From bd4afcfba29a763d2253b59a86ec48228a1c6fa8 Mon Sep 17 00:00:00 2001 From: Richard Linden Date: Fri, 8 Oct 2010 14:27:42 -0700 Subject: EXP-137 FIXED Nametag text and borders do not align in Skylight Viewer fix for prim media and hud text incorrect positioning when destination guide is open --- indra/newview/llviewerwindow.cpp | 13 ++----------- 1 file changed, 2 insertions(+), 11 deletions(-) (limited to 'indra/newview/llviewerwindow.cpp') diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index c6ed3f8979..b49d342126 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -4262,17 +4262,8 @@ void LLViewerWindow::setup3DRender() void LLViewerWindow::setup3DViewport(S32 x_offset, S32 y_offset) { - if (LLRenderTarget::getCurrentBoundTarget() != NULL) - { - // don't use translation component of mWorldViewRectRaw, as we are already in a properly sized render target - gGLViewport[0] = x_offset; - gGLViewport[1] = y_offset; - } - else - { - gGLViewport[0] = mWorldViewRectRaw.mLeft + x_offset; - gGLViewport[1] = mWorldViewRectRaw.mBottom + y_offset; - } + gGLViewport[0] = mWorldViewRectRaw.mLeft + x_offset; + gGLViewport[1] = mWorldViewRectRaw.mBottom + y_offset; gGLViewport[2] = mWorldViewRectRaw.getWidth(); gGLViewport[3] = mWorldViewRectRaw.getHeight(); glViewport(gGLViewport[0], gGLViewport[1], gGLViewport[2], gGLViewport[3]); -- cgit v1.2.3