From 16d0b87b3ce7b88069b08981791f470cf6703c64 Mon Sep 17 00:00:00 2001 From: ruslantproductengine Date: Fri, 21 Nov 2014 00:37:15 +0200 Subject: MAINT-4092 FIXED Prim faces with opaque diffuse maps, with material set to ALPHA MODE BLEND, do not render Pathset #3. Fix problem with not existing UUID's and if have a "conflict" when material can't have DIFFUSE_ALPHA_MODE_BLEND and DIFFUSE_ALPHA_MODE_NONE simultaneously. --- indra/newview/llviewertexturelist.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'indra/newview/llviewertexturelist.cpp') diff --git a/indra/newview/llviewertexturelist.cpp b/indra/newview/llviewertexturelist.cpp index b98726900f..322a55383a 100755 --- a/indra/newview/llviewertexturelist.cpp +++ b/indra/newview/llviewertexturelist.cpp @@ -622,7 +622,7 @@ void LLViewerTextureList::addImage(LLViewerFetchedTexture *new_image) { return; } - llassert(new_image); + //llassert(new_image); LLUUID image_id = new_image->getID(); LLViewerFetchedTexture *image = findImage(image_id); -- cgit v1.2.3