector2::zero; + LLVector2 border_width_right = ((edges & (~(U32)ROUNDED_RECT_LEFT)) != 0) ? LLVector2(border_scale, 0.f) : LLVector2::zero; + LLVector2 border_height_bottom = ((edges & (~(U32)ROUNDED_RECT_TOP)) != 0) ? LLVector2(0.f, border_scale) : LLVector2::zero; + LLVector2 border_height_top = ((edges & (~(U32)ROUNDED_RECT_BOTTOM)) != 0) ? LLVector2(0.f, border_scale) : LLVector2::zero; + LLVector2 width_vec((F32)width, 0.f); + LLVector2 height_vec(0.f, (F32)height); + + F32 middle_start = border_scale / (F32)width; + F32 middle_end = 1.f - middle_start; + + F32 u_min; + F32 u_max; + LLVector2 x_min; + LLVector2 x_max; + + gGL.begin(LLRender::QUADS); + { + if (start_fragment < middle_start) + { + u_min = (start_fragment / middle_start) * border_uv_scale.mV[VX]; + u_max = llmin(end_fragment / middle_start, 1.f) * border_uv_scale.mV[VX]; + x_min = (start_fragment / middle_start) * border_width_left; + x_max = llmin(end_fragment / middle_start, 1.f) * border_width_left; + + // draw bottom left + gGL.texCoord2f(u_min, 0.f); + gGL.vertex2fv(x_min.mV); + + gGL.texCoord2f(border_uv_scale.mV[VX], 0.f); + gGL.vertex2fv(x_max.mV); + + gGL.texCoord2f(u_max, border_uv_scale.mV[VY]); + gGL.vertex2fv((x_max + border_height_bottom).mV); + + gGL.texCoord2f(u_min, border_uv_scale.mV[VY]); + gGL.vertex2fv((x_min + border_height_bottom).mV); + + // draw left + gGL.texCoord2f(u_min, border_uv_scale.mV[VY]); + gGL.vertex2fv((x_min + border_height_bottom).mV); + + gGL.texCoord2f(u_max, border_uv_scale.mV[VY]); + gGL.vertex2fv((x_max + border_height_bottom).mV); + + gGL.texCoord2f(u_max, 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((x_max + height_vec - border_height_top).mV); + + gGL.texCoord2f(u_min, 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((x_min + height_vec - border_height_top).mV); + + // draw top left + gGL.texCoord2f(u_min, 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((x_min + height_vec - border_height_top).mV); + + gGL.texCoord2f(u_max, 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((x_max + height_vec - border_height_top).mV); + + gGL.texCoord2f(u_max, 1.f); + gGL.vertex2fv((x_max + height_vec).mV); + + gGL.texCoord2f(u_min, 1.f); + gGL.vertex2fv((x_min + height_vec).mV); + } + + if (end_fragment > middle_start || start_fragment < middle_end) + { + x_min = border_width_left + ((llclamp(start_fragment, middle_start, middle_end) - middle_start)) * width_vec; + x_max = border_width_left + ((llclamp(end_fragment, middle_start, middle_end) - middle_start)) * width_vec; + + // draw bottom middle + gGL.texCoord2f(border_uv_scale.mV[VX], 0.f); + gGL.vertex2fv(x_min.mV); + + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 0.f); + gGL.vertex2fv((x_max).mV); + + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], border_uv_scale.mV[VY]); + gGL.vertex2fv((x_max + border_height_bottom).mV); + + gGL.texCoord2f(border_uv_scale.mV[VX], border_uv_scale.mV[VY]); + gGL.vertex2fv((x_min + border_height_bottom).mV); + + // draw middle + gGL.texCoord2f(border_uv_scale.mV[VX], border_uv_scale.mV[VY]); + gGL.vertex2fv((x_min + border_height_bottom).mV); + + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], border_uv_scale.mV[VY]); + gGL.vertex2fv((x_max + border_height_bottom).mV); + + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((x_max + height_vec - border_height_top).mV); + + gGL.texCoord2f(border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((x_min + height_vec - border_height_top).mV); + + // draw top middle + gGL.texCoord2f(border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((x_min + height_vec - border_height_top).mV); + + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((x_max + height_vec - border_height_top).mV); + + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f); + gGL.vertex2fv((x_max + height_vec).mV); + + gGL.texCoord2f(border_uv_scale.mV[VX], 1.f); + gGL.vertex2fv((x_min + height_vec).mV); + } + + if (end_fragment > middle_end) + { + u_min = (1.f - llmax(0.f, ((start_fragment - middle_end) / middle_start))) * border_uv_scale.mV[VX]; + u_max = (1.f - ((end_fragment - middle_end) / middle_start)) * border_uv_scale.mV[VX]; + x_min = width_vec - ((1.f - llmax(0.f, ((start_fragment - middle_end) / middle_start))) * border_width_right); + x_max = width_vec - ((1.f - ((end_fragment - middle_end) / middle_start)) * border_width_right); + + // draw bottom right + gGL.texCoord2f(u_min, 0.f); + gGL.vertex2fv((x_min).mV); + + gGL.texCoord2f(u_max, 0.f); + gGL.vertex2fv(x_max.mV); + + gGL.texCoord2f(u_max, border_uv_scale.mV[VY]); + gGL.vertex2fv((x_max + border_height_bottom).mV); + + gGL.texCoord2f(u_min, border_uv_scale.mV[VY]); + gGL.vertex2fv((x_min + border_height_bottom).mV); + + // draw right + gGL.texCoord2f(u_min, border_uv_scale.mV[VY]); + gGL.vertex2fv((x_min + border_height_bottom).mV); + + gGL.texCoord2f(u_max, border_uv_scale.mV[VY]); + gGL.vertex2fv((x_max + border_height_bottom).mV); + + gGL.texCoord2f(u_max, 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((x_max + height_vec - border_height_top).mV); + + gGL.texCoord2f(u_min, 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((x_min + height_vec - border_height_top).mV); + + // draw top right + gGL.texCoord2f(u_min, 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((x_min + height_vec - border_height_top).mV); + + gGL.texCoord2f(u_max, 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((x_max + height_vec - border_height_top).mV); + + gGL.texCoord2f(u_max, 1.f); + gGL.vertex2fv((x_max + height_vec).mV); + + gGL.texCoord2f(u_min, 1.f); + gGL.vertex2fv((x_min + height_vec).mV); + } + } + gGL.end(); + + gGL.popUIMatrix(); +} + +void gl_segmented_rect_3d_tex(const LLVector2& border_scale, const LLVector3& border_width, + const LLVector3& border_height, const LLVector3& width_vec, const LLVector3& height_vec, + const U32 edges) +{ + LLVector3 left_border_width = ((edges & (~(U32)ROUNDED_RECT_RIGHT)) != 0) ? border_width : LLVector3::zero; + LLVector3 right_border_width = ((edges & (~(U32)ROUNDED_RECT_LEFT)) != 0) ? border_width : LLVector3::zero; + + LLVector3 top_border_height = ((edges & (~(U32)ROUNDED_RECT_BOTTOM)) != 0) ? border_height : LLVector3::zero; + LLVector3 bottom_border_height = ((edges & (~(U32)ROUNDED_RECT_TOP)) != 0) ? border_height : LLVector3::zero; + + + gGL.begin(LLRender::QUADS); + { + // draw bottom left + gGL.texCoord2f(0.f, 0.f); + gGL.vertex3f(0.f, 0.f, 0.f); + + gGL.texCoord2f(border_scale.mV[VX], 0.f); + gGL.vertex3fv(left_border_width.mV); + + gGL.texCoord2f(border_scale.mV[VX], border_scale.mV[VY]); + gGL.vertex3fv((left_border_width + bottom_border_height).mV); + + gGL.texCoord2f(0.f, border_scale.mV[VY]); + gGL.vertex3fv(bottom_border_height.mV); + + // draw bottom middle + gGL.texCoord2f(border_scale.mV[VX], 0.f); + gGL.vertex3fv(left_border_width.mV); + + gGL.texCoord2f(1.f - border_scale.mV[VX], 0.f); + gGL.vertex3fv((width_vec - right_border_width).mV); + + gGL.texCoord2f(1.f - border_scale.mV[VX], border_scale.mV[VY]); + gGL.vertex3fv((width_vec - right_border_width + bottom_border_height).mV); + + gGL.texCoord2f(border_scale.mV[VX], border_scale.mV[VY]); + gGL.vertex3fv((left_border_width + bottom_border_height).mV); + + // draw bottom right + gGL.texCoord2f(1.f - border_scale.mV[VX], 0.f); + gGL.vertex3fv((width_vec - right_border_width).mV); + + gGL.texCoord2f(1.f, 0.f); + gGL.vertex3fv(width_vec.mV); + + gGL.texCoord2f(1.f, border_scale.mV[VY]); + gGL.vertex3fv((width_vec + bottom_border_height).mV); + + gGL.texCoord2f(1.f - border_scale.mV[VX], border_scale.mV[VY]); + gGL.vertex3fv((width_vec - right_border_width + bottom_border_height).mV); + + // draw left + gGL.texCoord2f(0.f, border_scale.mV[VY]); + gGL.vertex3fv(bottom_border_height.mV); + + gGL.texCoord2f(border_scale.mV[VX], border_scale.mV[VY]); + gGL.vertex3fv((left_border_width + bottom_border_height).mV); + + gGL.texCoord2f(border_scale.mV[VX], 1.f - border_scale.mV[VY]); + gGL.vertex3fv((left_border_width + height_vec - top_border_height).mV); + + gGL.texCoord2f(0.f, 1.f - border_scale.mV[VY]); + gGL.vertex3fv((height_vec - top_border_height).mV); + + // draw middle + gGL.texCoord2f(border_scale.mV[VX], border_scale.mV[VY]); + gGL.vertex3fv((left_border_width + bottom_border_height).mV); + + gGL.texCoord2f(1.f - border_scale.mV[VX], border_scale.mV[VY]); + gGL.vertex3fv((width_vec - right_border_width + bottom_border_height).mV); + + gGL.texCoord2f(1.f - border_scale.mV[VX], 1.f - border_scale.mV[VY]); + gGL.vertex3fv((width_vec - right_border_width + height_vec - top_border_height).mV); + + gGL.texCoord2f(border_scale.mV[VX], 1.f - border_scale.mV[VY]); + gGL.vertex3fv((left_border_width + height_vec - top_border_height).mV); + + // draw right + gGL.texCoord2f(1.f - border_scale.mV[VX], border_scale.mV[VY]); + gGL.vertex3fv((width_vec - right_border_width + bottom_border_height).mV); + + gGL.texCoord2f(1.f, border_scale.mV[VY]); + gGL.vertex3fv((width_vec + bottom_border_height).mV); + + gGL.texCoord2f(1.f, 1.f - border_scale.mV[VY]); + gGL.vertex3fv((width_vec + height_vec - top_border_height).mV); + + gGL.texCoord2f(1.f - border_scale.mV[VX], 1.f - border_scale.mV[VY]); + gGL.vertex3fv((width_vec - right_border_width + height_vec - top_border_height).mV); + + // draw top left + gGL.texCoord2f(0.f, 1.f - border_scale.mV[VY]); + gGL.vertex3fv((height_vec - top_border_height).mV); + + gGL.texCoord2f(border_scale.mV[VX], 1.f - border_scale.mV[VY]); + gGL.vertex3fv((left_border_width + height_vec - top_border_height).mV); + + gGL.texCoord2f(border_scale.mV[VX], 1.f); + gGL.vertex3fv((left_border_width + height_vec).mV); + + gGL.texCoord2f(0.f, 1.f); + gGL.vertex3fv((height_vec).mV); + + // draw top middle + gGL.texCoord2f(border_scale.mV[VX], 1.f - border_scale.mV[VY]); + gGL.vertex3fv((left_border_width + height_vec - top_border_height).mV); + + gGL.texCoord2f(1.f - border_scale.mV[VX], 1.f - border_scale.mV[VY]); + gGL.vertex3fv((width_vec - right_border_width + height_vec - top_border_height).mV); + + gGL.texCoord2f(1.f - border_scale.mV[VX], 1.f); + gGL.vertex3fv((width_vec - right_border_width + height_vec).mV); + + gGL.texCoord2f(border_scale.mV[VX], 1.f); + gGL.vertex3fv((left_border_width + height_vec).mV); + + // draw top right + gGL.texCoord2f(1.f - border_scale.mV[VX], 1.f - border_scale.mV[VY]); + gGL.vertex3fv((width_vec - right_border_width + height_vec - top_border_height).mV); + + gGL.texCoord2f(1.f, 1.f - border_scale.mV[VY]); + gGL.vertex3fv((width_vec + height_vec - top_border_height).mV); + + gGL.texCoord2f(1.f, 1.f); + gGL.vertex3fv((width_vec + height_vec).mV); + + gGL.texCoord2f(1.f - border_scale.mV[VX], 1.f); + gGL.vertex3fv((width_vec - right_border_width + height_vec).mV); + } + gGL.end(); + +} + +void gl_segmented_rect_3d_tex_top(const LLVector2& border_scale, const LLVector3& border_width, const LLVector3& border_height, const LLVector3& width_vec, const LLVector3& height_vec) +{ + gl_segmented_rect_3d_tex(border_scale, border_width, border_height, width_vec, height_vec, ROUNDED_RECT_TOP); +} + +// static +void LLRender2D::initClass(LLImageProviderInterface* image_provider, + const LLVector2* scale_factor) +{ + sGLScaleFactor = (scale_factor == NULL) ? LLVector2(1.f, 1.f) : *scale_factor; + sImageProvider = image_provider; +} + +// static +void LLRender2D::cleanupClass() +{ + if(sImageProvider) + { + sImageProvider->cleanUp(); + } +} + + +//static +void LLRender2D::translate(F32 x, F32 y, F32 z) +{ + gGL.translateUI(x,y,z); + LLFontGL::sCurOrigin.mX += (S32) x; + LLFontGL::sCurOrigin.mY += (S32) y; + LLFontGL::sCurDepth += z; +} + +//static +void LLRender2D::pushMatrix() +{ + gGL.pushUIMatrix(); + LLFontGL::sOriginStack.push_back(std::make_pair(LLFontGL::sCurOrigin, LLFontGL::sCurDepth)); +} + +//static +void LLRender2D::popMatrix() +{ + gGL.popUIMatrix(); + LLFontGL::sCurOrigin = LLFontGL::sOriginStack.back().first; + LLFontGL::sCurDepth = LLFontGL::sOriginStack.back().second; + LLFontGL::sOriginStack.pop_back(); +} + +//static +void LLRender2D::loadIdentity() +{ + gGL.loadUIIdentity(); + LLFontGL::sCurOrigin.mX = 0; + LLFontGL::sCurOrigin.mY = 0; + LLFontGL::sCurDepth = 0.f; +} + +//static +void LLRender2D::setScaleFactor(const LLVector2 &scale_factor) +{ + sGLScaleFactor = scale_factor; +} + +//static +void LLRender2D::setLineWidth(F32 width) +{ + gGL.flush(); + glLineWidth(width * lerp(sGLScaleFactor.mV[VX], sGLScaleFactor.mV[VY], 0.5f)); +} + +//static +LLPointer LLRender2D::getUIImageByID(const LLUUID& image_id, S32 priority) +{ + if (sImageProvider) + { + return sImageProvider->getUIImageByID(image_id, priority); + } + else + { + return NULL; + } +} + +//static +LLPointer LLRender2D::getUIImage(const std::string& name, S32 priority) +{ + if (!name.empty() && sImageProvider) + return sImageProvider->getUIImage(name, priority); + else + return NULL; +} + diff --git a/indra/llrender/llrender2dutils.h b/indra/llrender/llrender2dutils.h new file mode 100644 index 0000000000..4ea2d06d99 --- /dev/null +++ b/indra/llrender/llrender2dutils.h @@ -0,0 +1,164 @@ +/** + * @file llrender2dutils.h + * @brief GL function declarations for immediate-mode gl drawing. + * + * $LicenseInfo:firstyear=2012&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +// All immediate-mode gl drawing should happen here. + + +#ifndef LL_RENDER2DUTILS_H +#define LL_RENDER2DUTILS_H + +#include "llpointer.h" // LLPointer<> +#include "llrect.h" +#include "llglslshader.h" + +class LLColor4; +class LLVector3; +class LLVector2; +class LLUIImage; +class LLUUID; + +extern const LLColor4 UI_VERTEX_COLOR; + +BOOL ui_point_in_rect(S32 x, S32 y, S32 left, S32 top, S32 right, S32 bottom); +void gl_state_for_2d(S32 width, S32 height); + +void gl_line_2d(S32 x1, S32 y1, S32 x2, S32 y2); +void gl_line_2d(S32 x1, S32 y1, S32 x2, S32 y2, const LLColor4 &color ); +void gl_triangle_2d(S32 x1, S32 y1, S32 x2, S32 y2, S32 x3, S32 y3, const LLColor4& color, BOOL filled); +void gl_rect_2d_simple( S32 width, S32 height ); + +void gl_draw_x(const LLRect& rect, const LLColor4& color); + +void gl_rect_2d(S32 left, S32 top, S32 right, S32 bottom, BOOL filled = TRUE ); +void gl_rect_2d(S32 left, S32 top, S32 right, S32 bottom, const LLColor4 &color, BOOL filled = TRUE ); +void gl_rect_2d_offset_local( S32 left, S32 top, S32 right, S32 bottom, const LLColor4 &color, S32 pixel_offset = 0, BOOL filled = TRUE ); +void gl_rect_2d_offset_local( S32 left, S32 top, S32 right, S32 bottom, S32 pixel_offset = 0, BOOL filled = TRUE ); +void gl_rect_2d(const LLRect& rect, BOOL filled = TRUE ); +void gl_rect_2d(const LLRect& rect, const LLColor4& color, BOOL filled = TRUE ); +void gl_rect_2d_checkerboard(const LLRect& rect, GLfloat alpha = 1.0f); + +void gl_drop_shadow(S32 left, S32 top, S32 right, S32 bottom, const LLColor4 &start_color, S32 lines); + +void gl_circle_2d(F32 x, F32 y, F32 radius, S32 steps, BOOL filled); +void gl_arc_2d(F32 center_x, F32 center_y, F32 radius, S32 steps, BOOL filled, F32 start_angle, F32 end_angle); +void gl_deep_circle( F32 radius, F32 depth ); +void gl_ring( F32 radius, F32 width, const LLColor4& center_color, const LLColor4& side_color, S32 steps, BOOL render_center ); +void gl_corners_2d(S32 left, S32 top, S32 right, S32 bottom, S32 length, F32 max_frac); +void gl_washer_2d(F32 outer_radius, F32 inner_radius, S32 steps, const LLColor4& inner_color, const LLColor4& outer_color); +void gl_washer_segment_2d(F32 outer_radius, F32 inner_radius, F32 start_radians, F32 end_radians, S32 steps, const LLColor4& inner_color, const LLColor4& outer_color); + +void gl_draw_image(S32 x, S32 y, LLTexture* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); +void gl_draw_scaled_image(S32 x, S32 y, S32 width, S32 height, LLTexture* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); +void gl_draw_rotated_image(S32 x, S32 y, F32 degrees, LLTexture* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); +void gl_draw_scaled_rotated_image(S32 x, S32 y, S32 width, S32 height, F32 degrees,LLTexture* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); +void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 border_width, S32 border_height, S32 width, S32 height, LLTexture* image, const LLColor4 &color, BOOL solid_color = FALSE, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); +void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 width, S32 height, LLTexture* image, const LLColor4 &color, BOOL solid_color = FALSE, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f), const LLRectf& scale_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); + +void gl_stippled_line_3d( const LLVector3& start, const LLVector3& end, const LLColor4& color, F32 phase = 0.f ); + +void gl_rect_2d_simple_tex( S32 width, S32 height ); + +// segmented rectangles + +/* + TL |______TOP_________| TR + /| |\ + _/_|__________________|_\_ + L| | MIDDLE | |R + _|_|__________________|_|_ + \ | BOTTOM | / + BL\|__________________|/ BR + | | +*/ + +typedef enum e_rounded_edge +{ + ROUNDED_RECT_LEFT = 0x1, + ROUNDED_RECT_TOP = 0x2, + ROUNDED_RECT_RIGHT = 0x4, + ROUNDED_RECT_BOTTOM = 0x8, + ROUNDED_RECT_ALL = 0xf +}ERoundedEdge; + + +void gl_segmented_rect_2d_tex(const S32 left, const S32 top, const S32 right, const S32 bottom, const S32 texture_width, const S32 texture_height, const S32 border_size, const U32 edges = ROUNDED_RECT_ALL); +void gl_segmented_rect_2d_fragment_tex(const S32 left, const S32 top, const S32 right, const S32 bottom, const S32 texture_width, const S32 texture_height, const S32 border_size, const F32 start_fragment, const F32 end_fragment, const U32 edges = ROUNDED_RECT_ALL); +void gl_segmented_rect_3d_tex(const LLVector2& border_scale, const LLVector3& border_width, const LLVector3& border_height, const LLVector3& width_vec, const LLVector3& height_vec, U32 edges = ROUNDED_RECT_ALL); +void gl_segmented_rect_3d_tex_top(const LLVector2& border_scale, const LLVector3& border_width, const LLVector3& border_height, const LLVector3& width_vec, const LLVector3& height_vec); + +inline void gl_rect_2d( const LLRect& rect, BOOL filled ) +{ + gl_rect_2d( rect.mLeft, rect.mTop, rect.mRight, rect.mBottom, filled ); +} + +inline void gl_rect_2d_offset_local( const LLRect& rect, S32 pixel_offset, BOOL filled) +{ + gl_rect_2d_offset_local( rect.mLeft, rect.mTop, rect.mRight, rect.mBottom, pixel_offset, filled ); +} + +class LLImageProviderInterface; + +class LLRender2D +{ + LOG_CLASS(LLRender2D); +public: + static void initClass(LLImageProviderInterface* image_provider, + const LLVector2* scale_factor); + static void cleanupClass(); + + static void pushMatrix(); + static void popMatrix(); + static void loadIdentity(); + static void translate(F32 x, F32 y, F32 z = 0.0f); + + static void setLineWidth(F32 width); + static void setScaleFactor(const LLVector2& scale_factor); + + static LLPointer getUIImageByID(const LLUUID& image_id, S32 priority = 0); + static LLPointer getUIImage(const std::string& name, S32 priority = 0); + + static LLVector2 sGLScaleFactor; +private: + static LLImageProviderInterface* sImageProvider; +}; + +class LLImageProviderInterface +{ +protected: + LLImageProviderInterface() {}; + virtual ~LLImageProviderInterface() {}; +public: + virtual LLPointer getUIImage(const std::string& name, S32 priority) = 0; + virtual LLPointer getUIImageByID(const LLUUID& id, S32 priority) = 0; + virtual void cleanUp() = 0; +}; + + +extern LLGLSLShader gSolidColorProgram; +extern LLGLSLShader gUIProgram; + +#endif // LL_RENDER2DUTILS_H + diff --git a/indra/llrender/lluiimage.cpp b/indra/llrender/lluiimage.cpp new file mode 100644 index 0000000000..a632e7ed2f --- /dev/null +++ b/indra/llrender/lluiimage.cpp @@ -0,0 +1,199 @@ +/** + * @file lluiimage.cpp + * @brief UI implementation + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +// Utilities functions the user interface needs + +//#include "llviewerprecompiledheaders.h" +#include "linden_common.h" + +// Project includes +#include "lluiimage.h" +#include "llrender2dutils.h" + +LLUIImage::LLUIImage(const std::string& name, LLPointer image) +: mName(name), + mImage(image), + mScaleRegion(0.f, 1.f, 1.f, 0.f), + mClipRegion(0.f, 1.f, 1.f, 0.f), + mUniformScaling(TRUE), + mNoClip(TRUE), + mImageLoaded(NULL) +{ +} + +LLUIImage::~LLUIImage() +{ + delete mImageLoaded; +} + +void LLUIImage::setClipRegion(const LLRectf& region) +{ + mClipRegion = region; + mNoClip = mClipRegion.mLeft == 0.f + && mClipRegion.mRight == 1.f + && mClipRegion.mBottom == 0.f + && mClipRegion.mTop == 1.f; +} + +void LLUIImage::setScaleRegion(const LLRectf& region) +{ + mScaleRegion = region; + mUniformScaling = mScaleRegion.mLeft == 0.f + && mScaleRegion.mRight == 1.f + && mScaleRegion.mBottom == 0.f + && mScaleRegion.mTop == 1.f; +} + +//TODO: move drawing implementation inside class +void LLUIImage::draw(S32 x, S32 y, const LLColor4& color) const +{ + gl_draw_scaled_image(x, y, getWidth(), getHeight(), mImage, color, mClipRegion); +} + +void LLUIImage::draw(S32 x, S32 y, S32 width, S32 height, const LLColor4& color) const +{ + if (mUniformScaling) + { + gl_draw_scaled_image(x, y, width, height, mImage, color, mClipRegion); + } + else + { + gl_draw_scaled_image_with_border( + x, y, + width, height, + mImage, + color, + FALSE, + mClipRegion, + mScaleRegion); + } +} + +void LLUIImage::drawSolid(S32 x, S32 y, S32 width, S32 height, const LLColor4& color) const +{ + gl_draw_scaled_image_with_border( + x, y, + width, height, + mImage, + color, + TRUE, + mClipRegion, + mScaleRegion); +} + +void LLUIImage::drawBorder(S32 x, S32 y, S32 width, S32 height, const LLColor4& color, S32 border_width) const +{ + LLRect border_rect; + border_rect.setOriginAndSize(x, y, width, height); + border_rect.stretch(border_width, border_width); + drawSolid(border_rect, color); +} + +S32 LLUIImage::getWidth() const +{ + // return clipped dimensions of actual image area + return llround((F32)mImage->getWidth(0) * mClipRegion.getWidth()); +} + +S32 LLUIImage::getHeight() const +{ + // return clipped dimensions of actual image area + return llround((F32)mImage->getHeight(0) * mClipRegion.getHeight()); +} + +S32 LLUIImage::getTextureWidth() const +{ + return mImage->getWidth(0); +} + +S32 LLUIImage::getTextureHeight() const +{ + return mImage->getHeight(0); +} + +boost::signals2::connection LLUIImage::addLoadedCallback( const image_loaded_signal_t::slot_type& cb ) +{ + if (!mImageLoaded) + { + mImageLoaded = new image_loaded_signal_t(); + } + return mImageLoaded->connect(cb); +} + + +void LLUIImage::onImageLoaded() +{ + if (mImageLoaded) + { + (*mImageLoaded)(); + } +} + + +namespace LLInitParam +{ + void ParamValue >::updateValueFromBlock() + { + // The keyword "none" is specifically requesting a null image + // do not default to current value. Used to overwrite template images. + if (name() == "none") + { + updateValue(NULL); + return; + } + + LLUIImage* imagep = LLRender2D::getUIImage(name()); + if (imagep) + { + updateValue(imagep); + } + } + + void ParamValue >::updateBlockFromValue(bool make_block_authoritative) + { + if (getValue() == NULL) + { + name.set("none", make_block_authoritative); + } + else + { + name.set(getValue()->getName(), make_block_authoritative); + } + } + + + bool ParamCompare::equals( + LLUIImage* const &a, + LLUIImage* const &b) + { + // force all LLUIImages for XML UI export to be "non-default" + if (!a && !b) + return false; + else + return (a == b); + } +} + diff --git a/indra/llrender/lluiimage.h b/indra/llrender/lluiimage.h new file mode 100644 index 0000000000..f07e8fa746 --- /dev/null +++ b/indra/llrender/lluiimage.h @@ -0,0 +1,124 @@ +/** + * @file lluiimage.h + * @brief wrapper for images used in the UI that handles smart scaling, etc. + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_LLUIIMAGE_H +#define LL_LLUIIMAGE_H + +#include "v4color.h" +#include "llpointer.h" +#include "llrefcount.h" +#include "llrefcount.h" +#include "llrect.h" +#include +#include +#include "llinitparam.h" +#include "lltexture.h" + +extern const LLColor4 UI_VERTEX_COLOR; + +class LLUIImage : public LLRefCount +{ +public: + typedef boost::signals2::signal image_loaded_signal_t; + + LLUIImage(const std::string& name, LLPointer image); + virtual ~LLUIImage(); + + void setClipRegion(const LLRectf& region); + void setScaleRegion(const LLRectf& region); + + LLPointer getImage() { return mImage; } + const LLPointer& getImage() const { return mImage; } + + void draw(S32 x, S32 y, S32 width, S32 height, const LLColor4& color = UI_VERTEX_COLOR) const; + void draw(S32 x, S32 y, const LLColor4& color = UI_VERTEX_COLOR) const; + void draw(const LLRect& rect, const LLColor4& color = UI_VERTEX_COLOR) const { draw(rect.mLeft, rect.mBottom, rect.getWidth(), rect.getHeight(), color); } + + void drawSolid(S32 x, S32 y, S32 width, S32 height, const LLColor4& color) const; + void drawSolid(const LLRect& rect, const LLColor4& color) const { drawSolid(rect.mLeft, rect.mBottom, rect.getWidth(), rect.getHeight(), color); } + void drawSolid(S32 x, S32 y, const LLColor4& color) const { drawSolid(x, y, getWidth(), getHeight(), color); } + + void drawBorder(S32 x, S32 y, S32 width, S32 height, const LLColor4& color, S32 border_width) const; + void drawBorder(const LLRect& rect, const LLColor4& color, S32 border_width) const { drawBorder(rect.mLeft, rect.mBottom, rect.getWidth(), rect.getHeight(), color, border_width); } + void drawBorder(S32 x, S32 y, const LLColor4& color, S32 border_width) const { drawBorder(x, y, getWidth(), getHeight(), color, border_width); } + + const std::string& getName() const { return mName; } + + virtual S32 getWidth() const; + virtual S32 getHeight() const; + + // returns dimensions of underlying textures, which might not be equal to ui image portion + S32 getTextureWidth() const; + S32 getTextureHeight() const; + + boost::signals2::connection addLoadedCallback( const image_loaded_signal_t::slot_type& cb ); + + void onImageLoaded(); + +protected: + image_loaded_signal_t* mImageLoaded; + + std::string mName; + LLRectf mScaleRegion; + LLRectf mClipRegion; + LLPointer mImage; + BOOL mUniformScaling; + BOOL mNoClip; +}; + +namespace LLInitParam +{ + template<> + class ParamValue > + : public CustomParamValue + { + typedef boost::add_reference::type>::type T_const_ref; + typedef CustomParamValue super_t; + public: + Optional name; + + ParamValue(LLUIImage* const& image) + : super_t(image) + { + updateBlockFromValue(false); + addSynonym(name, "name"); + } + + void updateValueFromBlock(); + void updateBlockFromValue(bool make_block_authoritative); + }; + + // Need custom comparison function for our test app, which only loads + // LLUIImage* as NULL. + template<> + struct ParamCompare + { + static bool equals(LLUIImage* const &a, LLUIImage* const &b); + }; +} + +typedef LLPointer LLUIImagePtr; +#endif diff --git a/indra/llui/CMakeLists.txt b/indra/llui/CMakeLists.txt index d92b6aa1c0..4d4b8edc37 100644 --- a/indra/llui/CMakeLists.txt +++ b/indra/llui/CMakeLists.txt @@ -109,7 +109,6 @@ set(llui_SOURCE_FILES lluicolortable.cpp lluictrl.cpp lluictrlfactory.cpp - lluiimage.cpp lluistring.cpp llundo.cpp llurlaction.cpp @@ -219,7 +218,6 @@ set(llui_HEADER_FILES lluifwd.h llui.h lluicolor.h - lluiimage.h lluistring.h llundo.h llurlaction.h diff --git a/indra/llui/llcombobox.cpp b/indra/llui/llcombobox.cpp index 806d2ef3f6..16e79b211d 100644 --- a/indra/llui/llcombobox.cpp +++ b/indra/llui/llcombobox.cpp @@ -551,7 +551,7 @@ void LLComboBox::showList() LLCoordWindow window_size; getWindow()->getSize(&window_size); //HACK: shouldn't have to know about scale here - mList->fitContents( 192, llfloor((F32)window_size.mY / LLUI::sGLScaleFactor.mV[VY]) - 50 ); + mList->fitContents( 192, llfloor((F32)window_size.mY / LLUI::getScaleFactor().mV[VY]) - 50 ); // Make sure that we can see the whole list LLRect root_view_local; diff --git a/indra/llui/lllineeditor.cpp b/indra/llui/lllineeditor.cpp index 48d49af588..d1e67a7d6b 100644 --- a/indra/llui/lllineeditor.cpp +++ b/indra/llui/lllineeditor.cpp @@ -2022,8 +2022,8 @@ void LLLineEditor::draw() LLRect screen_pos = calcScreenRect(); LLCoordGL ime_pos( screen_pos.mLeft + pixels_after_scroll, screen_pos.mTop - lineeditor_v_pad ); - ime_pos.mX = (S32) (ime_pos.mX * LLUI::sGLScaleFactor.mV[VX]); - ime_pos.mY = (S32) (ime_pos.mY * LLUI::sGLScaleFactor.mV[VY]); + ime_pos.mX = (S32) (ime_pos.mX * LLUI::getScaleFactor().mV[VX]); + ime_pos.mY = (S32) (ime_pos.mY * LLUI::getScaleFactor().mV[VY]); getWindow()->setLanguageTextInput( ime_pos ); } } @@ -2570,7 +2570,7 @@ void LLLineEditor::markAsPreedit(S32 position, S32 length) S32 LLLineEditor::getPreeditFontSize() const { - return llround(mGLFont->getLineHeight() * LLUI::sGLScaleFactor.mV[VY]); + return llround(mGLFont->getLineHeight() * LLUI::getScaleFactor().mV[VY]); } void LLLineEditor::setReplaceNewlinesWithSpaces(BOOL replace) diff --git a/indra/llui/lllocalcliprect.cpp b/indra/llui/lllocalcliprect.cpp index 6841301219..f3a526faeb 100644 --- a/indra/llui/lllocalcliprect.cpp +++ b/indra/llui/lllocalcliprect.cpp @@ -88,10 +88,10 @@ void LLScreenClipRect::updateScissorRegion() LLRect rect = sClipRectStack.top(); stop_glerror(); S32 x,y,w,h; - x = llfloor(rect.mLeft * LLUI::sGLScaleFactor.mV[VX]); - y = llfloor(rect.mBottom * LLUI::sGLScaleFactor.mV[VY]); - w = llmax(0, llceil(rect.getWidth() * LLUI::sGLScaleFactor.mV[VX])) + 1; - h = llmax(0, llceil(rect.getHeight() * LLUI::sGLScaleFactor.mV[VY])) + 1; + x = llfloor(rect.mLeft * LLUI::getScaleFactor().mV[VX]); + y = llfloor(rect.mBottom * LLUI::getScaleFactor().mV[VY]); + w = llmax(0, llceil(rect.getWidth() * LLUI::getScaleFactor().mV[VX])) + 1; + h = llmax(0, llceil(rect.getHeight() * LLUI::getScaleFactor().mV[VY])) + 1; glScissor( x,y,w,h ); stop_glerror(); } diff --git a/indra/llui/lltextbase.cpp b/indra/llui/lltextbase.cpp index 3815eec447..abe74c3f20 100644 --- a/indra/llui/lltextbase.cpp +++ b/indra/llui/lltextbase.cpp @@ -513,8 +513,8 @@ void LLTextBase::drawCursor() LLRect screen_pos = calcScreenRect(); LLCoordGL ime_pos( screen_pos.mLeft + llfloor(cursor_rect.mLeft), screen_pos.mBottom + llfloor(cursor_rect.mTop) ); - ime_pos.mX = (S32) (ime_pos.mX * LLUI::sGLScaleFactor.mV[VX]); - ime_pos.mY = (S32) (ime_pos.mY * LLUI::sGLScaleFactor.mV[VY]); + ime_pos.mX = (S32) (ime_pos.mX * LLUI::getScaleFactor().mV[VX]); + ime_pos.mY = (S32) (ime_pos.mY * LLUI::getScaleFactor().mV[VY]); getWindow()->setLanguageTextInput( ime_pos ); } } diff --git a/indra/llui/lltexteditor.cpp b/indra/llui/lltexteditor.cpp index 144b6960a1..1b22f87823 100644 --- a/indra/llui/lltexteditor.cpp +++ b/indra/llui/lltexteditor.cpp @@ -2843,7 +2843,7 @@ void LLTextEditor::markAsPreedit(S32 position, S32 length) S32 LLTextEditor::getPreeditFontSize() const { - return llround((F32)mDefaultFont->getLineHeight() * LLUI::sGLScaleFactor.mV[VY]); + return llround((F32)mDefaultFont->getLineHeight() * LLUI::getScaleFactor().mV[VY]); } BOOL LLTextEditor::isDirty() const diff --git a/indra/llui/llui.cpp b/indra/llui/llui.cpp index 87bf518aa1..d5fdd1d064 100644 --- a/indra/llui/llui.cpp +++ b/indra/llui/llui.cpp @@ -39,6 +39,7 @@ #include "llrect.h" #include "lldir.h" #include "llgl.h" +#include "llsd.h" // Project includes #include "llcommandmanager.h" @@ -69,15 +70,12 @@ // // Globals // -const LLColor4 UI_VERTEX_COLOR(1.f, 1.f, 1.f, 1.f); // Language for UI construction std::map gTranslation; std::list gUntranslated; /*static*/ LLUI::settings_map_t LLUI::sSettingGroups; -/*static*/ LLImageProviderInterface* LLUI::sImageProvider = NULL; /*static*/ LLUIAudioCallback LLUI::sAudioCallback = NULL; -/*static*/ LLVector2 LLUI::sGLScaleFactor(1.f, 1.f); /*static*/ LLWindow* LLUI::sWindow = NULL; /*static*/ LLView* LLUI::sRootView = NULL; /*static*/ BOOL LLUI::sDirty = FALSE; @@ -137,1492 +135,13 @@ void make_ui_sound(const char* namep) } } -BOOL ui_point_in_rect(S32 x, S32 y, S32 left, S32 top, S32 right, S32 bottom) -{ - if (x < left || right < x) return FALSE; - if (y < bottom || top < y) return FALSE; - return TRUE; -} - - -// Puts GL into 2D drawing mode by turning off lighting, setting to an -// orthographic projection, etc. -void gl_state_for_2d(S32 width, S32 height) -{ - stop_glerror(); - F32 window_width = (F32) width;//gViewerWindow->getWindowWidth(); - F32 window_height = (F32) height;//gViewerWindow->getWindowHeight(); - - gGL.matrixMode(LLRender::MM_PROJECTION); - gGL.loadIdentity(); - gGL.ortho(0.0f, llmax(window_width, 1.f), 0.0f, llmax(window_height,1.f), -1.0f, 1.0f); - gGL.matrixMode(LLRender::MM_MODELVIEW); - gGL.loadIdentity(); - stop_glerror(); -} - - -void gl_draw_x(const LLRect& rect, const LLColor4& color) -{ - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - - gGL.color4fv( color.mV ); - - gGL.begin( LLRender::LINES ); - gGL.vertex2i( rect.mLeft, rect.mTop ); - gGL.vertex2i( rect.mRight, rect.mBottom ); - gGL.vertex2i( rect.mLeft, rect.mBottom ); - gGL.vertex2i( rect.mRight, rect.mTop ); - gGL.end(); -} - - -void gl_rect_2d_offset_local( S32 left, S32 top, S32 right, S32 bottom, const LLColor4 &color, S32 pixel_offset, BOOL filled) -{ - gGL.color4fv(color.mV); - gl_rect_2d_offset_local(left, top, right, bottom, pixel_offset, filled); -} - -void gl_rect_2d_offset_local( S32 left, S32 top, S32 right, S32 bottom, S32 pixel_offset, BOOL filled) -{ - gGL.pushUIMatrix(); - left += LLFontGL::sCurOrigin.mX; - right += LLFontGL::sCurOrigin.mX; - bottom += LLFontGL::sCurOrigin.mY; - top += LLFontGL::sCurOrigin.mY; - - gGL.loadUIIdentity(); - gl_rect_2d(llfloor((F32)left * LLUI::sGLScaleFactor.mV[VX]) - pixel_offset, - llfloor((F32)top * LLUI::sGLScaleFactor.mV[VY]) + pixel_offset, - llfloor((F32)right * LLUI::sGLScaleFactor.mV[VX]) + pixel_offset, - llfloor((F32)bottom * LLUI::sGLScaleFactor.mV[VY]) - pixel_offset, - filled); - gGL.popUIMatrix(); -} - - -void gl_rect_2d(S32 left, S32 top, S32 right, S32 bottom, BOOL filled ) -{ - stop_glerror(); - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - - // Counterclockwise quad will face the viewer - if( filled ) - { - gGL.begin( LLRender::QUADS ); - gGL.vertex2i(left, top); - gGL.vertex2i(left, bottom); - gGL.vertex2i(right, bottom); - gGL.vertex2i(right, top); - gGL.end(); - } - else - { - if( gGLManager.mATIOffsetVerticalLines ) - { - // Work around bug in ATI driver: vertical lines are offset by (-1,-1) - gGL.begin( LLRender::LINES ); - - // Verticals - gGL.vertex2i(left + 1, top); - gGL.vertex2i(left + 1, bottom); - - gGL.vertex2i(right, bottom); - gGL.vertex2i(right, top); - - // Horizontals - top--; - right--; - gGL.vertex2i(left, bottom); - gGL.vertex2i(right, bottom); - - gGL.vertex2i(left, top); - gGL.vertex2i(right, top); - gGL.end(); - } - else - { - top--; - right--; - gGL.begin( LLRender::LINE_STRIP ); - gGL.vertex2i(left, top); - gGL.vertex2i(left, bottom); - gGL.vertex2i(right, bottom); - gGL.vertex2i(right, top); - gGL.vertex2i(left, top); - gGL.end(); - } - } - stop_glerror(); -} - -void gl_rect_2d(S32 left, S32 top, S32 right, S32 bottom, const LLColor4 &color, BOOL filled ) -{ - gGL.color4fv( color.mV ); - gl_rect_2d( left, top, right, bottom, filled ); -} - - -void gl_rect_2d( const LLRect& rect, const LLColor4& color, BOOL filled ) -{ - gGL.color4fv( color.mV ); - gl_rect_2d( rect.mLeft, rect.mTop, rect.mRight, rect.mBottom, filled ); -} - -// Given a rectangle on the screen, draws a drop shadow _outside_ -// the right and bottom edges of it. Along the right it has width "lines" -// and along the bottom it has height "lines". -void gl_drop_shadow(S32 left, S32 top, S32 right, S32 bottom, const LLColor4 &start_color, S32 lines) -{ - stop_glerror(); - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - - // HACK: Overlap with the rectangle by a single pixel. - right--; - bottom++; - lines++; - - LLColor4 end_color = start_color; - end_color.mV[VALPHA] = 0.f; - - gGL.begin(LLRender::QUADS); - - // Right edge, CCW faces screen - gGL.color4fv(start_color.mV); - gGL.vertex2i(right, top-lines); - gGL.vertex2i(right, bottom); - gGL.color4fv(end_color.mV); - gGL.vertex2i(right+lines, bottom); - gGL.vertex2i(right+lines, top-lines); - - // Bottom edge, CCW faces screen - gGL.color4fv(start_color.mV); - gGL.vertex2i(right, bottom); - gGL.vertex2i(left+lines, bottom); - gGL.color4fv(end_color.mV); - gGL.vertex2i(left+lines, bottom-lines); - gGL.vertex2i(right, bottom-lines); - - // bottom left Corner - gGL.color4fv(start_color.mV); - gGL.vertex2i(left+lines, bottom); - gGL.color4fv(end_color.mV); - gGL.vertex2i(left, bottom); - // make the bottom left corner not sharp - gGL.vertex2i(left+1, bottom-lines+1); - gGL.vertex2i(left+lines, bottom-lines); - - // bottom right corner - gGL.color4fv(start_color.mV); - gGL.vertex2i(right, bottom); - gGL.color4fv(end_color.mV); - gGL.vertex2i(right, bottom-lines); - // make the rightmost corner not sharp - gGL.vertex2i(right+lines-1, bottom-lines+1); - gGL.vertex2i(right+lines, bottom); - - // top right corner - gGL.color4fv(start_color.mV); - gGL.vertex2i( right, top-lines ); - gGL.color4fv(end_color.mV); - gGL.vertex2i( right+lines, top-lines ); - // make the corner not sharp - gGL.vertex2i( right+lines-1, top-1 ); - gGL.vertex2i( right, top ); - - gGL.end(); - stop_glerror(); -} - -void gl_line_2d(S32 x1, S32 y1, S32 x2, S32 y2 ) -{ - // Work around bug in ATI driver: vertical lines are offset by (-1,-1) - if( (x1 == x2) && gGLManager.mATIOffsetVerticalLines ) - { - x1++; - x2++; - y1++; - y2++; - } - - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - - gGL.begin(LLRender::LINES); - gGL.vertex2i(x1, y1); - gGL.vertex2i(x2, y2); - gGL.end(); -} - -void gl_line_2d(S32 x1, S32 y1, S32 x2, S32 y2, const LLColor4 &color ) -{ - // Work around bug in ATI driver: vertical lines are offset by (-1,-1) - if( (x1 == x2) && gGLManager.mATIOffsetVerticalLines ) - { - x1++; - x2++; - y1++; - y2++; - } - - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - - gGL.color4fv( color.mV ); - - gGL.begin(LLRender::LINES); - gGL.vertex2i(x1, y1); - gGL.vertex2i(x2, y2); - gGL.end(); -} - -void gl_triangle_2d(S32 x1, S32 y1, S32 x2, S32 y2, S32 x3, S32 y3, const LLColor4& color, BOOL filled) -{ - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - - gGL.color4fv(color.mV); - - if (filled) - { - gGL.begin(LLRender::TRIANGLES); - } - else - { - gGL.begin(LLRender::LINE_LOOP); - } - gGL.vertex2i(x1, y1); - gGL.vertex2i(x2, y2); - gGL.vertex2i(x3, y3); - gGL.end(); -} - -void gl_corners_2d(S32 left, S32 top, S32 right, S32 bottom, S32 length, F32 max_frac) -{ - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - - length = llmin((S32)(max_frac*(right - left)), length); - length = llmin((S32)(max_frac*(top - bottom)), length); - gGL.begin(LLRender::LINES); - gGL.vertex2i(left, top); - gGL.vertex2i(left + length, top); - - gGL.vertex2i(left, top); - gGL.vertex2i(left, top - length); - - gGL.vertex2i(left, bottom); - gGL.vertex2i(left + length, bottom); - - gGL.vertex2i(left, bottom); - gGL.vertex2i(left, bottom + length); - - gGL.vertex2i(right, top); - gGL.vertex2i(right - length, top); - - gGL.vertex2i(right, top); - gGL.vertex2i(right, top - length); - - gGL.vertex2i(right, bottom); - gGL.vertex2i(right - length, bottom); - - gGL.vertex2i(right, bottom); - gGL.vertex2i(right, bottom + length); - gGL.end(); -} - - -void gl_draw_image( S32 x, S32 y, LLTexture* image, const LLColor4& color, const LLRectf& uv_rect ) -{ - if (NULL == image) - { - llwarns << "image == NULL; aborting function" << llendl; - return; - } - gl_draw_scaled_rotated_image( x, y, image->getWidth(0), image->getHeight(0), 0.f, image, color, uv_rect ); -} - -void gl_draw_scaled_image(S32 x, S32 y, S32 width, S32 height, LLTexture* image, const LLColor4& color, const LLRectf& uv_rect) -{ - if (NULL == image) - { - llwarns << "image == NULL; aborting function" << llendl; - return; - } - gl_draw_scaled_rotated_image( x, y, width, height, 0.f, image, color, uv_rect ); -} - -void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 border_width, S32 border_height, S32 width, S32 height, LLTexture* image, const LLColor4& color, BOOL solid_color, const LLRectf& uv_rect) -{ - if (NULL == image) - { - llwarns << "image == NULL; aborting function" << llendl; - return; - } - - // scale screen size of borders down - F32 border_width_fraction = (F32)border_width / (F32)image->getWidth(0); - F32 border_height_fraction = (F32)border_height / (F32)image->getHeight(0); - - LLRectf scale_rect(border_width_fraction, 1.f - border_height_fraction, 1.f - border_width_fraction, border_height_fraction); - gl_draw_scaled_image_with_border(x, y, width, height, image, color, solid_color, uv_rect, scale_rect); -} - -void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 width, S32 height, LLTexture* image, const LLColor4& color, BOOL solid_color, const LLRectf& uv_outer_rect, const LLRectf& center_rect) -{ - stop_glerror(); - - if (NULL == image) - { - llwarns << "image == NULL; aborting function" << llendl; - return; - } - - // add in offset of current image to current UI translation - const LLVector3 ui_scale = gGL.getUIScale(); - const LLVector3 ui_translation = (gGL.getUITranslation() + LLVector3(x, y, 0.f)).scaledVec(ui_scale); - - F32 uv_width = uv_outer_rect.getWidth(); - F32 uv_height = uv_outer_rect.getHeight(); - - // shrink scaling region to be proportional to clipped image region - LLRectf uv_center_rect( - uv_outer_rect.mLeft + (center_rect.mLeft * uv_width), - uv_outer_rect.mBottom + (center_rect.mTop * uv_height), - uv_outer_rect.mLeft + (center_rect.mRight * uv_width), - uv_outer_rect.mBottom + (center_rect.mBottom * uv_height)); - - F32 image_width = image->getWidth(0); - F32 image_height = image->getHeight(0); - - S32 image_natural_width = llround(image_width * uv_width); - S32 image_natural_height = llround(image_height * uv_height); - - LLRectf draw_center_rect( uv_center_rect.mLeft * image_width, - uv_center_rect.mTop * image_height, - uv_center_rect.mRight * image_width, - uv_center_rect.mBottom * image_height); - - { // scale fixed region of image to drawn region - draw_center_rect.mRight += width - image_natural_width; - draw_center_rect.mTop += height - image_natural_height; - - F32 border_shrink_width = llmax(0.f, draw_center_rect.mLeft - draw_center_rect.mRight); - F32 border_shrink_height = llmax(0.f, draw_center_rect.mBottom - draw_center_rect.mTop); - - F32 shrink_width_ratio = center_rect.getWidth() == 1.f ? 0.f : border_shrink_width / ((F32)image_natural_width * (1.f - center_rect.getWidth())); - F32 shrink_height_ratio = center_rect.getHeight() == 1.f ? 0.f : border_shrink_height / ((F32)image_natural_height * (1.f - center_rect.getHeight())); - - F32 shrink_scale = 1.f - llmax(shrink_width_ratio, shrink_height_ratio); - - draw_center_rect.mLeft = llround(ui_translation.mV[VX] + (F32)draw_center_rect.mLeft * shrink_scale * ui_scale.mV[VX]); - draw_center_rect.mTop = llround(ui_translation.mV[VY] + lerp((F32)height, (F32)draw_center_rect.mTop, shrink_scale) * ui_scale.mV[VY]); - draw_center_rect.mRight = llround(ui_translation.mV[VX] + lerp((F32)width, (F32)draw_center_rect.mRight, shrink_scale) * ui_scale.mV[VX]); - draw_center_rect.mBottom = llround(ui_translation.mV[VY] + (F32)draw_center_rect.mBottom * shrink_scale * ui_scale.mV[VY]); - } - - LLRectf draw_outer_rect(ui_translation.mV[VX], - ui_translation.mV[VY] + height * ui_scale.mV[VY], - ui_translation.mV[VX] + width * ui_scale.mV[VX], - ui_translation.mV[VY]); - - LLGLSUIDefault gls_ui; - - if (solid_color) - { - if (LLGLSLShader::sNoFixedFunction) - { - gSolidColorProgram.bind(); - } - else - { - gGL.getTexUnit(0)->setTextureColorBlend(LLTexUnit::TBO_REPLACE, LLTexUnit::TBS_PREV_COLOR); - gGL.getTexUnit(0)->setTextureAlphaBlend(LLTexUnit::TBO_MULT, LLTexUnit::TBS_TEX_ALPHA, LLTexUnit::TBS_VERT_ALPHA); - } - } - - gGL.getTexUnit(0)->bind(image, true); - - gGL.color4fv(color.mV); - - const S32 NUM_VERTICES = 9 * 4; // 9 quads - LLVector2 uv[NUM_VERTICES]; - LLVector3 pos[NUM_VERTICES]; - - S32 index = 0; - - gGL.begin(LLRender::QUADS); - { - // draw bottom left - uv[index] = LLVector2(uv_outer_rect.mLeft, uv_outer_rect.mBottom); - pos[index] = LLVector3(draw_outer_rect.mLeft, draw_outer_rect.mBottom, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mLeft, uv_outer_rect.mBottom); - pos[index] = LLVector3(draw_center_rect.mLeft, draw_outer_rect.mBottom, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mBottom); - pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mBottom, 0.f); - index++; - - uv[index] = LLVector2(uv_outer_rect.mLeft, uv_center_rect.mBottom); - pos[index] = LLVector3(draw_outer_rect.mLeft, draw_center_rect.mBottom, 0.f); - index++; - - // draw bottom middle - uv[index] = LLVector2(uv_center_rect.mLeft, uv_outer_rect.mBottom); - pos[index] = LLVector3(draw_center_rect.mLeft, draw_outer_rect.mBottom, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mRight, uv_outer_rect.mBottom); - pos[index] = LLVector3(draw_center_rect.mRight, draw_outer_rect.mBottom, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mBottom); - pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mBottom, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mBottom); - pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mBottom, 0.f); - index++; - - // draw bottom right - uv[index] = LLVector2(uv_center_rect.mRight, uv_outer_rect.mBottom); - pos[index] = LLVector3(draw_center_rect.mRight, draw_outer_rect.mBottom, 0.f); - index++; - - uv[index] = LLVector2(uv_outer_rect.mRight, uv_outer_rect.mBottom); - pos[index] = LLVector3(draw_outer_rect.mRight, draw_outer_rect.mBottom, 0.f); - index++; - - uv[index] = LLVector2(uv_outer_rect.mRight, uv_center_rect.mBottom); - pos[index] = LLVector3(draw_outer_rect.mRight, draw_center_rect.mBottom, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mBottom); - pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mBottom, 0.f); - index++; - - // draw left - uv[index] = LLVector2(uv_outer_rect.mLeft, uv_center_rect.mBottom); - pos[index] = LLVector3(draw_outer_rect.mLeft, draw_center_rect.mBottom, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mBottom); - pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mBottom, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mTop); - pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mTop, 0.f); - index++; - - uv[index] = LLVector2(uv_outer_rect.mLeft, uv_center_rect.mTop); - pos[index] = LLVector3(draw_outer_rect.mLeft, draw_center_rect.mTop, 0.f); - index++; - - // draw middle - uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mBottom); - pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mBottom, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mBottom); - pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mBottom, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mTop); - pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mTop, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mTop); - pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mTop, 0.f); - index++; - - // draw right - uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mBottom); - pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mBottom, 0.f); - index++; - - uv[index] = LLVector2(uv_outer_rect.mRight, uv_center_rect.mBottom); - pos[index] = LLVector3(draw_outer_rect.mRight, draw_center_rect.mBottom, 0.f); - index++; - - uv[index] = LLVector2(uv_outer_rect.mRight, uv_center_rect.mTop); - pos[index] = LLVector3(draw_outer_rect.mRight, draw_center_rect.mTop, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mTop); - pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mTop, 0.f); - index++; - - // draw top left - uv[index] = LLVector2(uv_outer_rect.mLeft, uv_center_rect.mTop); - pos[index] = LLVector3(draw_outer_rect.mLeft, draw_center_rect.mTop, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mTop); - pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mTop, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mLeft, uv_outer_rect.mTop); - pos[index] = LLVector3(draw_center_rect.mLeft, draw_outer_rect.mTop, 0.f); - index++; - - uv[index] = LLVector2(uv_outer_rect.mLeft, uv_outer_rect.mTop); - pos[index] = LLVector3(draw_outer_rect.mLeft, draw_outer_rect.mTop, 0.f); - index++; - - // draw top middle - uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mTop); - pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mTop, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mTop); - pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mTop, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mRight, uv_outer_rect.mTop); - pos[index] = LLVector3(draw_center_rect.mRight, draw_outer_rect.mTop, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mLeft, uv_outer_rect.mTop); - pos[index] = LLVector3(draw_center_rect.mLeft, draw_outer_rect.mTop, 0.f); - index++; - - // draw top right - uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mTop); - pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mTop, 0.f); - index++; - - uv[index] = LLVector2(uv_outer_rect.mRight, uv_center_rect.mTop); - pos[index] = LLVector3(draw_outer_rect.mRight, draw_center_rect.mTop, 0.f); - index++; - - uv[index] = LLVector2(uv_outer_rect.mRight, uv_outer_rect.mTop); - pos[index] = LLVector3(draw_outer_rect.mRight, draw_outer_rect.mTop, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mRight, uv_outer_rect.mTop); - pos[index] = LLVector3(draw_center_rect.mRight, draw_outer_rect.mTop, 0.f); - index++; - - gGL.vertexBatchPreTransformed(pos, uv, NUM_VERTICES); - } - gGL.end(); - - if (solid_color) - { - if (LLGLSLShader::sNoFixedFunction) - { - gUIProgram.bind(); - } - else - { - gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT); - } - } -} - -void gl_draw_rotated_image(S32 x, S32 y, F32 degrees, LLTexture* image, const LLColor4& color, const LLRectf& uv_rect) -{ - gl_draw_scaled_rotated_image( x, y, image->getWidth(0), image->getHeight(0), degrees, image, color, uv_rect ); -} - -void gl_draw_scaled_rotated_image(S32 x, S32 y, S32 width, S32 height, F32 degrees, LLTexture* image, const LLColor4& color, const LLRectf& uv_rect) -{ - if (NULL == image) - { - llwarns << "image == NULL; aborting function" << llendl; - return; - } - - LLGLSUIDefault gls_ui; - - - gGL.getTexUnit(0)->bind(image, true); - - gGL.color4fv(color.mV); - - if (degrees == 0.f) - { - const S32 NUM_VERTICES = 4; // 9 quads - LLVector2 uv[NUM_VERTICES]; - LLVector3 pos[NUM_VERTICES]; - - gGL.begin(LLRender::QUADS); - { - LLVector3 ui_scale = gGL.getUIScale(); - LLVector3 ui_translation = gGL.getUITranslation(); - ui_translation.mV[VX] += x; - ui_translation.mV[VY] += y; - ui_translation.scaleVec(ui_scale); - S32 index = 0; - S32 scaled_width = llround(width * ui_scale.mV[VX]); - S32 scaled_height = llround(height * ui_scale.mV[VY]); - - uv[index] = LLVector2(uv_rect.mRight, uv_rect.mTop); - pos[index] = LLVector3(ui_translation.mV[VX] + scaled_width, ui_translation.mV[VY] + scaled_height, 0.f); - index++; - - uv[index] = LLVector2(uv_rect.mLeft, uv_rect.mTop); - pos[index] = LLVector3(ui_translation.mV[VX], ui_translation.mV[VY] + scaled_height, 0.f); - index++; - - uv[index] = LLVector2(uv_rect.mLeft, uv_rect.mBottom); - pos[index] = LLVector3(ui_translation.mV[VX], ui_translation.mV[VY], 0.f); - index++; - - uv[index] = LLVector2(uv_rect.mRight, uv_rect.mBottom); - pos[index] = LLVector3(ui_translation.mV[VX] + scaled_width, ui_translation.mV[VY], 0.f); - index++; - - gGL.vertexBatchPreTransformed(pos, uv, NUM_VERTICES); - } - gGL.end(); - } - else - { - gGL.pushUIMatrix(); - gGL.translateUI((F32)x, (F32)y, 0.f); - - F32 offset_x = F32(width/2); - F32 offset_y = F32(height/2); - - gGL.translateUI(offset_x, offset_y, 0.f); - - LLMatrix3 quat(0.f, 0.f, degrees*DEG_TO_RAD); - - gGL.getTexUnit(0)->bind(image, true); - - gGL.color4fv(color.mV); - - gGL.begin(LLRender::QUADS); - { - LLVector3 v; - - v = LLVector3(offset_x, offset_y, 0.f) * quat; - gGL.texCoord2f(uv_rect.mRight, uv_rect.mTop); - gGL.vertex2f(v.mV[0], v.mV[1] ); - - v = LLVector3(-offset_x, offset_y, 0.f) * quat; - gGL.texCoord2f(uv_rect.mLeft, uv_rect.mTop); - gGL.vertex2f(v.mV[0], v.mV[1] ); - - v = LLVector3(-offset_x, -offset_y, 0.f) * quat; - gGL.texCoord2f(uv_rect.mLeft, uv_rect.mBottom); - gGL.vertex2f(v.mV[0], v.mV[1] ); - - v = LLVector3(offset_x, -offset_y, 0.f) * quat; - gGL.texCoord2f(uv_rect.mRight, uv_rect.mBottom); - gGL.vertex2f(v.mV[0], v.mV[1] ); - } - gGL.end(); - gGL.popUIMatrix(); - } -} - - -void gl_stippled_line_3d( const LLVector3& start, const LLVector3& end, const LLColor4& color, F32 phase ) -{ - phase = fmod(phase, 1.f); - - S32 shift = S32(phase * 4.f) % 4; - - // Stippled line - LLGLEnable stipple(GL_LINE_STIPPLE); - - gGL.color4f(color.mV[VRED], color.mV[VGREEN], color.mV[VBLUE], color.mV[VALPHA]); - - gGL.flush(); - glLineWidth(2.5f); - - if (!LLGLSLShader::sNoFixedFunction) - { - glLineStipple(2, 0x3333 << shift); - } - - gGL.begin(LLRender::LINES); - { - gGL.vertex3fv( start.mV ); - gGL.vertex3fv( end.mV ); - } - gGL.end(); - - LLUI::setLineWidth(1.f); -} - -void gl_arc_2d(F32 center_x, F32 center_y, F32 radius, S32 steps, BOOL filled, F32 start_angle, F32 end_angle) -{ - if (end_angle < start_angle) - { - end_angle += F_TWO_PI; - } - - gGL.pushUIMatrix(); - { - gGL.translateUI(center_x, center_y, 0.f); - - // Inexact, but reasonably fast. - F32 delta = (end_angle - start_angle) / steps; - F32 sin_delta = sin( delta ); - F32 cos_delta = cos( delta ); - F32 x = cosf(start_angle) * radius; - F32 y = sinf(start_angle) * radius; - - if (filled) - { - gGL.begin(LLRender::TRIANGLE_FAN); - gGL.vertex2f(0.f, 0.f); - // make sure circle is complete - steps += 1; - } - else - { - gGL.begin(LLRender::LINE_STRIP); - } - - while( steps-- ) - { - // Successive rotations - gGL.vertex2f( x, y ); - F32 x_new = x * cos_delta - y * sin_delta; - y = x * sin_delta + y * cos_delta; - x = x_new; - } - gGL.end(); - } - gGL.popUIMatrix(); -} - -void gl_circle_2d(F32 center_x, F32 center_y, F32 radius, S32 steps, BOOL filled) -{ - gGL.pushUIMatrix(); - { - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - gGL.translateUI(center_x, center_y, 0.f); - - // Inexact, but reasonably fast. - F32 delta = F_TWO_PI / steps; - F32 sin_delta = sin( delta ); - F32 cos_delta = cos( delta ); - F32 x = radius; - F32 y = 0.f; - - if (filled) - { - gGL.begin(LLRender::TRIANGLE_FAN); - gGL.vertex2f(0.f, 0.f); - // make sure circle is complete - steps += 1; - } - else - { - gGL.begin(LLRender::LINE_LOOP); - } - - while( steps-- ) - { - // Successive rotations - gGL.vertex2f( x, y ); - F32 x_new = x * cos_delta - y * sin_delta; - y = x * sin_delta + y * cos_delta; - x = x_new; - } - gGL.end(); - } - gGL.popUIMatrix(); -} - -// Renders a ring with sides (tube shape) -void gl_deep_circle( F32 radius, F32 depth, S32 steps ) -{ - F32 x = radius; - F32 y = 0.f; - F32 angle_delta = F_TWO_PI / (F32)steps; - gGL.begin( LLRender::TRIANGLE_STRIP ); - { - S32 step = steps + 1; // An extra step to close the circle. - while( step-- ) - { - gGL.vertex3f( x, y, depth ); - gGL.vertex3f( x, y, 0.f ); - - F32 x_new = x * cosf(angle_delta) - y * sinf(angle_delta); - y = x * sinf(angle_delta) + y * cosf(angle_delta); - x = x_new; - } - } - gGL.end(); -} - -void gl_ring( F32 radius, F32 width, const LLColor4& center_color, const LLColor4& side_color, S32 steps, BOOL render_center ) -{ - gGL.pushUIMatrix(); - { - gGL.translateUI(0.f, 0.f, -width / 2); - if( render_center ) - { - gGL.color4fv(center_color.mV); - gGL.diffuseColor4fv(center_color.mV); - gl_deep_circle( radius, width, steps ); - } - else - { - gGL.diffuseColor4fv(side_color.mV); - gl_washer_2d(radius, radius - width, steps, side_color, side_color); - gGL.translateUI(0.f, 0.f, width); - gl_washer_2d(radius - width, radius, steps, side_color, side_color); - } - } - gGL.popUIMatrix(); -} - -// Draw gray and white checkerboard with black border -void gl_rect_2d_checkerboard(const LLRect& rect, GLfloat alpha) -{ - if (!LLGLSLShader::sNoFixedFunction) - { - // Initialize the first time this is called. - const S32 PIXELS = 32; - static GLubyte checkerboard[PIXELS * PIXELS]; - static BOOL first = TRUE; - if( first ) - { - for( S32 i = 0; i < PIXELS; i++ ) - { - for( S32 j = 0; j < PIXELS; j++ ) - { - checkerboard[i * PIXELS + j] = ((i & 1) ^ (j & 1)) * 0xFF; - } - } - first = FALSE; - } - - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - - // ...white squares - gGL.color4f( 1.f, 1.f, 1.f, alpha ); - gl_rect_2d(rect); - - // ...gray squares - gGL.color4f( .7f, .7f, .7f, alpha ); - gGL.flush(); - - glPolygonStipple( checkerboard ); - - LLGLEnable polygon_stipple(GL_POLYGON_STIPPLE); - gl_rect_2d(rect); - } - else - { //polygon stipple is deprecated, use "Checker" texture - LLPointer img = LLUI::getUIImage("Checker"); - gGL.getTexUnit(0)->bind(img->getImage()); - gGL.getTexUnit(0)->setTextureAddressMode(LLTexUnit::TAM_WRAP); - gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_POINT); - - LLColor4 color(1.f, 1.f, 1.f, alpha); - LLRectf uv_rect(0, 0, rect.getWidth()/32.f, rect.getHeight()/32.f); - - gl_draw_scaled_image(rect.mLeft, rect.mBottom, rect.getWidth(), rect.getHeight(), - img->getImage(), color, uv_rect); - } - - gGL.flush(); -} - - -// Draws the area between two concentric circles, like -// a doughnut or washer. -void gl_washer_2d(F32 outer_radius, F32 inner_radius, S32 steps, const LLColor4& inner_color, const LLColor4& outer_color) -{ - const F32 DELTA = F_TWO_PI / steps; - const F32 SIN_DELTA = sin( DELTA ); - const F32 COS_DELTA = cos( DELTA ); - - F32 x1 = outer_radius; - F32 y1 = 0.f; - F32 x2 = inner_radius; - F32 y2 = 0.f; - - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - - gGL.begin( LLRender::TRIANGLE_STRIP ); - { - steps += 1; // An extra step to close the circle. - while( steps-- ) - { - gGL.color4fv(outer_color.mV); - gGL.vertex2f( x1, y1 ); - gGL.color4fv(inner_color.mV); - gGL.vertex2f( x2, y2 ); - - F32 x1_new = x1 * COS_DELTA - y1 * SIN_DELTA; - y1 = x1 * SIN_DELTA + y1 * COS_DELTA; - x1 = x1_new; - - F32 x2_new = x2 * COS_DELTA - y2 * SIN_DELTA; - y2 = x2 * SIN_DELTA + y2 * COS_DELTA; - x2 = x2_new; - } - } - gGL.end(); -} - -// Draws the area between two concentric circles, like -// a doughnut or washer. -void gl_washer_segment_2d(F32 outer_radius, F32 inner_radius, F32 start_radians, F32 end_radians, S32 steps, const LLColor4& inner_color, const LLColor4& outer_color) -{ - const F32 DELTA = (end_radians - start_radians) / steps; - const F32 SIN_DELTA = sin( DELTA ); - const F32 COS_DELTA = cos( DELTA ); - - F32 x1 = outer_radius * cos( start_radians ); - F32 y1 = outer_radius * sin( start_radians ); - F32 x2 = inner_radius * cos( start_radians ); - F32 y2 = inner_radius * sin( start_radians ); - - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - gGL.begin( LLRender::TRIANGLE_STRIP ); - { - steps += 1; // An extra step to close the circle. - while( steps-- ) - { - gGL.color4fv(outer_color.mV); - gGL.vertex2f( x1, y1 ); - gGL.color4fv(inner_color.mV); - gGL.vertex2f( x2, y2 ); - - F32 x1_new = x1 * COS_DELTA - y1 * SIN_DELTA; - y1 = x1 * SIN_DELTA + y1 * COS_DELTA; - x1 = x1_new; - - F32 x2_new = x2 * COS_DELTA - y2 * SIN_DELTA; - y2 = x2 * SIN_DELTA + y2 * COS_DELTA; - x2 = x2_new; - } - } - gGL.end(); -} - -void gl_rect_2d_simple_tex( S32 width, S32 height ) -{ - gGL.begin( LLRender::QUADS ); - - gGL.texCoord2f(1.f, 1.f); - gGL.vertex2i(width, height); - - gGL.texCoord2f(0.f, 1.f); - gGL.vertex2i(0, height); - - gGL.texCoord2f(0.f, 0.f); - gGL.vertex2i(0, 0); - - gGL.texCoord2f(1.f, 0.f); - gGL.vertex2i(width, 0); - - gGL.end(); -} - -void gl_rect_2d_simple( S32 width, S32 height ) -{ - gGL.begin( LLRender::QUADS ); - gGL.vertex2i(width, height); - gGL.vertex2i(0, height); - gGL.vertex2i(0, 0); - gGL.vertex2i(width, 0); - gGL.end(); -} - -void gl_segmented_rect_2d_tex(const S32 left, - const S32 top, - const S32 right, - const S32 bottom, - const S32 texture_width, - const S32 texture_height, - const S32 border_size, - const U32 edges) -{ - S32 width = llabs(right - left); - S32 height = llabs(top - bottom); - - gGL.pushUIMatrix(); - - gGL.translateUI((F32)left, (F32)bottom, 0.f); - LLVector2 border_uv_scale((F32)border_size / (F32)texture_width, (F32)border_size / (F32)texture_height); - - if (border_uv_scale.mV[VX] > 0.5f) - { - border_uv_scale *= 0.5f / border_uv_scale.mV[VX]; - } - if (border_uv_scale.mV[VY] > 0.5f) - { - border_uv_scale *= 0.5f / border_uv_scale.mV[VY]; - } - - F32 border_scale = llmin((F32)border_size, (F32)width * 0.5f, (F32)height * 0.5f); - LLVector2 border_width_left = ((edges & (~(U32)ROUNDED_RECT_RIGHT)) != 0) ? LLVector2(border_scale, 0.f) : LLVector2::zero; - LLVector2 border_width_right = ((edges & (~(U32)ROUNDED_RECT_LEFT)) != 0) ? LLVector2(border_scale, 0.f) : LLVector2::zero; - LLVector2 border_height_bottom = ((edges & (~(U32)ROUNDED_RECT_TOP)) != 0) ? LLVector2(0.f, border_scale) : LLVector2::zero; - LLVector2 border_height_top = ((edges & (~(U32)ROUNDED_RECT_BOTTOM)) != 0) ? LLVector2(0.f, border_scale) : LLVector2::zero; - LLVector2 width_vec((F32)width, 0.f); - LLVector2 height_vec(0.f, (F32)height); - - gGL.begin(LLRender::QUADS); - { - // draw bottom left - gGL.texCoord2f(0.f, 0.f); - gGL.vertex2f(0.f, 0.f); - - gGL.texCoord2f(border_uv_scale.mV[VX], 0.f); - gGL.vertex2fv(border_width_left.mV); - - gGL.texCoord2f(border_uv_scale.mV[VX], border_uv_scale.mV[VY]); - gGL.vertex2fv((border_width_left + border_height_bottom).mV); - - gGL.texCoord2f(0.f, border_uv_scale.mV[VY]); - gGL.vertex2fv(border_height_bottom.mV); - - // draw bottom middle - gGL.texCoord2f(border_uv_scale.mV[VX], 0.f); - gGL.vertex2fv(border_width_left.mV); - - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 0.f); - gGL.vertex2fv((width_vec - border_width_right).mV); - - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], border_uv_scale.mV[VY]); - gGL.vertex2fv((width_vec - border_width_right + border_height_bottom).mV); - - gGL.texCoord2f(border_uv_scale.mV[VX], border_uv_scale.mV[VY]); - gGL.vertex2fv((border_width_left + border_height_bottom).mV); - - // draw bottom right - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 0.f); - gGL.vertex2fv((width_vec - border_width_right).mV); - - gGL.texCoord2f(1.f, 0.f); - gGL.vertex2fv(width_vec.mV); - - gGL.texCoord2f(1.f, border_uv_scale.mV[VY]); - gGL.vertex2fv((width_vec + border_height_bottom).mV); - - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], border_uv_scale.mV[VY]); - gGL.vertex2fv((width_vec - border_width_right + border_height_bottom).mV); - - // draw left - gGL.texCoord2f(0.f, border_uv_scale.mV[VY]); - gGL.vertex2fv(border_height_bottom.mV); - - gGL.texCoord2f(border_uv_scale.mV[VX], border_uv_scale.mV[VY]); - gGL.vertex2fv((border_width_left + border_height_bottom).mV); - - gGL.texCoord2f(border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((border_width_left + height_vec - border_height_top).mV); - - gGL.texCoord2f(0.f, 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((height_vec - border_height_top).mV); - - // draw middle - gGL.texCoord2f(border_uv_scale.mV[VX], border_uv_scale.mV[VY]); - gGL.vertex2fv((border_width_left + border_height_bottom).mV); - - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], border_uv_scale.mV[VY]); - gGL.vertex2fv((width_vec - border_width_right + border_height_bottom).mV); - - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((width_vec - border_width_right + height_vec - border_height_top).mV); - - gGL.texCoord2f(border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((border_width_left + height_vec - border_height_top).mV); - - // draw right - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], border_uv_scale.mV[VY]); - gGL.vertex2fv((width_vec - border_width_right + border_height_bottom).mV); - - gGL.texCoord2f(1.f, border_uv_scale.mV[VY]); - gGL.vertex2fv((width_vec + border_height_bottom).mV); - - gGL.texCoord2f(1.f, 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((width_vec + height_vec - border_height_top).mV); - - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((width_vec - border_width_right + height_vec - border_height_top).mV); - - // draw top left - gGL.texCoord2f(0.f, 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((height_vec - border_height_top).mV); - - gGL.texCoord2f(border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((border_width_left + height_vec - border_height_top).mV); - - gGL.texCoord2f(border_uv_scale.mV[VX], 1.f); - gGL.vertex2fv((border_width_left + height_vec).mV); - - gGL.texCoord2f(0.f, 1.f); - gGL.vertex2fv((height_vec).mV); - - // draw top middle - gGL.texCoord2f(border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((border_width_left + height_vec - border_height_top).mV); - - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((width_vec - border_width_right + height_vec - border_height_top).mV); - - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f); - gGL.vertex2fv((width_vec - border_width_right + height_vec).mV); - - gGL.texCoord2f(border_uv_scale.mV[VX], 1.f); - gGL.vertex2fv((border_width_left + height_vec).mV); - - // draw top right - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((width_vec - border_width_right + height_vec - border_height_top).mV); - - gGL.texCoord2f(1.f, 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((width_vec + height_vec - border_height_top).mV); - - gGL.texCoord2f(1.f, 1.f); - gGL.vertex2fv((width_vec + height_vec).mV); - - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f); - gGL.vertex2fv((width_vec - border_width_right + height_vec).mV); - } - gGL.end(); - - gGL.popUIMatrix(); -} - -//FIXME: rewrite to use scissor? -void gl_segmented_rect_2d_fragment_tex(const S32 left, - const S32 top, - const S32 right, - const S32 bottom, - const S32 texture_width, - const S32 texture_height, - const S32 border_size, - const F32 start_fragment, - const F32 end_fragment, - const U32 edges) -{ - S32 width = llabs(right - left); - S32 height = llabs(top - bottom); - - gGL.pushUIMatrix(); - - gGL.translateUI((F32)left, (F32)bottom, 0.f); - LLVector2 border_uv_scale((F32)border_size / (F32)texture_width, (F32)border_size / (F32)texture_height); - - if (border_uv_scale.mV[VX] > 0.5f) - { - border_uv_scale *= 0.5f / border_uv_scale.mV[VX]; - } - if (border_uv_scale.mV[VY] > 0.5f) - { - border_uv_scale *= 0.5f / border_uv_scale.mV[VY]; - } - - F32 border_scale = llmin((F32)border_size, (F32)width * 0.5f, (F32)height * 0.5f); - LLVector2 border_width_left = ((edges & (~(U32)ROUNDED_RECT_RIGHT)) != 0) ? LLVector2(border_scale, 0.f) : LLVector2::zero; - LLVector2 border_width_right = ((edges & (~(U32)ROUNDED_RECT_LEFT)) != 0) ? LLVector2(border_scale, 0.f) : LLVector2::zero; - LLVector2 border_height_bottom = ((edges & (~(U32)ROUNDED_RECT_TOP)) != 0) ? LLVector2(0.f, border_scale) : LLVector2::zero; - LLVector2 border_height_top = ((edges & (~(U32)ROUNDED_RECT_BOTTOM)) != 0) ? LLVector2(0.f, border_scale) : LLVector2::zero; - LLVector2 width_vec((F32)width, 0.f); - LLVector2 height_vec(0.f, (F32)height); - - F32 middle_start = border_scale / (F32)width; - F32 middle_end = 1.f - middle_start; - - F32 u_min; - F32 u_max; - LLVector2 x_min; - LLVector2 x_max; - - gGL.begin(LLRender::QUADS); - { - if (start_fragment < middle_start) - { - u_min = (start_fragment / middle_start) * border_uv_scale.mV[VX]; - u_max = llmin(end_fragment / middle_start, 1.f) * border_uv_scale.mV[VX]; - x_min = (start_fragment / middle_start) * border_width_left; - x_max = llmin(end_fragment / middle_start, 1.f) * border_width_left; - - // draw bottom left - gGL.texCoord2f(u_min, 0.f); - gGL.vertex2fv(x_min.mV); - - gGL.texCoord2f(border_uv_scale.mV[VX], 0.f); - gGL.vertex2fv(x_max.mV); - - gGL.texCoord2f(u_max, border_uv_scale.mV[VY]); - gGL.vertex2fv((x_max + border_height_bottom).mV); - - gGL.texCoord2f(u_min, border_uv_scale.mV[VY]); - gGL.vertex2fv((x_min + border_height_bottom).mV); - - // draw left - gGL.texCoord2f(u_min, border_uv_scale.mV[VY]); - gGL.vertex2fv((x_min + border_height_bottom).mV); - - gGL.texCoord2f(u_max, border_uv_scale.mV[VY]); - gGL.vertex2fv((x_max + border_height_bottom).mV); - - gGL.texCoord2f(u_max, 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((x_max + height_vec - border_height_top).mV); - - gGL.texCoord2f(u_min, 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((x_min + height_vec - border_height_top).mV); - - // draw top left - gGL.texCoord2f(u_min, 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((x_min + height_vec - border_height_top).mV); - - gGL.texCoord2f(u_max, 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((x_max + height_vec - border_height_top).mV); - - gGL.texCoord2f(u_max, 1.f); - gGL.vertex2fv((x_max + height_vec).mV); - - gGL.texCoord2f(u_min, 1.f); - gGL.vertex2fv((x_min + height_vec).mV); - } - - if (end_fragment > middle_start || start_fragment < middle_end) - { - x_min = border_width_left + ((llclamp(start_fragment, middle_start, middle_end) - middle_start)) * width_vec; - x_max = border_width_left + ((llclamp(end_fragment, middle_start, middle_end) - middle_start)) * width_vec; - - // draw bottom middle - gGL.texCoord2f(border_uv_scale.mV[VX], 0.f); - gGL.vertex2fv(x_min.mV); - - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 0.f); - gGL.vertex2fv((x_max).mV); - - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], border_uv_scale.mV[VY]); - gGL.vertex2fv((x_max + border_height_bottom).mV); - - gGL.texCoord2f(border_uv_scale.mV[VX], border_uv_scale.mV[VY]); - gGL.vertex2fv((x_min + border_height_bottom).mV); - - // draw middle - gGL.texCoord2f(border_uv_scale.mV[VX], border_uv_scale.mV[VY]); - gGL.vertex2fv((x_min + border_height_bottom).mV); - - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], border_uv_scale.mV[VY]); - gGL.vertex2fv((x_max + border_height_bottom).mV); - - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((x_max + height_vec - border_height_top).mV); - - gGL.texCoord2f(border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((x_min + height_vec - border_height_top).mV); - - // draw top middle - gGL.texCoord2f(border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((x_min + height_vec - border_height_top).mV); - - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((x_max + height_vec - border_height_top).mV); - - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f); - gGL.vertex2fv((x_max + height_vec).mV); - - gGL.texCoord2f(border_uv_scale.mV[VX], 1.f); - gGL.vertex2fv((x_min + height_vec).mV); - } - - if (end_fragment > middle_end) - { - u_min = (1.f - llmax(0.f, ((start_fragment - middle_end) / middle_start))) * border_uv_scale.mV[VX]; - u_max = (1.f - ((end_fragment - middle_end) / middle_start)) * border_uv_scale.mV[VX]; - x_min = width_vec - ((1.f - llmax(0.f, ((start_fragment - middle_end) / middle_start))) * border_width_right); - x_max = width_vec - ((1.f - ((end_fragment - middle_end) / middle_start)) * border_width_right); - - // draw bottom right - gGL.texCoord2f(u_min, 0.f); - gGL.vertex2fv((x_min).mV); - - gGL.texCoord2f(u_max, 0.f); - gGL.vertex2fv(x_max.mV); - - gGL.texCoord2f(u_max, border_uv_scale.mV[VY]); - gGL.vertex2fv((x_max + border_height_bottom).mV); - - gGL.texCoord2f(u_min, border_uv_scale.mV[VY]); - gGL.vertex2fv((x_min + border_height_bottom).mV); - - // draw right - gGL.texCoord2f(u_min, border_uv_scale.mV[VY]); - gGL.vertex2fv((x_min + border_height_bottom).mV); - - gGL.texCoord2f(u_max, border_uv_scale.mV[VY]); - gGL.vertex2fv((x_max + border_height_bottom).mV); - - gGL.texCoord2f(u_max, 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((x_max + height_vec - border_height_top).mV); - - gGL.texCoord2f(u_min, 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((x_min + height_vec - border_height_top).mV); - - // draw top right - gGL.texCoord2f(u_min, 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((x_min + height_vec - border_height_top).mV); - - gGL.texCoord2f(u_max, 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((x_max + height_vec - border_height_top).mV); - - gGL.texCoord2f(u_max, 1.f); - gGL.vertex2fv((x_max + height_vec).mV); - - gGL.texCoord2f(u_min, 1.f); - gGL.vertex2fv((x_min + height_vec).mV); - } - } - gGL.end(); - - gGL.popUIMatrix(); -} - -void gl_segmented_rect_3d_tex(const LLVector2& border_scale, const LLVector3& border_width, - const LLVector3& border_height, const LLVector3& width_vec, const LLVector3& height_vec, - const U32 edges) -{ - LLVector3 left_border_width = ((edges & (~(U32)ROUNDED_RECT_RIGHT)) != 0) ? border_width : LLVector3::zero; - LLVector3 right_border_width = ((edges & (~(U32)ROUNDED_RECT_LEFT)) != 0) ? border_width : LLVector3::zero; - - LLVector3 top_border_height = ((edges & (~(U32)ROUNDED_RECT_BOTTOM)) != 0) ? border_height : LLVector3::zero; - LLVector3 bottom_border_height = ((edges & (~(U32)ROUNDED_RECT_TOP)) != 0) ? border_height : LLVector3::zero; - - - gGL.begin(LLRender::QUADS); - { - // draw bottom left - gGL.texCoord2f(0.f, 0.f); - gGL.vertex3f(0.f, 0.f, 0.f); - - gGL.texCoord2f(border_scale.mV[VX], 0.f); - gGL.vertex3fv(left_border_width.mV); - - gGL.texCoord2f(border_scale.mV[VX], border_scale.mV[VY]); - gGL.vertex3fv((left_border_width + bottom_border_height).mV); - - gGL.texCoord2f(0.f, border_scale.mV[VY]); - gGL.vertex3fv(bottom_border_height.mV); - - // draw bottom middle - gGL.texCoord2f(border_scale.mV[VX], 0.f); - gGL.vertex3fv(left_border_width.mV); - - gGL.texCoord2f(1.f - border_scale.mV[VX], 0.f); - gGL.vertex3fv((width_vec - right_border_width).mV); - - gGL.texCoord2f(1.f - border_scale.mV[VX], border_scale.mV[VY]); - gGL.vertex3fv((width_vec - right_border_width + bottom_border_height).mV); - - gGL.texCoord2f(border_scale.mV[VX], border_scale.mV[VY]); - gGL.vertex3fv((left_border_width + bottom_border_height).mV); - - // draw bottom right - gGL.texCoord2f(1.f - border_scale.mV[VX], 0.f); - gGL.vertex3fv((width_vec - right_border_width).mV); - - gGL.texCoord2f(1.f, 0.f); - gGL.vertex3fv(width_vec.mV); - - gGL.texCoord2f(1.f, border_scale.mV[VY]); - gGL.vertex3fv((width_vec + bottom_border_height).mV); - - gGL.texCoord2f(1.f - border_scale.mV[VX], border_scale.mV[VY]); - gGL.vertex3fv((width_vec - right_border_width + bottom_border_height).mV); - - // draw left - gGL.texCoord2f(0.f, border_scale.mV[VY]); - gGL.vertex3fv(bottom_border_height.mV); - - gGL.texCoord2f(border_scale.mV[VX], border_scale.mV[VY]); - gGL.vertex3fv((left_border_width + bottom_border_height).mV); - - gGL.texCoord2f(border_scale.mV[VX], 1.f - border_scale.mV[VY]); - gGL.vertex3fv((left_border_width + height_vec - top_border_height).mV); - - gGL.texCoord2f(0.f, 1.f - border_scale.mV[VY]); - gGL.vertex3fv((height_vec - top_border_height).mV); - - // draw middle - gGL.texCoord2f(border_scale.mV[VX], border_scale.mV[VY]); - gGL.vertex3fv((left_border_width + bottom_border_height).mV); - - gGL.texCoord2f(1.f - border_scale.mV[VX], border_scale.mV[VY]); - gGL.vertex3fv((width_vec - right_border_width + bottom_border_height).mV); - - gGL.texCoord2f(1.f - border_scale.mV[VX], 1.f - border_scale.mV[VY]); - gGL.vertex3fv((width_vec - right_border_width + height_vec - top_border_height).mV); - - gGL.texCoord2f(border_scale.mV[VX], 1.f - border_scale.mV[VY]); - gGL.vertex3fv((left_border_width + height_vec - top_border_height).mV); - - // draw right - gGL.texCoord2f(1.f - border_scale.mV[VX], border_scale.mV[VY]); - gGL.vertex3fv((width_vec - right_border_width + bottom_border_height).mV); - - gGL.texCoord2f(1.f, border_scale.mV[VY]); - gGL.vertex3fv((width_vec + bottom_border_height).mV); - - gGL.texCoord2f(1.f, 1.f - border_scale.mV[VY]); - gGL.vertex3fv((width_vec + height_vec - top_border_height).mV); - - gGL.texCoord2f(1.f - border_scale.mV[VX], 1.f - border_scale.mV[VY]); - gGL.vertex3fv((width_vec - right_border_width + height_vec - top_border_height).mV); - - // draw top left - gGL.texCoord2f(0.f, 1.f - border_scale.mV[VY]); - gGL.vertex3fv((height_vec - top_border_height).mV); - - gGL.texCoord2f(border_scale.mV[VX], 1.f - border_scale.mV[VY]); - gGL.vertex3fv((left_border_width + height_vec - top_border_height).mV); - - gGL.texCoord2f(border_scale.mV[VX], 1.f); - gGL.vertex3fv((left_border_width + height_vec).mV); - - gGL.texCoord2f(0.f, 1.f); - gGL.vertex3fv((height_vec).mV); - - // draw top middle - gGL.texCoord2f(border_scale.mV[VX], 1.f - border_scale.mV[VY]); - gGL.vertex3fv((left_border_width + height_vec - top_border_height).mV); - - gGL.texCoord2f(1.f - border_scale.mV[VX], 1.f - border_scale.mV[VY]); - gGL.vertex3fv((width_vec - right_border_width + height_vec - top_border_height).mV); - - gGL.texCoord2f(1.f - border_scale.mV[VX], 1.f); - gGL.vertex3fv((width_vec - right_border_width + height_vec).mV); - - gGL.texCoord2f(border_scale.mV[VX], 1.f); - gGL.vertex3fv((left_border_width + height_vec).mV); - - // draw top right - gGL.texCoord2f(1.f - border_scale.mV[VX], 1.f - border_scale.mV[VY]); - gGL.vertex3fv((width_vec - right_border_width + height_vec - top_border_height).mV); - - gGL.texCoord2f(1.f, 1.f - border_scale.mV[VY]); - gGL.vertex3fv((width_vec + height_vec - top_border_height).mV); - - gGL.texCoord2f(1.f, 1.f); - gGL.vertex3fv((width_vec + height_vec).mV); - - gGL.texCoord2f(1.f - border_scale.mV[VX], 1.f); - gGL.vertex3fv((width_vec - right_border_width + height_vec).mV); - } - gGL.end(); - -} - -void gl_segmented_rect_3d_tex_top(const LLVector2& border_scale, const LLVector3& border_width, const LLVector3& border_height, const LLVector3& width_vec, const LLVector3& height_vec) -{ - gl_segmented_rect_3d_tex(border_scale, border_width, border_height, width_vec, height_vec, ROUNDED_RECT_TOP); -} - void LLUI::initClass(const settings_map_t& settings, LLImageProviderInterface* image_provider, LLUIAudioCallback audio_callback, const LLVector2* scale_factor, const std::string& language) { + LLRender2D::initClass(image_provider, scale_factor); sSettingGroups = settings; if ((get_ptr_in_map(sSettingGroups, std::string("config")) == NULL) || @@ -1632,9 +151,7 @@ void LLUI::initClass(const settings_map_t& settings, llerrs << "Failure to initialize configuration groups" << llendl; } - sImageProvider = image_provider; sAudioCallback = audio_callback; - sGLScaleFactor = (scale_factor == NULL) ? LLVector2(1.f, 1.f) : *scale_factor; sWindow = NULL; // set later in startup LLFontGL::sShadowColor = LLUIColorTable::instance().getColor("ColorDropShadow"); @@ -1668,10 +185,7 @@ void LLUI::initClass(const settings_map_t& settings, void LLUI::cleanupClass() { - if(sImageProvider) - { - sImageProvider->cleanUp(); -} + LLRender2D::cleanupClass(); } void LLUI::setPopupFuncs(const add_popup_t& add_popup, const remove_popup_t& remove_popup, const clear_popups_t& clear_popups) @@ -1695,60 +209,12 @@ void LLUI::dirtyRect(LLRect rect) } } - -//static -void LLUI::translate(F32 x, F32 y, F32 z) -{ - gGL.translateUI(x,y,z); - LLFontGL::sCurOrigin.mX += (S32) x; - LLFontGL::sCurOrigin.mY += (S32) y; - LLFontGL::sCurDepth += z; -} - -//static -void LLUI::pushMatrix() -{ - gGL.pushUIMatrix(); - LLFontGL::sOriginStack.push_back(std::make_pair(LLFontGL::sCurOrigin, LLFontGL::sCurDepth)); -} - -//static -void LLUI::popMatrix() -{ - gGL.popUIMatrix(); - LLFontGL::sCurOrigin = LLFontGL::sOriginStack.back().first; - LLFontGL::sCurDepth = LLFontGL::sOriginStack.back().second; - LLFontGL::sOriginStack.pop_back(); -} - -//static -void LLUI::loadIdentity() -{ - gGL.loadUIIdentity(); - LLFontGL::sCurOrigin.mX = 0; - LLFontGL::sCurOrigin.mY = 0; - LLFontGL::sCurDepth = 0.f; -} - -//static -void LLUI::setScaleFactor(const LLVector2 &scale_factor) -{ - sGLScaleFactor = scale_factor; -} - -//static -void LLUI::setLineWidth(F32 width) -{ - gGL.flush(); - glLineWidth(width * lerp(sGLScaleFactor.mV[VX], sGLScaleFactor.mV[VY], 0.5f)); -} - //static void LLUI::setMousePositionScreen(S32 x, S32 y) { S32 screen_x, screen_y; - screen_x = llround((F32)x * sGLScaleFactor.mV[VX]); - screen_y = llround((F32)y * sGLScaleFactor.mV[VY]); + screen_x = llround((F32)x * getScaleFactor().mV[VX]); + screen_y = llround((F32)y * getScaleFactor().mV[VY]); LLView::getWindow()->setCursorPosition(LLCoordGL(screen_x, screen_y).convert()); } @@ -1759,8 +225,8 @@ void LLUI::getMousePositionScreen(S32 *x, S32 *y) LLCoordWindow cursor_pos_window; getWindow()->getCursorPosition(&cursor_pos_window); LLCoordGL cursor_pos_gl(cursor_pos_window.convert()); - *x = llround((F32)cursor_pos_gl.mX / sGLScaleFactor.mV[VX]); - *y = llround((F32)cursor_pos_gl.mY / sGLScaleFactor.mV[VX]); + *x = llround((F32)cursor_pos_gl.mX / getScaleFactor().mV[VX]); + *y = llround((F32)cursor_pos_gl.mY / getScaleFactor().mV[VX]); } //static @@ -1925,21 +391,21 @@ LLVector2 LLUI::getWindowSize() LLCoordWindow window_rect; sWindow->getSize(&window_rect); - return LLVector2(window_rect.mX / sGLScaleFactor.mV[VX], window_rect.mY / sGLScaleFactor.mV[VY]); + return LLVector2(window_rect.mX / getScaleFactor().mV[VX], window_rect.mY / getScaleFactor().mV[VY]); } //static void LLUI::screenPointToGL(S32 screen_x, S32 screen_y, S32 *gl_x, S32 *gl_y) { - *gl_x = llround((F32)screen_x * sGLScaleFactor.mV[VX]); - *gl_y = llround((F32)screen_y * sGLScaleFactor.mV[VY]); + *gl_x = llround((F32)screen_x * getScaleFactor().mV[VX]); + *gl_y = llround((F32)screen_y * getScaleFactor().mV[VY]); } //static void LLUI::glPointToScreen(S32 gl_x, S32 gl_y, S32 *screen_x, S32 *screen_y) { - *screen_x = llround((F32)gl_x / sGLScaleFactor.mV[VX]); - *screen_y = llround((F32)gl_y / sGLScaleFactor.mV[VY]); + *screen_x = llround((F32)gl_x / getScaleFactor().mV[VX]); + *screen_y = llround((F32)gl_y / getScaleFactor().mV[VY]); } //static @@ -1956,27 +422,6 @@ void LLUI::glRectToScreen(const LLRect& gl, LLRect *screen) glPointToScreen(gl.mRight, gl.mBottom, &screen->mRight, &screen->mBottom); } -//static -LLPointer LLUI::getUIImageByID(const LLUUID& image_id, S32 priority) -{ - if (sImageProvider) - { - return sImageProvider->getUIImageByID(image_id, priority); - } - else - { - return NULL; - } -} - -//static -LLPointer LLUI::getUIImage(const std::string& name, S32 priority) -{ - if (!name.empty() && sImageProvider) - return sImageProvider->getUIImage(name, priority); - else - return NULL; -} LLControlGroup& LLUI::getControlControlGroup (const std::string& controlname) { diff --git a/indra/llui/llui.h b/indra/llui/llui.h index 28e84fa444..a38ae9a560 100644 --- a/indra/llui/llui.h +++ b/indra/llui/llui.h @@ -1,6 +1,6 @@ /** * @file llui.h - * @brief GL function declarations and other general static UI services. + * @brief General static UI services. * * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code @@ -24,122 +24,37 @@ * $/LicenseInfo$ */ -// All immediate-mode gl drawing should happen here. #ifndef LL_LLUI_H #define LL_LLUI_H -#include "llpointer.h" // LLPointer<> #include "llrect.h" #include "llcontrol.h" #include "llcoord.h" -#include "llglslshader.h" +#include "v2math.h" #include "llinitparam.h" #include "llregistry.h" +#include "llrender2dutils.h" +#include "llpointer.h" #include "lluicolor.h" #include "lluicolortable.h" +#include "lluiimage.h" #include #include "lllazyvalue.h" #include "llframetimer.h" #include -// LLUIFactory -#include "llsd.h" - // for initparam specialization #include "llfontgl.h" -class LLColor4; -class LLVector3; -class LLVector2; -class LLUIImage; class LLUUID; class LLWindow; class LLView; class LLHelp; -// UI colors -extern const LLColor4 UI_VERTEX_COLOR; void make_ui_sound(const char* name); -BOOL ui_point_in_rect(S32 x, S32 y, S32 left, S32 top, S32 right, S32 bottom); -void gl_state_for_2d(S32 width, S32 height); - -void gl_line_2d(S32 x1, S32 y1, S32 x2, S32 y2); -void gl_line_2d(S32 x1, S32 y1, S32 x2, S32 y2, const LLColor4 &color ); -void gl_triangle_2d(S32 x1, S32 y1, S32 x2, S32 y2, S32 x3, S32 y3, const LLColor4& color, BOOL filled); -void gl_rect_2d_simple( S32 width, S32 height ); - -void gl_draw_x(const LLRect& rect, const LLColor4& color); - -void gl_rect_2d(S32 left, S32 top, S32 right, S32 bottom, BOOL filled = TRUE ); -void gl_rect_2d(S32 left, S32 top, S32 right, S32 bottom, const LLColor4 &color, BOOL filled = TRUE ); -void gl_rect_2d_offset_local( S32 left, S32 top, S32 right, S32 bottom, const LLColor4 &color, S32 pixel_offset = 0, BOOL filled = TRUE ); -void gl_rect_2d_offset_local( S32 left, S32 top, S32 right, S32 bottom, S32 pixel_offset = 0, BOOL filled = TRUE ); -void gl_rect_2d(const LLRect& rect, BOOL filled = TRUE ); -void gl_rect_2d(const LLRect& rect, const LLColor4& color, BOOL filled = TRUE ); -void gl_rect_2d_checkerboard(const LLRect& rect, GLfloat alpha = 1.0f); - -void gl_drop_shadow(S32 left, S32 top, S32 right, S32 bottom, const LLColor4 &start_color, S32 lines); - -void gl_circle_2d(F32 x, F32 y, F32 radius, S32 steps, BOOL filled); -void gl_arc_2d(F32 center_x, F32 center_y, F32 radius, S32 steps, BOOL filled, F32 start_angle, F32 end_angle); -void gl_deep_circle( F32 radius, F32 depth ); -void gl_ring( F32 radius, F32 width, const LLColor4& center_color, const LLColor4& side_color, S32 steps, BOOL render_center ); -void gl_corners_2d(S32 left, S32 top, S32 right, S32 bottom, S32 length, F32 max_frac); -void gl_washer_2d(F32 outer_radius, F32 inner_radius, S32 steps, const LLColor4& inner_color, const LLColor4& outer_color); -void gl_washer_segment_2d(F32 outer_radius, F32 inner_radius, F32 start_radians, F32 end_radians, S32 steps, const LLColor4& inner_color, const LLColor4& outer_color); - -void gl_draw_image(S32 x, S32 y, LLTexture* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); -void gl_draw_scaled_image(S32 x, S32 y, S32 width, S32 height, LLTexture* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); -void gl_draw_rotated_image(S32 x, S32 y, F32 degrees, LLTexture* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); -void gl_draw_scaled_rotated_image(S32 x, S32 y, S32 width, S32 height, F32 degrees,LLTexture* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); -void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 border_width, S32 border_height, S32 width, S32 height, LLTexture* image, const LLColor4 &color, BOOL solid_color = FALSE, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); -void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 width, S32 height, LLTexture* image, const LLColor4 &color, BOOL solid_color = FALSE, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f), const LLRectf& scale_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); - -void gl_stippled_line_3d( const LLVector3& start, const LLVector3& end, const LLColor4& color, F32 phase = 0.f ); - -void gl_rect_2d_simple_tex( S32 width, S32 height ); - -// segmented rectangles - -/* - TL |______TOP_________| TR - /| |\ - _/_|__________________|_\_ - L| | MIDDLE | |R - _|_|__________________|_|_ - \ | BOTTOM | / - BL\|__________________|/ BR - | | -*/ - -typedef enum e_rounded_edge -{ - ROUNDED_RECT_LEFT = 0x1, - ROUNDED_RECT_TOP = 0x2, - ROUNDED_RECT_RIGHT = 0x4, - ROUNDED_RECT_BOTTOM = 0x8, - ROUNDED_RECT_ALL = 0xf -}ERoundedEdge; - - -void gl_segmented_rect_2d_tex(const S32 left, const S32 top, const S32 right, const S32 bottom, const S32 texture_width, const S32 texture_height, const S32 border_size, const U32 edges = ROUNDED_RECT_ALL); -void gl_segmented_rect_2d_fragment_tex(const S32 left, const S32 top, const S32 right, const S32 bottom, const S32 texture_width, const S32 texture_height, const S32 border_size, const F32 start_fragment, const F32 end_fragment, const U32 edges = ROUNDED_RECT_ALL); -void gl_segmented_rect_3d_tex(const LLVector2& border_scale, const LLVector3& border_width, const LLVector3& border_height, const LLVector3& width_vec, const LLVector3& height_vec, U32 edges = ROUNDED_RECT_ALL); -void gl_segmented_rect_3d_tex_top(const LLVector2& border_scale, const LLVector3& border_width, const LLVector3& border_height, const LLVector3& width_vec, const LLVector3& height_vec); - -inline void gl_rect_2d( const LLRect& rect, BOOL filled ) -{ - gl_rect_2d( rect.mLeft, rect.mTop, rect.mRight, rect.mBottom, filled ); -} - -inline void gl_rect_2d_offset_local( const LLRect& rect, S32 pixel_offset, BOOL filled) -{ - gl_rect_2d_offset_local( rect.mLeft, rect.mTop, rect.mRight, rect.mBottom, pixel_offset, filled ); -} - class LLImageProviderInterface; typedef void (*LLUIAudioCallback)(const LLUUID& uuid); @@ -280,10 +195,10 @@ public: static void cleanupClass(); static void setPopupFuncs(const add_popup_t& add_popup, const remove_popup_t&, const clear_popups_t& ); - static void pushMatrix(); - static void popMatrix(); - static void loadIdentity(); - static void translate(F32 x, F32 y, F32 z = 0.0f); + static void pushMatrix() { LLRender2D::pushMatrix(); } + static void popMatrix() { LLRender2D::popMatrix(); } + static void loadIdentity() { LLRender2D::loadIdentity(); } + static void translate(F32 x, F32 y, F32 z = 0.0f) { LLRender2D::translate(x, y, z); } static LLRect sDirtyRect; static BOOL sDirty; @@ -333,10 +248,13 @@ public: static void getMousePositionScreen(S32 *x, S32 *y); static void setMousePositionLocal(const LLView* viewp, S32 x, S32 y); static void getMousePositionLocal(const LLView* viewp, S32 *x, S32 *y); - static void setScaleFactor(const LLVector2& scale_factor); - static void setLineWidth(F32 width); - static LLPointer getUIImageByID(const LLUUID& image_id, S32 priority = 0); - static LLPointer getUIImage(const std::string& name, S32 priority = 0); + static LLVector2& getScaleFactor() { return LLRender2D::sGLScaleFactor; } + static void setScaleFactor(const LLVector2& scale_factor) { LLRender2D::setScaleFactor(scale_factor); } + static void setLineWidth(F32 width) { LLRender2D::setLineWidth(width); } + static LLPointer getUIImageByID(const LLUUID& image_id, S32 priority = 0) + { return LLRender2D::getUIImageByID(image_id, priority); } + static LLPointer getUIImage(const std::string& name, S32 priority = 0) + { return LLRender2D::getUIImage(name, priority); } static LLVector2 getWindowSize(); static void screenPointToGL(S32 screen_x, S32 screen_y, S32 *gl_x, S32 *gl_y); static void glPointToScreen(S32 gl_x, S32 gl_y, S32 *screen_x, S32 *screen_y); @@ -365,12 +283,10 @@ public: // static settings_map_t sSettingGroups; static LLUIAudioCallback sAudioCallback; - static LLVector2 sGLScaleFactor; static LLWindow* sWindow; static LLView* sRootView; static LLHelp* sHelpImpl; private: - static LLImageProviderInterface* sImageProvider; static std::vector sXUIPaths; static LLFrameTimer sMouseIdleTimer; static add_popup_t sAddPopupFunc; @@ -381,18 +297,6 @@ private: // Moved LLLocalClipRect to lllocalcliprect.h -//RN: maybe this needs to moved elsewhere? -class LLImageProviderInterface -{ -protected: - LLImageProviderInterface() {}; - virtual ~LLImageProviderInterface() {}; -public: - virtual LLPointer getUIImage(const std::string& name, S32 priority) = 0; - virtual LLPointer getUIImageByID(const LLUUID& id, S32 priority) = 0; - virtual void cleanUp() = 0; -}; - class LLCallbackRegistry { public: @@ -603,7 +507,4 @@ namespace LLInitParam }; } -extern LLGLSLShader gSolidColorProgram; -extern LLGLSLShader gUIProgram; - #endif diff --git a/indra/llui/lluiimage.cpp b/indra/llui/lluiimage.cpp deleted file mode 100644 index 1d9ce29ba9..0000000000 --- a/indra/llui/lluiimage.cpp +++ /dev/null @@ -1,199 +0,0 @@ -/** - * @file lluiimage.cpp - * @brief UI implementation - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -// Utilities functions the user interface needs - -//#include "llviewerprecompiledheaders.h" -#include "linden_common.h" - -// Project includes -#include "lluiimage.h" -#include "llui.h" - -LLUIImage::LLUIImage(const std::string& name, LLPointer image) -: mName(name), - mImage(image), - mScaleRegion(0.f, 1.f, 1.f, 0.f), - mClipRegion(0.f, 1.f, 1.f, 0.f), - mUniformScaling(TRUE), - mNoClip(TRUE), - mImageLoaded(NULL) -{ -} - -LLUIImage::~LLUIImage() -{ - delete mImageLoaded; -} - -void LLUIImage::setClipRegion(const LLRectf& region) -{ - mClipRegion = region; - mNoClip = mClipRegion.mLeft == 0.f - && mClipRegion.mRight == 1.f - && mClipRegion.mBottom == 0.f - && mClipRegion.mTop == 1.f; -} - -void LLUIImage::setScaleRegion(const LLRectf& region) -{ - mScaleRegion = region; - mUniformScaling = mScaleRegion.mLeft == 0.f - && mScaleRegion.mRight == 1.f - && mScaleRegion.mBottom == 0.f - && mScaleRegion.mTop == 1.f; -} - -//TODO: move drawing implementation inside class -void LLUIImage::draw(S32 x, S32 y, const LLColor4& color) const -{ - gl_draw_scaled_image(x, y, getWidth(), getHeight(), mImage, color, mClipRegion); -} - -void LLUIImage::draw(S32 x, S32 y, S32 width, S32 height, const LLColor4& color) const -{ - if (mUniformScaling) - { - gl_draw_scaled_image(x, y, width, height, mImage, color, mClipRegion); - } - else - { - gl_draw_scaled_image_with_border( - x, y, - width, height, - mImage, - color, - FALSE, - mClipRegion, - mScaleRegion); - } -} - -void LLUIImage::drawSolid(S32 x, S32 y, S32 width, S32 height, const LLColor4& color) const -{ - gl_draw_scaled_image_with_border( - x, y, - width, height, - mImage, - color, - TRUE, - mClipRegion, - mScaleRegion); -} - -void LLUIImage::drawBorder(S32 x, S32 y, S32 width, S32 height, const LLColor4& color, S32 border_width) const -{ - LLRect border_rect; - border_rect.setOriginAndSize(x, y, width, height); - border_rect.stretch(border_width, border_width); - drawSolid(border_rect, color); -} - -S32 LLUIImage::getWidth() const -{ - // return clipped dimensions of actual image area - return llround((F32)mImage->getWidth(0) * mClipRegion.getWidth()); -} - -S32 LLUIImage::getHeight() const -{ - // return clipped dimensions of actual image area - return llround((F32)mImage->getHeight(0) * mClipRegion.getHeight()); -} - -S32 LLUIImage::getTextureWidth() const -{ - return mImage->getWidth(0); -} - -S32 LLUIImage::getTextureHeight() const -{ - return mImage->getHeight(0); -} - -boost::signals2::connection LLUIImage::addLoadedCallback( const image_loaded_signal_t::slot_type& cb ) -{ - if (!mImageLoaded) - { - mImageLoaded = new image_loaded_signal_t(); - } - return mImageLoaded->connect(cb); -} - - -void LLUIImage::onImageLoaded() -{ - if (mImageLoaded) - { - (*mImageLoaded)(); - } -} - - -namespace LLInitParam -{ - void ParamValue >::updateValueFromBlock() - { - // The keyword "none" is specifically requesting a null image - // do not default to current value. Used to overwrite template images. - if (name() == "none") - { - updateValue(NULL); - return; - } - - LLUIImage* imagep = LLUI::getUIImage(name()); - if (imagep) - { - updateValue(imagep); - } - } - - void ParamValue >::updateBlockFromValue(bool make_block_authoritative) - { - if (getValue() == NULL) - { - name.set("none", make_block_authoritative); - } - else - { - name.set(getValue()->getName(), make_block_authoritative); - } - } - - - bool ParamCompare::equals( - LLUIImage* const &a, - LLUIImage* const &b) - { - // force all LLUIImages for XML UI export to be "non-default" - if (!a && !b) - return false; - else - return (a == b); - } -} - diff --git a/indra/llui/lluiimage.h b/indra/llui/lluiimage.h deleted file mode 100644 index f07e8fa746..0000000000 --- a/indra/llui/lluiimage.h +++ /dev/null @@ -1,124 +0,0 @@ -/** - * @file lluiimage.h - * @brief wrapper for images used in the UI that handles smart scaling, etc. - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifndef LL_LLUIIMAGE_H -#define LL_LLUIIMAGE_H - -#include "v4color.h" -#include "llpointer.h" -#include "llrefcount.h" -#include "llrefcount.h" -#include "llrect.h" -#include -#include -#include "llinitparam.h" -#include "lltexture.h" - -extern const LLColor4 UI_VERTEX_COLOR; - -class LLUIImage : public LLRefCount -{ -public: - typedef boost::signals2::signal image_loaded_signal_t; - - LLUIImage(const std::string& name, LLPointer image); - virtual ~LLUIImage(); - - void setClipRegion(const LLRectf& region); - void setScaleRegion(const LLRectf& region); - - LLPointer getImage() { return mImage; } - const LLPointer& getImage() const { return mImage; } - - void draw(S32 x, S32 y, S32 width, S32 height, const LLColor4& color = UI_VERTEX_COLOR) const; - void draw(S32 x, S32 y, const LLColor4& color = UI_VERTEX_COLOR) const; - void draw(const LLRect& rect, const LLColor4& color = UI_VERTEX_COLOR) const { draw(rect.mLeft, rect.mBottom, rect.getWidth(), rect.getHeight(), color); } - - void drawSolid(S32 x, S32 y, S32 width, S32 height, const LLColor4& color) const; - void drawSolid(const LLRect& rect, const LLColor4& color) const { drawSolid(rect.mLeft, rect.mBottom, rect.getWidth(), rect.getHeight(), color); } - void drawSolid(S32 x, S32 y, const LLColor4& color) const { drawSolid(x, y, getWidth(), getHeight(), color); } - - void drawBorder(S32 x, S32 y, S32 width, S32 height, const LLColor4& color, S32 border_width) const; - void drawBorder(const LLRect& rect, const LLColor4& color, S32 border_width) const { drawBorder(rect.mLeft, rect.mBottom, rect.getWidth(), rect.getHeight(), color, border_width); } - void drawBorder(S32 x, S32 y, const LLColor4& color, S32 border_width) const { drawBorder(x, y, getWidth(), getHeight(), color, border_width); } - - const std::string& getName() const { return mName; } - - virtual S32 getWidth() const; - virtual S32 getHeight() const; - - // returns dimensions of underlying textures, which might not be equal to ui image portion - S32 getTextureWidth() const; - S32 getTextureHeight() const; - - boost::signals2::connection addLoadedCallback( const image_loaded_signal_t::slot_type& cb ); - - void onImageLoaded(); - -protected: - image_loaded_signal_t* mImageLoaded; - - std::string mName; - LLRectf mScaleRegion; - LLRectf mClipRegion; - LLPointer mImage; - BOOL mUniformScaling; - BOOL mNoClip; -}; - -namespace LLInitParam -{ - template<> - class ParamValue > - : public CustomParamValue - { - typedef boost::add_reference::type>::type T_const_ref; - typedef CustomParamValue super_t; - public: - Optional name; - - ParamValue(LLUIImage* const& image) - : super_t(image) - { - updateBlockFromValue(false); - addSynonym(name, "name"); - } - - void updateValueFromBlock(); - void updateBlockFromValue(bool make_block_authoritative); - }; - - // Need custom comparison function for our test app, which only loads - // LLUIImage* as NULL. - template<> - struct ParamCompare - { - static bool equals(LLUIImage* const &a, LLUIImage* const &b); - }; -} - -typedef LLPointer LLUIImagePtr; -#endif diff --git a/indra/llui/tests/llurlentry_test.cpp b/indra/llui/tests/llurlentry_test.cpp index 8f0a48018f..6c51024d2c 100644 --- a/indra/llui/tests/llurlentry_test.cpp +++ b/indra/llui/tests/llurlentry_test.cpp @@ -31,7 +31,7 @@ #include "llurlentry_stub.cpp" #include "lltut.h" #include "../lluicolortable.h" -#include "../lluiimage.h" +#include "lluiimage.h" #include diff --git a/indra/llui/tests/llurlmatch_test.cpp b/indra/llui/tests/llurlmatch_test.cpp index 963473c92a..88a2cfb1e0 100644 --- a/indra/llui/tests/llurlmatch_test.cpp +++ b/indra/llui/tests/llurlmatch_test.cpp @@ -28,7 +28,7 @@ #include "linden_common.h" #include "../llurlmatch.h" -#include "../lluiimage.h" +#include "lluiimage.h" #include "lltut.h" // link seams diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt index 21b1512e58..a17a3b11ec 100755 --- a/indra/newview/CMakeLists.txt +++ b/indra/newview/CMakeLists.txt @@ -304,6 +304,7 @@ set(viewer_SOURCE_FILES llinventorybridge.cpp llinventoryfilter.cpp llinventoryfunctions.cpp + llinventoryicon.cpp llinventoryitemslist.cpp llinventorylistitem.cpp llinventorymodel.cpp @@ -872,6 +873,7 @@ set(viewer_HEADER_FILES llinventorybridge.h llinventoryfilter.h llinventoryfunctions.h + llinventoryicon.h llinventoryitemslist.h llinventorylistitem.h llinventorymodel.h diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp index 6ca77ba4dd..fbf15ff5ce 100644 --- a/indra/newview/llappviewer.cpp +++ b/indra/newview/llappviewer.cpp @@ -771,7 +771,7 @@ bool LLAppViewer::init() LLUI::initClass(settings_map, LLUIImageList::getInstance(), ui_audio_callback, - &LLUI::sGLScaleFactor); + &LLUI::getScaleFactor()); LL_INFOS("InitInfo") << "UI initialized." << LL_ENDL ; // Setup paths and LLTrans after LLUI::initClass has been called. diff --git a/indra/newview/llfloaterbuycontents.cpp b/indra/newview/llfloaterbuycontents.cpp index 809d344d01..df802f0a0e 100644 --- a/indra/newview/llfloaterbuycontents.cpp +++ b/indra/newview/llfloaterbuycontents.cpp @@ -40,6 +40,7 @@ #include "llcheckboxctrl.h" #include "llinventorydefines.h" #include "llinventoryfunctions.h" +#include "llinventoryicon.h" #include "llinventorymodel.h" // for gInventory #include "llfirstuse.h" #include "llfloaterreg.h" diff --git a/indra/newview/llglsandbox.cpp b/indra/newview/llglsandbox.cpp index 1208c9378e..60fa53f491 100644 --- a/indra/newview/llglsandbox.cpp +++ b/indra/newview/llglsandbox.cpp @@ -79,10 +79,10 @@ void LLToolSelectRect::handleRectangleSelection(S32 x, S32 y, MASK mask) S32 top = llmax(y, mDragStartY); S32 bottom =llmin(y, mDragStartY); - left = llround((F32) left * LLUI::sGLScaleFactor.mV[VX]); - right = llround((F32) right * LLUI::sGLScaleFactor.mV[VX]); - top = llround((F32) top * LLUI::sGLScaleFactor.mV[VY]); - bottom = llround((F32) bottom * LLUI::sGLScaleFactor.mV[VY]); + left = llround((F32) left * LLUI::getScaleFactor().mV[VX]); + right = llround((F32) right * LLUI::getScaleFactor().mV[VX]); + top = llround((F32) top * LLUI::getScaleFactor().mV[VY]); + bottom = llround((F32) bottom * LLUI::getScaleFactor().mV[VY]); F32 old_far_plane = LLViewerCamera::getInstance()->getFar(); F32 old_near_plane = LLViewerCamera::getInstance()->getNear(); diff --git a/indra/newview/llinventorybridge.cpp b/indra/newview/llinventorybridge.cpp index dc6147898a..4834d8dd70 100755 --- a/indra/newview/llinventorybridge.cpp +++ b/indra/newview/llinventorybridge.cpp @@ -50,6 +50,7 @@ #include "llclipboard.h" #include "llinventorydefines.h" #include "llinventoryfunctions.h" +#include "llinventoryicon.h" #include "llinventorymodel.h" #include "llinventorymodelbackgroundfetch.h" #include "llinventorypanel.h" @@ -1510,7 +1511,7 @@ LLUIImagePtr LLItemBridge::getIcon() const mIsLink); } - return LLInventoryIcon::getIcon(LLInventoryIcon::ICONNAME_OBJECT); + return LLInventoryIcon::getIcon(LLInventoryType::ICONNAME_OBJECT); } PermissionMask LLItemBridge::getPermissionMask() const diff --git a/indra/newview/llinventoryicon.cpp b/indra/newview/llinventoryicon.cpp new file mode 100644 index 0000000000..14efc25fb9 --- /dev/null +++ b/indra/newview/llinventoryicon.cpp @@ -0,0 +1,183 @@ +/** + * @file llinventoryicon.cpp + * @brief Implementation of the inventory icon. + * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "linden_common.h" +#include "llinventoryicon.h" + +#include "lldictionary.h" +#include "llinventorydefines.h" +#include "llui.h" +#include "llwearabletype.h" + +struct IconEntry : public LLDictionaryEntry +{ + IconEntry(const std::string &item_name) + : + LLDictionaryEntry(item_name) + {} +}; + +class LLIconDictionary : public LLSingleton, + public LLDictionary +{ +public: + LLIconDictionary(); +}; + +LLIconDictionary::LLIconDictionary() +{ + addEntry(LLInventoryType::ICONNAME_TEXTURE, new IconEntry("Inv_Texture")); + addEntry(LLInventoryType::ICONNAME_SOUND, new IconEntry("Inv_Sound")); + addEntry(LLInventoryType::ICONNAME_CALLINGCARD_ONLINE, new IconEntry("Inv_CallingCard")); + addEntry(LLInventoryType::ICONNAME_CALLINGCARD_OFFLINE, new IconEntry("Inv_CallingCard")); + addEntry(LLInventoryType::ICONNAME_LANDMARK, new IconEntry("Inv_Landmark")); + addEntry(LLInventoryType::ICONNAME_LANDMARK_VISITED, new IconEntry("Inv_Landmark")); + addEntry(LLInventoryType::ICONNAME_SCRIPT, new IconEntry("Inv_Script")); + addEntry(LLInventoryType::ICONNAME_CLOTHING, new IconEntry("Inv_Clothing")); + addEntry(LLInventoryType::ICONNAME_OBJECT, new IconEntry("Inv_Object")); + addEntry(LLInventoryType::ICONNAME_OBJECT_MULTI, new IconEntry("Inv_Object_Multi")); + addEntry(LLInventoryType::ICONNAME_NOTECARD, new IconEntry("Inv_Notecard")); + addEntry(LLInventoryType::ICONNAME_BODYPART, new IconEntry("Inv_Skin")); + addEntry(LLInventoryType::ICONNAME_SNAPSHOT, new IconEntry("Inv_Snapshot")); + + addEntry(LLInventoryType::ICONNAME_BODYPART_SHAPE, new IconEntry("Inv_BodyShape")); + addEntry(LLInventoryType::ICONNAME_BODYPART_SKIN, new IconEntry("Inv_Skin")); + addEntry(LLInventoryType::ICONNAME_BODYPART_HAIR, new IconEntry("Inv_Hair")); + addEntry(LLInventoryType::ICONNAME_BODYPART_EYES, new IconEntry("Inv_Eye")); + + addEntry(LLInventoryType::ICONNAME_CLOTHING_SHIRT, new IconEntry("Inv_Shirt")); + addEntry(LLInventoryType::ICONNAME_CLOTHING_PANTS, new IconEntry("Inv_Pants")); + addEntry(LLInventoryType::ICONNAME_CLOTHING_SHOES, new IconEntry("Inv_Shoe")); + addEntry(LLInventoryType::ICONNAME_CLOTHING_SOCKS, new IconEntry("Inv_Socks")); + addEntry(LLInventoryType::ICONNAME_CLOTHING_JACKET, new IconEntry("Inv_Jacket")); + addEntry(LLInventoryType::ICONNAME_CLOTHING_GLOVES, new IconEntry("Inv_Gloves")); + addEntry(LLInventoryType::ICONNAME_CLOTHING_UNDERSHIRT, new IconEntry("Inv_Undershirt")); + addEntry(LLInventoryType::ICONNAME_CLOTHING_UNDERPANTS, new IconEntry("Inv_Underpants")); + addEntry(LLInventoryType::ICONNAME_CLOTHING_SKIRT, new IconEntry("Inv_Skirt")); + addEntry(LLInventoryType::ICONNAME_CLOTHING_ALPHA, new IconEntry("Inv_Alpha")); + addEntry(LLInventoryType::ICONNAME_CLOTHING_TATTOO, new IconEntry("Inv_Tattoo")); + addEntry(LLInventoryType::ICONNAME_ANIMATION, new IconEntry("Inv_Animation")); + addEntry(LLInventoryType::ICONNAME_GESTURE, new IconEntry("Inv_Gesture")); + + addEntry(LLInventoryType::ICONNAME_CLOTHING_PHYSICS, new IconEntry("Inv_Physics")); + + addEntry(LLInventoryType::ICONNAME_LINKITEM, new IconEntry("Inv_LinkItem")); + addEntry(LLInventoryType::ICONNAME_LINKFOLDER, new IconEntry("Inv_LinkFolder")); + addEntry(LLInventoryType::ICONNAME_MESH, new IconEntry("Inv_Mesh")); + + addEntry(LLInventoryType::ICONNAME_INVALID, new IconEntry("Inv_Invalid")); + + addEntry(LLInventoryType::ICONNAME_NONE, new IconEntry("NONE")); +} + +LLUIImagePtr LLInventoryIcon::getIcon(LLAssetType::EType asset_type, + LLInventoryType::EType inventory_type, + U32 misc_flag, + BOOL item_is_multi) +{ + const std::string& icon_name = getIconName(asset_type, inventory_type, misc_flag, item_is_multi); + return LLUI::getUIImage(icon_name); +} + +LLUIImagePtr LLInventoryIcon::getIcon(LLInventoryType::EIconName idx) +{ + return LLUI::getUIImage(getIconName(idx)); +} + +const std::string& LLInventoryIcon::getIconName(LLAssetType::EType asset_type, + LLInventoryType::EType inventory_type, + U32 misc_flag, + BOOL item_is_multi) +{ + LLInventoryType::EIconName idx = LLInventoryType::ICONNAME_OBJECT; + if (item_is_multi) + { + idx = LLInventoryType::ICONNAME_OBJECT_MULTI; + return getIconName(idx); + } + + switch(asset_type) + { + case LLAssetType::AT_TEXTURE: + idx = (inventory_type == LLInventoryType::IT_SNAPSHOT) ? LLInventoryType::ICONNAME_SNAPSHOT : LLInventoryType::ICONNAME_TEXTURE; + break; + case LLAssetType::AT_SOUND: + idx = LLInventoryType::ICONNAME_SOUND; + break; + case LLAssetType::AT_CALLINGCARD: + idx = (misc_flag != 0) ? LLInventoryType::ICONNAME_CALLINGCARD_ONLINE : LLInventoryType::ICONNAME_CALLINGCARD_OFFLINE; + break; + case LLAssetType::AT_LANDMARK: + idx = (misc_flag != 0) ? LLInventoryType::ICONNAME_LANDMARK_VISITED : LLInventoryType::ICONNAME_LANDMARK; + break; + case LLAssetType::AT_SCRIPT: + case LLAssetType::AT_LSL_TEXT: + case LLAssetType::AT_LSL_BYTECODE: + idx = LLInventoryType::ICONNAME_SCRIPT; + break; + case LLAssetType::AT_CLOTHING: + case LLAssetType::AT_BODYPART: + idx = assignWearableIcon(misc_flag); + break; + case LLAssetType::AT_NOTECARD: + idx = LLInventoryType::ICONNAME_NOTECARD; + break; + case LLAssetType::AT_ANIMATION: + idx = LLInventoryType::ICONNAME_ANIMATION; + break; + case LLAssetType::AT_GESTURE: + idx = LLInventoryType::ICONNAME_GESTURE; + break; + case LLAssetType::AT_LINK: + idx = LLInventoryType::ICONNAME_LINKITEM; + break; + case LLAssetType::AT_LINK_FOLDER: + idx = LLInventoryType::ICONNAME_LINKFOLDER; + break; + case LLAssetType::AT_OBJECT: + idx = LLInventoryType::ICONNAME_OBJECT; + break; + case LLAssetType::AT_MESH: + idx = LLInventoryType::ICONNAME_MESH; + default: + break; + } + + return getIconName(idx); +} + + +const std::string& LLInventoryIcon::getIconName(LLInventoryType::EIconName idx) +{ + const IconEntry *entry = LLIconDictionary::instance().lookup(idx); + return entry->mName; +} + +LLInventoryType::EIconName LLInventoryIcon::assignWearableIcon(U32 misc_flag) +{ + const LLWearableType::EType wearable_type = LLWearableType::EType(LLInventoryItemFlags::II_FLAGS_WEARABLES_MASK & misc_flag); + return LLWearableType::getIconName(wearable_type); +} diff --git a/indra/newview/llinventoryicon.h b/indra/newview/llinventoryicon.h new file mode 100644 index 0000000000..659448143d --- /dev/null +++ b/indra/newview/llinventoryicon.h @@ -0,0 +1,56 @@ +/** + * @file llinventoryfunctions.h + * @brief Miscellaneous inventory-related functions and classes + * class definition + * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_LLINVENTORYICON_H +#define LL_LLINVENTORYICON_H + +#include "llassettype.h" +#include "llinventorytype.h" +#include "lluiimage.h" + +class LLInventoryIcon +{ +public: + static const std::string& getIconName(LLAssetType::EType asset_type, + LLInventoryType::EType inventory_type = LLInventoryType::IT_NONE, + U32 misc_flag = 0, // different meanings depending on item type + BOOL item_is_multi = FALSE); + static const std::string& getIconName(LLInventoryType::EIconName idx); + + static LLUIImagePtr getIcon(LLAssetType::EType asset_type, + LLInventoryType::EType inventory_type = LLInventoryType::IT_NONE, + U32 misc_flag = 0, // different meanings depending on item type + BOOL item_is_multi = FALSE); + static LLUIImagePtr getIcon(LLInventoryType::EIconName idx); + +protected: + static LLInventoryType::EIconName assignWearableIcon(U32 misc_flag); +}; +#endif // LL_LLINVENTORYICON_H + + + diff --git a/indra/newview/llinventorylistitem.cpp b/indra/newview/llinventorylistitem.cpp index 3e0849a795..26041767fd 100644 --- a/indra/newview/llinventorylistitem.cpp +++ b/indra/newview/llinventorylistitem.cpp @@ -37,6 +37,7 @@ #include "lltextutil.h" // newview +#include "llinventoryicon.h" #include "llinventorymodel.h" #include "llviewerinventory.h" diff --git a/indra/newview/llmediactrl.cpp b/indra/newview/llmediactrl.cpp index 7650fe9229..04744ab34c 100644 --- a/indra/newview/llmediactrl.cpp +++ b/indra/newview/llmediactrl.cpp @@ -119,8 +119,8 @@ LLMediaCtrl::LLMediaCtrl( const Params& p) : if(!getDecoupleTextureSize()) { - S32 screen_width = llround((F32)getRect().getWidth() * LLUI::sGLScaleFactor.mV[VX]); - S32 screen_height = llround((F32)getRect().getHeight() * LLUI::sGLScaleFactor.mV[VY]); + S32 screen_width = llround((F32)getRect().getWidth() * LLUI::getScaleFactor().mV[VX]); + S32 screen_height = llround((F32)getRect().getHeight() * LLUI::getScaleFactor().mV[VY]); setTextureSize(screen_width, screen_height); } @@ -469,8 +469,8 @@ void LLMediaCtrl::reshape( S32 width, S32 height, BOOL called_from_parent ) { if(!getDecoupleTextureSize()) { - S32 screen_width = llround((F32)width * LLUI::sGLScaleFactor.mV[VX]); - S32 screen_height = llround((F32)height * LLUI::sGLScaleFactor.mV[VY]); + S32 screen_width = llround((F32)width * LLUI::getScaleFactor().mV[VX]); + S32 screen_height = llround((F32)height * LLUI::getScaleFactor().mV[VY]); // when floater is minimized, these sizes are negative if ( screen_height > 0 && screen_width > 0 ) @@ -687,7 +687,7 @@ bool LLMediaCtrl::ensureMediaSourceExists() mMediaSource->addObserver( this ); mMediaSource->setBackgroundColor( getBackgroundColor() ); mMediaSource->setTrustedBrowser(mTrusted); - mMediaSource->setPageZoomFactor( LLUI::sGLScaleFactor.mV[ VX ] ); + mMediaSource->setPageZoomFactor( LLUI::getScaleFactor().mV[ VX ] ); if(mClearCache) { @@ -770,7 +770,7 @@ void LLMediaCtrl::draw() { gGL.pushUIMatrix(); { - mMediaSource->setPageZoomFactor( LLUI::sGLScaleFactor.mV[ VX ] ); + mMediaSource->setPageZoomFactor( LLUI::getScaleFactor().mV[ VX ] ); // scale texture to fit the space using texture coords gGL.getTexUnit(0)->bind(media_texture); @@ -884,14 +884,14 @@ void LLMediaCtrl::convertInputCoords(S32& x, S32& y) coords_opengl = mMediaSource->getMediaPlugin()->getTextureCoordsOpenGL(); } - x = llround((F32)x * LLUI::sGLScaleFactor.mV[VX]); + x = llround((F32)x * LLUI::getScaleFactor().mV[VX]); if ( ! coords_opengl ) { - y = llround((F32)(y) * LLUI::sGLScaleFactor.mV[VY]); + y = llround((F32)(y) * LLUI::getScaleFactor().mV[VY]); } else { - y = llround((F32)(getRect().getHeight() - y) * LLUI::sGLScaleFactor.mV[VY]); + y = llround((F32)(getRect().getHeight() - y) * LLUI::getScaleFactor().mV[VY]); }; } diff --git a/indra/newview/llpanelgroupnotices.cpp b/indra/newview/llpanelgroupnotices.cpp index 31c0e3d01a..9a3ea0774b 100644 --- a/indra/newview/llpanelgroupnotices.cpp +++ b/indra/newview/llpanelgroupnotices.cpp @@ -35,6 +35,7 @@ #include "llviewerinventory.h" #include "llinventorydefines.h" #include "llinventoryfunctions.h" +#include "llinventoryicon.h" #include "llinventorymodel.h" #include "llfloaterinventory.h" #include "llagent.h" diff --git a/indra/newview/llpanelobjectinventory.cpp b/indra/newview/llpanelobjectinventory.cpp index 1ca24f3031..7c3425d71b 100644 --- a/indra/newview/llpanelobjectinventory.cpp +++ b/indra/newview/llpanelobjectinventory.cpp @@ -47,6 +47,7 @@ #include "llfolderview.h" #include "llinventorybridge.h" #include "llinventorydefines.h" +#include "llinventoryicon.h" #include "llinventoryfilter.h" #include "llinventoryfunctions.h" #include "llpreviewanim.h" diff --git a/indra/newview/lltoastgroupnotifypanel.cpp b/indra/newview/lltoastgroupnotifypanel.cpp index 75178a6ef8..64be5408be 100644 --- a/indra/newview/lltoastgroupnotifypanel.cpp +++ b/indra/newview/lltoastgroupnotifypanel.cpp @@ -33,6 +33,7 @@ #include "llbutton.h" #include "lliconctrl.h" #include "llinventoryfunctions.h" +#include "llinventoryicon.h" #include "llnotifications.h" #include "llviewertexteditor.h" diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index 3b486efd7e..cc697f8510 100644 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -1440,7 +1440,7 @@ void render_ui_2d() gGL.pushMatrix(); S32 half_width = (gViewerWindow->getWorldViewWidthScaled() / 2); S32 half_height = (gViewerWindow->getWorldViewHeightScaled() / 2); - gGL.scalef(LLUI::sGLScaleFactor.mV[0], LLUI::sGLScaleFactor.mV[1], 1.f); + gGL.scalef(LLUI::getScaleFactor().mV[0], LLUI::getScaleFactor().mV[1], 1.f); gGL.translatef((F32)half_width, (F32)half_height, 0.f); F32 zoom = gAgentCamera.mHUDCurZoom; gGL.scalef(zoom,zoom,1.f); @@ -1478,10 +1478,10 @@ void render_ui_2d() LLUI::sDirtyRect = last_rect; last_rect = t_rect; - last_rect.mLeft = LLRect::tCoordType(last_rect.mLeft / LLUI::sGLScaleFactor.mV[0]); - last_rect.mRight = LLRect::tCoordType(last_rect.mRight / LLUI::sGLScaleFactor.mV[0]); - last_rect.mTop = LLRect::tCoordType(last_rect.mTop / LLUI::sGLScaleFactor.mV[1]); - last_rect.mBottom = LLRect::tCoordType(last_rect.mBottom / LLUI::sGLScaleFactor.mV[1]); + last_rect.mLeft = LLRect::tCoordType(last_rect.mLeft / LLUI::getScaleFactor().mV[0]); + last_rect.mRight = LLRect::tCoordType(last_rect.mRight / LLUI::getScaleFactor().mV[0]); + last_rect.mTop = LLRect::tCoordType(last_rect.mTop / LLUI::getScaleFactor().mV[1]); + last_rect.mBottom = LLRect::tCoordType(last_rect.mBottom / LLUI::getScaleFactor().mV[1]); LLRect clip_rect(last_rect); diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index d5ca01931f..dd29260f70 100755 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -2140,7 +2140,7 @@ void LLViewerWindow::reshape(S32 width, S32 height) calcDisplayScale(); - BOOL display_scale_changed = mDisplayScale != LLUI::sGLScaleFactor; + BOOL display_scale_changed = mDisplayScale != LLUI::getScaleFactor(); LLUI::setScaleFactor(mDisplayScale); // update our window rectangle @@ -2346,7 +2346,7 @@ void LLViewerWindow::draw() // scale view by UI global scale factor and aspect ratio correction factor gGL.scaleUI(mDisplayScale.mV[VX], mDisplayScale.mV[VY], 1.f); - LLVector2 old_scale_factor = LLUI::sGLScaleFactor; + LLVector2 old_scale_factor = LLUI::getScaleFactor(); // apply camera zoom transform (for high res screenshots) F32 zoom_factor = LLViewerCamera::getInstance()->getZoomFactor(); S16 sub_region = LLViewerCamera::getInstance()->getZoomSubRegion(); @@ -2360,7 +2360,7 @@ void LLViewerWindow::draw() (F32)getWindowHeightScaled() * -(F32)pos_y, 0.f); gGL.scalef(zoom_factor, zoom_factor, 1.f); - LLUI::sGLScaleFactor *= zoom_factor; + LLUI::getScaleFactor() *= zoom_factor; } // Draw tool specific overlay on world @@ -2408,7 +2408,7 @@ void LLViewerWindow::draw() LLFontGL::HCENTER, LLFontGL::TOP); } - LLUI::sGLScaleFactor = old_scale_factor; + LLUI::setScaleFactor(old_scale_factor); } LLUI::popMatrix(); gGL.popMatrix(); @@ -3208,8 +3208,8 @@ void LLViewerWindow::updateLayout() void LLViewerWindow::updateMouseDelta() { - S32 dx = lltrunc((F32) (mCurrentMousePoint.mX - mLastMousePoint.mX) * LLUI::sGLScaleFactor.mV[VX]); - S32 dy = lltrunc((F32) (mCurrentMousePoint.mY - mLastMousePoint.mY) * LLUI::sGLScaleFactor.mV[VY]); + S32 dx = lltrunc((F32) (mCurrentMousePoint.mX - mLastMousePoint.mX) * LLUI::getScaleFactor().mV[VX]); + S32 dy = lltrunc((F32) (mCurrentMousePoint.mY - mLastMousePoint.mY) * LLUI::getScaleFactor().mV[VY]); //RN: fix for asynchronous notification of mouse leaving window not working LLCoordWindow mouse_pos; diff --git a/indra/newview/llwearableitemslist.cpp b/indra/newview/llwearableitemslist.cpp index c7e9215643..c196d70617 100755 --- a/indra/newview/llwearableitemslist.cpp +++ b/indra/newview/llwearableitemslist.cpp @@ -34,6 +34,7 @@ #include "llagentwearables.h" #include "llappearancemgr.h" #include "llinventoryfunctions.h" +#include "llinventoryicon.h" #include "lltransutil.h" #include "llviewerattachmenu.h" #include "llvoavatarself.h" diff --git a/indra/newview/llworldmapview.cpp b/indra/newview/llworldmapview.cpp index a3ccf87cfc..428be8efb9 100644 --- a/indra/newview/llworldmapview.cpp +++ b/indra/newview/llworldmapview.cpp @@ -421,7 +421,7 @@ void LLWorldMapView::draw() { // Inform the fetch mechanism of the size we need S32 draw_size = llround(sMapScale); - overlayimage->setKnownDrawSize(llround(draw_size * LLUI::sGLScaleFactor.mV[VX]), llround(draw_size * LLUI::sGLScaleFactor.mV[VY])); + overlayimage->setKnownDrawSize(llround(draw_size * LLUI::getScaleFactor().mV[VX]), llround(draw_size * LLUI::getScaleFactor().mV[VY])); // Draw something whenever we have enough info if (overlayimage->hasGLTexture()) { -- cgit v1.3 From d3924200b6b8817461c0f10f87a643005466d4af Mon Sep 17 00:00:00 2001 From: Don Kjer Date: Sun, 23 Sep 2012 03:06:11 +0000 Subject: Removing unused gHeadlessClient code from viewer --- autobuild.xml | 4 +-- indra/llrender/llgl.cpp | 60 ++++++--------------------------- indra/llrender/llgl.h | 1 - indra/llrender/llimagegl.cpp | 2 -- indra/llwindow/llwindow.cpp | 34 +++++++------------ indra/llwindow/llwindow.h | 1 - indra/llwindow/llwindowheadless.cpp | 2 +- indra/llwindow/llwindowheadless.h | 2 +- indra/llwindow/llwindowmacosx.cpp | 3 +- indra/llwindow/llwindowmacosx.h | 2 +- indra/llwindow/llwindowmesaheadless.cpp | 29 +++++++--------- indra/llwindow/llwindowmesaheadless.h | 2 +- indra/llwindow/llwindowsdl.cpp | 3 +- indra/llwindow/llwindowsdl.h | 2 +- indra/llwindow/llwindowwin32.cpp | 2 +- indra/llwindow/llwindowwin32.h | 2 +- indra/newview/llappviewer.cpp | 10 ++---- indra/newview/llstartup.cpp | 11 ------ indra/newview/llviewerdisplay.cpp | 18 ---------- indra/newview/llviewerobjectlist.cpp | 1 - indra/newview/llviewerwindow.cpp | 47 ++------------------------ indra/newview/pipeline.cpp | 1 - 22 files changed, 51 insertions(+), 188 deletions(-) (limited to 'indra/newview/llviewerwindow.cpp') diff --git a/autobuild.xml b/autobuild.xml index 49d8ca14bd..0c2fb6783f 100644 --- a/autobuild.xml +++ b/autobuild.xml @@ -1254,9 +1254,9 @@ archive hash - 2b9b2a86d70c87a6a5942faac278b57f + 9ddf0bb2238a937f0115d6c9f0cf723f url - http://s3-proxy.lindenlab.com/private-builds-secondlife-com/hg/repo/llappearanceutility-source/rev/265061/arch/Linux/installer/llappearanceutility_source-0.1-linux-20120921.tar.bz2 + http://s3-proxy.lindenlab.com/private-builds-secondlife-com/hg/repo/llappearanceutility-source/rev/265084/arch/Linux/installer/llappearanceutility_source-0.1-linux-20120923.tar.bz2 name linux diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp index 0b56b3889c..a53c3ca9b7 100644 --- a/indra/llrender/llgl.cpp +++ b/indra/llrender/llgl.cpp @@ -58,13 +58,8 @@ BOOL gDebugSession = FALSE; BOOL gDebugGL = FALSE; BOOL gClothRipple = FALSE; -BOOL gHeadlessClient = FALSE; BOOL gGLActive = FALSE; -static const std::string HEADLESS_VENDOR_STRING("Linden Lab"); -static const std::string HEADLESS_RENDERER_STRING("Headless"); -static const std::string HEADLESS_VERSION_STRING("1.0"); - std::ofstream gFailLog; #if GL_ARB_debug_output @@ -789,19 +784,9 @@ void LLGLManager::setToDebugGPU() void LLGLManager::getGLInfo(LLSD& info) { - if (gHeadlessClient) - { - info["GLInfo"]["GLVendor"] = HEADLESS_VENDOR_STRING; - info["GLInfo"]["GLRenderer"] = HEADLESS_RENDERER_STRING; - info["GLInfo"]["GLVersion"] = HEADLESS_VERSION_STRING; - return; - } - else - { - info["GLInfo"]["GLVendor"] = std::string((const char *)glGetString(GL_VENDOR)); - info["GLInfo"]["GLRenderer"] = std::string((const char *)glGetString(GL_RENDERER)); - info["GLInfo"]["GLVersion"] = std::string((const char *)glGetString(GL_VERSION)); - } + info["GLInfo"]["GLVendor"] = std::string((const char *)glGetString(GL_VENDOR)); + info["GLInfo"]["GLRenderer"] = std::string((const char *)glGetString(GL_RENDERER)); + info["GLInfo"]["GLVersion"] = std::string((const char *)glGetString(GL_VERSION)); #if !LL_MESA_HEADLESS std::string all_exts = ll_safe_string((const char *)gGLHExts.mSysExts); @@ -818,18 +803,9 @@ std::string LLGLManager::getGLInfoString() { std::string info_str; - if (gHeadlessClient) - { - info_str += std::string("GL_VENDOR ") + HEADLESS_VENDOR_STRING + std::string("\n"); - info_str += std::string("GL_RENDERER ") + HEADLESS_RENDERER_STRING + std::string("\n"); - info_str += std::string("GL_VERSION ") + HEADLESS_VERSION_STRING + std::string("\n"); - } - else - { - info_str += std::string("GL_VENDOR ") + ll_safe_string((const char *)glGetString(GL_VENDOR)) + std::string("\n"); - info_str += std::string("GL_RENDERER ") + ll_safe_string((const char *)glGetString(GL_RENDERER)) + std::string("\n"); - info_str += std::string("GL_VERSION ") + ll_safe_string((const char *)glGetString(GL_VERSION)) + std::string("\n"); - } + info_str += std::string("GL_VENDOR ") + ll_safe_string((const char *)glGetString(GL_VENDOR)) + std::string("\n"); + info_str += std::string("GL_RENDERER ") + ll_safe_string((const char *)glGetString(GL_RENDERER)) + std::string("\n"); + info_str += std::string("GL_VERSION ") + ll_safe_string((const char *)glGetString(GL_VERSION)) + std::string("\n"); #if !LL_MESA_HEADLESS std::string all_exts= ll_safe_string(((const char *)gGLHExts.mSysExts)); @@ -842,18 +818,9 @@ std::string LLGLManager::getGLInfoString() void LLGLManager::printGLInfoString() { - if (gHeadlessClient) - { - LL_INFOS("RenderInit") << "GL_VENDOR: " << HEADLESS_VENDOR_STRING << LL_ENDL; - LL_INFOS("RenderInit") << "GL_RENDERER: " << HEADLESS_RENDERER_STRING << LL_ENDL; - LL_INFOS("RenderInit") << "GL_VERSION: " << HEADLESS_VERSION_STRING << LL_ENDL; - } - else - { - LL_INFOS("RenderInit") << "GL_VENDOR: " << ((const char *)glGetString(GL_VENDOR)) << LL_ENDL; - LL_INFOS("RenderInit") << "GL_RENDERER: " << ((const char *)glGetString(GL_RENDERER)) << LL_ENDL; - LL_INFOS("RenderInit") << "GL_VERSION: " << ((const char *)glGetString(GL_VERSION)) << LL_ENDL; - } + LL_INFOS("RenderInit") << "GL_VENDOR: " << ((const char *)glGetString(GL_VENDOR)) << LL_ENDL; + LL_INFOS("RenderInit") << "GL_RENDERER: " << ((const char *)glGetString(GL_RENDERER)) << LL_ENDL; + LL_INFOS("RenderInit") << "GL_VERSION: " << ((const char *)glGetString(GL_VERSION)) << LL_ENDL; #if !LL_MESA_HEADLESS std::string all_exts= ll_safe_string(((const char *)gGLHExts.mSysExts)); @@ -865,14 +832,7 @@ void LLGLManager::printGLInfoString() std::string LLGLManager::getRawGLString() { std::string gl_string; - if (gHeadlessClient) - { - gl_string = HEADLESS_VENDOR_STRING + " " + HEADLESS_RENDERER_STRING; - } - else - { - gl_string = ll_safe_string((char*)glGetString(GL_VENDOR)) + " " + ll_safe_string((char*)glGetString(GL_RENDERER)); - } + gl_string = ll_safe_string((char*)glGetString(GL_VENDOR)) + " " + ll_safe_string((char*)glGetString(GL_RENDERER)); return gl_string; } diff --git a/indra/llrender/llgl.h b/indra/llrender/llgl.h index 964495a3ab..d77c3ede06 100644 --- a/indra/llrender/llgl.h +++ b/indra/llrender/llgl.h @@ -453,7 +453,6 @@ void init_glstates(); void parse_gl_version( S32* major, S32* minor, S32* release, std::string* vendor_specific, std::string* version_string ); extern BOOL gClothRipple; -extern BOOL gHeadlessClient; extern BOOL gGLActive; // Deal with changing glext.h definitions for newer SDK versions, specifically diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp index a4d7872ec2..d561f63544 100755 --- a/indra/llrender/llimagegl.cpp +++ b/indra/llrender/llimagegl.cpp @@ -1222,7 +1222,6 @@ void LLImageGL::setManualImage(U32 target, S32 miplevel, S32 intformat, S32 widt //the texture is assiciate with some image by calling glTexImage outside LLImageGL BOOL LLImageGL::createGLTexture() { - if (gHeadlessClient) return FALSE; if (gGLManager.mIsDisabled) { llwarns << "Trying to create a texture while GL is disabled!" << llendl; @@ -1252,7 +1251,6 @@ BOOL LLImageGL::createGLTexture() BOOL LLImageGL::createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S32 usename/*=0*/, BOOL to_create, S32 category) { - if (gHeadlessClient) return FALSE; if (gGLManager.mIsDisabled) { llwarns << "Trying to create a texture while GL is disabled!" << llendl; diff --git a/indra/llwindow/llwindow.cpp b/indra/llwindow/llwindow.cpp index d83278d875..9e4ad310c7 100644 --- a/indra/llwindow/llwindow.cpp +++ b/indra/llwindow/llwindow.cpp @@ -388,38 +388,28 @@ LLWindow* LLWindowManager::createWindow( BOOL fullscreen, BOOL clearBg, BOOL disable_vsync, - BOOL use_gl, BOOL ignore_pixel_depth, U32 fsaa_samples) { LLWindow* new_window; - if (use_gl) - { #if LL_MESA_HEADLESS - new_window = new LLWindowMesaHeadless(callbacks, - title, name, x, y, width, height, flags, - fullscreen, clearBg, disable_vsync, use_gl, ignore_pixel_depth); + new_window = new LLWindowMesaHeadless(callbacks, + title, name, x, y, width, height, flags, + fullscreen, clearBg, disable_vsync, ignore_pixel_depth); #elif LL_SDL - new_window = new LLWindowSDL(callbacks, - title, x, y, width, height, flags, - fullscreen, clearBg, disable_vsync, use_gl, ignore_pixel_depth, fsaa_samples); + new_window = new LLWindowSDL(callbacks, + title, x, y, width, height, flags, + fullscreen, clearBg, disable_vsync, ignore_pixel_depth, fsaa_samples); #elif LL_WINDOWS - new_window = new LLWindowWin32(callbacks, - title, name, x, y, width, height, flags, - fullscreen, clearBg, disable_vsync, use_gl, ignore_pixel_depth, fsaa_samples); + new_window = new LLWindowWin32(callbacks, + title, name, x, y, width, height, flags, + fullscreen, clearBg, disable_vsync, ignore_pixel_depth, fsaa_samples); #elif LL_DARWIN - new_window = new LLWindowMacOSX(callbacks, - title, name, x, y, width, height, flags, - fullscreen, clearBg, disable_vsync, use_gl, ignore_pixel_depth, fsaa_samples); + new_window = new LLWindowMacOSX(callbacks, + title, name, x, y, width, height, flags, + fullscreen, clearBg, disable_vsync, ignore_pixel_depth, fsaa_samples); #endif - } - else - { - new_window = new LLWindowHeadless(callbacks, - title, name, x, y, width, height, flags, - fullscreen, clearBg, disable_vsync, use_gl, ignore_pixel_depth); - } if (FALSE == new_window->isValid()) { diff --git a/indra/llwindow/llwindow.h b/indra/llwindow/llwindow.h index 4da87f4e06..e92b0fd387 100644 --- a/indra/llwindow/llwindow.h +++ b/indra/llwindow/llwindow.h @@ -265,7 +265,6 @@ public: BOOL fullscreen = FALSE, BOOL clearBg = FALSE, BOOL disable_vsync = TRUE, - BOOL use_gl = TRUE, BOOL ignore_pixel_depth = FALSE, U32 fsaa_samples = 0); static BOOL destroyWindow(LLWindow* window); diff --git a/indra/llwindow/llwindowheadless.cpp b/indra/llwindow/llwindowheadless.cpp index e6e6bc67ff..dbdb40f5b9 100644 --- a/indra/llwindow/llwindowheadless.cpp +++ b/indra/llwindow/llwindowheadless.cpp @@ -35,7 +35,7 @@ // LLWindowHeadless::LLWindowHeadless(LLWindowCallbacks* callbacks, const std::string& title, const std::string& name, S32 x, S32 y, S32 width, S32 height, U32 flags, BOOL fullscreen, BOOL clear_background, - BOOL disable_vsync, BOOL use_gl, BOOL ignore_pixel_depth) + BOOL disable_vsync, BOOL ignore_pixel_depth) : LLWindow(callbacks, fullscreen, flags) { // Initialize a headless keyboard. diff --git a/indra/llwindow/llwindowheadless.h b/indra/llwindow/llwindowheadless.h index 1f767f4c97..72f9684ca3 100644 --- a/indra/llwindow/llwindowheadless.h +++ b/indra/llwindow/llwindowheadless.h @@ -96,7 +96,7 @@ public: S32 x, S32 y, S32 width, S32 height, U32 flags, BOOL fullscreen, BOOL clear_background, - BOOL disable_vsync, BOOL use_gl, BOOL ignore_pixel_depth); + BOOL disable_vsync, BOOL ignore_pixel_depth); virtual ~LLWindowHeadless(); private: diff --git a/indra/llwindow/llwindowmacosx.cpp b/indra/llwindow/llwindowmacosx.cpp index 97637c937f..413a9df616 100644 --- a/indra/llwindow/llwindowmacosx.cpp +++ b/indra/llwindow/llwindowmacosx.cpp @@ -210,7 +210,7 @@ LLWindowMacOSX::LLWindowMacOSX(LLWindowCallbacks* callbacks, const std::string& title, const std::string& name, S32 x, S32 y, S32 width, S32 height, U32 flags, BOOL fullscreen, BOOL clearBg, - BOOL disable_vsync, BOOL use_gl, + BOOL disable_vsync, BOOL ignore_pixel_depth, U32 fsaa_samples) : LLWindow(NULL, fullscreen, flags) @@ -228,7 +228,6 @@ LLWindowMacOSX::LLWindowMacOSX(LLWindowCallbacks* callbacks, gKeyboard = new LLKeyboardMacOSX(); gKeyboard->setCallbacks(callbacks); - // Ignore use_gl for now, only used for drones on PC mWindow = NULL; mContext = NULL; mPixelFormat = NULL; diff --git a/indra/llwindow/llwindowmacosx.h b/indra/llwindow/llwindowmacosx.h index 52ba8b3bf3..4484787a4e 100644 --- a/indra/llwindow/llwindowmacosx.h +++ b/indra/llwindow/llwindowmacosx.h @@ -122,7 +122,7 @@ public: protected: LLWindowMacOSX(LLWindowCallbacks* callbacks, const std::string& title, const std::string& name, int x, int y, int width, int height, U32 flags, - BOOL fullscreen, BOOL clearBg, BOOL disable_vsync, BOOL use_gl, + BOOL fullscreen, BOOL clearBg, BOOL disable_vsync, BOOL ignore_pixel_depth, U32 fsaa_samples); ~LLWindowMacOSX(); diff --git a/indra/llwindow/llwindowmesaheadless.cpp b/indra/llwindow/llwindowmesaheadless.cpp index 11c22ac94e..2b668d3fc4 100644 --- a/indra/llwindow/llwindowmesaheadless.cpp +++ b/indra/llwindow/llwindowmesaheadless.cpp @@ -41,28 +41,25 @@ U16 *gMesaBuffer = NULL; LLWindowMesaHeadless::LLWindowMesaHeadless(LLWindowCallbacks* callbacks, const std::string& title, const std::string& name, S32 x, S32 y, S32 width, S32 height, U32 flags, BOOL fullscreen, BOOL clearBg, - BOOL disable_vsync, BOOL use_gl, BOOL ignore_pixel_depth) + BOOL disable_vsync, BOOL ignore_pixel_depth) : LLWindow(callbacks, fullscreen, flags) { - if (use_gl) - { - llinfos << "MESA Init" << llendl; - mMesaContext = OSMesaCreateContextExt( GL_RGBA, 32, 0, 0, NULL ); - - /* Allocate the image buffer */ - mMesaBuffer = new unsigned char [width * height * 4 * MESA_CHANNEL_SIZE]; - llassert(mMesaBuffer); + llinfos << "MESA Init" << llendl; + mMesaContext = OSMesaCreateContextExt( GL_RGBA, 32, 0, 0, NULL ); - gMesaBuffer = (U16*)mMesaBuffer; + /* Allocate the image buffer */ + mMesaBuffer = new unsigned char [width * height * 4 * MESA_CHANNEL_SIZE]; + llassert(mMesaBuffer); - /* Bind the buffer to the context and make it current */ - if (!OSMesaMakeCurrent( mMesaContext, mMesaBuffer, MESA_CHANNEL_TYPE, width, height )) - { - llerrs << "MESA: OSMesaMakeCurrent failed!" << llendl; - } + gMesaBuffer = (U16*)mMesaBuffer; - llverify(gGLManager.initGL()); + /* Bind the buffer to the context and make it current */ + if (!OSMesaMakeCurrent( mMesaContext, mMesaBuffer, MESA_CHANNEL_TYPE, width, height )) + { + llerrs << "MESA: OSMesaMakeCurrent failed!" << llendl; } + + llverify(gGLManager.initGL()); } diff --git a/indra/llwindow/llwindowmesaheadless.h b/indra/llwindow/llwindowmesaheadless.h index bc8e25ec44..c8d2bf2824 100644 --- a/indra/llwindow/llwindowmesaheadless.h +++ b/indra/llwindow/llwindowmesaheadless.h @@ -98,7 +98,7 @@ public: LLWindowMesaHeadless(LLWindowCallbacks* callbacks, const std::string& title, const std::string& name, S32 x, S32 y, S32 width, S32 height, U32 flags, BOOL fullscreen, BOOL clearBg, - BOOL disable_vsync, BOOL use_gl, BOOL ignore_pixel_depth); + BOOL disable_vsync, BOOL ignore_pixel_depth); ~LLWindowMesaHeadless(); private: diff --git a/indra/llwindow/llwindowsdl.cpp b/indra/llwindow/llwindowsdl.cpp index 3bf4a48cb6..de731df228 100644 --- a/indra/llwindow/llwindowsdl.cpp +++ b/indra/llwindow/llwindowsdl.cpp @@ -186,7 +186,7 @@ LLWindowSDL::LLWindowSDL(LLWindowCallbacks* callbacks, const std::string& title, S32 x, S32 y, S32 width, S32 height, U32 flags, BOOL fullscreen, BOOL clearBg, - BOOL disable_vsync, BOOL use_gl, + BOOL disable_vsync, BOOL ignore_pixel_depth, U32 fsaa_samples) : LLWindow(callbacks, fullscreen, flags), Lock_Display(NULL), @@ -197,7 +197,6 @@ LLWindowSDL::LLWindowSDL(LLWindowCallbacks* callbacks, gKeyboard->setCallbacks(callbacks); // Note that we can't set up key-repeat until after SDL has init'd video - // Ignore use_gl for now, only used for drones on PC mWindow = NULL; mNeedsResize = FALSE; mOverrideAspectRatio = 0.f; diff --git a/indra/llwindow/llwindowsdl.h b/indra/llwindow/llwindowsdl.h index 4e2a269ea3..91ba73a0ac 100644 --- a/indra/llwindow/llwindowsdl.h +++ b/indra/llwindow/llwindowsdl.h @@ -147,7 +147,7 @@ public: protected: LLWindowSDL(LLWindowCallbacks* callbacks, const std::string& title, int x, int y, int width, int height, U32 flags, - BOOL fullscreen, BOOL clearBg, BOOL disable_vsync, BOOL use_gl, + BOOL fullscreen, BOOL clearBg, BOOL disable_vsync, BOOL ignore_pixel_depth, U32 fsaa_samples); ~LLWindowSDL(); diff --git a/indra/llwindow/llwindowwin32.cpp b/indra/llwindow/llwindowwin32.cpp index 9a4dd41c4e..639ffb9d56 100644 --- a/indra/llwindow/llwindowwin32.cpp +++ b/indra/llwindow/llwindowwin32.cpp @@ -362,7 +362,7 @@ LLWindowWin32::LLWindowWin32(LLWindowCallbacks* callbacks, const std::string& title, const std::string& name, S32 x, S32 y, S32 width, S32 height, U32 flags, BOOL fullscreen, BOOL clearBg, - BOOL disable_vsync, BOOL use_gl, + BOOL disable_vsync, BOOL ignore_pixel_depth, U32 fsaa_samples) : LLWindow(callbacks, fullscreen, flags) diff --git a/indra/llwindow/llwindowwin32.h b/indra/llwindow/llwindowwin32.h index 54c9ac4d4d..aa7e2289bb 100644 --- a/indra/llwindow/llwindowwin32.h +++ b/indra/llwindow/llwindowwin32.h @@ -118,7 +118,7 @@ public: protected: LLWindowWin32(LLWindowCallbacks* callbacks, const std::string& title, const std::string& name, int x, int y, int width, int height, U32 flags, - BOOL fullscreen, BOOL clearBg, BOOL disable_vsync, BOOL use_gl, + BOOL fullscreen, BOOL clearBg, BOOL disable_vsync, BOOL ignore_pixel_depth, U32 fsaa_samples); ~LLWindowWin32(); diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp index 587435301d..ce5180c0d2 100644 --- a/indra/newview/llappviewer.cpp +++ b/indra/newview/llappviewer.cpp @@ -1319,11 +1319,11 @@ bool LLAppViewer::mainLoop() // Scan keyboard for movement keys. Command keys and typing // are handled by windows callbacks. Don't do this until we're // done initializing. JC - if ((gHeadlessClient || gViewerWindow->getWindow()->getVisible()) + if (gViewerWindow->getWindow()->getVisible() && gViewerWindow->getActive() && !gViewerWindow->getWindow()->getMinimized() && LLStartUp::getStartupState() == STATE_STARTED - && (gHeadlessClient || !gViewerWindow->getShowProgress()) + && !gViewerWindow->getShowProgress() && !gFocusMgr.focusLocked()) { LLMemType mjk(LLMemType::MTYPE_JOY_KEY); @@ -1371,8 +1371,7 @@ bool LLAppViewer::mainLoop() } // Render scene. - // *TODO: Should we run display() even during gHeadlessClient? DK 2011-02-18 - if (!LLApp::isExiting() && !gHeadlessClient) + if (!LLApp::isExiting()) { pingMainloopTimeout("Main:Display"); gGLActive = TRUE; @@ -2992,9 +2991,6 @@ bool LLAppViewer::initWindow() { LL_INFOS("AppInit") << "Initializing window..." << LL_ENDL; - // store setting in a global for easy access and modification - gHeadlessClient = gSavedSettings.getBOOL("HeadlessClient"); - // always start windowed BOOL ignorePixelDepth = gSavedSettings.getBOOL("IgnorePixelDepth"); diff --git a/indra/newview/llstartup.cpp b/indra/newview/llstartup.cpp index ab06b1f5aa..561734aaae 100755 --- a/indra/newview/llstartup.cpp +++ b/indra/newview/llstartup.cpp @@ -772,10 +772,6 @@ bool idle_startup() gUserCredential = gLoginHandler.initializeLoginInfo(); display_startup(); } - if (gHeadlessClient) - { - LL_WARNS("AppInit") << "Waiting at connection box in headless client. Did you mean to add autologin params?" << LL_ENDL; - } // Make sure the process dialog doesn't hide things display_startup(); gViewerWindow->setShowProgress(FALSE); @@ -3507,13 +3503,6 @@ bool process_login_success_response() void transition_back_to_login_panel(const std::string& emsg) { - if (gHeadlessClient && gSavedSettings.getBOOL("AutoLogin")) - { - LL_WARNS("AppInit") << "Failed to login!" << LL_ENDL; - LL_WARNS("AppInit") << emsg << LL_ENDL; - exit(0); - } - // Bounce back to the login screen. reset_login(); // calls LLStartUp::setStartupState( STATE_LOGIN_SHOW ); gSavedSettings.setBOOL("AutoLogin", FALSE); diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index cc697f8510..fae20b1c13 100644 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -313,24 +313,6 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) // Logic for forcing window updates if we're in drone mode. // - // *TODO: Investigate running display() during gHeadlessClient. See if this early exit is needed DK 2011-02-18 - if (gHeadlessClient) - { -#if LL_WINDOWS - static F32 last_update_time = 0.f; - if ((gFrameTimeSeconds - last_update_time) > 1.f) - { - InvalidateRect((HWND)gViewerWindow->getPlatformWindow(), NULL, FALSE); - last_update_time = gFrameTimeSeconds; - } -#elif LL_DARWIN - // MBW -- Do something clever here. -#endif - // Not actually rendering, don't bother. - return; - } - - // // Bail out if we're in the startup state and don't want to try to // render the world. diff --git a/indra/newview/llviewerobjectlist.cpp b/indra/newview/llviewerobjectlist.cpp index c036fcc114..e399b45cba 100644 --- a/indra/newview/llviewerobjectlist.cpp +++ b/indra/newview/llviewerobjectlist.cpp @@ -1524,7 +1524,6 @@ static LLFastTimer::DeclareTimer FTM_REGION_SHIFT("Region Shift"); void LLViewerObjectList::shiftObjects(const LLVector3 &offset) { - if (gHeadlessClient) return; // This is called when we shift our origin when we cross region boundaries... // We need to update many object caches, I'll document this more as I dig through the code // cleaning things out... diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index 0cad2e3ec6..1780c2715a 100755 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -1385,43 +1385,6 @@ void LLViewerWindow::handleMenuSelect(LLWindow *window, S32 menu_item) BOOL LLViewerWindow::handlePaint(LLWindow *window, S32 x, S32 y, S32 width, S32 height) { - // *TODO: Enable similar information output for other platforms? DK 2011-02-18 -#if LL_WINDOWS - if (gHeadlessClient) - { - HWND window_handle = (HWND)window->getPlatformWindow(); - PAINTSTRUCT ps; - HDC hdc; - - RECT wnd_rect; - wnd_rect.left = 0; - wnd_rect.top = 0; - wnd_rect.bottom = 200; - wnd_rect.right = 500; - - hdc = BeginPaint(window_handle, &ps); - //SetBKColor(hdc, RGB(255, 255, 255)); - FillRect(hdc, &wnd_rect, CreateSolidBrush(RGB(255, 255, 255))); - - std::string temp_str; - temp_str = llformat( "FPS %3.1f Phy FPS %2.1f Time Dil %1.3f", /* Flawfinder: ignore */ - LLViewerStats::getInstance()->mFPSStat.getMeanPerSec(), - LLViewerStats::getInstance()->mSimPhysicsFPS.getPrev(0), - LLViewerStats::getInstance()->mSimTimeDilation.getPrev(0)); - S32 len = temp_str.length(); - TextOutA(hdc, 0, 0, temp_str.c_str(), len); - - - LLVector3d pos_global = gAgent.getPositionGlobal(); - temp_str = llformat( "Avatar pos %6.1lf %6.1lf %6.1lf", pos_global.mdV[0], pos_global.mdV[1], pos_global.mdV[2]); - len = temp_str.length(); - TextOutA(hdc, 0, 25, temp_str.c_str(), len); - - TextOutA(hdc, 0, 50, "Set \"HeadlessClient FALSE\" in settings.ini file to reenable", 61); - EndPaint(window_handle, &ps); - return TRUE; - } -#endif return FALSE; } @@ -1568,12 +1531,12 @@ LLViewerWindow::LLViewerWindow(const Params& p) resetSnapshotLoc(); // create window + const BOOL clear_bg = FALSE; mWindow = LLWindowManager::createWindow(this, p.title, p.name, p.x, p.y, p.width, p.height, 0, p.fullscreen, - gHeadlessClient, + clear_bg, gSavedSettings.getBOOL("DisableVerticalSync"), - !gHeadlessClient, p.ignore_pixel_depth, gSavedSettings.getBOOL("RenderDeferred") ? 0 : gSavedSettings.getU32("RenderFSAASamples")); //don't use window level anti-aliasing if FBOs are enabled @@ -1717,7 +1680,6 @@ LLViewerWindow::LLViewerWindow(const Params& p) void LLViewerWindow::initGLDefaults() { - if (gHeadlessClient) return; gGL.setSceneBlendType(LLRender::BT_ALPHA); if (!LLGLSLShader::sNoFixedFunction) @@ -4997,11 +4959,6 @@ bool LLViewerWindow::onAlert(const LLSD& notify) { LLNotificationPtr notification = LLNotifications::instance().find(notify["id"].asUUID()); - if (gHeadlessClient) - { - llinfos << "Alert: " << notification->getName() << llendl; - } - // If we're in mouselook, the mouse is hidden and so the user can't click // the dialog buttons. In that case, change to First Person instead. if( gAgentCamera.cameraMouselook() ) diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index e874373f9e..61df5bc2eb 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -1139,7 +1139,6 @@ void LLPipeline::releaseScreenBuffers() void LLPipeline::createGLBuffers() { - if (gHeadlessClient) return; stop_glerror(); LLMemType mt_cb(LLMemType::MTYPE_PIPELINE_CREATE_BUFFERS); assertInitialized(); -- cgit v1.3 From ae0bb922909af95d96c140c1d74a4f39a264d4ec Mon Sep 17 00:00:00 2001 From: "Brad Payne (Vir Linden)" Date: Wed, 26 Sep 2012 06:36:24 -0400 Subject: renamed isUsingBakedTextures to more accurate isUsingServerBakes. Commented some areas we are probably using the function incorrectly --- indra/llappearance/llavatarappearance.h | 4 +++- indra/llappearance/lltexlayerparams.cpp | 2 +- indra/newview/llagent.cpp | 5 +++-- indra/newview/llviewertexlayer.cpp | 3 ++- indra/newview/llviewerwindow.cpp | 3 ++- indra/newview/llvoavatar.h | 17 +++++++++++++++-- indra/newview/llvoavatarself.cpp | 6 ++++-- 7 files changed, 30 insertions(+), 10 deletions(-) mode change 100644 => 100755 indra/llappearance/llavatarappearance.h (limited to 'indra/newview/llviewerwindow.cpp') diff --git a/indra/llappearance/llavatarappearance.h b/indra/llappearance/llavatarappearance.h old mode 100644 new mode 100755 index 5726ff62d1..2aa43d25d2 --- a/indra/llappearance/llavatarappearance.h +++ b/indra/llappearance/llavatarappearance.h @@ -106,7 +106,9 @@ public: public: virtual bool isSelf() const { return false; } // True if this avatar is for this viewer's agent virtual BOOL isValid() const; - virtual BOOL isUsingBakedTextures() const = 0; + virtual BOOL isUsingServerBakes() const = 0; + virtual BOOL isUsingLocalAppearance() const = 0; + virtual BOOL isEditingAppearance() const = 0; bool isBuilt() const { return mIsBuilt; } diff --git a/indra/llappearance/lltexlayerparams.cpp b/indra/llappearance/lltexlayerparams.cpp index 82c92b5a5e..651468b1a5 100644 --- a/indra/llappearance/lltexlayerparams.cpp +++ b/indra/llappearance/lltexlayerparams.cpp @@ -176,7 +176,7 @@ void LLTexLayerParamAlpha::setWeight(F32 weight, BOOL upload_bake) if ((mAvatarAppearance->getSex() & getSex()) && (mAvatarAppearance->isSelf() && !mIsDummy)) // only trigger a baked texture update if we're changing a wearable's visual param. { - if (!mAvatarAppearance->isUsingBakedTextures()) + if (!mAvatarAppearance->isUsingServerBakes()) { upload_bake = FALSE; } diff --git a/indra/newview/llagent.cpp b/indra/newview/llagent.cpp index 4e05836bca..fe48abc25a 100755 --- a/indra/newview/llagent.cpp +++ b/indra/newview/llagent.cpp @@ -3630,7 +3630,8 @@ void LLAgent::processAgentCachedTextureResponse(LLMessageSystem *mesgsys, void * return; } - if (isAgentAvatarValid() && !gAgentAvatarp->isUsingBakedTextures()) + // FIXME DRANO wrong check + if (isAgentAvatarValid() && !gAgentAvatarp->isUsingServerBakes()) { // ignore baked textures when in customize mode return; @@ -4262,7 +4263,7 @@ void LLAgent::sendAgentSetAppearance() { if (!isAgentAvatarValid() || (getRegion() && getRegion()->getCentralBakeVersion())) return; - if (gAgentQueryManager.mNumPendingQueries > 0 && (isAgentAvatarValid() && gAgentAvatarp->isUsingBakedTextures())) + if (gAgentQueryManager.mNumPendingQueries > 0 && (isAgentAvatarValid() && gAgentAvatarp->isUsingServerBakes())) { return; } diff --git a/indra/newview/llviewertexlayer.cpp b/indra/newview/llviewertexlayer.cpp index f516562c2f..463906d3ef 100644 --- a/indra/newview/llviewertexlayer.cpp +++ b/indra/newview/llviewertexlayer.cpp @@ -285,7 +285,8 @@ BOOL LLViewerTexLayerSetBuffer::uploadInProgress() const BOOL LLViewerTexLayerSetBuffer::isReadyToUpload() const { if (!gAgentQueryManager.hasNoPendingQueries()) return FALSE; // Can't upload if there are pending queries. - if (isAgentAvatarValid() && !gAgentAvatarp->isUsingBakedTextures()) return FALSE; // Don't upload if avatar is using composites. + // FIXME DRANO + if (isAgentAvatarValid() && !gAgentAvatarp->isUsingServerBakes()) return FALSE; // Don't upload if avatar is using composites. BOOL ready = FALSE; if (getViewerTexLayerSet()->isLocalTextureDataFinal()) diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index 0cad2e3ec6..aa3cf3bb9c 100755 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -4731,7 +4731,8 @@ void LLViewerWindow::restoreGL(const std::string& progress_message) gResizeScreenTexture = TRUE; gWindowResized = TRUE; - if (isAgentAvatarValid() && !gAgentAvatarp->isUsingBakedTextures()) + // FIXME DRANO + if (isAgentAvatarValid() && !gAgentAvatarp->isUsingServerBakes()) { LLVisualParamHint::requestHintUpdates(); } diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h index 96e87279b2..10c081cf68 100755 --- a/indra/newview/llvoavatar.h +++ b/indra/newview/llvoavatar.h @@ -208,7 +208,6 @@ public: public: virtual bool isSelf() const { return false; } // True if this avatar is for this viewer's agent - /*virtual*/BOOL isUsingBakedTextures() const { return mUseServerBakes; } // e.g. false if in appearance edit mode private: //aligned members LL_ALIGN_16(LLVector4a mImpostorExtents[2]); @@ -636,7 +635,21 @@ public: //-------------------------------------------------------------------- public: BOOL getIsAppearanceAnimating() const { return mAppearanceAnimating; } - BOOL isUsingLocalAppearance() const { return mUseLocalAppearance; } + + // True if we are computing our appearance via local compositing + // instead of baked textures, as for example during wearable + // editing or when waiting for a subsequent server rebake. + /*virtual*/ BOOL isUsingLocalAppearance() const { return mUseLocalAppearance; } + + // True if this avatar should fetch its baked textures via the new + // appearance mechanism. + /*virtual*/ BOOL isUsingServerBakes() const { return mUseServerBakes; } + + // True if we are currently in appearance editing mode. Often but + // not always the same as isUsingLocalAppearance(). + /*virtual*/ BOOL isEditingAppearance() const { return mIsEditingAppearance; } + + // FIXME review isUsingLocalAppearance uses, some should be isEditing instead. private: BOOL mAppearanceAnimating; diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp index c5bb4c3700..d6d1853bec 100755 --- a/indra/newview/llvoavatarself.cpp +++ b/indra/newview/llvoavatarself.cpp @@ -1274,7 +1274,8 @@ void LLVOAvatarSelf::localTextureLoaded(BOOL success, LLViewerFetchedTexture *sr discard_level < local_tex_obj->getDiscard()) { local_tex_obj->setDiscard(discard_level); - if (isUsingBakedTextures()) + // FIXME DRANO + if (isUsingServerBakes()) { requestLayerSetUpdate(index); } @@ -1758,7 +1759,8 @@ void LLVOAvatarSelf::setLocalTexture(ETextureIndex type, LLViewerTexture* src_te local_tex_obj->setDiscard(tex_discard); if (isSelf()) { - if (gAgentAvatarp->isUsingBakedTextures()) + // FIXME DRANO + if (gAgentAvatarp->isUsingServerBakes()) { requestLayerSetUpdate(type); } -- cgit v1.3 From ab83fab72c66e753917001a9030aa55e69a3c496 Mon Sep 17 00:00:00 2001 From: "Brad Payne (Vir Linden)" Date: Wed, 26 Sep 2012 11:52:19 -0400 Subject: error checking, comments for areas needing fix/check in appearance --- indra/llappearance/lldriverparam.cpp | 2 +- indra/llappearance/lltexlayerparams.cpp | 1 + indra/newview/llagent.cpp | 5 +++++ indra/newview/llviewertexlayer.cpp | 2 +- indra/newview/llviewerwindow.cpp | 2 +- indra/newview/llvoavatar.cpp | 9 ++++++++- indra/newview/llvoavatarself.cpp | 2 +- 7 files changed, 18 insertions(+), 5 deletions(-) mode change 100644 => 100755 indra/llappearance/lltexlayerparams.cpp mode change 100644 => 100755 indra/newview/llviewertexlayer.cpp (limited to 'indra/newview/llviewerwindow.cpp') diff --git a/indra/llappearance/lldriverparam.cpp b/indra/llappearance/lldriverparam.cpp index ec282c50eb..a43878899c 100755 --- a/indra/llappearance/lldriverparam.cpp +++ b/indra/llappearance/lldriverparam.cpp @@ -187,7 +187,7 @@ BOOL LLDriverParam::setInfo(LLDriverParamInfo *info) { llassert(wearable); LLDriverParam *new_param = new LLDriverParam(mAvatarAppearance, wearable); - // FIXME this clobbers mWearablep, which means any code currently using mWearablep is wrong. + // FIXME DRANO this clobbers mWearablep, which means any code currently using mWearablep is wrong. *new_param = *this; // new_param->mDriven.clear(); // clear driven list to avoid overwriting avatar driven params from wearables. return new_param; diff --git a/indra/llappearance/lltexlayerparams.cpp b/indra/llappearance/lltexlayerparams.cpp old mode 100644 new mode 100755 index 651468b1a5..18e70af23c --- a/indra/llappearance/lltexlayerparams.cpp +++ b/indra/llappearance/lltexlayerparams.cpp @@ -176,6 +176,7 @@ void LLTexLayerParamAlpha::setWeight(F32 weight, BOOL upload_bake) if ((mAvatarAppearance->getSex() & getSex()) && (mAvatarAppearance->isSelf() && !mIsDummy)) // only trigger a baked texture update if we're changing a wearable's visual param. { + // FIXME DRANO - is this check right? if (!mAvatarAppearance->isUsingServerBakes()) { upload_bake = FALSE; diff --git a/indra/newview/llagent.cpp b/indra/newview/llagent.cpp index fe48abc25a..ffcd263d06 100755 --- a/indra/newview/llagent.cpp +++ b/indra/newview/llagent.cpp @@ -4263,6 +4263,8 @@ void LLAgent::sendAgentSetAppearance() { if (!isAgentAvatarValid() || (getRegion() && getRegion()->getCentralBakeVersion())) return; + + // FIXME DRANO - remove server bake check, covered by central bake check above? if (gAgentQueryManager.mNumPendingQueries > 0 && (isAgentAvatarValid() && gAgentAvatarp->isUsingServerBakes())) { return; @@ -4321,6 +4323,9 @@ void LLAgent::sendAgentSetAppearance() } // only update cache entries if we have all our baked textures + // FIXME DRANO additional if check for not in appearance editing + // mode, if still using local composites need to set using local + // composites to false, update mesh textures. if (textures_current) { LL_INFOS("Avatar") << gAgentAvatarp->avString() << "TAT: Sending cached texture data" << LL_ENDL; diff --git a/indra/newview/llviewertexlayer.cpp b/indra/newview/llviewertexlayer.cpp old mode 100644 new mode 100755 index 463906d3ef..9477e89f1c --- a/indra/newview/llviewertexlayer.cpp +++ b/indra/newview/llviewertexlayer.cpp @@ -285,7 +285,7 @@ BOOL LLViewerTexLayerSetBuffer::uploadInProgress() const BOOL LLViewerTexLayerSetBuffer::isReadyToUpload() const { if (!gAgentQueryManager.hasNoPendingQueries()) return FALSE; // Can't upload if there are pending queries. - // FIXME DRANO + // FIXME DRANO - should be checking local appearance? if (isAgentAvatarValid() && !gAgentAvatarp->isUsingServerBakes()) return FALSE; // Don't upload if avatar is using composites. BOOL ready = FALSE; diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index aa3cf3bb9c..d6d127ddfc 100755 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -4731,7 +4731,7 @@ void LLViewerWindow::restoreGL(const std::string& progress_message) gResizeScreenTexture = TRUE; gWindowResized = TRUE; - // FIXME DRANO + // FIXME DRANO - what to check against here? if (isAgentAvatarValid() && !gAgentAvatarp->isUsingServerBakes()) { LLVisualParamHint::requestHintUpdates(); diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index 1676f656d3..0f18aa358c 100755 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -4203,8 +4203,15 @@ void LLVOAvatar::setTexEntry(const U8 index, const LLTextureEntry &te) const std::string LLVOAvatar::getImageURL(const U8 te, const LLUUID &uuid) { std::string url = ""; - if (isUsingServerBakes() && !gSavedSettings.getString("AgentAppearanceServiceURL").empty()) + if (isUsingServerBakes()) { + if (gSavedSettings.getString("AgentAppearanceServiceURL").empty()) + { + // Probably a server-side issue if we get here: + llwarns << "AgentAppearanceServiceURL not set - Baked texture requests will fail" << llendl; + return url; + } + const LLAvatarAppearanceDictionary::TextureEntry* texture_entry = LLAvatarAppearanceDictionary::getInstance()->getTexture((ETextureIndex)te); if (texture_entry != NULL) { diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp index b4f36a6391..6f58ffc5c1 100755 --- a/indra/newview/llvoavatarself.cpp +++ b/indra/newview/llvoavatarself.cpp @@ -1274,7 +1274,7 @@ void LLVOAvatarSelf::localTextureLoaded(BOOL success, LLViewerFetchedTexture *sr discard_level < local_tex_obj->getDiscard()) { local_tex_obj->setDiscard(discard_level); - // FIXME DRANO + // FIXME DRANO - should this be a local appearance check? if (isUsingServerBakes()) { requestLayerSetUpdate(index); -- cgit v1.3 From 93e210d91f521b01deb10aa6aa25160364e6ae28 Mon Sep 17 00:00:00 2001 From: "Brad Payne (Vir Linden)" Date: Wed, 26 Sep 2012 15:45:58 -0400 Subject: more state management stuff, DRANO flags for problematic areas --- indra/llappearance/lldriverparam.cpp | 3 ++- indra/llappearance/lltexlayerparams.cpp | 8 ++------ indra/newview/llagent.cpp | 12 ++++++++---- indra/newview/llviewertexlayer.cpp | 3 +-- indra/newview/llviewerwearable.cpp | 2 ++ indra/newview/llviewerwindow.cpp | 3 +-- indra/newview/llvoavatar.cpp | 2 +- indra/newview/llvoavatarself.cpp | 16 ++++------------ 8 files changed, 21 insertions(+), 28 deletions(-) (limited to 'indra/newview/llviewerwindow.cpp') diff --git a/indra/llappearance/lldriverparam.cpp b/indra/llappearance/lldriverparam.cpp index a43878899c..2d91ebdee9 100755 --- a/indra/llappearance/lldriverparam.cpp +++ b/indra/llappearance/lldriverparam.cpp @@ -187,7 +187,8 @@ BOOL LLDriverParam::setInfo(LLDriverParamInfo *info) { llassert(wearable); LLDriverParam *new_param = new LLDriverParam(mAvatarAppearance, wearable); - // FIXME DRANO this clobbers mWearablep, which means any code currently using mWearablep is wrong. + // FIXME DRANO this clobbers mWearablep, which means any code + // currently using mWearablep is wrong, or at least untested. *new_param = *this; // new_param->mDriven.clear(); // clear driven list to avoid overwriting avatar driven params from wearables. return new_param; diff --git a/indra/llappearance/lltexlayerparams.cpp b/indra/llappearance/lltexlayerparams.cpp index 18e70af23c..32bdba4e1c 100755 --- a/indra/llappearance/lltexlayerparams.cpp +++ b/indra/llappearance/lltexlayerparams.cpp @@ -174,13 +174,9 @@ void LLTexLayerParamAlpha::setWeight(F32 weight, BOOL upload_bake) { mCurWeight = new_weight; - if ((mAvatarAppearance->getSex() & getSex()) && (mAvatarAppearance->isSelf() && !mIsDummy)) // only trigger a baked texture update if we're changing a wearable's visual param. + if ((mAvatarAppearance->getSex() & getSex()) && + (mAvatarAppearance->isSelf() && !mIsDummy)) // only trigger a baked texture update if we're changing a wearable's visual param. { - // FIXME DRANO - is this check right? - if (!mAvatarAppearance->isUsingServerBakes()) - { - upload_bake = FALSE; - } mAvatarAppearance->invalidateComposite(mTexLayer->getTexLayerSet(), upload_bake); mTexLayer->invalidateMorphMasks(); } diff --git a/indra/newview/llagent.cpp b/indra/newview/llagent.cpp index ffcd263d06..bb9f8eaa26 100755 --- a/indra/newview/llagent.cpp +++ b/indra/newview/llagent.cpp @@ -3630,8 +3630,7 @@ void LLAgent::processAgentCachedTextureResponse(LLMessageSystem *mesgsys, void * return; } - // FIXME DRANO wrong check - if (isAgentAvatarValid() && !gAgentAvatarp->isUsingServerBakes()) + if (isAgentAvatarValid() && gAgentAvatarp->isEditingAppearance()) { // ignore baked textures when in customize mode return; @@ -4261,11 +4260,16 @@ void LLAgent::requestLeaveGodMode() //----------------------------------------------------------------------------- void LLAgent::sendAgentSetAppearance() { + // FIXME DRANO - this return short-circuits a bunch of phase stat tracking below. if (!isAgentAvatarValid() || (getRegion() && getRegion()->getCentralBakeVersion())) return; + // FIXME DRANO - problems around new-style appearance in an old-style region. + // - does this get called? + // - need to change mUseServerBakes->FALSE in that case + // - need to call processAvatarAppearance as if server had returned this result? + // gAgentAvatarp->mUseServerBakes = FALSE; - // FIXME DRANO - remove server bake check, covered by central bake check above? - if (gAgentQueryManager.mNumPendingQueries > 0 && (isAgentAvatarValid() && gAgentAvatarp->isUsingServerBakes())) + if (gAgentQueryManager.mNumPendingQueries > 0) { return; } diff --git a/indra/newview/llviewertexlayer.cpp b/indra/newview/llviewertexlayer.cpp index 9477e89f1c..b129c28e0d 100755 --- a/indra/newview/llviewertexlayer.cpp +++ b/indra/newview/llviewertexlayer.cpp @@ -285,8 +285,7 @@ BOOL LLViewerTexLayerSetBuffer::uploadInProgress() const BOOL LLViewerTexLayerSetBuffer::isReadyToUpload() const { if (!gAgentQueryManager.hasNoPendingQueries()) return FALSE; // Can't upload if there are pending queries. - // FIXME DRANO - should be checking local appearance? - if (isAgentAvatarValid() && !gAgentAvatarp->isUsingServerBakes()) return FALSE; // Don't upload if avatar is using composites. + if (isAgentAvatarValid() && gAgentAvatarp->isEditingAppearance()) return FALSE; // Don't upload if avatar is being edited. BOOL ready = FALSE; if (getViewerTexLayerSet()->isLocalTextureDataFinal()) diff --git a/indra/newview/llviewerwearable.cpp b/indra/newview/llviewerwearable.cpp index 373cc63b41..bd277349d6 100755 --- a/indra/newview/llviewerwearable.cpp +++ b/indra/newview/llviewerwearable.cpp @@ -537,6 +537,8 @@ void LLViewerWearable::setVisualParams() void LLViewerWearable::revertValues() { + // FIXME DRANO - this triggers changes to driven params on avatar, potentially clobbering baked appearance. + //update saved settings so wearable is no longer dirty // non-driver params first for (param_map_t::const_iterator iter = mSavedVisualParamMap.begin(); iter != mSavedVisualParamMap.end(); iter++) diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index d6d127ddfc..209e49940a 100755 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -4731,8 +4731,7 @@ void LLViewerWindow::restoreGL(const std::string& progress_message) gResizeScreenTexture = TRUE; gWindowResized = TRUE; - // FIXME DRANO - what to check against here? - if (isAgentAvatarValid() && !gAgentAvatarp->isUsingServerBakes()) + if (isAgentAvatarValid() && gAgentAvatarp->isEditingAppearance()) { LLVisualParamHint::requestHintUpdates(); } diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index 0f18aa358c..a7a08208d4 100755 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -626,7 +626,7 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id, mLastRezzedStatus(-1), mIsEditingAppearance(FALSE), mUseLocalAppearance(FALSE), - mUseServerBakes(TRUE) + mUseServerBakes(FALSE) { LLMemType mt(LLMemType::MTYPE_AVATAR); //VTResume(); // VTune diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp index 6f58ffc5c1..65cadb66df 100755 --- a/indra/newview/llvoavatarself.cpp +++ b/indra/newview/llvoavatarself.cpp @@ -1274,12 +1274,8 @@ void LLVOAvatarSelf::localTextureLoaded(BOOL success, LLViewerFetchedTexture *sr discard_level < local_tex_obj->getDiscard()) { local_tex_obj->setDiscard(discard_level); - // FIXME DRANO - should this be a local appearance check? - if (isUsingServerBakes()) - { - requestLayerSetUpdate(index); - } - else + requestLayerSetUpdate(index); + if (isEditingAppearance()) { LLVisualParamHint::requestHintUpdates(); } @@ -1759,12 +1755,8 @@ void LLVOAvatarSelf::setLocalTexture(ETextureIndex type, LLViewerTexture* src_te local_tex_obj->setDiscard(tex_discard); if (isSelf()) { - // FIXME DRANO - if (gAgentAvatarp->isUsingServerBakes()) - { - requestLayerSetUpdate(type); - } - else + requestLayerSetUpdate(type); + if (isEditingAppearance()) { LLVisualParamHint::requestHintUpdates(); } -- cgit v1.3 From 8c0aa31536c447edb6ef4fbee43f99debf593a20 Mon Sep 17 00:00:00 2001 From: Don Kjer Date: Thu, 4 Oct 2012 00:42:31 +0000 Subject: Adding optimization to skip alpha image analysis when it isn't needed. --- indra/llappearance/lltexlayerparams.cpp | 2 +- indra/llimage/llimagetga.cpp | 12 ++++++------ indra/llrender/llimagegl.cpp | 14 ++++++++++++-- indra/llrender/llimagegl.h | 5 +++-- indra/newview/llviewerwindow.cpp | 3 ++- 5 files changed, 24 insertions(+), 12 deletions(-) (limited to 'indra/newview/llviewerwindow.cpp') diff --git a/indra/llappearance/lltexlayerparams.cpp b/indra/llappearance/lltexlayerparams.cpp index 32bdba4e1c..8f1551353f 100755 --- a/indra/llappearance/lltexlayerparams.cpp +++ b/indra/llappearance/lltexlayerparams.cpp @@ -288,7 +288,6 @@ BOOL LLTexLayerParamAlpha::render(S32 x, S32 y, S32 width, S32 height) (mCachedProcessedTexture->getHeight() != image_tga_height) || (weight_changed)) { -// llinfos << "Building Cached Alpha: " << mName << ": (" << mStaticImageRaw->getWidth() << ", " << mStaticImageRaw->getHeight() << ") " << effective_weight << llendl; mCachedEffectiveWeight = effective_weight; if (!mCachedProcessedTexture) @@ -307,6 +306,7 @@ BOOL LLTexLayerParamAlpha::render(S32 x, S32 y, S32 width, S32 height) mStaticImageRaw = new LLImageRaw; mStaticImageTGA->decodeAndProcess(mStaticImageRaw, info->mDomain, effective_weight); mNeedsCreateTexture = TRUE; + lldebugs << "Built Cached Alpha: " << info->mStaticImageFileName << ": (" << mStaticImageRaw->getWidth() << ", " << mStaticImageRaw->getHeight() << ") " << "Domain: " << info->mDomain << " Weight: " << effective_weight << llendl; } if (mCachedProcessedTexture) diff --git a/indra/llimage/llimagetga.cpp b/indra/llimage/llimagetga.cpp index 58426d31fa..920ae2891f 100644 --- a/indra/llimage/llimagetga.cpp +++ b/indra/llimage/llimagetga.cpp @@ -132,12 +132,12 @@ BOOL LLImageTGA::updateData() ** FIELD 2 : COLOR MAP TYPE (1 BYTES) ** FIELD 3 : IMAGE TYPE CODE (1 BYTES) ** = 0 NO IMAGE DATA INCLUDED - ** = 1 UNCOMPRESSED, COLOR-MAPPED IMAGE - ** = 2 UNCOMPRESSED, TRUE-COLOR IMAGE - ** = 3 UNCOMPRESSED, BLACK AND WHITE IMAGE - ** = 9 RUN-LENGTH ENCODED COLOR-MAPPED IMAGE - ** = 10 RUN-LENGTH ENCODED TRUE-COLOR IMAGE - ** = 11 RUN-LENGTH ENCODED BLACK AND WHITE IMAGE + ** = (0001) 1 UNCOMPRESSED, COLOR-MAPPED IMAGE + ** = (0010) 2 UNCOMPRESSED, TRUE-COLOR IMAGE + ** = (0011) 3 UNCOMPRESSED, BLACK AND WHITE IMAGE + ** = (1001) 9 RUN-LENGTH ENCODED COLOR-MAPPED IMAGE + ** = (1010) 10 RUN-LENGTH ENCODED TRUE-COLOR IMAGE + ** = (1011) 11 RUN-LENGTH ENCODED BLACK AND WHITE IMAGE ** FIELD 4 : COLOR MAP SPECIFICATION (5 BYTES) ** 4.1 : COLOR MAP ORIGIN (2 BYTES) ** 4.2 : COLOR MAP LENGTH (2 BYTES) diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp index d561f63544..44224ba72f 100755 --- a/indra/llrender/llimagegl.cpp +++ b/indra/llrender/llimagegl.cpp @@ -74,6 +74,9 @@ S32 LLImageGL::sCurTexSizeBar = -1 ; S32 LLImageGL::sCurTexPickSize = -1 ; S32 LLImageGL::sMaxCategories = 1 ; +//optimization for when we don't need to calculate mIsMask +BOOL LLImageGL::sSkipAnalyzeAlpha; + //------------------------ //**************************************************************************************************** //End for texture auditing use only @@ -169,8 +172,9 @@ BOOL is_little_endian() return (*c == 0x78) ; } //static -void LLImageGL::initClass(S32 num_catagories) +void LLImageGL::initClass(S32 num_catagories, BOOL skip_analyze_alpha /* = false */) { + sSkipAnalyzeAlpha = skip_analyze_alpha; } //static @@ -1700,6 +1704,12 @@ BOOL LLImageGL::getBoundRecently() const return (BOOL)(sLastFrameTime - mLastBindTime < MIN_TEXTURE_LIFETIME); } +BOOL LLImageGL::getIsAlphaMask() const +{ + llassert_always(!sSkipAnalyzeAlpha); + return mIsMask; +} + void LLImageGL::setTarget(const LLGLenum target, const LLTexUnit::eTextureType bind_target) { mTarget = target; @@ -1797,7 +1807,7 @@ void LLImageGL::calcAlphaChannelOffsetAndStride() void LLImageGL::analyzeAlpha(const void* data_in, U32 w, U32 h) { - if(!mNeedsAlphaAndPickMask) + if(sSkipAnalyzeAlpha || !mNeedsAlphaAndPickMask) { return ; } diff --git a/indra/llrender/llimagegl.h b/indra/llrender/llimagegl.h index cf3c484c79..57a052b258 100755 --- a/indra/llrender/llimagegl.h +++ b/indra/llrender/llimagegl.h @@ -142,7 +142,7 @@ public: BOOL getHasGLTexture() const { return mTexName != 0; } LLGLuint getTexName() const { return mTexName; } - BOOL getIsAlphaMask() const { return mIsMask; } + BOOL getIsAlphaMask() const; BOOL getIsResident(BOOL test_now = FALSE); // not const @@ -262,11 +262,12 @@ public: #endif public: - static void initClass(S32 num_catagories) ; + static void initClass(S32 num_catagories, BOOL skip_analyze_alpha = false); static void cleanupClass() ; private: static S32 sMaxCategories; + static BOOL sSkipAnalyzeAlpha; //the flag to allow to call readBackRaw(...). //can be removed if we do not use that function at all. diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index 63fe9312df..4f66b32c1f 100755 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -1641,7 +1641,8 @@ LLViewerWindow::LLViewerWindow(const Params& p) // Init the image list. Must happen after GL is initialized and before the images that // LLViewerWindow needs are requested. - LLImageGL::initClass(LLGLTexture::MAX_GL_IMAGE_CATEGORY) ; + const BOOL SKIP_ANALYZE_ALPHA=FALSE; + LLImageGL::initClass(LLGLTexture::MAX_GL_IMAGE_CATEGORY, SKIP_ANALYZE_ALPHA) ; gTextureList.init(); LLViewerTextureManager::init() ; gBumpImageList.init(); -- cgit v1.3 From c06c35609c6683731eaea283468f6b32af18fea2 Mon Sep 17 00:00:00 2001 From: Don Kjer Date: Thu, 11 Oct 2012 00:09:04 +0000 Subject: Updating linux build to gcc4.6 --- BuildParams | 5 ++ autobuild.xml | 8 ++-- indra/cmake/LLCommon.cmake | 2 + indra/cmake/LLXML.cmake | 4 +- indra/cmake/UI.cmake | 2 + .../llimage_libtest/CMakeLists.txt | 3 ++ .../integration_tests/llui_libtest/CMakeLists.txt | 4 ++ indra/linux_crash_logger/CMakeLists.txt | 4 ++ indra/linux_updater/CMakeLists.txt | 4 ++ indra/linux_updater/linux_updater.cpp | 4 +- indra/llappearance/llavatarappearance.cpp | 2 +- indra/llcharacter/CMakeLists.txt | 4 ++ indra/llcommon/llsdserialize.cpp | 5 +- indra/llcommon/tests/bitpack_test.cpp | 15 +++--- indra/llcommon/tests/llinstancetracker_test.cpp | 3 +- indra/llcommon/tests/reflection_test.cpp | 2 +- indra/llcrashlogger/CMakeLists.txt | 4 ++ indra/llinventory/CMakeLists.txt | 4 ++ indra/llmath/llvolume.cpp | 5 -- indra/llmessage/llhttpassetstorage.cpp | 2 +- indra/llmessage/lliosocket.cpp | 9 ++++ indra/llplugin/CMakeLists.txt | 4 ++ indra/llplugin/slplugin/CMakeLists.txt | 3 ++ indra/llprimitive/CMakeLists.txt | 6 ++- indra/llrender/CMakeLists.txt | 4 ++ indra/llrender/llfontfreetype.cpp | 7 +-- indra/llrender/llfontgl.cpp | 2 - indra/llrender/llgl.cpp | 14 +++--- indra/llrender/llimagegl.cpp | 4 +- indra/llrender/llvertexbuffer.cpp | 6 --- indra/llui/CMakeLists.txt | 4 ++ indra/llui/llconsole.cpp | 1 - indra/llui/llfunctorregistry.h | 2 - indra/llui/llkeywords.cpp | 4 -- indra/llui/lllayoutstack.cpp | 1 - indra/llui/lltextbase.cpp | 2 - indra/llui/lltexteditor.cpp | 1 - indra/llui/lltoolbar.cpp | 4 -- indra/llui/llui.h | 2 + indra/llwindow/CMakeLists.txt | 4 ++ indra/llwindow/GL/glh_extensions.h | 4 +- indra/llwindow/llwindowsdl.cpp | 10 ++-- indra/llxml/CMakeLists.txt | 3 ++ indra/lscript/lscript_compile/CMakeLists.txt | 3 ++ indra/lscript/lscript_execute/CMakeLists.txt | 3 ++ indra/lscript/lscript_execute/lscript_execute.cpp | 11 +---- indra/lscript/lscript_execute/lscript_readlso.cpp | 9 ++-- indra/lscript/lscript_library/CMakeLists.txt | 3 ++ indra/mac_crash_logger/CMakeLists.txt | 4 ++ indra/media_plugins/base/CMakeLists.txt | 3 ++ indra/media_plugins/example/CMakeLists.txt | 3 ++ indra/media_plugins/gstreamer010/CMakeLists.txt | 3 ++ .../gstreamer010/llmediaimplgstreamervidplug.cpp | 3 +- indra/media_plugins/quicktime/CMakeLists.txt | 3 ++ indra/media_plugins/webkit/CMakeLists.txt | 3 ++ indra/newview/CMakeLists.txt | 7 ++- indra/newview/llagent.cpp | 4 +- indra/newview/llagentcamera.cpp | 14 ------ indra/newview/llbuycurrencyhtml.cpp | 4 ++ indra/newview/llcompilequeue.cpp | 12 ----- indra/newview/lldrawable.cpp | 2 - indra/newview/llfasttimerview.cpp | 5 +- indra/newview/llflexibleobject.cpp | 3 -- indra/newview/llfloatermodelpreview.cpp | 13 ------ indra/newview/llfloaterreporter.cpp | 7 +-- indra/newview/llfloateruipreview.cpp | 1 - indra/newview/llfolderview.cpp | 8 ---- indra/newview/llhudtext.cpp | 5 +- indra/newview/llimview.cpp | 6 +-- indra/newview/llinventorybridge.cpp | 1 - indra/newview/llinventorymodel.cpp | 10 ---- indra/newview/llinventorypanel.cpp | 6 --- indra/newview/llmaniprotate.cpp | 1 - indra/newview/llmanipscale.cpp | 5 -- indra/newview/llmaniptranslate.cpp | 17 ------- indra/newview/llmeshrepository.cpp | 4 +- indra/newview/llnetmap.cpp | 2 +- indra/newview/llpanelcontents.cpp | 2 - indra/newview/llpaneleditwearable.cpp | 5 +- indra/newview/llpanelface.cpp | 1 - indra/newview/llpanelgrouplandmoney.cpp | 4 -- indra/newview/llpanellandmarkinfo.cpp | 18 -------- indra/newview/llpanelobject.cpp | 3 +- indra/newview/llpanelpermissions.cpp | 4 +- indra/newview/llpanelvolume.cpp | 3 +- indra/newview/llphysicsmotion.cpp | 13 +++--- indra/newview/llscreenchannel.cpp | 3 +- indra/newview/llsechandler_basic.cpp | 2 - indra/newview/llselectmgr.cpp | 2 - indra/newview/llsidepaneltaskinfo.cpp | 4 +- indra/newview/llspatialpartition.cpp | 6 --- indra/newview/llspeakers.cpp | 2 +- indra/newview/llstartup.cpp | 7 --- indra/newview/llsurface.cpp | 2 - indra/newview/lltoastnotifypanel.cpp | 2 - indra/newview/lltoolcomp.cpp | 2 +- indra/newview/lltoolfocus.cpp | 10 ---- indra/newview/lltoolpie.cpp | 7 --- indra/newview/llurlhistory.cpp | 2 - indra/newview/llviewercamera.cpp | 6 +-- indra/newview/llviewerdisplay.cpp | 1 - indra/newview/llviewermediafocus.cpp | 2 - indra/newview/llviewermessage.cpp | 15 +----- indra/newview/llviewerobjectlist.cpp | 9 ++-- indra/newview/llviewerparcelmedia.cpp | 2 - indra/newview/llviewertexteditor.cpp | 2 - indra/newview/llviewerwindow.cpp | 2 - indra/newview/llvlcomposition.cpp | 8 ---- indra/newview/llvoavatar.cpp | 6 --- indra/newview/llvoavatarself.cpp | 4 -- indra/newview/llvoicevivox.cpp | 11 ++--- indra/newview/llvosurfacepatch.cpp | 10 +--- indra/newview/llvowlsky.cpp | 16 +++---- indra/newview/llwaterparamset.cpp | 2 - indra/newview/llworldmapview.cpp | 3 -- indra/newview/pipeline.cpp | 6 +-- indra/test/CMakeLists.txt | 4 ++ indra/test/io.cpp | 8 ++-- indra/test/llstreamtools_tut.cpp | 53 ++++++++++------------ indra/test/lltemplatemessagebuilder_tut.cpp | 3 +- indra/test_apps/llplugintest/CMakeLists.txt | 3 ++ indra/viewer_components/login/CMakeLists.txt | 4 ++ indra/viewer_components/updater/CMakeLists.txt | 3 ++ indra/win_crash_logger/CMakeLists.txt | 4 ++ 124 files changed, 250 insertions(+), 416 deletions(-) (limited to 'indra/newview/llviewerwindow.cpp') diff --git a/BuildParams b/BuildParams index ebfc640023..4567f72ede 100644 --- a/BuildParams +++ b/BuildParams @@ -20,6 +20,11 @@ email_status_this_is_os = true # Limit extent of codeticket updates to revisions after... codeticket_since = 3.3.0-release +# Override build system default toolchain +# Note that this will only affect automated builds. +Linux.gcc_version = /usr/bin/gcc-4.6 +Linux.cxx_version = /usr/bin/g++-4.6 + # ======================================== # Viewer Development # ======================================== diff --git a/autobuild.xml b/autobuild.xml index 2b57908551..096e40a429 100644 --- a/autobuild.xml +++ b/autobuild.xml @@ -690,9 +690,9 @@ archive hash - 26f2df1f0b0fa01e94e0253e322f3583 + 1b1f1e9975e3a671c9faf32fcf4b6d43 url - http://s3.amazonaws.com/viewer-source-downloads/install_pkgs/glh_linear-linux-20101001.tar.bz2 + http://automated-builds-secondlife-com.s3.amazonaws.com/hg/repo/3p-glh_linear/rev/263308/arch/Linux/installer/glh_linear-0.0.0-linux-20120810.tar.bz2 name linux @@ -1330,9 +1330,9 @@ archive hash - b706fdeed4ce2182d434043dc33d9d1d + a6856b4d58a3b71321acad7e1fa9c8d4 url - http://s3-proxy.lindenlab.com/private-builds-secondlife-com/hg/repo/llphysicsextensions-source/rev/263415/arch/Linux/installer/llphysicsextensions_source-0.3-linux-20120814.tar.bz2 + http://s3-proxy.lindenlab.com/private-builds-secondlife-com/hg/repo/llphysicsextensions-source/rev/265749/arch/Linux/installer/llphysicsextensions_source-0.3-linux-20121011.tar.bz2 name linux diff --git a/indra/cmake/LLCommon.cmake b/indra/cmake/LLCommon.cmake index d4694ad37a..6daef5eb83 100644 --- a/indra/cmake/LLCommon.cmake +++ b/indra/cmake/LLCommon.cmake @@ -10,6 +10,8 @@ set(LLCOMMON_INCLUDE_DIRS ${LIBS_OPEN_DIR}/llcommon ${APRUTIL_INCLUDE_DIR} ${APR_INCLUDE_DIR} + ) +set(LLCOMMON_SYSTEM_INCLUDE_DIRS ${Boost_INCLUDE_DIRS} ) diff --git a/indra/cmake/LLXML.cmake b/indra/cmake/LLXML.cmake index 64dfdb604f..b093c76297 100644 --- a/indra/cmake/LLXML.cmake +++ b/indra/cmake/LLXML.cmake @@ -5,8 +5,10 @@ include(EXPAT) set(LLXML_INCLUDE_DIRS ${LIBS_OPEN_DIR}/llxml - ${Boost_INCLUDE_DIRS} ${EXPAT_INCLUDE_DIRS} ) +set(LLXML_SYSTEM_INCLUDE_DIRS + ${Boost_INCLUDE_DIRS} + ) set(LLXML_LIBRARIES llxml) diff --git a/indra/cmake/UI.cmake b/indra/cmake/UI.cmake index 91e5258fb7..d0fd4df03a 100644 --- a/indra/cmake/UI.cmake +++ b/indra/cmake/UI.cmake @@ -1,5 +1,6 @@ # -*- cmake -*- include(Prebuilt) +include(FreeType) if (STANDALONE) include(FindPkgConfig) @@ -47,6 +48,7 @@ else (STANDALONE) pangoft2-1.0 pangox-1.0 pangoxft-1.0 + ${FREETYPE_LIBRARIES} ) endif (LINUX) diff --git a/indra/integration_tests/llimage_libtest/CMakeLists.txt b/indra/integration_tests/llimage_libtest/CMakeLists.txt index af5c9fb2e7..36a7d38bb7 100644 --- a/indra/integration_tests/llimage_libtest/CMakeLists.txt +++ b/indra/integration_tests/llimage_libtest/CMakeLists.txt @@ -16,6 +16,9 @@ include_directories( ${LLVFS_INCLUDE_DIRS} ${LLIMAGE_INCLUDE_DIRS} ) +include_directories(SYSTEM + ${LLCOMMON_SYSTEM_INCLUDE_DIRS} + ) set(llimage_libtest_SOURCE_FILES llimage_libtest.cpp diff --git a/indra/integration_tests/llui_libtest/CMakeLists.txt b/indra/integration_tests/llui_libtest/CMakeLists.txt index 91c9f20c10..e83b4e8cd7 100644 --- a/indra/integration_tests/llui_libtest/CMakeLists.txt +++ b/indra/integration_tests/llui_libtest/CMakeLists.txt @@ -34,6 +34,10 @@ include_directories( ${LLXML_INCLUDE_DIRS} ${LIBS_PREBUILD_DIR}/include/hunspell ) +include_directories(SYSTEM + ${LLCOMMON_SYSTEM_INCLUDE_DIRS} + ${LLXML_SYSTEM_INCLUDE_DIRS} + ) set(llui_libtest_SOURCE_FILES llui_libtest.cpp diff --git a/indra/linux_crash_logger/CMakeLists.txt b/indra/linux_crash_logger/CMakeLists.txt index 98ebdc7487..e0d0c9fc69 100644 --- a/indra/linux_crash_logger/CMakeLists.txt +++ b/indra/linux_crash_logger/CMakeLists.txt @@ -20,6 +20,10 @@ include_directories( ${LLVFS_INCLUDE_DIRS} ${LLXML_INCLUDE_DIRS} ) +include_directories(SYSTEM + ${LLCOMMON_SYSTEM_INCLUDE_DIRS} + ${LLXML_SYSTEM_INCLUDE_DIRS} + ) set(linux_crash_logger_SOURCE_FILES linux_crash_logger.cpp diff --git a/indra/linux_updater/CMakeLists.txt b/indra/linux_updater/CMakeLists.txt index c4e25f4a04..4a9e82f9b6 100644 --- a/indra/linux_updater/CMakeLists.txt +++ b/indra/linux_updater/CMakeLists.txt @@ -24,6 +24,10 @@ include_directories( ${OPENSSL_INCLUDE_DIRS} ${UI_INCLUDE_DIRS} ) +include_directories(SYSTEM + ${LLCOMMON_SYSTEM_INCLUDE_DIRS} + ${LLXML_SYSTEM_INCLUDE_DIRS} + ) set(linux_updater_SOURCE_FILES linux_updater.cpp) diff --git a/indra/linux_updater/linux_updater.cpp b/indra/linux_updater/linux_updater.cpp index 277f0a5367..e3ee137897 100644 --- a/indra/linux_updater/linux_updater.cpp +++ b/indra/linux_updater/linux_updater.cpp @@ -812,7 +812,6 @@ void parse_args_and_init(int argc, char **argv, UpdaterAppState *app_state) int main(int argc, char **argv) { UpdaterAppState* app_state = new UpdaterAppState; - GThread *worker_thread; parse_args_and_init(argc, argv, app_state); @@ -842,8 +841,7 @@ int main(int argc, char **argv) //llinfos << "SAMPLE TRANSLATION IS: " << LLTrans::getString("LoginInProgress") << llendl; // create download thread - worker_thread = g_thread_create - (GThreadFunc(worker_thread_cb), app_state, FALSE, NULL); + g_thread_create(GThreadFunc(worker_thread_cb), app_state, FALSE, NULL); gdk_threads_enter(); gtk_main(); diff --git a/indra/llappearance/llavatarappearance.cpp b/indra/llappearance/llavatarappearance.cpp index 8677a1daff..bdd2d75822 100644 --- a/indra/llappearance/llavatarappearance.cpp +++ b/indra/llappearance/llavatarappearance.cpp @@ -438,7 +438,7 @@ void LLAvatarAppearance::computeBodySize() // some of the joints have not been cached LLVector3 skull = mSkullp->getPosition(); - LLVector3 skull_scale = mSkullp->getScale(); + //LLVector3 skull_scale = mSkullp->getScale(); LLVector3 neck = mNeckp->getPosition(); LLVector3 neck_scale = mNeckp->getScale(); diff --git a/indra/llcharacter/CMakeLists.txt b/indra/llcharacter/CMakeLists.txt index 607cdf6d35..2573417b26 100644 --- a/indra/llcharacter/CMakeLists.txt +++ b/indra/llcharacter/CMakeLists.txt @@ -16,6 +16,10 @@ include_directories( ${LLVFS_INCLUDE_DIRS} ${LLXML_INCLUDE_DIRS} ) +include_directories(SYSTEM + ${LLCOMMON_SYSTEM_INCLUDE_DIRS} + ${LLXML_SYSTEM_INCLUDE_DIRS} + ) set(llcharacter_SOURCE_FILES llanimationstates.cpp diff --git a/indra/llcommon/llsdserialize.cpp b/indra/llcommon/llsdserialize.cpp index 7f4f670ed0..ad4fce6f35 100644 --- a/indra/llcommon/llsdserialize.cpp +++ b/indra/llcommon/llsdserialize.cpp @@ -1451,9 +1451,12 @@ S32 LLSDBinaryFormatter::format(const LLSD& data, std::ostream& ostr, U32 option } case LLSD::TypeUUID: + { ostr.put('u'); - ostr.write((const char*)(&(data.asUUID().mData)), UUID_BYTES); + LLUUID temp = data.asUUID(); + ostr.write((const char*)(&(temp.mData)), UUID_BYTES); break; + } case LLSD::TypeString: ostr.put('s'); diff --git a/indra/llcommon/tests/bitpack_test.cpp b/indra/llcommon/tests/bitpack_test.cpp index 05289881d0..afc0c18cd0 100644 --- a/indra/llcommon/tests/bitpack_test.cpp +++ b/indra/llcommon/tests/bitpack_test.cpp @@ -71,7 +71,6 @@ namespace tut U8 packbuffer[255]; U8 unpackbuffer[255]; int pack_bufsize = 0; - int unpack_bufsize = 0; LLBitPack bitpack(packbuffer, 255); @@ -81,19 +80,19 @@ namespace tut pack_bufsize = bitpack.flushBitPack(); LLBitPack bitunpack(packbuffer, pack_bufsize*8); - unpack_bufsize = bitunpack.bitUnpack(&unpackbuffer[0], 8); + bitunpack.bitUnpack(&unpackbuffer[0], 8); ensure("bitPack: individual unpack: 0", unpackbuffer[0] == (U8) str[0]); - unpack_bufsize = bitunpack.bitUnpack(&unpackbuffer[0], 8); + bitunpack.bitUnpack(&unpackbuffer[0], 8); ensure("bitPack: individual unpack: 1", unpackbuffer[0] == (U8) str[1]); - unpack_bufsize = bitunpack.bitUnpack(&unpackbuffer[0], 8); + bitunpack.bitUnpack(&unpackbuffer[0], 8); ensure("bitPack: individual unpack: 2", unpackbuffer[0] == (U8) str[2]); - unpack_bufsize = bitunpack.bitUnpack(&unpackbuffer[0], 8); + bitunpack.bitUnpack(&unpackbuffer[0], 8); ensure("bitPack: individual unpack: 3", unpackbuffer[0] == (U8) str[3]); - unpack_bufsize = bitunpack.bitUnpack(&unpackbuffer[0], 8); + bitunpack.bitUnpack(&unpackbuffer[0], 8); ensure("bitPack: individual unpack: 4", unpackbuffer[0] == (U8) str[4]); - unpack_bufsize = bitunpack.bitUnpack(&unpackbuffer[0], 8); + bitunpack.bitUnpack(&unpackbuffer[0], 8); ensure("bitPack: individual unpack: 5", unpackbuffer[0] == (U8) str[5]); - unpack_bufsize = bitunpack.bitUnpack(unpackbuffer, 8*4); // Life + bitunpack.bitUnpack(unpackbuffer, 8*4); // Life ensure_memory_matches("bitPack: 4 bytes unpack:", unpackbuffer, 4, str+6, 4); } diff --git a/indra/llcommon/tests/llinstancetracker_test.cpp b/indra/llcommon/tests/llinstancetracker_test.cpp index 454695ff9f..e769c3e22c 100644 --- a/indra/llcommon/tests/llinstancetracker_test.cpp +++ b/indra/llcommon/tests/llinstancetracker_test.cpp @@ -267,7 +267,6 @@ namespace tut { existing.insert(&*uki); } - Unkeyed* puk = NULL; try { // We don't expect the assignment to take place because we expect @@ -280,7 +279,7 @@ namespace tut // realize we're testing the C++ implementation more than // Unkeyed's implementation, but this seems an important point to // nail down. - puk = new Unkeyed("throw"); + new Unkeyed("throw"); } catch (const Badness&) { diff --git a/indra/llcommon/tests/reflection_test.cpp b/indra/llcommon/tests/reflection_test.cpp index 59491cd1fe..8980ebb1f1 100644 --- a/indra/llcommon/tests/reflection_test.cpp +++ b/indra/llcommon/tests/reflection_test.cpp @@ -207,7 +207,7 @@ namespace tut const LLReflective* reflective = property->get(aggregated_data); // Wrong reflective type, should throw exception. // useless op to get rid of compiler warning. - reflective = NULL; + reflective = reflective; } catch(...) { diff --git a/indra/llcrashlogger/CMakeLists.txt b/indra/llcrashlogger/CMakeLists.txt index b2639aec30..12986de8b2 100644 --- a/indra/llcrashlogger/CMakeLists.txt +++ b/indra/llcrashlogger/CMakeLists.txt @@ -16,6 +16,10 @@ include_directories( ${LLVFS_INCLUDE_DIRS} ${LLXML_INCLUDE_DIRS} ) +include_directories(SYSTEM + ${LLCOMMON_SYSTEM_INCLUDE_DIRS} + ${LLXML_SYSTEM_INCLUDE_DIRS} + ) set(llcrashlogger_SOURCE_FILES llcrashlogger.cpp diff --git a/indra/llinventory/CMakeLists.txt b/indra/llinventory/CMakeLists.txt index f2dd0b06f5..c69e153dec 100644 --- a/indra/llinventory/CMakeLists.txt +++ b/indra/llinventory/CMakeLists.txt @@ -15,6 +15,10 @@ include_directories( ${LLMESSAGE_INCLUDE_DIRS} ${LLXML_INCLUDE_DIRS} ) +include_directories(SYSTEM + ${LLCOMMON_SYSTEM_INCLUDE_DIRS} + ${LLXML_SYSTEM_INCLUDE_DIRS} + ) set(llinventory_SOURCE_FILES llcategory.cpp diff --git a/indra/llmath/llvolume.cpp b/indra/llmath/llvolume.cpp index 53d56e96da..81c52d370b 100644 --- a/indra/llmath/llvolume.cpp +++ b/indra/llmath/llvolume.cpp @@ -6348,12 +6348,7 @@ BOOL LLVolumeFace::createUnCutCubeCap(LLVolume* volume, BOOL partial_build) S32 max_t = volume->getPath().mPath.size(); // S32 i; - S32 num_vertices = 0, num_indices = 0; S32 grid_size = (profile.size()-1)/4; - S32 quad_count = (grid_size * grid_size); - - num_vertices = (grid_size+1)*(grid_size+1); - num_indices = quad_count * 4; LLVector4a& min = mExtents[0]; LLVector4a& max = mExtents[1]; diff --git a/indra/llmessage/llhttpassetstorage.cpp b/indra/llmessage/llhttpassetstorage.cpp index 612d765969..7dcf160c9b 100644 --- a/indra/llmessage/llhttpassetstorage.cpp +++ b/indra/llmessage/llhttpassetstorage.cpp @@ -747,7 +747,7 @@ LLAssetRequest* LLHTTPAssetStorage::findNextRequest(LLAssetStorage::request_list request_list_t::iterator running_end = running.end(); request_list_t::iterator pending_iter = pending.begin(); - request_list_t::iterator pending_end = pending.end(); + // Loop over all pending requests until we miss finding it in the running list. for (; pending_iter != pending.end(); ++pending_iter) { diff --git a/indra/llmessage/lliosocket.cpp b/indra/llmessage/lliosocket.cpp index d5b4d45821..46430994d9 100644 --- a/indra/llmessage/lliosocket.cpp +++ b/indra/llmessage/lliosocket.cpp @@ -608,6 +608,15 @@ LLIOPipe::EStatus LLIOServerSocket::process_impl( PUMP_DEBUG; apr_pool_t* new_pool = NULL; apr_status_t status = apr_pool_create(&new_pool, mPool); + if(ll_apr_warn_status(status)) + { + if(new_pool) + { + apr_pool_destroy(new_pool); + } + return STATUS_ERROR; + } + apr_socket_t* socket = NULL; status = apr_socket_accept( &socket, diff --git a/indra/llplugin/CMakeLists.txt b/indra/llplugin/CMakeLists.txt index 1353b7a458..75d89aac78 100644 --- a/indra/llplugin/CMakeLists.txt +++ b/indra/llplugin/CMakeLists.txt @@ -22,6 +22,10 @@ include_directories( ${LLWINDOW_INCLUDE_DIRS} ${LLQTWEBKIT_INCLUDE_DIR} ) +include_directories(SYSTEM + ${LLCOMMON_SYSTEM_INCLUDE_DIRS} + ${LLXML_SYSTEM_INCLUDE_DIRS} + ) set(llplugin_SOURCE_FILES llpluginclassmedia.cpp diff --git a/indra/llplugin/slplugin/CMakeLists.txt b/indra/llplugin/slplugin/CMakeLists.txt index 3fc54573a7..8f0299ebdd 100644 --- a/indra/llplugin/slplugin/CMakeLists.txt +++ b/indra/llplugin/slplugin/CMakeLists.txt @@ -12,6 +12,9 @@ include_directories( ${LLMESSAGE_INCLUDE_DIRS} ${LLCOMMON_INCLUDE_DIRS} ) +include_directories(SYSTEM + ${LLCOMMON_SYSTEM_INCLUDE_DIRS} + ) if (DARWIN) include(CMakeFindFrameworks) diff --git a/indra/llprimitive/CMakeLists.txt b/indra/llprimitive/CMakeLists.txt index cf01e10577..1768a06a27 100644 --- a/indra/llprimitive/CMakeLists.txt +++ b/indra/llprimitive/CMakeLists.txt @@ -14,10 +14,14 @@ include_directories( ${LLMATH_INCLUDE_DIRS} ${LLMESSAGE_INCLUDE_DIRS} ${LLXML_INCLUDE_DIRS} - ${LLPHYSICSEXTENSIONS_INCLUDE_DIRS} ${LIBS_PREBUILT_DIR}/include/collada ${LIBS_PREBUILT_DIR}/include/collada/1.4 ) +include_directories(SYSTEM + ${LLCOMMON_SYSTEM_INCLUDE_DIRS} + ${LLXML_SYSTEM_INCLUDE_DIRS} + ${LLPHYSICSEXTENSIONS_INCLUDE_DIRS} + ) set(llprimitive_SOURCE_FILES llmaterialtable.cpp diff --git a/indra/llrender/CMakeLists.txt b/indra/llrender/CMakeLists.txt index 46dde5a0d9..26b5ac17fe 100644 --- a/indra/llrender/CMakeLists.txt +++ b/indra/llrender/CMakeLists.txt @@ -25,6 +25,10 @@ include_directories( ${LLXML_INCLUDE_DIRS} ${LLVFS_INCLUDE_DIRS} ) +include_directories(SYSTEM + ${LLCOMMON_SYSTEM_INCLUDE_DIRS} + ${LLXML_SYSTEM_INCLUDE_DIRS} + ) set(llrender_SOURCE_FILES llcubemap.cpp diff --git a/indra/llrender/llfontfreetype.cpp b/indra/llrender/llfontfreetype.cpp index 66d4ad2d87..af4ffc6aea 100644 --- a/indra/llrender/llfontfreetype.cpp +++ b/indra/llrender/llfontfreetype.cpp @@ -485,14 +485,11 @@ void LLFontFreetype::renderGlyph(U32 glyph_index) const if (mFTFace == NULL) return; - int error = FT_Load_Glyph(mFTFace, glyph_index, FT_LOAD_FORCE_AUTOHINT ); - llassert(!error); + llassert(! FT_Load_Glyph(mFTFace, glyph_index, FT_LOAD_FORCE_AUTOHINT) ); - error = FT_Render_Glyph(mFTFace->glyph, gFontRenderMode); + llassert(! FT_Render_Glyph(mFTFace->glyph, gFontRenderMode) ); mRenderGlyphCount++; - - llassert(!error); } void LLFontFreetype::reset(F32 vert_dpi, F32 horz_dpi) diff --git a/indra/llrender/llfontgl.cpp b/indra/llrender/llfontgl.cpp index 4dc2fcd714..de3d710824 100644 --- a/indra/llrender/llfontgl.cpp +++ b/indra/llrender/llfontgl.cpp @@ -541,7 +541,6 @@ S32 LLFontGL::maxDrawableChars(const llwchar* wchars, F32 max_pixels, S32 max_ch BOOL clip = FALSE; F32 cur_x = 0; - F32 drawn_x = 0; S32 start_of_last_word = 0; BOOL in_word = FALSE; @@ -624,7 +623,6 @@ S32 LLFontGL::maxDrawableChars(const llwchar* wchars, F32 max_pixels, S32 max_ch // Round after kerning. cur_x = (F32)llround(cur_x); - drawn_x = cur_x; } if( clip ) diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp index e3e330c323..4b2bcef9fb 100644 --- a/indra/llrender/llgl.cpp +++ b/indra/llrender/llgl.cpp @@ -593,11 +593,12 @@ bool LLGLManager::initGL() if (mGLVendor.substr(0,4) == "ATI ") { mGLVendorShort = "ATI"; - BOOL mobile = FALSE; - if (mGLRenderer.find("MOBILITY") != std::string::npos) - { - mobile = TRUE; - } + // "mobile" appears to be unused, and this code was causing warnings. + //BOOL mobile = FALSE; + //if (mGLRenderer.find("MOBILITY") != std::string::npos) + //{ + // mobile = TRUE; + //} mIsATI = TRUE; #if LL_WINDOWS && !LL_MESA_HEADLESS @@ -1451,8 +1452,7 @@ void assert_glerror() void clear_glerror() { // Create or update texture to be used with this data - GLenum error; - error = glGetError(); + glGetError(); } /////////////////////////////////////////////////////////////// diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp index 74c7f81698..16fe77a755 100755 --- a/indra/llrender/llimagegl.cpp +++ b/indra/llrender/llimagegl.cpp @@ -744,7 +744,6 @@ void LLImageGL::setImage(const U8* data_in, BOOL data_hasmips) S32 w = width, h = height; const U8* prev_mip_data = 0; const U8* cur_mip_data = 0; - S32 prev_mip_size = 0; S32 cur_mip_size = 0; mMipLevels = nummips; @@ -760,7 +759,7 @@ void LLImageGL::setImage(const U8* data_in, BOOL data_hasmips) { S32 bytes = w * h * mComponents; llassert(prev_mip_data); - llassert(prev_mip_size == bytes*4); + llassert(cur_mip_size == bytes*4); U8* new_data = new U8[bytes]; llassert_always(new_data); LLImageBase::generateMip(prev_mip_data, new_data, w, h, mComponents); @@ -798,7 +797,6 @@ void LLImageGL::setImage(const U8* data_in, BOOL data_hasmips) delete[] prev_mip_data; } prev_mip_data = cur_mip_data; - prev_mip_size = cur_mip_size; w >>= 1; h >>= 1; } diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp index 48e0a79b3a..8e2ae65652 100644 --- a/indra/llrender/llvertexbuffer.cpp +++ b/indra/llrender/llvertexbuffer.cpp @@ -404,7 +404,6 @@ void LLVertexBuffer::setupClientArrays(U32 data_mask) { if (sLastMask != data_mask) { - bool error = false; if (gGLManager.mGLSLVersionMajor < 2 && gGLManager.mGLSLVersionMinor < 30) { @@ -471,7 +470,6 @@ void LLVertexBuffer::setupClientArrays(U32 data_mask) { if (gDebugSession) { - error = true; gFailLog << "Bad client state! " << array[i] << " disabled." << std::endl; } else @@ -491,7 +489,6 @@ void LLVertexBuffer::setupClientArrays(U32 data_mask) { //needs to be disabled, make sure it was (DEBUG TEMPORARY) if (gDebugSession) { - error = true; gFailLog << "Bad client state! " << array[i] << " enabled." << std::endl; } else @@ -2237,7 +2234,6 @@ void LLVertexBuffer::setBuffer(U32 data_mask) setup = setup || bindBuffer || bindIndices; } - bool error = false; if (gDebugGL && !mGLArray) { GLint buff; @@ -2246,7 +2242,6 @@ void LLVertexBuffer::setBuffer(U32 data_mask) { if (gDebugSession) { - error = true; gFailLog << "Invalid GL vertex buffer bound: " << buff << std::endl; } else @@ -2262,7 +2257,6 @@ void LLVertexBuffer::setBuffer(U32 data_mask) { if (gDebugSession) { - error = true; gFailLog << "Invalid GL index buffer bound: " << buff << std::endl; } else diff --git a/indra/llui/CMakeLists.txt b/indra/llui/CMakeLists.txt index 4d4b8edc37..cc76d53c96 100644 --- a/indra/llui/CMakeLists.txt +++ b/indra/llui/CMakeLists.txt @@ -25,6 +25,10 @@ include_directories( ${LLXML_INCLUDE_DIRS} ${LIBS_PREBUILD_DIR}/include/hunspell ) +include_directories(SYSTEM + ${LLCOMMON_SYSTEM_INCLUDE_DIRS} + ${LLXML_SYSTEM_INCLUDE_DIRS} + ) set(llui_SOURCE_FILES llaccordionctrl.cpp diff --git a/indra/llui/llconsole.cpp b/indra/llui/llconsole.cpp index 161496b1f5..c216d593a2 100644 --- a/indra/llui/llconsole.cpp +++ b/indra/llui/llconsole.cpp @@ -243,7 +243,6 @@ void LLConsole::draw() void LLConsole::Paragraph::makeParagraphColorSegments (const LLColor4 &color) { LLSD paragraph_color_segments; - LLColor4 lcolor=color; paragraph_color_segments[0]["text"] =wstring_to_utf8str(mParagraphText); LLSD color_sd = color.getValue(); diff --git a/indra/llui/llfunctorregistry.h b/indra/llui/llfunctorregistry.h index 899cc3a326..beac212441 100644 --- a/indra/llui/llfunctorregistry.h +++ b/indra/llui/llfunctorregistry.h @@ -69,7 +69,6 @@ public: bool registerFunctor(const std::string& name, ResponseFunctor f) { bool retval = true; - typename FunctorMap::iterator it = mMap.find(name); if (mMap.count(name) == 0) { mMap[name] = f; @@ -96,7 +95,6 @@ public: FUNCTOR_TYPE getFunctor(const std::string& name) { - typename FunctorMap::iterator it = mMap.find(name); if (mMap.count(name) != 0) { return mMap[name]; diff --git a/indra/llui/llkeywords.cpp b/indra/llui/llkeywords.cpp index c1cd04186b..795dacdbb0 100644 --- a/indra/llui/llkeywords.cpp +++ b/indra/llui/llkeywords.cpp @@ -367,7 +367,6 @@ void LLKeywords::findSegments(std::vector* seg_list, const LLW const llwchar* base = wtext.c_str(); const llwchar* cur = base; - const llwchar* line = NULL; while( *cur ) { @@ -385,9 +384,6 @@ void LLKeywords::findSegments(std::vector* seg_list, const LLW } } - // Start of a new line - line = cur; - // Skip white space while( *cur && isspace(*cur) && (*cur != '\n') ) { diff --git a/indra/llui/lllayoutstack.cpp b/indra/llui/lllayoutstack.cpp index 4c730286da..106475cb2a 100644 --- a/indra/llui/lllayoutstack.cpp +++ b/indra/llui/lllayoutstack.cpp @@ -477,7 +477,6 @@ void LLLayoutStack::createResizeBar(LLLayoutPanel* panelp) if (lp->mResizeBar == NULL) { LLResizeBar::Side side = (mOrientation == HORIZONTAL) ? LLResizeBar::RIGHT : LLResizeBar::BOTTOM; - LLRect resize_bar_rect = getRect(); LLResizeBar::Params resize_params; resize_params.name("resize"); diff --git a/indra/llui/lltextbase.cpp b/indra/llui/lltextbase.cpp index abe74c3f20..57359a20ec 100644 --- a/indra/llui/lltextbase.cpp +++ b/indra/llui/lltextbase.cpp @@ -351,7 +351,6 @@ void LLTextBase::drawSelectionBackground() S32 selection_left = llmin( mSelectionStart, mSelectionEnd ); S32 selection_right = llmax( mSelectionStart, mSelectionEnd ); - LLRect selection_rect = mVisibleTextRect; // Skip through the lines we aren't drawing. LLRect content_display_rect = getVisibleDocumentRect(); @@ -2239,7 +2238,6 @@ const LLWString& LLTextBase::getWText() const S32 LLTextBase::getDocIndexFromLocalCoord( S32 local_x, S32 local_y, BOOL round, bool hit_past_end_of_line) const { // Figure out which line we're nearest to. - LLRect visible_region = getVisibleDocumentRect(); LLRect doc_rect = mDocumentView->getRect(); S32 doc_y = local_y - doc_rect.mBottom; diff --git a/indra/llui/lltexteditor.cpp b/indra/llui/lltexteditor.cpp index 1b22f87823..a3f3de6c33 100644 --- a/indra/llui/lltexteditor.cpp +++ b/indra/llui/lltexteditor.cpp @@ -2446,7 +2446,6 @@ void LLTextEditor::updateSegments() mKeywords.findSegments(&segment_list, getWText(), mDefaultColor.get(), *this); clearSegments(); - segment_set_t::iterator insert_it = mSegments.begin(); for (segment_vec_t::iterator list_it = segment_list.begin(); list_it != segment_list.end(); ++list_it) { insertSegment(*list_it); diff --git a/indra/llui/lltoolbar.cpp b/indra/llui/lltoolbar.cpp index 81ea0ebf0c..bffcaa9e0d 100644 --- a/indra/llui/lltoolbar.cpp +++ b/indra/llui/lltoolbar.cpp @@ -652,7 +652,6 @@ void LLToolBar::updateLayoutAsNeeded() S32 max_row_length = 0; S32 max_length; - S32 max_total_girth; S32 cur_start; S32 cur_row ; S32 row_pad_start; @@ -663,7 +662,6 @@ void LLToolBar::updateLayoutAsNeeded() if (orientation == LLLayoutStack::HORIZONTAL) { max_length = getRect().getWidth() - mPadLeft - mPadRight; - max_total_girth = getRect().getHeight() - mPadTop - mPadBottom; row_pad_start = mPadLeft; row_pad_end = mPadRight; cur_row = mPadTop; @@ -672,7 +670,6 @@ void LLToolBar::updateLayoutAsNeeded() else // VERTICAL { max_length = getRect().getHeight() - mPadTop - mPadBottom; - max_total_girth = getRect().getWidth() - mPadLeft - mPadRight; row_pad_start = mPadTop; row_pad_end = mPadBottom; cur_row = mPadLeft; @@ -835,7 +832,6 @@ void LLToolBar::draw() if (mDragAndDropTarget && !mButtonCommands.empty()) { LLRect caret_rect = caret->getRect(); - LLRect toolbar_rect = getRect(); if (getOrientation(mSideType) == LLLayoutStack::HORIZONTAL) { caret->setRect(LLRect(mDragx-caret_rect.getWidth()/2+1, diff --git a/indra/llui/llui.h b/indra/llui/llui.h index a38ae9a560..4c46fd9a31 100644 --- a/indra/llui/llui.h +++ b/indra/llui/llui.h @@ -347,8 +347,10 @@ public: // even if their constructors have side effects void reference() { +#ifdef LL_WINDOWS S32 dummy; dummy = 0; +#endif /*LL_WINDOWS*/ } }; diff --git a/indra/llwindow/CMakeLists.txt b/indra/llwindow/CMakeLists.txt index 908ed9e2c5..4610b7a234 100644 --- a/indra/llwindow/CMakeLists.txt +++ b/indra/llwindow/CMakeLists.txt @@ -32,6 +32,10 @@ include_directories( ${LLXML_INCLUDE_DIRS} ${DIRECTX_INCLUDE_DIR} ) +include_directories(SYSTEM + ${LLCOMMON_SYSTEM_INCLUDE_DIRS} + ${LLXML_SYSTEM_INCLUDE_DIRS} + ) set(llwindow_SOURCE_FILES llkeyboard.cpp diff --git a/indra/llwindow/GL/glh_extensions.h b/indra/llwindow/GL/glh_extensions.h index d89d85930b..554cb1731f 100644 --- a/indra/llwindow/GL/glh_extensions.h +++ b/indra/llwindow/GL/glh_extensions.h @@ -113,7 +113,7 @@ static const char* EatNonWhiteSpace(const char *str) int glh_init_extensions(const char *origReqExts) { // Length of requested extensions string - unsigned reqExtsLen; + //unsigned reqExtsLen; char *reqExts; // Ptr for individual extensions within reqExts char *reqExt; @@ -155,8 +155,8 @@ int glh_init_extensions(const char *origReqExts) return TRUE; } reqExts = strdup(origReqExts); - reqExtsLen = (S32)strlen(reqExts); /* + reqExtsLen = (S32)strlen(reqExts); if (NULL == gGLHExts.mUnsupportedExts) { gGLHExts.mUnsupportedExts = (char*)malloc(reqExtsLen + 1); diff --git a/indra/llwindow/llwindowsdl.cpp b/indra/llwindow/llwindowsdl.cpp index de731df228..c7b141d7c1 100644 --- a/indra/llwindow/llwindowsdl.cpp +++ b/indra/llwindow/llwindowsdl.cpp @@ -1643,24 +1643,24 @@ void check_vm_bloat() const long long significant_vm_difference = 250 * 1024*1024; const long long significant_rss_difference = 50 * 1024*1024; - ssize_t res; size_t dummy; char *ptr; - for (int i=0; i<22; ++i) // parse past the values we don't want + size_t delim_result = 0; + for (int i=0; i<22 && delim_result > -1; ++i) // parse past the values we don't want { ptr = NULL; - res = getdelim(&ptr, &dummy, ' ', fp); + delim_result = getdelim(&ptr, &dummy, ' ', fp); free(ptr); } // 23rd space-delimited entry is vsize ptr = NULL; - res = getdelim(&ptr, &dummy, ' ', fp); + delim_result = getdelim(&ptr, &dummy, ' ', fp); llassert(ptr); long long this_vm_size = atoll(ptr); free(ptr); // 24th space-delimited entry is RSS ptr = NULL; - res = getdelim(&ptr, &dummy, ' ', fp); + delim_result = getdelim(&ptr, &dummy, ' ', fp); llassert(ptr); long long this_rss_size = getpagesize() * atoll(ptr); free(ptr); diff --git a/indra/llxml/CMakeLists.txt b/indra/llxml/CMakeLists.txt index ccd8387633..cf96f26a77 100644 --- a/indra/llxml/CMakeLists.txt +++ b/indra/llxml/CMakeLists.txt @@ -13,6 +13,9 @@ include_directories( ${LLMATH_INCLUDE_DIRS} ${LLVFS_INCLUDE_DIRS} ) +include_directories( + ${LLCOMMON_SYSTEM_INCLUDE_DIRS} + ) set(llxml_SOURCE_FILES llcontrol.cpp diff --git a/indra/lscript/lscript_compile/CMakeLists.txt b/indra/lscript/lscript_compile/CMakeLists.txt index 2cfd389893..07662005b9 100644 --- a/indra/lscript/lscript_compile/CMakeLists.txt +++ b/indra/lscript/lscript_compile/CMakeLists.txt @@ -45,6 +45,9 @@ include_directories( ${LLPRIMITIVE_INCLUDE_DIRS} ${LSCRIPT_INCLUDE_DIRS} ) +include_directories(SYSTEM + ${LLCOMMON_SYSTEM_INCLUDE_DIRS} + ) set(lscript_generated_SOURCE_FILES indra.l.cpp diff --git a/indra/lscript/lscript_execute/CMakeLists.txt b/indra/lscript/lscript_execute/CMakeLists.txt index 3a16ffdc01..49605982a8 100644 --- a/indra/lscript/lscript_execute/CMakeLists.txt +++ b/indra/lscript/lscript_execute/CMakeLists.txt @@ -10,6 +10,9 @@ include_directories( ${LLMATH_INCLUDE_DIRS} ${LSCRIPT_INCLUDE_DIRS} ) +include_directories(SYSTEM + ${LLCOMMON_SYSTEM_INCLUDE_DIRS} + ) set(lscript_execute_SOURCE_FILES llscriptresource.cpp diff --git a/indra/lscript/lscript_execute/lscript_execute.cpp b/indra/lscript/lscript_execute/lscript_execute.cpp index d79e9f8bde..b12d2e4a16 100644 --- a/indra/lscript/lscript_execute/lscript_execute.cpp +++ b/indra/lscript/lscript_execute/lscript_execute.cpp @@ -806,16 +806,7 @@ void LLScriptExecute::runInstructions(BOOL b_print, const LLUUID &id, // is there a fault? // if yes, print out message and exit S32 value = getVersion(); - S32 major_version = 0; - if (value == LSL2_VERSION1_END_NUMBER) - { - major_version = 1; - } - else if (value == LSL2_VERSION_NUMBER) - { - major_version = 2; - } - else + if ( (value != LSL2_VERSION1_END_NUMBER) && (value != LSL2_VERSION_NUMBER) ) { setFault(LSRF_VERSION_MISMATCH); } diff --git a/indra/lscript/lscript_execute/lscript_readlso.cpp b/indra/lscript/lscript_execute/lscript_readlso.cpp index 35caa41ae1..8b41cb5a72 100644 --- a/indra/lscript/lscript_execute/lscript_readlso.cpp +++ b/indra/lscript/lscript_execute/lscript_readlso.cpp @@ -123,7 +123,7 @@ void LLScriptLSOParse::printRegisters(LLFILE *fp) void LLScriptLSOParse::printGlobals(LLFILE *fp) { // print out registers first - S32 offset, varoffset; + S32 varoffset; S32 ivalue; F32 fpvalue; LLVector3 vvalue; @@ -144,7 +144,7 @@ void LLScriptLSOParse::printGlobals(LLFILE *fp) // get offset to skip past name varoffset = global_v_offset; - offset = bytestream2integer(mRawData, global_v_offset); + bytestream2integer(mRawData, global_v_offset); // get typeexport type = *(mRawData + global_v_offset++); @@ -262,8 +262,6 @@ void LLScriptLSOParse::printGlobalFunctions(LLFILE *fp) fprintf(fp, "[Function #%d] [0x%X] %s\n", function_number, orig_function_offset, name); fprintf(fp, "\tReturn Type: %s\n", LSCRIPTTypeNames[type]); type = *(mRawData + function_offset++); - S32 params; - params = 0; S32 pcount = 0; while (type) { @@ -347,7 +345,6 @@ void LLScriptLSOParse::printStates(LLFILE *fp) read_ahead = event_jump_table; S32 temp_end; - S32 dummy; opcode_end = worst_case_opcode_end; @@ -356,7 +353,7 @@ void LLScriptLSOParse::printStates(LLFILE *fp) if (event_handlers & LSCRIPTStateBitField[k]) { temp_end = bytestream2integer(mRawData, read_ahead); - dummy = bytestream2integer(mRawData, read_ahead); + bytestream2integer(mRawData, read_ahead); if ( (temp_end < opcode_end) &&(temp_end > event_offset)) { diff --git a/indra/lscript/lscript_library/CMakeLists.txt b/indra/lscript/lscript_library/CMakeLists.txt index f6bc67a994..5af850c41b 100644 --- a/indra/lscript/lscript_library/CMakeLists.txt +++ b/indra/lscript/lscript_library/CMakeLists.txt @@ -28,5 +28,8 @@ include_directories( ${LLMATH_INCLUDE_DIRS} ${LSCRIPT_INCLUDE_DIRS} ) +include_directories(SYSTEM + ${LLCOMMON_SYSTEM_INCLUDE_DIRS} + ) add_library (lscript_library ${lscript_library_SOURCE_FILES}) diff --git a/indra/mac_crash_logger/CMakeLists.txt b/indra/mac_crash_logger/CMakeLists.txt index 420e836e36..ab8460b1a9 100644 --- a/indra/mac_crash_logger/CMakeLists.txt +++ b/indra/mac_crash_logger/CMakeLists.txt @@ -19,6 +19,10 @@ include_directories( ${LLVFS_INCLUDE_DIRS} ${LLXML_INCLUDE_DIRS} ) +include_directories(SYSTEM + ${LLCOMMON_SYSTEM_INCLUDE_DIRS} + ${LLXML_SYSTEM_INCLUDE_DIRS} + ) set(mac_crash_logger_SOURCE_FILES mac_crash_logger.cpp diff --git a/indra/media_plugins/base/CMakeLists.txt b/indra/media_plugins/base/CMakeLists.txt index cd3718c5f3..7367b9e5e6 100644 --- a/indra/media_plugins/base/CMakeLists.txt +++ b/indra/media_plugins/base/CMakeLists.txt @@ -21,6 +21,9 @@ include_directories( ${LLRENDER_INCLUDE_DIRS} ${LLWINDOW_INCLUDE_DIRS} ) +include_directories(SYSTEM + ${LLCOMMON_SYSTEM_INCLUDE_DIRS} + ) ### media_plugin_base diff --git a/indra/media_plugins/example/CMakeLists.txt b/indra/media_plugins/example/CMakeLists.txt index 38b712bfd7..171645ef04 100644 --- a/indra/media_plugins/example/CMakeLists.txt +++ b/indra/media_plugins/example/CMakeLists.txt @@ -25,6 +25,9 @@ include_directories( ${LLRENDER_INCLUDE_DIRS} ${LLWINDOW_INCLUDE_DIRS} ) +include_directories(SYSTEM + ${LLCOMMON_SYSTEM_INCLUDE_DIRS} + ) ### media_plugin_example diff --git a/indra/media_plugins/gstreamer010/CMakeLists.txt b/indra/media_plugins/gstreamer010/CMakeLists.txt index 519a74aabf..447f6e0689 100644 --- a/indra/media_plugins/gstreamer010/CMakeLists.txt +++ b/indra/media_plugins/gstreamer010/CMakeLists.txt @@ -27,6 +27,9 @@ include_directories( ${GSTREAMER010_INCLUDE_DIRS} ${GSTREAMER010_PLUGINS_BASE_INCLUDE_DIRS} ) +include_directories(SYSTEM + ${LLCOMMON_SYSTEM_INCLUDE_DIRS} + ) ### media_plugin_gstreamer010 diff --git a/indra/media_plugins/gstreamer010/llmediaimplgstreamervidplug.cpp b/indra/media_plugins/gstreamer010/llmediaimplgstreamervidplug.cpp index cdb7f4faeb..932aaffa1b 100644 --- a/indra/media_plugins/gstreamer010/llmediaimplgstreamervidplug.cpp +++ b/indra/media_plugins/gstreamer010/llmediaimplgstreamervidplug.cpp @@ -278,10 +278,9 @@ gst_slvideo_set_caps (GstBaseSink * bsink, GstCaps * caps) static gboolean gst_slvideo_start (GstBaseSink * bsink) { - GstSLVideo *slvideo; gboolean ret = TRUE; - slvideo = GST_SLVIDEO(bsink); + GST_SLVIDEO(bsink); return ret; } diff --git a/indra/media_plugins/quicktime/CMakeLists.txt b/indra/media_plugins/quicktime/CMakeLists.txt index 88e870b556..58391007ff 100644 --- a/indra/media_plugins/quicktime/CMakeLists.txt +++ b/indra/media_plugins/quicktime/CMakeLists.txt @@ -24,6 +24,9 @@ include_directories( ${LLRENDER_INCLUDE_DIRS} ${LLWINDOW_INCLUDE_DIRS} ) +include_directories(SYSTEM + ${LLCOMMON_SYSTEM_INCLUDE_DIRS} + ) if (DARWIN) include(CMakeFindFrameworks) diff --git a/indra/media_plugins/webkit/CMakeLists.txt b/indra/media_plugins/webkit/CMakeLists.txt index 452202acd2..0c1c3d800e 100644 --- a/indra/media_plugins/webkit/CMakeLists.txt +++ b/indra/media_plugins/webkit/CMakeLists.txt @@ -29,6 +29,9 @@ include_directories( ${LLWINDOW_INCLUDE_DIRS} ${LLQTWEBKIT_INCLUDE_DIR} ) +include_directories(SYSTEM + ${LLCOMMON_SYSTEM_INCLUDE_DIRS} + ) ### media_plugin_webkit diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt index 25feb24788..6835939292 100755 --- a/indra/newview/CMakeLists.txt +++ b/indra/newview/CMakeLists.txt @@ -65,7 +65,6 @@ include_directories( ${LLINVENTORY_INCLUDE_DIRS} ${LLMATH_INCLUDE_DIRS} ${LLMESSAGE_INCLUDE_DIRS} - ${LLPHYSICSEXTENSIONS_INCLUDE_DIRS} ${LLPLUGIN_INCLUDE_DIRS} ${LLPRIMITIVE_INCLUDE_DIRS} ${LLRENDER_INCLUDE_DIRS} @@ -84,6 +83,12 @@ include_directories( ${LLAPPEARANCE_INCLUDE_DIRS} ) +include_directories(SYSTEM + ${LLCOMMON_SYSTEM_INCLUDE_DIRS} + ${LLXML_SYSTEM_INCLUDE_DIRS} + ${LLPHYSICSEXTENSIONS_INCLUDE_DIRS} + ) + set(viewer_SOURCE_FILES groupchatlistener.cpp llaccountingcostmanager.cpp diff --git a/indra/newview/llagent.cpp b/indra/newview/llagent.cpp index 709d29e884..3e26eac59a 100755 --- a/indra/newview/llagent.cpp +++ b/indra/newview/llagent.cpp @@ -1709,13 +1709,11 @@ void LLAgent::autoPilot(F32 *delta_yaw) *delta_yaw = yaw; - // Compute when to start slowing down and when to stop - F32 stop_distance = mAutoPilotStopDistance; + // Compute when to start slowing down F32 slow_distance; if (getFlying()) { slow_distance = llmax(6.f, mAutoPilotStopDistance + 5.f); - stop_distance = llmax(2.f, mAutoPilotStopDistance); } else { diff --git a/indra/newview/llagentcamera.cpp b/indra/newview/llagentcamera.cpp index 7f4d33753d..f7b1ba44f0 100644 --- a/indra/newview/llagentcamera.cpp +++ b/indra/newview/llagentcamera.cpp @@ -593,7 +593,6 @@ BOOL LLAgentCamera::calcCameraMinDistance(F32 &obj_min_distance) abs_target_offset.abs(); LLVector3 target_offset_dir = target_offset_origin; - F32 object_radius = mFocusObject->getVObjRadius(); BOOL target_outside_object_extents = FALSE; @@ -688,17 +687,6 @@ BOOL LLAgentCamera::calcCameraMinDistance(F32 &obj_min_distance) LLVector3 camera_offset_object(getCameraPositionAgent() - mFocusObject->getPositionAgent()); - // length projected orthogonal to target offset - F32 camera_offset_dist = (camera_offset_object - target_offset_dir * (camera_offset_object * target_offset_dir)).magVec(); - - // calculate whether the target point would be "visible" if it were outside the bounding box - // on the opposite of the splitting plane defined by object_split_axis; - BOOL exterior_target_visible = FALSE; - if (camera_offset_dist > object_radius) - { - // target is visible from camera, so turn off fov zoom - exterior_target_visible = TRUE; - } F32 camera_offset_clip = camera_offset_object * object_split_axis; F32 target_offset_clip = target_offset_dir * object_split_axis; @@ -1657,7 +1645,6 @@ F32 LLAgentCamera::calcCameraFOVZoomFactor() else if (mFocusObject.notNull() && !mFocusObject->isAvatar() && !mFocusOnAvatar) { // don't FOV zoom on mostly transparent objects - LLVector3 focus_offset = mFocusObjectOffset; F32 obj_min_dist = 0.f; calcCameraMinDistance(obj_min_dist); F32 current_distance = llmax(0.001f, camera_offset_dir.magVec()); @@ -1819,7 +1806,6 @@ LLVector3d LLAgentCamera::calcCameraPositionTargetGlobal(BOOL *hit_limit) // set the global camera position LLVector3d camera_offset; - LLVector3 av_pos = !isAgentAvatarValid() ? LLVector3::zero : gAgentAvatarp->getRenderPosition(); camera_offset.setVec( local_camera_offset ); camera_position_global = frame_center_global + head_offset + camera_offset; diff --git a/indra/newview/llbuycurrencyhtml.cpp b/indra/newview/llbuycurrencyhtml.cpp index e5a9be0203..459123a5d8 100644 --- a/indra/newview/llbuycurrencyhtml.cpp +++ b/indra/newview/llbuycurrencyhtml.cpp @@ -61,6 +61,10 @@ public: if ( params.size() >= 3 ) { result_code = params[ 2 ].asInteger(); + if ( result_code != 0 ) + { + LL_WARNS("LLBuyCurrency") << "Received nonzero result code: " << result_code << LL_ENDL ; + } }; // open the legacy XUI based currency floater diff --git a/indra/newview/llcompilequeue.cpp b/indra/newview/llcompilequeue.cpp index 4f5f9e22b6..4588424474 100644 --- a/indra/newview/llcompilequeue.cpp +++ b/indra/newview/llcompilequeue.cpp @@ -161,18 +161,6 @@ BOOL LLFloaterScriptQueue::start() { std::string buffer; - LLSelectMgr *mgr = LLSelectMgr::getInstance(); - LLObjectSelectionHandle selectHandle = mgr->getSelection(); - U32 n_objects = 0; - if (gSavedSettings.getBOOL("EditLinkedParts")) - { - n_objects = selectHandle->getObjectCount(); - } - else - { - n_objects = selectHandle->getRootObjectCount(); - } - LLStringUtil::format_map_t args; args["[START]"] = mStartString; args["[COUNT]"] = llformat ("%d", mObjectIDs.count()); diff --git a/indra/newview/lldrawable.cpp b/indra/newview/lldrawable.cpp index 4eda2b92b3..ded8b20829 100644 --- a/indra/newview/lldrawable.cpp +++ b/indra/newview/lldrawable.cpp @@ -503,7 +503,6 @@ F32 LLDrawable::updateXform(BOOL undamped) //scaling LLVector3 target_scale = mVObjp->getScale(); LLVector3 old_scale = mCurrentScale; - LLVector3 dest_scale = target_scale; // Damping F32 dist_squared = 0.f; @@ -1215,7 +1214,6 @@ LLCamera LLSpatialBridge::transformCamera(LLCamera& camera) LLCamera ret = camera; LLXformMatrix* mat = mDrawable->getXform(); LLVector3 center = LLVector3(0,0,0) * mat->getWorldMatrix(); - LLQuaternion rotation = LLQuaternion(mat->getWorldMatrix()); LLVector3 delta = ret.getOrigin() - center; LLQuaternion rot = ~mat->getRotation(); diff --git a/indra/newview/llfasttimerview.cpp b/indra/newview/llfasttimerview.cpp index 9664aa7dbe..04ed362719 100644 --- a/indra/newview/llfasttimerview.cpp +++ b/indra/newview/llfasttimerview.cpp @@ -369,7 +369,7 @@ void LLFastTimerView::draw() S32 left, top, right, bottom; S32 x, y, barw, barh, dx, dy; - S32 texth, textw; + S32 texth; LLPointer box_imagep = LLUI::getUIImage("Rounded_Square"); // Draw the window background @@ -410,7 +410,6 @@ void LLFastTimerView::draw() tdesc = llformat("Full bar = %s [Click to pause/reset] [SHIFT-Click to toggle]",modedesc[mDisplayMode]); LLFontGL::getFontMonospace()->renderUTF8(tdesc, 0, x, y, LLColor4::white, LLFontGL::LEFT, LLFontGL::TOP); - textw = LLFontGL::getFontMonospace()->getWidth(tdesc); x = xleft, y -= (texth + 2); tdesc = llformat("Justification = %s [CTRL-Click to toggle]",centerdesc[mDisplayCenter]); @@ -537,8 +536,6 @@ void LLFastTimerView::draw() y -= (texth + 2); - textw = dx + LLFontGL::getFontMonospace()->getWidth(idp->getName()) + 40; - if (idp->getCollapsed()) { it.skipDescendants(); diff --git a/indra/newview/llflexibleobject.cpp b/indra/newview/llflexibleobject.cpp index ef412a6bbf..a9d7c749ab 100644 --- a/indra/newview/llflexibleobject.cpp +++ b/indra/newview/llflexibleobject.cpp @@ -270,9 +270,6 @@ void LLVolumeImplFlexible::setAttributesOfAllSections(LLVector3* inScale) mSection[0].mVelocity.setVec(0,0,0); mSection[0].mAxisRotation.setQuat(begin_rot,0,0,1); - LLVector3 parentSectionPosition = mSection[0].mPosition; - LLVector3 last_direction = mSection[0].mDirection; - remapSections(mSection, mInitializedRes, mSection, mSimulateRes); mInitializedRes = mSimulateRes; diff --git a/indra/newview/llfloatermodelpreview.cpp b/indra/newview/llfloatermodelpreview.cpp index dbab15dc9e..35d306c6c0 100755 --- a/indra/newview/llfloatermodelpreview.cpp +++ b/indra/newview/llfloatermodelpreview.cpp @@ -746,7 +746,6 @@ void LLFloaterModelPreview::onLODParamCommit(S32 lod, bool enforce_tri_limit) void LLFloaterModelPreview::draw() { LLFloater::draw(); - LLRect r = getRect(); mModelPreview->update(); @@ -1670,7 +1669,6 @@ bool LLModelLoader::doLoadModel() //If no skeleton, do a breadth-first search to get at specific joints bool rootNode = false; - bool skeletonWithNoRootNode = false; //Need to test for a skeleton that does not have a root node //This occurs when your instance controller does not have an associated scene @@ -1681,10 +1679,6 @@ bool LLModelLoader::doLoadModel() { rootNode = true; } - else - { - skeletonWithNoRootNode = true; - } } if ( !pSkeleton || !rootNode ) @@ -4977,16 +4971,9 @@ BOOL LLModelPreview::render() bool upload_skin = mFMP->childGetValue("upload_skin").asBoolean(); bool upload_joints = mFMP->childGetValue("upload_joints").asBoolean(); - bool resetJoints = false; if ( upload_joints != mLastJointUpdate ) { - if ( mLastJointUpdate ) - { - resetJoints = true; - } - mLastJointUpdate = upload_joints; - } for (LLModelLoader::scene::iterator iter = mScene[mPreviewLOD].begin(); iter != mScene[mPreviewLOD].end(); ++iter) diff --git a/indra/newview/llfloaterreporter.cpp b/indra/newview/llfloaterreporter.cpp index da773e90ec..86bd15b217 100644 --- a/indra/newview/llfloaterreporter.cpp +++ b/indra/newview/llfloaterreporter.cpp @@ -813,12 +813,7 @@ void LLFloaterReporter::uploadDoneCallback(const LLUUID &uuid, void *user_data, return; } - EReportType report_type = UNKNOWN_REPORT; - if (data->mPreferredLocation == LLResourceData::INVALID_LOCATION) - { - report_type = COMPLAINT_REPORT; - } - else + if (data->mPreferredLocation != LLResourceData::INVALID_LOCATION) { llwarns << "Unknown report type : " << data->mPreferredLocation << llendl; } diff --git a/indra/newview/llfloateruipreview.cpp b/indra/newview/llfloateruipreview.cpp index d741b5b133..5e43e981a4 100644 --- a/indra/newview/llfloateruipreview.cpp +++ b/indra/newview/llfloateruipreview.cpp @@ -914,7 +914,6 @@ void LLFloaterUIPreview::displayFloater(BOOL click, S32 ID, bool save) else { panel->buildFromFile(path); // build it - LLRect new_size = panel->getRect(); // get its rectangle panel->setOrigin(2,2); // reset its origin point so it's not offset by -left or other XUI attributes (*floaterp)->setTitle(path); // use the file name as its title, since panels have no guaranteed meaningful name attribute panel->setUseBoundingRect(TRUE); // enable the use of its outer bounding rect (normally disabled because it's O(n) on the number of sub-elements) diff --git a/indra/newview/llfolderview.cpp b/indra/newview/llfolderview.cpp index d4080ab3f7..93f9c0a3f3 100644 --- a/indra/newview/llfolderview.cpp +++ b/indra/newview/llfolderview.cpp @@ -888,7 +888,6 @@ void LLFolderView::commitRename( const LLSD& data ) void LLFolderView::draw() { - static LLUIColor sSearchStatusColor = LLUIColorTable::instance().getColor("InventorySearchStatusColor", LLColor4::white); if (mDebugFilters) { std::string current_filter_string = llformat("Current Filter: %d, Least Filter: %d, Auto-accept Filter: %d", @@ -1506,12 +1505,6 @@ BOOL LLFolderView::handleKeyHere( KEY key, MASK mask ) LLMenuGL::sMenuContainer->hideMenus(); } - LLView *item = NULL; - if (getChildCount() > 0) - { - item = *(getChildList()->begin()); - } - switch( key ) { case KEY_F2: @@ -2034,7 +2027,6 @@ void LLFolderView::scrollToShowItem(LLFolderViewItem* item, const LLRect& constr { LLRect local_rect = item->getLocalRect(); LLRect item_scrolled_rect; // item position relative to display area of scroller - LLRect visible_doc_rect = mScrollContainer->getVisibleContentRect(); S32 icon_height = mIcon.isNull() ? 0 : mIcon->getHeight(); S32 label_height = getLabelFontForStyle(mLabelStyle)->getLineHeight(); diff --git a/indra/newview/llhudtext.cpp b/indra/newview/llhudtext.cpp index 579b6008ae..3c6bcd9829 100644 --- a/indra/newview/llhudtext.cpp +++ b/indra/newview/llhudtext.cpp @@ -186,11 +186,8 @@ void LLHUDText::renderText() LLViewerCamera::getInstance()->getPixelVectors(mPositionAgent, y_pixel_vec, x_pixel_vec); } - LLVector2 border_scale_vec((F32)border_width / (F32)imagep->getTextureWidth(), (F32)border_height / (F32)imagep->getTextureHeight()); LLVector3 width_vec = mWidth * x_pixel_vec; LLVector3 height_vec = mHeight * y_pixel_vec; - LLVector3 scaled_border_width = (F32)llfloor(border_scale * (F32)border_width) * x_pixel_vec; - LLVector3 scaled_border_height = (F32)llfloor(border_scale * (F32)border_height) * y_pixel_vec; mRadius = (width_vec + height_vec).magVec() * 0.5f; @@ -440,7 +437,7 @@ LLVector2 LLHUDText::updateScreenPos(LLVector2 &offset) LLVector3 x_pixel_vec; LLVector3 y_pixel_vec; LLViewerCamera::getInstance()->getPixelVectors(mPositionAgent, y_pixel_vec, x_pixel_vec); - LLVector3 world_pos = mPositionAgent + (offset.mV[VX] * x_pixel_vec) + (offset.mV[VY] * y_pixel_vec); +// LLVector3 world_pos = mPositionAgent + (offset.mV[VX] * x_pixel_vec) + (offset.mV[VY] * y_pixel_vec); // if (!LLViewerCamera::getInstance()->projectPosAgentToScreen(world_pos, screen_pos, FALSE) && mVisibleOffScreen) // { // // bubble off-screen, so find a spot for it along screen edge diff --git a/indra/newview/llimview.cpp b/indra/newview/llimview.cpp index 4000570872..57373704ef 100644 --- a/indra/newview/llimview.cpp +++ b/indra/newview/llimview.cpp @@ -2674,7 +2674,6 @@ void LLIMMgr::inviteToSession( // voice invite question is different from default only for group call (EXT-7118) std::string question_type = "VoiceInviteQuestionDefault"; - BOOL ad_hoc_invite = FALSE; BOOL voice_invite = FALSE; bool is_linden = LLMuteList::getInstance()->isLinden(caller_name); @@ -2697,13 +2696,11 @@ void LLIMMgr::inviteToSession( //else it's an ad-hoc //and a voice ad-hoc notify_box_type = "VoiceInviteAdHoc"; - ad_hoc_invite = TRUE; voice_invite = TRUE; } else if ( inv_type == INVITATION_TYPE_IMMEDIATE ) { notify_box_type = "InviteAdHoc"; - ad_hoc_invite = TRUE; } LLSD payload; @@ -3269,10 +3266,9 @@ public: } std::string buffer = saved + message; - BOOL is_this_agent = FALSE; if(from_id == gAgentID) { - is_this_agent = TRUE; + return; } gIMMgr->addMessage( session_id, diff --git a/indra/newview/llinventorybridge.cpp b/indra/newview/llinventorybridge.cpp index 4834d8dd70..0fd406f470 100755 --- a/indra/newview/llinventorybridge.cpp +++ b/indra/newview/llinventorybridge.cpp @@ -2514,7 +2514,6 @@ BOOL move_inv_category_world_to_agent(const LLUUID& object_id, if(drop && accept) { it = inventory_objects.begin(); - LLInventoryObject::object_list_t::iterator first_it = inventory_objects.begin(); LLMoveInv* move_inv = new LLMoveInv; move_inv->mObjectID = object_id; move_inv->mCategoryID = category_id; diff --git a/indra/newview/llinventorymodel.cpp b/indra/newview/llinventorymodel.cpp index 6e23d7c701..ac1f40b486 100755 --- a/indra/newview/llinventorymodel.cpp +++ b/indra/newview/llinventorymodel.cpp @@ -1354,7 +1354,6 @@ void LLInventoryModel::fetchInventoryResponder::result(const LLSD& content) item_array_t items; update_map_t update; S32 count = content["items"].size(); - bool all_one_folder = true; LLUUID folder_id; // Does this loop ever execute more than once? for(S32 i = 0; i < count; ++i) @@ -1387,10 +1386,6 @@ void LLInventoryModel::fetchInventoryResponder::result(const LLSD& content) { folder_id = titem->getParentUUID(); } - else - { - all_one_folder = false; - } } U32 changes = 0x0; @@ -2478,7 +2473,6 @@ bool LLInventoryModel::messageUpdateCore(LLMessageSystem* msg, bool account) item_array_t items; update_map_t update; S32 count = msg->getNumberOfBlocksFast(_PREHASH_InventoryData); - bool all_one_folder = true; LLUUID folder_id; // Does this loop ever execute more than once? for(S32 i = 0; i < count; ++i) @@ -2510,10 +2504,6 @@ bool LLInventoryModel::messageUpdateCore(LLMessageSystem* msg, bool account) { folder_id = titem->getParentUUID(); } - else - { - all_one_folder = false; - } } if(account) { diff --git a/indra/newview/llinventorypanel.cpp b/indra/newview/llinventorypanel.cpp index 05c81957c6..dabb9bb69f 100644 --- a/indra/newview/llinventorypanel.cpp +++ b/indra/newview/llinventorypanel.cpp @@ -402,8 +402,6 @@ void LLInventoryPanel::modelChanged(U32 mask) static LLFastTimer::DeclareTimer FTM_REFRESH("Inventory Refresh"); LLFastTimer t2(FTM_REFRESH); - bool handled = false; - if (!mViewsInitialized) return; const LLInventoryModel* model = getModel(); @@ -429,7 +427,6 @@ void LLInventoryPanel::modelChanged(U32 mask) // Empty out the display name for relabel. if (mask & LLInventoryObserver::LABEL) { - handled = true; if (view_item) { // Request refresh on this item (also flags for filtering) @@ -448,7 +445,6 @@ void LLInventoryPanel::modelChanged(U32 mask) // Destroy and regenerate the UI. if (mask & LLInventoryObserver::REBUILD) { - handled = true; if (model_item && view_item) { view_item->destroyView(); @@ -488,8 +484,6 @@ void LLInventoryPanel::modelChanged(U32 mask) LLInventoryObserver::ADD | LLInventoryObserver::REMOVE)) { - handled = true; - ////////////////////////////// // ADD Operation // Item exists in memory but a UI element hasn't been created for it. diff --git a/indra/newview/llmaniprotate.cpp b/indra/newview/llmaniprotate.cpp index 826e8d560a..d79f1040bb 100644 --- a/indra/newview/llmaniprotate.cpp +++ b/indra/newview/llmaniprotate.cpp @@ -1689,7 +1689,6 @@ void LLManipRotate::highlightManipulators( S32 x, S32 y ) return; } - LLQuaternion object_rot = first_object->getRenderRotation(); LLVector3 rotation_center = gAgent.getPosAgentFromGlobal(mRotationCenter); LLVector3 mouse_dir_x; LLVector3 mouse_dir_y; diff --git a/indra/newview/llmanipscale.cpp b/indra/newview/llmanipscale.cpp index 00a0bf8894..ae0884ac5d 100644 --- a/indra/newview/llmanipscale.cpp +++ b/indra/newview/llmanipscale.cpp @@ -1191,9 +1191,6 @@ void LLManipScale::dragFace( S32 x, S32 y ) mInSnapRegime = FALSE; } - BOOL send_scale_update = FALSE; - BOOL send_position_update = FALSE; - LLVector3 dir_agent; if( part_dir_local.mV[VX] ) { @@ -1210,8 +1207,6 @@ void LLManipScale::dragFace( S32 x, S32 y ) stretchFace( projected_vec(drag_start_dir_f, dir_agent) + drag_start_center_agent, projected_vec(drag_delta, dir_agent)); - send_position_update = TRUE; - send_scale_update = TRUE; mDragPointGlobal = drag_point_global; } diff --git a/indra/newview/llmaniptranslate.cpp b/indra/newview/llmaniptranslate.cpp index 362308c176..b62db70ec8 100644 --- a/indra/newview/llmaniptranslate.cpp +++ b/indra/newview/llmaniptranslate.cpp @@ -485,7 +485,6 @@ BOOL LLManipTranslate::handleHover(S32 x, S32 y, MASK mask) } // Throttle updates to 10 per second. - BOOL send_update = FALSE; LLVector3 axis_f; LLVector3d axis_d; @@ -702,11 +701,6 @@ BOOL LLManipTranslate::handleHover(S32 x, S32 y, MASK mask) LLVector3 old_position_local = object->getPosition(); LLVector3 new_position_local = selectNode->mSavedPositionLocal + (clamped_relative_move_f * objWorldRotation); - // move and clamp root object first, before adjusting children - if (new_position_local != old_position_local) - { - send_update = TRUE; - } //RN: I forget, but we need to do this because of snapping which doesn't often result // in position changes even when the mouse moves object->setPosition(new_position_local); @@ -716,8 +710,6 @@ BOOL LLManipTranslate::handleHover(S32 x, S32 y, MASK mask) if (selectNode->mIndividualSelection) { - send_update = FALSE; - // counter-translate child objects if we are moving the root as an individual object->resetChildrenPosition(old_position_local - new_position_local, TRUE) ; } @@ -753,7 +745,6 @@ BOOL LLManipTranslate::handleHover(S32 x, S32 y, MASK mask) } // PR: Only update if changed - LLVector3d old_position_global = object->getPositionGlobal(); LLVector3 old_position_agent = object->getPositionAgent(); LLVector3 new_position_agent = gAgent.getPosAgentFromGlobal(new_position_global); if (object->isRootEdit()) @@ -775,11 +766,6 @@ BOOL LLManipTranslate::handleHover(S32 x, S32 y, MASK mask) { // counter-translate child objects if we are moving the root as an individual object->resetChildrenPosition(old_position_agent - new_position_agent, TRUE) ; - send_update = FALSE; - } - else if (old_position_global != new_position_global) - { - send_update = TRUE; } } selectNode->mLastPositionLocal = object->getPosition(); @@ -1310,7 +1296,6 @@ void LLManipTranslate::renderSnapGuides() // add in off-axis offset tick_start += (mSnapOffsetAxis * mSnapOffsetMeters); - BOOL is_sub_tick = FALSE; F32 tick_scale = 1.f; for (F32 division_level = max_subdivisions; division_level >= sGridMinSubdivisionLevel; division_level /= 2.f) { @@ -1319,7 +1304,6 @@ void LLManipTranslate::renderSnapGuides() break; } tick_scale *= 0.7f; - is_sub_tick = TRUE; } // S32 num_ticks_to_fade = is_sub_tick ? num_ticks_per_side / 2 : num_ticks_per_side; @@ -1542,7 +1526,6 @@ void LLManipTranslate::renderSnapGuides() float a = line_alpha; - LLColor4 col = LLUIColorTable::instance().getColor("SilhouetteChildColor"); { //draw grid behind objects LLGLDepthTest gls_depth(GL_TRUE, GL_FALSE); diff --git a/indra/newview/llmeshrepository.cpp b/indra/newview/llmeshrepository.cpp index bc7f522848..d7064f04d7 100755 --- a/indra/newview/llmeshrepository.cpp +++ b/indra/newview/llmeshrepository.cpp @@ -3058,6 +3058,7 @@ void LLPhysicsDecomp::doDecomposition() param_map[params[i].mName] = params+i; } + U32 ret = LLCD_OK; //set parameter values for (decomp_params::iterator iter = mCurRequest->mParams.begin(); iter != mCurRequest->mParams.end(); ++iter) { @@ -3071,7 +3072,6 @@ void LLPhysicsDecomp::doDecomposition() continue; } - U32 ret = LLCD_OK; if (param->mType == LLCDParam::LLCD_FLOAT) { @@ -3090,8 +3090,6 @@ void LLPhysicsDecomp::doDecomposition() mCurRequest->setStatusMessage("Executing."); - LLCDResult ret = LLCD_OK; - if (LLConvexDecomposition::getInstance() != NULL) { ret = LLConvexDecomposition::getInstance()->executeStage(stage); diff --git a/indra/newview/llnetmap.cpp b/indra/newview/llnetmap.cpp index 1bda7640bd..dea90b9042 100644 --- a/indra/newview/llnetmap.cpp +++ b/indra/newview/llnetmap.cpp @@ -150,7 +150,7 @@ void LLNetMap::draw() static LLUIColor map_avatar_color = LLUIColorTable::instance().getColor("MapAvatarColor", LLColor4::white); static LLUIColor map_avatar_friend_color = LLUIColorTable::instance().getColor("MapAvatarFriendColor", LLColor4::white); static LLUIColor map_track_color = LLUIColorTable::instance().getColor("MapTrackColor", LLColor4::white); - static LLUIColor map_track_disabled_color = LLUIColorTable::instance().getColor("MapTrackDisabledColor", LLColor4::white); + //static LLUIColor map_track_disabled_color = LLUIColorTable::instance().getColor("MapTrackDisabledColor", LLColor4::white); static LLUIColor map_frustum_color = LLUIColorTable::instance().getColor("MapFrustumColor", LLColor4::white); static LLUIColor map_frustum_rotating_color = LLUIColorTable::instance().getColor("MapFrustumRotatingColor", LLColor4::white); diff --git a/indra/newview/llpanelcontents.cpp b/indra/newview/llpanelcontents.cpp index 77e1487f38..1a427338e5 100644 --- a/indra/newview/llpanelcontents.cpp +++ b/indra/newview/llpanelcontents.cpp @@ -78,8 +78,6 @@ const char* LLPanelContents::PERMS_ANYONE_CONTROL_KEY = "perms_anyone_control"; BOOL LLPanelContents::postBuild() { - LLRect rect = this->getRect(); - setMouseOpaque(FALSE); childSetAction("button new script",&LLPanelContents::onClickNewScript, this); diff --git a/indra/newview/llpaneleditwearable.cpp b/indra/newview/llpaneleditwearable.cpp index 43bb1f57e0..7832156a0e 100644 --- a/indra/newview/llpaneleditwearable.cpp +++ b/indra/newview/llpaneleditwearable.cpp @@ -1007,13 +1007,11 @@ void LLPanelEditWearable::updatePanelPickerControls(LLWearableType::EType type) return; bool is_modifiable = false; - bool is_copyable = false; if(mWearableItem) { const LLPermissions& perm = mWearableItem->getPermissions(); is_modifiable = perm.allowModifyBy(gAgent.getID(), gAgent.getGroupID()); - is_copyable = perm.allowCopyBy(gAgent.getID(), gAgent.getGroupID()); } if (is_modifiable) @@ -1440,7 +1438,6 @@ void LLPanelEditWearable::buildParamList(LLScrollingPanelList *panel_list, value { panel_list->clearPanels(); value_map_t::iterator end = sorted_params.end(); - S32 height = 0; for(value_map_t::iterator it = sorted_params.begin(); it != end; ++it) { LLPanel::Params p; @@ -1455,7 +1452,7 @@ void LLPanelEditWearable::buildParamList(LLScrollingPanelList *panel_list, value { panel_param = new LLScrollingPanelParam( p, NULL, (*it).second, TRUE, this->getWearable(), jointp); } - height = panel_list->addPanel( panel_param ); + panel_list->addPanel( panel_param ); } } } diff --git a/indra/newview/llpanelface.cpp b/indra/newview/llpanelface.cpp index 202be9671b..445c0d811f 100644 --- a/indra/newview/llpanelface.cpp +++ b/indra/newview/llpanelface.cpp @@ -84,7 +84,6 @@ BOOL LLPanelFace::postBuild() childSetCommitCallback("TexOffsetV",LLPanelFace::onCommitTextureInfo, this); childSetAction("button align",&LLPanelFace::onClickAutoFix,this); - LLRect rect = this->getRect(); LLTextureCtrl* mTextureCtrl; LLColorSwatchCtrl* mColorSwatch; diff --git a/indra/newview/llpanelgrouplandmoney.cpp b/indra/newview/llpanelgrouplandmoney.cpp index 363443646d..9a08782757 100644 --- a/indra/newview/llpanelgrouplandmoney.cpp +++ b/indra/newview/llpanelgrouplandmoney.cpp @@ -1383,13 +1383,11 @@ void LLGroupMoneyPlanningTabEventHandler::processReply(LLMessageSystem* msg, S32 cur_land_tax; S32 cur_group_tax; S32 cur_parcel_dir_fee; - S32 cur_total_tax; S32 proj_object_tax; S32 proj_light_tax; S32 proj_land_tax; S32 proj_group_tax; S32 proj_parcel_dir_fee; - S32 proj_total_tax; S32 non_exempt_members; msg->getS32Fast(_PREHASH_MoneyData, _PREHASH_IntervalDays, interval_days ); @@ -1413,8 +1411,6 @@ void LLGroupMoneyPlanningTabEventHandler::processReply(LLMessageSystem* msg, msg->getStringFast(_PREHASH_MoneyData, _PREHASH_LastTaxDate, last_stipend_date); msg->getStringFast(_PREHASH_MoneyData, _PREHASH_TaxDate, next_stipend_date); - cur_total_tax = cur_object_tax + cur_light_tax + cur_land_tax + cur_group_tax + cur_parcel_dir_fee; - proj_total_tax = proj_object_tax + proj_light_tax + proj_land_tax + proj_group_tax + proj_parcel_dir_fee; if (interval_days != mImplementationp->mIntervalLength || current_interval != mImplementationp->mCurrentInterval) diff --git a/indra/newview/llpanellandmarkinfo.cpp b/indra/newview/llpanellandmarkinfo.cpp index c57746ec00..5c9b968ac9 100644 --- a/indra/newview/llpanellandmarkinfo.cpp +++ b/indra/newview/llpanellandmarkinfo.cpp @@ -209,24 +209,6 @@ void LLPanelLandmarkInfo::processParcelInfo(const LLParcelData& parcel_data) mMaturityRatingText->setText(LLViewerRegion::accessToString(SIM_ACCESS_PG)); } - S32 region_x; - S32 region_y; - S32 region_z; - - // If the region position is zero, grab position from the global - if(mPosRegion.isExactlyZero()) - { - region_x = llround(parcel_data.global_x) % REGION_WIDTH_UNITS; - region_y = llround(parcel_data.global_y) % REGION_WIDTH_UNITS; - region_z = llround(parcel_data.global_z); - } - else - { - region_x = llround(mPosRegion.mV[VX]); - region_y = llround(mPosRegion.mV[VY]); - region_z = llround(mPosRegion.mV[VZ]); - } - LLSD info; info["update_verbs"] = true; info["global_x"] = parcel_data.global_x; diff --git a/indra/newview/llpanelobject.cpp b/indra/newview/llpanelobject.cpp index d87b565b32..25ef9a3d6a 100644 --- a/indra/newview/llpanelobject.cpp +++ b/indra/newview/llpanelobject.cpp @@ -439,10 +439,9 @@ void LLPanelObject::getState( ) mCtrlRotY->setEnabled( enable_rotate ); mCtrlRotZ->setEnabled( enable_rotate ); - BOOL owners_identical; LLUUID owner_id; std::string owner_name; - owners_identical = LLSelectMgr::getInstance()->selectGetOwner(owner_id, owner_name); + LLSelectMgr::getInstance()->selectGetOwner(owner_id, owner_name); // BUG? Check for all objects being editable? S32 roots_selected = LLSelectMgr::getInstance()->getSelection()->getRootObjectCount(); diff --git a/indra/newview/llpanelpermissions.cpp b/indra/newview/llpanelpermissions.cpp index 51ab7649a4..bc6ae35fda 100644 --- a/indra/newview/llpanelpermissions.cpp +++ b/indra/newview/llpanelpermissions.cpp @@ -365,10 +365,8 @@ void LLPanelPermissions::refresh() // Update creator text field getChildView("Creator:")->setEnabled(TRUE); - BOOL creators_identical; std::string creator_name; - creators_identical = LLSelectMgr::getInstance()->selectGetCreator(mCreatorID, - creator_name); + LLSelectMgr::getInstance()->selectGetCreator(mCreatorID, creator_name); getChild("Creator Name")->setValue(creator_name); getChildView("Creator Name")->setEnabled(TRUE); diff --git a/indra/newview/llpanelvolume.cpp b/indra/newview/llpanelvolume.cpp index 13b746dbab..02d363d795 100644 --- a/indra/newview/llpanelvolume.cpp +++ b/indra/newview/llpanelvolume.cpp @@ -252,10 +252,9 @@ void LLPanelVolume::getState( ) return; } - BOOL owners_identical; LLUUID owner_id; std::string owner_name; - owners_identical = LLSelectMgr::getInstance()->selectGetOwner(owner_id, owner_name); + LLSelectMgr::getInstance()->selectGetOwner(owner_id, owner_name); // BUG? Check for all objects being editable? BOOL editable = root_objectp->permModify() && !root_objectp->isPermanentEnforced(); diff --git a/indra/newview/llphysicsmotion.cpp b/indra/newview/llphysicsmotion.cpp index ded7d66022..3ee0746412 100644 --- a/indra/newview/llphysicsmotion.cpp +++ b/indra/newview/llphysicsmotion.cpp @@ -428,14 +428,13 @@ F32 LLPhysicsMotion::toLocal(const LLVector3 &world) F32 LLPhysicsMotion::calculateVelocity_local() { const F32 world_to_model_scale = 100.0f; - LLJoint *joint = mJointState->getJoint(); - const LLVector3 position_world = joint->getWorldPosition(); - const LLQuaternion rotation_world = joint->getWorldRotation(); - const LLVector3 last_position_world = mPosition_world; + LLJoint *joint = mJointState->getJoint(); + const LLVector3 position_world = joint->getWorldPosition(); + const LLVector3 last_position_world = mPosition_world; const LLVector3 positionchange_world = (position_world-last_position_world) * world_to_model_scale; - const LLVector3 velocity_world = positionchange_world; - const F32 velocity_local = toLocal(velocity_world); - return velocity_local; + const LLVector3 velocity_world = positionchange_world; + const F32 velocity_local = toLocal(velocity_world); + return velocity_local; } F32 LLPhysicsMotion::calculateAcceleration_local(const F32 velocity_local) diff --git a/indra/newview/llscreenchannel.cpp b/indra/newview/llscreenchannel.cpp index d340b304ca..1f5b1a616f 100644 --- a/indra/newview/llscreenchannel.cpp +++ b/indra/newview/llscreenchannel.cpp @@ -707,7 +707,6 @@ void LLScreenChannel::showToastsTop() LLRect toast_rect; S32 top = channel_rect.mTop; - S32 toast_margin = 0; std::vector::reverse_iterator it; updateRect(); @@ -726,7 +725,7 @@ void LLScreenChannel::showToastsTop() } top = toast->getRect().mBottom - toast->getTopPad(); - toast_margin = gSavedSettings.getS32("ToastGap"); + gSavedSettings.getS32("ToastGap"); } LLToast* toast = it->getToast(); diff --git a/indra/newview/llsechandler_basic.cpp b/indra/newview/llsechandler_basic.cpp index 30400a4c6a..928d26646b 100644 --- a/indra/newview/llsechandler_basic.cpp +++ b/indra/newview/llsechandler_basic.cpp @@ -1239,7 +1239,6 @@ void LLSecAPIBasicHandler::_readProtectedData() llifstream::binary); if (!protected_data_stream.fail()) { - int offset; U8 salt[STORE_SALT_SIZE]; U8 buffer[BUFFER_READ_SIZE]; U8 decrypted_buffer[BUFFER_READ_SIZE]; @@ -1250,7 +1249,6 @@ void LLSecAPIBasicHandler::_readProtectedData() // read in the salt and key protected_data_stream.read((char *)salt, STORE_SALT_SIZE); - offset = 0; if (protected_data_stream.gcount() < STORE_SALT_SIZE) { throw LLProtectedDataException("Config file too short."); diff --git a/indra/newview/llselectmgr.cpp b/indra/newview/llselectmgr.cpp index 24e272c740..047bd2f7f3 100644 --- a/indra/newview/llselectmgr.cpp +++ b/indra/newview/llselectmgr.cpp @@ -1182,7 +1182,6 @@ void LLSelectMgr::getGrid(LLVector3& origin, LLQuaternion &rotation, LLVector3 & if (mGridMode == GRID_MODE_LOCAL && mSelectedObjects->getObjectCount()) { //LLViewerObject* root = getSelectedParentObject(mSelectedObjects->getFirstObject()); - LLBBox bbox = mSavedSelectionBBox; mGridOrigin = mSavedSelectionBBox.getCenterAgent(); mGridScale = mSavedSelectionBBox.getExtentLocal() * 0.5f; @@ -1200,7 +1199,6 @@ void LLSelectMgr::getGrid(LLVector3& origin, LLQuaternion &rotation, LLVector3 & else if (mGridMode == GRID_MODE_REF_OBJECT && first_grid_object && first_grid_object->mDrawable.notNull()) { mGridRotation = first_grid_object->getRenderRotation(); - LLVector3 first_grid_obj_pos = first_grid_object->getRenderPosition(); LLVector4a min_extents(F32_MAX); LLVector4a max_extents(-F32_MAX); diff --git a/indra/newview/llsidepaneltaskinfo.cpp b/indra/newview/llsidepaneltaskinfo.cpp index c351b1a128..95e173ef3e 100644 --- a/indra/newview/llsidepaneltaskinfo.cpp +++ b/indra/newview/llsidepaneltaskinfo.cpp @@ -368,10 +368,8 @@ void LLSidepanelTaskInfo::refresh() // Update creator text field getChildView("Creator:")->setEnabled(TRUE); - BOOL creators_identical; std::string creator_name; - creators_identical = LLSelectMgr::getInstance()->selectGetCreator(mCreatorID, - creator_name); + LLSelectMgr::getInstance()->selectGetCreator(mCreatorID, creator_name); getChild("Creator Name")->setValue(creator_name); getChildView("Creator Name")->setEnabled(TRUE); diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp index fadaaf4541..77809f3706 100644 --- a/indra/newview/llspatialpartition.cpp +++ b/indra/newview/llspatialpartition.cpp @@ -4092,9 +4092,6 @@ public: return; } - LLVector4a nodeCenter = group->mBounds[0]; - LLVector4a octCenter = group->mOctreeNode->getCenter(); - group->rebuildGeom(); group->rebuildMesh(); @@ -4571,9 +4568,6 @@ public: virtual bool check(LLDrawable* drawable) { - LLVector3 local_start = mStart; - LLVector3 local_end = mEnd; - if (!drawable || !gPipeline.hasRenderType(drawable->getRenderType()) || !drawable->isVisible()) { return false; diff --git a/indra/newview/llspeakers.cpp b/indra/newview/llspeakers.cpp index 07d2f1ad6f..1c7c6450c7 100644 --- a/indra/newview/llspeakers.cpp +++ b/indra/newview/llspeakers.cpp @@ -350,7 +350,7 @@ void LLSpeakerMgr::update(BOOL resort_ok) LLUUID speaker_id = speaker_it->first; LLSpeaker* speakerp = speaker_it->second; - speaker_map_t::iterator cur_speaker_it = speaker_it++; + speaker_it++; if (voice_channel_active && LLVoiceClient::getInstance()->getVoiceEnabled(speaker_id)) { diff --git a/indra/newview/llstartup.cpp b/indra/newview/llstartup.cpp index 561734aaae..8be8a5a56b 100755 --- a/indra/newview/llstartup.cpp +++ b/indra/newview/llstartup.cpp @@ -316,7 +316,6 @@ bool idle_startup() const F32 PRECACHING_DELAY = gSavedSettings.getF32("PrecachingDelay"); static LLTimer timeout; - static S32 timeout_count = 0; static LLTimer login_time; @@ -332,7 +331,6 @@ bool idle_startup() // last location by default static S32 agent_location_id = START_LOCATION_ID_LAST; - static S32 location_which = START_LOCATION_ID_LAST; static bool show_connect_box = true; @@ -744,8 +742,6 @@ bool idle_startup() gViewerWindow->getWindow()->setCursor(UI_CURSOR_ARROW); - timeout_count = 0; - // Login screen needs menus for preferences, but we can enter // this startup phase more than once. if (gLoginMenuBarView == NULL) @@ -982,15 +978,12 @@ bool idle_startup() { case LLSLURL::LOCATION: agent_location_id = START_LOCATION_ID_URL; - location_which = START_LOCATION_ID_LAST; break; case LLSLURL::LAST_LOCATION: agent_location_id = START_LOCATION_ID_LAST; - location_which = START_LOCATION_ID_LAST; break; default: agent_location_id = START_LOCATION_ID_HOME; - location_which = START_LOCATION_ID_HOME; break; } diff --git a/indra/newview/llsurface.cpp b/indra/newview/llsurface.cpp index f64a72a616..dad253ffc3 100644 --- a/indra/newview/llsurface.cpp +++ b/indra/newview/llsurface.cpp @@ -1249,8 +1249,6 @@ BOOL LLSurface::generateWaterTexture(const F32 x, const F32 y, y_end = tex_width; } - LLVector3d origin_global = from_region_handle(getRegion()->getHandle()); - // OK, for now, just have the composition value equal the height at the point. LLVector3 location; LLColor4U coloru; diff --git a/indra/newview/lltoastnotifypanel.cpp b/indra/newview/lltoastnotifypanel.cpp index 602b924398..8f5d6404e8 100644 --- a/indra/newview/lltoastnotifypanel.cpp +++ b/indra/newview/lltoastnotifypanel.cpp @@ -369,8 +369,6 @@ void LLToastNotifyPanel::adjustPanelForScriptNotice(S32 button_panel_width, S32 void LLToastNotifyPanel::adjustPanelForTipNotice() { - LLRect info_rect = mInfoPanel->getRect(); - LLRect this_rect = getRect(); //we don't need display ControlPanel for tips because they doesn't contain any buttons. mControlPanel->setVisible(FALSE); reshape(getRect().getWidth(), mInfoPanel->getRect().getHeight()); diff --git a/indra/newview/lltoolcomp.cpp b/indra/newview/lltoolcomp.cpp index 923fbecb1a..5270c3d33f 100644 --- a/indra/newview/lltoolcomp.cpp +++ b/indra/newview/lltoolcomp.cpp @@ -471,7 +471,7 @@ BOOL LLToolCompCreate::handleMouseDown(S32 x, S32 y, MASK mask) mObjectPlacedOnMouseDown = TRUE; - return TRUE; + return handled; } void LLToolCompCreate::pickCallback(const LLPickInfo& pick_info) diff --git a/indra/newview/lltoolfocus.cpp b/indra/newview/lltoolfocus.cpp index a754d8ee7e..857b0f0714 100644 --- a/indra/newview/lltoolfocus.cpp +++ b/indra/newview/lltoolfocus.cpp @@ -314,8 +314,6 @@ BOOL LLToolCamera::handleHover(S32 x, S32 y, MASK mask) S32 dx = gViewerWindow->getCurrentMouseDX(); S32 dy = gViewerWindow->getCurrentMouseDY(); - BOOL moved_outside_slop = FALSE; - if (hasMouseCapture() && mValidClickPoint) { mAccumX += llabs(dx); @@ -323,19 +321,11 @@ BOOL LLToolCamera::handleHover(S32 x, S32 y, MASK mask) if (mAccumX >= SLOP_RANGE) { - if (!mOutsideSlopX) - { - moved_outside_slop = TRUE; - } mOutsideSlopX = TRUE; } if (mAccumY >= SLOP_RANGE) { - if (!mOutsideSlopY) - { - moved_outside_slop = TRUE; - } mOutsideSlopY = TRUE; } } diff --git a/indra/newview/lltoolpie.cpp b/indra/newview/lltoolpie.cpp index 3cd761b73b..c26d9dbede 100644 --- a/indra/newview/lltoolpie.cpp +++ b/indra/newview/lltoolpie.cpp @@ -790,14 +790,10 @@ BOOL LLToolPie::handleTooltipLand(std::string line, std::string tooltip_msg) LLParcel* hover_parcel = LLViewerParcelMgr::getInstance()->getHoverParcel(); LLUUID owner; - S32 width = 0; - S32 height = 0; if ( hover_parcel ) { owner = hover_parcel->getOwnerID(); - width = S32(LLViewerParcelMgr::getInstance()->getHoverParcelWidth()); - height = S32(LLViewerParcelMgr::getInstance()->getHoverParcelHeight()); } // Line: "Land" @@ -1609,9 +1605,6 @@ BOOL LLToolPie::handleRightClickPick() // didn't click in any UI object, so must have clicked in the world LLViewerObject *object = mPick.getObject(); - LLViewerObject *parent = NULL; - if(object) - parent = object->getRootEdit(); // Can't ignore children here. LLToolSelect::handleObjectSelection(mPick, FALSE, TRUE); diff --git a/indra/newview/llurlhistory.cpp b/indra/newview/llurlhistory.cpp index edec30f8c4..dd17068be5 100644 --- a/indra/newview/llurlhistory.cpp +++ b/indra/newview/llurlhistory.cpp @@ -112,8 +112,6 @@ void LLURLHistory::addURL(const std::string& collection, const std::string& url) // static void LLURLHistory::removeURL(const std::string& collection, const std::string& url) { - LLSD::array_iterator iter = sHistorySD[collection].beginArray(); - LLSD::array_iterator end = sHistorySD[collection].endArray(); for(int index = 0; index < sHistorySD[collection].size(); index++) { if(sHistorySD[collection].get(index).asString() == url) diff --git a/indra/newview/llviewercamera.cpp b/indra/newview/llviewercamera.cpp index a437a8b3b5..b5aa0ac92a 100644 --- a/indra/newview/llviewercamera.cpp +++ b/indra/newview/llviewercamera.cpp @@ -136,9 +136,6 @@ void LLViewerCamera::updateCameraLocation(const LLVector3 ¢er, mLastPointOfInterest = point_of_interest; - // constrain to max distance from avatar - LLVector3 camera_offset = center - gAgent.getPositionAgent(); - LLViewerRegion * regp = gAgent.getRegion(); F32 water_height = (NULL != regp) ? regp->getWaterHeight() : 0.f; @@ -318,7 +315,7 @@ void LLViewerCamera::setPerspective(BOOL for_selection, { F32 fov_y, aspect; fov_y = RAD_TO_DEG * getView(); - BOOL z_default_near, z_default_far = FALSE; + BOOL z_default_far = FALSE; if (z_far <= 0) { z_default_far = TRUE; @@ -326,7 +323,6 @@ void LLViewerCamera::setPerspective(BOOL for_selection, } if (z_near <= 0) { - z_default_near = TRUE; z_near = getNear(); } aspect = getAspect(); diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index fae20b1c13..bd8377e281 100644 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -1034,7 +1034,6 @@ void render_hud_attachments() if (LLPipeline::sShowHUDAttachments && !gDisconnected && setup_hud_matrices()) { LLCamera hud_cam = *LLViewerCamera::getInstance(); - LLVector3 origin = hud_cam.getOrigin(); hud_cam.setOrigin(-1.f,0,0); hud_cam.setAxes(LLVector3(1,0,0), LLVector3(0,1,0), LLVector3(0,0,1)); LLViewerCamera::updateFrustumPlanes(hud_cam, TRUE); diff --git a/indra/newview/llviewermediafocus.cpp b/indra/newview/llviewermediafocus.cpp index 4543a1ba9a..297906803b 100644 --- a/indra/newview/llviewermediafocus.cpp +++ b/indra/newview/llviewermediafocus.cpp @@ -406,11 +406,9 @@ void LLViewerMediaFocus::update() LLViewerObject *viewer_object = getFocusedObject(); S32 face = mFocusedObjectFace; LLVector3 normal = mFocusedObjectNormal; - bool focus = true; if(!media_impl || !viewer_object) { - focus = false; media_impl = getHoverMediaImpl(); viewer_object = getHoverObject(); face = mHoverObjectFace; diff --git a/indra/newview/llviewermessage.cpp b/indra/newview/llviewermessage.cpp index f399275c94..2a904d393a 100755 --- a/indra/newview/llviewermessage.cpp +++ b/indra/newview/llviewermessage.cpp @@ -626,7 +626,6 @@ void send_sound_trigger(const LLUUID& sound_id, F32 gain) bool join_group_response(const LLSD& notification, const LLSD& response) { S32 option = LLNotificationsUtil::getSelectedOption(notification, response); - BOOL delete_context_data = TRUE; bool accept_invite = false; LLUUID group_id = notification["payload"]["group_id"].asUUID(); @@ -655,7 +654,6 @@ bool join_group_response(const LLSD& notification, const LLSD& response) } else { - delete_context_data = FALSE; LLSD args; args["NAME"] = name; LLNotificationsUtil::add("JoinedTooManyGroupsMember", args, notification["payload"]); @@ -668,7 +666,6 @@ bool join_group_response(const LLSD& notification, const LLSD& response) // sure the user is sure they want to join. if (fee > 0) { - delete_context_data = FALSE; LLSD args; args["COST"] = llformat("%d", fee); // Set the fee for next time to 0, so that we don't keep @@ -2768,11 +2765,6 @@ void process_improved_im(LLMessageSystem *msg, void **user_data) saved = llformat("(Saved %s) ", formatted_time(timestamp).c_str()); } buffer = saved + message; - BOOL is_this_agent = FALSE; - if(from_id == gAgentID) - { - is_this_agent = TRUE; - } gIMMgr->addMessage( session_id, from_id, @@ -3386,7 +3378,6 @@ void process_chat_from_simulator(LLMessageSystem *msg, void **user_data) LLColor4 color(1.0f, 1.0f, 1.0f, 1.0f); LLUUID from_id; LLUUID owner_id; - BOOL is_owned_by_me = FALSE; LLViewerObject* chatter; msg->getString("ChatData", "FromName", from_name); @@ -3471,13 +3462,11 @@ void process_chat_from_simulator(LLMessageSystem *msg, void **user_data) gAgent.heardChat(chat.mFromID); } } - - is_owned_by_me = chatter->permYouOwner(); } if (is_audible) { - BOOL visible_in_chat_bubble = FALSE; + //BOOL visible_in_chat_bubble = FALSE; color.setVec(1.f,1.f,1.f,1.f); msg->getStringFast(_PREHASH_ChatData, _PREHASH_Message, mesg); @@ -3560,7 +3549,7 @@ void process_chat_from_simulator(LLMessageSystem *msg, void **user_data) if (!is_muted && !is_busy) { - visible_in_chat_bubble = gSavedSettings.getBOOL("UseChatBubbles"); + //visible_in_chat_bubble = gSavedSettings.getBOOL("UseChatBubbles"); std::string formated_msg = ""; LLViewerChat::formatChatMsg(chat, formated_msg); LLChat chat_bubble = chat; diff --git a/indra/newview/llviewerobjectlist.cpp b/indra/newview/llviewerobjectlist.cpp index e399b45cba..d74324f830 100644 --- a/indra/newview/llviewerobjectlist.cpp +++ b/indra/newview/llviewerobjectlist.cpp @@ -286,7 +286,6 @@ void LLViewerObjectList::processObjectUpdate(LLMessageSystem *mesgsys, LLMemType mt(LLMemType::MTYPE_OBJECT_PROCESS_UPDATE); LLFastTimer t(FTM_PROCESS_OBJECTS); - LLVector3d camera_global = gAgentCamera.getCameraPositionGlobal(); LLViewerObject *objectp; S32 num_objects; U32 local_id; @@ -305,6 +304,7 @@ void LLViewerObjectList::processObjectUpdate(LLMessageSystem *mesgsys, { //llinfos << "TEST: !cached && !compressed && update_type != OUT_FULL" << llendl; gTerseObjectUpdates += num_objects; + /* S32 size; if (mesgsys->getReceiveCompressedSize()) { @@ -314,10 +314,12 @@ void LLViewerObjectList::processObjectUpdate(LLMessageSystem *mesgsys, { size = mesgsys->getReceiveSize(); } - //llinfos << "Received terse " << num_objects << " in " << size << " byte (" << size/num_objects << ")" << llendl; + llinfos << "Received terse " << num_objects << " in " << size << " byte (" << size/num_objects << ")" << llendl; + */ } else { + /* S32 size; if (mesgsys->getReceiveCompressedSize()) { @@ -328,7 +330,8 @@ void LLViewerObjectList::processObjectUpdate(LLMessageSystem *mesgsys, size = mesgsys->getReceiveSize(); } - // llinfos << "Received " << num_objects << " in " << size << " byte (" << size/num_objects << ")" << llendl; + llinfos << "Received " << num_objects << " in " << size << " byte (" << size/num_objects << ")" << llendl; + */ gFullObjectUpdates += num_objects; } diff --git a/indra/newview/llviewerparcelmedia.cpp b/indra/newview/llviewerparcelmedia.cpp index 90fbc41daa..386b2fd400 100644 --- a/indra/newview/llviewerparcelmedia.cpp +++ b/indra/newview/llviewerparcelmedia.cpp @@ -85,7 +85,6 @@ void LLViewerParcelMedia::update(LLParcel* parcel) } // we're in a parcel - bool new_parcel = false; S32 parcelid = parcel->getLocalID(); LLUUID regionid = gAgent.getRegion()->getRegionID(); @@ -94,7 +93,6 @@ void LLViewerParcelMedia::update(LLParcel* parcel) LL_DEBUGS("Media") << "New parcel, parcel id = " << parcelid << ", region id = " << regionid << LL_ENDL; sMediaParcelLocalID = parcelid; sMediaRegionID = regionid; - new_parcel = true; } std::string mediaUrl = std::string ( parcel->getMediaURL () ); diff --git a/indra/newview/llviewertexteditor.cpp b/indra/newview/llviewertexteditor.cpp index 99102309a1..d309faf331 100644 --- a/indra/newview/llviewertexteditor.cpp +++ b/indra/newview/llviewertexteditor.cpp @@ -1052,8 +1052,6 @@ void LLViewerTextEditor::findEmbeddedItemSegments(S32 start, S32 end) { LLWString text = getWText(); - LLColor4 text_color = ( mReadOnly ? mReadOnlyFgColor.get() : mFgColor.get() ); - // Start with i just after the first embedded item for(S32 idx = start; idx < end; idx++ ) { diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index 4f66b32c1f..394e063c86 100755 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -2778,7 +2778,6 @@ void LLViewerWindow::updateUI() BOOL handled = FALSE; - BOOL handled_by_top_ctrl = FALSE; LLUICtrl* top_ctrl = gFocusMgr.getTopCtrl(); LLMouseHandler* mouse_captor = gFocusMgr.getMouseCapture(); LLView* captor_view = dynamic_cast(mouse_captor); @@ -2963,7 +2962,6 @@ void LLViewerWindow::updateUI() S32 local_x, local_y; top_ctrl->screenPointToLocal( x, y, &local_x, &local_y ); handled = top_ctrl->pointInView(local_x, local_y) && top_ctrl->handleHover(local_x, local_y, mask); - handled_by_top_ctrl = TRUE; } if ( !handled ) diff --git a/indra/newview/llvlcomposition.cpp b/indra/newview/llvlcomposition.cpp index e90a2470d4..49474dcc7a 100644 --- a/indra/newview/llvlcomposition.cpp +++ b/indra/newview/llvlcomposition.cpp @@ -376,9 +376,6 @@ BOOL LLVLComposition::generateTexture(const F32 x, const F32 y, LLPointer raw = new LLImageRaw(tex_width, tex_height, tex_comps); U8 *rawp = raw->getData(); - F32 tex_width_inv = 1.f/tex_width; - F32 tex_height_inv = 1.f/tex_height; - F32 st_x_stride, st_y_stride; st_x_stride = ((F32)st_width / (F32)mTexScaleX)*((F32)mWidth / (F32)tex_width); st_y_stride = ((F32)st_height / (F32)mTexScaleY)*((F32)mWidth / (F32)tex_height); @@ -413,11 +410,6 @@ BOOL LLVLComposition::generateTexture(const F32 x, const F32 y, tex1 = tex0 + 1; tex1 = llclamp(tex1, 0, 3); - F32 xy_int_i, xy_int_j; - - xy_int_i = i * tex_width_inv; - xy_int_j = j * tex_height_inv; - st_offset = (lltrunc(sti) + lltrunc(stj)*st_width) * st_comps; for (U32 k = 0; k < tex_comps; k++) { diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index 50c2659563..3d4573903f 100755 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -1755,7 +1755,6 @@ U32 LLVOAvatar::processUpdateMessage(LLMessageSystem *mesgsys, { LLMemType mt(LLMemType::MTYPE_AVATAR); - LLVector3 old_vel = getVelocity(); const BOOL has_name = !getNVPair("FirstName"); // Do base class updates... @@ -2645,8 +2644,6 @@ void LLVOAvatar::idleUpdateNameTagText(BOOL new_name) mNameText->setTextAlignment(LLHUDNameTag::ALIGN_TEXT_LEFT); mNameText->setFadeDistance(CHAT_NORMAL_RADIUS * 2.f, 5.f); - char line[MAX_STRING]; /* Flawfinder: ignore */ - line[0] = '\0'; std::deque::iterator chat_iter = mChats.begin(); mNameText->clearString(); @@ -3035,8 +3032,6 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) xyVel.mV[VZ] = 0.0f; speed = xyVel.length(); - BOOL throttle = TRUE; - if (!(mIsSitting && getParent())) { //-------------------------------------------------------------------- @@ -3047,7 +3042,6 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) if (mTimeLast == 0.0f) { mTimeLast = animation_time; - throttle = FALSE; // put the pelvis at slaved position/mRotation mRoot->setWorldPosition( getPositionAgent() ); // first frame diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp index a29ef2f3ad..e4fb1ebf88 100755 --- a/indra/newview/llvoavatarself.cpp +++ b/indra/newview/llvoavatarself.cpp @@ -341,7 +341,6 @@ BOOL LLVOAvatarSelf::buildMenus() } else { - BOOL attachment_found = FALSE; for (attachment_map_t::iterator iter = mAttachmentPoints.begin(); iter != mAttachmentPoints.end(); ++iter) @@ -369,7 +368,6 @@ BOOL LLVOAvatarSelf::buildMenus() gAttachPieMenu->addChild(item); - attachment_found = TRUE; break; } @@ -382,7 +380,6 @@ BOOL LLVOAvatarSelf::buildMenus() } else { - BOOL attachment_found = FALSE; for (attachment_map_t::iterator iter = mAttachmentPoints.begin(); iter != mAttachmentPoints.end(); ++iter) @@ -409,7 +406,6 @@ BOOL LLVOAvatarSelf::buildMenus() gDetachPieMenu->addChild(item); - attachment_found = TRUE; break; } } diff --git a/indra/newview/llvoicevivox.cpp b/indra/newview/llvoicevivox.cpp index 820d1d73e1..db0fc3dca7 100644 --- a/indra/newview/llvoicevivox.cpp +++ b/indra/newview/llvoicevivox.cpp @@ -2236,7 +2236,8 @@ void LLVivoxVoiceClient::giveUp() static void oldSDKTransform (LLVector3 &left, LLVector3 &up, LLVector3 &at, LLVector3d &pos, LLVector3 &vel) { - F32 nat[3], nup[3], nl[3], nvel[3]; // the new at, up, left vectors and the new position and velocity + F32 nat[3], nup[3], nl[3]; // the new at, up, left vectors and the new position and velocity +// F32 nvel[3]; F64 npos[3]; // The original XML command was sent like this: @@ -2286,9 +2287,9 @@ static void oldSDKTransform (LLVector3 &left, LLVector3 &up, LLVector3 &at, LLVe npos[1] = pos.mdV[VZ]; npos[2] = pos.mdV[VY]; - nvel[0] = vel.mV[VX]; - nvel[1] = vel.mV[VZ]; - nvel[2] = vel.mV[VY]; +// nvel[0] = vel.mV[VX]; +// nvel[1] = vel.mV[VZ]; +// nvel[2] = vel.mV[VY]; for(int i=0;i<3;++i) { at.mV[i] = nat[i]; @@ -3942,7 +3943,6 @@ void LLVivoxVoiceClient::messageEvent( bool is_busy = gAgent.getBusy(); bool is_muted = LLMuteList::getInstance()->isMuted(session->mCallerID, session->mName, LLMute::flagTextChat); bool is_linden = LLMuteList::getInstance()->isLinden(session->mName); - bool quiet_chat = false; LLChat chat; chat.mMuted = is_muted && !is_linden; @@ -3955,7 +3955,6 @@ void LLVivoxVoiceClient::messageEvent( if(is_busy && !is_linden) { - quiet_chat = true; // TODO: Question: Return busy mode response here? Or maybe when session is started instead? } diff --git a/indra/newview/llvosurfacepatch.cpp b/indra/newview/llvosurfacepatch.cpp index cb905d02da..de15f0ef43 100644 --- a/indra/newview/llvosurfacepatch.cpp +++ b/indra/newview/llvosurfacepatch.cpp @@ -467,7 +467,7 @@ void LLVOSurfacePatch::updateNorthGeometry(LLFace *facep, S32 vertex_count = 0; S32 i, x, y; - S32 num_vertices, num_indices; + S32 num_vertices; U32 render_stride = mLastStride; S32 patch_size = mPatchp->getSurface()->getGridsPerPatchEdge(); @@ -485,7 +485,6 @@ void LLVOSurfacePatch::updateNorthGeometry(LLFace *facep, if (north_stride == render_stride) { num_vertices = 2 * length + 1; - num_indices = length * 6 - 3; facep->mCenterAgent = (mPatchp->getPointAgent(8, 15) + mPatchp->getPointAgent(8, 16))*0.5f; @@ -536,7 +535,6 @@ void LLVOSurfacePatch::updateNorthGeometry(LLFace *facep, { // North stride is longer (has less vertices) num_vertices = length + length/2 + 1; - num_indices = half_length*9 - 3; facep->mCenterAgent = (mPatchp->getPointAgent(7, 15) + mPatchp->getPointAgent(8, 16))*0.5f; @@ -595,7 +593,6 @@ void LLVOSurfacePatch::updateNorthGeometry(LLFace *facep, length = patch_size / north_stride; half_length = length / 2; num_vertices = length + half_length + 1; - num_indices = 9*half_length - 3; facep->mCenterAgent = (mPatchp->getPointAgent(15, 7) + mPatchp->getPointAgent(16, 8))*0.5f; @@ -666,7 +663,7 @@ void LLVOSurfacePatch::updateEastGeometry(LLFace *facep, { S32 i, x, y; - S32 num_vertices, num_indices; + S32 num_vertices; U32 render_stride = mLastStride; S32 patch_size = mPatchp->getSurface()->getGridsPerPatchEdge(); @@ -679,7 +676,6 @@ void LLVOSurfacePatch::updateEastGeometry(LLFace *facep, if (east_stride == render_stride) { num_vertices = 2 * length + 1; - num_indices = length * 6 - 3; facep->mCenterAgent = (mPatchp->getPointAgent(8, 15) + mPatchp->getPointAgent(8, 16))*0.5f; @@ -728,7 +724,6 @@ void LLVOSurfacePatch::updateEastGeometry(LLFace *facep, { // East stride is longer (has less vertices) num_vertices = length + half_length + 1; - num_indices = half_length*9 - 3; facep->mCenterAgent = (mPatchp->getPointAgent(7, 15) + mPatchp->getPointAgent(8, 16))*0.5f; @@ -783,7 +778,6 @@ void LLVOSurfacePatch::updateEastGeometry(LLFace *facep, length = patch_size / east_stride; half_length = length / 2; num_vertices = length + length/2 + 1; - num_indices = 9*(length/2) - 3; facep->mCenterAgent = (mPatchp->getPointAgent(15, 7) + mPatchp->getPointAgent(16, 8))*0.5f; diff --git a/indra/newview/llvowlsky.cpp b/indra/newview/llvowlsky.cpp index a33f42cf84..01024f4a12 100644 --- a/indra/newview/llvowlsky.cpp +++ b/indra/newview/llvowlsky.cpp @@ -724,8 +724,8 @@ void LLVOWLSky::updateStarColors() const F32 var = 0.15f; const F32 min = 0.5f; //0.75f; - const F32 sunclose_max = 0.6f; - const F32 sunclose_range = 1 - sunclose_max; + //const F32 sunclose_max = 0.6f; + //const F32 sunclose_range = 1 - sunclose_max; //F32 below_horizon = - llmin(0.0f, gSky.mVOSkyp->getToSunLast().mV[2]); //F32 brightness_factor = llmin(1.0f, below_horizon * 20); @@ -739,14 +739,14 @@ void LLVOWLSky::updateStarColors() U32 x; for (x = 0; x < getStarsNumVerts(); ++x) { - F32 sundir_factor = 1; + //F32 sundir_factor = 1; LLVector3 tostar = *v_p; tostar.normVec(); - const F32 how_close_to_sun = tostar * gSky.mVOSkyp->getToSunLast(); - if (how_close_to_sun > sunclose_max) - { - sundir_factor = (1 - how_close_to_sun) / sunclose_range; - } + //const F32 how_close_to_sun = tostar * gSky.mVOSkyp->getToSunLast(); + //if (how_close_to_sun > sunclose_max) + //{ + // sundir_factor = (1 - how_close_to_sun) / sunclose_range; + //} intensity = *(v_i); F32 alpha = v_c->mV[VALPHA] + (ll_frand() - 0.5f) * var * intensity; if (alpha < min * intensity) diff --git a/indra/newview/llwaterparamset.cpp b/indra/newview/llwaterparamset.cpp index 39d366b023..9cc91d2246 100644 --- a/indra/newview/llwaterparamset.cpp +++ b/indra/newview/llwaterparamset.cpp @@ -185,8 +185,6 @@ LLVector3 LLWaterParamSet::getVector3(const std::string& paramName, bool& error) LLVector2 LLWaterParamSet::getVector2(const std::string& paramName, bool& error) { // test to see if right type - int ttest; - ttest = mParamValues.size(); LLSD cur_val = mParamValues.get(paramName); if (!cur_val.isArray() || cur_val.size() != 2) { diff --git a/indra/newview/llworldmapview.cpp b/indra/newview/llworldmapview.cpp index 428be8efb9..ad4d59d671 100644 --- a/indra/newview/llworldmapview.cpp +++ b/indra/newview/llworldmapview.cpp @@ -965,8 +965,6 @@ void LLWorldMapView::drawTracking(const LLVector3d& pos_global, const LLColor4& S32 text_x = x; S32 text_y = (S32)(y - sTrackCircleImage->getHeight()/2 - font->getLineHeight()); - BOOL is_in_window = true; - if( x < 0 || y < 0 || x >= getRect().getWidth() @@ -979,7 +977,6 @@ void LLWorldMapView::drawTracking(const LLVector3d& pos_global, const LLColor4& text_x = sTrackingArrowX; text_y = sTrackingArrowY; } - is_in_window = false; } else if (LLTracker::getTrackingStatus() == LLTracker::TRACKING_LOCATION && LLTracker::getTrackedLocationType() != LLTracker::LOCATION_NOTHING) diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 61df5bc2eb..126e8bc436 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -5909,7 +5909,6 @@ void LLPipeline::setupHWLights(LLDrawPool* pool) if (light->isLightSpotlight() // directional (spot-)light && (LLPipeline::sRenderDeferred || RenderSpotLightsInNondeferred)) // these are only rendered as GL spotlights if we're in deferred rendering mode *or* the setting forces them on { - LLVector3 spotparams = light->getSpotLightParams(); LLQuaternion quat = light->getRenderRotation(); LLVector3 at_axis(0,0,-1); // this matches deferred rendering's object light direction at_axis *= quat; @@ -9097,9 +9096,6 @@ BOOL LLPipeline::getVisiblePointCloud(LLCamera& camera, LLVector3& min, LLVector 3,7 }; - LLVector3 center = (max+min)*0.5f; - LLVector3 size = (max-min)*0.5f; - for (U32 i = 0; i < 12; i++) { for (U32 j = 0; j < 6; ++j) @@ -9325,7 +9321,7 @@ void LLPipeline::generateSunShadow(LLCamera& camera) mSunOrthoClipPlanes = LLVector4(clip, clip.mV[2]*clip.mV[2]/clip.mV[1]); //currently used for amount to extrude frusta corners for constructing shadow frusta - LLVector3 n = RenderShadowNearDist; + //LLVector3 n = RenderShadowNearDist; //F32 nearDist[] = { n.mV[0], n.mV[1], n.mV[2], n.mV[2] }; //put together a universal "near clip" plane for shadow frusta diff --git a/indra/test/CMakeLists.txt b/indra/test/CMakeLists.txt index 816f1d7175..31e1d89c68 100644 --- a/indra/test/CMakeLists.txt +++ b/indra/test/CMakeLists.txt @@ -28,6 +28,10 @@ include_directories( ${GOOGLEMOCK_INCLUDE_DIRS} ${TUT_INCLUDE_DIR} ) +include_directories(SYSTEM + ${LLCOMMON_SYSTEM_INCLUDE_DIRS} + ${LLXML_SYSTEM_INCLUDE_DIRS} + ) set(test_SOURCE_FILES io.cpp diff --git a/indra/test/io.cpp b/indra/test/io.cpp index ce747f667d..47a67deed0 100644 --- a/indra/test/io.cpp +++ b/indra/test/io.cpp @@ -1140,7 +1140,7 @@ namespace tut bool connected = client->blockingConnect(server_host); ensure("Connected to server", connected); lldebugs << "connected" << llendl; - F32 elapsed = pump_loop(mPump,0.1f); + pump_loop(mPump,0.1f); count = mPump->runningChains(); ensure_equals("server chain onboard", count, 2); lldebugs << "** Client is connected." << llendl; @@ -1156,20 +1156,20 @@ namespace tut chain.clear(); // pump for a bit and make sure all 3 chains are running - elapsed = pump_loop(mPump,0.1f); + pump_loop(mPump,0.1f); count = mPump->runningChains(); ensure_equals("client chain onboard", count, 3); lldebugs << "** request should have been sent." << llendl; // pump for long enough the the client socket closes, and the // server socket should not be closed yet. - elapsed = pump_loop(mPump,0.2f); + pump_loop(mPump,0.2f); count = mPump->runningChains(); ensure_equals("client chain timed out ", count, 2); lldebugs << "** client chain should be closed." << llendl; // At this point, the socket should be closed by the timeout - elapsed = pump_loop(mPump,1.0f); + pump_loop(mPump,1.0f); count = mPump->runningChains(); ensure_equals("accepted socked close", count, 1); lldebugs << "** Sleeper should have timed out.." << llendl; diff --git a/indra/test/llstreamtools_tut.cpp b/indra/test/llstreamtools_tut.cpp index a93f2e8f65..0f6436f0f4 100644 --- a/indra/test/llstreamtools_tut.cpp +++ b/indra/test/llstreamtools_tut.cpp @@ -385,16 +385,15 @@ namespace tut std::string expected_result; std::string actual_result; std::istringstream is; - bool ret; is.clear(); is.str(str = " First Second \t \r \n Third Fourth-ShouldThisBePartOfFourth Fifth\n"); actual_result = ""; - ret = get_word(actual_result, is); // First + get_word(actual_result, is); // First actual_result = ""; - ret = get_word(actual_result, is); // Second + get_word(actual_result, is); // Second actual_result = ""; - ret = get_word(actual_result, is); // Third + get_word(actual_result, is); // Third // the current implementation of get_word seems inconsistent with // skip_to_next_word. skip_to_next_word treats any character other @@ -403,22 +402,22 @@ namespace tut // carriage return ('\r'), horizontal tab ('\t'), and vertical tab ('\v') // as delimiters actual_result = ""; - ret = get_word(actual_result, is); // will copy Fourth-ShouldThisBePartOfFourth + get_word(actual_result, is); // will copy Fourth-ShouldThisBePartOfFourth actual_result = ""; - ret = get_word(actual_result, is); // will copy Fifth + get_word(actual_result, is); // will copy Fifth is.clear(); is.str(str = " First Second \t \r \n Third Fourth_ShouldThisBePartOfFourth Fifth\n"); - ret = skip_to_next_word(is); // should now point to First - ret = skip_to_next_word(is); // should now point to Second - ret = skip_to_next_word(is); // should now point to Third - ret = skip_to_next_word(is); // should now point to Fourth - ret = skip_to_next_word(is); // should now point to ShouldThisBePartOfFourth + skip_to_next_word(is); // should now point to First + skip_to_next_word(is); // should now point to Second + skip_to_next_word(is); // should now point to Third + skip_to_next_word(is); // should now point to Fourth + skip_to_next_word(is); // should now point to ShouldThisBePartOfFourth expected_result = ""; // will copy ShouldThisBePartOfFourth, the fifth word, // while using get_word above five times result in getting "Fifth" - ret = get_word(expected_result, is); + get_word(expected_result, is); ensure_equals("get_word: skip_to_next_word compatibility", actual_result, expected_result); } @@ -480,39 +479,38 @@ namespace tut std::string expected_result; std::string actual_result; std::istringstream is; - bool ret; is.clear(); is.str(str = "First Second \t \r\n Third Fourth-ShouldThisBePartOfFourth IsThisFifth\n"); actual_result = ""; - ret = get_line(actual_result, is); + get_line(actual_result, is); expected_result = "First Second \t \r\n"; ensure_equals("get_line: 1", actual_result, expected_result); actual_result = ""; - ret = get_line(actual_result, is); + get_line(actual_result, is); expected_result = " Third Fourth-ShouldThisBePartOfFourth IsThisFifth\n"; ensure_equals("get_line: 2", actual_result, expected_result); is.clear(); is.str(str = "\nFirst Line.\n\nSecond Line.\n"); actual_result = ""; - ret = get_line(actual_result, is); + get_line(actual_result, is); expected_result = "\n"; ensure_equals("get_line: First char as newline", actual_result, expected_result); actual_result = ""; - ret = get_line(actual_result, is); + get_line(actual_result, is); expected_result = "First Line.\n"; ensure_equals("get_line: 3", actual_result, expected_result); actual_result = ""; - ret = get_line(actual_result, is); + get_line(actual_result, is); expected_result = "\n"; ensure_equals("get_line: 4", actual_result, expected_result); actual_result = ""; - ret = get_line(actual_result, is); + get_line(actual_result, is); expected_result = "Second Line.\n"; ensure_equals("get_line: 5", actual_result, expected_result); } @@ -544,13 +542,12 @@ namespace tut std::string expected_result; std::string actual_result; std::istringstream is; - bool ret; // need to be check if this test case is wrong or the implementation is wrong. is.clear(); is.str(str = "Should not skip lone \r.\r\n"); actual_result = ""; - ret = get_line(actual_result, is); + get_line(actual_result, is); expected_result = "Should not skip lone \r.\r\n"; ensure_equals("get_line: carriage return skipped even though not followed by newline", actual_result, expected_result); } @@ -563,12 +560,11 @@ namespace tut std::string expected_result; std::string actual_result; std::istringstream is; - bool ret; is.clear(); is.str(str = "\n"); actual_result = ""; - ret = get_line(actual_result, is); + get_line(actual_result, is); expected_result = "\n"; ensure_equals("get_line: Just newline", actual_result, expected_result); } @@ -582,36 +578,35 @@ namespace tut std::string expected_result; std::string actual_result; std::istringstream is; - bool ret; is.clear(); is.str(str = "First Line.\nSecond Line.\n"); actual_result = ""; - ret = get_line(actual_result, is, 255); + get_line(actual_result, is, 255); expected_result = "First Line.\n"; ensure_equals("get_line: Basic Operation", actual_result, expected_result); actual_result = ""; - ret = get_line(actual_result, is, sizeof("Second")-1); + get_line(actual_result, is, sizeof("Second")-1); expected_result = "Second\n"; ensure_equals("get_line: Insufficient length 1", actual_result, expected_result); actual_result = ""; - ret = get_line(actual_result, is, 255); + get_line(actual_result, is, 255); expected_result = " Line.\n"; ensure_equals("get_line: Remainder after earlier insufficient length", actual_result, expected_result); is.clear(); is.str(str = "One Line only with no newline with limited length"); actual_result = ""; - ret = get_line(actual_result, is, sizeof("One Line only with no newline with limited length")-1); + get_line(actual_result, is, sizeof("One Line only with no newline with limited length")-1); expected_result = "One Line only with no newline with limited length\n"; ensure_equals("get_line: No newline with limited length", actual_result, expected_result); is.clear(); is.str(str = "One Line only with no newline"); actual_result = ""; - ret = get_line(actual_result, is, 255); + get_line(actual_result, is, 255); expected_result = "One Line only with no newline"; ensure_equals("get_line: No newline", actual_result, expected_result); } diff --git a/indra/test/lltemplatemessagebuilder_tut.cpp b/indra/test/lltemplatemessagebuilder_tut.cpp index 6e1c82bb24..6c0b70edd2 100644 --- a/indra/test/lltemplatemessagebuilder_tut.cpp +++ b/indra/test/lltemplatemessagebuilder_tut.cpp @@ -937,7 +937,7 @@ namespace tut // build message with single block LLMessageTemplate messageTemplate = defaultTemplate(); messageTemplate.addBlock(defaultBlock(MVT_U32, 4, MBT_SINGLE)); - U32 outValue, outValue2, inValue = 0xbbbbbbbb; + U32 outValue, inValue = 0xbbbbbbbb; LLTemplateMessageBuilder* builder = defaultBuilder(messageTemplate); builder->addU32(_PREHASH_Test0, inValue); const U32 bufferSize = 1024; @@ -962,7 +962,6 @@ namespace tut memset(buffer, 0xcc, bufferSize); reader->getString(_PREHASH_Test1, _PREHASH_Test0, bufferSize, outBuffer); - outValue2 = reader->getNumberOfBlocks(_PREHASH_Test1); ensure_equals("Ensure present value ", outValue, inValue); ensure_equals("Ensure unchanged buffer ", strlen(outBuffer), 0); delete reader; diff --git a/indra/test_apps/llplugintest/CMakeLists.txt b/indra/test_apps/llplugintest/CMakeLists.txt index 08f5a8a888..8179be66f5 100644 --- a/indra/test_apps/llplugintest/CMakeLists.txt +++ b/indra/test_apps/llplugintest/CMakeLists.txt @@ -25,6 +25,9 @@ include_directories( ${LLRENDER_INCLUDE_DIRS} ${LLWINDOW_INCLUDE_DIRS} ) +include_directories(SYSTEM + ${LLCOMMON_SYSTEM_INCLUDE_DIRS} + ) if (DARWIN) include(CMakeFindFrameworks) diff --git a/indra/viewer_components/login/CMakeLists.txt b/indra/viewer_components/login/CMakeLists.txt index 7720619df3..658f167c2e 100644 --- a/indra/viewer_components/login/CMakeLists.txt +++ b/indra/viewer_components/login/CMakeLists.txt @@ -15,6 +15,10 @@ include_directories( ${LLMATH_INCLUDE_DIRS} ${LLXML_INCLUDE_DIRS} ) +include_directories(SYSTEM + ${LLCOMMON_SYSTEM_INCLUDE_DIRS} + ${LLXML_SYSTEM_INCLUDE_DIRS} + ) set(login_SOURCE_FILES lllogin.cpp diff --git a/indra/viewer_components/updater/CMakeLists.txt b/indra/viewer_components/updater/CMakeLists.txt index ef82290b47..de7e336341 100644 --- a/indra/viewer_components/updater/CMakeLists.txt +++ b/indra/viewer_components/updater/CMakeLists.txt @@ -20,6 +20,9 @@ include_directories( ${LLVFS_INCLUDE_DIRS} ${CURL_INCLUDE_DIRS} ) +include_directories(SYSTEM + ${LLCOMMON_SYSTEM_INCLUDE_DIRS} + ) set(updater_service_SOURCE_FILES llupdaterservice.cpp diff --git a/indra/win_crash_logger/CMakeLists.txt b/indra/win_crash_logger/CMakeLists.txt index 5329c89554..aa35c3b05e 100644 --- a/indra/win_crash_logger/CMakeLists.txt +++ b/indra/win_crash_logger/CMakeLists.txt @@ -21,6 +21,10 @@ include_directories( ${LLXML_INCLUDE_DIRS} ${LLVFS_INCLUDE_DIRS} ) +include_directories(SYSTEM + ${LLCOMMON_SYSTEM_INCLUDE_DIRS} + ${LLXML_SYSTEM_INCLUDE_DIRS} + ) set(win_crash_logger_SOURCE_FILES win_crash_logger.cpp -- cgit v1.3 From 1586107e87f20da7a3eb8b14beffaed03ffc5db5 Mon Sep 17 00:00:00 2001 From: Nyx Linden Date: Tue, 12 Mar 2013 22:34:15 +0000 Subject: SH-3944 WIP CHUI merge fixing re-introduced don's refactor of low-level openGL calls pulling out of llui and putting them into llrender. Took the new code from their updated versions from the CHUI merge, but put them in a place accessible to appearance utility. --- indra/llrender/CMakeLists.txt | 4 + indra/llrender/llrender2dutils.cpp | 1608 ++++++++++++++++++++++++++++++++++++ indra/llrender/llrender2dutils.h | 163 ++++ indra/llrender/lluiimage.cpp | 243 ++++++ indra/llrender/lluiimage.h | 126 +++ indra/llui/CMakeLists.txt | 2 - indra/llui/llcombobox.cpp | 2 +- indra/llui/lllineeditor.cpp | 6 +- indra/llui/lllocalcliprect.cpp | 8 +- indra/llui/lltextbase.cpp | 4 +- indra/llui/lltexteditor.cpp | 2 +- indra/llui/llui.cpp | 1567 +---------------------------------- indra/llui/llui.h | 130 +-- indra/llui/lluiimage.cpp | 243 ------ indra/llui/lluiimage.h | 126 --- indra/newview/llappviewer.cpp | 2 +- indra/newview/llglsandbox.cpp | 8 +- indra/newview/llmediactrl.cpp | 18 +- indra/newview/llviewerdisplay.cpp | 10 +- indra/newview/llviewerwindow.cpp | 12 +- indra/newview/llworldmapview.cpp | 4 +- 21 files changed, 2210 insertions(+), 2078 deletions(-) create mode 100644 indra/llrender/llrender2dutils.cpp create mode 100644 indra/llrender/llrender2dutils.h create mode 100644 indra/llrender/lluiimage.cpp create mode 100644 indra/llrender/lluiimage.h delete mode 100644 indra/llui/lluiimage.cpp delete mode 100644 indra/llui/lluiimage.h (limited to 'indra/newview/llviewerwindow.cpp') diff --git a/indra/llrender/CMakeLists.txt b/indra/llrender/CMakeLists.txt index 904f5587b7..669b70aa43 100644 --- a/indra/llrender/CMakeLists.txt +++ b/indra/llrender/CMakeLists.txt @@ -43,11 +43,13 @@ set(llrender_SOURCE_FILES llimagegl.cpp llpostprocess.cpp llrender.cpp + llrender2dutils.cpp llrendernavprim.cpp llrendersphere.cpp llrendertarget.cpp llshadermgr.cpp lltexture.cpp + lluiimage.cpp llvertexbuffer.cpp ) @@ -69,10 +71,12 @@ set(llrender_HEADER_FILES llimagegl.h llpostprocess.h llrender.h + llrender2dutils.h llrendernavprim.h llrendersphere.h llshadermgr.h lltexture.h + lluiimage.h llvertexbuffer.h ) diff --git a/indra/llrender/llrender2dutils.cpp b/indra/llrender/llrender2dutils.cpp new file mode 100644 index 0000000000..d3cfbaf03a --- /dev/null +++ b/indra/llrender/llrender2dutils.cpp @@ -0,0 +1,1608 @@ +/** + * @file llrender2dutils.cpp + * @brief GL function implementations for immediate-mode gl drawing. + * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "linden_common.h" + +// Linden library includes +#include "v2math.h" +#include "m3math.h" +#include "v4color.h" +#include "llfontgl.h" +#include "llrender.h" +#include "llrect.h" +#include "llgl.h" +#include "lltexture.h" + +// Project includes +#include "llrender2dutils.h" +#include "lluiimage.h" + + +// +// Globals +// +const LLColor4 UI_VERTEX_COLOR(1.f, 1.f, 1.f, 1.f); +/*static*/ LLVector2 LLRender2D::sGLScaleFactor(1.f, 1.f); +/*static*/ LLImageProviderInterface* LLRender2D::sImageProvider = NULL; + +// +// Functions +// + +BOOL ui_point_in_rect(S32 x, S32 y, S32 left, S32 top, S32 right, S32 bottom) +{ + if (x < left || right < x) return FALSE; + if (y < bottom || top < y) return FALSE; + return TRUE; +} + + +// Puts GL into 2D drawing mode by turning off lighting, setting to an +// orthographic projection, etc. +void gl_state_for_2d(S32 width, S32 height) +{ + stop_glerror(); + F32 window_width = (F32) width;//gViewerWindow->getWindowWidth(); + F32 window_height = (F32) height;//gViewerWindow->getWindowHeight(); + + gGL.matrixMode(LLRender::MM_PROJECTION); + gGL.loadIdentity(); + gGL.ortho(0.0f, llmax(window_width, 1.f), 0.0f, llmax(window_height,1.f), -1.0f, 1.0f); + gGL.matrixMode(LLRender::MM_MODELVIEW); + gGL.loadIdentity(); + stop_glerror(); +} + + +void gl_draw_x(const LLRect& rect, const LLColor4& color) +{ + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + + gGL.color4fv( color.mV ); + + gGL.begin( LLRender::LINES ); + gGL.vertex2i( rect.mLeft, rect.mTop ); + gGL.vertex2i( rect.mRight, rect.mBottom ); + gGL.vertex2i( rect.mLeft, rect.mBottom ); + gGL.vertex2i( rect.mRight, rect.mTop ); + gGL.end(); +} + + +void gl_rect_2d_offset_local( S32 left, S32 top, S32 right, S32 bottom, const LLColor4 &color, S32 pixel_offset, BOOL filled) +{ + gGL.color4fv(color.mV); + gl_rect_2d_offset_local(left, top, right, bottom, pixel_offset, filled); +} + +void gl_rect_2d_offset_local( S32 left, S32 top, S32 right, S32 bottom, S32 pixel_offset, BOOL filled) +{ + gGL.pushUIMatrix(); + left += LLFontGL::sCurOrigin.mX; + right += LLFontGL::sCurOrigin.mX; + bottom += LLFontGL::sCurOrigin.mY; + top += LLFontGL::sCurOrigin.mY; + + gGL.loadUIIdentity(); + gl_rect_2d(llfloor((F32)left * LLRender2D::sGLScaleFactor.mV[VX]) - pixel_offset, + llfloor((F32)top * LLRender2D::sGLScaleFactor.mV[VY]) + pixel_offset, + llfloor((F32)right * LLRender2D::sGLScaleFactor.mV[VX]) + pixel_offset, + llfloor((F32)bottom * LLRender2D::sGLScaleFactor.mV[VY]) - pixel_offset, + filled); + gGL.popUIMatrix(); +} + + +void gl_rect_2d(S32 left, S32 top, S32 right, S32 bottom, BOOL filled ) +{ + stop_glerror(); + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + + // Counterclockwise quad will face the viewer + if( filled ) + { + gGL.begin( LLRender::QUADS ); + gGL.vertex2i(left, top); + gGL.vertex2i(left, bottom); + gGL.vertex2i(right, bottom); + gGL.vertex2i(right, top); + gGL.end(); + } + else + { + if( gGLManager.mATIOffsetVerticalLines ) + { + // Work around bug in ATI driver: vertical lines are offset by (-1,-1) + gGL.begin( LLRender::LINES ); + + // Verticals + gGL.vertex2i(left + 1, top); + gGL.vertex2i(left + 1, bottom); + + gGL.vertex2i(right, bottom); + gGL.vertex2i(right, top); + + // Horizontals + top--; + right--; + gGL.vertex2i(left, bottom); + gGL.vertex2i(right, bottom); + + gGL.vertex2i(left, top); + gGL.vertex2i(right, top); + gGL.end(); + } + else + { + top--; + right--; + gGL.begin( LLRender::LINE_STRIP ); + gGL.vertex2i(left, top); + gGL.vertex2i(left, bottom); + gGL.vertex2i(right, bottom); + gGL.vertex2i(right, top); + gGL.vertex2i(left, top); + gGL.end(); + } + } + stop_glerror(); +} + +void gl_rect_2d(S32 left, S32 top, S32 right, S32 bottom, const LLColor4 &color, BOOL filled ) +{ + gGL.color4fv( color.mV ); + gl_rect_2d( left, top, right, bottom, filled ); +} + + +void gl_rect_2d( const LLRect& rect, const LLColor4& color, BOOL filled ) +{ + gGL.color4fv( color.mV ); + gl_rect_2d( rect.mLeft, rect.mTop, rect.mRight, rect.mBottom, filled ); +} + +// Given a rectangle on the screen, draws a drop shadow _outside_ +// the right and bottom edges of it. Along the right it has width "lines" +// and along the bottom it has height "lines". +void gl_drop_shadow(S32 left, S32 top, S32 right, S32 bottom, const LLColor4 &start_color, S32 lines) +{ + stop_glerror(); + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + + // HACK: Overlap with the rectangle by a single pixel. + right--; + bottom++; + lines++; + + LLColor4 end_color = start_color; + end_color.mV[VALPHA] = 0.f; + + gGL.begin(LLRender::QUADS); + + // Right edge, CCW faces screen + gGL.color4fv(start_color.mV); + gGL.vertex2i(right, top-lines); + gGL.vertex2i(right, bottom); + gGL.color4fv(end_color.mV); + gGL.vertex2i(right+lines, bottom); + gGL.vertex2i(right+lines, top-lines); + + // Bottom edge, CCW faces screen + gGL.color4fv(start_color.mV); + gGL.vertex2i(right, bottom); + gGL.vertex2i(left+lines, bottom); + gGL.color4fv(end_color.mV); + gGL.vertex2i(left+lines, bottom-lines); + gGL.vertex2i(right, bottom-lines); + + // bottom left Corner + gGL.color4fv(start_color.mV); + gGL.vertex2i(left+lines, bottom); + gGL.color4fv(end_color.mV); + gGL.vertex2i(left, bottom); + // make the bottom left corner not sharp + gGL.vertex2i(left+1, bottom-lines+1); + gGL.vertex2i(left+lines, bottom-lines); + + // bottom right corner + gGL.color4fv(start_color.mV); + gGL.vertex2i(right, bottom); + gGL.color4fv(end_color.mV); + gGL.vertex2i(right, bottom-lines); + // make the rightmost corner not sharp + gGL.vertex2i(right+lines-1, bottom-lines+1); + gGL.vertex2i(right+lines, bottom); + + // top right corner + gGL.color4fv(start_color.mV); + gGL.vertex2i( right, top-lines ); + gGL.color4fv(end_color.mV); + gGL.vertex2i( right+lines, top-lines ); + // make the corner not sharp + gGL.vertex2i( right+lines-1, top-1 ); + gGL.vertex2i( right, top ); + + gGL.end(); + stop_glerror(); +} + +void gl_line_2d(S32 x1, S32 y1, S32 x2, S32 y2 ) +{ + // Work around bug in ATI driver: vertical lines are offset by (-1,-1) + if( (x1 == x2) && gGLManager.mATIOffsetVerticalLines ) + { + x1++; + x2++; + y1++; + y2++; + } + + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + + gGL.begin(LLRender::LINES); + gGL.vertex2i(x1, y1); + gGL.vertex2i(x2, y2); + gGL.end(); +} + +void gl_line_2d(S32 x1, S32 y1, S32 x2, S32 y2, const LLColor4 &color ) +{ + // Work around bug in ATI driver: vertical lines are offset by (-1,-1) + if( (x1 == x2) && gGLManager.mATIOffsetVerticalLines ) + { + x1++; + x2++; + y1++; + y2++; + } + + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + + gGL.color4fv( color.mV ); + + gGL.begin(LLRender::LINES); + gGL.vertex2i(x1, y1); + gGL.vertex2i(x2, y2); + gGL.end(); +} + +void gl_triangle_2d(S32 x1, S32 y1, S32 x2, S32 y2, S32 x3, S32 y3, const LLColor4& color, BOOL filled) +{ + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + + gGL.color4fv(color.mV); + + if (filled) + { + gGL.begin(LLRender::TRIANGLES); + } + else + { + gGL.begin(LLRender::LINE_LOOP); + } + gGL.vertex2i(x1, y1); + gGL.vertex2i(x2, y2); + gGL.vertex2i(x3, y3); + gGL.end(); +} + +void gl_corners_2d(S32 left, S32 top, S32 right, S32 bottom, S32 length, F32 max_frac) +{ + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + + length = llmin((S32)(max_frac*(right - left)), length); + length = llmin((S32)(max_frac*(top - bottom)), length); + gGL.begin(LLRender::LINES); + gGL.vertex2i(left, top); + gGL.vertex2i(left + length, top); + + gGL.vertex2i(left, top); + gGL.vertex2i(left, top - length); + + gGL.vertex2i(left, bottom); + gGL.vertex2i(left + length, bottom); + + gGL.vertex2i(left, bottom); + gGL.vertex2i(left, bottom + length); + + gGL.vertex2i(right, top); + gGL.vertex2i(right - length, top); + + gGL.vertex2i(right, top); + gGL.vertex2i(right, top - length); + + gGL.vertex2i(right, bottom); + gGL.vertex2i(right - length, bottom); + + gGL.vertex2i(right, bottom); + gGL.vertex2i(right, bottom + length); + gGL.end(); +} + + +void gl_draw_image( S32 x, S32 y, LLTexture* image, const LLColor4& color, const LLRectf& uv_rect ) +{ + if (NULL == image) + { + llwarns << "image == NULL; aborting function" << llendl; + return; + } + gl_draw_scaled_rotated_image( x, y, image->getWidth(0), image->getHeight(0), 0.f, image, color, uv_rect ); +} + +void gl_draw_scaled_image(S32 x, S32 y, S32 width, S32 height, LLTexture* image, const LLColor4& color, const LLRectf& uv_rect) +{ + if (NULL == image) + { + llwarns << "image == NULL; aborting function" << llendl; + return; + } + gl_draw_scaled_rotated_image( x, y, width, height, 0.f, image, color, uv_rect ); +} + +void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 border_width, S32 border_height, S32 width, S32 height, LLTexture* image, const LLColor4& color, BOOL solid_color, const LLRectf& uv_rect) +{ + if (NULL == image) + { + llwarns << "image == NULL; aborting function" << llendl; + return; + } + + // scale screen size of borders down + F32 border_width_fraction = (F32)border_width / (F32)image->getWidth(0); + F32 border_height_fraction = (F32)border_height / (F32)image->getHeight(0); + + LLRectf scale_rect(border_width_fraction, 1.f - border_height_fraction, 1.f - border_width_fraction, border_height_fraction); + gl_draw_scaled_image_with_border(x, y, width, height, image, color, solid_color, uv_rect, scale_rect); +} + +void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 width, S32 height, LLTexture* image, const LLColor4& color, BOOL solid_color, const LLRectf& uv_outer_rect, const LLRectf& center_rect) +{ + stop_glerror(); + + if (NULL == image) + { + llwarns << "image == NULL; aborting function" << llendl; + return; + } + + // add in offset of current image to current UI translation + const LLVector3 ui_scale = gGL.getUIScale(); + const LLVector3 ui_translation = (gGL.getUITranslation() + LLVector3(x, y, 0.f)).scaledVec(ui_scale); + + F32 uv_width = uv_outer_rect.getWidth(); + F32 uv_height = uv_outer_rect.getHeight(); + + // shrink scaling region to be proportional to clipped image region + LLRectf uv_center_rect( + uv_outer_rect.mLeft + (center_rect.mLeft * uv_width), + uv_outer_rect.mBottom + (center_rect.mTop * uv_height), + uv_outer_rect.mLeft + (center_rect.mRight * uv_width), + uv_outer_rect.mBottom + (center_rect.mBottom * uv_height)); + + F32 image_width = image->getWidth(0); + F32 image_height = image->getHeight(0); + + S32 image_natural_width = llround(image_width * uv_width); + S32 image_natural_height = llround(image_height * uv_height); + + LLRectf draw_center_rect( uv_center_rect.mLeft * image_width, + uv_center_rect.mTop * image_height, + uv_center_rect.mRight * image_width, + uv_center_rect.mBottom * image_height); + + { // scale fixed region of image to drawn region + draw_center_rect.mRight += width - image_natural_width; + draw_center_rect.mTop += height - image_natural_height; + + F32 border_shrink_width = llmax(0.f, draw_center_rect.mLeft - draw_center_rect.mRight); + F32 border_shrink_height = llmax(0.f, draw_center_rect.mBottom - draw_center_rect.mTop); + + F32 shrink_width_ratio = center_rect.getWidth() == 1.f ? 0.f : border_shrink_width / ((F32)image_natural_width * (1.f - center_rect.getWidth())); + F32 shrink_height_ratio = center_rect.getHeight() == 1.f ? 0.f : border_shrink_height / ((F32)image_natural_height * (1.f - center_rect.getHeight())); + + F32 shrink_scale = 1.f - llmax(shrink_width_ratio, shrink_height_ratio); + + draw_center_rect.mLeft = llround(ui_translation.mV[VX] + (F32)draw_center_rect.mLeft * shrink_scale * ui_scale.mV[VX]); + draw_center_rect.mTop = llround(ui_translation.mV[VY] + lerp((F32)height, (F32)draw_center_rect.mTop, shrink_scale) * ui_scale.mV[VY]); + draw_center_rect.mRight = llround(ui_translation.mV[VX] + lerp((F32)width, (F32)draw_center_rect.mRight, shrink_scale) * ui_scale.mV[VX]); + draw_center_rect.mBottom = llround(ui_translation.mV[VY] + (F32)draw_center_rect.mBottom * shrink_scale * ui_scale.mV[VY]); + } + + LLRectf draw_outer_rect(ui_translation.mV[VX], + ui_translation.mV[VY] + height * ui_scale.mV[VY], + ui_translation.mV[VX] + width * ui_scale.mV[VX], + ui_translation.mV[VY]); + + LLGLSUIDefault gls_ui; + + if (solid_color) + { + if (LLGLSLShader::sNoFixedFunction) + { + gSolidColorProgram.bind(); + } + else + { + gGL.getTexUnit(0)->setTextureColorBlend(LLTexUnit::TBO_REPLACE, LLTexUnit::TBS_PREV_COLOR); + gGL.getTexUnit(0)->setTextureAlphaBlend(LLTexUnit::TBO_MULT, LLTexUnit::TBS_TEX_ALPHA, LLTexUnit::TBS_VERT_ALPHA); + } + } + + gGL.getTexUnit(0)->bind(image, true); + + gGL.color4fv(color.mV); + + const S32 NUM_VERTICES = 9 * 4; // 9 quads + LLVector2 uv[NUM_VERTICES]; + LLVector3 pos[NUM_VERTICES]; + + S32 index = 0; + + gGL.begin(LLRender::QUADS); + { + // draw bottom left + uv[index] = LLVector2(uv_outer_rect.mLeft, uv_outer_rect.mBottom); + pos[index] = LLVector3(draw_outer_rect.mLeft, draw_outer_rect.mBottom, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mLeft, uv_outer_rect.mBottom); + pos[index] = LLVector3(draw_center_rect.mLeft, draw_outer_rect.mBottom, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mBottom); + pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mBottom, 0.f); + index++; + + uv[index] = LLVector2(uv_outer_rect.mLeft, uv_center_rect.mBottom); + pos[index] = LLVector3(draw_outer_rect.mLeft, draw_center_rect.mBottom, 0.f); + index++; + + // draw bottom middle + uv[index] = LLVector2(uv_center_rect.mLeft, uv_outer_rect.mBottom); + pos[index] = LLVector3(draw_center_rect.mLeft, draw_outer_rect.mBottom, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mRight, uv_outer_rect.mBottom); + pos[index] = LLVector3(draw_center_rect.mRight, draw_outer_rect.mBottom, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mBottom); + pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mBottom, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mBottom); + pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mBottom, 0.f); + index++; + + // draw bottom right + uv[index] = LLVector2(uv_center_rect.mRight, uv_outer_rect.mBottom); + pos[index] = LLVector3(draw_center_rect.mRight, draw_outer_rect.mBottom, 0.f); + index++; + + uv[index] = LLVector2(uv_outer_rect.mRight, uv_outer_rect.mBottom); + pos[index] = LLVector3(draw_outer_rect.mRight, draw_outer_rect.mBottom, 0.f); + index++; + + uv[index] = LLVector2(uv_outer_rect.mRight, uv_center_rect.mBottom); + pos[index] = LLVector3(draw_outer_rect.mRight, draw_center_rect.mBottom, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mBottom); + pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mBottom, 0.f); + index++; + + // draw left + uv[index] = LLVector2(uv_outer_rect.mLeft, uv_center_rect.mBottom); + pos[index] = LLVector3(draw_outer_rect.mLeft, draw_center_rect.mBottom, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mBottom); + pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mBottom, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mTop); + pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mTop, 0.f); + index++; + + uv[index] = LLVector2(uv_outer_rect.mLeft, uv_center_rect.mTop); + pos[index] = LLVector3(draw_outer_rect.mLeft, draw_center_rect.mTop, 0.f); + index++; + + // draw middle + uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mBottom); + pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mBottom, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mBottom); + pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mBottom, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mTop); + pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mTop, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mTop); + pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mTop, 0.f); + index++; + + // draw right + uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mBottom); + pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mBottom, 0.f); + index++; + + uv[index] = LLVector2(uv_outer_rect.mRight, uv_center_rect.mBottom); + pos[index] = LLVector3(draw_outer_rect.mRight, draw_center_rect.mBottom, 0.f); + index++; + + uv[index] = LLVector2(uv_outer_rect.mRight, uv_center_rect.mTop); + pos[index] = LLVector3(draw_outer_rect.mRight, draw_center_rect.mTop, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mTop); + pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mTop, 0.f); + index++; + + // draw top left + uv[index] = LLVector2(uv_outer_rect.mLeft, uv_center_rect.mTop); + pos[index] = LLVector3(draw_outer_rect.mLeft, draw_center_rect.mTop, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mTop); + pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mTop, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mLeft, uv_outer_rect.mTop); + pos[index] = LLVector3(draw_center_rect.mLeft, draw_outer_rect.mTop, 0.f); + index++; + + uv[index] = LLVector2(uv_outer_rect.mLeft, uv_outer_rect.mTop); + pos[index] = LLVector3(draw_outer_rect.mLeft, draw_outer_rect.mTop, 0.f); + index++; + + // draw top middle + uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mTop); + pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mTop, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mTop); + pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mTop, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mRight, uv_outer_rect.mTop); + pos[index] = LLVector3(draw_center_rect.mRight, draw_outer_rect.mTop, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mLeft, uv_outer_rect.mTop); + pos[index] = LLVector3(draw_center_rect.mLeft, draw_outer_rect.mTop, 0.f); + index++; + + // draw top right + uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mTop); + pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mTop, 0.f); + index++; + + uv[index] = LLVector2(uv_outer_rect.mRight, uv_center_rect.mTop); + pos[index] = LLVector3(draw_outer_rect.mRight, draw_center_rect.mTop, 0.f); + index++; + + uv[index] = LLVector2(uv_outer_rect.mRight, uv_outer_rect.mTop); + pos[index] = LLVector3(draw_outer_rect.mRight, draw_outer_rect.mTop, 0.f); + index++; + + uv[index] = LLVector2(uv_center_rect.mRight, uv_outer_rect.mTop); + pos[index] = LLVector3(draw_center_rect.mRight, draw_outer_rect.mTop, 0.f); + index++; + + gGL.vertexBatchPreTransformed(pos, uv, NUM_VERTICES); + } + gGL.end(); + + if (solid_color) + { + if (LLGLSLShader::sNoFixedFunction) + { + gUIProgram.bind(); + } + else + { + gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT); + } + } +} + +void gl_draw_rotated_image(S32 x, S32 y, F32 degrees, LLTexture* image, const LLColor4& color, const LLRectf& uv_rect) +{ + gl_draw_scaled_rotated_image( x, y, image->getWidth(0), image->getHeight(0), degrees, image, color, uv_rect ); +} + +void gl_draw_scaled_rotated_image(S32 x, S32 y, S32 width, S32 height, F32 degrees, LLTexture* image, const LLColor4& color, const LLRectf& uv_rect) +{ + if (NULL == image) + { + llwarns << "image == NULL; aborting function" << llendl; + return; + } + + LLGLSUIDefault gls_ui; + + + gGL.getTexUnit(0)->bind(image, true); + + gGL.color4fv(color.mV); + + if (degrees == 0.f) + { + const S32 NUM_VERTICES = 4; // 9 quads + LLVector2 uv[NUM_VERTICES]; + LLVector3 pos[NUM_VERTICES]; + + gGL.begin(LLRender::QUADS); + { + LLVector3 ui_scale = gGL.getUIScale(); + LLVector3 ui_translation = gGL.getUITranslation(); + ui_translation.mV[VX] += x; + ui_translation.mV[VY] += y; + ui_translation.scaleVec(ui_scale); + S32 index = 0; + S32 scaled_width = llround(width * ui_scale.mV[VX]); + S32 scaled_height = llround(height * ui_scale.mV[VY]); + + uv[index] = LLVector2(uv_rect.mRight, uv_rect.mTop); + pos[index] = LLVector3(ui_translation.mV[VX] + scaled_width, ui_translation.mV[VY] + scaled_height, 0.f); + index++; + + uv[index] = LLVector2(uv_rect.mLeft, uv_rect.mTop); + pos[index] = LLVector3(ui_translation.mV[VX], ui_translation.mV[VY] + scaled_height, 0.f); + index++; + + uv[index] = LLVector2(uv_rect.mLeft, uv_rect.mBottom); + pos[index] = LLVector3(ui_translation.mV[VX], ui_translation.mV[VY], 0.f); + index++; + + uv[index] = LLVector2(uv_rect.mRight, uv_rect.mBottom); + pos[index] = LLVector3(ui_translation.mV[VX] + scaled_width, ui_translation.mV[VY], 0.f); + index++; + + gGL.vertexBatchPreTransformed(pos, uv, NUM_VERTICES); + } + gGL.end(); + } + else + { + gGL.pushUIMatrix(); + gGL.translateUI((F32)x, (F32)y, 0.f); + + F32 offset_x = F32(width/2); + F32 offset_y = F32(height/2); + + gGL.translateUI(offset_x, offset_y, 0.f); + + LLMatrix3 quat(0.f, 0.f, degrees*DEG_TO_RAD); + + gGL.getTexUnit(0)->bind(image, true); + + gGL.color4fv(color.mV); + + gGL.begin(LLRender::QUADS); + { + LLVector3 v; + + v = LLVector3(offset_x, offset_y, 0.f) * quat; + gGL.texCoord2f(uv_rect.mRight, uv_rect.mTop); + gGL.vertex2f(v.mV[0], v.mV[1] ); + + v = LLVector3(-offset_x, offset_y, 0.f) * quat; + gGL.texCoord2f(uv_rect.mLeft, uv_rect.mTop); + gGL.vertex2f(v.mV[0], v.mV[1] ); + + v = LLVector3(-offset_x, -offset_y, 0.f) * quat; + gGL.texCoord2f(uv_rect.mLeft, uv_rect.mBottom); + gGL.vertex2f(v.mV[0], v.mV[1] ); + + v = LLVector3(offset_x, -offset_y, 0.f) * quat; + gGL.texCoord2f(uv_rect.mRight, uv_rect.mBottom); + gGL.vertex2f(v.mV[0], v.mV[1] ); + } + gGL.end(); + gGL.popUIMatrix(); + } +} + + +void gl_stippled_line_3d( const LLVector3& start, const LLVector3& end, const LLColor4& color, F32 phase ) +{ + phase = fmod(phase, 1.f); + + S32 shift = S32(phase * 4.f) % 4; + + // Stippled line + LLGLEnable stipple(GL_LINE_STIPPLE); + + gGL.color4f(color.mV[VRED], color.mV[VGREEN], color.mV[VBLUE], color.mV[VALPHA]); + + gGL.flush(); + glLineWidth(2.5f); + + if (!LLGLSLShader::sNoFixedFunction) + { + glLineStipple(2, 0x3333 << shift); + } + + gGL.begin(LLRender::LINES); + { + gGL.vertex3fv( start.mV ); + gGL.vertex3fv( end.mV ); + } + gGL.end(); + + LLRender2D::setLineWidth(1.f); +} + +void gl_arc_2d(F32 center_x, F32 center_y, F32 radius, S32 steps, BOOL filled, F32 start_angle, F32 end_angle) +{ + if (end_angle < start_angle) + { + end_angle += F_TWO_PI; + } + + gGL.pushUIMatrix(); + { + gGL.translateUI(center_x, center_y, 0.f); + + // Inexact, but reasonably fast. + F32 delta = (end_angle - start_angle) / steps; + F32 sin_delta = sin( delta ); + F32 cos_delta = cos( delta ); + F32 x = cosf(start_angle) * radius; + F32 y = sinf(start_angle) * radius; + + if (filled) + { + gGL.begin(LLRender::TRIANGLE_FAN); + gGL.vertex2f(0.f, 0.f); + // make sure circle is complete + steps += 1; + } + else + { + gGL.begin(LLRender::LINE_STRIP); + } + + while( steps-- ) + { + // Successive rotations + gGL.vertex2f( x, y ); + F32 x_new = x * cos_delta - y * sin_delta; + y = x * sin_delta + y * cos_delta; + x = x_new; + } + gGL.end(); + } + gGL.popUIMatrix(); +} + +void gl_circle_2d(F32 center_x, F32 center_y, F32 radius, S32 steps, BOOL filled) +{ + gGL.pushUIMatrix(); + { + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + gGL.translateUI(center_x, center_y, 0.f); + + // Inexact, but reasonably fast. + F32 delta = F_TWO_PI / steps; + F32 sin_delta = sin( delta ); + F32 cos_delta = cos( delta ); + F32 x = radius; + F32 y = 0.f; + + if (filled) + { + gGL.begin(LLRender::TRIANGLE_FAN); + gGL.vertex2f(0.f, 0.f); + // make sure circle is complete + steps += 1; + } + else + { + gGL.begin(LLRender::LINE_LOOP); + } + + while( steps-- ) + { + // Successive rotations + gGL.vertex2f( x, y ); + F32 x_new = x * cos_delta - y * sin_delta; + y = x * sin_delta + y * cos_delta; + x = x_new; + } + gGL.end(); + } + gGL.popUIMatrix(); +} + +// Renders a ring with sides (tube shape) +void gl_deep_circle( F32 radius, F32 depth, S32 steps ) +{ + F32 x = radius; + F32 y = 0.f; + F32 angle_delta = F_TWO_PI / (F32)steps; + gGL.begin( LLRender::TRIANGLE_STRIP ); + { + S32 step = steps + 1; // An extra step to close the circle. + while( step-- ) + { + gGL.vertex3f( x, y, depth ); + gGL.vertex3f( x, y, 0.f ); + + F32 x_new = x * cosf(angle_delta) - y * sinf(angle_delta); + y = x * sinf(angle_delta) + y * cosf(angle_delta); + x = x_new; + } + } + gGL.end(); +} + +void gl_ring( F32 radius, F32 width, const LLColor4& center_color, const LLColor4& side_color, S32 steps, BOOL render_center ) +{ + gGL.pushUIMatrix(); + { + gGL.translateUI(0.f, 0.f, -width / 2); + if( render_center ) + { + gGL.color4fv(center_color.mV); + gGL.diffuseColor4fv(center_color.mV); + gl_deep_circle( radius, width, steps ); + } + else + { + gGL.diffuseColor4fv(side_color.mV); + gl_washer_2d(radius, radius - width, steps, side_color, side_color); + gGL.translateUI(0.f, 0.f, width); + gl_washer_2d(radius - width, radius, steps, side_color, side_color); + } + } + gGL.popUIMatrix(); +} + +// Draw gray and white checkerboard with black border +void gl_rect_2d_checkerboard(const LLRect& rect, GLfloat alpha) +{ + if (!LLGLSLShader::sNoFixedFunction) + { + // Initialize the first time this is called. + const S32 PIXELS = 32; + static GLubyte checkerboard[PIXELS * PIXELS]; + static BOOL first = TRUE; + if( first ) + { + for( S32 i = 0; i < PIXELS; i++ ) + { + for( S32 j = 0; j < PIXELS; j++ ) + { + checkerboard[i * PIXELS + j] = ((i & 1) ^ (j & 1)) * 0xFF; + } + } + first = FALSE; + } + + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + + // ...white squares + gGL.color4f( 1.f, 1.f, 1.f, alpha ); + gl_rect_2d(rect); + + // ...gray squares + gGL.color4f( .7f, .7f, .7f, alpha ); + gGL.flush(); + + glPolygonStipple( checkerboard ); + + LLGLEnable polygon_stipple(GL_POLYGON_STIPPLE); + gl_rect_2d(rect); + } + else + { //polygon stipple is deprecated, use "Checker" texture + LLPointer img = LLRender2D::getUIImage("Checker"); + gGL.getTexUnit(0)->bind(img->getImage()); + gGL.getTexUnit(0)->setTextureAddressMode(LLTexUnit::TAM_WRAP); + gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_POINT); + + LLColor4 color(1.f, 1.f, 1.f, alpha); + LLRectf uv_rect(0, 0, rect.getWidth()/32.f, rect.getHeight()/32.f); + + gl_draw_scaled_image(rect.mLeft, rect.mBottom, rect.getWidth(), rect.getHeight(), + img->getImage(), color, uv_rect); + } + + gGL.flush(); +} + + +// Draws the area between two concentric circles, like +// a doughnut or washer. +void gl_washer_2d(F32 outer_radius, F32 inner_radius, S32 steps, const LLColor4& inner_color, const LLColor4& outer_color) +{ + const F32 DELTA = F_TWO_PI / steps; + const F32 SIN_DELTA = sin( DELTA ); + const F32 COS_DELTA = cos( DELTA ); + + F32 x1 = outer_radius; + F32 y1 = 0.f; + F32 x2 = inner_radius; + F32 y2 = 0.f; + + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + + gGL.begin( LLRender::TRIANGLE_STRIP ); + { + steps += 1; // An extra step to close the circle. + while( steps-- ) + { + gGL.color4fv(outer_color.mV); + gGL.vertex2f( x1, y1 ); + gGL.color4fv(inner_color.mV); + gGL.vertex2f( x2, y2 ); + + F32 x1_new = x1 * COS_DELTA - y1 * SIN_DELTA; + y1 = x1 * SIN_DELTA + y1 * COS_DELTA; + x1 = x1_new; + + F32 x2_new = x2 * COS_DELTA - y2 * SIN_DELTA; + y2 = x2 * SIN_DELTA + y2 * COS_DELTA; + x2 = x2_new; + } + } + gGL.end(); +} + +// Draws the area between two concentric circles, like +// a doughnut or washer. +void gl_washer_segment_2d(F32 outer_radius, F32 inner_radius, F32 start_radians, F32 end_radians, S32 steps, const LLColor4& inner_color, const LLColor4& outer_color) +{ + const F32 DELTA = (end_radians - start_radians) / steps; + const F32 SIN_DELTA = sin( DELTA ); + const F32 COS_DELTA = cos( DELTA ); + + F32 x1 = outer_radius * cos( start_radians ); + F32 y1 = outer_radius * sin( start_radians ); + F32 x2 = inner_radius * cos( start_radians ); + F32 y2 = inner_radius * sin( start_radians ); + + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + gGL.begin( LLRender::TRIANGLE_STRIP ); + { + steps += 1; // An extra step to close the circle. + while( steps-- ) + { + gGL.color4fv(outer_color.mV); + gGL.vertex2f( x1, y1 ); + gGL.color4fv(inner_color.mV); + gGL.vertex2f( x2, y2 ); + + F32 x1_new = x1 * COS_DELTA - y1 * SIN_DELTA; + y1 = x1 * SIN_DELTA + y1 * COS_DELTA; + x1 = x1_new; + + F32 x2_new = x2 * COS_DELTA - y2 * SIN_DELTA; + y2 = x2 * SIN_DELTA + y2 * COS_DELTA; + x2 = x2_new; + } + } + gGL.end(); +} + +void gl_rect_2d_simple_tex( S32 width, S32 height ) +{ + gGL.begin( LLRender::QUADS ); + + gGL.texCoord2f(1.f, 1.f); + gGL.vertex2i(width, height); + + gGL.texCoord2f(0.f, 1.f); + gGL.vertex2i(0, height); + + gGL.texCoord2f(0.f, 0.f); + gGL.vertex2i(0, 0); + + gGL.texCoord2f(1.f, 0.f); + gGL.vertex2i(width, 0); + + gGL.end(); +} + +void gl_rect_2d_simple( S32 width, S32 height ) +{ + gGL.begin( LLRender::QUADS ); + gGL.vertex2i(width, height); + gGL.vertex2i(0, height); + gGL.vertex2i(0, 0); + gGL.vertex2i(width, 0); + gGL.end(); +} + +void gl_segmented_rect_2d_tex(const S32 left, + const S32 top, + const S32 right, + const S32 bottom, + const S32 texture_width, + const S32 texture_height, + const S32 border_size, + const U32 edges) +{ + S32 width = llabs(right - left); + S32 height = llabs(top - bottom); + + gGL.pushUIMatrix(); + + gGL.translateUI((F32)left, (F32)bottom, 0.f); + LLVector2 border_uv_scale((F32)border_size / (F32)texture_width, (F32)border_size / (F32)texture_height); + + if (border_uv_scale.mV[VX] > 0.5f) + { + border_uv_scale *= 0.5f / border_uv_scale.mV[VX]; + } + if (border_uv_scale.mV[VY] > 0.5f) + { + border_uv_scale *= 0.5f / border_uv_scale.mV[VY]; + } + + F32 border_scale = llmin((F32)border_size, (F32)width * 0.5f, (F32)height * 0.5f); + LLVector2 border_width_left = ((edges & (~(U32)ROUNDED_RECT_RIGHT)) != 0) ? LLVector2(border_scale, 0.f) : LLVector2::zero; + LLVector2 border_width_right = ((edges & (~(U32)ROUNDED_RECT_LEFT)) != 0) ? LLVector2(border_scale, 0.f) : LLVector2::zero; + LLVector2 border_height_bottom = ((edges & (~(U32)ROUNDED_RECT_TOP)) != 0) ? LLVector2(0.f, border_scale) : LLVector2::zero; + LLVector2 border_height_top = ((edges & (~(U32)ROUNDED_RECT_BOTTOM)) != 0) ? LLVector2(0.f, border_scale) : LLVector2::zero; + LLVector2 width_vec((F32)width, 0.f); + LLVector2 height_vec(0.f, (F32)height); + + gGL.begin(LLRender::QUADS); + { + // draw bottom left + gGL.texCoord2f(0.f, 0.f); + gGL.vertex2f(0.f, 0.f); + + gGL.texCoord2f(border_uv_scale.mV[VX], 0.f); + gGL.vertex2fv(border_width_left.mV); + + gGL.texCoord2f(border_uv_scale.mV[VX], border_uv_scale.mV[VY]); + gGL.vertex2fv((border_width_left + border_height_bottom).mV); + + gGL.texCoord2f(0.f, border_uv_scale.mV[VY]); + gGL.vertex2fv(border_height_bottom.mV); + + // draw bottom middle + gGL.texCoord2f(border_uv_scale.mV[VX], 0.f); + gGL.vertex2fv(border_width_left.mV); + + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 0.f); + gGL.vertex2fv((width_vec - border_width_right).mV); + + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], border_uv_scale.mV[VY]); + gGL.vertex2fv((width_vec - border_width_right + border_height_bottom).mV); + + gGL.texCoord2f(border_uv_scale.mV[VX], border_uv_scale.mV[VY]); + gGL.vertex2fv((border_width_left + border_height_bottom).mV); + + // draw bottom right + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 0.f); + gGL.vertex2fv((width_vec - border_width_right).mV); + + gGL.texCoord2f(1.f, 0.f); + gGL.vertex2fv(width_vec.mV); + + gGL.texCoord2f(1.f, border_uv_scale.mV[VY]); + gGL.vertex2fv((width_vec + border_height_bottom).mV); + + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], border_uv_scale.mV[VY]); + gGL.vertex2fv((width_vec - border_width_right + border_height_bottom).mV); + + // draw left + gGL.texCoord2f(0.f, border_uv_scale.mV[VY]); + gGL.vertex2fv(border_height_bottom.mV); + + gGL.texCoord2f(border_uv_scale.mV[VX], border_uv_scale.mV[VY]); + gGL.vertex2fv((border_width_left + border_height_bottom).mV); + + gGL.texCoord2f(border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((border_width_left + height_vec - border_height_top).mV); + + gGL.texCoord2f(0.f, 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((height_vec - border_height_top).mV); + + // draw middle + gGL.texCoord2f(border_uv_scale.mV[VX], border_uv_scale.mV[VY]); + gGL.vertex2fv((border_width_left + border_height_bottom).mV); + + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], border_uv_scale.mV[VY]); + gGL.vertex2fv((width_vec - border_width_right + border_height_bottom).mV); + + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((width_vec - border_width_right + height_vec - border_height_top).mV); + + gGL.texCoord2f(border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((border_width_left + height_vec - border_height_top).mV); + + // draw right + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], border_uv_scale.mV[VY]); + gGL.vertex2fv((width_vec - border_width_right + border_height_bottom).mV); + + gGL.texCoord2f(1.f, border_uv_scale.mV[VY]); + gGL.vertex2fv((width_vec + border_height_bottom).mV); + + gGL.texCoord2f(1.f, 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((width_vec + height_vec - border_height_top).mV); + + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((width_vec - border_width_right + height_vec - border_height_top).mV); + + // draw top left + gGL.texCoord2f(0.f, 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((height_vec - border_height_top).mV); + + gGL.texCoord2f(border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((border_width_left + height_vec - border_height_top).mV); + + gGL.texCoord2f(border_uv_scale.mV[VX], 1.f); + gGL.vertex2fv((border_width_left + height_vec).mV); + + gGL.texCoord2f(0.f, 1.f); + gGL.vertex2fv((height_vec).mV); + + // draw top middle + gGL.texCoord2f(border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((border_width_left + height_vec - border_height_top).mV); + + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((width_vec - border_width_right + height_vec - border_height_top).mV); + + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f); + gGL.vertex2fv((width_vec - border_width_right + height_vec).mV); + + gGL.texCoord2f(border_uv_scale.mV[VX], 1.f); + gGL.vertex2fv((border_width_left + height_vec).mV); + + // draw top right + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((width_vec - border_width_right + height_vec - border_height_top).mV); + + gGL.texCoord2f(1.f, 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((width_vec + height_vec - border_height_top).mV); + + gGL.texCoord2f(1.f, 1.f); + gGL.vertex2fv((width_vec + height_vec).mV); + + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f); + gGL.vertex2fv((width_vec - border_width_right + height_vec).mV); + } + gGL.end(); + + gGL.popUIMatrix(); +} + +//FIXME: rewrite to use scissor? +void gl_segmented_rect_2d_fragment_tex(const S32 left, + const S32 top, + const S32 right, + const S32 bottom, + const S32 texture_width, + const S32 texture_height, + const S32 border_size, + const F32 start_fragment, + const F32 end_fragment, + const U32 edges) +{ + S32 width = llabs(right - left); + S32 height = llabs(top - bottom); + + gGL.pushUIMatrix(); + + gGL.translateUI((F32)left, (F32)bottom, 0.f); + LLVector2 border_uv_scale((F32)border_size / (F32)texture_width, (F32)border_size / (F32)texture_height); + + if (border_uv_scale.mV[VX] > 0.5f) + { + border_uv_scale *= 0.5f / border_uv_scale.mV[VX]; + } + if (border_uv_scale.mV[VY] > 0.5f) + { + border_uv_scale *= 0.5f / border_uv_scale.mV[VY]; + } + + F32 border_scale = llmin((F32)border_size, (F32)width * 0.5f, (F32)height * 0.5f); + LLVector2 border_width_left = ((edges & (~(U32)ROUNDED_RECT_RIGHT)) != 0) ? LLVector2(border_scale, 0.f) : LLVector2::zero; + LLVector2 border_width_right = ((edges & (~(U32)ROUNDED_RECT_LEFT)) != 0) ? LLVector2(border_scale, 0.f) : LLVector2::zero; + LLVector2 border_height_bottom = ((edges & (~(U32)ROUNDED_RECT_TOP)) != 0) ? LLVector2(0.f, border_scale) : LLVector2::zero; + LLVector2 border_height_top = ((edges & (~(U32)ROUNDED_RECT_BOTTOM)) != 0) ? LLVector2(0.f, border_scale) : LLVector2::zero; + LLVector2 width_vec((F32)width, 0.f); + LLVector2 height_vec(0.f, (F32)height); + + F32 middle_start = border_scale / (F32)width; + F32 middle_end = 1.f - middle_start; + + F32 u_min; + F32 u_max; + LLVector2 x_min; + LLVector2 x_max; + + gGL.begin(LLRender::QUADS); + { + if (start_fragment < middle_start) + { + u_min = (start_fragment / middle_start) * border_uv_scale.mV[VX]; + u_max = llmin(end_fragment / middle_start, 1.f) * border_uv_scale.mV[VX]; + x_min = (start_fragment / middle_start) * border_width_left; + x_max = llmin(end_fragment / middle_start, 1.f) * border_width_left; + + // draw bottom left + gGL.texCoord2f(u_min, 0.f); + gGL.vertex2fv(x_min.mV); + + gGL.texCoord2f(border_uv_scale.mV[VX], 0.f); + gGL.vertex2fv(x_max.mV); + + gGL.texCoord2f(u_max, border_uv_scale.mV[VY]); + gGL.vertex2fv((x_max + border_height_bottom).mV); + + gGL.texCoord2f(u_min, border_uv_scale.mV[VY]); + gGL.vertex2fv((x_min + border_height_bottom).mV); + + // draw left + gGL.texCoord2f(u_min, border_uv_scale.mV[VY]); + gGL.vertex2fv((x_min + border_height_bottom).mV); + + gGL.texCoord2f(u_max, border_uv_scale.mV[VY]); + gGL.vertex2fv((x_max + border_height_bottom).mV); + + gGL.texCoord2f(u_max, 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((x_max + height_vec - border_height_top).mV); + + gGL.texCoord2f(u_min, 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((x_min + height_vec - border_height_top).mV); + + // draw top left + gGL.texCoord2f(u_min, 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((x_min + height_vec - border_height_top).mV); + + gGL.texCoord2f(u_max, 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((x_max + height_vec - border_height_top).mV); + + gGL.texCoord2f(u_max, 1.f); + gGL.vertex2fv((x_max + height_vec).mV); + + gGL.texCoord2f(u_min, 1.f); + gGL.vertex2fv((x_min + height_vec).mV); + } + + if (end_fragment > middle_start || start_fragment < middle_end) + { + x_min = border_width_left + ((llclamp(start_fragment, middle_start, middle_end) - middle_start)) * width_vec; + x_max = border_width_left + ((llclamp(end_fragment, middle_start, middle_end) - middle_start)) * width_vec; + + // draw bottom middle + gGL.texCoord2f(border_uv_scale.mV[VX], 0.f); + gGL.vertex2fv(x_min.mV); + + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 0.f); + gGL.vertex2fv((x_max).mV); + + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], border_uv_scale.mV[VY]); + gGL.vertex2fv((x_max + border_height_bottom).mV); + + gGL.texCoord2f(border_uv_scale.mV[VX], border_uv_scale.mV[VY]); + gGL.vertex2fv((x_min + border_height_bottom).mV); + + // draw middle + gGL.texCoord2f(border_uv_scale.mV[VX], border_uv_scale.mV[VY]); + gGL.vertex2fv((x_min + border_height_bottom).mV); + + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], border_uv_scale.mV[VY]); + gGL.vertex2fv((x_max + border_height_bottom).mV); + + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((x_max + height_vec - border_height_top).mV); + + gGL.texCoord2f(border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((x_min + height_vec - border_height_top).mV); + + // draw top middle + gGL.texCoord2f(border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((x_min + height_vec - border_height_top).mV); + + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((x_max + height_vec - border_height_top).mV); + + gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f); + gGL.vertex2fv((x_max + height_vec).mV); + + gGL.texCoord2f(border_uv_scale.mV[VX], 1.f); + gGL.vertex2fv((x_min + height_vec).mV); + } + + if (end_fragment > middle_end) + { + u_min = (1.f - llmax(0.f, ((start_fragment - middle_end) / middle_start))) * border_uv_scale.mV[VX]; + u_max = (1.f - ((end_fragment - middle_end) / middle_start)) * border_uv_scale.mV[VX]; + x_min = width_vec - ((1.f - llmax(0.f, ((start_fragment - middle_end) / middle_start))) * border_width_right); + x_max = width_vec - ((1.f - ((end_fragment - middle_end) / middle_start)) * border_width_right); + + // draw bottom right + gGL.texCoord2f(u_min, 0.f); + gGL.vertex2fv((x_min).mV); + + gGL.texCoord2f(u_max, 0.f); + gGL.vertex2fv(x_max.mV); + + gGL.texCoord2f(u_max, border_uv_scale.mV[VY]); + gGL.vertex2fv((x_max + border_height_bottom).mV); + + gGL.texCoord2f(u_min, border_uv_scale.mV[VY]); + gGL.vertex2fv((x_min + border_height_bottom).mV); + + // draw right + gGL.texCoord2f(u_min, border_uv_scale.mV[VY]); + gGL.vertex2fv((x_min + border_height_bottom).mV); + + gGL.texCoord2f(u_max, border_uv_scale.mV[VY]); + gGL.vertex2fv((x_max + border_height_bottom).mV); + + gGL.texCoord2f(u_max, 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((x_max + height_vec - border_height_top).mV); + + gGL.texCoord2f(u_min, 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((x_min + height_vec - border_height_top).mV); + + // draw top right + gGL.texCoord2f(u_min, 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((x_min + height_vec - border_height_top).mV); + + gGL.texCoord2f(u_max, 1.f - border_uv_scale.mV[VY]); + gGL.vertex2fv((x_max + height_vec - border_height_top).mV); + + gGL.texCoord2f(u_max, 1.f); + gGL.vertex2fv((x_max + height_vec).mV); + + gGL.texCoord2f(u_min, 1.f); + gGL.vertex2fv((x_min + height_vec).mV); + } + } + gGL.end(); + + gGL.popUIMatrix(); +} + +void gl_segmented_rect_3d_tex(const LLRectf& clip_rect, const LLRectf& center_uv_rect, const LLRectf& center_draw_rect, + const LLVector3& width_vec, const LLVector3& height_vec) +{ + gGL.begin(LLRender::QUADS); + { + // draw bottom left + gGL.texCoord2f(clip_rect.mLeft, clip_rect.mBottom); + gGL.vertex3f(0.f, 0.f, 0.f); + + gGL.texCoord2f(center_uv_rect.mLeft, clip_rect.mBottom); + gGL.vertex3fv((center_draw_rect.mLeft * width_vec).mV); + + gGL.texCoord2f(center_uv_rect.mLeft, center_uv_rect.mBottom); + gGL.vertex3fv((center_draw_rect.mLeft * width_vec + center_draw_rect.mBottom * height_vec).mV); + + gGL.texCoord2f(clip_rect.mLeft, center_uv_rect.mBottom); + gGL.vertex3fv((center_draw_rect.mBottom * height_vec).mV); + + // draw bottom middle + gGL.texCoord2f(center_uv_rect.mLeft, clip_rect.mBottom); + gGL.vertex3fv((center_draw_rect.mLeft * width_vec).mV); + + gGL.texCoord2f(center_uv_rect.mRight, clip_rect.mBottom); + gGL.vertex3fv((center_draw_rect.mRight * width_vec).mV); + + gGL.texCoord2f(center_uv_rect.mRight, center_uv_rect.mBottom); + gGL.vertex3fv((center_draw_rect.mRight * width_vec + center_draw_rect.mBottom * height_vec).mV); + + gGL.texCoord2f(center_uv_rect.mLeft, center_uv_rect.mBottom); + gGL.vertex3fv((center_draw_rect.mLeft * width_vec + center_draw_rect.mBottom * height_vec).mV); + + // draw bottom right + gGL.texCoord2f(center_uv_rect.mRight, clip_rect.mBottom); + gGL.vertex3fv((center_draw_rect.mRight * width_vec).mV); + + gGL.texCoord2f(clip_rect.mRight, clip_rect.mBottom); + gGL.vertex3fv(width_vec.mV); + + gGL.texCoord2f(clip_rect.mRight, center_uv_rect.mBottom); + gGL.vertex3fv((width_vec + center_draw_rect.mBottom * height_vec).mV); + + gGL.texCoord2f(center_uv_rect.mRight, center_uv_rect.mBottom); + gGL.vertex3fv((center_draw_rect.mRight * width_vec + center_draw_rect.mBottom * height_vec).mV); + + // draw left + gGL.texCoord2f(clip_rect.mLeft, center_uv_rect.mBottom); + gGL.vertex3fv((center_draw_rect.mBottom * height_vec).mV); + + gGL.texCoord2f(center_uv_rect.mLeft, center_uv_rect.mBottom); + gGL.vertex3fv((center_draw_rect.mLeft * width_vec + center_draw_rect.mBottom * height_vec).mV); + + gGL.texCoord2f(center_uv_rect.mLeft, center_uv_rect.mTop); + gGL.vertex3fv((center_draw_rect.mLeft * width_vec + center_draw_rect.mTop * height_vec).mV); + + gGL.texCoord2f(clip_rect.mLeft, center_uv_rect.mTop); + gGL.vertex3fv((center_draw_rect.mTop * height_vec).mV); + + // draw middle + gGL.texCoord2f(center_uv_rect.mLeft, center_uv_rect.mBottom); + gGL.vertex3fv((center_draw_rect.mLeft * width_vec + center_draw_rect.mBottom * height_vec).mV); + + gGL.texCoord2f(center_uv_rect.mRight, center_uv_rect.mBottom); + gGL.vertex3fv((center_draw_rect.mRight * width_vec + center_draw_rect.mBottom * height_vec).mV); + + gGL.texCoord2f(center_uv_rect.mRight, center_uv_rect.mTop); + gGL.vertex3fv((center_draw_rect.mRight * width_vec + center_draw_rect.mTop * height_vec).mV); + + gGL.texCoord2f(center_uv_rect.mLeft, center_uv_rect.mTop); + gGL.vertex3fv((center_draw_rect.mLeft * width_vec + center_draw_rect.mTop * height_vec).mV); + + // draw right + gGL.texCoord2f(center_uv_rect.mRight, center_uv_rect.mBottom); + gGL.vertex3fv((center_draw_rect.mRight * width_vec + center_draw_rect.mBottom * height_vec).mV); + + gGL.texCoord2f(clip_rect.mRight, center_uv_rect.mBottom); + gGL.vertex3fv((width_vec + center_draw_rect.mBottom * height_vec).mV); + + gGL.texCoord2f(clip_rect.mRight, center_uv_rect.mTop); + gGL.vertex3fv((width_vec + center_draw_rect.mTop * height_vec).mV); + + gGL.texCoord2f(center_uv_rect.mRight, center_uv_rect.mTop); + gGL.vertex3fv((center_draw_rect.mRight * width_vec + center_draw_rect.mTop * height_vec).mV); + + // draw top left + gGL.texCoord2f(clip_rect.mLeft, center_uv_rect.mTop); + gGL.vertex3fv((center_draw_rect.mTop * height_vec).mV); + + gGL.texCoord2f(center_uv_rect.mLeft, center_uv_rect.mTop); + gGL.vertex3fv((center_draw_rect.mLeft * width_vec + center_draw_rect.mTop * height_vec).mV); + + gGL.texCoord2f(center_uv_rect.mLeft, clip_rect.mTop); + gGL.vertex3fv((center_draw_rect.mLeft * width_vec + height_vec).mV); + + gGL.texCoord2f(clip_rect.mLeft, clip_rect.mTop); + gGL.vertex3fv((height_vec).mV); + + // draw top middle + gGL.texCoord2f(center_uv_rect.mLeft, center_uv_rect.mTop); + gGL.vertex3fv((center_draw_rect.mLeft * width_vec + center_draw_rect.mTop * height_vec).mV); + + gGL.texCoord2f(center_uv_rect.mRight, center_uv_rect.mTop); + gGL.vertex3fv((center_draw_rect.mRight * width_vec + center_draw_rect.mTop * height_vec).mV); + + gGL.texCoord2f(center_uv_rect.mRight, clip_rect.mTop); + gGL.vertex3fv((center_draw_rect.mRight * width_vec + height_vec).mV); + + gGL.texCoord2f(center_uv_rect.mLeft, clip_rect.mTop); + gGL.vertex3fv((center_draw_rect.mLeft * width_vec + height_vec).mV); + + // draw top right + gGL.texCoord2f(center_uv_rect.mRight, center_uv_rect.mTop); + gGL.vertex3fv((center_draw_rect.mRight * width_vec + center_draw_rect.mTop * height_vec).mV); + + gGL.texCoord2f(clip_rect.mRight, center_uv_rect.mTop); + gGL.vertex3fv((width_vec + center_draw_rect.mTop * height_vec).mV); + + gGL.texCoord2f(clip_rect.mRight, clip_rect.mTop); + gGL.vertex3fv((width_vec + height_vec).mV); + + gGL.texCoord2f(center_uv_rect.mRight, clip_rect.mTop); + gGL.vertex3fv((center_draw_rect.mRight * width_vec + height_vec).mV); + } + gGL.end(); + +} + +// static +void LLRender2D::initClass(LLImageProviderInterface* image_provider, + const LLVector2* scale_factor) +{ + sGLScaleFactor = (scale_factor == NULL) ? LLVector2(1.f, 1.f) : *scale_factor; + sImageProvider = image_provider; +} + +// static +void LLRender2D::cleanupClass() +{ + if(sImageProvider) + { + sImageProvider->cleanUp(); + } +} + + +//static +void LLRender2D::translate(F32 x, F32 y, F32 z) +{ + gGL.translateUI(x,y,z); + LLFontGL::sCurOrigin.mX += (S32) x; + LLFontGL::sCurOrigin.mY += (S32) y; + LLFontGL::sCurDepth += z; +} + +//static +void LLRender2D::pushMatrix() +{ + gGL.pushUIMatrix(); + LLFontGL::sOriginStack.push_back(std::make_pair(LLFontGL::sCurOrigin, LLFontGL::sCurDepth)); +} + +//static +void LLRender2D::popMatrix() +{ + gGL.popUIMatrix(); + LLFontGL::sCurOrigin = LLFontGL::sOriginStack.back().first; + LLFontGL::sCurDepth = LLFontGL::sOriginStack.back().second; + LLFontGL::sOriginStack.pop_back(); +} + +//static +void LLRender2D::loadIdentity() +{ + gGL.loadUIIdentity(); + LLFontGL::sCurOrigin.mX = 0; + LLFontGL::sCurOrigin.mY = 0; + LLFontGL::sCurDepth = 0.f; +} + +//static +void LLRender2D::setScaleFactor(const LLVector2 &scale_factor) +{ + sGLScaleFactor = scale_factor; +} + +//static +void LLRender2D::setLineWidth(F32 width) +{ + gGL.flush(); + glLineWidth(width * lerp(sGLScaleFactor.mV[VX], sGLScaleFactor.mV[VY], 0.5f)); +} + +//static +LLPointer LLRender2D::getUIImageByID(const LLUUID& image_id, S32 priority) +{ + if (sImageProvider) + { + return sImageProvider->getUIImageByID(image_id, priority); + } + else + { + return NULL; + } +} + +//static +LLPointer LLRender2D::getUIImage(const std::string& name, S32 priority) +{ + if (!name.empty() && sImageProvider) + return sImageProvider->getUIImage(name, priority); + else + return NULL; +} + diff --git a/indra/llrender/llrender2dutils.h b/indra/llrender/llrender2dutils.h new file mode 100644 index 0000000000..4884422c58 --- /dev/null +++ b/indra/llrender/llrender2dutils.h @@ -0,0 +1,163 @@ +/** + * @file llrender2dutils.h + * @brief GL function declarations for immediate-mode gl drawing. + * + * $LicenseInfo:firstyear=2012&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +// All immediate-mode gl drawing should happen here. + + +#ifndef LL_RENDER2DUTILS_H +#define LL_RENDER2DUTILS_H + +#include "llpointer.h" // LLPointer<> +#include "llrect.h" +#include "llglslshader.h" + +class LLColor4; +class LLVector3; +class LLVector2; +class LLUIImage; +class LLUUID; + +extern const LLColor4 UI_VERTEX_COLOR; + +BOOL ui_point_in_rect(S32 x, S32 y, S32 left, S32 top, S32 right, S32 bottom); +void gl_state_for_2d(S32 width, S32 height); + +void gl_line_2d(S32 x1, S32 y1, S32 x2, S32 y2); +void gl_line_2d(S32 x1, S32 y1, S32 x2, S32 y2, const LLColor4 &color ); +void gl_triangle_2d(S32 x1, S32 y1, S32 x2, S32 y2, S32 x3, S32 y3, const LLColor4& color, BOOL filled); +void gl_rect_2d_simple( S32 width, S32 height ); + +void gl_draw_x(const LLRect& rect, const LLColor4& color); + +void gl_rect_2d(S32 left, S32 top, S32 right, S32 bottom, BOOL filled = TRUE ); +void gl_rect_2d(S32 left, S32 top, S32 right, S32 bottom, const LLColor4 &color, BOOL filled = TRUE ); +void gl_rect_2d_offset_local( S32 left, S32 top, S32 right, S32 bottom, const LLColor4 &color, S32 pixel_offset = 0, BOOL filled = TRUE ); +void gl_rect_2d_offset_local( S32 left, S32 top, S32 right, S32 bottom, S32 pixel_offset = 0, BOOL filled = TRUE ); +void gl_rect_2d(const LLRect& rect, BOOL filled = TRUE ); +void gl_rect_2d(const LLRect& rect, const LLColor4& color, BOOL filled = TRUE ); +void gl_rect_2d_checkerboard(const LLRect& rect, GLfloat alpha = 1.0f); + +void gl_drop_shadow(S32 left, S32 top, S32 right, S32 bottom, const LLColor4 &start_color, S32 lines); + +void gl_circle_2d(F32 x, F32 y, F32 radius, S32 steps, BOOL filled); +void gl_arc_2d(F32 center_x, F32 center_y, F32 radius, S32 steps, BOOL filled, F32 start_angle, F32 end_angle); +void gl_deep_circle( F32 radius, F32 depth ); +void gl_ring( F32 radius, F32 width, const LLColor4& center_color, const LLColor4& side_color, S32 steps, BOOL render_center ); +void gl_corners_2d(S32 left, S32 top, S32 right, S32 bottom, S32 length, F32 max_frac); +void gl_washer_2d(F32 outer_radius, F32 inner_radius, S32 steps, const LLColor4& inner_color, const LLColor4& outer_color); +void gl_washer_segment_2d(F32 outer_radius, F32 inner_radius, F32 start_radians, F32 end_radians, S32 steps, const LLColor4& inner_color, const LLColor4& outer_color); + +void gl_draw_image(S32 x, S32 y, LLTexture* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); +void gl_draw_scaled_image(S32 x, S32 y, S32 width, S32 height, LLTexture* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); +void gl_draw_rotated_image(S32 x, S32 y, F32 degrees, LLTexture* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); +void gl_draw_scaled_rotated_image(S32 x, S32 y, S32 width, S32 height, F32 degrees,LLTexture* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); +void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 border_width, S32 border_height, S32 width, S32 height, LLTexture* image, const LLColor4 &color, BOOL solid_color = FALSE, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); +void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 width, S32 height, LLTexture* image, const LLColor4 &color, BOOL solid_color = FALSE, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f), const LLRectf& scale_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); + +void gl_stippled_line_3d( const LLVector3& start, const LLVector3& end, const LLColor4& color, F32 phase = 0.f ); + +void gl_rect_2d_simple_tex( S32 width, S32 height ); + +// segmented rectangles + +/* + TL |______TOP_________| TR + /| |\ + _/_|__________________|_\_ + L| | MIDDLE | |R + _|_|__________________|_|_ + \ | BOTTOM | / + BL\|__________________|/ BR + | | +*/ + +typedef enum e_rounded_edge +{ + ROUNDED_RECT_LEFT = 0x1, + ROUNDED_RECT_TOP = 0x2, + ROUNDED_RECT_RIGHT = 0x4, + ROUNDED_RECT_BOTTOM = 0x8, + ROUNDED_RECT_ALL = 0xf +}ERoundedEdge; + + +void gl_segmented_rect_2d_tex(const S32 left, const S32 top, const S32 right, const S32 bottom, const S32 texture_width, const S32 texture_height, const S32 border_size, const U32 edges = ROUNDED_RECT_ALL); +void gl_segmented_rect_2d_fragment_tex(const S32 left, const S32 top, const S32 right, const S32 bottom, const S32 texture_width, const S32 texture_height, const S32 border_size, const F32 start_fragment, const F32 end_fragment, const U32 edges = ROUNDED_RECT_ALL); +void gl_segmented_rect_3d_tex(const LLRectf& clip_rect, const LLRectf& center_uv_rect, const LLRectf& center_draw_rect, const LLVector3& width_vec, const LLVector3& height_vec); + +inline void gl_rect_2d( const LLRect& rect, BOOL filled ) +{ + gl_rect_2d( rect.mLeft, rect.mTop, rect.mRight, rect.mBottom, filled ); +} + +inline void gl_rect_2d_offset_local( const LLRect& rect, S32 pixel_offset, BOOL filled) +{ + gl_rect_2d_offset_local( rect.mLeft, rect.mTop, rect.mRight, rect.mBottom, pixel_offset, filled ); +} + +class LLImageProviderInterface; + +class LLRender2D +{ + LOG_CLASS(LLRender2D); +public: + static void initClass(LLImageProviderInterface* image_provider, + const LLVector2* scale_factor); + static void cleanupClass(); + + static void pushMatrix(); + static void popMatrix(); + static void loadIdentity(); + static void translate(F32 x, F32 y, F32 z = 0.0f); + + static void setLineWidth(F32 width); + static void setScaleFactor(const LLVector2& scale_factor); + + static LLPointer getUIImageByID(const LLUUID& image_id, S32 priority = 0); + static LLPointer getUIImage(const std::string& name, S32 priority = 0); + + static LLVector2 sGLScaleFactor; +private: + static LLImageProviderInterface* sImageProvider; +}; + +class LLImageProviderInterface +{ +protected: + LLImageProviderInterface() {}; + virtual ~LLImageProviderInterface() {}; +public: + virtual LLPointer getUIImage(const std::string& name, S32 priority) = 0; + virtual LLPointer getUIImageByID(const LLUUID& id, S32 priority) = 0; + virtual void cleanUp() = 0; +}; + + +extern LLGLSLShader gSolidColorProgram; +extern LLGLSLShader gUIProgram; + +#endif // LL_RENDER2DUTILS_H + diff --git a/indra/llrender/lluiimage.cpp b/indra/llrender/lluiimage.cpp new file mode 100644 index 0000000000..b954b66350 --- /dev/null +++ b/indra/llrender/lluiimage.cpp @@ -0,0 +1,243 @@ +/** + * @file lluiimage.cpp + * @brief UI implementation + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +// Utilities functions the user interface needs + +//#include "llviewerprecompiledheaders.h" +#include "linden_common.h" + +// Project includes +#include "lluiimage.h" +#include "llrender2dutils.h" + +LLUIImage::LLUIImage(const std::string& name, LLPointer image) +: mName(name), + mImage(image), + mScaleRegion(0.f, 1.f, 1.f, 0.f), + mClipRegion(0.f, 1.f, 1.f, 0.f), + mUniformScaling(TRUE), + mNoClip(TRUE), + mImageLoaded(NULL) +{ +} + +LLUIImage::~LLUIImage() +{ + delete mImageLoaded; +} + +void LLUIImage::setClipRegion(const LLRectf& region) +{ + mClipRegion = region; + mNoClip = mClipRegion.mLeft == 0.f + && mClipRegion.mRight == 1.f + && mClipRegion.mBottom == 0.f + && mClipRegion.mTop == 1.f; +} + +void LLUIImage::setScaleRegion(const LLRectf& region) +{ + mScaleRegion = region; + mUniformScaling = mScaleRegion.mLeft == 0.f + && mScaleRegion.mRight == 1.f + && mScaleRegion.mBottom == 0.f + && mScaleRegion.mTop == 1.f; +} + +//TODO: move drawing implementation inside class +void LLUIImage::draw(S32 x, S32 y, const LLColor4& color) const +{ + gl_draw_scaled_image(x, y, getWidth(), getHeight(), mImage, color, mClipRegion); +} + +void LLUIImage::draw(S32 x, S32 y, S32 width, S32 height, const LLColor4& color) const +{ + if (mUniformScaling) + { + gl_draw_scaled_image(x, y, width, height, mImage, color, mClipRegion); + } + else + { + gl_draw_scaled_image_with_border( + x, y, + width, height, + mImage, + color, + FALSE, + mClipRegion, + mScaleRegion); + } +} + +void LLUIImage::drawSolid(S32 x, S32 y, S32 width, S32 height, const LLColor4& color) const +{ + gl_draw_scaled_image_with_border( + x, y, + width, height, + mImage, + color, + TRUE, + mClipRegion, + mScaleRegion); +} + +void LLUIImage::drawBorder(S32 x, S32 y, S32 width, S32 height, const LLColor4& color, S32 border_width) const +{ + LLRect border_rect; + border_rect.setOriginAndSize(x, y, width, height); + border_rect.stretch(border_width, border_width); + drawSolid(border_rect, color); +} + +void LLUIImage::draw3D(const LLVector3& origin_agent, const LLVector3& x_axis, const LLVector3& y_axis, + const LLRect& rect, const LLColor4& color) +{ + F32 border_scale = 1.f; + F32 border_height = (1.f - mScaleRegion.getHeight()) * getHeight(); + F32 border_width = (1.f - mScaleRegion.getWidth()) * getWidth(); + if (rect.getHeight() < border_height || rect.getWidth() < border_width) + { + if(border_height - rect.getHeight() > border_width - rect.getWidth()) + { + border_scale = (F32)rect.getHeight() / border_height; + } + else + { + border_scale = (F32)rect.getWidth() / border_width; + } + } + + LLRender2D::pushMatrix(); + { + LLVector3 rect_origin = origin_agent + (rect.mLeft * x_axis) + (rect.mBottom * y_axis); + LLRender2D::translate(rect_origin.mV[VX], + rect_origin.mV[VY], + rect_origin.mV[VZ]); + gGL.getTexUnit(0)->bind(getImage()); + gGL.color4fv(color.mV); + + LLRectf center_uv_rect(mClipRegion.mLeft + mScaleRegion.mLeft * mClipRegion.getWidth(), + mClipRegion.mBottom + mScaleRegion.mTop * mClipRegion.getHeight(), + mClipRegion.mLeft + mScaleRegion.mRight * mClipRegion.getWidth(), + mClipRegion.mBottom + mScaleRegion.mBottom * mClipRegion.getHeight()); + gl_segmented_rect_3d_tex(mClipRegion, + center_uv_rect, + LLRectf(border_width * border_scale * 0.5f / (F32)rect.getWidth(), + (rect.getHeight() - (border_height * border_scale * 0.5f)) / (F32)rect.getHeight(), + (rect.getWidth() - (border_width * border_scale * 0.5f)) / (F32)rect.getWidth(), + (border_height * border_scale * 0.5f) / (F32)rect.getHeight()), + rect.getWidth() * x_axis, + rect.getHeight() * y_axis); + + } LLRender2D::popMatrix(); +} + + +S32 LLUIImage::getWidth() const +{ + // return clipped dimensions of actual image area + return llround((F32)mImage->getWidth(0) * mClipRegion.getWidth()); +} + +S32 LLUIImage::getHeight() const +{ + // return clipped dimensions of actual image area + return llround((F32)mImage->getHeight(0) * mClipRegion.getHeight()); +} + +S32 LLUIImage::getTextureWidth() const +{ + return mImage->getWidth(0); +} + +S32 LLUIImage::getTextureHeight() const +{ + return mImage->getHeight(0); +} + +boost::signals2::connection LLUIImage::addLoadedCallback( const image_loaded_signal_t::slot_type& cb ) +{ + if (!mImageLoaded) + { + mImageLoaded = new image_loaded_signal_t(); + } + return mImageLoaded->connect(cb); +} + + +void LLUIImage::onImageLoaded() +{ + if (mImageLoaded) + { + (*mImageLoaded)(); + } +} + + +namespace LLInitParam +{ + void ParamValue::updateValueFromBlock() + { + // The keyword "none" is specifically requesting a null image + // do not default to current value. Used to overwrite template images. + if (name() == "none") + { + updateValue(NULL); + return; + } + + LLUIImage* imagep = LLRender2D::getUIImage(name()); + if (imagep) + { + updateValue(imagep); + } + } + + void ParamValue::updateBlockFromValue(bool make_block_authoritative) + { + if (getValue() == NULL) + { + name.set("none", make_block_authoritative); + } + else + { + name.set(getValue()->getName(), make_block_authoritative); + } + } + + + bool ParamCompare::equals( + LLUIImage* const &a, + LLUIImage* const &b) + { + // force all LLUIImages for XML UI export to be "non-default" + if (!a && !b) + return false; + else + return (a == b); + } +} + diff --git a/indra/llrender/lluiimage.h b/indra/llrender/lluiimage.h new file mode 100644 index 0000000000..7817ba1c7b --- /dev/null +++ b/indra/llrender/lluiimage.h @@ -0,0 +1,126 @@ +/** + * @file lluiimage.h + * @brief wrapper for images used in the UI that handles smart scaling, etc. + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_LLUIIMAGE_H +#define LL_LLUIIMAGE_H + +#include "v4color.h" +#include "llpointer.h" +#include "llrefcount.h" +#include "llrefcount.h" +#include "llrect.h" +#include +#include +#include "llinitparam.h" +#include "lltexture.h" + +extern const LLColor4 UI_VERTEX_COLOR; + +class LLUIImage : public LLRefCount +{ +public: + typedef boost::signals2::signal image_loaded_signal_t; + + LLUIImage(const std::string& name, LLPointer image); + virtual ~LLUIImage(); + + void setClipRegion(const LLRectf& region); + void setScaleRegion(const LLRectf& region); + + LLPointer getImage() { return mImage; } + const LLPointer& getImage() const { return mImage; } + + void draw(S32 x, S32 y, S32 width, S32 height, const LLColor4& color = UI_VERTEX_COLOR) const; + void draw(S32 x, S32 y, const LLColor4& color = UI_VERTEX_COLOR) const; + void draw(const LLRect& rect, const LLColor4& color = UI_VERTEX_COLOR) const { draw(rect.mLeft, rect.mBottom, rect.getWidth(), rect.getHeight(), color); } + + void drawSolid(S32 x, S32 y, S32 width, S32 height, const LLColor4& color) const; + void drawSolid(const LLRect& rect, const LLColor4& color) const { drawSolid(rect.mLeft, rect.mBottom, rect.getWidth(), rect.getHeight(), color); } + void drawSolid(S32 x, S32 y, const LLColor4& color) const { drawSolid(x, y, getWidth(), getHeight(), color); } + + void drawBorder(S32 x, S32 y, S32 width, S32 height, const LLColor4& color, S32 border_width) const; + void drawBorder(const LLRect& rect, const LLColor4& color, S32 border_width) const { drawBorder(rect.mLeft, rect.mBottom, rect.getWidth(), rect.getHeight(), color, border_width); } + void drawBorder(S32 x, S32 y, const LLColor4& color, S32 border_width) const { drawBorder(x, y, getWidth(), getHeight(), color, border_width); } + + void draw3D(const LLVector3& origin_agent, const LLVector3& x_axis, const LLVector3& y_axis, const LLRect& rect, const LLColor4& color); + + const std::string& getName() const { return mName; } + + virtual S32 getWidth() const; + virtual S32 getHeight() const; + + // returns dimensions of underlying textures, which might not be equal to ui image portion + S32 getTextureWidth() const; + S32 getTextureHeight() const; + + boost::signals2::connection addLoadedCallback( const image_loaded_signal_t::slot_type& cb ); + + void onImageLoaded(); + +protected: + image_loaded_signal_t* mImageLoaded; + + std::string mName; + LLRectf mScaleRegion; + LLRectf mClipRegion; + LLPointer mImage; + BOOL mUniformScaling; + BOOL mNoClip; +}; + +namespace LLInitParam +{ + template<> + class ParamValue + : public CustomParamValue + { + typedef boost::add_reference::type>::type T_const_ref; + typedef CustomParamValue super_t; + public: + Optional name; + + ParamValue(LLUIImage* const& image = NULL) + : super_t(image) + { + updateBlockFromValue(false); + addSynonym(name, "name"); + } + + void updateValueFromBlock(); + void updateBlockFromValue(bool make_block_authoritative); + }; + + // Need custom comparison function for our test app, which only loads + // LLUIImage* as NULL. + template<> + struct ParamCompare + { + static bool equals(LLUIImage* const &a, LLUIImage* const &b); + }; +} + +typedef LLPointer LLUIImagePtr; +#endif diff --git a/indra/llui/CMakeLists.txt b/indra/llui/CMakeLists.txt index 01c42e07a2..34a08603fa 100644 --- a/indra/llui/CMakeLists.txt +++ b/indra/llui/CMakeLists.txt @@ -117,7 +117,6 @@ set(llui_SOURCE_FILES lluicolortable.cpp lluictrl.cpp lluictrlfactory.cpp - lluiimage.cpp lluistring.cpp llundo.cpp llurlaction.cpp @@ -231,7 +230,6 @@ set(llui_HEADER_FILES lluifwd.h llui.h lluicolor.h - lluiimage.h lluistring.h llundo.h llurlaction.h diff --git a/indra/llui/llcombobox.cpp b/indra/llui/llcombobox.cpp index 41e5d74042..d4e14d9419 100644 --- a/indra/llui/llcombobox.cpp +++ b/indra/llui/llcombobox.cpp @@ -551,7 +551,7 @@ void LLComboBox::showList() LLCoordWindow window_size; getWindow()->getSize(&window_size); //HACK: shouldn't have to know about scale here - mList->fitContents( 192, llfloor((F32)window_size.mY / LLUI::sGLScaleFactor.mV[VY]) - 50 ); + mList->fitContents( 192, llfloor((F32)window_size.mY / LLUI::getScaleFactor().mV[VY]) - 50 ); // Make sure that we can see the whole list LLRect root_view_local; diff --git a/indra/llui/lllineeditor.cpp b/indra/llui/lllineeditor.cpp index 2e64be89fa..f8b84e39b5 100644 --- a/indra/llui/lllineeditor.cpp +++ b/indra/llui/lllineeditor.cpp @@ -2015,8 +2015,8 @@ void LLLineEditor::draw() LLRect screen_pos = calcScreenRect(); LLCoordGL ime_pos( screen_pos.mLeft + pixels_after_scroll, screen_pos.mTop - lineeditor_v_pad ); - ime_pos.mX = (S32) (ime_pos.mX * LLUI::sGLScaleFactor.mV[VX]); - ime_pos.mY = (S32) (ime_pos.mY * LLUI::sGLScaleFactor.mV[VY]); + ime_pos.mX = (S32) (ime_pos.mX * LLUI::getScaleFactor().mV[VX]); + ime_pos.mY = (S32) (ime_pos.mY * LLUI::getScaleFactor().mV[VY]); getWindow()->setLanguageTextInput( ime_pos ); } } @@ -2563,7 +2563,7 @@ void LLLineEditor::markAsPreedit(S32 position, S32 length) S32 LLLineEditor::getPreeditFontSize() const { - return llround(mGLFont->getLineHeight() * LLUI::sGLScaleFactor.mV[VY]); + return llround(mGLFont->getLineHeight() * LLUI::getScaleFactor().mV[VY]); } void LLLineEditor::setReplaceNewlinesWithSpaces(BOOL replace) diff --git a/indra/llui/lllocalcliprect.cpp b/indra/llui/lllocalcliprect.cpp index 31ceb0766a..0620e0f52d 100644 --- a/indra/llui/lllocalcliprect.cpp +++ b/indra/llui/lllocalcliprect.cpp @@ -88,10 +88,10 @@ void LLScreenClipRect::updateScissorRegion() LLRect rect = sClipRectStack.top(); stop_glerror(); S32 x,y,w,h; - x = llfloor(rect.mLeft * LLUI::sGLScaleFactor.mV[VX]); - y = llfloor(rect.mBottom * LLUI::sGLScaleFactor.mV[VY]); - w = llmax(0, llceil(rect.getWidth() * LLUI::sGLScaleFactor.mV[VX])) + 1; - h = llmax(0, llceil(rect.getHeight() * LLUI::sGLScaleFactor.mV[VY])) + 1; + x = llfloor(rect.mLeft * LLUI::getScaleFactor().mV[VX]); + y = llfloor(rect.mBottom * LLUI::getScaleFactor().mV[VY]); + w = llmax(0, llceil(rect.getWidth() * LLUI::getScaleFactor().mV[VX])) + 1; + h = llmax(0, llceil(rect.getHeight() * LLUI::getScaleFactor().mV[VY])) + 1; glScissor( x,y,w,h ); stop_glerror(); } diff --git a/indra/llui/lltextbase.cpp b/indra/llui/lltextbase.cpp index 7cee9f5b46..e22b806a74 100644 --- a/indra/llui/lltextbase.cpp +++ b/indra/llui/lltextbase.cpp @@ -521,8 +521,8 @@ void LLTextBase::drawCursor() LLRect screen_pos = calcScreenRect(); LLCoordGL ime_pos( screen_pos.mLeft + llfloor(cursor_rect.mLeft), screen_pos.mBottom + llfloor(cursor_rect.mTop) ); - ime_pos.mX = (S32) (ime_pos.mX * LLUI::sGLScaleFactor.mV[VX]); - ime_pos.mY = (S32) (ime_pos.mY * LLUI::sGLScaleFactor.mV[VY]); + ime_pos.mX = (S32) (ime_pos.mX * LLUI::getScaleFactor().mV[VX]); + ime_pos.mY = (S32) (ime_pos.mY * LLUI::getScaleFactor().mV[VY]); getWindow()->setLanguageTextInput( ime_pos ); } } diff --git a/indra/llui/lltexteditor.cpp b/indra/llui/lltexteditor.cpp index d5e08fa29b..3dc1b99edb 100644 --- a/indra/llui/lltexteditor.cpp +++ b/indra/llui/lltexteditor.cpp @@ -2911,7 +2911,7 @@ void LLTextEditor::markAsPreedit(S32 position, S32 length) S32 LLTextEditor::getPreeditFontSize() const { - return llround((F32)mFont->getLineHeight() * LLUI::sGLScaleFactor.mV[VY]); + return llround((F32)mFont->getLineHeight() * LLUI::getScaleFactor().mV[VY]); } BOOL LLTextEditor::isDirty() const diff --git a/indra/llui/llui.cpp b/indra/llui/llui.cpp index 2a774d54a3..0ddb149738 100644 --- a/indra/llui/llui.cpp +++ b/indra/llui/llui.cpp @@ -39,6 +39,7 @@ #include "llrect.h" #include "lldir.h" #include "llgl.h" +#include "llsd.h" // Project includes #include "llcommandmanager.h" @@ -69,16 +70,13 @@ // // Globals // -const LLColor4 UI_VERTEX_COLOR(1.f, 1.f, 1.f, 1.f); // Language for UI construction std::map gTranslation; std::list gUntranslated; /*static*/ LLUI::settings_map_t LLUI::sSettingGroups; -/*static*/ LLImageProviderInterface* LLUI::sImageProvider = NULL; /*static*/ LLUIAudioCallback LLUI::sAudioCallback = NULL; /*static*/ LLUIAudioCallback LLUI::sDeferredAudioCallback = NULL; -/*static*/ LLVector2 LLUI::sGLScaleFactor(1.f, 1.f); /*static*/ LLWindow* LLUI::sWindow = NULL; /*static*/ LLView* LLUI::sRootView = NULL; /*static*/ BOOL LLUI::sDirty = FALSE; @@ -158,1474 +156,6 @@ void make_ui_sound_deferred(const char* namep) } } -BOOL ui_point_in_rect(S32 x, S32 y, S32 left, S32 top, S32 right, S32 bottom) -{ - if (x < left || right < x) return FALSE; - if (y < bottom || top < y) return FALSE; - return TRUE; -} - - -// Puts GL into 2D drawing mode by turning off lighting, setting to an -// orthographic projection, etc. -void gl_state_for_2d(S32 width, S32 height) -{ - stop_glerror(); - F32 window_width = (F32) width;//gViewerWindow->getWindowWidth(); - F32 window_height = (F32) height;//gViewerWindow->getWindowHeight(); - - gGL.matrixMode(LLRender::MM_PROJECTION); - gGL.loadIdentity(); - gGL.ortho(0.0f, llmax(window_width, 1.f), 0.0f, llmax(window_height,1.f), -1.0f, 1.0f); - gGL.matrixMode(LLRender::MM_MODELVIEW); - gGL.loadIdentity(); - stop_glerror(); -} - - -void gl_draw_x(const LLRect& rect, const LLColor4& color) -{ - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - - gGL.color4fv( color.mV ); - - gGL.begin( LLRender::LINES ); - gGL.vertex2i( rect.mLeft, rect.mTop ); - gGL.vertex2i( rect.mRight, rect.mBottom ); - gGL.vertex2i( rect.mLeft, rect.mBottom ); - gGL.vertex2i( rect.mRight, rect.mTop ); - gGL.end(); -} - - -void gl_rect_2d_offset_local( S32 left, S32 top, S32 right, S32 bottom, const LLColor4 &color, S32 pixel_offset, BOOL filled) -{ - gGL.color4fv(color.mV); - gl_rect_2d_offset_local(left, top, right, bottom, pixel_offset, filled); -} - -void gl_rect_2d_offset_local( S32 left, S32 top, S32 right, S32 bottom, S32 pixel_offset, BOOL filled) -{ - gGL.pushUIMatrix(); - left += LLFontGL::sCurOrigin.mX; - right += LLFontGL::sCurOrigin.mX; - bottom += LLFontGL::sCurOrigin.mY; - top += LLFontGL::sCurOrigin.mY; - - gGL.loadUIIdentity(); - gl_rect_2d(llfloor((F32)left * LLUI::sGLScaleFactor.mV[VX]) - pixel_offset, - llfloor((F32)top * LLUI::sGLScaleFactor.mV[VY]) + pixel_offset, - llfloor((F32)right * LLUI::sGLScaleFactor.mV[VX]) + pixel_offset, - llfloor((F32)bottom * LLUI::sGLScaleFactor.mV[VY]) - pixel_offset, - filled); - gGL.popUIMatrix(); -} - - -void gl_rect_2d(S32 left, S32 top, S32 right, S32 bottom, BOOL filled ) -{ - stop_glerror(); - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - - // Counterclockwise quad will face the viewer - if( filled ) - { - gGL.begin( LLRender::QUADS ); - gGL.vertex2i(left, top); - gGL.vertex2i(left, bottom); - gGL.vertex2i(right, bottom); - gGL.vertex2i(right, top); - gGL.end(); - } - else - { - if( gGLManager.mATIOffsetVerticalLines ) - { - // Work around bug in ATI driver: vertical lines are offset by (-1,-1) - gGL.begin( LLRender::LINES ); - - // Verticals - gGL.vertex2i(left + 1, top); - gGL.vertex2i(left + 1, bottom); - - gGL.vertex2i(right, bottom); - gGL.vertex2i(right, top); - - // Horizontals - top--; - right--; - gGL.vertex2i(left, bottom); - gGL.vertex2i(right, bottom); - - gGL.vertex2i(left, top); - gGL.vertex2i(right, top); - gGL.end(); - } - else - { - top--; - right--; - gGL.begin( LLRender::LINE_STRIP ); - gGL.vertex2i(left, top); - gGL.vertex2i(left, bottom); - gGL.vertex2i(right, bottom); - gGL.vertex2i(right, top); - gGL.vertex2i(left, top); - gGL.end(); - } - } - stop_glerror(); -} - -void gl_rect_2d(S32 left, S32 top, S32 right, S32 bottom, const LLColor4 &color, BOOL filled ) -{ - gGL.color4fv( color.mV ); - gl_rect_2d( left, top, right, bottom, filled ); -} - - -void gl_rect_2d( const LLRect& rect, const LLColor4& color, BOOL filled ) -{ - gGL.color4fv( color.mV ); - gl_rect_2d( rect.mLeft, rect.mTop, rect.mRight, rect.mBottom, filled ); -} - -// Given a rectangle on the screen, draws a drop shadow _outside_ -// the right and bottom edges of it. Along the right it has width "lines" -// and along the bottom it has height "lines". -void gl_drop_shadow(S32 left, S32 top, S32 right, S32 bottom, const LLColor4 &start_color, S32 lines) -{ - stop_glerror(); - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - - // HACK: Overlap with the rectangle by a single pixel. - right--; - bottom++; - lines++; - - LLColor4 end_color = start_color; - end_color.mV[VALPHA] = 0.f; - - gGL.begin(LLRender::QUADS); - - // Right edge, CCW faces screen - gGL.color4fv(start_color.mV); - gGL.vertex2i(right, top-lines); - gGL.vertex2i(right, bottom); - gGL.color4fv(end_color.mV); - gGL.vertex2i(right+lines, bottom); - gGL.vertex2i(right+lines, top-lines); - - // Bottom edge, CCW faces screen - gGL.color4fv(start_color.mV); - gGL.vertex2i(right, bottom); - gGL.vertex2i(left+lines, bottom); - gGL.color4fv(end_color.mV); - gGL.vertex2i(left+lines, bottom-lines); - gGL.vertex2i(right, bottom-lines); - - // bottom left Corner - gGL.color4fv(start_color.mV); - gGL.vertex2i(left+lines, bottom); - gGL.color4fv(end_color.mV); - gGL.vertex2i(left, bottom); - // make the bottom left corner not sharp - gGL.vertex2i(left+1, bottom-lines+1); - gGL.vertex2i(left+lines, bottom-lines); - - // bottom right corner - gGL.color4fv(start_color.mV); - gGL.vertex2i(right, bottom); - gGL.color4fv(end_color.mV); - gGL.vertex2i(right, bottom-lines); - // make the rightmost corner not sharp - gGL.vertex2i(right+lines-1, bottom-lines+1); - gGL.vertex2i(right+lines, bottom); - - // top right corner - gGL.color4fv(start_color.mV); - gGL.vertex2i( right, top-lines ); - gGL.color4fv(end_color.mV); - gGL.vertex2i( right+lines, top-lines ); - // make the corner not sharp - gGL.vertex2i( right+lines-1, top-1 ); - gGL.vertex2i( right, top ); - - gGL.end(); - stop_glerror(); -} - -void gl_line_2d(S32 x1, S32 y1, S32 x2, S32 y2 ) -{ - // Work around bug in ATI driver: vertical lines are offset by (-1,-1) - if( (x1 == x2) && gGLManager.mATIOffsetVerticalLines ) - { - x1++; - x2++; - y1++; - y2++; - } - - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - - gGL.begin(LLRender::LINES); - gGL.vertex2i(x1, y1); - gGL.vertex2i(x2, y2); - gGL.end(); -} - -void gl_line_2d(S32 x1, S32 y1, S32 x2, S32 y2, const LLColor4 &color ) -{ - // Work around bug in ATI driver: vertical lines are offset by (-1,-1) - if( (x1 == x2) && gGLManager.mATIOffsetVerticalLines ) - { - x1++; - x2++; - y1++; - y2++; - } - - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - - gGL.color4fv( color.mV ); - - gGL.begin(LLRender::LINES); - gGL.vertex2i(x1, y1); - gGL.vertex2i(x2, y2); - gGL.end(); -} - -void gl_triangle_2d(S32 x1, S32 y1, S32 x2, S32 y2, S32 x3, S32 y3, const LLColor4& color, BOOL filled) -{ - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - - gGL.color4fv(color.mV); - - if (filled) - { - gGL.begin(LLRender::TRIANGLES); - } - else - { - gGL.begin(LLRender::LINE_LOOP); - } - gGL.vertex2i(x1, y1); - gGL.vertex2i(x2, y2); - gGL.vertex2i(x3, y3); - gGL.end(); -} - -void gl_corners_2d(S32 left, S32 top, S32 right, S32 bottom, S32 length, F32 max_frac) -{ - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - - length = llmin((S32)(max_frac*(right - left)), length); - length = llmin((S32)(max_frac*(top - bottom)), length); - gGL.begin(LLRender::LINES); - gGL.vertex2i(left, top); - gGL.vertex2i(left + length, top); - - gGL.vertex2i(left, top); - gGL.vertex2i(left, top - length); - - gGL.vertex2i(left, bottom); - gGL.vertex2i(left + length, bottom); - - gGL.vertex2i(left, bottom); - gGL.vertex2i(left, bottom + length); - - gGL.vertex2i(right, top); - gGL.vertex2i(right - length, top); - - gGL.vertex2i(right, top); - gGL.vertex2i(right, top - length); - - gGL.vertex2i(right, bottom); - gGL.vertex2i(right - length, bottom); - - gGL.vertex2i(right, bottom); - gGL.vertex2i(right, bottom + length); - gGL.end(); -} - - -void gl_draw_image( S32 x, S32 y, LLTexture* image, const LLColor4& color, const LLRectf& uv_rect ) -{ - if (NULL == image) - { - llwarns << "image == NULL; aborting function" << llendl; - return; - } - gl_draw_scaled_rotated_image( x, y, image->getWidth(0), image->getHeight(0), 0.f, image, color, uv_rect ); -} - -void gl_draw_scaled_image(S32 x, S32 y, S32 width, S32 height, LLTexture* image, const LLColor4& color, const LLRectf& uv_rect) -{ - if (NULL == image) - { - llwarns << "image == NULL; aborting function" << llendl; - return; - } - gl_draw_scaled_rotated_image( x, y, width, height, 0.f, image, color, uv_rect ); -} - -void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 border_width, S32 border_height, S32 width, S32 height, LLTexture* image, const LLColor4& color, BOOL solid_color, const LLRectf& uv_rect) -{ - if (NULL == image) - { - llwarns << "image == NULL; aborting function" << llendl; - return; - } - - // scale screen size of borders down - F32 border_width_fraction = (F32)border_width / (F32)image->getWidth(0); - F32 border_height_fraction = (F32)border_height / (F32)image->getHeight(0); - - LLRectf scale_rect(border_width_fraction, 1.f - border_height_fraction, 1.f - border_width_fraction, border_height_fraction); - gl_draw_scaled_image_with_border(x, y, width, height, image, color, solid_color, uv_rect, scale_rect); -} - -void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 width, S32 height, LLTexture* image, const LLColor4& color, BOOL solid_color, const LLRectf& uv_outer_rect, const LLRectf& center_rect) -{ - stop_glerror(); - - if (NULL == image) - { - llwarns << "image == NULL; aborting function" << llendl; - return; - } - - // add in offset of current image to current UI translation - const LLVector3 ui_scale = gGL.getUIScale(); - const LLVector3 ui_translation = (gGL.getUITranslation() + LLVector3(x, y, 0.f)).scaledVec(ui_scale); - - F32 uv_width = uv_outer_rect.getWidth(); - F32 uv_height = uv_outer_rect.getHeight(); - - // shrink scaling region to be proportional to clipped image region - LLRectf uv_center_rect( - uv_outer_rect.mLeft + (center_rect.mLeft * uv_width), - uv_outer_rect.mBottom + (center_rect.mTop * uv_height), - uv_outer_rect.mLeft + (center_rect.mRight * uv_width), - uv_outer_rect.mBottom + (center_rect.mBottom * uv_height)); - - F32 image_width = image->getWidth(0); - F32 image_height = image->getHeight(0); - - S32 image_natural_width = llround(image_width * uv_width); - S32 image_natural_height = llround(image_height * uv_height); - - LLRectf draw_center_rect( uv_center_rect.mLeft * image_width, - uv_center_rect.mTop * image_height, - uv_center_rect.mRight * image_width, - uv_center_rect.mBottom * image_height); - - { // scale fixed region of image to drawn region - draw_center_rect.mRight += width - image_natural_width; - draw_center_rect.mTop += height - image_natural_height; - - F32 border_shrink_width = llmax(0.f, draw_center_rect.mLeft - draw_center_rect.mRight); - F32 border_shrink_height = llmax(0.f, draw_center_rect.mBottom - draw_center_rect.mTop); - - F32 shrink_width_ratio = center_rect.getWidth() == 1.f ? 0.f : border_shrink_width / ((F32)image_natural_width * (1.f - center_rect.getWidth())); - F32 shrink_height_ratio = center_rect.getHeight() == 1.f ? 0.f : border_shrink_height / ((F32)image_natural_height * (1.f - center_rect.getHeight())); - - F32 shrink_scale = 1.f - llmax(shrink_width_ratio, shrink_height_ratio); - - draw_center_rect.mLeft = llround(ui_translation.mV[VX] + (F32)draw_center_rect.mLeft * shrink_scale * ui_scale.mV[VX]); - draw_center_rect.mTop = llround(ui_translation.mV[VY] + lerp((F32)height, (F32)draw_center_rect.mTop, shrink_scale) * ui_scale.mV[VY]); - draw_center_rect.mRight = llround(ui_translation.mV[VX] + lerp((F32)width, (F32)draw_center_rect.mRight, shrink_scale) * ui_scale.mV[VX]); - draw_center_rect.mBottom = llround(ui_translation.mV[VY] + (F32)draw_center_rect.mBottom * shrink_scale * ui_scale.mV[VY]); - } - - LLRectf draw_outer_rect(ui_translation.mV[VX], - ui_translation.mV[VY] + height * ui_scale.mV[VY], - ui_translation.mV[VX] + width * ui_scale.mV[VX], - ui_translation.mV[VY]); - - LLGLSUIDefault gls_ui; - - if (solid_color) - { - if (LLGLSLShader::sNoFixedFunction) - { - gSolidColorProgram.bind(); - } - else - { - gGL.getTexUnit(0)->setTextureColorBlend(LLTexUnit::TBO_REPLACE, LLTexUnit::TBS_PREV_COLOR); - gGL.getTexUnit(0)->setTextureAlphaBlend(LLTexUnit::TBO_MULT, LLTexUnit::TBS_TEX_ALPHA, LLTexUnit::TBS_VERT_ALPHA); - } - } - - gGL.getTexUnit(0)->bind(image, true); - - gGL.color4fv(color.mV); - - const S32 NUM_VERTICES = 9 * 4; // 9 quads - LLVector2 uv[NUM_VERTICES]; - LLVector3 pos[NUM_VERTICES]; - - S32 index = 0; - - gGL.begin(LLRender::QUADS); - { - // draw bottom left - uv[index] = LLVector2(uv_outer_rect.mLeft, uv_outer_rect.mBottom); - pos[index] = LLVector3(draw_outer_rect.mLeft, draw_outer_rect.mBottom, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mLeft, uv_outer_rect.mBottom); - pos[index] = LLVector3(draw_center_rect.mLeft, draw_outer_rect.mBottom, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mBottom); - pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mBottom, 0.f); - index++; - - uv[index] = LLVector2(uv_outer_rect.mLeft, uv_center_rect.mBottom); - pos[index] = LLVector3(draw_outer_rect.mLeft, draw_center_rect.mBottom, 0.f); - index++; - - // draw bottom middle - uv[index] = LLVector2(uv_center_rect.mLeft, uv_outer_rect.mBottom); - pos[index] = LLVector3(draw_center_rect.mLeft, draw_outer_rect.mBottom, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mRight, uv_outer_rect.mBottom); - pos[index] = LLVector3(draw_center_rect.mRight, draw_outer_rect.mBottom, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mBottom); - pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mBottom, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mBottom); - pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mBottom, 0.f); - index++; - - // draw bottom right - uv[index] = LLVector2(uv_center_rect.mRight, uv_outer_rect.mBottom); - pos[index] = LLVector3(draw_center_rect.mRight, draw_outer_rect.mBottom, 0.f); - index++; - - uv[index] = LLVector2(uv_outer_rect.mRight, uv_outer_rect.mBottom); - pos[index] = LLVector3(draw_outer_rect.mRight, draw_outer_rect.mBottom, 0.f); - index++; - - uv[index] = LLVector2(uv_outer_rect.mRight, uv_center_rect.mBottom); - pos[index] = LLVector3(draw_outer_rect.mRight, draw_center_rect.mBottom, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mBottom); - pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mBottom, 0.f); - index++; - - // draw left - uv[index] = LLVector2(uv_outer_rect.mLeft, uv_center_rect.mBottom); - pos[index] = LLVector3(draw_outer_rect.mLeft, draw_center_rect.mBottom, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mBottom); - pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mBottom, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mTop); - pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mTop, 0.f); - index++; - - uv[index] = LLVector2(uv_outer_rect.mLeft, uv_center_rect.mTop); - pos[index] = LLVector3(draw_outer_rect.mLeft, draw_center_rect.mTop, 0.f); - index++; - - // draw middle - uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mBottom); - pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mBottom, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mBottom); - pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mBottom, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mTop); - pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mTop, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mTop); - pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mTop, 0.f); - index++; - - // draw right - uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mBottom); - pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mBottom, 0.f); - index++; - - uv[index] = LLVector2(uv_outer_rect.mRight, uv_center_rect.mBottom); - pos[index] = LLVector3(draw_outer_rect.mRight, draw_center_rect.mBottom, 0.f); - index++; - - uv[index] = LLVector2(uv_outer_rect.mRight, uv_center_rect.mTop); - pos[index] = LLVector3(draw_outer_rect.mRight, draw_center_rect.mTop, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mTop); - pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mTop, 0.f); - index++; - - // draw top left - uv[index] = LLVector2(uv_outer_rect.mLeft, uv_center_rect.mTop); - pos[index] = LLVector3(draw_outer_rect.mLeft, draw_center_rect.mTop, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mTop); - pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mTop, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mLeft, uv_outer_rect.mTop); - pos[index] = LLVector3(draw_center_rect.mLeft, draw_outer_rect.mTop, 0.f); - index++; - - uv[index] = LLVector2(uv_outer_rect.mLeft, uv_outer_rect.mTop); - pos[index] = LLVector3(draw_outer_rect.mLeft, draw_outer_rect.mTop, 0.f); - index++; - - // draw top middle - uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mTop); - pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mTop, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mTop); - pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mTop, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mRight, uv_outer_rect.mTop); - pos[index] = LLVector3(draw_center_rect.mRight, draw_outer_rect.mTop, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mLeft, uv_outer_rect.mTop); - pos[index] = LLVector3(draw_center_rect.mLeft, draw_outer_rect.mTop, 0.f); - index++; - - // draw top right - uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mTop); - pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mTop, 0.f); - index++; - - uv[index] = LLVector2(uv_outer_rect.mRight, uv_center_rect.mTop); - pos[index] = LLVector3(draw_outer_rect.mRight, draw_center_rect.mTop, 0.f); - index++; - - uv[index] = LLVector2(uv_outer_rect.mRight, uv_outer_rect.mTop); - pos[index] = LLVector3(draw_outer_rect.mRight, draw_outer_rect.mTop, 0.f); - index++; - - uv[index] = LLVector2(uv_center_rect.mRight, uv_outer_rect.mTop); - pos[index] = LLVector3(draw_center_rect.mRight, draw_outer_rect.mTop, 0.f); - index++; - - gGL.vertexBatchPreTransformed(pos, uv, NUM_VERTICES); - } - gGL.end(); - - if (solid_color) - { - if (LLGLSLShader::sNoFixedFunction) - { - gUIProgram.bind(); - } - else - { - gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT); - } - } -} - -void gl_draw_rotated_image(S32 x, S32 y, F32 degrees, LLTexture* image, const LLColor4& color, const LLRectf& uv_rect) -{ - gl_draw_scaled_rotated_image( x, y, image->getWidth(0), image->getHeight(0), degrees, image, color, uv_rect ); -} - -void gl_draw_scaled_rotated_image(S32 x, S32 y, S32 width, S32 height, F32 degrees, LLTexture* image, const LLColor4& color, const LLRectf& uv_rect) -{ - if (NULL == image) - { - llwarns << "image == NULL; aborting function" << llendl; - return; - } - - LLGLSUIDefault gls_ui; - - - gGL.getTexUnit(0)->bind(image, true); - - gGL.color4fv(color.mV); - - if (degrees == 0.f) - { - const S32 NUM_VERTICES = 4; // 9 quads - LLVector2 uv[NUM_VERTICES]; - LLVector3 pos[NUM_VERTICES]; - - gGL.begin(LLRender::QUADS); - { - LLVector3 ui_scale = gGL.getUIScale(); - LLVector3 ui_translation = gGL.getUITranslation(); - ui_translation.mV[VX] += x; - ui_translation.mV[VY] += y; - ui_translation.scaleVec(ui_scale); - S32 index = 0; - S32 scaled_width = llround(width * ui_scale.mV[VX]); - S32 scaled_height = llround(height * ui_scale.mV[VY]); - - uv[index] = LLVector2(uv_rect.mRight, uv_rect.mTop); - pos[index] = LLVector3(ui_translation.mV[VX] + scaled_width, ui_translation.mV[VY] + scaled_height, 0.f); - index++; - - uv[index] = LLVector2(uv_rect.mLeft, uv_rect.mTop); - pos[index] = LLVector3(ui_translation.mV[VX], ui_translation.mV[VY] + scaled_height, 0.f); - index++; - - uv[index] = LLVector2(uv_rect.mLeft, uv_rect.mBottom); - pos[index] = LLVector3(ui_translation.mV[VX], ui_translation.mV[VY], 0.f); - index++; - - uv[index] = LLVector2(uv_rect.mRight, uv_rect.mBottom); - pos[index] = LLVector3(ui_translation.mV[VX] + scaled_width, ui_translation.mV[VY], 0.f); - index++; - - gGL.vertexBatchPreTransformed(pos, uv, NUM_VERTICES); - } - gGL.end(); - } - else - { - gGL.pushUIMatrix(); - gGL.translateUI((F32)x, (F32)y, 0.f); - - F32 offset_x = F32(width/2); - F32 offset_y = F32(height/2); - - gGL.translateUI(offset_x, offset_y, 0.f); - - LLMatrix3 quat(0.f, 0.f, degrees*DEG_TO_RAD); - - gGL.getTexUnit(0)->bind(image, true); - - gGL.color4fv(color.mV); - - gGL.begin(LLRender::QUADS); - { - LLVector3 v; - - v = LLVector3(offset_x, offset_y, 0.f) * quat; - gGL.texCoord2f(uv_rect.mRight, uv_rect.mTop); - gGL.vertex2f(v.mV[0], v.mV[1] ); - - v = LLVector3(-offset_x, offset_y, 0.f) * quat; - gGL.texCoord2f(uv_rect.mLeft, uv_rect.mTop); - gGL.vertex2f(v.mV[0], v.mV[1] ); - - v = LLVector3(-offset_x, -offset_y, 0.f) * quat; - gGL.texCoord2f(uv_rect.mLeft, uv_rect.mBottom); - gGL.vertex2f(v.mV[0], v.mV[1] ); - - v = LLVector3(offset_x, -offset_y, 0.f) * quat; - gGL.texCoord2f(uv_rect.mRight, uv_rect.mBottom); - gGL.vertex2f(v.mV[0], v.mV[1] ); - } - gGL.end(); - gGL.popUIMatrix(); - } -} - - -void gl_stippled_line_3d( const LLVector3& start, const LLVector3& end, const LLColor4& color, F32 phase ) -{ - phase = fmod(phase, 1.f); - - S32 shift = S32(phase * 4.f) % 4; - - // Stippled line - LLGLEnable stipple(GL_LINE_STIPPLE); - - gGL.color4f(color.mV[VRED], color.mV[VGREEN], color.mV[VBLUE], color.mV[VALPHA]); - - gGL.flush(); - glLineWidth(2.5f); - - if (!LLGLSLShader::sNoFixedFunction) - { - glLineStipple(2, 0x3333 << shift); - } - - gGL.begin(LLRender::LINES); - { - gGL.vertex3fv( start.mV ); - gGL.vertex3fv( end.mV ); - } - gGL.end(); - - LLUI::setLineWidth(1.f); -} - -void gl_arc_2d(F32 center_x, F32 center_y, F32 radius, S32 steps, BOOL filled, F32 start_angle, F32 end_angle) -{ - if (end_angle < start_angle) - { - end_angle += F_TWO_PI; - } - - gGL.pushUIMatrix(); - { - gGL.translateUI(center_x, center_y, 0.f); - - // Inexact, but reasonably fast. - F32 delta = (end_angle - start_angle) / steps; - F32 sin_delta = sin( delta ); - F32 cos_delta = cos( delta ); - F32 x = cosf(start_angle) * radius; - F32 y = sinf(start_angle) * radius; - - if (filled) - { - gGL.begin(LLRender::TRIANGLE_FAN); - gGL.vertex2f(0.f, 0.f); - // make sure circle is complete - steps += 1; - } - else - { - gGL.begin(LLRender::LINE_STRIP); - } - - while( steps-- ) - { - // Successive rotations - gGL.vertex2f( x, y ); - F32 x_new = x * cos_delta - y * sin_delta; - y = x * sin_delta + y * cos_delta; - x = x_new; - } - gGL.end(); - } - gGL.popUIMatrix(); -} - -void gl_circle_2d(F32 center_x, F32 center_y, F32 radius, S32 steps, BOOL filled) -{ - gGL.pushUIMatrix(); - { - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - gGL.translateUI(center_x, center_y, 0.f); - - // Inexact, but reasonably fast. - F32 delta = F_TWO_PI / steps; - F32 sin_delta = sin( delta ); - F32 cos_delta = cos( delta ); - F32 x = radius; - F32 y = 0.f; - - if (filled) - { - gGL.begin(LLRender::TRIANGLE_FAN); - gGL.vertex2f(0.f, 0.f); - // make sure circle is complete - steps += 1; - } - else - { - gGL.begin(LLRender::LINE_LOOP); - } - - while( steps-- ) - { - // Successive rotations - gGL.vertex2f( x, y ); - F32 x_new = x * cos_delta - y * sin_delta; - y = x * sin_delta + y * cos_delta; - x = x_new; - } - gGL.end(); - } - gGL.popUIMatrix(); -} - -// Renders a ring with sides (tube shape) -void gl_deep_circle( F32 radius, F32 depth, S32 steps ) -{ - F32 x = radius; - F32 y = 0.f; - F32 angle_delta = F_TWO_PI / (F32)steps; - gGL.begin( LLRender::TRIANGLE_STRIP ); - { - S32 step = steps + 1; // An extra step to close the circle. - while( step-- ) - { - gGL.vertex3f( x, y, depth ); - gGL.vertex3f( x, y, 0.f ); - - F32 x_new = x * cosf(angle_delta) - y * sinf(angle_delta); - y = x * sinf(angle_delta) + y * cosf(angle_delta); - x = x_new; - } - } - gGL.end(); -} - -void gl_ring( F32 radius, F32 width, const LLColor4& center_color, const LLColor4& side_color, S32 steps, BOOL render_center ) -{ - gGL.pushUIMatrix(); - { - gGL.translateUI(0.f, 0.f, -width / 2); - if( render_center ) - { - gGL.color4fv(center_color.mV); - gGL.diffuseColor4fv(center_color.mV); - gl_deep_circle( radius, width, steps ); - } - else - { - gGL.diffuseColor4fv(side_color.mV); - gl_washer_2d(radius, radius - width, steps, side_color, side_color); - gGL.translateUI(0.f, 0.f, width); - gl_washer_2d(radius - width, radius, steps, side_color, side_color); - } - } - gGL.popUIMatrix(); -} - -// Draw gray and white checkerboard with black border -void gl_rect_2d_checkerboard(const LLRect& rect, GLfloat alpha) -{ - if (!LLGLSLShader::sNoFixedFunction) - { - // Initialize the first time this is called. - const S32 PIXELS = 32; - static GLubyte checkerboard[PIXELS * PIXELS]; - static BOOL first = TRUE; - if( first ) - { - for( S32 i = 0; i < PIXELS; i++ ) - { - for( S32 j = 0; j < PIXELS; j++ ) - { - checkerboard[i * PIXELS + j] = ((i & 1) ^ (j & 1)) * 0xFF; - } - } - first = FALSE; - } - - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - - // ...white squares - gGL.color4f( 1.f, 1.f, 1.f, alpha ); - gl_rect_2d(rect); - - // ...gray squares - gGL.color4f( .7f, .7f, .7f, alpha ); - gGL.flush(); - - glPolygonStipple( checkerboard ); - - LLGLEnable polygon_stipple(GL_POLYGON_STIPPLE); - gl_rect_2d(rect); - } - else - { //polygon stipple is deprecated, use "Checker" texture - LLPointer img = LLUI::getUIImage("Checker"); - gGL.getTexUnit(0)->bind(img->getImage()); - gGL.getTexUnit(0)->setTextureAddressMode(LLTexUnit::TAM_WRAP); - gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_POINT); - - LLColor4 color(1.f, 1.f, 1.f, alpha); - LLRectf uv_rect(0, 0, rect.getWidth()/32.f, rect.getHeight()/32.f); - - gl_draw_scaled_image(rect.mLeft, rect.mBottom, rect.getWidth(), rect.getHeight(), - img->getImage(), color, uv_rect); - } - - gGL.flush(); -} - - -// Draws the area between two concentric circles, like -// a doughnut or washer. -void gl_washer_2d(F32 outer_radius, F32 inner_radius, S32 steps, const LLColor4& inner_color, const LLColor4& outer_color) -{ - const F32 DELTA = F_TWO_PI / steps; - const F32 SIN_DELTA = sin( DELTA ); - const F32 COS_DELTA = cos( DELTA ); - - F32 x1 = outer_radius; - F32 y1 = 0.f; - F32 x2 = inner_radius; - F32 y2 = 0.f; - - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - - gGL.begin( LLRender::TRIANGLE_STRIP ); - { - steps += 1; // An extra step to close the circle. - while( steps-- ) - { - gGL.color4fv(outer_color.mV); - gGL.vertex2f( x1, y1 ); - gGL.color4fv(inner_color.mV); - gGL.vertex2f( x2, y2 ); - - F32 x1_new = x1 * COS_DELTA - y1 * SIN_DELTA; - y1 = x1 * SIN_DELTA + y1 * COS_DELTA; - x1 = x1_new; - - F32 x2_new = x2 * COS_DELTA - y2 * SIN_DELTA; - y2 = x2 * SIN_DELTA + y2 * COS_DELTA; - x2 = x2_new; - } - } - gGL.end(); -} - -// Draws the area between two concentric circles, like -// a doughnut or washer. -void gl_washer_segment_2d(F32 outer_radius, F32 inner_radius, F32 start_radians, F32 end_radians, S32 steps, const LLColor4& inner_color, const LLColor4& outer_color) -{ - const F32 DELTA = (end_radians - start_radians) / steps; - const F32 SIN_DELTA = sin( DELTA ); - const F32 COS_DELTA = cos( DELTA ); - - F32 x1 = outer_radius * cos( start_radians ); - F32 y1 = outer_radius * sin( start_radians ); - F32 x2 = inner_radius * cos( start_radians ); - F32 y2 = inner_radius * sin( start_radians ); - - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - gGL.begin( LLRender::TRIANGLE_STRIP ); - { - steps += 1; // An extra step to close the circle. - while( steps-- ) - { - gGL.color4fv(outer_color.mV); - gGL.vertex2f( x1, y1 ); - gGL.color4fv(inner_color.mV); - gGL.vertex2f( x2, y2 ); - - F32 x1_new = x1 * COS_DELTA - y1 * SIN_DELTA; - y1 = x1 * SIN_DELTA + y1 * COS_DELTA; - x1 = x1_new; - - F32 x2_new = x2 * COS_DELTA - y2 * SIN_DELTA; - y2 = x2 * SIN_DELTA + y2 * COS_DELTA; - x2 = x2_new; - } - } - gGL.end(); -} - -void gl_rect_2d_simple_tex( S32 width, S32 height ) -{ - gGL.begin( LLRender::QUADS ); - - gGL.texCoord2f(1.f, 1.f); - gGL.vertex2i(width, height); - - gGL.texCoord2f(0.f, 1.f); - gGL.vertex2i(0, height); - - gGL.texCoord2f(0.f, 0.f); - gGL.vertex2i(0, 0); - - gGL.texCoord2f(1.f, 0.f); - gGL.vertex2i(width, 0); - - gGL.end(); -} - -void gl_rect_2d_simple( S32 width, S32 height ) -{ - gGL.begin( LLRender::QUADS ); - gGL.vertex2i(width, height); - gGL.vertex2i(0, height); - gGL.vertex2i(0, 0); - gGL.vertex2i(width, 0); - gGL.end(); -} - -void gl_segmented_rect_2d_tex(const S32 left, - const S32 top, - const S32 right, - const S32 bottom, - const S32 texture_width, - const S32 texture_height, - const S32 border_size, - const U32 edges) -{ - S32 width = llabs(right - left); - S32 height = llabs(top - bottom); - - gGL.pushUIMatrix(); - - gGL.translateUI((F32)left, (F32)bottom, 0.f); - LLVector2 border_uv_scale((F32)border_size / (F32)texture_width, (F32)border_size / (F32)texture_height); - - if (border_uv_scale.mV[VX] > 0.5f) - { - border_uv_scale *= 0.5f / border_uv_scale.mV[VX]; - } - if (border_uv_scale.mV[VY] > 0.5f) - { - border_uv_scale *= 0.5f / border_uv_scale.mV[VY]; - } - - F32 border_scale = llmin((F32)border_size, (F32)width * 0.5f, (F32)height * 0.5f); - LLVector2 border_width_left = ((edges & (~(U32)ROUNDED_RECT_RIGHT)) != 0) ? LLVector2(border_scale, 0.f) : LLVector2::zero; - LLVector2 border_width_right = ((edges & (~(U32)ROUNDED_RECT_LEFT)) != 0) ? LLVector2(border_scale, 0.f) : LLVector2::zero; - LLVector2 border_height_bottom = ((edges & (~(U32)ROUNDED_RECT_TOP)) != 0) ? LLVector2(0.f, border_scale) : LLVector2::zero; - LLVector2 border_height_top = ((edges & (~(U32)ROUNDED_RECT_BOTTOM)) != 0) ? LLVector2(0.f, border_scale) : LLVector2::zero; - LLVector2 width_vec((F32)width, 0.f); - LLVector2 height_vec(0.f, (F32)height); - - gGL.begin(LLRender::QUADS); - { - // draw bottom left - gGL.texCoord2f(0.f, 0.f); - gGL.vertex2f(0.f, 0.f); - - gGL.texCoord2f(border_uv_scale.mV[VX], 0.f); - gGL.vertex2fv(border_width_left.mV); - - gGL.texCoord2f(border_uv_scale.mV[VX], border_uv_scale.mV[VY]); - gGL.vertex2fv((border_width_left + border_height_bottom).mV); - - gGL.texCoord2f(0.f, border_uv_scale.mV[VY]); - gGL.vertex2fv(border_height_bottom.mV); - - // draw bottom middle - gGL.texCoord2f(border_uv_scale.mV[VX], 0.f); - gGL.vertex2fv(border_width_left.mV); - - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 0.f); - gGL.vertex2fv((width_vec - border_width_right).mV); - - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], border_uv_scale.mV[VY]); - gGL.vertex2fv((width_vec - border_width_right + border_height_bottom).mV); - - gGL.texCoord2f(border_uv_scale.mV[VX], border_uv_scale.mV[VY]); - gGL.vertex2fv((border_width_left + border_height_bottom).mV); - - // draw bottom right - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 0.f); - gGL.vertex2fv((width_vec - border_width_right).mV); - - gGL.texCoord2f(1.f, 0.f); - gGL.vertex2fv(width_vec.mV); - - gGL.texCoord2f(1.f, border_uv_scale.mV[VY]); - gGL.vertex2fv((width_vec + border_height_bottom).mV); - - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], border_uv_scale.mV[VY]); - gGL.vertex2fv((width_vec - border_width_right + border_height_bottom).mV); - - // draw left - gGL.texCoord2f(0.f, border_uv_scale.mV[VY]); - gGL.vertex2fv(border_height_bottom.mV); - - gGL.texCoord2f(border_uv_scale.mV[VX], border_uv_scale.mV[VY]); - gGL.vertex2fv((border_width_left + border_height_bottom).mV); - - gGL.texCoord2f(border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((border_width_left + height_vec - border_height_top).mV); - - gGL.texCoord2f(0.f, 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((height_vec - border_height_top).mV); - - // draw middle - gGL.texCoord2f(border_uv_scale.mV[VX], border_uv_scale.mV[VY]); - gGL.vertex2fv((border_width_left + border_height_bottom).mV); - - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], border_uv_scale.mV[VY]); - gGL.vertex2fv((width_vec - border_width_right + border_height_bottom).mV); - - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((width_vec - border_width_right + height_vec - border_height_top).mV); - - gGL.texCoord2f(border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((border_width_left + height_vec - border_height_top).mV); - - // draw right - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], border_uv_scale.mV[VY]); - gGL.vertex2fv((width_vec - border_width_right + border_height_bottom).mV); - - gGL.texCoord2f(1.f, border_uv_scale.mV[VY]); - gGL.vertex2fv((width_vec + border_height_bottom).mV); - - gGL.texCoord2f(1.f, 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((width_vec + height_vec - border_height_top).mV); - - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((width_vec - border_width_right + height_vec - border_height_top).mV); - - // draw top left - gGL.texCoord2f(0.f, 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((height_vec - border_height_top).mV); - - gGL.texCoord2f(border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((border_width_left + height_vec - border_height_top).mV); - - gGL.texCoord2f(border_uv_scale.mV[VX], 1.f); - gGL.vertex2fv((border_width_left + height_vec).mV); - - gGL.texCoord2f(0.f, 1.f); - gGL.vertex2fv((height_vec).mV); - - // draw top middle - gGL.texCoord2f(border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((border_width_left + height_vec - border_height_top).mV); - - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((width_vec - border_width_right + height_vec - border_height_top).mV); - - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f); - gGL.vertex2fv((width_vec - border_width_right + height_vec).mV); - - gGL.texCoord2f(border_uv_scale.mV[VX], 1.f); - gGL.vertex2fv((border_width_left + height_vec).mV); - - // draw top right - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((width_vec - border_width_right + height_vec - border_height_top).mV); - - gGL.texCoord2f(1.f, 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((width_vec + height_vec - border_height_top).mV); - - gGL.texCoord2f(1.f, 1.f); - gGL.vertex2fv((width_vec + height_vec).mV); - - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f); - gGL.vertex2fv((width_vec - border_width_right + height_vec).mV); - } - gGL.end(); - - gGL.popUIMatrix(); -} - -//FIXME: rewrite to use scissor? -void gl_segmented_rect_2d_fragment_tex(const S32 left, - const S32 top, - const S32 right, - const S32 bottom, - const S32 texture_width, - const S32 texture_height, - const S32 border_size, - const F32 start_fragment, - const F32 end_fragment, - const U32 edges) -{ - S32 width = llabs(right - left); - S32 height = llabs(top - bottom); - - gGL.pushUIMatrix(); - - gGL.translateUI((F32)left, (F32)bottom, 0.f); - LLVector2 border_uv_scale((F32)border_size / (F32)texture_width, (F32)border_size / (F32)texture_height); - - if (border_uv_scale.mV[VX] > 0.5f) - { - border_uv_scale *= 0.5f / border_uv_scale.mV[VX]; - } - if (border_uv_scale.mV[VY] > 0.5f) - { - border_uv_scale *= 0.5f / border_uv_scale.mV[VY]; - } - - F32 border_scale = llmin((F32)border_size, (F32)width * 0.5f, (F32)height * 0.5f); - LLVector2 border_width_left = ((edges & (~(U32)ROUNDED_RECT_RIGHT)) != 0) ? LLVector2(border_scale, 0.f) : LLVector2::zero; - LLVector2 border_width_right = ((edges & (~(U32)ROUNDED_RECT_LEFT)) != 0) ? LLVector2(border_scale, 0.f) : LLVector2::zero; - LLVector2 border_height_bottom = ((edges & (~(U32)ROUNDED_RECT_TOP)) != 0) ? LLVector2(0.f, border_scale) : LLVector2::zero; - LLVector2 border_height_top = ((edges & (~(U32)ROUNDED_RECT_BOTTOM)) != 0) ? LLVector2(0.f, border_scale) : LLVector2::zero; - LLVector2 width_vec((F32)width, 0.f); - LLVector2 height_vec(0.f, (F32)height); - - F32 middle_start = border_scale / (F32)width; - F32 middle_end = 1.f - middle_start; - - F32 u_min; - F32 u_max; - LLVector2 x_min; - LLVector2 x_max; - - gGL.begin(LLRender::QUADS); - { - if (start_fragment < middle_start) - { - u_min = (start_fragment / middle_start) * border_uv_scale.mV[VX]; - u_max = llmin(end_fragment / middle_start, 1.f) * border_uv_scale.mV[VX]; - x_min = (start_fragment / middle_start) * border_width_left; - x_max = llmin(end_fragment / middle_start, 1.f) * border_width_left; - - // draw bottom left - gGL.texCoord2f(u_min, 0.f); - gGL.vertex2fv(x_min.mV); - - gGL.texCoord2f(border_uv_scale.mV[VX], 0.f); - gGL.vertex2fv(x_max.mV); - - gGL.texCoord2f(u_max, border_uv_scale.mV[VY]); - gGL.vertex2fv((x_max + border_height_bottom).mV); - - gGL.texCoord2f(u_min, border_uv_scale.mV[VY]); - gGL.vertex2fv((x_min + border_height_bottom).mV); - - // draw left - gGL.texCoord2f(u_min, border_uv_scale.mV[VY]); - gGL.vertex2fv((x_min + border_height_bottom).mV); - - gGL.texCoord2f(u_max, border_uv_scale.mV[VY]); - gGL.vertex2fv((x_max + border_height_bottom).mV); - - gGL.texCoord2f(u_max, 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((x_max + height_vec - border_height_top).mV); - - gGL.texCoord2f(u_min, 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((x_min + height_vec - border_height_top).mV); - - // draw top left - gGL.texCoord2f(u_min, 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((x_min + height_vec - border_height_top).mV); - - gGL.texCoord2f(u_max, 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((x_max + height_vec - border_height_top).mV); - - gGL.texCoord2f(u_max, 1.f); - gGL.vertex2fv((x_max + height_vec).mV); - - gGL.texCoord2f(u_min, 1.f); - gGL.vertex2fv((x_min + height_vec).mV); - } - - if (end_fragment > middle_start || start_fragment < middle_end) - { - x_min = border_width_left + ((llclamp(start_fragment, middle_start, middle_end) - middle_start)) * width_vec; - x_max = border_width_left + ((llclamp(end_fragment, middle_start, middle_end) - middle_start)) * width_vec; - - // draw bottom middle - gGL.texCoord2f(border_uv_scale.mV[VX], 0.f); - gGL.vertex2fv(x_min.mV); - - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 0.f); - gGL.vertex2fv((x_max).mV); - - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], border_uv_scale.mV[VY]); - gGL.vertex2fv((x_max + border_height_bottom).mV); - - gGL.texCoord2f(border_uv_scale.mV[VX], border_uv_scale.mV[VY]); - gGL.vertex2fv((x_min + border_height_bottom).mV); - - // draw middle - gGL.texCoord2f(border_uv_scale.mV[VX], border_uv_scale.mV[VY]); - gGL.vertex2fv((x_min + border_height_bottom).mV); - - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], border_uv_scale.mV[VY]); - gGL.vertex2fv((x_max + border_height_bottom).mV); - - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((x_max + height_vec - border_height_top).mV); - - gGL.texCoord2f(border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((x_min + height_vec - border_height_top).mV); - - // draw top middle - gGL.texCoord2f(border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((x_min + height_vec - border_height_top).mV); - - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((x_max + height_vec - border_height_top).mV); - - gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f); - gGL.vertex2fv((x_max + height_vec).mV); - - gGL.texCoord2f(border_uv_scale.mV[VX], 1.f); - gGL.vertex2fv((x_min + height_vec).mV); - } - - if (end_fragment > middle_end) - { - u_min = (1.f - llmax(0.f, ((start_fragment - middle_end) / middle_start))) * border_uv_scale.mV[VX]; - u_max = (1.f - ((end_fragment - middle_end) / middle_start)) * border_uv_scale.mV[VX]; - x_min = width_vec - ((1.f - llmax(0.f, ((start_fragment - middle_end) / middle_start))) * border_width_right); - x_max = width_vec - ((1.f - ((end_fragment - middle_end) / middle_start)) * border_width_right); - - // draw bottom right - gGL.texCoord2f(u_min, 0.f); - gGL.vertex2fv((x_min).mV); - - gGL.texCoord2f(u_max, 0.f); - gGL.vertex2fv(x_max.mV); - - gGL.texCoord2f(u_max, border_uv_scale.mV[VY]); - gGL.vertex2fv((x_max + border_height_bottom).mV); - - gGL.texCoord2f(u_min, border_uv_scale.mV[VY]); - gGL.vertex2fv((x_min + border_height_bottom).mV); - - // draw right - gGL.texCoord2f(u_min, border_uv_scale.mV[VY]); - gGL.vertex2fv((x_min + border_height_bottom).mV); - - gGL.texCoord2f(u_max, border_uv_scale.mV[VY]); - gGL.vertex2fv((x_max + border_height_bottom).mV); - - gGL.texCoord2f(u_max, 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((x_max + height_vec - border_height_top).mV); - - gGL.texCoord2f(u_min, 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((x_min + height_vec - border_height_top).mV); - - // draw top right - gGL.texCoord2f(u_min, 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((x_min + height_vec - border_height_top).mV); - - gGL.texCoord2f(u_max, 1.f - border_uv_scale.mV[VY]); - gGL.vertex2fv((x_max + height_vec - border_height_top).mV); - - gGL.texCoord2f(u_max, 1.f); - gGL.vertex2fv((x_max + height_vec).mV); - - gGL.texCoord2f(u_min, 1.f); - gGL.vertex2fv((x_min + height_vec).mV); - } - } - gGL.end(); - - gGL.popUIMatrix(); -} - -void gl_segmented_rect_3d_tex(const LLRectf& clip_rect, const LLRectf& center_uv_rect, const LLRectf& center_draw_rect, - const LLVector3& width_vec, const LLVector3& height_vec) -{ - gGL.begin(LLRender::QUADS); - { - // draw bottom left - gGL.texCoord2f(clip_rect.mLeft, clip_rect.mBottom); - gGL.vertex3f(0.f, 0.f, 0.f); - - gGL.texCoord2f(center_uv_rect.mLeft, clip_rect.mBottom); - gGL.vertex3fv((center_draw_rect.mLeft * width_vec).mV); - - gGL.texCoord2f(center_uv_rect.mLeft, center_uv_rect.mBottom); - gGL.vertex3fv((center_draw_rect.mLeft * width_vec + center_draw_rect.mBottom * height_vec).mV); - - gGL.texCoord2f(clip_rect.mLeft, center_uv_rect.mBottom); - gGL.vertex3fv((center_draw_rect.mBottom * height_vec).mV); - - // draw bottom middle - gGL.texCoord2f(center_uv_rect.mLeft, clip_rect.mBottom); - gGL.vertex3fv((center_draw_rect.mLeft * width_vec).mV); - - gGL.texCoord2f(center_uv_rect.mRight, clip_rect.mBottom); - gGL.vertex3fv((center_draw_rect.mRight * width_vec).mV); - - gGL.texCoord2f(center_uv_rect.mRight, center_uv_rect.mBottom); - gGL.vertex3fv((center_draw_rect.mRight * width_vec + center_draw_rect.mBottom * height_vec).mV); - - gGL.texCoord2f(center_uv_rect.mLeft, center_uv_rect.mBottom); - gGL.vertex3fv((center_draw_rect.mLeft * width_vec + center_draw_rect.mBottom * height_vec).mV); - - // draw bottom right - gGL.texCoord2f(center_uv_rect.mRight, clip_rect.mBottom); - gGL.vertex3fv((center_draw_rect.mRight * width_vec).mV); - - gGL.texCoord2f(clip_rect.mRight, clip_rect.mBottom); - gGL.vertex3fv(width_vec.mV); - - gGL.texCoord2f(clip_rect.mRight, center_uv_rect.mBottom); - gGL.vertex3fv((width_vec + center_draw_rect.mBottom * height_vec).mV); - - gGL.texCoord2f(center_uv_rect.mRight, center_uv_rect.mBottom); - gGL.vertex3fv((center_draw_rect.mRight * width_vec + center_draw_rect.mBottom * height_vec).mV); - - // draw left - gGL.texCoord2f(clip_rect.mLeft, center_uv_rect.mBottom); - gGL.vertex3fv((center_draw_rect.mBottom * height_vec).mV); - - gGL.texCoord2f(center_uv_rect.mLeft, center_uv_rect.mBottom); - gGL.vertex3fv((center_draw_rect.mLeft * width_vec + center_draw_rect.mBottom * height_vec).mV); - - gGL.texCoord2f(center_uv_rect.mLeft, center_uv_rect.mTop); - gGL.vertex3fv((center_draw_rect.mLeft * width_vec + center_draw_rect.mTop * height_vec).mV); - - gGL.texCoord2f(clip_rect.mLeft, center_uv_rect.mTop); - gGL.vertex3fv((center_draw_rect.mTop * height_vec).mV); - - // draw middle - gGL.texCoord2f(center_uv_rect.mLeft, center_uv_rect.mBottom); - gGL.vertex3fv((center_draw_rect.mLeft * width_vec + center_draw_rect.mBottom * height_vec).mV); - - gGL.texCoord2f(center_uv_rect.mRight, center_uv_rect.mBottom); - gGL.vertex3fv((center_draw_rect.mRight * width_vec + center_draw_rect.mBottom * height_vec).mV); - - gGL.texCoord2f(center_uv_rect.mRight, center_uv_rect.mTop); - gGL.vertex3fv((center_draw_rect.mRight * width_vec + center_draw_rect.mTop * height_vec).mV); - - gGL.texCoord2f(center_uv_rect.mLeft, center_uv_rect.mTop); - gGL.vertex3fv((center_draw_rect.mLeft * width_vec + center_draw_rect.mTop * height_vec).mV); - - // draw right - gGL.texCoord2f(center_uv_rect.mRight, center_uv_rect.mBottom); - gGL.vertex3fv((center_draw_rect.mRight * width_vec + center_draw_rect.mBottom * height_vec).mV); - - gGL.texCoord2f(clip_rect.mRight, center_uv_rect.mBottom); - gGL.vertex3fv((width_vec + center_draw_rect.mBottom * height_vec).mV); - - gGL.texCoord2f(clip_rect.mRight, center_uv_rect.mTop); - gGL.vertex3fv((width_vec + center_draw_rect.mTop * height_vec).mV); - - gGL.texCoord2f(center_uv_rect.mRight, center_uv_rect.mTop); - gGL.vertex3fv((center_draw_rect.mRight * width_vec + center_draw_rect.mTop * height_vec).mV); - - // draw top left - gGL.texCoord2f(clip_rect.mLeft, center_uv_rect.mTop); - gGL.vertex3fv((center_draw_rect.mTop * height_vec).mV); - - gGL.texCoord2f(center_uv_rect.mLeft, center_uv_rect.mTop); - gGL.vertex3fv((center_draw_rect.mLeft * width_vec + center_draw_rect.mTop * height_vec).mV); - - gGL.texCoord2f(center_uv_rect.mLeft, clip_rect.mTop); - gGL.vertex3fv((center_draw_rect.mLeft * width_vec + height_vec).mV); - - gGL.texCoord2f(clip_rect.mLeft, clip_rect.mTop); - gGL.vertex3fv((height_vec).mV); - - // draw top middle - gGL.texCoord2f(center_uv_rect.mLeft, center_uv_rect.mTop); - gGL.vertex3fv((center_draw_rect.mLeft * width_vec + center_draw_rect.mTop * height_vec).mV); - - gGL.texCoord2f(center_uv_rect.mRight, center_uv_rect.mTop); - gGL.vertex3fv((center_draw_rect.mRight * width_vec + center_draw_rect.mTop * height_vec).mV); - - gGL.texCoord2f(center_uv_rect.mRight, clip_rect.mTop); - gGL.vertex3fv((center_draw_rect.mRight * width_vec + height_vec).mV); - - gGL.texCoord2f(center_uv_rect.mLeft, clip_rect.mTop); - gGL.vertex3fv((center_draw_rect.mLeft * width_vec + height_vec).mV); - - // draw top right - gGL.texCoord2f(center_uv_rect.mRight, center_uv_rect.mTop); - gGL.vertex3fv((center_draw_rect.mRight * width_vec + center_draw_rect.mTop * height_vec).mV); - - gGL.texCoord2f(clip_rect.mRight, center_uv_rect.mTop); - gGL.vertex3fv((width_vec + center_draw_rect.mTop * height_vec).mV); - - gGL.texCoord2f(clip_rect.mRight, clip_rect.mTop); - gGL.vertex3fv((width_vec + height_vec).mV); - - gGL.texCoord2f(center_uv_rect.mRight, clip_rect.mTop); - gGL.vertex3fv((center_draw_rect.mRight * width_vec + height_vec).mV); - } - gGL.end(); - -} - - void LLUI::initClass(const settings_map_t& settings, LLImageProviderInterface* image_provider, LLUIAudioCallback audio_callback, @@ -1633,6 +163,7 @@ void LLUI::initClass(const settings_map_t& settings, const LLVector2* scale_factor, const std::string& language) { + LLRender2D::initClass(image_provider,scale_factor); sSettingGroups = settings; if ((get_ptr_in_map(sSettingGroups, std::string("config")) == NULL) || @@ -1642,10 +173,8 @@ void LLUI::initClass(const settings_map_t& settings, llerrs << "Failure to initialize configuration groups" << llendl; } - sImageProvider = image_provider; sAudioCallback = audio_callback; sDeferredAudioCallback = deferred_audio_callback; - sGLScaleFactor = (scale_factor == NULL) ? LLVector2(1.f, 1.f) : *scale_factor; sWindow = NULL; // set later in startup LLFontGL::sShadowColor = LLUIColorTable::instance().getColor("ColorDropShadow"); @@ -1679,10 +208,7 @@ void LLUI::initClass(const settings_map_t& settings, void LLUI::cleanupClass() { - if(sImageProvider) - { - sImageProvider->cleanUp(); -} + LLRender2D::cleanupClass(); } void LLUI::setPopupFuncs(const add_popup_t& add_popup, const remove_popup_t& remove_popup, const clear_popups_t& clear_popups) @@ -1706,60 +232,12 @@ void LLUI::dirtyRect(LLRect rect) } } - -//static -void LLUI::translate(F32 x, F32 y, F32 z) -{ - gGL.translateUI(x,y,z); - LLFontGL::sCurOrigin.mX += (S32) x; - LLFontGL::sCurOrigin.mY += (S32) y; - LLFontGL::sCurDepth += z; -} - -//static -void LLUI::pushMatrix() -{ - gGL.pushUIMatrix(); - LLFontGL::sOriginStack.push_back(std::make_pair(LLFontGL::sCurOrigin, LLFontGL::sCurDepth)); -} - -//static -void LLUI::popMatrix() -{ - gGL.popUIMatrix(); - LLFontGL::sCurOrigin = LLFontGL::sOriginStack.back().first; - LLFontGL::sCurDepth = LLFontGL::sOriginStack.back().second; - LLFontGL::sOriginStack.pop_back(); -} - -//static -void LLUI::loadIdentity() -{ - gGL.loadUIIdentity(); - LLFontGL::sCurOrigin.mX = 0; - LLFontGL::sCurOrigin.mY = 0; - LLFontGL::sCurDepth = 0.f; -} - -//static -void LLUI::setScaleFactor(const LLVector2 &scale_factor) -{ - sGLScaleFactor = scale_factor; -} - -//static -void LLUI::setLineWidth(F32 width) -{ - gGL.flush(); - glLineWidth(width * lerp(sGLScaleFactor.mV[VX], sGLScaleFactor.mV[VY], 0.5f)); -} - //static void LLUI::setMousePositionScreen(S32 x, S32 y) { S32 screen_x, screen_y; - screen_x = llround((F32)x * sGLScaleFactor.mV[VX]); - screen_y = llround((F32)y * sGLScaleFactor.mV[VY]); + screen_x = llround((F32)x * getScaleFactor().mV[VX]); + screen_y = llround((F32)y * getScaleFactor().mV[VY]); LLView::getWindow()->setCursorPosition(LLCoordGL(screen_x, screen_y).convert()); } @@ -1770,8 +248,8 @@ void LLUI::getMousePositionScreen(S32 *x, S32 *y) LLCoordWindow cursor_pos_window; getWindow()->getCursorPosition(&cursor_pos_window); LLCoordGL cursor_pos_gl(cursor_pos_window.convert()); - *x = llround((F32)cursor_pos_gl.mX / sGLScaleFactor.mV[VX]); - *y = llround((F32)cursor_pos_gl.mY / sGLScaleFactor.mV[VX]); + *x = llround((F32)cursor_pos_gl.mX / getScaleFactor().mV[VX]); + *y = llround((F32)cursor_pos_gl.mY / getScaleFactor().mV[VX]); } //static @@ -1885,21 +363,21 @@ LLVector2 LLUI::getWindowSize() LLCoordWindow window_rect; sWindow->getSize(&window_rect); - return LLVector2(window_rect.mX / sGLScaleFactor.mV[VX], window_rect.mY / sGLScaleFactor.mV[VY]); + return LLVector2(window_rect.mX / getScaleFactor().mV[VX], window_rect.mY / getScaleFactor().mV[VY]); } //static void LLUI::screenPointToGL(S32 screen_x, S32 screen_y, S32 *gl_x, S32 *gl_y) { - *gl_x = llround((F32)screen_x * sGLScaleFactor.mV[VX]); - *gl_y = llround((F32)screen_y * sGLScaleFactor.mV[VY]); + *gl_x = llround((F32)screen_x * getScaleFactor().mV[VX]); + *gl_y = llround((F32)screen_y * getScaleFactor().mV[VY]); } //static void LLUI::glPointToScreen(S32 gl_x, S32 gl_y, S32 *screen_x, S32 *screen_y) { - *screen_x = llround((F32)gl_x / sGLScaleFactor.mV[VX]); - *screen_y = llround((F32)gl_y / sGLScaleFactor.mV[VY]); + *screen_x = llround((F32)gl_x / getScaleFactor().mV[VX]); + *screen_y = llround((F32)gl_y / getScaleFactor().mV[VY]); } //static @@ -1916,27 +394,6 @@ void LLUI::glRectToScreen(const LLRect& gl, LLRect *screen) glPointToScreen(gl.mRight, gl.mBottom, &screen->mRight, &screen->mBottom); } -//static -LLPointer LLUI::getUIImageByID(const LLUUID& image_id, S32 priority) -{ - if (sImageProvider) - { - return sImageProvider->getUIImageByID(image_id, priority); - } - else - { - return NULL; - } -} - -//static -LLPointer LLUI::getUIImage(const std::string& name, S32 priority) -{ - if (!name.empty() && sImageProvider) - return sImageProvider->getUIImage(name, priority); - else - return NULL; -} LLControlGroup& LLUI::getControlControlGroup (const std::string& controlname) { diff --git a/indra/llui/llui.h b/indra/llui/llui.h index 4c1703392a..83831e4799 100644 --- a/indra/llui/llui.h +++ b/indra/llui/llui.h @@ -1,6 +1,6 @@ /** * @file llui.h - * @brief GL function declarations and other general static UI services. + * @brief General static UI services. * * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code @@ -24,122 +24,38 @@ * $/LicenseInfo$ */ -// All immediate-mode gl drawing should happen here. #ifndef LL_LLUI_H #define LL_LLUI_H -#include "llpointer.h" // LLPointer<> #include "llrect.h" #include "llcontrol.h" #include "llcoord.h" -#include "llglslshader.h" +#include "v2math.h" #include "llinitparam.h" #include "llregistry.h" +#include "llrender2dutils.h" +#include "llpointer.h" #include "lluicolor.h" #include "lluicolortable.h" +#include "lluiimage.h" #include #include "lllazyvalue.h" #include "llframetimer.h" #include -// LLUIFactory -#include "llsd.h" - // for initparam specialization #include "llfontgl.h" -class LLColor4; -class LLVector3; -class LLVector2; -class LLUIImage; class LLUUID; class LLWindow; class LLView; class LLHelp; -// UI colors -extern const LLColor4 UI_VERTEX_COLOR; void make_ui_sound(const char* name); void make_ui_sound_deferred(const char * name); -BOOL ui_point_in_rect(S32 x, S32 y, S32 left, S32 top, S32 right, S32 bottom); -void gl_state_for_2d(S32 width, S32 height); - -void gl_line_2d(S32 x1, S32 y1, S32 x2, S32 y2); -void gl_line_2d(S32 x1, S32 y1, S32 x2, S32 y2, const LLColor4 &color ); -void gl_triangle_2d(S32 x1, S32 y1, S32 x2, S32 y2, S32 x3, S32 y3, const LLColor4& color, BOOL filled); -void gl_rect_2d_simple( S32 width, S32 height ); - -void gl_draw_x(const LLRect& rect, const LLColor4& color); - -void gl_rect_2d(S32 left, S32 top, S32 right, S32 bottom, BOOL filled = TRUE ); -void gl_rect_2d(S32 left, S32 top, S32 right, S32 bottom, const LLColor4 &color, BOOL filled = TRUE ); -void gl_rect_2d_offset_local( S32 left, S32 top, S32 right, S32 bottom, const LLColor4 &color, S32 pixel_offset = 0, BOOL filled = TRUE ); -void gl_rect_2d_offset_local( S32 left, S32 top, S32 right, S32 bottom, S32 pixel_offset = 0, BOOL filled = TRUE ); -void gl_rect_2d(const LLRect& rect, BOOL filled = TRUE ); -void gl_rect_2d(const LLRect& rect, const LLColor4& color, BOOL filled = TRUE ); -void gl_rect_2d_checkerboard(const LLRect& rect, GLfloat alpha = 1.0f); - -void gl_drop_shadow(S32 left, S32 top, S32 right, S32 bottom, const LLColor4 &start_color, S32 lines); - -void gl_circle_2d(F32 x, F32 y, F32 radius, S32 steps, BOOL filled); -void gl_arc_2d(F32 center_x, F32 center_y, F32 radius, S32 steps, BOOL filled, F32 start_angle, F32 end_angle); -void gl_deep_circle( F32 radius, F32 depth ); -void gl_ring( F32 radius, F32 width, const LLColor4& center_color, const LLColor4& side_color, S32 steps, BOOL render_center ); -void gl_corners_2d(S32 left, S32 top, S32 right, S32 bottom, S32 length, F32 max_frac); -void gl_washer_2d(F32 outer_radius, F32 inner_radius, S32 steps, const LLColor4& inner_color, const LLColor4& outer_color); -void gl_washer_segment_2d(F32 outer_radius, F32 inner_radius, F32 start_radians, F32 end_radians, S32 steps, const LLColor4& inner_color, const LLColor4& outer_color); - -void gl_draw_image(S32 x, S32 y, LLTexture* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); -void gl_draw_scaled_image(S32 x, S32 y, S32 width, S32 height, LLTexture* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); -void gl_draw_rotated_image(S32 x, S32 y, F32 degrees, LLTexture* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); -void gl_draw_scaled_rotated_image(S32 x, S32 y, S32 width, S32 height, F32 degrees,LLTexture* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); -void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 border_width, S32 border_height, S32 width, S32 height, LLTexture* image, const LLColor4 &color, BOOL solid_color = FALSE, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); -void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 width, S32 height, LLTexture* image, const LLColor4 &color, BOOL solid_color = FALSE, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f), const LLRectf& scale_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); - -void gl_stippled_line_3d( const LLVector3& start, const LLVector3& end, const LLColor4& color, F32 phase = 0.f ); - -void gl_rect_2d_simple_tex( S32 width, S32 height ); - -// segmented rectangles - -/* - TL |______TOP_________| TR - /| |\ - _/_|__________________|_\_ - L| | MIDDLE | |R - _|_|__________________|_|_ - \ | BOTTOM | / - BL\|__________________|/ BR - | | -*/ - -typedef enum e_rounded_edge -{ - ROUNDED_RECT_LEFT = 0x1, - ROUNDED_RECT_TOP = 0x2, - ROUNDED_RECT_RIGHT = 0x4, - ROUNDED_RECT_BOTTOM = 0x8, - ROUNDED_RECT_ALL = 0xf -}ERoundedEdge; - - -void gl_segmented_rect_2d_tex(const S32 left, const S32 top, const S32 right, const S32 bottom, const S32 texture_width, const S32 texture_height, const S32 border_size, const U32 edges = ROUNDED_RECT_ALL); -void gl_segmented_rect_2d_fragment_tex(const S32 left, const S32 top, const S32 right, const S32 bottom, const S32 texture_width, const S32 texture_height, const S32 border_size, const F32 start_fragment, const F32 end_fragment, const U32 edges = ROUNDED_RECT_ALL); -void gl_segmented_rect_3d_tex(const LLRectf& clip_rect, const LLRectf& center_uv_rect, const LLRectf& center_draw_rect, const LLVector3& width_vec, const LLVector3& height_vec); - -inline void gl_rect_2d( const LLRect& rect, BOOL filled ) -{ - gl_rect_2d( rect.mLeft, rect.mTop, rect.mRight, rect.mBottom, filled ); -} - -inline void gl_rect_2d_offset_local( const LLRect& rect, S32 pixel_offset, BOOL filled) -{ - gl_rect_2d_offset_local( rect.mLeft, rect.mTop, rect.mRight, rect.mBottom, pixel_offset, filled ); -} - class LLImageProviderInterface; typedef void (*LLUIAudioCallback)(const LLUUID& uuid); @@ -281,10 +197,10 @@ public: static void cleanupClass(); static void setPopupFuncs(const add_popup_t& add_popup, const remove_popup_t&, const clear_popups_t& ); - static void pushMatrix(); - static void popMatrix(); - static void loadIdentity(); - static void translate(F32 x, F32 y, F32 z = 0.0f); + static void pushMatrix() { LLRender2D::pushMatrix(); } + static void popMatrix() { LLRender2D::popMatrix(); } + static void loadIdentity() { LLRender2D::loadIdentity(); } + static void translate(F32 x, F32 y, F32 z = 0.0f) { LLRender2D::translate(x, y, z); } static LLRect sDirtyRect; static BOOL sDirty; @@ -329,10 +245,13 @@ public: static void getMousePositionScreen(S32 *x, S32 *y); static void setMousePositionLocal(const LLView* viewp, S32 x, S32 y); static void getMousePositionLocal(const LLView* viewp, S32 *x, S32 *y); - static void setScaleFactor(const LLVector2& scale_factor); - static void setLineWidth(F32 width); - static LLPointer getUIImageByID(const LLUUID& image_id, S32 priority = 0); - static LLPointer getUIImage(const std::string& name, S32 priority = 0); + static LLVector2& getScaleFactor() { return LLRender2D::sGLScaleFactor; } + static void setScaleFactor(const LLVector2& scale_factor) { LLRender2D::setScaleFactor(scale_factor); } + static void setLineWidth(F32 width) { LLRender2D::setLineWidth(width); } + static LLPointer getUIImageByID(const LLUUID& image_id, S32 priority = 0) + { return LLRender2D::getUIImageByID(image_id, priority); } + static LLPointer getUIImage(const std::string& name, S32 priority = 0) + { return LLRender2D::getUIImage(name, priority); } static LLVector2 getWindowSize(); static void screenPointToGL(S32 screen_x, S32 screen_y, S32 *gl_x, S32 *gl_y); static void glPointToScreen(S32 gl_x, S32 gl_y, S32 *screen_x, S32 *screen_y); @@ -362,12 +281,10 @@ public: static settings_map_t sSettingGroups; static LLUIAudioCallback sAudioCallback; static LLUIAudioCallback sDeferredAudioCallback; - static LLVector2 sGLScaleFactor; static LLWindow* sWindow; static LLView* sRootView; static LLHelp* sHelpImpl; private: - static LLImageProviderInterface* sImageProvider; static std::vector sXUIPaths; static LLFrameTimer sMouseIdleTimer; static add_popup_t sAddPopupFunc; @@ -378,18 +295,6 @@ private: // Moved LLLocalClipRect to lllocalcliprect.h -//RN: maybe this needs to moved elsewhere? -class LLImageProviderInterface -{ -protected: - LLImageProviderInterface() {}; - virtual ~LLImageProviderInterface() {}; -public: - virtual LLPointer getUIImage(const std::string& name, S32 priority) = 0; - virtual LLPointer getUIImageByID(const LLUUID& id, S32 priority) = 0; - virtual void cleanUp() = 0; -}; - class LLCallbackRegistry { public: @@ -600,7 +505,4 @@ namespace LLInitParam }; } -extern LLGLSLShader gSolidColorProgram; -extern LLGLSLShader gUIProgram; - #endif diff --git a/indra/llui/lluiimage.cpp b/indra/llui/lluiimage.cpp deleted file mode 100644 index 9ed98f941f..0000000000 --- a/indra/llui/lluiimage.cpp +++ /dev/null @@ -1,243 +0,0 @@ -/** - * @file lluiimage.cpp - * @brief UI implementation - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -// Utilities functions the user interface needs - -//#include "llviewerprecompiledheaders.h" -#include "linden_common.h" - -// Project includes -#include "lluiimage.h" -#include "llui.h" - -LLUIImage::LLUIImage(const std::string& name, LLPointer image) -: mName(name), - mImage(image), - mScaleRegion(0.f, 1.f, 1.f, 0.f), - mClipRegion(0.f, 1.f, 1.f, 0.f), - mUniformScaling(TRUE), - mNoClip(TRUE), - mImageLoaded(NULL) -{ -} - -LLUIImage::~LLUIImage() -{ - delete mImageLoaded; -} - -void LLUIImage::setClipRegion(const LLRectf& region) -{ - mClipRegion = region; - mNoClip = mClipRegion.mLeft == 0.f - && mClipRegion.mRight == 1.f - && mClipRegion.mBottom == 0.f - && mClipRegion.mTop == 1.f; -} - -void LLUIImage::setScaleRegion(const LLRectf& region) -{ - mScaleRegion = region; - mUniformScaling = mScaleRegion.mLeft == 0.f - && mScaleRegion.mRight == 1.f - && mScaleRegion.mBottom == 0.f - && mScaleRegion.mTop == 1.f; -} - -//TODO: move drawing implementation inside class -void LLUIImage::draw(S32 x, S32 y, const LLColor4& color) const -{ - gl_draw_scaled_image(x, y, getWidth(), getHeight(), mImage, color, mClipRegion); -} - -void LLUIImage::draw(S32 x, S32 y, S32 width, S32 height, const LLColor4& color) const -{ - if (mUniformScaling) - { - gl_draw_scaled_image(x, y, width, height, mImage, color, mClipRegion); - } - else - { - gl_draw_scaled_image_with_border( - x, y, - width, height, - mImage, - color, - FALSE, - mClipRegion, - mScaleRegion); - } -} - -void LLUIImage::drawSolid(S32 x, S32 y, S32 width, S32 height, const LLColor4& color) const -{ - gl_draw_scaled_image_with_border( - x, y, - width, height, - mImage, - color, - TRUE, - mClipRegion, - mScaleRegion); -} - -void LLUIImage::drawBorder(S32 x, S32 y, S32 width, S32 height, const LLColor4& color, S32 border_width) const -{ - LLRect border_rect; - border_rect.setOriginAndSize(x, y, width, height); - border_rect.stretch(border_width, border_width); - drawSolid(border_rect, color); -} - -void LLUIImage::draw3D(const LLVector3& origin_agent, const LLVector3& x_axis, const LLVector3& y_axis, - const LLRect& rect, const LLColor4& color) -{ - F32 border_scale = 1.f; - F32 border_height = (1.f - mScaleRegion.getHeight()) * getHeight(); - F32 border_width = (1.f - mScaleRegion.getWidth()) * getWidth(); - if (rect.getHeight() < border_height || rect.getWidth() < border_width) - { - if(border_height - rect.getHeight() > border_width - rect.getWidth()) - { - border_scale = (F32)rect.getHeight() / border_height; - } - else - { - border_scale = (F32)rect.getWidth() / border_width; - } - } - - LLUI::pushMatrix(); - { - LLVector3 rect_origin = origin_agent + (rect.mLeft * x_axis) + (rect.mBottom * y_axis); - LLUI::translate(rect_origin.mV[VX], - rect_origin.mV[VY], - rect_origin.mV[VZ]); - gGL.getTexUnit(0)->bind(getImage()); - gGL.color4fv(color.mV); - - LLRectf center_uv_rect(mClipRegion.mLeft + mScaleRegion.mLeft * mClipRegion.getWidth(), - mClipRegion.mBottom + mScaleRegion.mTop * mClipRegion.getHeight(), - mClipRegion.mLeft + mScaleRegion.mRight * mClipRegion.getWidth(), - mClipRegion.mBottom + mScaleRegion.mBottom * mClipRegion.getHeight()); - gl_segmented_rect_3d_tex(mClipRegion, - center_uv_rect, - LLRectf(border_width * border_scale * 0.5f / (F32)rect.getWidth(), - (rect.getHeight() - (border_height * border_scale * 0.5f)) / (F32)rect.getHeight(), - (rect.getWidth() - (border_width * border_scale * 0.5f)) / (F32)rect.getWidth(), - (border_height * border_scale * 0.5f) / (F32)rect.getHeight()), - rect.getWidth() * x_axis, - rect.getHeight() * y_axis); - - } LLUI::popMatrix(); -} - - -S32 LLUIImage::getWidth() const -{ - // return clipped dimensions of actual image area - return llround((F32)mImage->getWidth(0) * mClipRegion.getWidth()); -} - -S32 LLUIImage::getHeight() const -{ - // return clipped dimensions of actual image area - return llround((F32)mImage->getHeight(0) * mClipRegion.getHeight()); -} - -S32 LLUIImage::getTextureWidth() const -{ - return mImage->getWidth(0); -} - -S32 LLUIImage::getTextureHeight() const -{ - return mImage->getHeight(0); -} - -boost::signals2::connection LLUIImage::addLoadedCallback( const image_loaded_signal_t::slot_type& cb ) -{ - if (!mImageLoaded) - { - mImageLoaded = new image_loaded_signal_t(); - } - return mImageLoaded->connect(cb); -} - - -void LLUIImage::onImageLoaded() -{ - if (mImageLoaded) - { - (*mImageLoaded)(); - } -} - - -namespace LLInitParam -{ - void ParamValue::updateValueFromBlock() - { - // The keyword "none" is specifically requesting a null image - // do not default to current value. Used to overwrite template images. - if (name() == "none") - { - updateValue(NULL); - return; - } - - LLUIImage* imagep = LLUI::getUIImage(name()); - if (imagep) - { - updateValue(imagep); - } - } - - void ParamValue::updateBlockFromValue(bool make_block_authoritative) - { - if (getValue() == NULL) - { - name.set("none", make_block_authoritative); - } - else - { - name.set(getValue()->getName(), make_block_authoritative); - } - } - - - bool ParamCompare::equals( - LLUIImage* const &a, - LLUIImage* const &b) - { - // force all LLUIImages for XML UI export to be "non-default" - if (!a && !b) - return false; - else - return (a == b); - } -} - diff --git a/indra/llui/lluiimage.h b/indra/llui/lluiimage.h deleted file mode 100644 index 7817ba1c7b..0000000000 --- a/indra/llui/lluiimage.h +++ /dev/null @@ -1,126 +0,0 @@ -/** - * @file lluiimage.h - * @brief wrapper for images used in the UI that handles smart scaling, etc. - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifndef LL_LLUIIMAGE_H -#define LL_LLUIIMAGE_H - -#include "v4color.h" -#include "llpointer.h" -#include "llrefcount.h" -#include "llrefcount.h" -#include "llrect.h" -#include -#include -#include "llinitparam.h" -#include "lltexture.h" - -extern const LLColor4 UI_VERTEX_COLOR; - -class LLUIImage : public LLRefCount -{ -public: - typedef boost::signals2::signal image_loaded_signal_t; - - LLUIImage(const std::string& name, LLPointer image); - virtual ~LLUIImage(); - - void setClipRegion(const LLRectf& region); - void setScaleRegion(const LLRectf& region); - - LLPointer getImage() { return mImage; } - const LLPointer& getImage() const { return mImage; } - - void draw(S32 x, S32 y, S32 width, S32 height, const LLColor4& color = UI_VERTEX_COLOR) const; - void draw(S32 x, S32 y, const LLColor4& color = UI_VERTEX_COLOR) const; - void draw(const LLRect& rect, const LLColor4& color = UI_VERTEX_COLOR) const { draw(rect.mLeft, rect.mBottom, rect.getWidth(), rect.getHeight(), color); } - - void drawSolid(S32 x, S32 y, S32 width, S32 height, const LLColor4& color) const; - void drawSolid(const LLRect& rect, const LLColor4& color) const { drawSolid(rect.mLeft, rect.mBottom, rect.getWidth(), rect.getHeight(), color); } - void drawSolid(S32 x, S32 y, const LLColor4& color) const { drawSolid(x, y, getWidth(), getHeight(), color); } - - void drawBorder(S32 x, S32 y, S32 width, S32 height, const LLColor4& color, S32 border_width) const; - void drawBorder(const LLRect& rect, const LLColor4& color, S32 border_width) const { drawBorder(rect.mLeft, rect.mBottom, rect.getWidth(), rect.getHeight(), color, border_width); } - void drawBorder(S32 x, S32 y, const LLColor4& color, S32 border_width) const { drawBorder(x, y, getWidth(), getHeight(), color, border_width); } - - void draw3D(const LLVector3& origin_agent, const LLVector3& x_axis, const LLVector3& y_axis, const LLRect& rect, const LLColor4& color); - - const std::string& getName() const { return mName; } - - virtual S32 getWidth() const; - virtual S32 getHeight() const; - - // returns dimensions of underlying textures, which might not be equal to ui image portion - S32 getTextureWidth() const; - S32 getTextureHeight() const; - - boost::signals2::connection addLoadedCallback( const image_loaded_signal_t::slot_type& cb ); - - void onImageLoaded(); - -protected: - image_loaded_signal_t* mImageLoaded; - - std::string mName; - LLRectf mScaleRegion; - LLRectf mClipRegion; - LLPointer mImage; - BOOL mUniformScaling; - BOOL mNoClip; -}; - -namespace LLInitParam -{ - template<> - class ParamValue - : public CustomParamValue - { - typedef boost::add_reference::type>::type T_const_ref; - typedef CustomParamValue super_t; - public: - Optional name; - - ParamValue(LLUIImage* const& image = NULL) - : super_t(image) - { - updateBlockFromValue(false); - addSynonym(name, "name"); - } - - void updateValueFromBlock(); - void updateBlockFromValue(bool make_block_authoritative); - }; - - // Need custom comparison function for our test app, which only loads - // LLUIImage* as NULL. - template<> - struct ParamCompare - { - static bool equals(LLUIImage* const &a, LLUIImage* const &b); - }; -} - -typedef LLPointer LLUIImagePtr; -#endif diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp index 0f77c68ec8..dac268ec92 100644 --- a/indra/newview/llappviewer.cpp +++ b/indra/newview/llappviewer.cpp @@ -803,7 +803,7 @@ bool LLAppViewer::init() LLUIImageList::getInstance(), ui_audio_callback, deferred_ui_audio_callback, - &LLUI::sGLScaleFactor); + &LLUI::getScaleFactor()); LL_INFOS("InitInfo") << "UI initialized." << LL_ENDL ; // NOW LLUI::getLanguage() should work. gDirUtilp must know the language diff --git a/indra/newview/llglsandbox.cpp b/indra/newview/llglsandbox.cpp index 1208c9378e..60fa53f491 100644 --- a/indra/newview/llglsandbox.cpp +++ b/indra/newview/llglsandbox.cpp @@ -79,10 +79,10 @@ void LLToolSelectRect::handleRectangleSelection(S32 x, S32 y, MASK mask) S32 top = llmax(y, mDragStartY); S32 bottom =llmin(y, mDragStartY); - left = llround((F32) left * LLUI::sGLScaleFactor.mV[VX]); - right = llround((F32) right * LLUI::sGLScaleFactor.mV[VX]); - top = llround((F32) top * LLUI::sGLScaleFactor.mV[VY]); - bottom = llround((F32) bottom * LLUI::sGLScaleFactor.mV[VY]); + left = llround((F32) left * LLUI::getScaleFactor().mV[VX]); + right = llround((F32) right * LLUI::getScaleFactor().mV[VX]); + top = llround((F32) top * LLUI::getScaleFactor().mV[VY]); + bottom = llround((F32) bottom * LLUI::getScaleFactor().mV[VY]); F32 old_far_plane = LLViewerCamera::getInstance()->getFar(); F32 old_near_plane = LLViewerCamera::getInstance()->getNear(); diff --git a/indra/newview/llmediactrl.cpp b/indra/newview/llmediactrl.cpp index 99b4707158..2075aeed63 100644 --- a/indra/newview/llmediactrl.cpp +++ b/indra/newview/llmediactrl.cpp @@ -119,8 +119,8 @@ LLMediaCtrl::LLMediaCtrl( const Params& p) : if(!getDecoupleTextureSize()) { - S32 screen_width = llround((F32)getRect().getWidth() * LLUI::sGLScaleFactor.mV[VX]); - S32 screen_height = llround((F32)getRect().getHeight() * LLUI::sGLScaleFactor.mV[VY]); + S32 screen_width = llround((F32)getRect().getWidth() * LLUI::getScaleFactor().mV[VX]); + S32 screen_height = llround((F32)getRect().getHeight() * LLUI::getScaleFactor().mV[VY]); setTextureSize(screen_width, screen_height); } @@ -469,8 +469,8 @@ void LLMediaCtrl::reshape( S32 width, S32 height, BOOL called_from_parent ) { if(!getDecoupleTextureSize()) { - S32 screen_width = llround((F32)width * LLUI::sGLScaleFactor.mV[VX]); - S32 screen_height = llround((F32)height * LLUI::sGLScaleFactor.mV[VY]); + S32 screen_width = llround((F32)width * LLUI::getScaleFactor().mV[VX]); + S32 screen_height = llround((F32)height * LLUI::getScaleFactor().mV[VY]); // when floater is minimized, these sizes are negative if ( screen_height > 0 && screen_width > 0 ) @@ -667,7 +667,7 @@ bool LLMediaCtrl::ensureMediaSourceExists() mMediaSource->addObserver( this ); mMediaSource->setBackgroundColor( getBackgroundColor() ); mMediaSource->setTrustedBrowser(mTrusted); - mMediaSource->setPageZoomFactor( LLUI::sGLScaleFactor.mV[ VX ] ); + mMediaSource->setPageZoomFactor( LLUI::getScaleFactor().mV[ VX ] ); if(mClearCache) { @@ -750,7 +750,7 @@ void LLMediaCtrl::draw() { gGL.pushUIMatrix(); { - mMediaSource->setPageZoomFactor( LLUI::sGLScaleFactor.mV[ VX ] ); + mMediaSource->setPageZoomFactor( LLUI::getScaleFactor().mV[ VX ] ); // scale texture to fit the space using texture coords gGL.getTexUnit(0)->bind(media_texture); @@ -864,14 +864,14 @@ void LLMediaCtrl::convertInputCoords(S32& x, S32& y) coords_opengl = mMediaSource->getMediaPlugin()->getTextureCoordsOpenGL(); } - x = llround((F32)x * LLUI::sGLScaleFactor.mV[VX]); + x = llround((F32)x * LLUI::getScaleFactor().mV[VX]); if ( ! coords_opengl ) { - y = llround((F32)(y) * LLUI::sGLScaleFactor.mV[VY]); + y = llround((F32)(y) * LLUI::getScaleFactor().mV[VY]); } else { - y = llround((F32)(getRect().getHeight() - y) * LLUI::sGLScaleFactor.mV[VY]); + y = llround((F32)(getRect().getHeight() - y) * LLUI::getScaleFactor().mV[VY]); }; } diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index ffeea2f4df..02f82aba63 100644 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -1425,7 +1425,7 @@ void render_ui_2d() gGL.pushMatrix(); S32 half_width = (gViewerWindow->getWorldViewWidthScaled() / 2); S32 half_height = (gViewerWindow->getWorldViewHeightScaled() / 2); - gGL.scalef(LLUI::sGLScaleFactor.mV[0], LLUI::sGLScaleFactor.mV[1], 1.f); + gGL.scalef(LLUI::getScaleFactor().mV[0], LLUI::getScaleFactor().mV[1], 1.f); gGL.translatef((F32)half_width, (F32)half_height, 0.f); F32 zoom = gAgentCamera.mHUDCurZoom; gGL.scalef(zoom,zoom,1.f); @@ -1463,10 +1463,10 @@ void render_ui_2d() LLUI::sDirtyRect = last_rect; last_rect = t_rect; - last_rect.mLeft = LLRect::tCoordType(last_rect.mLeft / LLUI::sGLScaleFactor.mV[0]); - last_rect.mRight = LLRect::tCoordType(last_rect.mRight / LLUI::sGLScaleFactor.mV[0]); - last_rect.mTop = LLRect::tCoordType(last_rect.mTop / LLUI::sGLScaleFactor.mV[1]); - last_rect.mBottom = LLRect::tCoordType(last_rect.mBottom / LLUI::sGLScaleFactor.mV[1]); + last_rect.mLeft = LLRect::tCoordType(last_rect.mLeft / LLUI::getScaleFactor().mV[0]); + last_rect.mRight = LLRect::tCoordType(last_rect.mRight / LLUI::getScaleFactor().mV[0]); + last_rect.mTop = LLRect::tCoordType(last_rect.mTop / LLUI::getScaleFactor().mV[1]); + last_rect.mBottom = LLRect::tCoordType(last_rect.mBottom / LLUI::getScaleFactor().mV[1]); LLRect clip_rect(last_rect); diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index 383eb3c9e4..db3476850b 100755 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -2157,7 +2157,7 @@ void LLViewerWindow::reshape(S32 width, S32 height) calcDisplayScale(); - BOOL display_scale_changed = mDisplayScale != LLUI::sGLScaleFactor; + BOOL display_scale_changed = mDisplayScale != LLUI::getScaleFactor(); LLUI::setScaleFactor(mDisplayScale); // update our window rectangle @@ -2363,7 +2363,7 @@ void LLViewerWindow::draw() // scale view by UI global scale factor and aspect ratio correction factor gGL.scaleUI(mDisplayScale.mV[VX], mDisplayScale.mV[VY], 1.f); - LLVector2 old_scale_factor = LLUI::sGLScaleFactor; + LLVector2 old_scale_factor = LLUI::getScaleFactor(); // apply camera zoom transform (for high res screenshots) F32 zoom_factor = LLViewerCamera::getInstance()->getZoomFactor(); S16 sub_region = LLViewerCamera::getInstance()->getZoomSubRegion(); @@ -2377,7 +2377,7 @@ void LLViewerWindow::draw() (F32)getWindowHeightScaled() * -(F32)pos_y, 0.f); gGL.scalef(zoom_factor, zoom_factor, 1.f); - LLUI::sGLScaleFactor *= zoom_factor; + LLUI::getScaleFactor() *= zoom_factor; } // Draw tool specific overlay on world @@ -2425,7 +2425,7 @@ void LLViewerWindow::draw() LLFontGL::HCENTER, LLFontGL::TOP); } - LLUI::sGLScaleFactor = old_scale_factor; + LLUI::setScaleFactor(old_scale_factor); } LLUI::popMatrix(); gGL.popMatrix(); @@ -3230,8 +3230,8 @@ void LLViewerWindow::updateLayout() void LLViewerWindow::updateMouseDelta() { - S32 dx = lltrunc((F32) (mCurrentMousePoint.mX - mLastMousePoint.mX) * LLUI::sGLScaleFactor.mV[VX]); - S32 dy = lltrunc((F32) (mCurrentMousePoint.mY - mLastMousePoint.mY) * LLUI::sGLScaleFactor.mV[VY]); + S32 dx = lltrunc((F32) (mCurrentMousePoint.mX - mLastMousePoint.mX) * LLUI::getScaleFactor().mV[VX]); + S32 dy = lltrunc((F32) (mCurrentMousePoint.mY - mLastMousePoint.mY) * LLUI::getScaleFactor().mV[VY]); //RN: fix for asynchronous notification of mouse leaving window not working LLCoordWindow mouse_pos; diff --git a/indra/newview/llworldmapview.cpp b/indra/newview/llworldmapview.cpp index ccc513b80d..ffb0964499 100644 --- a/indra/newview/llworldmapview.cpp +++ b/indra/newview/llworldmapview.cpp @@ -421,7 +421,7 @@ void LLWorldMapView::draw() { // Inform the fetch mechanism of the size we need S32 draw_size = llround(sMapScale); - overlayimage->setKnownDrawSize(llround(draw_size * LLUI::sGLScaleFactor.mV[VX]), llround(draw_size * LLUI::sGLScaleFactor.mV[VY])); + overlayimage->setKnownDrawSize(llround(draw_size * LLUI::getScaleFactor().mV[VX]), llround(draw_size * LLUI::getScaleFactor().mV[VY])); // Draw something whenever we have enough info if (overlayimage->hasGLTexture()) { @@ -1320,7 +1320,7 @@ void LLWorldMapView::drawTrackingCircle( const LLRect& rect, S32 x, S32 y, const gGL.matrixMode(LLRender::MM_MODELVIEW); gGL.pushMatrix(); - gGL.translatef((F32)x * LLUI::sGLScaleFactor.mV[VX], (F32)y * LLUI::sGLScaleFactor.mV[VY], 0.f); + gGL.translatef((F32)x * LLUI::getScaleFactor().mV[VX], (F32)y * LLUI::getScaleFactor().mV[VY], 0.f); gl_washer_segment_2d(inner_radius, outer_radius, start_theta, end_theta, 40, color, color); gGL.popMatrix(); -- cgit v1.3 From 9150757c8179f06058c41b967a69f95e03c3e619 Mon Sep 17 00:00:00 2001 From: Don Kjer Date: Wed, 13 Mar 2013 21:01:50 +0000 Subject: More fixes for gcc-4.6 breakage --- indra/llrender/llgl.cpp | 15 ++++++++------- indra/llui/lltextbase.cpp | 7 ++++--- indra/llui/llui.h | 3 ++- indra/newview/llchiclet.cpp | 16 ++++++++-------- indra/newview/llviewerdisplay.cpp | 2 +- indra/newview/llviewerwindow.cpp | 4 ++-- indra/newview/llworldmapview.cpp | 4 ++-- 7 files changed, 27 insertions(+), 24 deletions(-) (limited to 'indra/newview/llviewerwindow.cpp') diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp index 9e4857b6bc..87f81e05ee 100644 --- a/indra/llrender/llgl.cpp +++ b/indra/llrender/llgl.cpp @@ -597,11 +597,11 @@ bool LLGLManager::initGL() if (mGLVendor.substr(0,4) == "ATI ") { mGLVendorShort = "ATI"; - BOOL mobile = FALSE; - if (mGLRenderer.find("MOBILITY") != std::string::npos) - { - mobile = TRUE; - } + //BOOL mobile = FALSE; + //if (mGLRenderer.find("MOBILITY") != std::string::npos) + //{ + // mobile = TRUE; + //} mIsATI = TRUE; #if LL_WINDOWS && !LL_MESA_HEADLESS @@ -1490,8 +1490,9 @@ void assert_glerror() void clear_glerror() { // Create or update texture to be used with this data - GLenum error; - error = glGetError(); + //GLenum error; + //error = glGetError(); + glGetError(); } /////////////////////////////////////////////////////////////// diff --git a/indra/llui/lltextbase.cpp b/indra/llui/lltextbase.cpp index e22b806a74..49f0cb7dc8 100644 --- a/indra/llui/lltextbase.cpp +++ b/indra/llui/lltextbase.cpp @@ -380,7 +380,7 @@ void LLTextBase::drawSelectionBackground() S32 segment_offset; getSegmentAndOffset(line_iter->mDocIndexStart, &segment_iter, &segment_offset); - LLRect selection_rect; + //LLRect selection_rect; selection_rect.mLeft = line_iter->mRect.mLeft; selection_rect.mRight = line_iter->mRect.mLeft; selection_rect.mBottom = line_iter->mRect.mBottom; @@ -443,7 +443,8 @@ void LLTextBase::drawSelectionBackground() rect_it != selection_rects.end(); ++rect_it) { - LLRect selection_rect = *rect_it; + //LLRect selection_rect = *rect_it; + selection_rect = *rect_it; selection_rect.translate(mVisibleTextRect.mLeft - content_display_rect.mLeft, mVisibleTextRect.mBottom - content_display_rect.mBottom); gl_rect_2d(selection_rect, selection_color); } @@ -2329,7 +2330,7 @@ const LLWString& LLTextBase::getWText() const S32 LLTextBase::getDocIndexFromLocalCoord( S32 local_x, S32 local_y, BOOL round, bool hit_past_end_of_line) const { // Figure out which line we're nearest to. - LLRect visible_region = getVisibleDocumentRect(); + //LLRect visible_region = getVisibleDocumentRect(); LLRect doc_rect = mDocumentView->getRect(); S32 doc_y = local_y - doc_rect.mBottom; diff --git a/indra/llui/llui.h b/indra/llui/llui.h index 83831e4799..0a0e0e164e 100644 --- a/indra/llui/llui.h +++ b/indra/llui/llui.h @@ -343,10 +343,11 @@ public: // this avoids a MSVC bug where non-referenced static members are "optimized" away // even if their constructors have side effects - void reference() + S32 reference() { S32 dummy; dummy = 0; + return dummy; } }; diff --git a/indra/newview/llchiclet.cpp b/indra/newview/llchiclet.cpp index 3dbb43c657..e34130aff2 100644 --- a/indra/newview/llchiclet.cpp +++ b/indra/newview/llchiclet.cpp @@ -427,14 +427,14 @@ LLChicletPanel::~LLChicletPanel() void LLChicletPanel::onMessageCountChanged(const LLSD& data) { - LLUUID session_id = data["session_id"].asUUID(); - S32 unread = data["participant_unread"].asInteger(); - - LLFloaterIMSession* im_floater = LLFloaterIMSession::findInstance(session_id); - if (im_floater && im_floater->getVisible() && im_floater->hasFocus()) - { - unread = 0; - } + //LLUUID session_id = data["session_id"].asUUID(); + //S32 unread = data["participant_unread"].asInteger(); + + //LLFloaterIMSession* im_floater = LLFloaterIMSession::findInstance(session_id); + //if (im_floater && im_floater->getVisible() && im_floater->hasFocus()) + //{ + // unread = 0; + //} } void LLChicletPanel::objectChicletCallback(const LLSD& data) diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index 02f82aba63..70256d0e78 100644 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -1038,7 +1038,7 @@ void render_hud_attachments() if (LLPipeline::sShowHUDAttachments && !gDisconnected && setup_hud_matrices()) { LLCamera hud_cam = *LLViewerCamera::getInstance(); - LLVector3 origin = hud_cam.getOrigin(); + //LLVector3 origin = hud_cam.getOrigin(); hud_cam.setOrigin(-1.f,0,0); hud_cam.setAxes(LLVector3(1,0,0), LLVector3(0,1,0), LLVector3(0,0,1)); LLViewerCamera::updateFrustumPlanes(hud_cam, TRUE); diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index db3476850b..a6cd2c9ab7 100755 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -2837,7 +2837,7 @@ void LLViewerWindow::updateUI() BOOL handled = FALSE; - BOOL handled_by_top_ctrl = FALSE; + //BOOL handled_by_top_ctrl = FALSE; LLUICtrl* top_ctrl = gFocusMgr.getTopCtrl(); LLMouseHandler* mouse_captor = gFocusMgr.getMouseCapture(); LLView* captor_view = dynamic_cast(mouse_captor); @@ -3022,7 +3022,7 @@ void LLViewerWindow::updateUI() S32 local_x, local_y; top_ctrl->screenPointToLocal( x, y, &local_x, &local_y ); handled = top_ctrl->pointInView(local_x, local_y) && top_ctrl->handleHover(local_x, local_y, mask); - handled_by_top_ctrl = TRUE; + //handled_by_top_ctrl = TRUE; } if ( !handled ) diff --git a/indra/newview/llworldmapview.cpp b/indra/newview/llworldmapview.cpp index ffb0964499..c82fc50812 100644 --- a/indra/newview/llworldmapview.cpp +++ b/indra/newview/llworldmapview.cpp @@ -965,7 +965,7 @@ void LLWorldMapView::drawTracking(const LLVector3d& pos_global, const LLColor4& S32 text_x = x; S32 text_y = (S32)(y - sTrackCircleImage->getHeight()/2 - font->getLineHeight()); - BOOL is_in_window = true; + //BOOL is_in_window = true; if( x < 0 || y < 0 @@ -979,7 +979,7 @@ void LLWorldMapView::drawTracking(const LLVector3d& pos_global, const LLColor4& text_x = sTrackingArrowX; text_y = sTrackingArrowY; } - is_in_window = false; + //is_in_window = false; } else if (LLTracker::getTrackingStatus() == LLTracker::TRACKING_LOCATION && LLTracker::getTrackedLocationType() != LLTracker::LOCATION_NOTHING) -- cgit v1.3