From 612892b45a3413b16e40c49d3bfde77a4ca927fd Mon Sep 17 00:00:00 2001 From: Richard Linden Date: Sun, 18 Aug 2013 22:30:27 -0700 Subject: SH-4433 WIP: Interesting: Statistics > Ping Sim is always 0 ms continued conversion to units system made units perform type promotion correctly and preserve type in arithmetic e.g. can now do LLVector3 in units added typedefs for remaining common unit types, including implicits --- indra/newview/llviewerwindow.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'indra/newview/llviewerwindow.cpp') diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index 1e60b59932..5509c6e0e5 100755 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -736,9 +736,9 @@ public: U32 old_y = ypos ; for(S32 i = LLViewerTexture::BOOST_NONE; i < LLViewerTexture::MAX_GL_IMAGE_CATEGORY; i++) { - if(gTotalTextureBytesPerBoostLevel[i] > 0) + if(gTotalTextureBytesPerBoostLevel[i] > (S32Bytes)0) { - addText(xpos, ypos, llformat("Boost_Level %d: %.3f MB", i, F32Mibibytes(gTotalTextureBytesPerBoostLevel[i]).value())); + addText(xpos, ypos, llformat("Boost_Level %d: %.3f MB", i, F32Megabytes(gTotalTextureBytesPerBoostLevel[i]).value())); ypos += y_inc; } } -- cgit v1.2.3